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Low Health Melee: Is It Worth The Risk? | Horizon Forbidden West
Low Health Melee is definitely the riskiest melee play style to utilize out in the Forbidden West. But with this higher risk does come higher reward... making it the strongest melee play style if used in the right way. If you’re looking to learn all about Low Health Melee then this is the video for you.
Master The Halfmoon Slash - ua-cam.com/video/jFboqMKTe_0/v-deo.html
Master The Resonator Blast - ua-cam.com/video/UH-5dDcHeHM/v-deo.html
How Burning Shores Improved Horizon’s Melee Combat - ua-cam.com/video/8stP_EFtCjQ/v-deo.html
Subscribe - ua-cam.com/channels/9gjif1SRkyaKZkGV2zgl-g.html
0:00 Intro (Low Health Melee)
0:43 Low Health Melee Overview
1:56 What does L.H.M. buff?
2:39 Best L.H.M. Outfits
4:11 L.H.M. Combat Tips (Armor, Elemental Statues, Weapon Techniques)
6:35 Valor Surges (Melee Might, Chain Burst, Overshield, Defy Death)
8:28 Closing Remarks
#horizonforbiddenwest #melee #lowhealth #guide
Переглядів: 2 511

Відео

How To Better Your Combat Skills | Prince of Persia: The Lost Crown
Переглядів 1,2 тис.11 місяців тому
‘Prince of Persia: The Lost Crown’ is such a blast to play, and you can learn the basics of its combat system through this video. We dive into cancel mechanics, combos, parrying, and dodging as well as Athra Surges and Amulets. Subscribe - ua-cam.com/channels/9gjif1SRkyaKZkGV2zgl-g.html 0:00 Melee Combat (Combos, Cancels, Juggling) 2:56 Ranged Combat (Bow of Menolias, Chakram, Stun Locking) 4:0...
An In-Depth Look at Combat in ‘Spider-Man 2’
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The combat system present in Spider-Man 2 builds upon the foundational systems established in both Spider-Man (PS4) & Spider-Man: Miles Morales, while adding new features like the ability wheel. From Peter’s brutal symbiote abilities to the swift Venom attacks from Miles, there’s a noticeable refinement in how moment to moment combat feels when compared to the previous two entries. There’s some...
Horizon's Grapple Strike Is Even Better Than You Think
Переглядів 8 тис.Рік тому
The Machine Grapple Strike is just one of the new abilities introduced in the Horizon Burning Shores expansion. It seems rudimentary at first glance, but it has incredible combo potential and some nuances that take it beyond what Guerrilla Games may have ever intended. Learn all about the Grapple Strike here in this video, and you'll soon be on your way to becoming a true Horizon Melee Master. ...
Horizon's Resonator Blast Is Even Better Than You Think
Переглядів 9 тис.Рік тому
Resonator blasts are essential for racking up damage during melee-focused encounters in Horizon Forbidden West, and they’ve got some secrets to them than you may not have known. For example, you can trigger them with more than just your standard bow, plus they're great at staggering enemies. Learn all about melee resonators here in this video, and you'll soon be on your way to becoming a true H...
Halfmoon Slash Will Make You Love Horizon’s Melee Combat
Переглядів 12 тис.Рік тому
Horizon Forbidden West has a secret melee feature the game doesn’t tell you about. And once you learn about this feature you may find yourself wanting to use melee combat more often during machine encounters. This video will teach you how to master the Halfmoon Slash ability and its very unique cancel mechanic so you can be one step closer to becoming a true Horizon Melee Master. Master The Res...
How To Properly Use Odin in Final Fantasy XVI
Переглядів 39 тис.Рік тому
Final Fantasy XVI has seven Eikonic Powers to obtain throughout its story. They each have distinctive features and abilities that may be overwhelming for some players. If you’re looking to improve your skills and master Odin then this video is for you. We dive into his Eikonic Feat (Arm of Darkness) along with the Zantetsuken System and his Eikonic Abilities. How To Properly Use Phoenix, Garuda...
Sexy Rift Slip Combos For Your Enjoyment | Final Fantasy XVI
Переглядів 4,4 тис.Рік тому
Check the attached spreadsheet for exact timestamps and commands for each combo. Combo Spreadsheet w/ Timestamps 🗒️ docs.google.com/spreadsheets/d/1vOF4X-7msXFiFSEF4gpE55Ai7iuDDXYc6bdrD8TZxXU/edit?usp=sharing Best Phoenix & Garuda Combos - ua-cam.com/video/1PK5i3YnG5w/v-deo.html Best Garuda & Titan Combos - ua-cam.com/video/0p2QZQw2smg/v-deo.html Subscribe - ua-cam.com/channels/9gjif1SRkyaKZkGV...
How To Properly Use Titan, Bahamut, & Shiva in FFXVI
Переглядів 27 тис.Рік тому
Final Fantasy XVI has seven Eikonic Powers to obtain throughout its story. They each have distinctive features and abilities that may be overwhelming for some players. If you’re looking to improve your skills and master either Titan, Bahamut, or Shiva then this video is for you. We dive into each of their Eikonic Feats and Eikonic Abilities, along with how you can mesh their unique play styles ...
How To Properly Use Phoenix, Garuda, & Ramuh in FFXVI
Переглядів 15 тис.Рік тому
Final Fantasy XVI has seven Eikonic Powers to obtain throughout its story. They each have distinctive features and abilities that may be overwhelming for some players. If you’re looking to improve your skills and master either Phoenix, Garuda, or Ramuh then this video is for you. We dive into each of their Eikonic Feats and Eikonic Abilities, along with how you can mesh their unique play styles...
Best Garuda & Titan Combos | Final Fantasy XVI
Переглядів 4,1 тис.Рік тому
Check the attached spreadsheet for exact timestamps and commands for each combo. Combo Spreadsheet w/ Timestamps 🗒️ docs.google.com/spreadsheets/d/1iIP3CBabVA-k3_TBIravdr7ne4lcadkIgPj1f08eqng/edit?usp=sharing Best Phoenix & Garuda Combos - ua-cam.com/video/1PK5i3YnG5w/v-deo.html Best Rift Slip Combos - ua-cam.com/video/sGcOepEZ9cc/v-deo.html Subscribe - ua-cam.com/channels/9gjif1SRkyaKZkGV2zgl-...
You NEED To Use THESE Advanced FFXVI Combat Tactics
Переглядів 18 тис.Рік тому
Final Fantasy XVI has many avenues for how you can utilize its combat system. From commanding Torgal with his precision attacks, to a more methodical approach with Ramuh’s Lightning Rod… there’s combat options for every type of player. This video goes over some of these unique mid-game combat tactics and more advanced features that you may not have known about in FFXVI. Master FFXVI’s Combat Ba...
Don’t Sleep On These Final Fantasy XVI Combat Abilities
Переглядів 40 тис.Рік тому
You’ll want to master and understand FFXVI’s early combat abilities to better your combat skills for the later game. This guide will help you understand these essential abilities and how to master them ASAP! I talk about abilities from Magic Burst to Downthrust… along with Stomp canceling, plus how to buffer the charge-up for attacks like Burning Blade, and I even show off some awesome combos y...
Best Phoenix & Garuda Combos | Final Fantasy XVI
Переглядів 4,1 тис.Рік тому
Check the attached spreadsheet for exact timestamps and commands for each combo. Combo Spreadsheet w/ Timestamps 🗒️ docs.google.com/spreadsheets/d/1tM_n9DC7OtFBAHslgDMeqarclWinDe0r7US7Nz8yyJc/edit?usp=sharing Best Garuda & Titan Combos - ua-cam.com/video/0p2QZQw2smg/v-deo.html Best Rift Slip Combos - ua-cam.com/video/sGcOepEZ9cc/v-deo.html Subscribe - ua-cam.com/channels/9gjif1SRkyaKZkGV2zgl-g....
How Burning Shores Improved Horizon’s Melee Combat
Переглядів 9 тис.Рік тому
How Burning Shores Improved Horizon’s Melee Combat
A Complete Combat Guide For The Waterwing | Horizon Burning Shores
Переглядів 3,4 тис.Рік тому
A Complete Combat Guide For The Waterwing | Horizon Burning Shores
How To Properly Use Horizon's Specter Gauntlet
Переглядів 78 тис.Рік тому
How To Properly Use Horizon's Specter Gauntlet
A Complete Combat Guide For The Bilegut | Horizon Burning Shores
Переглядів 2,5 тис.Рік тому
A Complete Combat Guide For The Bilegut | Horizon Burning Shores
DON’T MISS These NEW Weapons in Horizon Burning Shores
Переглядів 8 тис.Рік тому
DON’T MISS These NEW Weapons in Horizon Burning Shores
You NEED to See These NEW Features in Horizon Burning Shores
Переглядів 7 тис.Рік тому
You NEED to See These NEW Features in Horizon Burning Shores
A Complete Combat Guide For The Rollerback | Horizon Forbidden West
Переглядів 1,8 тис.Рік тому
A Complete Combat Guide For The Rollerback | Horizon Forbidden West
Jedi Survivor: The Hopeful Sequel
Переглядів 935Рік тому
Jedi Survivor: The Hopeful Sequel
This is our final look at Jedi Survivor…
Переглядів 287Рік тому
This is our final look at Jedi Survivor…
A Complete Combat Guide For The Tideripper | Horizon Forbidden West
Переглядів 4,1 тис.Рік тому
A Complete Combat Guide For The Tideripper | Horizon Forbidden West
A Complete Combat Guide For The Tremortusk | Horizon Forbidden West
Переглядів 2,4 тис.Рік тому
A Complete Combat Guide For The Tremortusk | Horizon Forbidden West
NEW Machine Revealed for Horizon Burning Shores…
Переглядів 9 тис.Рік тому
NEW Machine Revealed for Horizon Burning Shores…
A Complete Combat Guide For The Sunwing | Horizon Forbidden West
Переглядів 5 тис.Рік тому
A Complete Combat Guide For The Sunwing | Horizon Forbidden West
A Complete Combat Guide For The Clawstrider | Horizon Forbidden West
Переглядів 7 тис.Рік тому
A Complete Combat Guide For The Clawstrider | Horizon Forbidden West
This has me excited for the Burning Shores DLC...
Переглядів 4,3 тис.Рік тому
This has me excited for the Burning Shores DLC...
Why I Love the Melee Combat in Horizon Forbidden West
Переглядів 101 тис.Рік тому
Why I Love the Melee Combat in Horizon Forbidden West

КОМЕНТАРІ

  • @somnorila9913
    @somnorila9913 8 днів тому

    Melee is somewhat of an improvement over the first one but not really by much. This while the ranged combat also got somewhat worse. This game series would probably benefit if the focus would had been only on ranged and traps with stealth being just as something that complements that. As that would make more sense for a human battling huge animal like machines. Specially for a hunter woman that is half the weight of most men in the game world. So cunning and speed would make more sense than brute force for all types of encounters. As for this title specifically, if melee would had been an improvement, with its own tree and all. Then including some sort of block/parry would make more sense. Something to break enemy combos, and stagger them. Also own hits should have stagger potential too so that own combos could be completed more often. Parry/block or swings acting as enemy combo breakers and own combo enablers, al or just one, either way at least something. Like even the elemental thing is with a consumable and lasts little too. Should had been like with the arrows, always activated and you just change the element. You know, maybe that could had added the stagger thing when paired with the enemy weakness. Also why would a melee oriented combat and tree would not permit melee resonator activation and you need a bow to do that? Not to mention that if melee combat would had been improved, more fleshed out as a combat option, you would have more weapons than just a spear. Let alone a spear that is used like a greataxe... Like what the hell? She is only swinging that, a spear used as a chopping tool, heavy swings too. Hey, spears are for poking at the target not swing at it. Or at least do both, if it's like a bardiche or something.

  • @joshhawickhorst4114
    @joshhawickhorst4114 10 днів тому

    THIS is the kinda in depth videos I’ve been looking for on this games combat system. All of these videos are sorely slept on

    • @ahtano
      @ahtano 9 днів тому

      @@joshhawickhorst4114 appreciate this a lot, thanks 🙏🏻

  • @CashMaciel-w1f
    @CashMaciel-w1f 11 днів тому

    They all look really cool. I'm thinking about getting the game. Thanks.👍

  • @ihatehealthbars
    @ihatehealthbars 11 днів тому

    Nice video. There is one thing i dont like about resonators. This big blue bubbles attached an the machines just look so stupid. I have no idea how i would do a better looking design but i think it looks very goofy and "unrealistic"

  • @shanebluesky7452
    @shanebluesky7452 14 днів тому

    I have never seen such a huge moveset in an action rpg❤❤

  • @WeeBong92
    @WeeBong92 16 днів тому

    Thanks heaps for this man, the google doc is great

  • @ImaNeedHalf
    @ImaNeedHalf 17 днів тому

    Dlcs please???

  • @briangray5067
    @briangray5067 20 днів тому

    Thanks for this. Good content!

  • @ExecutorElassus
    @ExecutorElassus 20 днів тому

    Another excellent video, well done! Don't forget Low Health Regen! If you have it maxed (from weaves or built-in perks) you'll regen back up to the low-health threshold of 201 HP after only 1.5s of not taking damage. So long as you use cleansing potions to clear any damage states (especially important in the low-health state for when you're on fire, for example), you become almost impossible to kill. I wish I were better at all the different combos. The timing and sequences are really fussy on PC :(

  • @tranminhkhoi2684
    @tranminhkhoi2684 24 дні тому

    What is the background you use in the guide? It fits very well with the contents, subtle but great!

  • @IsaacMaduro
    @IsaacMaduro 29 днів тому

    me watching this with a ps4🥲

  • @ramr7051
    @ramr7051 Місяць тому

    Melee sucks in this game

  • @madambutterfly1997
    @madambutterfly1997 Місяць тому

    Since the making of this video Leviathan has been released I would very much like to see a video on that

  • @DoogieNguyen
    @DoogieNguyen Місяць тому

    How did you use the grappling hook twice on an enemy? I thought after one critical strike they get back up?

  • @gamelad2780
    @gamelad2780 Місяць тому

    my favorite unofficial combo is light>heavy>light-heavy (the second two in quick succession in the air causes both attacks to happen on your way down.)

  • @Jacob46683
    @Jacob46683 Місяць тому

    My main weapon is the explosive slingshot one hitting everything 😂😂

  • @Yahya_Eissa
    @Yahya_Eissa Місяць тому

    GGs ❤🎉

  • @Spikklubba
    @Spikklubba Місяць тому

    RIP the shrapnel effect

  • @WiredCurrent
    @WiredCurrent Місяць тому

    I know this is an older video but I was hoping someone could speak to this: I've noticed that while fighting bosses I'll use a level 5 Zan but I don't get the final "burst" of damage that you get after he does his pose. Is this just not something that works on boss fights?

  • @cherryy6380
    @cherryy6380 2 місяці тому

    if guerrilla were to add a parry mechanic, how would you implement it into the existing melee system? and to which button would you bind it? bc even though i'd love to see a parry mechanic, the controller is already pretty full

    • @ahtano
      @ahtano 2 місяці тому

      @@cherryy6380 I think it’d be a cool idea to add a parry but as you mention the controls are already very full and I’m not even sure where they could implement one. I wouldn’t want a parry to over complicate the combat system and detract from what they’ve established. Maybe map it to L1+R1 just like AC Odyssey and then map the valor surges to something else? As far as how it would function I would assume they’d utilize the shieldwing for it, and have it block weaker machine attacks… maybe even have it run on a cooldown system (i.e. after every use takes 5-15 seconds until you can use it again) maybe even when blocking stronger machine attacks the cooldown is longer. They could even implement coils/weaves for us to equip to increase the effectiveness of the parry.

    • @cherryy6380
      @cherryy6380 2 місяці тому

      @@ahtano Ahh good idea to map it to L1+R1, I'd assume they'd remap the valor surges to the standard L3+R3 like in most other games. And blocking stronger attacks resulting in longer cooldowns is also really cool!! As for the parry itself, I was thinking the shieldwing would also be a good idea. I thought a quick L1+R1 press would parry and give a short opening for a killing blow. And holding L1+R1 down would result in Aloy deploying the shieldwing in the same way some brute rebels already do, it'd have limited hp and would go on a cooldown after some damage (like the shield from the rebels). And your idea of the parry cooldown scaling with the attack strength is rly good. I think guerrilla wanted to implement a shield 'mechanic' but chose to introduce the drop shield on the d-pad instead (which is a shame imo because it's kinda clunky to use lol).

  • @loganswalk8621
    @loganswalk8621 2 місяці тому

    Given how much they improved melee combat in this game makes me wonder what they’ll do for a third game personally I’d like them to improve what you can do with overridden machines like giving orders and directing them and maybe riding some of the larger combat units and use their weapons and abilities.

  • @TheSandyNicole
    @TheSandyNicole 2 місяці тому

    So fun!😄

  • @TheSandyNicole
    @TheSandyNicole 2 місяці тому

    This is really cool, I'm definitely gonna follow your advice! Just need to upgrade/master the skills first, as I just defeated Barnabas last night, haha

  • @619Shippo
    @619Shippo 2 місяці тому

    Not sure if it's just me, but Blind Justice does not activate when using magic or a physical attack. I have switch to the Eikon and hit the Feat button to discharge the orbs.

  • @jyy3775
    @jyy3775 3 місяці тому

    Rare game can fight machine with melee combat, I don’t know any one except this one. I like Elden Ring or God of War type of game, which can fight with large size boss. Melee in HFW is definitely unique.

  • @1110jesse
    @1110jesse 3 місяці тому

    Melee in ZD was just sometimes free damage in the form of silent or critical strike... in forbidden west it's the same, plus resonator blasts and a few extra moves. Melee doesn't still do a whole lot of damage and pulling off long combos usually costs you more life than the damage you do, at least on ultra hard. My most used real melee combo is jump off, cos it's the only one that's fast enough to pull off before another machine comes to body slam me. That said, once a player can get skilled enough at the game it starts to look like machines are dodging Aloy, and that player can start applying resonator blasts left right and center, it's a whole another ballgame. Not there yet myself, I'm only trying to unlearn how to dodge like in ZD, cos apparently it doesn't work like that in FW. I always tried to dodge so the enemy doesn't hit me, but it's borderline impossible. Now dodging is all about abusing i-frames, let the enemy hit you but time dodge so well it just nullifies the attack.

  • @darrenmoffitt7248
    @darrenmoffitt7248 3 місяці тому

    Fantastic video!

  • @finnbianga4189
    @finnbianga4189 3 місяці тому

    If only the tutorials in the melee pits weren't so misleading...

  • @zacatkinson3926
    @zacatkinson3926 3 місяці тому

    But why is it Brilliant? sorry Im confused to what it actually does? It cancels the animation and buys you one second of time? is that correct?

    • @DisemboweII
      @DisemboweII 2 місяці тому

      Yup - because it cancels _any animation_ it lets you quickly chain skills that otherwise can't be chained because they're animation locked. It doesn't sound much use until you take into account something like the example at 0:53; you can instantly Rift Slip out of Impulse the instant the projectiles have launched, instead of waiting for the animation to finish, and follow up with a Phoenix Shift dash into the air, Wicked Wheel launcher and Upheaval ground pound. Normally, you'd cast Impulse and Clive is moved backwards while being locked into a kneeling recovery animation, allowing the enemy to land on the ground. Instead, Rift Slip dashes Clive forward and enables a longer, aerial combo.

  • @Anthony-o7z3m
    @Anthony-o7z3m 3 місяці тому

    Is this specter gauntlet on Scorched dlc? If so that's horse shit.

  • @AdamBeaudryMasterProton
    @AdamBeaudryMasterProton 4 місяці тому

    Reminds me of the Gammacor from Warframe

  • @emekabenson4101
    @emekabenson4101 4 місяці тому

    My heavens cloud doesn’t go to multiple enemies?

  • @skins4thewin
    @skins4thewin 4 місяці тому

    I would also consider the Critical Boost Valor Surge. It recharges very fast, makes it much more likely to do Crits & increases the overall damage when you do. Should pair very nicely with the Gauntlet.

  • @skins4thewin
    @skins4thewin 4 місяці тому

    The Mounted Archer buff actually goes up to a 50% increase in Damage if @ Level 4. You should always be increasing your buffs to Level 4 whenever possible for the biggest effect. Combining it with a Level 4 Steath Ranged buff will increase it by another 40% as well, and another 80% on top of that with Low Health Ranged! Therefore you can get up to a 170% buff with your first two shots if you stay in Stealth. Worth noting though that if your initial shot does over 30% of the foes total HP, they will immediately become aggro'd & you'll lose the Stealth buff of your 2nd shot.

  • @skins4thewin
    @skins4thewin 4 місяці тому

    Damage numbers have nothing to do with Tear. Tear damage is never displayed on screen.

  • @skins4thewin
    @skins4thewin 4 місяці тому

    Damage numbers have nothing to do with Tear. Tear damage is never displayed on screen. You seem a bit confused about what the numbers ok screen mean. They never ever dictate Tear damage regardless of what you hit. They always signify impact damage.

  • @skins4thewin
    @skins4thewin 4 місяці тому

    I do wish it had at least 1 Coil slot, perhaps w a very limited Coil selection. Would be nice to throw an Elite Crit Coil on it!

  • @thibautl334
    @thibautl334 4 місяці тому

    why play spiderman when you have grapple strike

  • @krap101
    @krap101 4 місяці тому

    I found melee super frustrating due to the constant interrupts, lack of a block/parry, and lack of upgrade/scaling with the melee weapon. 1v1 it does ok... but 1v1 against a meleeable machine is pretty rare...

  • @davidsds473
    @davidsds473 4 місяці тому

    Try to do all this without a HUD!

  • @saurophaganax_0
    @saurophaganax_0 4 місяці тому

    Aloy looks like Senua in that Thumbnail. Sooo cool

  • @kailinglasgow2334
    @kailinglasgow2334 4 місяці тому

    Yo, u make great videos. What are you doing now?

  • @scottjohnson4912
    @scottjohnson4912 4 місяці тому

    My Eikon build: Shiva (Aerial Blast + Diamond Dust), Garuda (Judgment Bolt + Tsunami), Odin (Gigaflare + Ultimate Demise) while wearing the "double strike" and "precision dodge cooldown" gear.

  • @lurk3680
    @lurk3680 4 місяці тому

    Dlcs please!!

  • @mrbubbies_
    @mrbubbies_ 4 місяці тому

    those transitions are so cool omg, it makes sense that all of the valor surges have the same camera tracking but this editing looks like it's down to the damn keyframe

  • @skins4thewin
    @skins4thewin 4 місяці тому

    Does it do Crit hits?

  • @roberttaweel873
    @roberttaweel873 5 місяців тому

    I shy away from melee in this game, but your videos are making me rethink that. I'm ready to get a warrior bow and give this a go. I'm also impressed by the time you've put into figuring all this out. Thanks, I appreciate it.

  • @skins4thewin
    @skins4thewin 5 місяців тому

    Also, this video only went over the skills & none of what ppl ACTUALLY need to know, like what attacks to use & how to actually fight with it. Thus this is little more than showing off. Builds are easy, play technique is tough. That is what you should have been covering. Like what combos to use, how to chain them, exactly what Melee moves you should be prioritizing in combat, etc. This helps almost noone.

  • @skins4thewin
    @skins4thewin 5 місяців тому

    The video showing the Tremortusk shouldn't be considered the usual outcome, even if you do things right. Just sayin'. Best to keep things to small & mid sized machines for this.

  • @skins4thewin
    @skins4thewin 5 місяців тому

    You legit don't need to do a low health melee playthru to get the benefits of knockdowns, crit strikes & resonator blasts. You can do that anyway even wirhout Low Health Melee. That's what I'd recommend, considering those things are the most effective in a Melee play style even when using Low Health Melee.