The Lone Wolf of Loot Street: A Scavenger's Tale | DEADSIDE S6E02
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- Опубліковано 21 лип 2024
- Diving in to Deadside 🤘
We continue our journey and try to get some more gear. We also claim some land🫡
RULES:
RULE 01 - We can only use what we pick up / craft or spawn in with.
RULE 02 - We cannot buy or sell anything from or to the safe zone vendors.
RULE 03 - If we need a vendor we can only use the open world vendor, buy or sell.
RULE 04 - If we die / respawn, we cannot go back and loot our body to get our gear back.
RULE 05 - We can not use safe zone workbenches, we have to make our own.
RULE 06 - We can only build one storage crate in the open world.
RULE 07 - We can use safe zone storage.
RULE 08 - We can only build a 1 by 1 base.
RULE 09 - No fast travel.
RULE 10 - We can only have ONE sleeping bag.
DEADSIDE blends together the feeling of an Extraction Shooter while taking place in an Open Persistent World with PVP / PVE, and Survival elements. Store your loot in a safe zone, or build a base in the vast world. You can store more loot in a base, and can't get offline raided. If other players kill you, you may drop a raid token which allows them to raid you for an hour. Mixed with tactical gunplay, challenging missions, newly-added boats, DEADSIDE offers an open world experience with fast and clear progression.
#deadside #survival #gameplay
00:00 - Intro
01:09 - Just running around
07:31 - Cargo drop 1
08:09 - Cargo drop 2
08:37 - Claiming land
10:06 - Helicopter crash
13:45 - Epic mission
26:25 - Epic mission done
28:12 - Outro - Ігри
New to a server, backpack of any sort that holds at least a gun or two is always the first priority, followed by armor.
N4 shotgun is super good at clearing that building indoor Epic, I could do with just the N4 alone in maybe 10mins ?
Since you miss so much, I would say the NK417 DMR is better suited for you, much larger margin for errors.
Thanks 🤘🫡 yeah, i should prob use a shotgun, but don't really like them, in any game 🤷♂️ lol, i do miss a bunch of my shots, so i am looking for a vsd or nk, prefer the vsd since the ammo is easier to come by and the stats are not that different 🙃
Good video, and if your neighbour complains just shut "NO No no!" and run away :D
As mentioned in a previous comment, I've seen some odd behave with the AI similar to what you've shown in the video. No rushing and coming down a floor to shot you in the back.
On easy and medium they still seem to rush most of the time.
Also have you played Ghost Recon: Wildlands?
lol, yeah i would prob do that 😂
yeah it is kinda hard to put our finger on it, but it "feels" like something changed with the AI, glad im not the only one noticing 👍
Oh yes, i love Wildlands such a great game and it still holds up pretty good. Not the biggest fan of Breakpoint tho, game plays good, but i could never really get into the story of that one.
Nice. Thanks.
thank you for watching 🫡
Very impressive! But why you are not using boat inventory? It is not included in your strict game regulation and conduct! As for AI - it looks that got a little bit more iniciative.
Thanks 🫡 boats despawn and stuff dont they? i guess i could for a temporary storage if i need to transport something 🤷♂️ but trying to stick to only the one crate and the safe zone storage 🤘
@@f3nn3x Since the last update the despawn timer on boats seems much longer. More time to complete missions and get back to your transport now.
@@Teleport73 You never know, he could spend more than 30mins on a job lol.
AFAIK, boat timer is 30mins with no players within 100m radius.
You could reset the timer by going close to it (100m)
Worked for me and is tried and true as my base is offshore just within 100m, my boat never despawn whenever I am in base doing errands.
@@armschoolc32 Boat despawn/reset is 400 meters(500 meters if a player in boat approches from water) - because player render is 400 meters and player in a boat is 500 meters. And yes, it is still 30 minutes.