Pathfinder Remastered Review
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- Опубліковано 26 сер 2024
- Unveil the magic of the Pathfinder 2nd Edition Remastered Core books with our comprehensive review! Join us as we explore the updated core rulebooks, diving into the enhancements, improvements, and new features introduced in this remastered edition. Whether you're a seasoned Pathfinder player or new to the game, this review will provide valuable insights into the latest iteration of this beloved tabletop RPG system. Discover what's changed, what's stayed the same, and whether this book is for you!
#ttrpg #pathfinder
▶GM Core: paizo.com/prod...
▶Player Core: paizo.com/prod...
Paizo provided us with a complimentary copy for review purposes, our thoughts and opinions are our own.
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Small note: the parchment pages you used were from 1st edition and not 2nd. Also, classes absent in Player Core will return in Player Core 2.
Good catch! Grabbed the wrong file when I went to insert. Also good to know about the absent classes. Guess that does take away some from the one book for players appeal if you're playing any of those classes
@@Roll4Initiativeto be fair this was already the case as the classes were split between the core rulebook and advanced players guide before the remaster.
@@legotrekkerIt seems to me that they split them a bit differently, as I think the Champion, for example, was moved to Player Core 2.
@@slaapliedjelooking at the classes listed for Player Core 2, it looks like the more complex classes (Alchemists) and those impacted heavily by the removal of alignment (Champion).
@@weylins not just alignment but things like sorcerer and barbarian were moved because they have subclasses tied to dragons so they were moved to give them more time to figure out the dragons. They mentioned all these reasons during paizocon last year
There will be a Player Core 2 that adds in Sorcerer, Champion, Alchemist, etc
And other things that are tied to dragons because Dragons needed to be changed as well.
Correct. Anything that had a Draconic component to the class had to wait for the new Dragons in Monster Core before they could be released.
Yeah a bit disapointed that the reviewer didn't do her research beforehand :/
Doesn't shine a very bright light on the review work.
@@Elchocoxx based on all the other things she and her husband do, it seems like 5e is definitely more their thing. So I appreciate the break out, but yeah, for someone who doesn't know, this doesn't do a great job at highlighting both the benefits and challenges of PF2e
As an old 1/2/3/4e veteran looking at Pathfinder I really love the no ability scores; it fits better as the modifier was what you really cared about anyway, and really hones in on the "pick a concept and make it" approach
Player Core 2 (July) will bring alchemist, barbarian, champion, investigator, monk, oracle, sorcerer, and swashbuckler clases.
Ancestry wise it will have catfolk, gnoll, hobgoblin, kobold, lizardfolk, ratfolk, and tengu, alongside three versatile heritages (dhampir and duskwalker)
And forty archetypes
Thanks for the info!
Yay!
> Ancestry wise it will have catfolk, gnoll, hobgoblin, kobold, lizardfolk, ratfolk, and tengu, alongside three versatile heritages (dhampir and duskwalker)
I used to follow the Warcraft franchise (it's main product not being a TTRPG but an RPG nevertheless) and I've seen this trend there too. A trend towards playable race bloat.
In this case, dhampir is a nice addition but lizardfolk? gnoll? hobgoblin? catfolk? RATFOLK?!
Leaving aside the question of who would even want to roleplay such creatures, having a kitchen sink of too many playable races/ancestries means that the lore of each race is fleshed out with far less care and effort. The lore tends to become more cookie cutter. Less "genuine" and unsatisfying.
Sure, there are players who don't care about the lore at all, being purely interested in only the gaming aspect of it. But in general, lore is important RPGs in any format. It adds depth to the experience.
@@tiffles3890 I feel like you're missing the history of pathfinder, and its races. Ratfolk in particular are a core race in Starfinder, while gnolls, hobgoblins and kobolds are pretty integral and fleshed out parts of Golarian. Hobgoblins in particular have their own nation state in the inner sea region while gnolls have rich histories with southern nations like the Padishah Empire of Kelesh and many places in Northern Garund and kobolds many times live alongside the other races, tending to sewer systems or otherwise putting their expertise with tunnels to good use. Kobolds are also treated as a core race for Pathfinder organized play.
The lore for Catfolk is a bit more limited. They have been around since 1st edition. For second they were reintroduced in the Advanced Players Guide and their ethnicities/diaspora were fleshed out in the Lost Omens: Ancestry Guide. They also have their own lore entry in the Extinction Curse adventure path.
Know less about Lizardfolk. Like Catfolk their primary civilization is in Southern Gurund outside of the main focus of Pathfinder of the Inner Sea region. Still they're present in both Avistan and Northern Gurund in decent numbers.
You also forgot to mention Tengu. Being from Tian Xia, the secondary focus of pathfinder I also don't know too much about their lore, but they are present in the Inner Sea Region as well and are a part of most ship crews in the shackles.
Lastly I want to address you question of how would even want to role play those races. The answer is many people. Pathfinder is a role playing game, and many people enjoy diversity when it comes to their fantasy races. That, and while WoW might being RPG role play isn't its primary focus. Now I can't say I know much about the rest of the franchise, but aren't most RTS games of some sort? Still I wouldn't compare Warcraft, and its races to Pathfinder. Most races in Pathfinder are more integral to its primary setting of Golarian than what I would guess most newer additions to Warcraft's races. Most of them have been around for a long time time to relative to Pathfinder and its primary setting's development.
@@Jo-Heike The Warcraft franchise hasn't been an RTS franchise since more than 2 decades now.
> hat, and while WoW might being RPG role play isn't its primary focus
It's a massively multiplayer online ROLEPLAYING game.
Even if you don't consider dedicated RP servers where player behaviour is restricted by RP protocols, even if you play without strictly roleplaying your character, good background lore still adds flavour and vibe to the gaming experience.
Hearing about being to be able to make characters of mixed ancestry in the remaster truly may just fully sell me on getting into Pathfinder. As someone who loves writing characters and is the son of a mixed couple it is really cool to see this implemented. It will be so much fun to come up with characters based on this. I’ve been holding out for a while now and I think I have to pick these up now.
It is so amazing
First time watcher of your videos: Solid job! Keep up the great work! :)
Awesome, thank you!
Nice review, I appreciate that it's very much for the players!
Glad it was helpful!
fun note the new remastered will be fully compatible with the new star finder
I am so damn excited for SF2e
The PDFs of the books have "bookmark". So, literally, you can click and go to the section you want. But, it doesn't have links IN the PDF itself. That would be great.
Been loving the system so far. Such a breath of fresh air.
Stopping by to support a non dnd TTRPG ^^
I loved this review and I think it really got to the heart of the remaster project.
I also just want to say that I'm a recent subscriber who discovered your channel through some of your older PF2E book reviews and I've been really impressed so far and wanted for hank you for highlighting cantripa medias journals because I picked up a couple and have been loving them for my sit-down game (got myself a GM notebook and my sister a player one!).
I'm disappointed to see the views your channel gets on average but please know there are definitely those of us with notifications on watching your videos as you put them out! The channel is super well produced and your insights are great. You seem like great folks to play RPGs with and your presentation is super calming to me in evenings.
Thanks! It means so much to hear from our viewers and we're happy to have such a great community here online
Thank you for covering the sidebar BTW, it’s a great feature. I had to add sticky marks to my 5ed PHB so I can track down spells easier, having that built into the book really helps!
Mixing two Heritages together and selecting traits from each. I remember doing that in 2011 with my little crappy Labyrinths & Liches game on my little crappy google docs website 🤣
It is interesting to see more games do that now.
According to both Eric Mona and Jason Buhlman the remaster was only conceptualized after the OGL announcement as it put a direct threat to Pathfinder and Starfinder. A lot of the changes were homebrew from various devs games such as spirit damage and sanctification.
Ah, I heard wrong and I'm impressed with the turnaround on this then. I do know a number of rules, like Versatile heritage were already in other books and I'm happy to see those now in the core.
Great review!! I have to say this is the best review of PF2 Remastered that I have seen. So great work. I already have the old PF2 Books -- and yeah -- will probably stick with them. You know a nice product would be more of a low cost "changes book" -- for those of us that already invested in the old PF2E books, or if the PDFs are not too pricey -- may just get the PDFs.
I agree. I'm a little surprised that Paizo doesn't have at least a changes pdf or some guide available. I've looked while putting together this review and if they do, I just haven't been able to find it.
There is a pocket edition for ½ the price of the hardcover, and the PDF is pretty cheap. There is also Archives of Nethys (AoN) that is updated really well with every rule for free.
@@ianstewart-vital Yes -- great point about the pocket editions. I'm glad they do this. Still would love a changes doc, But a huge plus for Paizo for doing the pocket editions.
Yes, I have the remastered books and like them very much. The layout is a great improvement. The alignment changes are my least favorite new aspect, but as you say, traditional alignment often was little used before and the new system is presented as optional. Do we even need it? Looking forward to the new monster book!
thanks for the deep review! Just a small note - it would be good if you left some of the onscreen elements (like the covers, pages, character sheet, etc.) up for quite a bit longer, as you talk, to have time to actually absorb them. Cheers!
Noted!
I havenn't tried Pathfinder yet but the curiosity spikes from time to time 🙂 Interesting to see videos about and now I know in which end to start if I decide to pick it up. Thank you for the video.
I got through character creation with one of my friends who has not played PF2 either and as soon as we were done he said 'Oh my God! I LOVE this so much!" and with Howl of the Wild(or whatever it's called) adding Centaurs I think he'll love it EVEN more!
@@JacksonOwexSounds promising!
Still prefer Pathfinder 1.
@@VikingMaleWhat about pf1e is it that you prefer?
I love pf1e myself, but I am more into pf2e due to the balance.
Parchment backgrounds (and the like) makes pages look great at a glance, but they are not the best for readability. Good to see many publishers moving away from it
I do like the idea of the parchment on books that deal more with lore. And could see keeping that on some of the asides in future books to set apart history/lore/atmosphere from pure rules. But not at the sacrifice of readability.
For the character sheet I made a template for my own based on the Beginners Guide Character Sheet for One-shots and new players :)
Player Core 2 in July add Champion, Alchemist and others! Overall nice video.
Apparently(and it makes a LOT of sense) anything that deals with dragons was slated for that so Paizo could work on what the new dragons are going to be. It sucks for some things but it also makes a LOT of sense.
@@JacksonOwex Ruining the lore of an IP doesnt really make much "sense" but sure lol. Anyway my whole area ignores all of it and we use Alignments because in a world where angels and demons EXIST so too does good and evil, dumb af what they've done not ALL of it but quite a bit.
Not just 2 a monster core comes out next month
I just recently realized I have a 1st edition pathfinder beginner box I got from a humble bundle that I haven't opened. Try 1st or laugh about being forgetful and buy 2nd?
Skip to Remaster. No sense getting used to obsolete rules. That can only add to confusion.... "was that feat/rule/ancestry feature/etc PF1 or PF2 or PF Remaster?"
Just so you know PF1 and PF2 are different systems (More different then even 5e DnD is to 3.X for example), so if you do try out PF1 don't think that anything about it is indicative of PF2.
I played 1e extensively and 2e a bit, and 2e is so much better. Like, they actually listened to feedback to make a better product.
thank you for the review!
Its an interesting approach, and if I was playing Pathfinder... I think PF2R would be for me...
But...
I went all in on Cypher System, and I find the atmosphere of running a game far more enjoyable then any D&D-derivative...and yes, the irony of saying that, when the 3 core designers have worked on atleast 4 different editions of D&D over the years...I am well aware! LOL
Nothing wrong with preferring that style of system.
Thank you, this felt like a cool and comprehensive review!
Oh and also I just wanted to say: I completely agree that the decision to make the book's visual formatting much more simple is a huge upgrade from the older core rulebooks. It's weird to me to look at my digital copy of the old CRB or my pocket version of the APB because they quite frankly look like products from the mid 2000s to me? The plain text on white + the particular font they're using in the new core 4 feel super modern and polished and classy to me.
Thanks for the video. I'm coming from the 1980s classic Rolemaster 2nd Edition. I love the level of detail in that game. I tried D&D once and didn't like it. I'm looking for a system that has plenty of adventure books. I'm seriously considering Pathfinder 2e. Does 2e have a lot of adventure books? If I get the remastered books, are they backwards compatible with previous adventure modules? If there are adventure modules that belong to the first edition, can they be used with the second edition? Probably not.
Any advice? Here is welcome. If anyone has played and enjoyed Rolemaster, I'd be very curious about your opinion of Pathfinder.
I am getting pf for savage worlds. I love that system. So much cleaner than dnd
Waiting for the small versions of the book. Also waiting for the Second Player book with the rest of the classes.
After talking to a lot of 5e people, it seams they will be sticking with 5e and not including 5.5e for as long as possible. They don't trust the playtesting from WotC. They expect eratta for something OP or other rules concerning running the game. I haven't done pathfinder except for the Starter set so I have a lot to catch up on.
Did Paizo ever come up with a quick guide to changes for the Starter set concerning the revision rules?
Am I correct, that these remastered books are complete replacements for the 2nd edition books and I should replace the old books and take them to a used book store?
If you have the old 2Ed books. I'd recommend using then -- 2Ed Remastered was mainly done to get rid of the OGL D&D references -- they didn't change much with this remastered version. I have the original PF 2Ed books -- and I might get the new Players Handbook and leave it at that.
A lot of the changes to the remaster was already in the Beginners Guide Starter set :)
and the game is still compatible with the old version.
As with all things pathfinder you don't really fully need the books, unless you want them, especially now that Archive of Nethys has fully updated for the remaster (With the old stil available)
Oh and to answer your question: It is only the 4 core books that are being 'replaced'
Rules Core
GM Guide
Beastiary 1 (Which will still be full usable)
Advanced Players Guide
These books are being replaced with
Player Core 1 (Released)
Player Core 2 (Coming August this year)
GM Core (Released)
Monster Core (Releases today I think? )
@@natanoj16 Yes, good point about the Archive of Nethys site, although, I always prefer physical books. Since I already have the all the PF2 rulebooks -- I'm just going to do a minimal investment on the PF2 Core rulebooks. You're right you don't really need to get the new PF2 core rulebooks (if you have the original PF2 rulebooks), which is nice.
One of the many phenomenal thing about PF2e Remastered is its name: Remastered conveys a lot of meaning
Agree!
I see that you missed that Player Core 2 will be coming with the Rest of the classes.
That can happen easily :P
It will release with the last 8 classes missing in the beginning of August :)
Also all Mechanics and content for Pathfinder is findable for free on the Archive of Nethys which were just updated for remaster :)
Hah ^^ I just start a demo to PF2e today and I didn't know that there's a remaster out! I still have the "old" PF2e Books around and good that I don't really need the remastered ones (though, I know me, I will get them eventually anyways). I think that's good if they remastered it correctly and declutter it because I didn't like the layout of the original PF2e Core Book.
Since, at least for non-demo groups, I use digital tools, like Pathbuilder 2e I don't have to wait for releases and that. I don't want to use paper anymore and switch to fully digital for my players so there's more room for other stuff on the table. Especially on small tables. A smartphone is always smaller than big sheets :3
Stay crunchy
15:55 I'm gonna have to try that, it's going to be VERY interesting I think!
First time viewer here, just want to say this is a great summary.
This was a really cool review of a game system that had won my heart, pretty much since its debut (c. 2010~2009?) ...Truly:: Thank you!
There are a couple of aspects about the game's new Player's Core that personally disconcert me:
▫️(?!?)doing away with ability scores(?!?)
At this moment, it's unclear to me how it would be (more?) efficacious to construct a character with only modifiers versus base scores that determine said such...
Also, it just dawned on me that one of the subtle reasons why base ability/attribute scores were endemic to D&D (and the like...and shortly then to other ttrpgs) was that it would provide everyone at the table an immediate 'snapshot' of the NPC's encountered, particularly in non-combat scenes...
》》 E.g. Let's say I encounter a gigolo (who's also a part-time thug) with a 'charisma' score of 13, in the alleyway leading to my favorite tavern:.. Do I accept his solicitations? Maybe I do... And maybe a short while later (after a few pints of ale in both of us), I then discover that he's clever (Int 13) and quite witty (Wis 14), and so I consider hiring him as a henchman, in the hopes of cultivating him into a retainer...
▫️doing away with (the schema of) Alignment
I myself have always found it easier -- and(?more importantly?) appealing -- than most to grok/process things like Moral Philosophy and Ethics (the bones, sinews, and muscles of a given Moral Philosophy) rendered as abstractions... And that's aside from the fact that I grew up on BECMI and AD&D (Gen-X'r and Proud!😅)
The only exception within my take, could be with revising/eliminating Lawful Neutral, or as it's come to be rightly called 'Lawful Stupid'😅
That said, I won't outright dismiss the reconfiguring... I'll give it a go.🙂
The way you do in character creation is still exactly the same except you just gain +1 modifier pr. boost. There is no difference :)
Now you will just get the information of 'Charisma of +1' instead of 'charisma of 13' It is simply a removal of the 'middle man' in the attributes :)
- You can still fully use the allignements for your NPCs. A Devil is still Absurdly evil and will follow laws and regulation. A Demon will still be a rampaging monster of Violence and chaos. :)
Also... Isn't it 'Lawful Good' That is know as 'Lawful Stupid' though the old paladin tropes? (From when Paladins could only be Lawful Good.
Thanks for the vid!
I wonder if we’ll eventually get a new Pathfinder Adventure Card Game series with 2.0
Alignment was incredibly useful for stories involving inter-planar warfare, explained the Blood War, and the entire Sigil and outer planes setup hinged upon it. I am sad to see it go.
People have rightly pointed out that the schools of magic were a mess, but I really wish they'd replaced them with something _better_ rather than scrapped them entirely with a "What literal school did you go to? These are the spells that were taught there." which just seems like an arbitrary way to keep the _word_ school in there rather than evoking a deep and complex system of magic that would could master with years of study which was the entire _concept_ of the wizard.
It was indeed a great storytelling device on a cosmic level, but really served little to no purpose as a description of individuals (other than some fun meme templates). Its easy enough to describe planes as aligned with the cosmic forces of good, evil, law, and chaos without that same language cluttering up the character sheet or infiltrating the mechanics at odd angles. Theres a reason I've just written "neutral" on every character I've played for the last 5 years. And I say this as someone whose favorite setting is planescape.
A bit overenthusiastic about Leshies, but you still earned a sub!😊
Can't explain it, just have an affinity for those plant-people. Maybe it's my wish to have more houseplants despite my lack of a green-thumb. Welcome to the channel!
I think they did a good job from what I have seen. I probably won’t get it because Pathfinder isn’t really my style. Though I do love their goblins…
What games are your style then? :) I love hearing of new systems (Have played 30+ different systems myself over the years :P )
Is the remaster player core a good purchase for a new player ?
I think so. It's what new books will be using for rules and it is backwards compatible with existing 2nd edition books. Pathfinder also has a remastered beginner box (we're going to be reviewing it soon) and depending on how new of a player that might be an even better fit
Edicts and Anenthemas sound like they may be too precise and rigid, subject to rules lawyering by Gamey players.
People often forget, it is the limits(rules) that help us create awesome characters, not the ability to do anything.
Edicts and anathemas are only important for religious people, if you don't follow any god, you won't have edicts or anathemas, so you don't have to worry about them (except in some rare cases, like if you're a Superstitious Barbarian).
Alignment is a hold out from AD&D. The previous editions and basic used a three alignmemt system that made a whole lot more sense, imho.
Wonderful video
Nice! a video about D&D4e Essentials!!
I mean, PF2e Remaster.
The best way to "re-master" PF2E is to throw it in the bin and play og Pathfinder.
There's nothing wrong with liking Pathfinder 1e, but man, as a person who has played both, 2e is just infinitely better than 1e in every single way. It's so good that I can no longer even go back to play 1e.
Need to see the Beastery.
We'll review once it's out
* Fewer spells
👏👏👏👏
Really great shot on review. I stumbled on your channel. Enjoyed the video and your point of view. Women are always welcome in the rpg space!🎉
0:28 Well, you're still about two weeks ahead of AoN! At current speed AoN will have all four of the Remaster Core books finally in their system by NEXT June(2025)!
They have just done the Big Update now with the released books.
It was a Huge project as they had to redesign a lot of the website.
The final 2 books will be much faster to add (Monster Core which releases today and Player Core 2 which releases in August)
Most would say the hybrid classes are obsolete . However though they were cool playing them in owlcats games crpgs . The OGL Controversy sucks on ttrpgs however ; perhaps it was a necessity to Encourage other companies to be less like clones. I love paizo’s lore and the new concepts are great! Without alignment and ability scores , probably I suppose not needing the old concepts .
IMO, the best way to update Pathfinder was called Dungeons and Dragons 4e. And in all fairness, the best way to update Dungeons and Dragons 4e is called 13th Age. But to each their own. If you're having fun playing, you're doing it right.
What?
Pathfinder was a reaction to DnD4e.
Pathfinder was released AFTER DnD4e was released.
Well, I'm not sure if you knew this, but Pathfinder 2e is actually inspired quite a bit by D&D 4e. P2e is pretty much 4e, except just improved. I've never played D&D 4e, but I've heard some people say Pathfinder 2e has actually more in common with D&D 4e than Pathfinder 1e.
@@eamk887 i have played 4e and like it.
I can say that pf2e is no way at all '4e but improved' it is fully its own game with inspiration from small parts of 4e :)
Edicts and enaphamas aka i5s just ethics , context the word ethics means the indeviduals rules on what u will or wont do so yea its ethics
Too much of the change to Remastered is just stupid name changes due to OGL fear and now what came in the original core book is split into two books. A waste of money to change to in my opinion.
Wouldn't it be nice to think that your copy of Pathfinder was stolen by some light fingered homeless guy. They then sat down and read it and it changed their life. Now under the bridge every evening there are a bunch of homeless people playing Pathfinder.
Well, that's what I'm going to tell myself happened 😊
I think that the Edicts and Anathema suck. I much prefer Alignment.
Gotcha
Then luckily you can keep using it :) It is a minor part of the game that has literally no mechanical impact.
Actually it does have a little impact if you want to use good, evil, lawful and Chaotic damage types. But even with alignments you can still just use the new Holy/Unholy traits and Spirit damage.
You dont release pocket versions of book editions that have day 1 errata without updating first. Paizo, you disappoint me.
Just play pf1e. More content, more granularity, more creative gameplay
13:39 You're a BAD(yeah, that's right I said it and I don't feel bad about it!) GM if you are keeping the GM "secret" from your players! There's NOTHING in there that needs to be hidden from them! In fact I have always encouraged my players, the ones who didn't also run games themselves(though now ALL of my players have now run at least one campaign), to pick up and read the GM books(if the game has them). This will only make them better players!
I'm all for players learning how to run games. Didn't mean to keep GM rules "secret" from players. Now I do think modules (maybe even some monster stats) are things players shouldn't read unless they enjoy spoilers. But it is nice that the way the book is organized players can access certain info quickly without needing to weed through the rest of the GM book.
Really disappointed that this wasn't an update to existing books instead of forcing people to have to buy the books all over again. It was the final nail in the coffin for me with Paizo.
They needed to get rid of all the OGL D&D references so they could sell something that didn't have the OGL. So they did need to do it. That being said, I think that's all they should have done -- really don't know why they made all these small changes. Yes, they should have made the new books more seamless and not seem like you need to get them.
You do know that ALL of the mechanics and content is available for free if you don't want to buy the books right?
Literally no-one are forced to buy anything to play.