if you enjoy the immersion aspect of helmet overlays, but find them intrusive, the mod has a MCM where you can tweak the opacity of both the cracks and the normal overlay
FNV fanboys be like "oh man FO4 SUCKED!..." *spends hours modding it similar to Fallout 4* lol, both equally pathetic. stand back betas, the FO3 gigachads are coming through (unmodded for maximum pain😎)
This video was perfect for me. I haven't played New Vegas or 3, but knowing that i can backport features from 4 into NV is making me consider a playthrough!
You can port 3 into Fallout New Vegas with Tale of Two Wastelands mod (TTW). So then you can get all these new NV mods, and play both Fallout 3 and New Vegas with them with one character!
@@coldbumby New Vegas don't really need many mods tbh. I'm a bit of an old school player, but the clunky gameplay kinda ads to the game in New Vegas. I also find the weapons and gore to be alot more satisfying in New Vegas. It was the same in Fallout 3, it never gets old blowing something up in that game engine. I do really enjoy Fallout 4 as well, but I need to have several mods for it to actually become enjoyable whereas in New Vegas I can easily play vanilla. My only real criticism to New Vegas is the rather empty world. At times, you can walk for 10 mins without seeing anything or any enemy, which is kinda boring. As far as I know, New Vegas doesn't have random encounters which is a shame. Maybe there is a mod for that.
@@Skumtomten1 I tend to feel the same way about New Vegas, but I've only ever played 4 with bug fixes and Extended Dialogue Interface. What mods do you recommend for 4?
The only mods I didn’t know about yet were RAD and Future Fallout Chems mods, and they look pretty rad so I’ll probably grab those. I also completely forgot that the VATS exit key tweak exists and I’ll definitely be using that now, so thanks
finally i watched some videos, where people didn't understand how to mix the fallout 4 style in fallout new vegas without doing something that totally miss the point of the video or heavily mod the game so it doesn't look like fallout new vegas, what i like about games is doing things to improve the game experience without taking the vanilla aspect of it. sorry for the mistakes in the grammar, english is not my main language.
i like that the power armor mod mentioned doesn't make you have obnoxiously large to the point of every weapon in the game looking small in your power armored hands or massive in your non power armored hands
2:20 Am I alone in being a fan of more limited weapon modding in favour of more overhaul weapons? Been able to infinitely customise and convert weapons, to the point of switching ammo types is just unnecessary and not a replacement for the fun of finding new weapons. I want go back to the simple system of a weapon being a weapon with a few possible mods and that's it. Having the high amount of customisation of 4 along with the weapon variety of NV is probably too hard to balance and would just add unneeded complexity, I would always choose more weapons.
JAM's Bullet Time feature replicates a slowed-down VATS... _almost._ While you can't simply click on your slowed-down target as you can in VATS, JAM's bullet time slows time _and_ highlights your enemy's targetable zones (torso, limbs, head) just like VATS does.
I love how chill and matter of fact you are throughout the video, only to make no attempt to hide your utter disdain for WD and RTS lmfaooo. Good shit dude
Might grab some of these mods to help ease my way into New Vegas. I may have started with Fallout 4, but I really wanted to get into New Vegas. The gameplay of NV just felt atrocious imo. The writing is top tier, but physically playing the game makes Sonic 06 look fun in comparison. Okay im being a little dramatic but some of these mods look pretty cool.
Hard disagree on RTS. It's not great, but not near as bad as you laid it out, so long as you're not trying to use it as a replication Fo4's silly minecraft mode, which it clearly inspired. Bess is actually great as a pack brahmin and even has a portable tent with all the storage and crafting stations inside. The fact you have to make it to Mojave outpost to receive her also keeps it lore-friendly and at a good progression rate to deter overpowering the early game. I usually gravitate to the Highwayman and eventual Vertibird player home mods for traveling, but having Bess and her tent make foot travel both fun and convenient in the loot/sell gameplay loop. Plus, you can disable the hardcore mode and still build with out all the material requirements. Literally copy and paste any static object from the worldspace with resizing and rotating features.
Ehhh I wouldn't entirely agree with you about FO4's radiation system being better. Having persistent stat debuffs in a game like NV where your stats actually mattered (unlike in 4) is good. I always felt like FO4's system of simply reducing max health can be circumvented by just...healing more. -Combining both of them would be the best option, personally.- Edit: I spoke far too soon! The mod you mentioned does literally what I said. Nevermind.
i have actually used alot of these for awhile. i also use oHUD so i can make use of the adjustable hud. and also mtui i think it is, where it mmakes the dialogue and text areas of menus more fitting. widder where it needs to be, resized overall. just much nicer.
I notice no delay, either when using vanilla hotkeys or the Quick Select menu mod. It could be stuttering; I would put up a framerate counter and check if it drops while switching weapons.
I can't get the smooth iron sights mod working for the life of me. From the mod page, it seems most people have the same issue but there's no solution to be found.
Excellent video as always, have you considered adding a "Thanks" button to your UA-cam channel? I would love to support you on Patreon, but payment through UA-cam is a lot more convenient for me. Hope to see more great videos from you in the future, take care!!
Thank you for reminding me that this option exists! I was not eligible for it the last time I checked. There's more content coming down the pipe, don't worry!
I love how the thumbnail says "upgrading fallout new vegas" and then proceeds to show us literally the ugliest version of the 10mm pistol that's ever existed in a fallout game
Dozens of weapon configurations in fallout 4 isn't really true. Yeah, you could probably mod 12 different 10mm pistols into "distinct" guns. But there are really just two upgrade paths for most guns. Otherwise most mods are just direct upgrades.
Fallout4 have much better gunplay i dont understand how can someone say NV is better in gunplay, u should learn something about quality of animations/models/sounds
Your audio wasn't bad, you were just in Power Armor
I have never seen a lore friendly mod vid until today
IMMERSIVE AF
if you enjoy the immersion aspect of helmet overlays, but find them intrusive, the mod has a MCM where you can tweak the opacity of both the cracks and the normal overlay
Yes. Someone gets it. FNV good story, F4 great gameplay, together best fallout
F4 gameplay is decent, not good. For 2014 it was still very disappointing to me, the only really good implementation was the Power armor.
FNV fanboys be like "oh man FO4 SUCKED!..." *spends hours modding it similar to Fallout 4* lol, both equally pathetic.
stand back betas, the FO3 gigachads are coming through (unmodded for maximum pain😎)
@@CopeAndSeeththis made me cringe quite a bit. Good job!
@@gerpil1530 thanks dad, I try
@@CopeAndSeeth very proud of you!
"...makes you feel like Robocop." I like the sound of that.
0:29 For the people that want Radiant Quests, there's a New Vegas mod called Radiant Infinium. I heard it's pretty dang good.
who wants radiant quests though? theres so many other fantastic quest mods out there and radiant quests are just WoW daily's
Haha damn i forgot fo4 had a dialog wheel. Ty mods…
5:40 basically what I feel, except for the ridiculous looks of the armor, but that aside the animations are GODLIKE
This video was perfect for me. I haven't played New Vegas or 3, but knowing that i can backport features from 4 into NV is making me consider a playthrough!
You can port 3 into Fallout New Vegas with Tale of Two Wastelands mod (TTW). So then you can get all these new NV mods, and play both Fallout 3 and New Vegas with them with one character!
You should play it, even vanilla it’s amazing
@@coldbumby New Vegas don't really need many mods tbh. I'm a bit of an old school player, but the clunky gameplay kinda ads to the game in New Vegas. I also find the weapons and gore to be alot more satisfying in New Vegas. It was the same in Fallout 3, it never gets old blowing something up in that game engine. I do really enjoy Fallout 4 as well, but I need to have several mods for it to actually become enjoyable whereas in New Vegas I can easily play vanilla.
My only real criticism to New Vegas is the rather empty world. At times, you can walk for 10 mins without seeing anything or any enemy, which is kinda boring. As far as I know, New Vegas doesn't have random encounters which is a shame. Maybe there is a mod for that.
@@Skumtomten1 I tend to feel the same way about New Vegas, but I've only ever played 4 with bug fixes and Extended Dialogue Interface. What mods do you recommend for 4?
Honorable mentions:
All 3 seasons of Hitman's animations
Animated ingestibles
True Scopes
SIGMA Melee animations
b42 inspect animations
b42 pickup animations
Project reality footsteps
All Weapon Sounds Overhaul
Desert Natural Weathers
B42 Optics*
Don’t get the attention for true scopes still.
mfw no b42 inject
The only mods I didn’t know about yet were RAD and Future Fallout Chems mods, and they look pretty rad so I’ll probably grab those. I also completely forgot that the VATS exit key tweak exists and I’ll definitely be using that now, so thanks
finally i watched some videos, where people didn't understand how to mix the fallout 4 style in fallout new vegas without doing something that totally miss the point of the video or heavily mod the game so it doesn't look like fallout new vegas, what i like about games is doing things to improve the game experience without taking the vanilla aspect of it. sorry for the mistakes in the grammar, english is not my main language.
Don’t apologize
Man i freaking love your channel, quick and straight to the point always, its great!
i like that the power armor mod mentioned doesn't make you have obnoxiously large to the point of every weapon in the game looking small in your power armored hands or massive in your non power armored hands
13:18 I have been wondering why my character seemed to develop a ghost voice that screamed mid playthrough, it’s good to know it was likely this mod
2:20 Am I alone in being a fan of more limited weapon modding in favour of more overhaul weapons? Been able to infinitely customise and convert weapons, to the point of switching ammo types is just unnecessary and not a replacement for the fun of finding new weapons. I want go back to the simple system of a weapon being a weapon with a few possible mods and that's it. Having the high amount of customisation of 4 along with the weapon variety of NV is probably too hard to balance and would just add unneeded complexity, I would always choose more weapons.
JAM's Bullet Time feature replicates a slowed-down VATS... _almost._ While you can't simply click on your slowed-down target as you can in VATS, JAM's bullet time slows time _and_ highlights your enemy's targetable zones (torso, limbs, head) just like VATS does.
I use it to lineup headshots with rifles and it works great
Fallout 4’s weapon modding is more quantity over quality, everyone’s always gonna use the best attachment
sadly yes, even if it allows for multiple playstyles in theory.
eh, not really, considering you can convert one weapon type to another, i dont see any reason why i shouldnt make a hunting smg
I love how chill and matter of fact you are throughout the video, only to make no attempt to hide your utter disdain for WD and RTS lmfaooo.
Good shit dude
Might grab some of these mods to help ease my way into New Vegas.
I may have started with Fallout 4, but I really wanted to get into New Vegas. The gameplay of NV just felt atrocious imo. The writing is top tier, but physically playing the game makes Sonic 06 look fun in comparison.
Okay im being a little dramatic but some of these mods look pretty cool.
New Vegas is not THAT unplayable, come on...
Knvse animations, all of the b42 mods, JAM, recoil, some of the tweaks in Stewie's tweaks makes the game feel surprisingly modern.
it is very boring in comparison yes
@@TheCapitalWanderer boring compared to fallout 4? Man you must be out of your mind haha
Lmao love that outro. Just downloaded fallout new vegas again for the first time in years.
Dame I had no idea about the reload as a kid
I actually like the sound of your mic
Your super funny man I love your commentary. Great video I’m going to apply all these when I get my steam deck
Hard disagree on RTS. It's not great, but not near as bad as you laid it out, so long as you're not trying to use it as a replication Fo4's silly minecraft mode, which it clearly inspired.
Bess is actually great as a pack brahmin and even has a portable tent with all the storage and crafting stations inside. The fact you have to make it to Mojave outpost to receive her also keeps it lore-friendly and at a good progression rate to deter overpowering the early game. I usually gravitate to the Highwayman and eventual Vertibird player home mods for traveling, but having Bess and her tent make foot travel both fun and convenient in the loot/sell gameplay loop.
Plus, you can disable the hardcore mode and still build with out all the material requirements. Literally copy and paste any static object from the worldspace with resizing and rotating features.
im glad you came back to nv to do this.
Bro this was a well put togther vid , made it feel like it was a 30 min video my guy ❤❤
Man, Just Mods are life changer. After using them, I just couldn't go back to vanilla
The best feature they introduce to fallout 4 is quickloot. Thats it.
exactly, all the rest was donkey doodoo
13:08 That explains the screaming I heard yesterday using this mod 😅
I always enjoy the tooddleoo at the end
B42 True Leaning for that contextual lean from 4.
ok i had a major issue with this vid. mod is not short for "module" in this context its short for "modification" as it modifies your game
Ehhh I wouldn't entirely agree with you about FO4's radiation system being better. Having persistent stat debuffs in a game like NV where your stats actually mattered (unlike in 4) is good. I always felt like FO4's system of simply reducing max health can be circumvented by just...healing more.
-Combining both of them would be the best option, personally.-
Edit: I spoke far too soon! The mod you mentioned does literally what I said. Nevermind.
I’m saving this for my next FNV play session
i start a NV playthrough at least once a month. need a lot more modpacks. ive done em all lmao
"weapon hweel"
RTS was actually the reason why F04 has settlements. Have some respect
i have actually used alot of these for awhile. i also use oHUD so i can make use of the adjustable hud. and also mtui i think it is, where it mmakes the dialogue and text areas of menus more fitting. widder where it needs to be, resized overall. just much nicer.
⚠REPLACE YOUR V.A.T.S HOTKEY AS YOUR BULLET TIME HOTKEY FOR JAM! JAM'S BULLET TIME IS BASICALLY FO4 V.A.T.S! ⚠
I don't know if I missed it on the video but what's the sprint mod you use?
I would use Enhanced Movement nowadays. JAM Sprinting is probably what I showcased though.
man did not even mention the mod that pretty much "inspired" the entire power armor system in fallout 4
?
@@jackconway6571 A shitty ass mod that adds something like fusion cores to the power armors, fucking sucks, TOTNW does it the right way.
Is there any mod to remove the delay between weapon switching? makes the combat extremely jank
I notice no delay, either when using vanilla hotkeys or the Quick Select menu mod. It could be stuttering; I would put up a framerate counter and check if it drops while switching weapons.
@@PancuroniumB No i mean, there's a delay of aprox 1s after the weapon swap animations end where you can't swap back to other weapons or even fire
Did u happen to stumbled upon problems like the sound of jumping while running with jam mods disappear?
I thought settlement mechanics in FO4 was inspired by New Vegas mods
I actually like the regural power armors in fnv and fo3
Also, less patches for other mods that i need to be aware of.
I have that issue when i quickthrow a grenade and a voice in my head shouts.. Watch out!
Here we go again :D
The lighting map in FO3 and NV is raw, unadulterated ass. Fixing that would be a priority for me were I to do a replay.
New Vegas Reloaded helps a lot with that, just by adding dynamic shadows it makes the game look so much better
New Vegas Reloaded does some work in that direction.
I can't get the smooth iron sights mod working for the life of me.
From the mod page, it seems most people have the same issue but there's no solution to be found.
It's actually included in Stewie's tweaks. Install Stewie's tweaks and from the main menu go to settings>tweaks and search for manual reload.
Excellent video as always, have you considered adding a "Thanks" button to your UA-cam channel? I would love to support you on Patreon, but payment through UA-cam is a lot more convenient for me. Hope to see more great videos from you in the future, take care!!
Thank you for reminding me that this option exists! I was not eligible for it the last time I checked. There's more content coming down the pipe, don't worry!
No problem, thanks again!@@PancuroniumB
All these mods are great 😊
I would rather like my new vegas features brought into fallout 4 to make fallout 4 an actual game worth playing instead of the other way around
Nice, thanks
9:54 Nuuuuuu they just used in almost all their following games xD
I love how the thumbnail says "upgrading fallout new vegas" and then proceeds to show us literally the ugliest version of the 10mm pistol that's ever existed in a fallout game
would this work with viva new vegas
Dozens of weapon configurations in fallout 4 isn't really true. Yeah, you could probably mod 12 different 10mm pistols into "distinct" guns. But there are really just two upgrade paths for most guns. Otherwise most mods are just direct upgrades.
there's a reason people are trying to put New Vegas into 4's engine, and nobody is trying to put 4 into New Vegas' engine
Dude made a video to throw shade at the mods he hates instead of going directly to the mods he likes and recommends.
Toodaloo :3
real time settler is fun for doing stupid shit once you get the hang of it
Nah the legendary system of Fallout 4 is something I wish never existed
And yet no one has fixed the moment of new Vegas
3d movement and diagonal movement with the titans of the new west patch is the way to go
I like this vid but i dont like the building from f4. The building mechanic can go back to the fallout and NOT to me.
Fallout4 have much better gunplay i dont understand how can someone say NV is better in gunplay, u should learn something about quality of animations/models/sounds
playing fallout new vegas in 2023 almost makes me wish for a nuclear winter.
Let me vuild a ncr base and i m e oky😂
Did you use a.i to voice this video?
Nope.
It doesn’t sound ai at all.
nah, that his unfiltered man voice
Oh noooooo these stupid legendaries!!! I hated this part of F4 from day one.
.... Fallout 4 has standards?
So it's a downgrade.
U have a great channel. I have a steam guide called: How to mod (enjoy) fallout new vegas. C u 🤠👍
Omg I can play New Vegas now 🥹 Thank you!!!