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Simon Clark
Приєднався 25 сер 2021
My Aweful Autos in MSFS
Practicing some autos in Microsoft Flight Sim. Great fun, but I need loads more practice.
Music track: Start by Damtaro
Source: freetouse.com/music
Free Vlog Music Without Copyright
Music track: Start by Damtaro
Source: freetouse.com/music
Free Vlog Music Without Copyright
Переглядів: 882
Відео
MSFS Filming Stags at Sunrise
Переглядів 181Місяць тому
Short video of some replay footage dancing the AS350 around some deer in Microsoft Flight Simulator at sunrise. Music Maximalism by Punch Deck | soundcloud.com/punch-deck Music promoted by www.free-stock-music.com Creative Commons / Attribution 3.0 Unported License (CC BY 3.0) creativecommons.org/licenses/by/3.0/deed.en_US
MSFS Toe In Landings
Переглядів 1,7 тис.Місяць тому
A short fun look at Toe In Landings in the sim. Music track: Event by Aylex Source: freetouse.com/music Royalty Free Music (Free Download)
MSFS Confined Area Approaches and Departures
Переглядів 182Місяць тому
Short video of Approaches and Departures from Confined areas in Microsoft Flight Sim. Music track: Event by Aylex Source: freetouse.com/music Royalty Free Music (Free Download)
PSWATC procedures in the sim
Переглядів 193Місяць тому
PSWATC Checks for Confined Area Landings. Music track: Event by Aylex Source: freetouse.com/music Royalty Free Music (Free Download)
Deadmans Curve in a Helicopter(MSFS)
Переглядів 291Місяць тому
Short Visual demonstration of deadmans curve in a helicopter in Microsoft Flight Simulator. Music track: Event by Aylex Source: freetouse.com/music Royalty Free Music (Free Download)
How to Pickup to a Hover in MSFS
Переглядів 307Місяць тому
Basic short lesson on pickup to a hover in MSFS. Music track: Event by Aylex Source: freetouse.com/music Royalty Free Music (Free Download)
MSFS Helicopter Basics
Переглядів 711Місяць тому
A short video showing some basics for flying Helicopters in MSFS. Feel free to comment if you have any suggestions for what you'd like to see. I'm no instructor but just trying to help pass on any knowledge to help you get started. Music track: Event by Aylex Source: freetouse.com/music Royalty Free Music (Free Download)
Out and About in Taogs Lama for MSFS
Переглядів 199Місяць тому
Cross country flight in Taogs Hangar Lama. Music track: Mountain by Milky Wayvers Source: freetouse.com/music No Copyright Music for Videos (Free)
MSFS Photogrammetry Oamaru Hut Update
Переглядів 153Місяць тому
Just a short clip showing some improvements to the photogrammetry Oamaru Hut mixed with some real life footage. More huts to come over the next few months. Music by Sunset by Alex-Productions | onsound.eu/ Music promoted by www.free-stock-music.com Creative Commons / Attribution 3.0 Unported License (CC BY 3.0) creativecommons.org/licenses/by/3.0/deed.en_US
MSFS Real vs Sim
Переглядів 2,3 тис.Місяць тому
A short video testing some photogrammetry scenery I made of the Oamaru Doc Hut in New Zealand. Its a very early test seeing what is possible. Music by Motivate Me by Mixaund | mixaund.bandcamp.com Music promoted by www.free-stock-music.com
MSFS Belly Tank Op in the Huey.
Переглядів 4692 місяці тому
Cockpit view doing a Belly Tank Fire Supression with Taogs Huey. Music by: Music track: Last Summer by Aylex Source: freetouse.com/music No Copyright Background Music
MSFS Autorotation's in Taogs Huey
Переглядів 3292 місяці тому
Practicing some autorotation's in Taogs Huey. Huge thanks to Stu who gave me some instruction on the Taogs Hangar Huey and some insights into auto rotations. Music track: Travelling by Aylex Source: freetouse.com/music Free Music No Copyright (Safe)
MSFS Fire Fighting Huey
Переглядів 2232 місяці тому
A few clips of Taogs Huey fire fighting in Microsoft Flight Sim. Had to shoot some in spot plane view as Bambi water dump effect wont show in replay. Music by: Walk With The Fire by Punch Deck | soundcloud.com/punch-deck Music promoted by www.free-stock-music.com Creative Commons / Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) creativecommons.org/licenses/by-sa/3.0/deed.en_US Guitar Hero b...
Thrashing Taogs Huey at Low Level
Переглядів 4202 місяці тому
A compilation of clips from a couple of flights in MSFS playing with the Huey over the last few days. Music by Metal by Alexander Nakarada (CreatorChords) | creatorchords.com Music promoted by www.free-stock-music.com Creative Commons / Attribution 4.0 International (CC BY 4.0) creativecommons.org/licenses/by/4.0/
Heli Adventure Flights Helipad in MSFS
Переглядів 4447 місяців тому
Heli Adventure Flights Helipad in MSFS
Helisika Classic Livery in MSFS testing out Neofly Missons
Переглядів 6997 місяців тому
Helisika Classic Livery in MSFS testing out Neofly Missons
East Kaweka Helicopters Base in MSFS with Cowansim R66
Переглядів 4237 місяців тому
East Kaweka Helicopters Base in MSFS with Cowansim R66
Rhino Force Feed Back in Action in MSFS
Переглядів 1,7 тис.7 місяців тому
Rhino Force Feed Back in Action in MSFS
Great video. Do you have your starter button and throttle binded? If so to what commands?
Great video and nice sim setup you have there. 2 Q's, does that heli have VRS modelled and what collective is that, DIY build?
Thanks. Yes it does have vrs modeled. The Taogs Hangar stuff is the best helicopter simulations on any platform in my opinion. The autos are really good. I just have it more to learn and practice. The collective is an old max flight sticks one which I designed and 3D printed a hughes 500 style grip and swapped the buttons over.
@@simonclark7082 Great, thanks. I'm in the process of designing and building a custom collective. I haven't found one to buy that really fits what I am looking for.
yourve got really good skill. Im also from NZ flying VR. Mostly flying MD500 out of Admore.
Thanks. A few of us quite often are flying on our discord a few nights a week. discord.gg/u2NsxwSA Welcome to join us if you want to fly further south. Often we flying in around Central North Island and Fiordland region.
what was the process of doing the photogrammetry? wouldnt mind experimenting too
Basically film what ever you want with a high definition camera and then use software like reality capture or metashape to convert to photogrammetry. Obviously the model will be too poly heavy and looks abit rubbish as a raw scan but then if you make a model in blender you can swap out the existing model and overlay the photogrammetry textures for a more realistic clean look.
@@simonclark7082 model hut only or surrounding area
Great stuff ..thanks! Visuals were super good 😃👍
@@sascenturion thanks.
What is your set up graphics are unreal
It's a great looking area in the sim too which helps. I run Msfs map enhancement mod with Arcgis for better ground clarity textures. This area that I often fly in I have made my own 1m mesh so the terrain is very detailed which when combined with arcgis overlay from the map enhancement takes the sim to the next level. CPU AMD Ryzen 9 7950X3D, GPU AMD 7900xtx, 64Gig Ram.
Would you be that aggressive on the collective IRL?
@@derkas13 Most likely not, but if it was a case of a real emergency with limited options and rapidly developing situation at that last stage I'm guessing you would do whatever it took to walk away from it.
You seem to be aggressive all the way down though? Bad habits to transfer. Do you have many hours on type?
Sideward full touchdown autorotation is dangerous because it can lead the aircraft into a dynamic rollover. The simulation looks very realistic.
@@pallidustigris yes I can imagine how dangerous it would be. The huey in the sim does autos the most accurately I've ever seen in a sim. No other developor has got close to the realism of Taogs Hangar team. I was just messing around seeing what I could get away with in a bad situation. I still need loads of practice refining the techniques etc but it's a lot of fun on msfs with this helicopter.
Wich collective are u using?
It's based on an old max flight stick one. I've redesigned and 3D Printed my own grip for it and swapped all the buttons over so it replicates a 500. Max flight sticks do have a 500 style set but it's not even close to the real thing.
@@simonclark7082 ok👍 you know about some places you can buy a collective?
Wow Awsome dude.Came across this video of yours on my UA-cam feed & Ive just subscribed to your channel.Greetings from one NZer to another!I first got into helicopters in MSFS with the introduction of the Taogs UH-1H a few months ago care of a UA-cam video from “AvAngel”.Cool that we have in the sim a helo like our former RNZAF Hueys .I will certainly enjoy your tutorials on helicopter flying ,I will “yet” become a better sim helicopter pilot lol.
Thanks alot. Great to see another fellow kiwi heli simmer too. There's a group of us that fly maybe a couple of times a week in a discord one of our group setup for audio coms etc and other heli Simming information. discord.gg/sXmDQEAJ The huey is great isn't it!! It's definitely the most realistic helicopter in the sim in my opinion.
Hi Simon- my apologies I should have perhaps clicked on the link promptly to join your discord server group but it now seems “Invalid “ I think perhaps it has expired.How possible would it be to send a new link if possible?Ive also got another NZ based flightsimmer & Huey sim pilot who has expressed interest in joining your group.Just yesterday we both did a little flying with our Hueys together.Kind regards.
@davidkitchingman2222 sure mate no problem. discord.gg/u2NsxwSA
That’s the best livery for the 530F ever! Sexy! Damn sir you have that machine dialed, nice flying.
@@danstlaurent9907 thanks alot mate. Definitely my favourite machine in the sim for looks. It's a shame the Cowansim 500E is so inaccurate externally as it has more attachments.
The G2 autos like the blades are made of lead, you can do the old trick of setting it down, picking it back up and doing a 360 then setting it down again. Also the flare is almost ineffective below 90 knots. Gotta give the huey a go
@@vientayuno934 yeah I love how the huey handles and flys so much more realistically than any of the others. I need to keep practicing my autos. 😂 So much fun challenging yourself tho.
Nice video Si! I was just helping test some tweaks to the auto behavior
Thanks mate. That's cool to hear. It's alot of fun practicing autos with that helicopter. It wasn't until I played the replay from external I realised just how bad mine were in this session 😂. I'll keep practicing.
@@simonclark7082 if you get in down in one piece and avoid a rollover, your good!
@@Belatu42yep I would imagine in a real life emergency, it's about making a bad situation work.
Hi Simon, thanks sooo much for all your training videos. I’m just starting into flying helis and your lessons are a goldmine! Please can you tell me where I can get the training area you’re flying in. Can I buy it? Best regards, Pete.
@@anthonywillmin4189 thanks alot. I'm glad you are finding them useful. @Belatu42 has some excellent training videos as well that are much more professional than mine. The scenery where I mainly fly is in New Zealand. The helisika hangar/helipad is on flightsim.to, and the H's on the ground I use are just a small scenery I created to use for practice, with an area of 1m mesh. If you flick me an email at tussockgamecreations(@) outlook.com I can send you the H scenery for practicing in if you want.
Can’t wait for the camera to actually work in the sim
@@WynHarrisCinematography yeah mate. That will be great. I've often thought I'd rather film the external shots of the replay from another helicopter as it would be easier to control it smoothly rather than using the drone camera which isn't as smooth at direction changes yet.
@@simonclark7082apparently there was talk about it being used. Probably in msfs24 sim 🙏🏻
Hi Simon, Great to see some local NZ content :) Watching you videos you have my interest all peaked wanting to give this a go, looks like a lot of rewarding fun. Questions I have please: What controls are you using for anti torque, collective and cyclic ? VR headset ? Just how much compute do you need to run this? If you were to start again, would you use the same ? Thank you.
@@rcpilot1103 thanks alot. Glad your enjoying them. It sure is alot of fun and rewarding like you say. I'm using a Thrustmaster Hotas Warthog for my cyclic as the handpiece which is now mounted to the VPforce Rhino. I'll send a link to the video I did on the setup. The collective is an old max flight sticks collective with the anti torque pedals as part of that package. I would probably get a virpal one if I was to get a collective from the start again and plan to upgrade to a virpal which is superior quality. The forcefeedback on the cyclic is something I couldn't go without now as the VPforce is soo good. It's not something you need to start obviously but it's absolutely enhances the experience to the next level. I've had various headsets over the years and they have only got better. Currently I have a Pimax Crystal, which has outstanding visuals and field of view. I run a reasonably high end pc which definitely helps with the sim but you can get a good experience with a mid tier gaming system. Mine is more used for other graphical processing which is why I have to have abit more power.
Hey thank you Simon. I'm not sure how I missed your video on the Rhino, but have since watched it. FF seems like a must according to many fliers out there. I guess I'll just have to get on the waiting list and move forward in the meantime with a non FF cyclic. Looking at this stage Virpil for all three or the Puma X. Both not cheap, so rather a hard decision at this stage. In the mean time you have a fair collection of clips for me to work though :) Cheers David
@@rcpilot1103 no problem. I have heard good things about the puma x as but have no personal experience with it. At the end of the day you can get used to and familiar with most setups with enough time. The closer to reality it is, can be much more rewarding and immersive tho. All the best with whatever you decide to do.
Simon I am hugely enjoying your NZ back country sceneries, and admire your sim helicoptering skills! The "Deadman's Curve" though, is an advisory flight regime based largely on the pilot's expected reaction time to initiate autorotation. As such, it is the relationship between height and SPEED, not distance. In your video, you are using distance. Although this could coincide with speed in establishing a takeoff profile, your graphic does not indicate a "safe" area in the sky. You are in fact inside the DMC when you stop and turn around at 2:00 at low altitude ! Nitpicking I know, but it's only because I so thoroughly enjoy your generally high quality stuff! Keep up the good work.
Thanks alot for your support. Yes you are correct. I've since learnt it's more of a guideline than a rule. I just had a few ask me what it was so just thought I'd try visualise it, in the sim. I've since been trying to do autos from in that shaded part of the chart and it's all about reactions. Sometimes it works sometimes it doesn't. It's fun trying in the sim tho. Everything happens really quickly. 😅
Absolutely stunning scenes mate! 🤩
Thanks alot mate. Sunrise looks so good in the sim.
Nice video love that Helipad & the views from it is that a SIM default or addon
Thanks. I made the helipad and take off area along with the deer just for the video. The area is a default area but I've added 1m terrain mesh and run the msfs map enhancement with arcgis running. I think the mesh makes the hilly peaks pop abit more than default.
@@simonclark7082 great job look really amazing . Love how this sim allows you to be creative & make great shorts like this . Keep up the great work
@@bigalsplayin thanks alot. I love that aspect of the sim that it has such good visuals and with a few extra custom addons on you can basically create what you want.
How do you know whether you've got enough clearance so the rotor doesn't hit the terrain?
@@jonallsop7502 Just judging how far. If you look how far they are out front when your stopped on the ground sometime. It's not too hard judging the distance in VR.
Nice vid and a nice simrig! I can see you using VR! What framerate are you getting? I have a 4090, and its lagging.....
Thanks. I have an AMD RC 7900xtx gpu. Yours shouldn't be lagging with a 4090. Something must be causing it. I can run relatively high settings too. I'm also running my own custom 1m resolution terrain mesh in areas as well.
Another great video. I often use the helicopters shadow for reference if possible. Door off or open is a must. Cool little pad sir.
@@danstlaurent9907 thanks mate. Yeah there's lots of visual queues that can be used . It's alot of fun practicing them. Door off is definitely the best in a 500.
Sloped landings takeoff you position the cyclic to keep the rotor blades level, it wouldn't be in a neutral position. But I expect that isn't modeled. Shame desktop sims for helicopters are still so poor. Whoever did that model of MD500 the pilot is sitting in the wrong seat.
The pilot are in the left seat in a MD500😊
ua-cam.com/video/bYzNqcY5xtc/v-deo.htmlfeature=shared
@@Kiwi_Dave yeah the takeoff and rotor position is something I'm still practicing to get right. This sim is getting better all the time in regards to helicopters. Tweaked flight models can help. Most devs flight models standard are pretty sub par for realism. Taogs Huey sets a new bar for what can be done with this sim. I have only seen left seat piloted 500s in NZ.😉
@@MagnusThornberg True, stand corrected, guess that's why I did my rating in the left seat.
@@simonclark7082 Sim can only go so far, what's really missing is the feel because a lot about flying helos is all feel. Any sim I've flown except Level-D stuff feels completely disconnected from the helicopter as if you're just controlling a drone. Good for practicing procedures though, but then again so is a white board. I'm not sure how to better replicate the controls with a home sim, maybe crank the sensitive on the cyclic to an uncomfortably high setting.
Awesome!! 😮😅 Enjoy the extra views too 👍 Thanks
@@sascenturion thanks alot.
Would you mind dropping a hardware video? FFB base, collective... Thanks!
@@PolXuriachsweet as. I have a clip at the end of this video going through my sim setup. Skip to 38mins and it's at the end. ua-cam.com/video/BInOoN-QiM4/v-deo.htmlfeature=shared
@@PolXuriach This one is just on my cyclic FFB unit. ua-cam.com/video/ggkATD6h3RU/v-deo.htmlfeature=shared
Excellent video and superb flying. You are extrem accurate.. wow But what would you do on these approaches and departures when you loose the engine?
@Boradumir thanks. I have been practicing autos alot lately in all sorts of scenarios so plan to do a video on this soon. Sometimes you can make it work sometimes not. But practice definitely helps and just being prepared all the time. The worst thing is most of the helicopters in the sim won't auto correctly if at all with the exception of Taogs Hangar Helicopters and the Flyinside Jetranger. It's actually alot of fun in the sim just rolling off the throttle in the sim with a helicopter that will auto and seeing what you can make work at random times.
@@simonclark7082 Didn't expect a fast answer like that, since I am on nightshift... but I just forgot you're on the other side of the globe. Thx for the response. I am just coming back to the helis, done a lot heli flying in XP10 and XP11, but then the fixed wings also catched me. Now I am coming back to the rotor crafts and I really like it. Fun fact... I have done a lot of my flying in NZ using the sceneries made by NZA. So it is funny I found your channel tonight. Binge watching your brilliant videos right now. 👍👌
I think this is a good idea for showing VR recordings, because if you show the first-person footage as the main focus, it can make people feel motion sick if they're not there.
@@한스-e8i thanks. Yeah the VR view as main focus isn't everyones cup of tea.
Great video and tips for practice. Nice scenery to show it off. You are really good at handling the Shrike😱 I feel like I am nitpicking on you a lot 🙈 but if you are aiming for us beginner it would be nice if you explained how you balance the helicopter on the slope. I have tried this on a slope and depending on the wind or some kind of draft I really needed to balance with the cyclic like in hover. Thanks again for the series of videos🙏
@@MagnusThornberg thanks alot. Yeah toe in landings take abit of practice but basically once you have the toes in the ground, lower collective and tilt the disc into the slope, same for a sideways one skid. Lowering collective and tipping the disc in helps plant the part of the skid you have there firmly so your not light and moving around. Watch the rotor clearance on steep stuff tho. 😅
Can't seem to post a comment, but great work!
@@Itz_Jack57 thanks alot.
Very good
Thanks.
I love those huts. Nice work. Thanks for taking time to do these videos sir. This helps add more realism to us experienced pilots even.
@@danstlaurent9907 thanks mate. Just trying to help with making the sim flying closer to the real stuff.
Excellent Simon
@@Pete-zm4xp thanks mate.
Interesting stuff .. Liked the multi-screens view 👍 Thanks .. Also interested in which controls you have ..cyclic and collective 😊
Thanks. The collective is based on an old max flight sticks collective which I designed and 3d printed a MD 500 style collective and swapped the buttons to so more accurate to a 500. The cyclic is a Hotas Warthog stick mounted in a VP Force Rhino force feed back base. Works great for helicopters particularly for simulating the vibrations and force trim on a 500.
Awesome job, the visuals are so handy I'll be showing this one off at the flight school.
@@vientayuno934 thanks alot. I find visuals are handy for how I learn too. They say a picture speaks a thousand words.
The vegetation is amazing eh. Tussock and those trees, really realistic. Is there standard msfs 2020 or add on?
The trees and tussock around the landing area are ones I made to give more immersion in the landing spots I have through the kaimanawas. Default isn't bad but it lacks that typical new Zealand back country look and feel which is why I try to add to it.
@@simonclark7082 amazing job man!
Aha that’s was very well explained. I didn’t know anything about this before. Some of it I already naturally do without thinking about it. I will try to use this when flying today 🙏 One thing I thought about earlier when flying in the sim is that I’m rushing everything. In the real life I wouldn’t do that for the risk factor 😄.
Thanks. Most of it's common sense stuff that adds to you making the best approach under the conditions.
I have very similar controls as you do, I’m curious what your sensitivity settings are. Would you be willing to share?
No worrys. The cyclic and pedals in the sensitivtys are in the center so its 1:1 how the stick feels. I am on the other hand using a very tweaked flight model that's far more accurate than default flight model.
@@simonclark7082 thanks so much for the reply. Is that flight model something you got from the developer? Or something you cooked up on your own? Or, I should say, how would one get their hands on that flight model? lol
It depends where you bought the model. I never buy anything off the in game marketplace as all the cfgs are encrypted. But if you get from the developers themselves all the cfgs can be edited. The one I have for the shrike is one a friend modded for me and then I've tweaked it further myself to make it a really enjoyable helicopter to fly in the sim now. If you have the version that's not from the marketplace you can easily have a try. Just email me and I can send the file through if you know how to replace cfgs etc. tussockgamecreations@outlook.com
@@simonclark7082 awesome, thank you! I don’t currently have the Shrike, but I certainly will buy it to give it a try. I’ll send you an email.
Hi Simon, great video! If I may ask, what kind of software have you used to convert the (I suppose) 360 video into the 3D scenery?
@@pimdeboerr thanks. I use Metashape. I tried reality capture as its free but it's limited to nVidia gpus.
Thanks for making this extra video. Now you can learn how to do this, as you can see how you do your control inputs. That was a good idea. Thanks for making this and sharing this for us who want to learn. Greetings, Boudewijn Nijssen
@@banijssen01 No worrys mate. Hopefully it's helpful.
Nicely visualised.
Thanks.
"My collective is a little bit sticky" says the man using fingertip movements on a collective at least half a metre long ... Now I start to see why you make it look so effortless. Plus of course unlike me you're actually good at it 🙂
Thanks. Having the controls set up as close to the real thing helps definitely. But most of it is just practice.
Do you have any shaft extensions on your Thrustmaster Stick? and do you have any MSFS Assists on?
@@MALCFWATT it is slightly more extended over the default as it's attached to the forcefeedback VPforce Rhino base. All assists off. They make it harder to fly in my opinion.
Great lesson how to hover🙏 thanks for the pip to show the control movements 👍 great to see the three different screens how the helicopter behaves. I always hover practice a couple of minutes before takeoff.
@@MagnusThornberg thanks alot. I'll try keeping this format for any future tutorial stuff. Yeah I love practicing hovering as well.
Hey Si, came back to this video to see how you got the other aircraft actually show as an Heli not a Beechcraft. Please help!
@@kxizn generally if own and have installed in your community folder any helicopters or liverys those who fly with you use you will see the correct helicopter. You may also need to check your settings incase it's set to show a default or low quality one for ai and multiplayer traffic.
@@simonclark7082 Sweet I’ll check it out, thanks!!
Iam using vr too, how do you stream and make vr videos on FS?
Just use OBS for recording. It's easy to use.
@@simonclark7082 iam using a meta quest 3 with cable link. Not sure if works
@@The_Fabio_Fernandes obs just records what's in the screen so if you have VR view mirrored on screen it will work
cool
Good job on this Video! Where is this area in MSFS? Cheers!
Thanks. It's just north of Poronui Station, which is South East of Taupo in New Zealand. I have added some 1m Elevation mesh to the area and then use Arcgis overlay in MSFS Map Enhancement.
Another good vid would be on transitioning. I've found students have a hard time dealing with inflow-roll, flapback, and onset of ETL while remaining outside the dead-man's curve. Knowing how they work and how to minimise the work on the helicopter is good fundamental knowledge.
Thanks mate. Yeah I'm thinking of trying to do a series of short hopefully informative videos to help those starting out. I'll need to brush up on the physics involved too 😂
I'd love to see a video doing a confined area. Are you familiar with PSWATC/P procedures?
Powercheck, Payload and Permission Size, Shape, Slope, Surface, Sun/Shadow and Surrounds Wind and Wires Approach and Abort points Take-off and Termination(Landing) points Circuit (establish an upwind, crosswind, and downwind leg with ground references to have a final approach path that's as good as can be given the terrain and wind) You carry that out while orbiting over the site 500ft AGL
I'm not familiar with that as I've had no official helicopter training. But it makes sense. In fixed wing we have a list of procedures before commencing aerobatics routines, different of course but similar in that it's an assessment of all the factors. It's something I'll look at learning If it will be of help to others as well. I'll start off simple and work up.
Nice simple but informative video. I think it would be good if you included Picture in Picture with your control inputs. Just as you have done in some of your videos.
@@MagnusThornberg thanks. Yep I can do another with the picture in picture sometime if that's helpful.
@@simonclark7082 I have to buy anti torque pedals in the fall. I have tried twist grip but it so hard to be gentle with the cyclic when you have to twist the grip at the same time. My collective/throttle is a small stick on the left of my joystick. It is so sensitive and I have really hard time to hover. I couple of mm and you go up or down. I can’t really feel any in ground effect (the bubble) they describe. The only helicopter I have felt it are in the stock Bell 407. I can’t get enough of your videos like the last one when you are landing and taking off. It’s so fluid🙏 I’m excited for 2024 and all of the helicopter stuff that’s coming. Sling loading and rescuing. I really hopes that you are not forced in to any campaign or career. If you haven’t seen the channel UpsideDownWash on UA-cam you need to😁 A Norwegian Squirrel (h125) sling loader. He has many incredible videos from his work in the fjords of Norway. The landscape is much like New Zealand they say. One of his videos he shows the cyclic sensitivity of the helicopter. And how stable it is in trim with the friction knob is tight. He adjust the friction depending on what he is doing. When sling loading he seems to have it free and when transporting a little bit tighter. You learn tons of stuff just to watch him work. Like his collective hand rest the thumb on the seat to be more precise. The resting cyclic hand in his leg and so on.
Another cool video mate, thanks for sharing. What would your complete setup cost roughly?
@@adamschmidt8050 thanks alot. Hard to say off the top of my head. I have the Thrustmaster Hotas Warthog with the stick grip now on a VPforce Rhino force feedback base and the collective and pedals is a heavily modified old max flight stick jetranger set. The rhino is about 900 euros but absolutely worth it for serious Simming with the Warthog I've had for years. Not sure what it's worth at the moment.
Great tips Simon! Flying heli's IRL well requires all of your senses (well, maybe not smell and taste 😉).
@@murraydreyer235 thanks alot. I'm pretty sure it would be disappointing if I couldn't smell the jet a1 burning. 😂