Simple Toon Shaded Water in Blender [Eevee]

Поділитися
Вставка
  • Опубліковано 2 вер 2022
  • We're back with another Cel / Toon Shader tutorial today, this time looking at creating some cool water ripples or caustics using just a single material. It's all procedurally generated, so let's jump right in!
  • Фільми й анімація

КОМЕНТАРІ • 126

  • @doodles3114
    @doodles3114 2 місяці тому +36

    For those Struggling in blender 4.1, the Musgrave texture has been merged into the Noise Texture node, the correct parameters are:
    3D
    fBM
    Unchecked Normalize
    Scale: 0.1
    Detail: 0.03
    Roughness: 1 - 0
    Lacunarity: 2
    Distortion: 0

    • @loadshiz374
      @loadshiz374 2 місяці тому

      what is fBM

    • @doodles3114
      @doodles3114 2 місяці тому

      @@loadshiz374 dont know, its just what the dropdown menu setting is called

    • @mj3designs874
      @mj3designs874 Місяць тому

      thank you!

    • @leonardo0two
      @leonardo0two Місяць тому +1

      you're a lifesaver muAH

  • @midnightrenders8022
    @midnightrenders8022 Рік тому +15

    I swear, all your tutorials are great and beginner friendly. I can't wait for you to get more recognition🔥

  • @muhammadnaufal2798
    @muhammadnaufal2798 Рік тому +15

    this is insane, i just searching on yt how to make anime water blender, and then i got this tutorial, so simple, fast and easy to learn , thanks for making this .

  • @LukerYT
    @LukerYT Рік тому +18

    Have never even touched Blender but this makes me wanna give it a go, looks ace

  • @zenku41
    @zenku41 Рік тому +2

    Thank you SO much for this tutorial, it was so easy to understand you, you explained everything so well, simple, clear, understandable, this was just what I needed, thank you very much for your tutorial :)

  • @anicepop
    @anicepop Рік тому +7

    This is so cool! I love it, thank you!

  • @ausclaw
    @ausclaw 8 місяців тому

    amazing tutorial! thank you so much for this!

  • @wausin
    @wausin Рік тому

    Just what I needed, thank you so much

  • @jg3d
    @jg3d Рік тому

    Thats a smart way to make Toon Water !

  • @SkazoodleMedia
    @SkazoodleMedia 7 місяців тому +2

    Nice! It didn't work out how yours looks - instead I messed up some settings and created a water texture similar to Sonic Adventures from the Sega Dreamcast... Thankyou for the creative direction!

  • @Harindu101
    @Harindu101 5 місяців тому

    Thank you so much for teaching me this technique,peace

  • @relaxzhilong3745
    @relaxzhilong3745 Рік тому +2

    Thank you! I was looking for this!

  • @thenerdsherpa540
    @thenerdsherpa540 Рік тому +5

    This is great! More please.

  • @oceankingdom1985
    @oceankingdom1985 Рік тому +1

    awesome tut, thanks a lot bro

    • @oceankingdom1985
      @oceankingdom1985 Рік тому

      can i asking incase we wanna export it out to using in Unreal Engine, how should we export it ?

  • @TheSleepyBigBoy
    @TheSleepyBigBoy Рік тому

    This is why im subscribing you

  • @anoushay6465
    @anoushay6465 Рік тому +2

    Love it!!

  • @doositsruminile
    @doositsruminile Рік тому

    GORGEOUS, Thanks m8!!!

  • @sunny99179
    @sunny99179 Рік тому

    Thank you very much

  • @Leon-ol6mr
    @Leon-ol6mr Рік тому

    what a legend

  • @BlockxBuddys_Kinderfilme
    @BlockxBuddys_Kinderfilme Рік тому

    this is an super tutorial 👍

  • @DoffDoffinson
    @DoffDoffinson Рік тому +2

    AMAZING!

  • @TheRealEreez
    @TheRealEreez 4 місяці тому

    Awesome!!!

  • @twitchEmailOkay
    @twitchEmailOkay Рік тому +1

    any tips on how to get a foamy perimeter? Im making a winding stream, in my testing to outline the water Iv needed to create a seperate object. it looks alright but is pretty janky and takes awhile

  • @VeryBasicCube
    @VeryBasicCube Рік тому

    🙏🙏🙏 Thanks for this tutorial

  • @Slimyn
    @Slimyn Рік тому +2

    i love it thank you

  • @artofjackson.O.K
    @artofjackson.O.K 5 місяців тому

    Wow !!!! You've really blown my mind with how simple you've made this look. Will it work with cycles also ?

  • @mariamelon686
    @mariamelon686 2 місяці тому

    Thank you very mucho. Is there a alternative to the Fresnel node so that waves can be seen from a top view?

  • @awayfromhome8580
    @awayfromhome8580 Місяць тому

    Thx vor the tutorial! I'm wondering as others in the comment section how to loop perfectly this shader, if you can make an update it would be soooo apreciated!
    Have a nice day! thx again ;)

  • @mnietuniema2137
    @mnietuniema2137 Рік тому +1

    nice tutorial, easy to follow
    Those damn nodes drives me crazy really
    How about making it interact with something threw into the water?

  • @gamoe
    @gamoe Рік тому

    thanks you

  • @raulcerezo1552
    @raulcerezo1552 Рік тому +1

    How can I make a loop with this? It's for using this as an animated background. Many thanks!!

  • @Vital_Struj
    @Vital_Struj Рік тому +1

    Simple and effective. Thanks!

  • @r4yZorTV
    @r4yZorTV Рік тому

    Thanks a lot!!

  • @damontheman
    @damontheman 6 місяців тому

    Awesome tutorial, but I ran into 1 problem, when I add light (spot), the light will not reflect on the surface when pointing at it, but instead you can see the light reflection behind (under) it, anyone have a work around for this? thanks!

  • @alfredocurran1825
    @alfredocurran1825 Рік тому

    I have a problem: Everything looks great on the viewport, but when I render it, the transparentBSDF seems to not be working :S How can I fix this?

  • @uRick101
    @uRick101 Рік тому +2

    - SO useful - thx!! :^]

  • @hesimaku6785
    @hesimaku6785 Рік тому

    When I put an object above the water, no shadow is visible, how can I fix that?

  • @alekrex5905
    @alekrex5905 3 місяці тому

    Hey how's it going? I saw this video and I was delighted with this effect, but I would like to know if there is a way to do these "caustics" in another way because my model, a lake, is not straight.

  • @5uperbgaming
    @5uperbgaming 6 місяців тому

    Might be a dumb question but is there any way I can make it all react to like a stick or something that's interacting with the water?? If there's a video anyone can point me to that would be extremely approciated 🙏🙏

  • @nerderonofficial
    @nerderonofficial 3 місяці тому

    Is there anything I should do differently for this project if I'm working in Blender 4.? It doesn't seem to be working the way its supposed to when I follow the steps you do. Specifically, it doesn't seem to do anything when I add the wobble driver, and the swirl effect from the F1 Voroni node doesn't go away and leave just the caustics visible. Any suggestions?

  • @zendroxx8773
    @zendroxx8773 11 місяців тому +5

    in blender 3.5 the "blend mode" and the "shadow mode" at 2:25 are not in the settings of the material but in Viewport Display -> Settings. I couldn't find it in the first time so, if it can help

    • @Blazari
      @Blazari 2 місяці тому

      Thank you

  • @InkiCrow
    @InkiCrow Рік тому +13

    Question, is there a way to make it interactable with objects? Like to make ripples around an object that enters said water?

    • @LegoStudioAnimation
      @LegoStudioAnimation Рік тому

      ua-cam.com/video/uOXagWeOAv4/v-deo.html

    • @RayBanda
      @RayBanda 11 місяців тому

      Probably with geo nodes and proximity, but im still too dumb to figure it out.

    • @SlothFang
      @SlothFang 11 місяців тому

      Vertex groups and planes for each object to follow the waves then just location frame set for where you want the objects to start and end at.

  • @Camilamendez98
    @Camilamendez98 11 місяців тому

    In have a problem when I copy the plane, when I tried to modify the copy's color it changes both planes, anyone know how to fix it?

  • @DeArtZz
    @DeArtZz 10 місяців тому

    Question why do mine come out really blury?

  • @tairohasano
    @tairohasano 9 місяців тому

    Can these textures and animation be transferred to Marmoset?

  • @neatgameplay2780
    @neatgameplay2780 Місяць тому

    any way to get a loop out of this procedure?

  • @_ajrrr
    @_ajrrr 24 дні тому

    how do i make it so it just just cut at the end of the animation? and so it continues or loops

  • @somerandomguy009
    @somerandomguy009 7 днів тому

    I'm not getting the wobble effect at 2:05. I can make the water move, but it won't wobble no matter what I do.

  • @Gen1us707
    @Gen1us707 5 місяців тому

    question, at 1:20, it doesn't work for me. I don't get the same moving like you
    (btw, hitting play is not the answer. It just doesnt work)
    (okay what i just messed around, and after I clicked "delete drivers" and did it again, I DID IT!?)

  • @gjw9764
    @gjw9764 Рік тому +1

    how to export that to unity ?

  • @Blacksteelgajeel
    @Blacksteelgajeel Місяць тому

    So I turned my water effects into a node group but when I bring it into another project I can't change the color with the transparent node only with the color ramp does anyone have any ideas on how to fix this?

  • @jaandansen7547
    @jaandansen7547 Рік тому +1

    Question, my water seems to 'reset' around frame 1200. By reset I mean that the material seems to be starting up again and displays the way the water looks at frame 1. Any idea how to fix this?

    • @ollievendor7413
      @ollievendor7413 4 місяці тому

      i need an answer to this as well. it's not a smooth loop.

  • @jacko2026
    @jacko2026 Рік тому +7

    Is there a way to animate this as a perfect loop?

    • @Taunt1ng_u
      @Taunt1ng_u 9 місяців тому

      was thinking the same thing

  • @piotr-andreevich
    @piotr-andreevich Рік тому +1

    Its possible putting some something to make a light reflect in the water?

    • @SlothFang
      @SlothFang 11 місяців тому

      There is shadow caustics in blender you can enable for the water, the "pool/rock" surface, and anything in the water to allow the shadow caustics to work masterfully like in real life.

  • @fourlightsmusic1019
    @fourlightsmusic1019 Рік тому

    nice

  • @wivernauth1353
    @wivernauth1353 Рік тому +3

    Hello friend, I loved the tutorial but I had a problem. when I add the #frame/500 and want to move the Y value, I get this message "Can't edit driven number value, see graph editor for driver setup".
    Is there a solution or is it because of the version difference?

    • @talyacamgoz5996
      @talyacamgoz5996 Рік тому

      I am having the same issue. :(

    • @dimension-ji7xk
      @dimension-ji7xk 11 місяців тому +4

      Try entering just
      frame/500
      In the x,y z positions

    • @tokyodynamite6497
      @tokyodynamite6497 7 місяців тому

      @@dimension-ji7xk yes this is right. Drop the #

  • @ollievendor7413
    @ollievendor7413 4 місяці тому

    it doesn't create a smooth endless loop though. i love the way the toon water looks but i don't know how to make a clean endless animated loop.

  • @sunny99179
    @sunny99179 Рік тому +1

    Is this possible to export to unreal engine? Do you think it will recognize all these settings?

    • @ausclaw
      @ausclaw 8 місяців тому

      wondering the same thing!!

  • @mathaeis
    @mathaeis 3 місяці тому

    So when I add the rock texture underneath, it shows through 100% - I cannot see any part of the water texture on top of it. Yet it shows up in the render. That being said, the colors are much, much darker than what I have them set to. Any ideas what's going on?

    • @mathaeis
      @mathaeis 3 місяці тому

      The answer is you have to add the image as a texture - not a reference image!
      Also, for everyone having issues with the #frame/500, try dropping the "#" in front.

  • @psychoPST
    @psychoPST 7 місяців тому

    Лучший.

  • @kodiakbluefox6643
    @kodiakbluefox6643 Рік тому +19

    I have a question to you. How do you know all that? You didn't, in all seriousness, find out all that yourself by trying it out, did you?:D

    • @therealblenderbox
      @therealblenderbox  Рік тому +16

      No it's a combination of a few different videos

    • @caveirainvocada9438
      @caveirainvocada9438 Рік тому +6

      Shaders are a masterable art, once you get the fundamentals down, you can do a lot even without trying over and over too much...

    • @spongegodsquarepants3225
      @spongegodsquarepants3225 10 місяців тому

      @@therealblenderbox when i do #frame/500 in y it doesnt move?

    • @BrookMesfin
      @BrookMesfin 10 місяців тому

      @@spongegodsquarepants3225 You have to go hit play in the animation tab

    • @lag3718
      @lag3718 5 місяців тому

      I got the same issue​@@spongegodsquarepants3225

  • @AtoZ-fv9wo
    @AtoZ-fv9wo 11 місяців тому +3

    I got a problem, when i put in mapping and write #frame/500 in x,y and z it won't move? plz help 1:17 and in 2:04. It just won't move at all.

    • @lag3718
      @lag3718 5 місяців тому

      Did u figure it out yet?

    • @AtoZ-fv9wo
      @AtoZ-fv9wo 5 місяців тому

      @@lag3718 nope

    • @gui2neu112
      @gui2neu112 2 місяці тому

      I found it by testing every single key on my keyboard, you just need to press the space bar @lag3718

    • @awayfromhome8580
      @awayfromhome8580 Місяць тому

      @ericwheeler7705
      il y a 1 mois
      +Updated Info for Blender 4.0+
      -For the animation drivers don't type "#frame/500" just type "frame/500"
      -If you still have issues, try typing a number around .06, hit Ctrl + D while hovering over it, and just add the driver that way.
      -Be sure to install Node Wrangler by going to: Edit > Preferences > Add Ons > Node: Node Wrangler. Look up a tutorial on how to use the basics of the add on and it'll help a lot!

  • @errorcom8308
    @errorcom8308 Рік тому

    how to send this water animation to unity ,jhow we bake this or what should we do to send this to unity for use game background

  • @rabanete4053
    @rabanete4053 Рік тому +3

    can i import this into unity?

  • @realtalkwithharris6053
    @realtalkwithharris6053 Рік тому

    how do i put this in roblox studio?

  • @NoahStudios21
    @NoahStudios21 2 місяці тому

    my water animation will not play

  • @Slipdash
    @Slipdash 4 місяці тому

    in blender 4.1 it has been merged with the noise texture

    • @juliavieira7345
      @juliavieira7345 3 місяці тому

      help mine doesnt look similar with the noise texture

    • @shredskis1099
      @shredskis1099 2 місяці тому

      @@juliavieira7345 Try setting the scale to 1 that solved my problem

  • @ericwheeler7705
    @ericwheeler7705 2 місяці тому +1

    +Updated Info for Blender 4.0+
    -For the animation drivers don't type "#frame/500" just type "frame/500"
    -If you still have issues, try typing a number around .06, hit Ctrl + D while hovering over it, and just add the driver that way.
    -Be sure to install Node Wrangler by going to: Edit > Preferences > Add Ons > Node: Node Wrangler. Look up a tutorial on how to use the basics of the add on and it'll help a lot!

  • @ConchStreetStories
    @ConchStreetStories Рік тому

    Is this blender guru Talking?

  • @TalDreamcast
    @TalDreamcast 26 днів тому

    can't get it wobble at 2:01

    • @TalDreamcast
      @TalDreamcast 26 днів тому

      Had to change to 3.3.1 instead of 4.1.1, man why did they have to remove musgrave makes no sense

  • @HatzajaOfDaggerspine
    @HatzajaOfDaggerspine 4 місяці тому

    noticed the ai text to speech, but thats ok. I just couldnt get the same results following step by step.

  • @LANGIMATION
    @LANGIMATION Рік тому

    The bottom shader should be white as the light is refracting more into those spots.

  • @testoftimegaming5219
    @testoftimegaming5219 Рік тому

    mine looks great but dont move :/

    • @noa-bn9yh
      @noa-bn9yh Рік тому

      Same help

    • @dimension-ji7xk
      @dimension-ji7xk 11 місяців тому +1

      Try entering
      frame/500
      in the x , y and z postions

    • @lag3718
      @lag3718 5 місяців тому

      ​@@dimension-ji7xkit doesn't work for me

  • @spaideman7850
    @spaideman7850 11 місяців тому

    2:07 #frame/???

  • @jorisstudios6506
    @jorisstudios6506 3 місяці тому

    scaling breaks it :(

  • @Taunt1ng_u
    @Taunt1ng_u 9 місяців тому +2

    Is there a way to animate this as a perfect loop?

    • @loni_G
      @loni_G 6 місяців тому

      seconding this!