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ofischial
Приєднався 26 лип 2014
Wartburg College Esports Head Coach
Want coaching? Hire me on Metafy: metafy.gg/@ofischial
Contact me at ofischial1@gmail.com
Want coaching? Hire me on Metafy: metafy.gg/@ofischial
Contact me at ofischial1@gmail.com
The Guide to SHIELDING in Rivals 2
Never know what to do after shielding? Now you know.
Hire me as a coach: metafy.gg/@ofischial
Coaching Vods here: www.youtube.com/@ofischialcoachingvods
0:00 Intro
0:21 Basics
1:05 Advanced
4:49 Shield Health
6:32 Which Option to Use
9:20 Beating Shield
10:55 When to Shield
13:26 Dash Shield
14:00 Examples
18:00 Hire me on Metafy!
Hire me as a coach: metafy.gg/@ofischial
Coaching Vods here: www.youtube.com/@ofischialcoachingvods
0:00 Intro
0:21 Basics
1:05 Advanced
4:49 Shield Health
6:32 Which Option to Use
9:20 Beating Shield
10:55 When to Shield
13:26 Dash Shield
14:00 Examples
18:00 Hire me on Metafy!
Переглядів: 2 085
Відео
Rivals 2 tier list for PLAT and BELOW
Переглядів 5 тис.Місяць тому
This video was recorded during a live stream at www.twitch.tv/ofischial Follow me on twitch to catch more live content!
How to become a MASTER of NEUTRAL
Переглядів 12 тис.Місяць тому
A guide to understanding the fundamentals of neutral in Rivals of Aether 2 Frame Data Here: rivalsframedata.com/ Thanks to Normal Punch for making that site 0:00 Intro 0:33 Definition 1:30 Stage Control 2:29 Attacking Space 5:03 Defensive Neutral 6:12 Move Choice 8:05 Disjoints 9:40 Frame Data 12:37 Gameplan 15:46 Conditioning 16:21 Mental Stack 18:26 Sub pls :)
The ULTIMATE guide to MOVEMENT in Rivals 2
Переглядів 14 тис.2 місяці тому
A complete guide to movement in Rivals of Aether 2 with gameplay examples and practice drills 0:00 Intro 0:40 Controls 2:35 Basic Movement 6:32 Intermediate 11:38 Advanced 18:19 Attack and Move 21:49 Ledge Play 27:34 Practice Drills 33:30 Thank you!
I bet you do AT LEAST one of these BAD habits
Переглядів 26 тис.2 місяці тому
Common bad habits I see in newer players 0:00 Intro 0:22 Smash Attacking 1:43 Full Hopping 2:49 Not Grabbing Ledge 4:20 Not Edge Guarding 5:55 Wrong Throws 6:57 Pummeling 8:23 Standing Still 9:32 Special Get Up 11:09 Missing Techs 12:13 Not Tech Chasing 13:19 Not Shielding 15:13 Not Looking Opponent 15:47 Not Anticipating Movement 16:45 Sub Pls
10 things you NEED to do in Rivals of Aether 2
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10 things you NEED to do in Rivals of Aether 2
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You are a great teacher! Thank you, please keep making vids
As a person who just got to diamond I can safely say that the actual platinum tier list is identical to Clairen’s matchup chart because that’s 90% of the people in platinum.
Loving these conceptual videos. Thanks for sharing!
Thanks for another helpful video! Loving this game
worth noting that you can also parry OOS
God loves you and created you for great things. Keep improving in your talents and always seek Him! ✨🐢
Another option for shield dropping is utilizing the walk mod binding. If you hold walk mod you can just tap down while shielding to shield drop.
Good video 👍 Question though, could you explain the mechanics of when you get hit off a ledge or platform while shielding? Sometimes getting knocked off a ledge puts you into tumble, and other times you can act immediately, and I don’t really understand what makes each scenario different. There’s an example of what I’m talking about at 17:54
I haven’t actually tested this in rivals but I believe it is the same as Melee. If you are facing the ledge, no tumble. If your back is to the ledge, you will go into tumble. I definitely should’ve put this in the video too!
With Shield dropping you can also hold slightly downwards while on a platform and instead of spot dodging you will drop through
Something else about shields is that if you hold shield (or grab, which is better) you can auto-cancel ranno needles. It's not too important since it's not hard to time, but lets you have less inputs to worry about. So you can shield (keep holding), jump (or wave dash), hold needle for 8 frames and it will auto cancel. This is more practical when doing tongue sling since you can hold shield anytime before being actionable Oh and 1 last shield tip: instead of dash grabbing with the grab button, you can dash shield + A and you'll get sliding standing grab which is faster and less end lag.
@@biggestmvp1 omg you’re amazing
showing gameplay actually really helps me form the image of what it looks like to put this stuff into action, especially since i’ve been learning ranno, and this is my first ever platform fighter ❤❤
Very informative!
I believe they removed i-frames when ledge-dashing in the latest balance patch
no they removed intangibility when air-dodging to ledge, ledge-dash is untouched
Loving this channel! Doesn't get enough love 💖
@@MangoQuackers82410 thank you!
For up smash out of shield you can also do a jump cancel up smash
GOATED rivals 2 channel
keep making videos! The problem with rivals right now is 1) not enough content so its hard for the game to grow, and 2) everyone playing has played platformers before, so new players have it hard getting into the game and might just get bodied and quit. And this helps with both those problems!
as a masters player your spitting (prepatch)
Do you play on keyboard ? Your dashdance is very quick
@@AlEmerich I play on GameCube controller. I just play this game a lot lol. With practice you can get much quicker!
Feels good, i dont do any of these 😎
jokes aside, this is a great video
not shielding enough to me is a trap from Ranno players to get you to not play the game anymore 🤣🤣
God bless this channel im a ssbu player and im just SHOCKINGLY bad at this game, but it’s so fun 😭 thank you for the help and the guides!!!
If you set parry to nair in air you can buffer it during jump squat
It’s been 13 days can we have a new video? ☹️
As a plat zetterburn, I can confirm he sucks. At release, he felt busted, but after people have learned how to adapt, it feels like you need to spend the whole game outplaying in neutral. That with having limited kill confirms makes him need to rely on hard reads often for kills.
Wish I saw this when the game first came out. Ive learned all this by now simply from hearing other people talking about the tech over the course of the gaming being out.
Kinda late to this but you should definitely cover ledge hogging very useful in some situations and many people who came from ultimate or never played a game like melee may not know this tech
I am actually surprised wrastor is that high. I am not in plat... im not even ranked (I have some weird anxiety about ranked even though I know I'd most likely start in gold) but from my experience on unranked or with friends wrastor is good but not top of A tier good.
What is the name of the game
@@LoagoRamotlopi-k4d rivals of Aether 2!
This is less of a bad habits video than it is a platform fighter basics video. Bad habits would be like ultimate players trying to mash aerials out of hitstun (me), or like jumping into kragg rock throw offstage (me), or like doing a getup attack every time your opponent charges a strong attack even when they're spacing for it (also me)
Anyone else realize that 6 of these are just melee fundamentals
Low key i think all lists for this game only need 3 tiers
Do you guys recommend buying a Game Cube controller to play this? I'm using my dualshock 4 and while it does the job, it doesn't feel goo playing with it, and it feels like I miss some imputs sometimes. I would prolly need an adapter for PC right, but what about those Bluetooth GC controllers?
@@SuperCezo honestly it’s so hard to find a good game cube controller. I think if you’re not already too used to playing on GameCube controller then just stick with ps4 or xbox
hey at 15:21 the ranno does a sweet momentum shift..... anyone know what that is?
That was a b reverse with his neutral b after using tongue sling
You can instant rar on keyboard and box btw. Edit: You can also full drift nair without it being bound to grab on box/kb. If someone knows how to moonwalk on kb I will be greatful.
One of the biggest things that has improved my gameplay is adopting a confidence that my my attack will connect and commiting to the followup. For the longest time I would simply continue combos and strings solely on reaction to where my opponent ends up. That's good, but there ends up being so many times where you miss kill confirms because you weren't confident enough that the attack would land, so you did nothing to follow it up. Commit, commit, commit!
@@headcrab4 yeah especially if you are whiff punishing, you gotta just know that your attack will connect!
Just a tip I saw about Lox, don’t worry about parry timing, just crouch cancel his up special, no timing required
I think it depends on the situation. If you parry the up special then it removes is invincibility after grabbing ledge allowing you to instant down strong
@ in the video I saw, they would crouch cancel > instant d strong. Obviously parry is better if you can get it, but if you are in a situation where you have to guess on timing at all then you should just cc (based on what I saw).
@ interesting! I’ll have to try this out!
"Learn what moves are good combo starters with your character" How am I supposed to learn this? I'm completely new to fighter games, I feel like this is something a lot of more experienced players gloss over. I don't even know where to start like what is the criteria for a good opener? Same thing for "What are my character's strengths and weaknesses?" Like you gave a couple examples but I don't play any of the characters you mentioned, I would rather you have just told us *how* to find those strengths/weaknesses for any character
The nuances of individual characters' strengths and weaknesses are always evolving as the players and meta mature. My best advice is to start with joining character discords to learn your character and visit other discords for matchups you're trying to learn. People are usually friendly and can answer questions, there are usually community resources for tech that get regularly updated, and you can match make with character experts for advice!
Watching character specific guides will probably help. I have a ranno guide on my channel. Most combo starters are things like a down tilt that will pop someone up allowing you to hit them again
I know this doesn't mean anything to someone who comes from Smash, but almost everything you covered didn't exist in Rivals 1: no shields, no grabbing, no ledge grabs; so it's not surprising to see Rivals 1 players not doing some of these things. Unfortunately, no numbers were given, so telling people to not do everything "too much" would probably be better phrased as try to "vary your attacks/etc." Maybe I'm alone on this, but I think it's more important to learn to control your movement, than to just spam movement in front of the opponent. So many people like to spam movement and show off (as you touched on people like to watch themselves move around, and focus on it), that I catch people all the time who are doing this, because they no longer have a way to react to me. I hated "tech chase chain grabs" in Smash, finding out it was coming into Rivals 2 killed most of my interest in the game unfortunately. It's incredibly uninteractive when it's happening to you; I really hope people aren't abusing this on new players, that will be a quick way to kill the playerbase.
Tech chase chain grabs are limited to one regrab and then it will auto break the grab on the second regrab. The only way to avoid this is landing a pummel which is interactive in this game
Im always hovering at top of gold and bottom of plat. I play ranno. Clairen is my hardest matchup. I feel like shes just a wall i can never get in on. I probably just need to play more in the air and use more needles.
I think clairen is Ramos hardest matchup as well. I think you have to play the patient game and throw lots of needles. If a clairen hit your shield with anything other than jab or dtilt you can usually punish it
fleet is so unbearable
Maypul doesn't struggle to kill. Mayp can kill Lox with a random smash attack at 93% on stage.
@@dahuterschuter mostly what I meant was that maypul struggles to find kills easily. Landing a random smash attack can be pretty difficult sometimes
Dropping a like on this video because as a Platnium Maypul I like to feel all my complaints echo'd back to me LMAO
In my opinion, maypul is probably one of the worst if not the worst character in the game. Her combos can be DIed and she has like three kill confirms, one needing a hard read, one requiring setup with plant, and one that can be DIed.
Most characters in the game also have raw tilts or Aerials that kill. Foresburn literally just has back air besides a at ledge jab still at high percents. He's just so easy to avoid getting killed by..
Honestly man you could've told me this was a regular tier list and I still would've agreed.
wit maypul down there
Love this focus, almost everyone playing is below plat! Would love to know if any significant differences for silver and below, e.g. Orcane might be hard to recover with at that level idk.
I legit dont know how you can have a plat and below tier list and not put clairen #1
I really value easy kill confirms and sometimes i think clairen can struggle to find kills. It is so easy to find kills with ranno and kragg
@ forward throw, back throw smash attack
@@Flindo911 only works at some percents and is dependent on stage positioning and matchup. Definitely is pretty good though for sure that is why she is a top character
She might be #1 in like silver or maybe even gold but in plat she has to work super hard to kill. Forward or back throw into f strong isn't super reliable since it depends on % and DI, and other than that she can really struggle to kill. She also doesn't have a ton a good out of shield options or quick get off me moves so she can get rushed down pretty bad by characters with better frame data. She's still super good, just not easy.
Here's what I think about Forsburn as a lowly 1k player. I think as a character, Forsburn is probably rough but the people playing him are the ones who have the best movement and the best fundamentals. These players aren't being hard carried by their character (motions at Kragg and Clairen[Yes, Clairen is baby mode. Her frame data is overwhelming for mortals and 'knowing' her confirms is generally optional for all but the optimal strings]), so the players themselves are all monsters :P
lol you're so coping
IDK why I have so much trouble with Zetter but I think that's my worst matchup with every character. Wrastor would be my other least favorite to encounter. Can barely stay in silver. People in bronze are moonwalking and 0-60% combos all the time. And yes, i'm trying my best to DI appropriately.