3D Shaker
3D Shaker
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What would it take to turn your ideas into reality?
Let this animation inspire your next big project!
Created using Blender Cycles, this video showcases the power of vision and planning in real estate development.
Ready to bring your projects to life? Explore our 3d models collection today or contact us if you want such animation too - comment ANIMATION if you would like to know more.
3DShaker eshop: blendermarket.com/creators/3d-shaker/?ref=1045
#3DModels #BlenderCycles #3DVisualization #DigitalArt #ArchViz #CreativeDesign #3DAnimation #CGI #3DRendering #Visualization #DesignInspiration #3DDesign #ModernArchitecture #Eshop #3DAssets
#DreamHomes #ResidentialDesign #CommunityPlanning #RealEstateInnovation #PropertyDevelopment
Переглядів: 305

Відео

Exterior tutorial - garden scene for Blender Cycles
Переглядів 7 тис.3 місяці тому
Blender Exterior Scene Tutorial | Step-by-Step Guide In this video tutorial, you’ll learn all the essential techniques for creating a beautiful exterior scene in Blender Cycles. We'll walk you through the entire process, from setting up the environment to adding realistic greenery, lighting, and textures. 📦 Download the Ready-to-Render Scene: Want to follow along or customize the scene? You can...
Aerial view of Southcape Owner’s Club: Clubhouse / Mass Studies
Переглядів 5246 місяців тому
Aerial view of Southcape Owner’s Club: Clubhouse / Mass Studies
Southcape Owner’s Club: Clubhouse / Mass Studies
Переглядів 8157 місяців тому
Southcape Owner’s Club: Clubhouse / Mass Studies
Mastering Glass Windows in Blender: A Step-by-Step Guide
Переглядів 4,5 тис.7 місяців тому
Whether you're a seasoned 3D artist or just starting out, this guide provides a comprehensive walkthrough of how to solve the problem with glass windows in your renders, from the basics of glass material creation to the details of realistic reflections and refractions. By the end of this tutorial, you'll have a beautiful glass window to show off and the skills to tackle any glass-related challe...
Birch Forest Timelapse Creation | Blender & Octane Engine Tutorial
Переглядів 1,8 тис.7 місяців тому
Here´s a timelapse video showcasing my step-by-step process of creating a beautiful birch forest environment with a lovely sheep. Whether you're a hobbyist or a professional looking to refine your skills, this tutorial will provide you with the knowledge to create your own digital forest. So grab your virtual gardening tools, and let's start planting! Please let me know if this time-lapse forma...
Making of the vineyard scene using Blender + Octane
Переглядів 7 тис.10 місяців тому
Hey there! Do you want to learn how to create a stunning vineyard scene using Blender and Octane? I've got you covered! Let me break it down for you step by step. Get ready to improve your renders with tips and tricks you will find in this video. If you would like to support us, please visit our shop with 3D models for Blender: blendermarket.com/creators/3d-shaker If you are interested in our o...
Step-by-Step Tutorial: How to use 3D Shaker assets in Asset Manager
Переглядів 2,4 тис.Рік тому
This tutorial is exclusively crafted for our valued customers who have invested in the Collections made by 3Dshaker. Upgrade your Library of assets with our best offers and learn how to master the correct usage of our assets: Furnishing 1.3. - blendermarket.com/products/furniture-pack ultimate/?ref=1045 Blender Trees 1.0. - blendermarket.com/products/blendertrees ultimate-trees-collection/?ref=...
How to use Simple asset manager + Deciduous trees collection
Переглядів 3,9 тис.3 роки тому
How to use Simple asset manager Deciduous trees collection
Making a CLOSE-UP nature render using Blender
Переглядів 34 тис.3 роки тому
Making a CLOSE-UP nature render using Blender
Boost your renders with 3D Shaker 01 BLENDER + CYCLES
Переглядів 7 тис.4 роки тому
Boost your renders with 3D Shaker 01 BLENDER CYCLES
LIGHT MIX feature Blender+Octane
Переглядів 15 тис.4 роки тому
LIGHT MIX feature Blender Octane
Is Octane fastet than Cycles ?
Переглядів 17 тис.4 роки тому
Is Octane fastet than Cycles ?
From Cycles to Octane engine
Переглядів 31 тис.4 роки тому
From Cycles to Octane engine

КОМЕНТАРІ

  • @martinkapostas1977
    @martinkapostas1977 5 днів тому

    vyzerá to fajn 👌

  • @Saoru71
    @Saoru71 21 день тому

    Thank you! thank you! thank you! you made me love Octane once more! :D

  • @sanmanmohite6805
    @sanmanmohite6805 Місяць тому

    Thanks great help 👏👏👏🙌🏾

  • @sanmanmohite6805
    @sanmanmohite6805 Місяць тому

    "Thank you so much for the video-it was incredibly helpful! I just wanted to know: did you convert these tree assets into Octane materials manually by reconnecting everything with your settings, or did you use the one-click 'Convert to Octane Material' option? If so, could you share what settings you used for the Octane materials for the 3D Shaker tree assets?

  • @reubenlane
    @reubenlane Місяць тому

    wait so how do you get poly haven hdris work for octane instead of cycles?

  • @haoqiang5593
    @haoqiang5593 Місяць тому

    感谢这个视频,为我解答了问题

  • @RomboutVersluijs
    @RomboutVersluijs 2 місяці тому

    Ive been checking that light pass material a lot. Im kinda doubting it actually does something. I mean when i plug a color in instead of the transparent node, i should see that color. But that doesnt happen. I wonder if the shadows after glass are actually shadows. If we are using real glass, then i believe its called caustics EDIT Well now i know mine never worked. I forgot that math node. Man ive been going crazy over this one. Always wodnered, why doesnt it work for me hahaha Ive seen versions without this Math node, i always was like... what is this fake BS about. It doesnt work. Now i understand why

  • @RomboutVersluijs
    @RomboutVersluijs 2 місяці тому

    @1:50 When you showed the initial comparing of "with and without" glass. There must have been done more. When you start a scene and add glass, it never looks that clean and hardly any shadows when doing interior renders. There must be more in this scene which we dont see

  • @sarinpook
    @sarinpook 2 місяці тому

    I have some question. If I have a tree asset like botaniq or nay asset that made for cycle and eevee render is it compatible with octane or I have to make a whole new texture for octane ?

    • @3dshaker496
      @3dshaker496 2 місяці тому

      Unfortunately, it isn´t compatible

  • @amevorf32
    @amevorf32 2 місяці тому

    Great video as always. May I ask what were your render settings, GPU and Rendertimes for the animation? Thanks.

    • @3dshaker496
      @3dshaker496 2 місяці тому

      Hi amevorf, It was rendered at 1920x2700 and 256 samples on a RTX4090, it took 1-2 minutes on each frame

  • @blenderheadxyz2418
    @blenderheadxyz2418 2 місяці тому

    Can you tell me where i can find the luts ?

    • @3dshaker496
      @3dshaker496 2 місяці тому

      Hi, here´s the link : www.dropbox.com/scl/fo/qr0qt4wsj9jiw0k5jwxhs/AMp9zJV7sujA9CDDmV1XkKU?rlkey=3y7wl8olu3lewv3mkhoakf9cy&dl=0

  • @aaarThur349
    @aaarThur349 2 місяці тому

    woaw ! so coool ! thanks for this good tutorial

  • @karmyz
    @karmyz 3 місяці тому

    Hi where we can find the better bloom 1.2 filter for the compositor? Thanks great tutorial!

    • @3dshaker496
      @3dshaker496 2 місяці тому

      "Hi Karmyz, it is available for free on Gumroad, here's the link: llennoco.gumroad.com/l/BetterBloom"

  • @michelrigaud9552
    @michelrigaud9552 3 місяці тому

    Impressive !

  • @jkartz92
    @jkartz92 3 місяці тому

    It would be great if your assets gets support with scatter addon too!

  • @Albert_Riseal
    @Albert_Riseal 3 місяці тому

    good job, Thanks for the tutorial

  • @건너마을돌돌이
    @건너마을돌돌이 3 місяці тому

    좋아요 풍경이 아름답다

  • @talat2k4
    @talat2k4 3 місяці тому

    The link for the project files aren't working.

  • @ЮрійСвєтличний
    @ЮрійСвєтличний 3 місяці тому

    Video for advanced users or if you pay will get a slightly more detail guide.

  • @문어그리고초고추장
    @문어그리고초고추장 3 місяці тому

    But there's only one Image Texture, which is just the leaf, so why is it being applied so well? Why is it that when I download the fern model and texture from Quixel Bridge, it doesn't work properly

  • @cocboss3329
    @cocboss3329 3 місяці тому

    Wonderful

  • @smitmakwana1690
    @smitmakwana1690 5 місяців тому

    Can you please provide the links to OCIO you used

  • @qwazar9318
    @qwazar9318 5 місяців тому

    Hi, thx a lot. the problem i have is that it doesnt show the background hdri correctly. I followed all the steps, maybe it's blender 4.2 problem?...

    • @3dshaker496
      @3dshaker496 5 місяців тому

      Do you use a different hdri for lighting and a different one for a background? In order to display the correct one through the glass you need to not only use a camera ray but also add a transmission ray, like this: www.dropbox.com/scl/fi/3robcly9laggapphsbuer/image_2024_08_06T05_22_51_428Z.png?rlkey=666e6j3osvu2kw43zyftb1ljj&dl=0

    • @qwazar9318
      @qwazar9318 5 місяців тому

      @@3dshaker496 wow, thx for answering. is that in glass shader or the world?

  • @chejz
    @chejz 5 місяців тому

    impressive stuff really :) I have a question how did you create a rocky shore and water?

  • @TheGreatResist
    @TheGreatResist 6 місяців тому

    8:04 Can you please clarify how to add procedural textures in the extremely confusing Blender Texture Tab? I managed to add a non-dynamic cloud Texture to my Plane but can't seem to procedurally customize it like you did.

  • @IginoMarchesin
    @IginoMarchesin 6 місяців тому

    Hi, nice work! May I ask why you use particle system instead of geometry nodes for tree scattering?

  • @IacopoGiannini
    @IacopoGiannini 6 місяців тому

    Thank you for this insight into glass! Really interesting!

  • @fjpdu625
    @fjpdu625 6 місяців тому

    Hello, sorry to bother you but I have a project where I need vines, and I am going to make them into a billboard texture, do you think I can make a seamless vine after purchasing a good one model? Thanks you in advance & the projet look really good 🔥🔥

  • @syedsafisalam6799
    @syedsafisalam6799 6 місяців тому

    Thank you so much for this breakdown. Even though you have gone through the entire process very nicely! Can you please make a video only focusing on the "Natural transition from road to the ground"? The transition you have made looks so so so so beautiful and amazing. Please 🙏 make a video only on that topic and I'll be forever grateful to you❤

  • @gusdaparamananda7386
    @gusdaparamananda7386 6 місяців тому

    hello can u make the tutorial how to install the dimenshiva furnitur …. i dont understand

  • @peterlaverty9397
    @peterlaverty9397 6 місяців тому

    Very nice work

  • @胡禹-b8t
    @胡禹-b8t 6 місяців тому

    nb

  • @ArchBlend.
    @ArchBlend. 6 місяців тому

    i would realy appreciade if u give me link to hdri

    • @3dshaker496
      @3dshaker496 6 місяців тому

      here you are : polyhaven.com/a/ehingen_hillside

    • @ArchBlend.
      @ArchBlend. 6 місяців тому

      @@3dshaker496 thank u so much bro

  • @gabrielgonach6330
    @gabrielgonach6330 6 місяців тому

    Awesome work! How much about rendering times? Per frame and/or in total? Render config?

    • @3dshaker496
      @3dshaker496 6 місяців тому

      18 per frame, on 4K resolution. 250 frames in total. 2x RTX 3090

    • @gabrielgonach6330
      @gabrielgonach6330 6 місяців тому

      @@3dshaker496 Thanks for sharing!

  • @punmije
    @punmije 7 місяців тому

    should it be better to use volume scatter to tint the glass maybe instead changing the diffuse color?

    • @3dshaker496
      @3dshaker496 5 місяців тому

      Volume scatter overall would be an better option but it depends on the situation, using volume scatter can provide more realistic result but it is heavier for rendering. In this particular scene using volume scatter would give pretty much same looking result as tinting it with diffuse color. You can always try both methods and see if is there a difference in result, if there is a significant one - you probably should use volume scatter, if not - you can use diffuse color.

  • @GerardB2023
    @GerardB2023 7 місяців тому

    Love it! please tell me there is a tutorial coming?

  • @shirazigs
    @shirazigs 7 місяців тому

    Amazing!

  • @shirazigs
    @shirazigs 7 місяців тому

    This tutorial is so fantastic! I love it. 😍 Please make more tutorials about Octane render. ❤❤❤

  • @gabrielgonach6330
    @gabrielgonach6330 7 місяців тому

    Awesome quality work! I always love how life like is your vegetation and lighting. Most renders I see (specially the ones made by the studio where I work for) tend to use deep and or saturated green, making it look super fake. I'd love be part of your team!

  • @SamEmilio2
    @SamEmilio2 7 місяців тому

    I love this tutorial. Funnily enough, I was just playing around with your free house scene yesterday and was thinking "dang, their way of doing glass is really good", so I love seeing it explained like this. What's frustrating though is how it works in Cycles, when in Octane you get an amazing result from just using a specular material..

  • @konotori_vfx
    @konotori_vfx 7 місяців тому

    Amazing result! I'm watching it on a 16" 2K screen with 100% sRGB and color calibration and it is looking like a real life footage! It is so photorealistic that I don't see CG here at all (except a little bit of denoising artefacts on the left corner of the building)!!

  • @SamEmilio2
    @SamEmilio2 7 місяців тому

    What the what!? Was this cycles or octane?

  • @bbkorp
    @bbkorp 7 місяців тому

    3D shaker is absolutely amazing! I'm hurry that you'll make lite trees pack

  • @andreybagrichuk5365
    @andreybagrichuk5365 7 місяців тому

    Yeeea, nice tutorial guys! Congrats new members of YT team here!

  • @SaifArabb
    @SaifArabb 7 місяців тому

    Great tutorial, i willcheck your store

  • @yed_co
    @yed_co 7 місяців тому

    Good Job master!

  • @weeq326
    @weeq326 7 місяців тому

    This was very helpful, thanks! Where’s the grass from?

    • @3dshaker496
      @3dshaker496 7 місяців тому

      Most of the grass assets are from Graswald

  • @denzel_mob1523
    @denzel_mob1523 7 місяців тому

    The problem I have with octane is its compatibility with native blender add-ons, for example, I want to create stuff like this but when I use add-ons like G-scatter, the materials don't show up, I know you have your premade asset packs but for a noob like me, I just give up, did you purchase those assets?

    • @blckops712
      @blckops712 4 місяці тому

      Use octane scatter instead?

    • @joseruano539
      @joseruano539 3 місяці тому

      I used to think a bit similar, but if you are a noob (like me) just learn to do everything by yourself first, don't use addons that make everything for you, when you understand how everything works, using addons just improve your workflow, instead of doing it for you, The quality Octane gives worth it, If I use addons or simple stuff like Quixel bridge, I just remake the material and that's it, is not that hard actually, the beginning is pain, I've been trough that but when i understood Octane damn, i'm never going back to cycles haha if you need help just answer this and I'd gladly help you with the basics of octane and how I deal with the lack of support of some addons

  • @ua_visuals
    @ua_visuals 7 місяців тому

    Hiii! Is the animal model yours? Nice video

    • @3dshaker496
      @3dshaker496 7 місяців тому

      no, I bought that sheep from here : blendermarket.com/creators/vfxgrace?fbclid=IwZXh0bgNhZW0CMTAAAR0D4fpJ2oaBlk1vIV-_NcpEKu-bmVs534N0qgAl5ST42sjuNkjT-ISKEgA_aem_Acbf4ZQLkEhHhjp96VpXxt97Ey-J_n7typAWaochP2fUsaTehMDNOzbJv6nINTNkVUaLIEZ7bF9A6wj68OnxJT9t

    • @ua_visuals
      @ua_visuals 7 місяців тому

      @@3dshaker496 Okey, thank you! Nice video again!

  • @andreybagrichuk5365
    @andreybagrichuk5365 7 місяців тому

    What an Amazing pleasure to see THIS QUALITY! Man, just amazing! Keep going please