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Proxy Hammer
Приєднався 15 жов 2022
Welcome to Proxy Hammer! A channel dedicated to Craftworld Eldar strategies, guides, and breakdowns in the Warhammer 40K tabletop game. I have been playing the Craftworld Eldar for about 20 years and I can tell you, the first 5 of those were spent getting beat down by almost every other army out there... The Craftworld Eldar are a hard faction to learn and play, but they are one of the most rewarding factions to master. My goal for this channel is to help new and veteran Craftworld Eldar players alike up their game and build a community of support! Thanks for watching and supporting everyone!
The Dwarf Arcane Journal Is Absolutely Busted-"Warhammer The Old World Will BOW to Dwarf Dominance!"
Wow the Dwarf Arcane Journal is absolutely busted!! I love it!! Enjoy!
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Переглядів: 208
Відео
I Fixed the Aeldari Wraithknight For 10th Edition…
Переглядів 1,3 тис.9 годин тому
Fixing the Aeldari Wraithknight is not only needed…but just!! Enjoy!! Patreon, Kickstarter, Store, Amazon, and PayPal links below for those who want to support the channel! Thank you to all of you who have! Channel Email- Proxy.hammer1@gmail.com Patreon www.patreon.com/user?.com/user?u=86765199 PayPal www.paypal.me/proxyhammer?locale.x=en_US Proxy Hammer’s Eldar Inspired Apparel proxyhammermerc...
We Were Wrong About Aeldari Wraithknights…They Are Actually OP!!
Переглядів 3 тис.21 годину тому
Wraithknights are still amazing just probably need a points cut (20-30 pts) to become viable again… yes I’m serious! Enjoy!! Patreon, Kickstarter, Store, Amazon, and PayPal links below for those who want to support the channel! Thank you to all of you who have! Channel Email- Proxy.hammer1@gmail.com Patreon www.patreon.com/user?.com/user?u=86765199 PayPal www.paypal.me/proxyhammer?locale.x=en_U...
The SUPREME Aeldari Pariah Nexus Index Review!!-"Change Has Come!!"
Переглядів 2,8 тис.День тому
The Pariah Nexus Aeldari Index Review is here my friends!! Enjoy!! Patreon, Kickstarter, Store, Amazon, and PayPal links below for those who want to support the channel! Thank you to all of you who have! Channel Email- Proxy.hammer1@gmail.com Patreon www.patreon.com/user?.com/user?u=86765199 PayPal www.paypal.me/proxyhammer?locale.x=en_US Proxy Hammer’s Eldar Inspired Apparel proxyhammermerchan...
Aeldari Grav Tanks Fixed In New Core Rules Update and FAQ!!-"Latest Balance Patch Review!!"
Переглядів 2,6 тис.14 днів тому
Looking at the new balances changes from an Aeldari lens! Disregard comments made about Aeldari Grav Tanks being able to hide behind Ruins while partially within them, I misread that part!! Enjoy!! Patreon, Kickstarter, Store, Amazon, and PayPal links below for those who want to support the channel! Thank you to all of you who have! Channel Email- Proxy.hammer1@gmail.com Patreon www.patreon.com...
Aeldari Harlequins Destroy the Druhkari In Pariah Nexus!!-"The Circus Is Back In Town..."
Переглядів 1,8 тис.14 днів тому
Quins are poised to take over Pariah Nexus!!! No clowning on this one!! Enjoy!! Check out @ExileWargaming for more Quin content and a big shoutout to him for doing this video with me!! Patreon, Kickstarter, Store, Amazon, and PayPal links below for those who want to support the channel! Thank you to all of you who have! Channel Email- Proxy.hammer1@gmail.com Patreon www.patreon.com/user?.com/us...
Aeldari VS Blood Angels Bat Rep Walkthrough-“Know Thy Enemy!!”
Переглядів 1,6 тис.14 днів тому
A follow up video to my “How to beat Blood Angels” guide!! Enjoy!! Patreon, Kickstarter, Store, Amazon, and PayPal links below for those who want to support the channel! Thank you to all of you who have! Channel Email- Proxy.hammer1@gmail.com Patreon www.patreon.com/user?.com/user?u=86765199 PayPal www.paypal.me/proxyhammer?locale.x=en_US Proxy Hammer’s Eldar Inspired Apparel proxyhammermerchan...
How To Annihilate the Blood Angels As the Aeldari In Pariah Nexus!!
Переглядів 2 тис.21 день тому
Had my first game against Blood Angels in Pariah nexus the other day and while they do look strong they are no where near unbeatable..so rejoice!! Enjoy!! Patreon, Kickstarter, Store, Amazon, and PayPal links below for those who want to support the channel! Thank you to all of you who have! Channel Email- Proxy.hammer1@gmail.com Patreon www.patreon.com/user?.com/user?u=86765199 PayPal www.paypa...
Aeldari Fire Dragons Are Doom Incarnate In Pariah Nexus!!-“Pre-Action List Review Vs Blood Angels”
Переглядів 2 тис.28 днів тому
Patreon, Kickstarter, Store, Amazon, and PayPal links below for those who want to support the channel! Thank you to all of you who have! Channel Email- Proxy.hammer1@gmail.com Patreon www.patreon.com/user?.com/user?u=86765199 PayPal www.paypal.me/proxyhammer?locale.x=en_US Proxy Hammer’s Eldar Inspired Apparel proxyhammermerchandise.creator-spring.com Proxy Hammer’s Amazon Suggestions! www.amaz...
Top Ten Aeldari Units In Pariah Nexus!!-“You Must Try These Units Out!”
Переглядів 2,9 тис.Місяць тому
The “Big Ten” Aeldari units in Pariah Nexus! Enjoy my friends!!! Patreon, Kickstarter, Store, Amazon, and PayPal links below for those who want to support the channel! Thank you to all of you who have! Channel Email- Proxy.hammer1@gmail.com Patreon www.patreon.com/user?.com/user?u=86765199 PayPal www.paypal.me/proxyhammer?locale.x=en_US Proxy Hammer’s Eldar Inspired Apparel proxyhammermerchandi...
Aeldari Player Prepares For the Salt City GT!!-"Competitive List Review With DeadofNight 40K!"
Переглядів 1,9 тис.Місяць тому
In todays video I talk with @DeadofNight40K about the list he is bringing to the Salt City GT in NY!! Patreon, Kickstarter, Store, Amazon, and PayPal links below for those who want to support the channel! Thank you to all of you who have! Channel Email- Proxy.hammer1@gmail.com Patreon www.patreon.com/user?.com/user?u=86765199 PayPal www.paypal.me/proxyhammer?locale.x=en_US Proxy Hammer’s Eldar ...
Aeldari Melee Builds Are About To Put the Pariah Nexus Meta In It’s Grave…
Переглядів 3,4 тис.Місяць тому
Aeldari melee builds might be the future guys… Enjoy! Patreon, Kickstarter, Store, Amazon, and PayPal links below for those who want to support the channel! Thank you to all of you who have! Channel Email- Proxy.hammer1@gmail.com Patreon www.patreon.com/user?.com/user?u=86765199 PayPal www.paypal.me/proxyhammer?locale.x=en_US Proxy Hammer’s Eldar Inspired Apparel proxyhammermerchandise.creator-...
Dominate Melee Armies As the Aeldari With These Tips and Tricks!!
Переглядів 2,8 тис.Місяць тому
Fighting melee armies has never felt so good as the Eldar!! Enjoy!! Patreon, Kickstarter, Store, Amazon, and PayPal links below for those who want to support the channel! Thank you to all of you who have! Channel Email- Proxy.hammer1@gmail.com Patreon www.patreon.com/user?.com/user?u=86765199 PayPal www.paypal.me/proxyhammer?locale.x=en_US Proxy Hammer’s Eldar Inspired Apparel proxyhammermercha...
Aeldari Striking Scorpions Are Downright FILTHY In Pariah Nexus!!
Переглядів 3,3 тис.Місяць тому
Scorpions are looking fine as F$&k with the new points snd expansion!! Been enjoying them immensely!! Enjoy! Patreon, Kickstarter, Store, Amazon, and PayPal links below for those who want to support the channel! Thank you to all of you who have! Channel Email- Proxy.hammer1@gmail.com Patreon www.patreon.com/user?.com/user?u=86765199 PayPal www.paypal.me/proxyhammer?locale.x=en_US Proxy Hammer’s...
The ULTIMATE Aeldari Tier List For Pariah Nexus!!-“A Lot Has Changed…”
Переглядів 8 тис.Місяць тому
The Pariah Nexus Tier list for the Aeldari has arrived!! Enjoy everyone!! PS: Sorry ahead of time for the occasional clicking sound in the background of the video I noticed this after tried recording with high noise suppression and same thing. I think it’s time for a new headset! Patreon, Kickstarter, Store, Amazon, and PayPal links below for those who want to support the channel! Thank you to ...
Secret Missions Will Throw Warhammer 40K Into Utter Madness For the Aeldari…And I Love It!!
Переглядів 2 тис.Місяць тому
Secret Missions Will Throw Warhammer 40K Into Utter Madness For the Aeldari…And I Love It!!
Building Competitive Aeldari Lists For Pariah Nexus-“Talking Pariah Nexus With DeadofNight 40K!”
Переглядів 3,3 тис.Місяць тому
Building Competitive Aeldari Lists For Pariah Nexus-“Talking Pariah Nexus With DeadofNight 40K!”
The Aeldari Are About To Curb Stomp Pariah Nexus-“GW Made A Huge Mistake…”
Переглядів 4,4 тис.Місяць тому
The Aeldari Are About To Curb Stomp Pariah Nexus-“GW Made A Huge Mistake…”
Aeldari Grav Tanks Are Now Broken...-"Pariah Nexus Core Rules Update Review"
Переглядів 4,1 тис.2 місяці тому
Aeldari Grav Tanks Are Now Broken...-"Pariah Nexus Core Rules Update Review"
Aeldari Aspects Nerfed And Wraithlords Buffed In June Balance Dataslate!!-“Plus other Changes…”
Переглядів 4,5 тис.2 місяці тому
Aeldari Aspects Nerfed And Wraithlords Buffed In June Balance Dataslate!!-“Plus other Changes…”
Is the Bright Lance’s Era of Dominance Over For the Aeldari In Pariah Nexus?!
Переглядів 2,5 тис.2 місяці тому
Is the Bright Lance’s Era of Dominance Over For the Aeldari In Pariah Nexus?!
Ynnari Battleline Will Wipe the Floor With the Competition In Pariah Nexus-“OP Ynnari Incoming!!”
Переглядів 2,2 тис.2 місяці тому
Ynnari Battleline Will Wipe the Floor With the Competition In Pariah Nexus-“OP Ynnari Incoming!!”
Aeldari Battleline Is Looking STRONG In Pariah Nexus!!
Переглядів 2,8 тис.2 місяці тому
Aeldari Battleline Is Looking STRONG In Pariah Nexus!!
Aeldari Wraithlords and Wraithseers Are Going To Be Absolutely OP In Pariah Nexus!!
Переглядів 3,7 тис.2 місяці тому
Aeldari Wraithlords and Wraithseers Are Going To Be Absolutely OP In Pariah Nexus!!
Building A Competitive Aeldari List For Pariah Nexus Is A Dream Come True!!
Переглядів 3,3 тис.2 місяці тому
Building A Competitive Aeldari List For Pariah Nexus Is A Dream Come True!!
This Warhammer Old World Dwarf Combo Is UNKILLABLE-“Ironbreakers Are Absolutely Filthy!!”
Переглядів 6252 місяці тому
This Warhammer Old World Dwarf Combo Is UNKILLABLE-“Ironbreakers Are Absolutely Filthy!!”
The Aeldari Yncarne Demands Respect!-“She Ain’t No Hood Rat…”
Переглядів 1,7 тис.2 місяці тому
The Aeldari Yncarne Demands Respect!-“She Ain’t No Hood Rat…”
Learning the Aeldari “Art of the Trade” Will Leave Your Opponents In Utter RUIN…
Переглядів 2,4 тис.2 місяці тому
Learning the Aeldari “Art of the Trade” Will Leave Your Opponents In Utter RUIN…
Aeldari Wraithguard Are Making A Comeback!!-“The Spirithost Cometh!!”
Переглядів 3 тис.2 місяці тому
Aeldari Wraithguard Are Making A Comeback!!-“The Spirithost Cometh!!”
The Aeldari Craftworld Alliance Project Has Been Completed!!-“Craftworlds Unite!!!”
Переглядів 9682 місяці тому
The Aeldari Craftworld Alliance Project Has Been Completed!!-“Craftworlds Unite!!!”
You always talk about doom and so, I dont exactly understand what you mean by this
Doom is Eldrad’s ability that gives units +1 to wound against a target unit
@@ProxyHammer1 thanks a lot, and guide?
@@sammichels807 Guidd is the Farseer Skyrunners ability to reroll hits
@@ProxyHammer1 thanks a lot for the informations, I am totally new to aeldar and I wouldnt have known since I am only interested in Harlequins
@@sammichels807 Ahhh yes no problem!! Ya Quins don’t really need guide doom or fortune they work better with yvraine, the visarch, and troupe masters
Oh this is going to be a great listen !!
😎😉
@@ProxyHammer1 assembled and painted an allarus custodian by the time the video was done ! Was a great listen ! Thanks for the video !
I love your scattershield idea, but I'd nerf it a bit by adding that it only works against ranged attacks. Unless you did say that and I missed it haha
Actually I think you are spot on here, played a casual game with it vs chaso knights the other day and got charged by a Carnivore only to end up dealing 9 wounds back to it LOL
the dwarf canon has lower stats than the empire canon because the empire took a big one and the dwarfs went with an ...appropiate size that is not too small dont say that!
@@UCUCUC27 It’s more reliable!!! Good dwarf steel!!
codex codex... CODEX! use the dawi tongue its a Kron! "grumble grumble"
@@UCUCUC27 of course!!! 😂
The shield could be in addition to a 4++. -1 to wound (built in fortune) or my preferred, once per battle blank a save after failing. Basically giving you dev wound defence once and or an extra pushed fate dice 4+ to use on the invulnerable save. I would keep with once per battle so you can make it cheap as it’s not an ability just a wargear ability. And it could get broken with fate dice and cp RRs and a blank per turn would be a big feels bad
For sure ! Great idea as well I like the inbuilt fortune I considered this many times!
@@ProxyHammer1 yeah does make it cheaper as a package as you will take a farseer if you are taking a WK. Plus complements the Avatar as well as no fighting for fortune
@@LynKrieger Very true! I like that idea as well!
I dont see GW letting us be able to run more than 3 wraithknights so they would probably stick to one datasheet or have a rule saying you can only run at most 3 no matter the varriant.
I mean they let Tau run 9 units of crisis suits why not more than 3 wraithknights? Plus technically we can’t run more than 3 anyway due to points
@@ProxyHammer1 First let me say, you're awesome brother for the great content and dedication to your viewers. And I would be so hyped for what you are suggesting, but I feel like giving the elder access to potentially four WraithKnights (three Juggernauts, and one swashbuckler) for under 1600 points seems like that could be concerning competitively especially if (and I hope for) Ynnari or other Craftworlds gets an amazing detachment rule for combat focused.
@@jacobpatterson9234 Ya msn I feel you although I will say look at Imperial knights who can do basically the sand thing. You are probably right though we do have more options! Tyvm btw you are awesome as well and make some good points!! I don’t see GW doing that either tbh!
Your suggestion for the scatter shield is too op with the new points you placed the Wraith Knight variants at. My suggestion for the scatter shield would be to add a new Keyword Rebuke: "On a successful unmodified save roll of 6, the attacking unit suffers 1 mortal wound." This serves to make a new keyword to be added to other factions in the future and not have Aeldari be op again for the billionth time. The suncannon should have Rapid fire 2D6 added to its profile. Each WraithKnight would have the Wraithbone Form ability as currently written. Each WraithKnight new stat line will be [M:10"], [T:12], [Sv:3+], [W:22], [Ld:6+], [OC:10], [InSv:5+]. The Juggernaut (SnS) would be pointed at 430 with the ability to choose two stances at the start of the fight phase: Shield of the Craftworld or Sword of the Craftworld. If Shield of the Craftworld is chosen: Critical saves happen on an unmodified 5+. If Sword of the Craftworld is chosen: Melee weapons gain the Lethel Hits and Sustain Hits 1 Keywords. The Protector (GnS) would be priced at 460 with the ability: " For each friendly unit within 18", +1 to their save. If the friendly unit is within 12" of this unit, then that unit is -1 to wound from ranged attacks with strength higher than that unit's toughness. The Bombadier (DG) would be priced at 480 with the ability: "Each time this model makes an attack with a Heavy Wraithcannon that targets a Monster or Vehicle, add the Twinlinked Keyword to the weapon's profile. Each time this model makes an attack with a Suncannon that targets a unit [excluding Monsters and Vehicles], add the Sustain Hits 2 Keyword to the weapon's profile. If the target of that attack is within range of an objective marker, then add the Ignore Cover Keyword to the Weapon's profile." The Swashbuckler (SnG) would be priced at 450 with the ability: "Ranged weapons gain the Assault Keyword. This unit may shoot and charge in a turn in which it Fell Back. Each time this model ends a charge move, select one enemy unit within Engagement Range of it and roll 1D6: on a 2, that unit suffers 3D3 mortal wounds, on a 3-5, that unit suffers 3D3 + 3 mortal wounds, on a 6, that unit suffers 3D3 + 6 mortal wounds." This is how I would sort these units out while also keeping them in line with other Titanic units points wise. Again, we do not want to have Aeldari be op again for the billionth time.
I don’t think the changes I suggested make the wraithknight OP but who knows I could be wrong 🫤 great suggestions!
@@ProxyHammer1 Your scatter shield suggestion punishes interaction too hard. On top of that, your points for the juggernaut were lower than any other titanic walker units. Tis why I offered my rebuttal the way I did. However, we both know G-dubs won't do anything remotely in our ballpark, so here's hoping that the Wraithknight gets dropped down to 450-475 to test the waters.
@@JohnDoe-sx6iw Ya most likely a points drop is all we will get haha 😂
Yriel can strategic reserve a single Wraithknight
Technically he can strat reserve 3 of them if he wanted to lol 😂
Egineers just became an auto take with the new runes, rapid fire and imolation are so good.
I saw that!! Video coming out on that shortly!
The dire avengers are in dire Straits 😅
Haha for sure!
Wraithknight does need some help. Do think that the new proposed scatter shield would be pretty busted. Imagine a squad of marines firing with just bolters. Could wipe themselves out! Other than points in the current iteration the big issue is weapons are totally unbalanced. Sword and scattershield are underwhelming. Suncannon, wraithcannons are comparable. Since we are adjusting points already, let's go ahead and play with nerfs a bit and reduce the overall cost to compensate. Let's take the -1d from the whole model and give it to the scattershield. Keep the 4+ invuln of course and something like you had for successful saves. Maybe something like nearest enemy unit within 12 is hit with a d1 attack with the same strength and AP as the attack blocked. Redirect Only works against ranged attacks maybe on a flat 5+, no need to declare it on invuln. But can redirect into it's own melee. Give that cinematic feel of it shattering shots onto enemies and gives counterplay to help with it feeling fair. We need to make it feel that it is worth it to halve the firepower. For the sword, double it's strike attacks +1 ap and maybe make it D6+6 damage. Though with the next it might be overkill, Then I would buff it by giving the giant feet "extra attacks". That way you get the sword swings as some actually potent attacks that feel like a bonus and may make it comparable valuewise to a wraithcannon or suncannon.
Well yes the marines could theoretically wipe themselves out but I doubt it. They hit on 3s wound on 6’s and half of the invuls would miss. So maybe they take d3 mortals?? Far from broken imho
@@ProxyHammer1 If you want to see the power of the 4+ reflect with d3 damage... On average a dire avenger unit 10 strong will deal 5 damage and take 10 mortals leaving only a wounded autarch. A swooping hawk unit averages killing itself. With shroud runners granting lethal hits to them one in 3 jet bikes die and deal about 1W per 3 bikes. Basically unless attacking unit is mortal or damage 4+ The attacking unit will always be hurt more. Heck even fire dragons in deepstrike with a falcon only deal about 2.5 wounds for every 2 wounds they take. The idea is 100% cool but does need that counterplay element. Have seen other fellow autarchs here bring up a 5+ on the invuln which could work. Just need some play testing... That might actually be a fun video, different ways to buff the scattershield, I would watch it at least. Lol
@@saintofvirtue4149 Ya I think it should have some more limitations, played it into Chaos knights the other day and almost killed a Carnivore with the mortals alone. I think it just needs to activate one time after attacks are resolved rather than every time an invul is made.
@@ProxyHammer1 maybe make it a strategem? Or a once per turn against one set of attacks?
Whatever happened to the Wraithknight's jump jets? It literally has a bunch of thrusters in its upper torso. It was far more mobile when it first appeared a few editions back - even a once per game boosted Fly move would be nice. Also, the model is weirdly slow when compared to other Aeldari units and even other walkers - but look at the length of its legs! Does it just shuffle around the battlefield? I've always thought its proportions were unsettling - mega-long legs and freaky wee T-Rex arms - what's up with that? I appreciate your ideas for fixing it but it seems highly unlikely that GW will do anything about the Wraithknight variant load-outs - in much the same way as everyone's Shadow-Weavers and Vibro-Cannons will never be seeing the light of day while they have terrible stats compared to the D-Cannon yet cost the same. Even the Scatter Laser has this problem - nerfing it down to S5 means it just isn't very good at killing anything (it wasn't even all that appealling at S6 tbh). Sigh.
@@andrewforsythe9146 ya I feel you I think they should be faster but honestly with Fire and Fade they can get pretty fast! Support weapons are definitely another unit that needs fixing!
Hello , I'm a french W40K beginner. I'm following the game since V6 but never started an army , lore and BL books were my cup of tea . I falled inlove with Aeldari play style and found your channel. Best channel so far upon Aeladri gameplay in my opinion. Merci pour ton travail (thanks for your work) 🙏 As a beginner should i start with a mix of aspect warriors and some guardians to learn every troops capabilities ? Or adapt my list to others players of my club ( Orks and World Eaters mainly) ? What is your opinion please? Thank you 🙏😊
@@thomaslrt1709 Thank you so much man!! Glad you found the channel!! I think a balanced list with aspects, guardians, jetbikes, and maybe an avatar of Khaine is a great place to start. I would start off by getting up to 1k to learn how the army mechanics work and how to move around the board with your faster units. If your local club plays a lot of melee pick up a solitaire as well. It’s hard to play with and learn but an absolute must for countering melee. Hope this helps but if you want more details feel free to join the patreon and discord it’s completely free 😊😉
Enjoyed that.
Thank you my friend!!
I want to test 20 wraithguard + a wraithknight that will be so fucking funny
I like the idea of a pure wraith list!!
Proxy really is out of ideas for content! He better hope we get that codex soon
Never!! Just wanted to explore the wraithknight!
@@ProxyHammer1 Sure you did.
Crossing fingers for our codex 🤞I hope we could get a wraith detachment as well, that would bolster our WK
That would be super cool!
Unfortunately they have no intentions for fixing any unit unless it's in a new box that needs to sell well. They've proven this with what; a gazillion updates since the advent of 10th where they did not attempt a single meaningful design change/intervention other than crude hotfix-style nerfs just cutting off existing rules with no compensations in other areas.
Cry harder. You sound ridiculous
We will see, one of the reasons I make videos like this is to make people aware in the hopes GW takes notice of what the community wants
@@ProxyHammer1 Your vids and ideas are great mate and I also wish they've listened to feedback like yours! I was just taking a jab at GeeDubz' 40K dev team which has become my least favorite branch of GW among excellent devs/designers like the guys making Kill Team, MESBG and even TOW despite its many flaws. To be fair, being charged with the gargantuan cash-cow brand of the company must be a lot more oppressive/restrictive than the "Specialist Games Studio" guys who seem to enjoy some creative freedom. I really hate the way they update/apply maintenance to the 40K system though and they could do better under any circumstances.
The points for me should be comparable to some of the Chaos Greater Demons. For instance Shalaxi is 450pts for your sword and gun variant. 12" Aura is to OP, and again similar to the Greater Demons 6" range. Whilst the scatter shield proposal is really cool. It probably should be similar to the terminators storm shield, and maybe on a roll of a six just deflects the hit back to the target. I would also exclude them from benefiting from guide or fortune. If only to stop some saltyness from opponents, which hopefully is another justification for the lower points cost. It would be great to see them back on the table, so I am really hoping to see different build costs when the codex comes out.
I think Guide and Fortune are essential synergies that need to be there but other than that I do agree with some of your points about cost and maybe the 12” aura would be too big.
Comments for Isha. 🙂
😉😎 my Asur!!
I reckon the overall problems with the Wraithknight are just bad interactions that have already been overly corrected for. On top of that, we had both Armor of Contempt and Power Level pushed into the game (reduced AP and fixed points respectively) which have been more miss than hit (Eldar in particular had nerfed units at lower points = buy more models) As for fixes, I think 4 variants are worth experimenting with, but I think its also a case of rules overload (and the Crisis Fireknife change is ... pretty unpopular, and hilariously unbalanced). I'd probably just separate it into any Wraithknight with a Wraithcannon is 460pts, any without is 410pts. I'd also just make the Scattershield give 5 more wounds (similar to Terminator Storm Shields) whilst also returning the 5++ Invulnerable save to Wraithknights That said, the totally illegal variant with a Glaive + Suncannon should be called a Sunblade. It also has me wondering if the Titanic Ghostglaive should be extra attacks, as I can totally see it (and most other Knights) brawling with both combat weapons and feet
I think so! The feet being extra attacks makes sense as does there being an option for Suncannon and sword!
I like the scatter shield buff idea, only a tad strong to happen automatically on a invuln save. Perhaps it happens on a invuln save roll success of 5+. I hope the wraith knight gets some attention in the new codex. Shame it comes out next spring sometime.
Yes perhaps! Maybe your right 5+ would be better balanced
2 simple solutions: 1. different points for Melee wraithknight, Ranged Wraithknight, Skathach (say it!) wraithknight. This means MORE wraithknights! 2. give the wraithknight ALL the weapons. This also works.
...and then I listened to the entire episode.
Yes give it ALL of them!!! ALL of the weapons muhahahahaha!!!!
😊😉Great minds ;)
Hear me out, cause it can be done easier...points values for wargear. And have the same be done with its ability options, eg Wargear that grants abilities instead of a standard ability.
@@Spacefrisian Ya for sure man! I have a big idea for the way things should work In 11th
Got a new Eldar army ive only ran like 4 games and playing agaisnt Tau with them for first time, any pointers?
My brother plays as Tau, the best way to handle them is to position your units for their tasks perfectly. Always find ways to break line of sight and prioritise your targets to make sure you kill what you're aiming at.
Depends what your bringing but typically scorpions work very well and haywire from Skyweavers does work! As for how to play into them make sure you are using fade and fade to keep your units outrading. Tau units are a fair bit cheaper than ours and can typically blow them out of the water so like Sandan3rddan said above make sure when you deploy you are able to draw good LOS from one board edge to the other, and don’t overextend to quickly into their backlines without backup
Big Hair, Big Problems (2000 points) Aeldari Strike Force (2000 points) Battle Host CHARACTERS Farseer (80 points) • 1x Eldritch Storm 1x Shuriken pistol 1x Witchblade The Visarch (90 points) • 1x Asu-var, the Sword of Silent Screams The Yncarne (350 points) • 1x Swirling soul energy 1x Vilith-zhar, the Sword of Souls Warlock (45 points) • 1x Destructor 1x Shuriken pistol 1x Witchblade Yvraine (125 points) • Warlord • 1x Kha-vir, the Sword of Sorrows 1x Storm of Whispers BATTLELINE Guardian Defenders (100 points) • 10x Guardian Defender • 10x Close combat weapon 10x Shuriken catapult • 1x Heavy Weapon Platform • 1x Bright lance 1x Close combat weapon Storm Guardians (100 points) • 10x Storm Guardian • 2x Aeldari flamer 2x Aeldari power sword 8x Guardian combat weapon 2x Guardian fusion gun 6x Shuriken pistol • 1x Serpent’s Scale Platform • 1x Guardian combat weapon 1x Serpent shield DEDICATED TRANSPORTS Wave Serpent (120 points) • 1x Shuriken cannon 1x Twin bright lance 1x Wraithbone hull OTHER DATASHEETS Falcon (140 points) • 1x Bright lance 1x Pulse laser 1x Shuriken cannon 1x Wraithbone hull Shroud Runners (80 points) • 3x Shroud Runner • 3x Close combat weapon 3x Ranger long rifle 3x Scatter laser 3x Shuriken pistol Striking Scorpions (65 points) • 1x Striking Scorpion Exarch • 1x Mandiblasters 1x Scorpion chainsword 1x Scorpion’s claw • 4x Striking Scorpion • 4x Mandiblasters 4x Scorpion chainsword 4x Shuriken pistol Troupe (165 points) • 1x Lead Player • 1x Aeldari power sword 1x Fusion pistol • 9x Player • 1x Fusion pistol 9x Harlequin’s special weapon 8x Shuriken pistol ALLIED UNITS Drazhar (75 points) • 1x The Executioner’s demiklaives Incubi (75 points) • 4x Incubi • 4x Klaive • 1x Klaivex • 1x Demiklaives Lelith Hesperax (85 points) • 1x Lelith’s blades Mandrakes (65 points) • 1x Nightfiend • 1x Baleblast 1x Glimmersteel blade • 4x Mandrake • 4x Baleblast 4x Glimmersteel blade Scourges (120 points) • 1x Solarite • 1x Close combat weapon 1x Shardcarbine • 4x Scourge • 4x Close combat weapon 4x Dark lance Scourges (120 points) • 1x Solarite • 1x Close combat weapon 1x Shardcarbine • 4x Scourge • 4x Close combat weapon 4x Shardcarbine Exported with App Version: v1.19.0 (47), Data Version: v438
Nice dude love the list!! If only you could have put Jain in there for triple big haired bitches!!!
@ProxyHammer1 I can always hope that when the codex drops they allow her in. Considering dropping the bikes and taking a Squad of banshees instead
@@cayilbolling988 that would be cool would add a lot of flavor!!
Lopez William Martin John Lewis Amy
Tip#1 Play a real melee army not paper elves
@@rikhansen4574 Rather play paper elves than vampire gay bois or space furries any day 😂
@@ProxyHammer1 jokes on you I play World Eaters!!!! Gay space elf
@@rikhansen4574 oh right angry daemon orgy bois, almost forgot them because they are gayer than Bruno
@@ProxyHammer1 lmao.... that was a good one....
Great video! Just got a unit of 10 Wraithguard which unironically have been great for my playstyle (fast, hit-and-run) by being a midfield lynchpin!
@@lambdatan5605 nice dude I love wraiths! Some of my favorite models!
@@ProxyHammer1 For sure! I suppose the Avatar is more efficient at filling the linchpin role though!
@@lambdatan5605 Wraithguard definitely have their advantages!! Those guns hurt!
510 is too much. Its a fun choice not a smart choice. No amount of random videos will change that
Random videos?? Lmfao.. my Asur this was planned MF may the Wraithknight slay many mon keigh!!
If you take 3 to your local game store you become THAT guy and deserve the title of supreme douche bag.
Am I right in thinking that Halequins can go in Aeldari transports? Cos they have an Aeldari keyword 🤔 But the way I read it, it can’t go the other way as only Harlequins can go in Starweavers
You are absolutely correct! Quins can jump in waveserpents and falcons but only Quins get to hop in starweavers
Welp if you were wrong the first time maybe you’re wrong now. Maybe the wraith knights are just good enough? Not as click baity a title I’ll grant you but all things in moderation.
Ya I don’t think I’m wrong on this one my friend, they have all the tools to be good in the settings I described in the video just a tad too expensive 😊
Keen to get the WK out again for funsies
Same here! Going to start using it more regularly
I think whoever wrote hemlock rules also wrote yriel and maugan ra and shadow seer
Ya most likely 😣
You are high on the copium, no offense. Imperial and Chaos Knights have more firepower and survivability for 100-150+ points less. And let's face it, the Eldar suck now, our army rule has been nerfed into worthlessness and our detachment is utter meh. The Eldar were OP at the beginning of 10th but the consecutive nerfs went overboard as usual and were accompanied by a series of punitive points increases on all our good units who were of course dependent on that army rule having value. But when the army rule was "fixed" the punitive points increases stayed and remained a trend even. This has happened for the past 3 editions and is obviously the GW game plan for Eldar going forward. OP out of the gate, nerf the mechanics into oblivion but leave the punitive points increases that came with the nerfs to effectively neuter the whole faction. The only people even playing Eldar are either highly skilled competitors proving these skills by accepting the disadvantage or dedicated nuts like myself. I mean really, +25 points for Yvraine? Were Ynnari even winning any tournaments? Was the Ynnari win rate even over 40%? Punitive Nerfs
i guess you should figure out how to play the game then? but you might be the type who needs the autopilot to play an army the world may never know
@@theophrastusbomblastus821 The Eldar don’t suck man I’m sorry but that is a bad take. The army ability isn’t great but the detachment is one of the most useful in the entire game even if personally I think it’s boring. One of the first things I said in this video was that the Wraithknight may not be ultra competitive but it’s better than people think in semi competitive and casual settings and can still be awesome at your LGS. Maybe even an RTT and less competitive tournaments. Context is everything dude. As for Imperial or Chaos knights the -1 to damage often offsets the 4 extra wounds that the knights get and the wraithknight can hit a lot harder. Knights are not as durable as you would think the 5++ doesn’t do a lot imho
@@derekjohnson3417 Some people just read the tournament stats 🫤 they can’t really think for themselves
Says no offense. Offends.
@@Sealbag I mean to each their own 🤷♂️ my issue with his statements was that his reasoning for them being “trash” were just not true from a mathematical standpoint, the only true statement being that the Wraithknight is overcosted which I agree I think it’s about 30pts too high
Its shelved :) to expensive to even have in strategic reserve
According to PN mission rule’s apparently you can have up to half your forces in strat reserve now…still need to double check but people have been telling me I missed that in the mission update
Comments for Isha. 💪
My Asur!!! 😎
Lol the fact that they made them 510 points on purpose is one of the biggest reasons why they are awful. They aren't competitive.
@@clidefrog2 Not super competitive but still good imho at least in casual/semi competitive
The audio sounds great! Keep up the good work.
Thank you my friend!
@@ProxyHammer1 what did you change? Didja try out the high pass filter?
@@captaincorundum9788 I used my phone which is now fixed. My computer probably still has issues and I need a new mic for it
@@ProxyHammer1 Nice!
Thanks for this video. Interesting analysis for WKnight in the current state of 10th. I slightly regret I glued the scattershield to my suncannon-Knight.
Dude tyvm it is my pleasure! Thanks for the support 😊 Ya dude I feel you on the Shield, you can always tell people that it’s a “shield cannon” and just count it as a Wraithcannon! IMHO the shield looks so cool!
Shame you can't attach a Bone Singer to the Wraithknight, would make it nigh unkillable. Saying that it only says the Bone Singer has to be within 3' of a Wraith Construct to restore D3 wounds. And when it's within 3' it gets the Lone Operative ability
I really like bonesingers! only 45pts too!!
I only found out they exist when I seen them on Battle Scribe and now I want one 😂
Wait bonesingers? Where are they at
@@lordkroak6670 Legends 😉
Titanic units and tanks in general having pathetic melee profile is a game design flop
I mean how strong should tanks realistically be in combat?
Leman Russ drivers angry when the 8 foot superhuman, that can lift cars and run 40mph in 1,000lbs of armor, casually steps out of the way when it attempts to run him over
@@humantwist-offcap9514 This exactly lol 😂
@ProxyHammer1 Not to mention that vehicles can just light up anything it's locked in combat with. Giving them good melee too would just turn this already T12 focused edition into a box car derby.
@@DeathJester40k True!
I just used Wraithknight with double HWC AND an Avatar vs a monster heavy Tyranids army and it was extremely funny. My opponent had to hide 3 exocrines, 2 maleceptors, a hive tyrant, a Tyrannofex and 3 carnifexes behind one big ruin in a corner of his deployment zone.
Haha that is pretty funny but ya the WK will destroy those targets with ease!
HOW DO YOU KEEP GUESSING WHAT I'M USING IN MY NEXT GAME?!🤣🤣🤣
Lmfao great minds and all that you know ;)
I think these guys should be at 430 points instead of 510, yeah they are that overcosted ^^
I agree they need a points cut
@@malekith13 lower
P-Nexus games allow half the army to be placed in strategic reserve and/or deep strike, this makes it possible for the WK to be placed in strategic reserve.
Nice did not know that!! Tyvm man! 😎🙏
@@fenristhor9204 not quite. Strategic reserves (units with deep strike and aircraft) and regular reserves (all units that dont deepstrike) have separate point totals that can go into them. 25% of the army size. So while yes, you can start with 1000/2000 points on field; the 510 point wraithknight exceeds 25% by 10 points and it would start in regular reserves if it was able to, which it cannot.
I will definitely retry one in a test game as soon as possible. For durability, I think an attention point is playing against Tau, I saw in an online battle report one skatach being killed at range in one single activation, but I never checked the math against the regular wraithknight
Hammerheads will absolutely wreck them and lethals are very strong but maybe a fortune could keep one alive pretty well