How to rig a car in 3d studio max using Madcar plugin
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- Опубліковано 10 лют 2025
- A quick, short, down and dirty tutorial on rigging a car in madcar. No time wasted here just straight to the point. If you want a technical breakdown of what features do what look up the manual or look at other vidoes :)
Amazing. Been looking for this tutorial
Thanks Bro
hey when ever i try to drive the car ,wheels are centered to car body i don't know why i have centered every pivot point and applied scale but still it continues .can you help me out
Useful and easy to understand tutorial. But the question arose, is there a way to bake the animation? Are there any tools in the plugin for this? If these plugins are not available, then how can you correctly bake the animation into keys?
Thanks for the tutorial, and thanks in advance for answering the question
Hi, thanks for the concise tutorial! I have a problem with my car falling through the ground plane, I've done update surface, am I missing something?
For anyone with a similar problem, it was the gravity setting. I was using metres so had to change it 0.98
@@adamplummer1038 hi, can i ask more clearly how to do it? i am having the same problem, my car falls off the plane after a certain distance
@@adamplummer1038 Please can you explain how you did it. I having same issue and I am confused don't know what to do. Thanks
Thank you for your guidance
Very useful tutorial!
The cause of the car turning left at the head of the turns when handbrake is the madcar plug holder
thank you
thank you , one that is not in hindi
🤣🤣🤣