Another way, and one that avoids splines since I sometimes find them problematic later in design, is to simply add a vertical line from the center point of the lower tube, make it vertical, then make your curve tangent to the construction line on the higher tube and tangent to the vertical line extending above the lower point. There is only one solution for that set of constraints, so the new line will be scaled accordingly (putting its top even with the higher tube) and the sketch will be fully constrained. Another advantage to this is it survives changes in the initial tube heights without changes to the curvature of the joining tube. If either initial tube moves up or down, assuming the lower does remain lower than the original upper, the curvature will not change in any way.
Why a nice comment! Thanks so much. Please dive in to our tutorials. There are so many to choose from now. Please keep commenting as it helps our channel. All the best!
I can figure out how to do a lot of these sorts of things, but I figure I am doing them in a janky way that e.g. makes it harder to go back and make changes later. I love this little series because it shows me the 'right way' to do it.
So glad that you’re benefitting from our tutorials. There is so much to learn with this powerful software. Hope to present better quality tutorials in the future for you.
I just found your channel and have subscribed. You are very clear and clean in your explainations. I look forward to going back through your videos and learning more. Thank you.
Thanks so much for your nice comment and for subscribing. We really appreciate it. Hope you enjoy going through our other videos. Please keep us posted with your progress. All the best!
What I learned most today from your video is how to create planes off features and to utilize that tool in this such occasion. Great Video very informative and I like your pace as well. In the future, I would like to know why fusion does not allow certain things while also giving us a solution ! So I have something to wrap my brain around learning this complex software. Thanks for this!
Thanks so much for commenting how you’ve benefited. There is always a reason for things, it’s just a matter of trying to figure out that reason. With enough effort and help, we often meet our goals. Good job for trying so hard to wrap your brain around it. Thanks for learning from us too… it means a lot to us!
Hello! Thanks for reaching out. Many are upset with the current pricing because they used to subscribe the pricing was a lot less. Is that true in your case?
@@learnitalreadyAbsolutely, for starters I love it that you are making a video based on your followers questions as not a lot of people do this. I am sure others have had or have the same issues. I liked the offset construction line that differed from the X origin. The projection and the spline tools are something I need to use more and this shows why. Just all around a good video. I would love to see you dive into CAM at some point especially on non flat objects like this. I have been looking at some Metal CAM vids you have but would love to see more round type of CAMing. One example would be the TITANS Hammer. There are zero vids on it and it has a lot of curves and its 2 sided. Just a thought. Keep up the great work.
@@rufustoad1 thank you so much for taking the time to explain. It’s really beneficial for us to know how our subscribers are enjoying and benefitting from our tutorials. Without your feedback, we are often left in the dark. I will check out the Titans Hammer as suggested. Thank you! Just wondering, have you been able to look at any of our CAM videos? We would like to make a lot more; all in due time! Here is the playlist link if you’re interested: How Would I Machine That? ua-cam.com/play/PLLm7Yjr9z_z2_3DsBD5A-gRwCzi3-erYB.html
Hi! Thanks for the video. Could you maybe do video about designing custom threads. For example lets say that I have this water bottle or a toy bolt which I lost/broke the cap or nut, and in need of 3d print a new one.
Hi and thank you for your comment and request. Yes, I’d like to make a video on how to make custom threads. I have actually created a custom thread for a lightbulb as shown in the lamp series. All models are available for my UA-cam and Patreon members. As for custom threads in general, they usually require an advanced level of thinking outside the box, research, and modelling skills. I am happy to try and make a tutorial in the future as to how to create one kind of custom thread with the basic principles in how to go about such a task. Stay tuned!
@@learnitalready Thanks for the answer. I'll try to check it out, and I'll be expecting your new video. Have a nice day(or night depending on where you are on our gigant ball)
I haven’t memorized all the features of Fusion. There are a lot of different aspects that I’d still like to learn. However, what I do know has come from many hours of learning and problem solving. I’m happy to share my limited knowledge with ones like you that are willing to learn. Keep up the good work!
Thank you so much! Much appreciated. On our official website, we have several drawings to download for free, but for the actual part files, we are happy to give those to our UA-cam or Patreon members. Please see the links in the description to see how to become a member.
looking for a video that ACTUALLY teaches hwo to design and plan and work thorugh the steps to make a functional andcomplicate compact moving mechanims... ( i have 4cones.. that have to move 4 slighty diffrent but nearly the same distances in a straight line and needs to go form pos 1 to pos2 on a flat surface ( exposed) by a mechanism in the body .. i can send a sketch ) if it was one and a wheel i could do it.. but 4 so colsoe and overlaping paths.. in a compact space .. i wkno it can be done but donw t knwo hwo to get there from my good modellling skills help ? dm
Hello! Please send your sketches to us. We would be happy to consider how to help you. You can find our business email on our channel homepage. Thanks!
Another way, and one that avoids splines since I sometimes find them problematic later in design, is to simply add a vertical line from the center point of the lower tube, make it vertical, then make your curve tangent to the construction line on the higher tube and tangent to the vertical line extending above the lower point. There is only one solution for that set of constraints, so the new line will be scaled accordingly (putting its top even with the higher tube) and the sketch will be fully constrained.
Another advantage to this is it survives changes in the initial tube heights without changes to the curvature of the joining tube. If either initial tube moves up or down, assuming the lower does remain lower than the original upper, the curvature will not change in any way.
Excellent solution! Simple yet effective. Thanks for sharing.
Yes, that would be both more elegant and more robust.
I would model the whole tube with one sweep.
I find your teaching style and pace to be perfect. Just stumbled into your channel and now plan to devour every episode this next week. 🙏
Why a nice comment! Thanks so much. Please dive in to our tutorials. There are so many to choose from now. Please keep commenting as it helps our channel. All the best!
I can figure out how to do a lot of these sorts of things, but I figure I am doing them in a janky way that e.g. makes it harder to go back and make changes later. I love this little series because it shows me the 'right way' to do it.
So glad that you’re benefitting from our tutorials. There is so much to learn with this powerful software. Hope to present better quality tutorials in the future for you.
I’m new to cad (but have had an interest for the past 20years) and you have taught me so much in the last 2 months!
Very nice to hear that you have learned so much from us. Thanks for your support.
Very helpful. Never used axis centers before. You guys deserve way more subs!
Thanks for such an encouraging comment! Please considering sharing our channel to get our name out there.
I just found your channel and have subscribed. You are very clear and clean in your explainations. I look forward to going back through your videos and learning more. Thank you.
Thanks so much for your nice comment and for subscribing. We really appreciate it. Hope you enjoy going through our other videos. Please keep us posted with your progress. All the best!
What I learned most today from your video is how to create planes off features and to utilize that tool in this such occasion. Great Video very informative and I like your pace as well. In the future, I would like to know why fusion does not allow certain things while also giving us a solution ! So I have something to wrap my brain around learning this complex software. Thanks for this!
Thanks so much for commenting how you’ve benefited. There is always a reason for things, it’s just a matter of trying to figure out that reason. With enough effort and help, we often meet our goals. Good job for trying so hard to wrap your brain around it. Thanks for learning from us too… it means a lot to us!
Great tutorial, thanks 👍
Glad it was helpful!
my mind. Where is it now. It's been blown away. Amazing!
Glad you liked this one!
very good tutorial, its a good trick to use spline command ...
Thank you! Glad you benefitted from it!
another amazing video from you guys
Thanks so much for your support. Lots more on the way :)
Yes! Learn Fusion so they can put all their useful features behind higher and higher subscription tiers!
Hello! Thanks for reaching out. Many are upset with the current pricing because they used to subscribe the pricing was a lot less. Is that true in your case?
Great tutorial. Big benefit for me
Thanks so much for commenting. Glad you benefited. May we ask, what did you benefit from the most?
@@learnitalreadyAbsolutely, for starters I love it that you are making a video based on your followers questions as not a lot of people do this. I am sure others have had or have the same issues. I liked the offset construction line that differed from the X origin. The projection and the spline tools are something I need to use more and this shows why. Just all around a good video. I would love to see you dive into CAM at some point especially on non flat objects like this. I have been looking at some Metal CAM vids you have but would love to see more round type of CAMing. One example would be the TITANS Hammer. There are zero vids on it and it has a lot of curves and its 2 sided. Just a thought. Keep up the great work.
@@rufustoad1 thank you so much for taking the time to explain. It’s really beneficial for us to know how our subscribers are enjoying and benefitting from our tutorials. Without your feedback, we are often left in the dark.
I will check out the Titans Hammer as suggested. Thank you!
Just wondering, have you been able to look at any of our CAM videos? We would like to make a lot more; all in due time! Here is the playlist link if you’re interested: How Would I Machine That?
ua-cam.com/play/PLLm7Yjr9z_z2_3DsBD5A-gRwCzi3-erYB.html
Blend curve is a good option for this task.
Great suggestion, thank you!
Hi! Thanks for the video. Could you maybe do video about designing custom threads. For example lets say that I have this water bottle or a toy bolt which I lost/broke the cap or nut, and in need of 3d print a new one.
Hi and thank you for your comment and request.
Yes, I’d like to make a video on how to make custom threads. I have actually created a custom thread for a lightbulb as shown in the lamp series. All models are available for my UA-cam and Patreon members.
As for custom threads in general, they usually require an advanced level of thinking outside the box, research, and modelling skills. I am happy to try and make a tutorial in the future as to how to create one kind of custom thread with the basic principles in how to go about such a task. Stay tuned!
@@learnitalready Thanks for the answer. I'll try to check it out, and I'll be expecting your new video. Have a nice day(or night depending on where you are on our gigant ball)
how did you memorized all the features of fusion 360? im amazed how easy it is for you to recognize how to do it properly.
I haven’t memorized all the features of Fusion. There are a lot of different aspects that I’d still like to learn. However, what I do know has come from many hours of learning and problem solving. I’m happy to share my limited knowledge with ones like you that are willing to learn. Keep up the good work!
Good morning, excellent tutorial. but could you share the entire design. thank you
Thank you so much! Much appreciated.
On our official website, we have several drawings to download for free, but for the actual part files, we are happy to give those to our UA-cam or Patreon members. Please see the links in the description to see how to become a member.
🙏 👍👍😎👍👍
looking for a video that ACTUALLY teaches hwo to design and plan and work thorugh the steps to make a functional andcomplicate compact moving mechanims... ( i have 4cones.. that have to move 4 slighty diffrent but nearly the same distances in a straight line and needs to go form pos 1 to pos2 on a flat surface ( exposed) by a mechanism in the body .. i can send a sketch ) if it was one and a wheel i could do it.. but 4 so colsoe and overlaping paths.. in a compact space .. i wkno it can be done but donw t knwo hwo to get there from my good modellling skills
help ? dm
Hello! Please send your sketches to us. We would be happy to consider how to help you. You can find our business email on our channel homepage. Thanks!