I know they're stream rips but I'd love it if these had a bit more editing. (Like quickly showing the situation being discussed being used live). I sadly cant really tune in to Debs streams so these vids are very useful
@@lolagaci "Like quickly showing the situation being discussed". OP wants the video to have all the extra bits cut out. The stuttering, fumbling, mistakes and other tiny bits that take alot of time in the long run in order to get a, lets say, 5min video instead of 20min. Tldr: edit out the extras only keep the important info.
Bruhhh thank you so much for this. This is the exact video I need I’m so stuck when they’re blocking every shot in the corner and also low countering my assault
depends on matchup/health/etc, like vs axl i'd take corner over wallsplat every time unless it kills, of course. if the wallsplat wont kill but one more strike/throw will let me kill w/ the wallsplat, another time you might prefer to save the meter and force an extra mixup and kill with that Sol doesn't struggle as hard after a wallbreak as someone like i-no so he's more free to just break the wall and use the meter to get right back in. Basically, always - no - but much of the time, yes you want the wall break. if it's someone you struggle to get in on you may want to just keep the corner
It depends on a lot of things, like how much life has your enemy, how much You really need to take the extra damage, how the wall is and how much bar your opponents have. ussualy I rather prefer to use the tension for Tyrant rave, since the damage of breaking the wall with it, having only 1 or 2 hits scaling the damage makes it very worth it at the long run, however I prefer to break the wall when they have more than 50% tension since I don't like to play the yrc game (although doing nothing like the vídeo says is pretty useful in this situation) or when I have a Big lead. But at the end, the choice is yours and it depends on You wheter you prefer the damage or the oki in the situation
Knowing when to go for wall splat and wall breaks is very character and situation dependent. I know ram players like to avoid the wall splat and go for more corner pressure since that's where there character really excels. On the other hand if you have a character that does well at mid screen going for the wall splat and break is very useful for getting more meter. Universally tho if the extra damage from the wall break leads to a win go for it
Some tips against nago:grab if he uses fukyo point-blank, fd his normals, he can also use his command grab after beyblade. If you avoid his command grab in the corner, nago can prc and either 2H or air grab. Be patient and you will win my man
For me when I think an opponent is gonna super jump, I also superjump and air throw them. Another thing I've seen is catching their prejump frames with a low since you're forced to stand during prejump
Blessed Edit: The strength of just sitting there and doing nothing is even built into Sol's moveset with fake gunflame, you do nothing and see what they do/catch them trying to do something. God this character rules.
Aang: "There's positive jin when you're attacking, and negative jin when you're defending"
Boomie: "AAAnd Neutral jin! Where you do nothing!"
🙏🏾
I know they're stream rips but I'd love it if these had a bit more editing. (Like quickly showing the situation being discussed being used live). I sadly cant really tune in to Debs streams so these vids are very useful
She literally shows it on training mode
@@lolagaci s/he said live, some people learn differently or want more context. Relax.
@@caseyrhom6331 please tell me what else she could have done other than showing everything (inputs included) on the training mode.
@@lolagaci no lol
@@lolagaci "Like quickly showing the situation being discussed".
OP wants the video to have all the extra bits cut out. The stuttering, fumbling, mistakes and other tiny bits that take alot of time in the long run in order to get a, lets say, 5min video instead of 20min.
Tldr: edit out the extras only keep the important info.
I love standing there menacingly and watching my opponents flail in the corner
This is why the strongest block string in Smash (at least in Melee) is "Jump in ► Backdash".
Incoherent comment referring to smash, ewww
@@chekerz123456789 It's not "Incoherent" just because you don't understand it.
today i will strike AND throw
I remember watching this on stream, super useful
This is a super informative video, I've been missing some stuff on my offense in f9/10 as Nagoriyuki
Heck yes! Exactly what I was looking for. Thanks for posting!
Bruhhh thank you so much for this. This is the exact video I need I’m so stuck when they’re blocking every shot in the corner and also low countering my assault
Should I go for RC off throw into wallsplat, or is that not a good idea? Looking to know if wallsplat is something I should always be aiming for.
Ideally yes as you can gain back the meter used for thr RC
depends on matchup/health/etc, like vs axl i'd take corner over wallsplat every time unless it kills, of course. if the wallsplat wont kill but one more strike/throw will let me kill w/ the wallsplat, another time you might prefer to save the meter and force an extra mixup and kill with that
Sol doesn't struggle as hard after a wallbreak as someone like i-no so he's more free to just break the wall and use the meter to get right back in. Basically, always - no - but much of the time, yes you want the wall break. if it's someone you struggle to get in on you may want to just keep the corner
Personally, if i feel my neutral is better, i go for wall break, if not i just go for strike throw
It depends on a lot of things, like how much life has your enemy, how much You really need to take the extra damage, how the wall is and how much bar your opponents have. ussualy I rather prefer to use the tension for Tyrant rave, since the damage of breaking the wall with it, having only 1 or 2 hits scaling the damage makes it very worth it at the long run, however I prefer to break the wall when they have more than 50% tension since I don't like to play the yrc game (although doing nothing like the vídeo says is pretty useful in this situation) or when I have a Big lead.
But at the end, the choice is yours and it depends on You wheter you prefer the damage or the oki in the situation
Knowing when to go for wall splat and wall breaks is very character and situation dependent. I know ram players like to avoid the wall splat and go for more corner pressure since that's where there character really excels. On the other hand if you have a character that does well at mid screen going for the wall splat and break is very useful for getting more meter. Universally tho if the extra damage from the wall break leads to a win go for it
Thank you Deb
I'm trying my best to beat my friend he's a Nago main and I'm struggling dont really understand how to beat Nago but I'll get there.
Some tips against nago:grab if he uses fukyo point-blank, fd his normals, he can also use his command grab after beyblade. If you avoid his command grab in the corner, nago can prc and either 2H or air grab. Be patient and you will win my man
@@argonianguy6226 I take all these information I'm sol main and my boyfriends really good so thanks for the tips ☺.
@@anjinichand9249 also, 5k is extremely useful against nago, if you react to his fukyo, you can punish it with 5k
Anyone know the music half way through?
Ok this video was exactly what i was looking for now i can play Sin in peace
if am on the other side, what can i do when people start pressure buy spacing like that?
Does this apply to other fighting games or just strive specific?
Do you guys have any idea about dealing with Superjumps? I'm having a lot of trouble on them, specially against zato
For me when I think an opponent is gonna super jump, I also superjump and air throw them. Another thing I've seen is catching their prejump frames with a low since you're forced to stand during prejump
I thank you and your milkies
Is this guide useful to older gg? I play johnny acr
Blessed
Edit: The strength of just sitting there and doing nothing is even built into Sol's moveset with fake gunflame, you do nothing and see what they do/catch them trying to do something.
God this character rules.
Broken you mean
@@123nicanor cope
@@123nicanor cope
@@123nicanor cope
@@arbyw.1889 Dont have to, all of you dp on wake up and it makes me happy.
cool video!
Just run up grab lol
No way? A vtuber that plays guilty gear?
@@1000Tomatoes She won evo 2019 in XRD
@@causeifeltlikeit8092 WHA
@@1000Tomatoes wait was her name in tournament different?
@@1000Tomatoes OH THEN I KNOW HER
moo