Great video! You included a lot of useful tips in a short vid. I especially like your advice on not rolling if you already have an idea come to you; and how you run dungeons room by room vs setting up beforehand as a DM would normally do. It looks like you had fun creating that map 😊
Really a very interesting video! You make it all sound so easy, but you've definitely got some skills! I love the idea of doing more solo roleplaying (so far I've mostly stuck to 'solo-by-design' products) and using it as an opportunity to world build. Again, great video - I'll be watching it again - and I hope you produce more going into greater depth on the various aspects you mention.
Great ideas, particularly the taking your time advice. One can get unintentionally stuck by forcing things into a creative corner. Also, I picked up a book a few months back that is great for world creating, especially as a cartographer character. "Procedures to Discover the Path Ahead" it's a gamified world creation tool. Might be up your alley.
The fun thing about soloing is that you can tease out great conflicts simply by dialoguing with NPCS or inserting a mental image of something that you think is cool. For example I saw a UA-cam thumbnail for music video of a bunch of characters in what looked like a chamber of Moria. Tall crumbling stone work that reaches up into darkness. Sounds are strangely muted just from the age of the place and the size of it. What works in the darkness? Why is it working in the darkness? Instant pot with dark, fascinating conflict.
these are great techniques and I like seeing how you did the map and icons. I also agree that you shouldn't let your oracle just keep you chained up because if you have a good idea in the moment use it. Normally when I write I have 2-4 outlines I go through before writing but have been thinking of using Call of Cthulu with the GME 2nd Threads to keep track of a story and see if I can use an outline like that because I want to run a long game for myself but my own issue is it's hard for me to juggle multiple stories in my head so I tend to play short adventures.
I actually find that making a persistent world over various playthroughs lends itself to the feeling of a longer adventure for me, without having to do as much juggling!
Great video! For terrain generation I use 2d6 for elevation change - 6 7 8 is no change. And for theme of the terrain I use the Mythic 2e elements table.
Really great technique! A couple of questions. 1. Do you leave your dead characters in the world for other characters to come across? Either to get their gear or as a warning about looming danger. 2. Do you have any tips for changing the balance between a solo session with a single character and running it as an adventure for multiple characters?
Heya, nowadays I run my games with multiple characters in OD&D using Chaos Reigns. I do leave signs of their death behind, and I generally do not worry about balance - running is always an option, and especially in OD&D, evasion favours smaller parties running away from larger parties!
I just watched your Chaos Reigns video. Really excited to try that out next time I solo. I got tired of running multiple characters so I tried out Scarlett Heroes, but now I miss having different classes in combat. @@Chaoclypse
Great video! You included a lot of useful tips in a short vid. I especially like your advice on not rolling if you already have an idea come to you; and how you run dungeons room by room vs setting up beforehand as a DM would normally do.
It looks like you had fun creating that map 😊
Really a very interesting video! You make it all sound so easy, but you've definitely got some skills! I love the idea of doing more solo roleplaying (so far I've mostly stuck to 'solo-by-design' products) and using it as an opportunity to world build.
Again, great video - I'll be watching it again - and I hope you produce more going into greater depth on the various aspects you mention.
Thank you for the kind words! I love your videos and would love to see you expand into more solo RP :)
Great ideas, particularly the taking your time advice. One can get unintentionally stuck by forcing things into a creative corner.
Also, I picked up a book a few months back that is great for world creating, especially as a cartographer character.
"Procedures to Discover the Path Ahead" it's a gamified world creation tool. Might be up your alley.
I have it, it’s great!
The fun thing about soloing is that you can tease out great conflicts simply by dialoguing with NPCS or inserting a mental image of something that you think is cool. For example I saw a UA-cam thumbnail for music video of a bunch of characters in what looked like a chamber of Moria. Tall crumbling stone work that reaches up into darkness. Sounds are strangely muted just from the age of the place and the size of it. What works in the darkness? Why is it working in the darkness? Instant pot with dark, fascinating conflict.
Nice video! Some cool ideas here. Pre production of a world or dungeon gives it that built in history for when you play it later!
For sure! The question is really how much to "pre-produce", and I'm still figuring that part out :D
these are great techniques and I like seeing how you did the map and icons. I also agree that you shouldn't let your oracle just keep you chained up because if you have a good idea in the moment use it. Normally when I write I have 2-4 outlines I go through before writing but have been thinking of using Call of Cthulu with the GME 2nd Threads to keep track of a story and see if I can use an outline like that because I want to run a long game for myself but my own issue is it's hard for me to juggle multiple stories in my head so I tend to play short adventures.
I actually find that making a persistent world over various playthroughs lends itself to the feeling of a longer adventure for me, without having to do as much juggling!
This is great stuff man. Subscribed too! I love your map and the ideas you are generating here.
Thank you! I got the initial impetus to use solo RPG as worldbuilding from your video, it's great :D
Love this, thanks man!
Thanks for watching!
Great content and some fantastic ideas. What software are you using for your map creation?
Thank you! I'm just using Clip Studio Paint, a drawing program :)
Thanks for sharing!!
Thank you for watching! :D
Great video! For terrain generation I use 2d6 for elevation change - 6 7 8 is no change. And for theme of the terrain I use the Mythic 2e elements table.
Oh, that's awesome! I just got Mythic 2e in the mail, I'll try this out :D
Really great technique! A couple of questions. 1. Do you leave your dead characters in the world for other characters to come across? Either to get their gear or as a warning about looming danger. 2. Do you have any tips for changing the balance between a solo session with a single character and running it as an adventure for multiple characters?
Heya, nowadays I run my games with multiple characters in OD&D using Chaos Reigns. I do leave signs of their death behind, and I generally do not worry about balance - running is always an option, and especially in OD&D, evasion favours smaller parties running away from larger parties!
I just watched your Chaos Reigns video. Really excited to try that out next time I solo. I got tired of running multiple characters so I tried out Scarlett Heroes, but now I miss having different classes in combat. @@Chaoclypse
Draw Connections is key - awesome stuff
For sure! Thank you :D
Your content is always helpful, interesting and original.
Thank you so much for the kind words!
Thank you! What did you use to draw the map?
I used Perilous Shores for the base map and Clip Studio Paint to draw the features!
@@Chaoclypse oh cool, thanks