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Prophetless
United States
Приєднався 18 вер 2006
Welcome to the Prophetless community dedicated to sharing and learning about visual effects, editing, and independent filmmaking. Join us as we delve into the world of professional software, including DaVinci Resolve, Blackmagic Fusion, Syntheyes to name a few, to unlock the secrets behind creating beautiful visuals and telling powerful stories. Discover valuable tips, techniques, and tutorials designed to elevate your skills and foster a vibrant community passionate about all aspects of indie film. Subscribe now and become a part of our dynamic community, where knowledge and creativity converge to propel your artistic journey to new heights.
Run Syntheyes Python Export Script in Blender (Quick Tip)
Quick tip on how to run the Syntheyes export script in Blender.
As always if you have any problems or issues fell free to reach out in the comments and I will do my best to reply as soon as I can.
**VFX Courses** - www.prophetless.com
**Early Access** - Fusion Foundations - www.prophetless.com/fusionfoundations
Get 15% off Syntheyes with our affiliate link here, discount on checkout:
borisfx.com/store/affiliate/?product=syntheyes&host=standalone&purchase-options=new-annual-subscription&a_aid=65d512a4435f0&a_bid=3878d814
And if you like our videos please consider subscribing!
We've had people reach out asking how they can help support. If you feel the videos add value, we just setup a paypal me account if you would like to help support us:
paypal.me/prophetless
#davinciresolve #prophetless #blackmagicfusion #davinci #davinciresolvefusion #fusion3D #cameraexporting #stepbystepguide #3Dcamera #editingtutorial #videoproduction #tutorialvideo #exportingmadeeasy #editingsoftware #youtubetutorial #videography #postproduction #filmmaking #editingtips #creativetech #softwaretutorial #videoediting #digitalmedia #contentcreation #techguide #blender3d #blender #syntheyes #3dtracking
As always if you have any problems or issues fell free to reach out in the comments and I will do my best to reply as soon as I can.
**VFX Courses** - www.prophetless.com
**Early Access** - Fusion Foundations - www.prophetless.com/fusionfoundations
Get 15% off Syntheyes with our affiliate link here, discount on checkout:
borisfx.com/store/affiliate/?product=syntheyes&host=standalone&purchase-options=new-annual-subscription&a_aid=65d512a4435f0&a_bid=3878d814
And if you like our videos please consider subscribing!
We've had people reach out asking how they can help support. If you feel the videos add value, we just setup a paypal me account if you would like to help support us:
paypal.me/prophetless
#davinciresolve #prophetless #blackmagicfusion #davinci #davinciresolvefusion #fusion3D #cameraexporting #stepbystepguide #3Dcamera #editingtutorial #videoproduction #tutorialvideo #exportingmadeeasy #editingsoftware #youtubetutorial #videography #postproduction #filmmaking #editingtips #creativetech #softwaretutorial #videoediting #digitalmedia #contentcreation #techguide #blender3d #blender #syntheyes #3dtracking
Переглядів: 178
Відео
Syntheyes, Blender and Resolve Fusion - UnDistorted Workflow
Переглядів 1,7 тис.Місяць тому
In this video we look at how to properly setup a lens distortion workflow between Syntheyes, Blender and DaVinci Resolve Fusion so that everything will match up perfectly. We start in Syntheyes to do the 3D Tracking where we will set everything up for an undistorted workflow. Next we head over to Blender where we will open up the exported python script with our camera and 3D objects. We will se...
Quick Tip! Using the Multi-Frame Edit Tool - Resolve Fusion
Переглядів 466Місяць тому
In this quick tip video we will talk about the edit multiple frames tool inside of DaVinci Resolve Fusion. This is one of those tools if you don't know about it, it can help save you a lot of time when doing masks or rotoscoping. I was recently on a project and this tool saved me a bunch of time. In this video we will quickly go through the options on how to use the multi-edit tool in Resolve F...
DaVinci Resolve Fusion 3D Camera and Scene export to Unreal 5 Workflow
Переглядів 1,8 тис.2 місяці тому
This week we take a look at how we can do a camera track in DaVinci Resolve Fusion and export out the camera and geometry to Unreal 5 so that everything in our 3D scene matches perfectly. We will start with doing a quick camera track and then set up a proper scale for the scene so everything will translate to Unreal correctly. Next we will export out our camera using the FBX exporter so that Un...
Add Realistic Steam on a Moving Cup - DaVinci Resolve Fusion
Переглядів 9123 місяці тому
Today we will take a look at another way we can add dynamic steam to a coffee cup that is moving in our scene, using only the tools inside of DaVinci Resolve Fusion. This tutorial is by request, a couple of people had asked for a solution without the 3d object solve for the tracking. We will be using the 2D tracker inside of Resolve Fusion to track the cup. Although this will not give us the en...
How to use VDB Files with uVolume DaVinci Resolve Fusion 19
Переглядів 1,5 тис.4 місяці тому
With the release of DaVinci Resolve Fusion 19 beta, we see some welcome new upgrades and new tools. One of the one's that caught my eye is the new uVolume tool. The uVolume tool allows you to import and manipulate VDB files directly in Fusion. I downloaded the new beta version a couple of days ago and thought I would put out a short video on some of the ways you can use and change the settings ...
DaVinci Resolve Fusion 3D Camera Export Workflows and Common Problems
Переглядів 2,1 тис.5 місяців тому
Today we look at some ways we can export our camera from the Camera Tracker in DaVinci Resolve Fusion. We will export the camera, a point cloud, geometry and undistorted plates out to other 3D software, set things up, so they will match correctly when we return back to Resolve Fusion. We will be going over 2 different workflows in Fusion and discussing some of the most common issues. The oversc...
Dynamic steam effect on a moving coffee cup - DaVinci Resolve Fusion
Переглядів 1,6 тис.6 місяців тому
Today we will take a look at one way we can add dynamic steam to a coffee cup that is moving in our scene. We will be using a 3D object track done in Syntheyes to help us get the movement of the cup (Originally I was going to do this in 3D but you could get a similar effect using a 2D tracking solution, explained below). We will then import our camera from Syntheyes into Fusion and set everythi...
Syntheyes for Artists - 101 and Masterclass
Переглядів 1 тис.7 місяців тому
Get the course here: www.prophetless.com/syntheyes-for-artists Get 15% off Syntheyes with our affiliate link here: borisfx.com/store/affiliate/?product=syntheyes&host=standalone&purchase-options=new-annual-subscription&a_aid=65d512a4435f0&a_bid=3878d814 Welcome to Syntheyes for artists. Created for the visual artist, to help you get the most out of Syntheyes to create accurate 3D camera solves ...
Picks of the week #7 - Tips on Motion Graphics and Particles in DaVinci Fusion and Inspiration
Переглядів 4027 місяців тому
Welcome to Picks of the Week #7. This weeks tips on DaVinci Resolve Fusion starts with a video from DaVinci Resolve Now on making Cinematic Titles. Then we have a lecture from Patrick Sterling at Resolve Con discussing some creative techniques for motion graphics. Next we have a video from Noah Hahnel, with some awesome tips on using particles. Last a couple of great inspirational videos. One f...
Create Stunning 3D Object Tracks with One Tracker!
Переглядів 8148 місяців тому
In this quick tip video we look at one way to use one tracker to create a 3D object track in Syntheyes. Inspired from an old video on the Syntheyes youtube channel. We first track our scene and set up a coordinate system. Then we track our car with a supervised track to get accurate 2d motion. Next we add a plane for our ground, this will be used to project our 2d tracker onto to create the 3D ...
Snap Center Point to Center of Mask Shape in DaVinci Resolve Fusion
Переглядів 1,5 тис.8 місяців тому
Snap Center Point to Center of Mask Shape in DaVinci Resolve Fusion
Picks of the week #6 - Tips for DaVinci Resolve Fusion, Green Screen and Inspiration
Переглядів 4689 місяців тому
Picks of the week #6 - Tips for DaVinci Resolve Fusion, Green Screen and Inspiration
Unlocking Creativity: Parameter Limits in DaVinci Resolve Fusion
Переглядів 7819 місяців тому
Unlocking Creativity: Parameter Limits in DaVinci Resolve Fusion
"The Ninth Gate" titles: adding light rays and door animation in DaVinci Resolve Fusion
Переглядів 5839 місяців тому
"The Ninth Gate" titles: adding light rays and door animation in DaVinci Resolve Fusion
How to create "The Ninth Gate" titles with DaVinci Resolve Fusion: A step-by-step guide
Переглядів 1,1 тис.10 місяців тому
How to create "The Ninth Gate" titles with DaVinci Resolve Fusion: A step-by-step guide
Quick Tip: Pivot Point Manipulation for Masks in DaVinci Resolve Fusion
Переглядів 4,1 тис.10 місяців тому
Quick Tip: Pivot Point Manipulation for Masks in DaVinci Resolve Fusion
Screen Replacement in DaVinci Resolve Fusion: Beginner/Intermediate
Переглядів 10 тис.11 місяців тому
Screen Replacement in DaVinci Resolve Fusion: Beginner/Intermediate
Pick of the week #5 - Tips for using DaVinci Resolve Fusion and Inspiration
Переглядів 647Рік тому
Pick of the week #5 - Tips for using DaVinci Resolve Fusion and Inspiration
Learn How to Add Energy and Particle Effects in DaVinci Resolve Fusion (PART 2)
Переглядів 1,4 тис.Рік тому
Learn How to Add Energy and Particle Effects in DaVinci Resolve Fusion (PART 2)
Pick of the week #4 - Tips for using DaVinci Resolve Fusion
Переглядів 591Рік тому
Pick of the week #4 - Tips for using DaVinci Resolve Fusion
How to erase anything in DaVinci Resolve Fusion - a tutorial (PART 1)
Переглядів 3,9 тис.Рік тому
How to erase anything in DaVinci Resolve Fusion - a tutorial (PART 1)
Picks of the week #3 - Tips on using DaVinci Resolve Fusion and Some Inspiration
Переглядів 609Рік тому
Picks of the week #3 - Tips on using DaVinci Resolve Fusion and Some Inspiration
Picks of the week #2 - More hidden gems on DaVinci Resolve Fusion and Inspiration
Переглядів 611Рік тому
Picks of the week #2 - More hidden gems on DaVinci Resolve Fusion and Inspiration
Picks of the Week #1 - Discover Hidden Gems: Top Tutorials for DaVinci Resolve & Inspiring Content
Переглядів 671Рік тому
Picks of the Week #1 - Discover Hidden Gems: Top Tutorials for DaVinci Resolve & Inspiring Content
How to create amazing 3d text effects in DaVinci Resolve Fusion
Переглядів 9 тис.Рік тому
How to create amazing 3d text effects in DaVinci Resolve Fusion
Using 2D Text with a 3D Camera in DaVinci Resolve Fusion (Beginner)
Переглядів 2,4 тис.Рік тому
Using 2D Text with a 3D Camera in DaVinci Resolve Fusion (Beginner)
How to Achieve the Polaroid Floating Picture Effect in DaVinci Resolve Fusion
Переглядів 6 тис.Рік тому
How to Achieve the Polaroid Floating Picture Effect in DaVinci Resolve Fusion
Quick Tip - Using the Magic Mask with the Planar Tracker in DaVinci Resolve Fusion
Переглядів 4 тис.Рік тому
Quick Tip - Using the Magic Mask with the Planar Tracker in DaVinci Resolve Fusion
"Writer's Block" Behind the scenes - DaVinci Resolve Fusion
Переглядів 1,3 тис.Рік тому
"Writer's Block" Behind the scenes - DaVinci Resolve Fusion
Please tell us how to change a fusion clone stroke to the foreground, so the single clone stroke can be copied to any frame and adjusted on any chosen frame. Thank you so much for all you do, Sir!
Hello sir, thank you so much for your hard work with your tutorials. Both you and MiesnerMedia (only two DaVinci Resolve educators I could find, when using the search term: *copy paste paint strokes*). are advertising a tutorial for tracking and stamping paint strokes but neither one of you discuss how to edit each frame independently after tracking. So what I want to do, is go through frame by frame and edit the paint stroke that has been tracked. Please tell us how to do that. I'm asking you this question specifically since MiesnerMedia is not responding to the comments from his tutorial regarding the same exact subject. No matter what you teach or how much I can understand, I will always give you props for responding to the comments below your UA-cam videos. you rock sir! Thank you so much!
As always - excellent video and exactly what I needed, Brian. Thank you for all you do!
You are most welcome! Thanks!
Thanks for the tutorial Brian, one critical thing to mention is that if you start your animation in the fusion clip with Camera tracking at say frame 3000 like I did you will need to offset your imported animation into UE or Blender to frame zero in order to see the tracked camera animation you created in Fusion line up. Nearly thought Fusion FBX exporter was broken till I realized this haha.
Haha. Good call! I try to think of every scenario when doing these videos, but at last I am only human. Thanks for calling that out.👍
thats pretty cool adjust and reuse vdbs instead of being stuck with whatever camera movement you originally went with, basically not have to go back into houdini to place the same portal in a new scene
Agreed, being able to reuse assets is great.
Saw this new feature and wanted to see how it looked with the resolve rendering engine. Thanks mate, that's great expample.
Glad it was helpful!
Great tutorial! Thanks so much! I've got a problem though: When I append the track with a different region my corner pin jumps to the location of the tracked area instead of staying in place... any idea how to fix this?
Sounds like you might be appending the reference frame. If you do that it will move the corner pin. If you append the spline to track on any other frame it will center to the reference frame.
Thank you so much you are awesome
You are so welcome!
27:33 How did the background manage to reveal the letters of 3D text in front of the car?
Using a polygon mask. It's explained right around that moment.
Actually…different question. If you’re doing something frame by frame, where would you go to like copy a specific set of strokes for consistency? It’s not something that can be tracked unfortunately
I might need a little more information on what you are trying to do but let me know if this answers your question. If you are using the stroke tool you can select whatever stroke you want and edit them independently, change the duration and even use a tracker if you want. If you use the Multistroke tool you have less options, because it acts as a group.
Thank you!
Looking forward a course packed with quality like those tutorials, covering how to finish shots in a professional way, and showing different workflows. Livr the way tou explain, so count me in!
Neat ;)
Awesome tutorial. Please, can you do a tutorial on Mocha Pro to Blender workflow? I read somewhere that mocha Pro now has the same camera solver with Syntheyes
Thanks! Yes they added a simplified version of the Syntheyes camera tracker into Mocha Pro. I'll put this on my list of videos to do.
@@prophetless cool! Thank you! I can't wait :)
1:02:44 why did you use a lensdistortion node twice?
The lens distortion at the beginning of the script is to un-distort the image so we can see things correctly in the 3D view and the one at the end, before we merge back over the original clip is to distort our 3d objects to match the lens distortion of the original clip. Here is another video that might explain it a little better starting around the 2:30 mark: ua-cam.com/video/6AeNYVwfx5U/v-deo.html
Thanks for sharing, is that a sample from the course?
It's not part of the course right now but I am linking certain videos for further learning. So in a way it will be.
@@prophetless I'll interesting in knowing more about the course, like sample of projects, samples of lessons, etc... I really enjoyed this one, and also the method and explanations, so if the course is similar, I'll be probably interested. Where can I get more info, samples of the different projects, exercises, etc? Thanks!
It's in early access right now should be seeing an official release, which will have a trailer with samples, come out soon.
Does it matter if your footage is 1920 x 1080 or lets say 4k when you track and export the information and bring it into Unreal, will it still line up with the ground plane in unreal? Is it just a matter of matching the camera in unreal?
Shouldn't matter what size the footage is. As long as the camera track is accurate.
Thank you!!!
You're welcome!
Really good, Thank you! Fusion is great.
You're Welcome! I agree Fusion is a lot of fun!
@@prophetless I would like to ask, the Fusion course you are offering, can I follow with a free version of DR?
For the majority of the course, yes. The course does go over tools like magic mask and camera tracker which I don't think are in the free version. So those classes you can watch but you wouldn't be able to access those nodes.
@@prophetless Thank you.
Thank you 💯‼️
You're Welcome!
Thank you!!
You're welcome!
The tracker points on my screen are visible. How do I get rid of it, if I have to color pick just green
I have had a lot of people ask about this recently. I'll probably make my next video about it but in short you could use a second key just for the markers.
@@prophetless thank you. I look forward to your next upload. I tried adding a second key but it almost messed up my project. I ended up creating a plain background to cover up the markers.
Great solution. I've had to use that method before too.
A quick video to answer a question from my last video on The Syntheyes, Blender and Fusion workflow.
What happens if your footage is vertical? Specially if u go for a GoPro footage on a FPV drone. Do u at least have to exchange the aperture height and width?
The camera tracker should automatically pick up on the ratio of the image being input to track. So you shouldn't need to switch them, it should do it automatically.
Can you make a tutorial on how to import the PY file to blender? I just can't do it. I currently use version 4.2 of B
I'll do a short video on one way to do it.
I just upload a quick tip on how to do it let me know if this helps: ua-cam.com/video/l-LY6Btxihk/v-deo.html
Hey, thanks for the tutorial. It seems like a simple shot but it's not, I had to work a lot on syntheyes because the camera shakes when it approaches the guy.
This is exactly what i was looking for. You're a lifesaver, liked and subscribed!
Thanks, it makes my day when people find the videos helpful! Thanks for the sub!
What if you would like to add a second patch to a spot close in proximity to the first one, but with a completely different colour and pattern? Where would the second polygon and second paint node go in relation to everything? I am guessing if you make further cuts to the earlier clips in the video you would have to change the frame number in the time stretcher too, right? I appreciate this tutorial.
Thanks! This is just one approach. If you wanted to do a second paint you could copy (from the time stretcher to the planar tracker) and just use another branch from the original clip, as long as the tracking works for the area you want to do the second patch. And merge it before or after the other patch.
@@prophetless Thanks. I tried to copy process after tracking the second area; however, the paint clone was not functioning - nothing was being drawn on. I'm also not sure if the merge was working and whether I attached it to the correct spot. I may need to see a visual of all of the branches to get the essence of everything. At least I managed to do the first patch.
Put a merge right after the first merge with the first paint. The first merge should go into the background of the second merge and the second paint should go into the foreground of the second merge. Let me know if that works.
@@prophetless I shall give this a shot. Luckily I have clips to work with for when I have a moment to take time to learn the process. Anything with a deadline, I can simply find workarounds. Thank-you so much!🙏 I'll look out for other useful videos you have created too.
I am try to put blur on surface tracker but its not working , can anyone please tell me?
❤ thank you 🙏 this was great
You're welcome! Thanks!
You don't understand how incredible you are! Thank you for this tutorial
You are most welcome! Thanks for the kind words!😀
VERY derailed tutorial. Great ! I ‘m surprised you have choosen fusion to track the footage and not Blender ? Even if it has no manual mode in 3-D tracking, is it more precise? Otherwise what have you done this choice for ?
Thank you so much for this! I've searched everywhere for this information but couldn't find anything useful until I came across this tutorial. Thanks again.
Glad it was helpful! Thanks!
@@prophetless Jaja true!! Thanks again! Fan of this channel 😎
Absolutely amazing!)
Thank you!
Great video!
Thanks!
Thanks for this video!!! I'm curious about the purpose of this whole workflow. Why do we undistort footage and then distort it back when 3d camera tracking? Also, the tracking looks amazing, can I achieve it without syntheses? because I don't own a copy. And what about Stmaps? Can I create it inside Fusion? I would appreciate it if you could explain this to completely beginners.
You're welcome! I might do a video on this but let me try. Basically when you shoot video with a real world camera the lens on the camera adds distortion to your image. When working in 3D space(CGI) the software, by default, creates perfectly straight objects. In order to merge them together so it looks like it was shot in real life we need to un-distort the real world image to match the 3d space(which is perfectly straight) then render out our 3d image and re-distort them to match the same lens curvature as the real world camera. As far as the other questions Yes and Yes. The Camera Tracker in Fusion is pretty good and it does lens distortion. Check out this video for more on the process: ua-cam.com/video/Nin66hrSy9c/v-deo.html
@@prophetless Thank you very much, I understand it much better now :D
Thank you so much prophetess for this tutorial :) you’re amazing!!
You're so welcome!
Oh, thank you so much for this tutorial. I really needed to know this.
You're welcome!
Great explanation!
Thanks!
This tutorial was a request. I ran through things pretty quick but if anything wasn't clear let me know.
Thank you for your tutorials! They helped a lot in the VFX for a short movie I'm directing this summer. Cheers from Romania!
You're Welcome! Glad to hear the videos helped. Send me a link to the finished movie when you are done. Love seeing what people are creating.
@@prophetless i'll have to do in in private because the next year it wil lbe in the festival course and the FIAPF A category festivals don't like when ths shorts are public. but i'll get a private link to you!
That would be awesome! But don't jeopardize anything just let me know when it's in the festivals and what the name of the short is.
Amazing tutorial, extremely helpful. Earned a subscriber. Thank you!
You are very Welcome! Thanks for the SUB!
Resolve/Fusion just has a garbage tracker. This should be a very simple task for AI to identify & hold the tracked area to the pixel.
Amazing dude. You're a smart cookie.
Hahaha. Just been doing it for a long time.🙂
This tracking software is so good. I have been using Boujou all this time for my tracking shots on my channel.
Boujou is great software too. Haven't used it in years, but it certainly got me through some difficult shots. Agree though Syntheyes is pretty good
My god I was looking for this everywhere. Thank you.
You are welcome!
WTF! I'm out
Why didn t you use the data of the tracker then?
I did multiple times. Your question is too vague. If there is something more specific let me know.
that's pure gold!
Thanks! Glad it's helpful!
Absolutely amazing thank you SO MUCH. A video on using 360 hdri images as lighting for the unreal objects and exporting out would be sooo good ;)
You're very welcome! I will be doing more Unreal in the future.
@@prophetless fantastic! the fact that adobe can be fully removed from the pipeline is amazing and this helps so much. currently working on a shot now and just figuring out how to export only the CG add ins ( not including the image plate) for compositing in DR
@@prophetless interesting issue, i've got my cg ships and exported from UE as EXR with alpha BUT when i bring into Davinci it comes with all the black detail ( in my instance tie fighter wings) transparent too. any clue?
Sounds like a color space issue and you are not multiplying your alpha
@@prophetless you may be very much right here, investigating more as its driving me crazy.
"I had no idea about this. Thank you for helping us save valuable time!"
You're welcome!