Thank you! I vaguely knew what I wanted to do - somehow promote a setting deep in a Fusion clip to the edit page - but this helped me put it all together :)
Every time I come to your videos trying to learn 1 specific thing, I learn more than that :D Once again, Thank you so much and I would like to congrat you for the teaching skill you have. So simple and easy :D
I just want to say thanks for highlighting the power bins feature. I'd been using a "template" project which I was just copy-pasting then renaming in order to have my project independent bins and media. Power bins solves the issue of adding new global media and it not being in the old projects haha!
I haven't even finished yet, but the way you explain the tutorial and to see you give free resources on the website earned my subscription. I subscribe to your channel.
Great tutorial! It teaches more than lots of other tutorials on the web. Please do more on the creation of custom/user controls, or just create a course on more complicated Fusion composing. Thanks,
@@VFXstudy I don't know if it's the scope of your tutorials, but it's just an idea. Maybe a video on how you organize your files (assets for a particular project, assets used on many, final exported videos, etc). Are you using one folder dedicated for everything going into a particular project, and keep the common files used elsewhere too in another folder (like music, sounds fx, etc)? Or do you copy the assets you need from it to the project folder to keep everything in one place? I'm so used to software where you have just to save the project file in the main folder of the project, then you create other folders related to music/images/etc in it. In my case, it's day and night for the files organization between my Fusion 9 projects and the Davinci Resolves ones lol. For Davinci Resolve, it's a mess now. I know files organizations can be very personnal, but maybe there's better/good habits to pick up with database based software like Resolve to stay more organized. This tutorial helped me a lot, before that I just copied my assets/fusion fx between projects.
Tolles Tutorial. Vielen Dank für dieses verständliche Beispiel. Bin gerade dabei, einige Dinge im Fusion-Tab zu erstellen (YT-Einblendungen, Titel-Animationen usw.) und hatte mich schon gefragt, wie man diese Fusion-Comps flexibel gestalten kann. Dein Tutorial beantwortet meine Frage zu 100%. Vielen Dank.
Great job. I’m needing to create a video montage intro for a sports team and the duplicate tool has me intrigued. Looking forward to future topics. Considering taking your 5 hour course. May save me some time in the long run.
AMAZING tutorial! Thank you very much! I have a simple question, when you pulled your UA-cam like+subscribe reminder, does it comes with the sound effect? Because I noticed in the end of this video two bell rings and I was wondering if you added those later in the edit page. Thank very much again for all your work here on UA-cam :)
Good observation! No, It does not come with the sound effect from the Fusion effect. But you can put the Fusion effect together with the sound effect into one dedicated timeline and then put that timeline into the bin. Or compound clip works as well.
Good tutorial. But you can also automate the position of the musical note based on how long the text is, then maybe just have a control for offset if you change your mind about how big the gap should be.
I made a control to the user page on accident. This created a single page with one control. I then edited the effect again an moved the control to a new tab but the user tab still exists with no data in it now. (it didn't exist at all before) And this causes there to be too many tabs and I need to scroll to see them all. How can I remove tabs with no content and also how can I change the order of the tabs
I'm not entirely sure. I don't think you can change that in the macro editor after the fact. You would probably need to copy the node into a text editor and check there where you have references to the controls page and remove it there from the lua table. I don't think you'll be able to reorder the default tabs. For your own custom tabs it might depend on the order they are listed in the code? Not sure either, since I haven't tried that, but maybe reordering in the code does something 🤔
Hey, I have done something similar in my compositing course, though the passes come from Blender cycles not corona. Still concept should be the same...
How do I expose a FileControl option? Right clicking the Filename for the loader doesn't bring up the ability to set an expression but one of the options when adding a control to a template is a Text "FileControl." What other way do I have to set the filename of the loader in the template?
This is amazing, great work!! Is there a way to make them responsive to the resolution and frame rate? For example, working on a 1080p timeline vs. a 4K timeline? Cheers!
By default Fusion is resolution independent. So all transforms etc. work relative to the frame size. Masks should adopt to the fame size they are attached to. However, creator nodes like the background node have a dimension. It can still be set to autoresolution and should adopt the resolution of the project / edit timeline. Beyond that there might be scripting options to access the resolution.
3:12 I thought it was a bug that I couldn't get a loader node to bring in my movie files but then I checked the manual which says that in Resolve it is only for importing EXR files. Good to see it also works for PNGs, but I tried tiffs and that failed.
Very good. Thank you. I was just looking for your name, but couldn't see it. Just to say thanks "Mr". Maybe you could intro yourself on your videos and say "Hello, I'm ?? and in today's video..."
@@VFXstudy I was wondering what your name was. Saying it did not help. Perhaps a lower third near the beginning of videos? Brilliant presentation of material, by the way. As a one-time teacher I admire good teacher-craft.
Well, that's not a Fusion issue but a Resolve thing where Resolve for some reason doesn't find media that it expects to find on the disk. If you imported a project or renamed / moved media on disk try relinking the media. If the media is playable in the media bin but not from the timeline also check if you have issues with any optimized media you might have created or with cache files - e.g., cache files Resolve typically creates from Fusion comps assuming the caching is enabled. For example cache disk full can be a reason. Disable/enable one setting at a time until you figure out which media cannot be found...
Have to check how much is possible. You can save templates for added effects like text effects etc. But not sure it's possible to have a Fusion effect in the templates that can be dropped onto a clip and work after MediaIn
Thanks. I have been looking for ways to save custom effects on the Edit Page. For example, scale, rotation, etc. I know that doing this in the Colour or Fusion tab is possible. But there seems to be no way to do this in the Edit Page.
@@Kwamedave if it's only about transform and scale you could do it purely in the edit. Make a short sample clip, scale and transform with the edit tools and later do copy and paste attributes to any other clips.
Thanks, I wonder how can I create a category tree in the template. like what it comes with Davinci resolve. as you can see it on the link. ua-cam.com/video/zUkSzYYJDRM/v-deo.html
@@VFXstudy I am sorry because I could not explain. it is in the inspector and if you see the link ua-cam.com/video/zUkSzYYJDRM/v-deo.html . you can look at the inspector, Fusion tab, look to the text it has an arrow. that what I mean. I can not do that with my own macro. I hope I can explain my idea. I have attached the photo for more explanation. drive.google.com/open?id=1KYkFJ07AJ9c4JmanOzGdIaApSMcXaS3q drive.google.com/open?id=1EGdcZd0q7yQgv0AGuShoFQeGhrE_VOYj
@@VFXstudy It's not your fault, it's resolve having no good way for reusing node graphs, to my knowledge. Natron for example, free, open source nuke clone, you can create group, fill it with nodes, including generic inputs inside that group, and those inputs then become, well, inputs to the group nod, as well as outputs that then also become output plugs. resolve does not do that, I don't think so anyway, I don't know if it has anything but readers and loaders, I don't think it has a nice compact boxed up version. In 19 it has these weird reference fusion clips and whatnot, but ...that's not really an improvement. ah well.
Thank you! I vaguely knew what I wanted to do - somehow promote a setting deep in a Fusion clip to the edit page - but this helped me put it all together :)
THis is something i've been putting off for . so long. Thank you for putting these out.
Every time I come to your videos trying to learn 1 specific thing, I learn more than that :D
Once again, Thank you so much and I would like to congrat you for the teaching skill you have. So simple and easy :D
I just want to say thanks for highlighting the power bins feature. I'd been using a "template" project which I was just copy-pasting then renaming in order to have my project independent bins and media. Power bins solves the issue of adding new global media and it not being in the old projects haha!
I haven't even finished yet, but the way you explain the tutorial and to see you give free resources on the website earned my subscription. I subscribe to your channel.
Great tutorial! It teaches more than lots of other tutorials on the web. Please do more on the creation of custom/user controls, or just create a course on more complicated Fusion composing. Thanks,
Thanks for all these great tutorials!
You're most welcome 🙂
@@VFXstudy I don't know if it's the scope of your tutorials, but it's just an idea. Maybe a video on how you organize your files (assets for a particular project, assets used on many, final exported videos, etc).
Are you using one folder dedicated for everything going into a particular project, and keep the common files used elsewhere too in another folder (like music, sounds fx, etc)? Or do you copy the assets you need from it to the project folder to keep everything in one place?
I'm so used to software where you have just to save the project file in the main folder of the project, then you create other folders related to music/images/etc in it.
In my case, it's day and night for the files organization between my Fusion 9 projects and the Davinci Resolves ones lol. For Davinci Resolve, it's a mess now.
I know files organizations can be very personnal, but maybe there's better/good habits to pick up with database based software like Resolve to stay more organized.
This tutorial helped me a lot, before that I just copied my assets/fusion fx between projects.
Klasse, vielen Dank Bernd! Very useful tutorial !
Another great tutorial! Thanks for posting this one.
Thanks!
Amazing tutorial! Helped me a lot!! Thanks
Tolles Tutorial. Vielen Dank für dieses verständliche Beispiel. Bin gerade dabei, einige Dinge im Fusion-Tab zu erstellen (YT-Einblendungen, Titel-Animationen usw.) und hatte mich schon gefragt, wie man diese Fusion-Comps flexibel gestalten kann. Dein Tutorial beantwortet meine Frage zu 100%. Vielen Dank.
Super, freut mich! The 😊
Great tutorial. Now, I've learned a new way to use Expressions!
Good to always discover something new :-)
Great job. I’m needing to create a video montage intro for a sports team and the duplicate tool has me intrigued. Looking forward to future topics. Considering taking your 5 hour course. May save me some time in the long run.
Thanks and would be happy to have you on board
Cheers dude, exactly what I was looking for
Super helpful, thank you!
great done!!
NICE EXPLAIN THANKS MAN
Good tutorial Bernd!
Thanks
Great tutorial! How can define a new variable/constant for all fusion nodes? I am talking about BPM which I might use in many nodes.
16:02 the important part begins.
Useful! Thanx
thanks i'm learning how to create controls. But if I made a mistake and I want to cancel a user control, how should I proceed?
You can copy the text into a text editor an delete the lines there. I'm afraid, there is no UI option there so far
@@VFXstudy sorry I meant to completely delete the new control created
@@FrancoAversa yes, copy the tool into a text editor and delete the corresponding lines in the user control section
@@VFXstudy Ok thanks
AMAZING tutorial! Thank you very much! I have a simple question, when you pulled your UA-cam like+subscribe reminder, does it comes with the sound effect? Because I noticed in the end of this video two bell rings and I was wondering if you added those later in the edit page. Thank very much again for all your work here on UA-cam :)
Good observation! No, It does not come with the sound effect from the Fusion effect. But you can put the Fusion effect together with the sound effect into one dedicated timeline and then put that timeline into the bin. Or compound clip works as well.
Moin :) How can i utiliese the Checkbox Control. My Checkbox doesn´t return Numeric Values.
Good tutorial. But you can also automate the position of the musical note based on how long the text is, then maybe just have a control for offset if you change your mind about how big the gap should be.
Super Tutorial! Vielen Dank!
I made a control to the user page on accident. This created a single page with one control. I then edited the effect again an moved the control to a new tab but the user tab still exists with no data in it now. (it didn't exist at all before) And this causes there to be too many tabs and I need to scroll to see them all.
How can I remove tabs with no content and also how can I change the order of the tabs
I'm not entirely sure. I don't think you can change that in the macro editor after the fact. You would probably need to copy the node into a text editor and check there where you have references to the controls page and remove it there from the lua table.
I don't think you'll be able to reorder the default tabs. For your own custom tabs it might depend on the order they are listed in the code? Not sure either, since I haven't tried that, but maybe reordering in the code does something 🤔
Hey Bernard, can you make a tutorial on multipass Corona render compositing, explaining almost all passes and their use cases
Hey, I have done something similar in my compositing course, though the passes come from Blender cycles not corona. Still concept should be the same...
Thank you for this great tutorial. Is there a way of removing customs controls after being created?
Unfortunately not in the editor. You can only copy it into a text editor and change it in the source code, then copy back into the flow...
@@VFXstudy Great idea. Thank you. Works!
dow to connect with the drop-down menu. Its very complicated.
Another question - how can I remove a custom parameter? I made a naming mistake, now have 2 parameters for a needed value.
How do I expose a FileControl option? Right clicking the Filename for the loader doesn't bring up the ability to set an expression but one of the options when adding a control to a template is a Text "FileControl." What other way do I have to set the filename of the loader in the template?
This is amazing, great work!! Is there a way to make them responsive to the resolution and frame rate? For example, working on a 1080p timeline vs. a 4K timeline? Cheers!
By default Fusion is resolution independent. So all transforms etc. work relative to the frame size. Masks should adopt to the fame size they are attached to. However, creator nodes like the background node have a dimension. It can still be set to autoresolution and should adopt the resolution of the project / edit timeline. Beyond that there might be scripting options to access the resolution.
VFXstudy wonderful! Thanks for getting back to me! I’ll try it out
3:12 I thought it was a bug that I couldn't get a loader node to bring in my movie files but then I checked the manual which says that in Resolve it is only for importing EXR files. Good to see it also works for PNGs, but I tried tiffs and that failed.
Very good. Thank you.
I was just looking for your name, but couldn't see it. Just to say thanks "Mr". Maybe you could intro yourself on your videos and say "Hello, I'm ?? and in today's video..."
Bernd
Hello I am Bernd, I am German and I love getting straight to the point :-)
Alright, perhaps I can mention it somewhere :)
@@VFXstudyGood for you Bernd. And thank you again for your channel.
@@VFXstudy I was wondering what your name was. Saying it did not help. Perhaps a lower third near the beginning of videos?
Brilliant presentation of material, by the way. As a one-time teacher I admire good teacher-craft.
If I do this, in the new project it just shows me media offline.
Well, that's not a Fusion issue but a Resolve thing where Resolve for some reason doesn't find media that it expects to find on the disk. If you imported a project or renamed / moved media on disk try relinking the media. If the media is playable in the media bin but not from the timeline also check if you have issues with any optimized media you might have created or with cache files - e.g., cache files Resolve typically creates from Fusion comps assuming the caching is enabled. For example cache disk full can be a reason. Disable/enable one setting at a time until you figure out which media cannot be found...
@@VFXstudy I had to open the Fusion Comp in the new project and replace every media element with itself in Fusion. Now it works.
Can you do a video on how to save custom effects including transforms and crops on the edit page so that they can be used anytime they are needed?
Have to check how much is possible. You can save templates for added effects like text effects etc. But not sure it's possible to have a Fusion effect in the templates that can be dropped onto a clip and work after MediaIn
Thanks. I have been looking for ways to save custom effects on the Edit Page. For example, scale, rotation, etc. I know that doing this in the Colour or Fusion tab is possible. But there seems to be no way to do this in the Edit Page.
@@Kwamedave if it's only about transform and scale you could do it purely in the edit. Make a short sample clip, scale and transform with the edit tools and later do copy and paste attributes to any other clips.
Klappt bei mir leider nicht. Er zeigt immer "Media Offline", wenn ich das aus dem Powerbin in mein aktuelles Projekt ziehe. Was mache ich falsch?
Ist in Deinem Effekt ein MediaIn Node enthalten? Die sind projektspezifisch und können nicht so leicht geteilt werden.
@@VFXstudy I solved it by starting a new project. But I really don't know if I did something different this time.
P.S. I've registered multiple times for the Beginner Course, and I can't access it. It keeps taking me back to the login page.
Ich hätte mich schon früher mit powerbins beschädigen sollen hätte mir ne Menge Zeit und frust erspart
Kenne das Gefüh zu gutl:-) Daher have ich es eingebaut, obwohl es kein eigentliches Fusion Thema ist.
Thanks, I wonder how can I create a category tree in the template. like what it comes with Davinci resolve. as you can see it on the link.
ua-cam.com/video/zUkSzYYJDRM/v-deo.html
Not sure what you mean by category tree? Do you mean the different tabs in the inspector?
@@VFXstudy
I am sorry because I could not explain. it is in the inspector and if you see the link ua-cam.com/video/zUkSzYYJDRM/v-deo.html .
you can look at the inspector, Fusion tab, look to the text it has an arrow. that what I mean. I can not do that with my own macro. I hope I can explain my idea. I have attached the photo for more explanation.
drive.google.com/open?id=1KYkFJ07AJ9c4JmanOzGdIaApSMcXaS3q
drive.google.com/open?id=1EGdcZd0q7yQgv0AGuShoFQeGhrE_VOYj
Damn this is convoluted.... I dont like this approach at all.
Too bad. There are newer videos on my channel, but I always teach stuff in depth for people who want to go a level deeper.
@@VFXstudy It's not your fault, it's resolve having no good way for reusing node graphs, to my knowledge.
Natron for example, free, open source nuke clone, you can create group, fill it with nodes, including generic inputs inside that group, and those inputs then become, well, inputs to the group nod, as well as outputs that then also become output plugs.
resolve does not do that, I don't think so anyway, I don't know if it has anything but readers and loaders, I don't think it has a nice compact boxed up version.
In 19 it has these weird reference fusion clips and whatnot, but ...that's not really an improvement. ah well.