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Miles Garcia
Приєднався 3 лис 2013
Gathering Stone Vanilla 1v1 Finals: Hamilkar vs. Sofado
Tournament was single elim bo3s, use it lose it. So we've got slightly different factions, making the picking and counterpicking a big factor. Close games, wp to sof.
ggs
ggs
Переглядів: 119
Відео
Rome 2 Cup of Nations 2024 FINAL: Hamilkar Barca (Kush) vs. Seminaked (Arverni)
Переглядів 564Місяць тому
ggs! Link to the tournament: republicarena.ru/forumdisplay.php?fid=1078 More tournaments coming soon if you're interested!
The Hidden Power of Archers in Rome 2
Переглядів 13 тис.3 місяці тому
In this video, I discuss the gap in meta use between archers and slingers in Rome 2. While slingers get used by almost every faction and in almost every matchup, archers are relegated to a far lesser role. Despite some of the good STATS slingers have, archers actually have a lot of mechanics that make them superior in many situations. I think they should be used more. Hope you find this interes...
How NOT to break the rules in the CoN UB Final
Переглядів 2504 місяці тому
im innocent, probably the most innocent person ever, they tell me that nobody's ever been more innocent, and it's true, it's really a great thing, so innocent!
Rome 2 Cup of Nations 2024 Upper Bracket Semifinal: Sofado (Massilia) vs. Seminaked (Arverni)
Переглядів 2494 місяці тому
ggwp! Great series and very close games.
Rome 2 Cup of Nations 2024 Upper Bracket Round 1: Sofado (Massilia) vs. Soap (Arevaci)
Переглядів 1075 місяців тому
ggswp more CoNtent soon!
Rome 2 CoN 2024 Faction Guide and Power Ranking
Переглядів 3418 місяців тому
Rome 2 CoN 2024 Faction Guide and Power Ranking
Skirmish Theory Commentary (live gameplay)
Переглядів 22111 місяців тому
Skirmish Theory Commentary (live gameplay)
RTW: Rome vs Rome TOP LEVEL ELITE GAMEPLAY
Переглядів 192Рік тому
RTW: Rome vs Rome TOP LEVEL ELITE GAMEPLAY
Khan Cup 2v2 Finals Live Gameplay + Comms w/ Ulda
Переглядів 97Рік тому
Khan Cup 2v2 Finals Live Gameplay Comms w/ Ulda
ELEPHANT KITE (Baktria vs. Rome, AH Tournament Final Liveplay)
Переглядів 206Рік тому
ELEPHANT KITE (Baktria vs. Rome, AH Tournament Final Liveplay)
Rome 2 CoN 2023 FINAL: Hamilkar Barca vs. Asseror (Liveplay + Commentary)
Переглядів 273Рік тому
Rome 2 CoN 2023 FINAL: Hamilkar Barca vs. Asseror (Liveplay Commentary)
RTW 2v2 31k with da boys (live gameplay)
Переглядів 115Рік тому
RTW 2v2 31k with da boys (live gameplay)
Suebi: A New Approach to Rome 2's Most Unique Faction
Переглядів 2,1 тис.Рік тому
Suebi: A New Approach to Rome 2's Most Unique Faction
Rome 2 CoN 2023 Upper Bracket Final: Hamilkar Barca (Massilia) vs. RiceShower (Odrysian Kingdom)
Переглядів 251Рік тому
Rome 2 CoN 2023 Upper Bracket Final: Hamilkar Barca (Massilia) vs. RiceShower (Odrysian Kingdom)
Rome 2 CoN 2023 LB Semifinal: Asseror (Epirus) vs. Seminaked (Nervii)
Переглядів 164Рік тому
Rome 2 CoN 2023 LB Semifinal: Asseror (Epirus) vs. Seminaked (Nervii)
Rome 2 CoN 2023 LB QF: Asseror (Epirus) vs. Skyelement (Rome)
Переглядів 105Рік тому
Rome 2 CoN 2023 LB QF: Asseror (Epirus) vs. Skyelement (Rome)
Rome 2 CoN 2023 LB QF: Tila (Iceni) vs. Seminaked (Nervii)
Переглядів 78Рік тому
Rome 2 CoN 2023 LB QF: Tila (Iceni) vs. Seminaked (Nervii)
What nations anti rome nations, how to beat rome with what nations :)
Excelente batalla broder, como siempre...GG!
gracias o7
This makes historical sense as archers are more deadly for most of human history. Slingers had more options at killing heavy armor with cheap ammo, but takes a lot more time
yeah r2 has by far the deadliest slingers of any of the historical titles as well cuz the AP is so busted on them
Woke up and was watching this video, this whole time I thought it was your webcam on the top left
lmaoooo i wish i was built like that
Slingers are just tecnically the beta version of archers. Cheaper, slower, less range, no special moves, no fire shots. You’re welcome
@@felipe_cover well they have the same range and more AP basically (except the cheap ones)
Lol this game's multy is so bad
my god, turn off your discord while recording.
My main issue with archer is that they are more farther in the build tree but are only usefull against lower tech low armor troop.
in campaign maybe, but im mainly focusing on MP battles where all units are available :)
So slinger are better in slow battles like sieges, but then you realise slingers aren’t good in most sieges because they have a terrible fire arch
@@toxicsaint3545 they’re ok in some situations in siege but yeah this video doesn’t rlly pertain to siege at all But there are loads of situations in land where you’re able to get value with slingers anyway ofc
@ not really they can be good but essentially when your defending and have lost som ground as you always(unless you fight to death over the walls) you won’t have any space to put your slinger where they can both shoot the enemy and won’t hit your units in the back. The ofc some maps have a small hills where you can put them but that’s the exception to the general rule
How did you get your damage data for your graphs? Love it
@@GaryQuinn-i3e all the data is stored in files, which u can access using a software called packfilemamager. But I think this data is even just in the game if u hover over the damage, it splits between AP and normal, so the rest is just math. Glad u enjoyed!
Cavalry is the bane of missile/ranged units. Just count the average of all situations where each type has to fare against cavalry charges. Archers are better protected in most cases. And again, archers can have a chance of pacifying light cavalry as well as missile cavalry overtime.
@@arcomegis9999 if cavalry get into missiles it’s over for them regardless of unit, but archers have better utility at damaging cavalry because of faster shooting speed. Sure there are some archers that can kinda stand up to light cav or javcav but that’s a very minor point as it’s only a few units and they still have no defense against medium or heavier cav
Jav
one of my most favorite games of all time!
Impressive amount of research and analysis there.
thanks!
nice redliner, great gameplay
thanks thats one of by best awesome skillz
why u redline camping tho
Slingers take more manoeuvring to get into a good enough position to do damage
great video thx for all the content 👍
We're still getting backshots 🫠
Archers + Infantry + Cavalry + Navy + Walls + Elephants + Dogs + Gods VS Slingers ...............Slingers Win!!.........Fatality......worst battle mechanics ever
nice vid
Which slingers have 60% missile block chance?
@@philkim8297 Germanic slingers are the only ones. 50% is quite common tho, main ones being eastern slingers and Illyrian slave slingers
Archers arc their fire slingers can’t that’s all I need to know
I whish you have shown army builds of this battle..
I will post the full series at a later point, but it wasn't relevant to the video rlly
Iberian Factions: Vanilla producers have forsaken us! Despite archeology, painting in caves showing how the bow was an important use in warfare in the Tribes of the Iberian Peninsula
yea its a bit ridiculous when a faction has only slingers like seriously u dont know what a bow is
God, these discord notifications in the background are annoying.
ya probably should have closed it
You forgot to mention how Archers completely dominate slingers in siege battles. Archers have much greater arc of fire while slingers are almost completely useless as their line of sight are constantly blocked.
thats true but idc about siege really :D
you are mostly right. the one time slings than fight archers is when they are on the walls shooting at bowmen outside the walls. yes you shouldn't let that happen, but in some cases like the map, or how they have placed their men. slings can kill bowmen really fast. never think slingers cant kill, but it seems like you already know how to stop them. also put can put them outside the walls to shoot at bowmen outside the walls giving them line of sight
I’m so intrigued by these battles going on in the background, I usually just line my guys up with my slingers/ archer in the back and let em have it haha
haha these are just random tournament games i had saved, ive got more on my channel usually witth commentary if you're interested!
I use archers and I use them just great against slingers
I think it's rarely a value trade though. If both are deployed in long lines the archers have to use almost their entire clip to kill slingers of similar quality. Can still be worthwhile depending on the rest of ur army tho
don´t use archers vs slingers . a.) 2 cheap slinger units can criple your elite archer unit (syrians or cretans) (and they will still have ammo left to do AP damage to your high value units) or b.) you waste almost all your ammo trying to kill some 270-380 denari cheap slingers ... neither is good for your archers . and if you have cheap archers their morale is too low and they will break fighting enemy slingers ... archers should be used vs low armour shock infantry or elite targets (preferably shooting into non shield side of the enemy unit if possible) .
Like if you also want this to become a weekly show
Really enjoyed the nice comments😀🫶🏻, ulda was on point, i dont mind loosing, its the abusive language i dont have the stomach for.
Wow a lot of Quick maths, very interesting!
Woah a script
that or 2 hour ramble, your pick! :D
nice work, my man!
Very informative video 😊
thanks, glad to hear it
Yo Alphablue the modder here, I think this is part of what you are trying to say, even if they aren't actually getting the kills archers make enemy units combat ineffective faster than slingers, which isn't technically "cost effectiveness" but helps the rest of your army preform better, a sort of "if used correctly your whole army is more cost effective not just the archers". Also while this is not just about missiles, and more just damage in general, people think about the actual number way too much. With how armor and missile block chance (for ranged units) or melee defense (for melee) works the amount of hits needed to connect to kill/seriously damage (so anything else can finish it) a model is way more important than the exact numbers of damage. I am going to forget the math (did it a long time ago) but most infantry in the game (75% ish) has between 45-55 health so regardless of ap anything with 60-65 armor or less drops a model (or has literally <10hp) in 2-3 successful hits. This is why barbs with their 40-45 damage swords are so cost effective when used correctly. Its the same with missiles as good as Rhodians are anything with 55 hp is taking 3 or more hits to drop a model even with no shield. OK rant over good video.
thanks, yeah, this is something I hadn't thought about much before this video, but the kill over-inflation for slingers is absurd. Knowing the TTK for units is also a big thing, but it's quite hard to calculate and remember for everything so u kinda gotta go off of generalizations as you've said here.
@@miles_garcia Yeah knowing all the stats is not gonna win you games, but understanding sort of loose rules of thumb for like 40+ damage kills models faster on almost any unit, and stuff like ap is not that important until you in the 70+ armor rating (not that it hurts).
@@howitzer551 yeah, for interest, i ran a quick test-- how much dmg will an archer vs slinger do after armor is accounted for: 40 dmg arch outdamage 29 dmg slingers on avg up to ~35 armor 40 dmg arch outdamage 23 dmg slingers up to ~85 armor 35 dmg arch outdamage 29 dmg sling up to ~20 armor 35 dmg arch outdamage 23 dmg sling up to ~60 armor so yeah the elite slingers are obviously cracked cuz 8AP is insane, but everywhere else the archers get a lot of value damage wise, with the other benefits i mentioned in the video for mobility etc and if ur getting good shots where shields aren't in play, 35 armor, for example, isn't actually hard to find on many units.
@@miles_garcia Yeah people forget how much of armor is the shield the 3 most common shields in the game (celtic oval and thureos) all give 30-35 armor which is great till you get shot from the unshielded side and most mid tier units are going down to 30-40 base armor (I believe you are right 35 is the average base armor for grand campaign). Also side note archers are just devastating to heavy (and very/super heavy) cav, the ones too slow to dodge arrow volley consistently, compared to slingers. With the high hp per model even elite slingers take a bit to chip them down where as 90 arrows off the 40 damage bows hitting most of the front 2ish rows of a 60 man/horse unit will drop models or at least savage their hp on the first volley and that is without including something like precision shot on Syrians.
@@howitzer551 ye i didnt even go into the fact that only archers have damage boosting abilities (heavy shot + prec shot) also its just so easy to dodge slinger vollies with cav because they just take so long to shoot that often the cav can just get out of range. I can't count how many times in mid-games archers have just been able to get clutch fast vollies on cav that can just devastate them. It's extremely valuable.
Hey, could you maybe tune your input up in future videos? You are really quiet even with the aoudi ot max level.
It doesn’t seem too bad to me but I can try messing with it a bit
This was the most blatant break of rules I have ever watched. SHAMEFUL DISPLAY! Whoever this Hami is should be DISQUALIFIED from CoN immediately
biggest non-troversy of all time. There isnt anything here that resembles unfair play.
i watched the video. it looks like a build problem. even if they were more than 200 meters apart, i don't think the results would have been that different. but if i had done kush, i would have lost.
That's funny coming from someone who won ardiaei-saba in the finals :D u would find a way to win it
Personally I would have lost before all of these problems could have the time to arise. (doctors hate him, avoid massive headache with this one weird trick LEARN THE TRUTH NOW
Man i love these 2008 round 1 CoN games.
where can I find the con money table ?
republicarena.ru/showthread.php?tid=4876 its posted in most of the match pages for the con, unfortunately nowhere else more centrally. that link will do, though
@@miles_garcia ty :)
@@jonahehlers1673 np!
GGS
ggs bro
Good video
Ty
Chariots are a rare sight indeed. Esp. the ones, which were useful. Cool games
I understood that strong factions are on top, why then the Kush is at the very bottom of the list, they also have strong infantry with shotel(sickle) swords?
cuz they have no javcav, crappy missiles, and their cav sucks impossible to kill enemy missiles and u lose cavfight --> u lose they are very good against some factions, but absolutely hopeless against others
Enter a rule blocking a faction for a player who had it last year.
Yes, this might be a good idea.
not rating odk......reported for misleading title
🤣
siege>land
this rome 1 sir