I relate very much to the story of your grandfathers funeral here. When I was 12 my little sister passed in a very horrible accident that nearly killed my entire immediate family. After the funeral, my uncle gifted me a ps2 and a copy of silent hill 2 and it gave me that same feeling. To be able to sit in that grief and process it through a video game is something I can’t say I’ve experienced in any other work of art. I like to call it my depression game that I visit when those feelings of sadness arise again. Makes it comfortable. Thank you for sharing your story.
I've played this game as a kid (was probably 9 or 10 when it came out), but I was too young to understand the themes. I always loved the series though, but anyway. I didn't go back to this game until a few months after my wife died. 7 years ago. I was 24 years old, and I was literally trying everything to escape, and when alcohol just eventually made things worse, I fell into a long video game binge, specifically survival horror, and Silent Hill 2 was on the list. This was right around the time RE7 came out, or shortly beforw. Anyway. SH2 actually gave me comfort. The melancholic themes, and the music, the story, the dialog. Everything. It was actually strange, because no form of media before, or since, has affected me on a personal level like that before. It was like a beautiful depression. It's so strange how they were able to capture that feeling perfectly. It's nice to see others share a similar experience as well. This game is one of a kind.
Thank you for sharing. You expressed yourself in such a beautiful yet pained way that is reminiscent of the feeling sh2 always gives me. I truly hope you and your family are doing well and again I thank you.
The algorythm finally reccommending me something worth my time. Im surprised by the quality of this video given the small amount of... what? 55subs? Well you got a 56th subscriber now, I'm looking forward to seeing what you can cook up!
This was so well done and does such a great job explaining why this game has such a traumatic “magic” over those of us who it truly impacted. I played this in my early twenties and it has resonated in so many ways for me since then. Also love the angela idea for the remake; super creative thought!
I was in Toys R' Us one day looking at a copy of Silent Hill 2. Hadn't heard of it , but I bought it, because there was a dude on the back cover with a shotgun...no clue what I was in for. Over the years I've played it how ever I could, ps2, xbox, shitty ps3 hd version...and the pc fan-modded remaster, which is pretty damn good. It's great every time
I loved to hear you talk with honesty and passion about this game. It felt so real, so human. I also loved your video aesthetic, it's really unique and comfy. And the song at the end? I loved it too! You really should keep expressing yourself more, man :) Peace and thanks for the video < 3
What an amazing video, man. This is why the silent hill community is so great. Because even when we are bickering amongst ourselves about head canon or which game is the worst, we still understand why this game is so impactful while other people cant see what we see or judge us for relating to the subject matter. SH2 is my favorite game as well but i didnt realize it was my favorite until my second playthrough, my first as an adult, and really took in everything that happened and the implications thereof. Marys letter solidified it as my favorite. I dont remember listening to it as a kid, so i was not expecting to be left in tears by the end. I mean no movie, game or story im general has ever made me cry but those last five words destroyed me and have never left my head... " James........you made me..happy"
@@PixieTrixster I read somewhere that even the voice actress even broke down after recording, which makes sense I mean if she didn't feel those emotions in her performance I don't think we would either. It was beautifully done.
This video brings back fond memories of playing SH2 with friends when I was in highschool. I recently bought a CRT TV and dug out my old PS2 to replay this gem and other PS2 classics.
This is similar to how I feel about silent Hill 3. I loved the third game so much I was really drawn to it and found myself relating heavily to the protagonist, heather. I had a lot of unearthed trauma at the time and I feel like silent Hill 3 was the game that really understood me. I didn't know why I liked the game so much and it makes so much more sense with what I now know about my past. Silent Hill 3 will always be my go to game to revisit whenever I need something to understand what I'm going through and just process my feelings or my emotions.
Had a penpal going through chemo when I was first playing SH2 in a cold, dark bungalow with thin branches scraping the corrugated iron roofing. Needless to say it left a mark. Several years later I introduced a friend to it, and got to experience it again vicariously through them. It's that same strange feeling, happy memories about something that brings up sad memories. I guess the nostalgia and fondness for the shared experience insulates against the negative associations it would otherwise dredge up. But yeah, we get older, and feel connected to the formative experiences of maturity. Like the Nietzsche quote... not the abyss one alluded to in the game, but rather "Man's maturity is rediscovering the seriousness he had as a child at play"
Always love an analysis/ breakdown of an all time classic. Never gets old. This game is an archetypal experience for the people. It needs to live on. Like the Bible this is a story about The truth.
thats awesome just as you were talking about angela, i thought it would be wild if they remade the game with her story and then you say it! Great video
i've seen alot, and i mean ALOT of 4hr esseays about SH2 and maybe this is the best one i've seen so far, just because of the mood you managed to set, as you seemingly talk about during the video. So simple, yet, so very well crafted. Not to mention that the song at the end is the perfect "credits song" for something like this
This was a wonderful near half hour to spend with a fellow Fan. Silent Hill 2 is absolutely my favorite game of all-time, too, and I think you've nailed a vast chunk of why I love it so much. It has a real breathing pulse under all those polygons, and is the only game I've played that truly feels like it has a soul, even if that soul is in purgatory. Subscribed! 💖
I absolutely love silent Hill to, and it is my favorite one in the series as well.. But I also have very strong nostalgia for silent Hill one as I was 14 when it came out, and I beat it all by myself with no guide, and got the good/bad ending where you don’t use the Aglaphotis, but you do end up, fighting Samael together, the silent Hill series is just Chefs Kiss level good! They really were the good old days .. Excellent, video my friend !
I really value Silent Hill 2’s subversion of expectations in not making our protagonist some cool macho action man, and instead a nuanced and broken individual. Personally Silent Hill 3 is my favorite due to Heather having some of the best and most relatable writing I’ve ever seen for a femme protagonist in a horror game, but 2 is undoubtedly mastercraft and beyond important in the industry. Even if I don’t relate too much to James and his plights, I can find relatability in Angela and Maria, perhaps even Laura since I was at one point a shit head little girl too. I’m really disappointed that the gaming industry took the wrong lessons from SH2’s success however, making every psychological horror an SH2 clone only in the “we were the bad guy all along!!!” trope and rarely ever carrying over the nuance and complexity that made SH2 work to begin with. Edit: I thank every conceivable god that SH2 remake will NOT be focused on Angela, because knowing how Bloober handles her kind of characters and stories they would undoubtedly miss the entire point and just ruin her.
What are you talking about? Angela is a depressed woman who refuses to let some idiot talk her out of suicide, that’s right up Bloober Team’s alley! The one thing we can be sure of is there’s no way BT would ever, EVER add in a possible way to prevent that from happening 😂
A little advice. There's moments when your talking and you can hear the audio clips fade out into pure silence. If you get like a 30 second to a minute long clip of air/wind/ambience, it will fill out those moments and make it more uniform with the rest of the video. That being said, you got the cinematography, music, and writing down. Great video all around. Hyped for what you make next!
Omg this is one of the most unique takes on a silent hill review I've ever had the pleasure of watching, stellar work on the music too my man, really fits the theme of the game. I hope you make more silent hill related videos, you gained a subscriber :)
Nice video I talk about how people rate media a lot with my sister. For me a 10/10 dosen't exists in the objective but in the subjective So when I rate something 10/10 I'm saying not only do I think it's well made but that something about it specifically resonate with me personally Drakengard is one of my favorite games because how I vibe with it I think it's interesting to look into why your favorite things are your favorite things Special after it been awhile since you engaged with said thing
This video was really well made also stylistically was cool asf anyways I can’t wait to see what else you make in the future. Also the songs tune at the end was a banger ngl.
Adding this to a video playlist, thank you for this great video I can very much relate to this. It's hard for me to articulate my feelings to things. you're video expressed how I feel about the game. Also great song at the end. 😃
First time to your channel and i gotta say just from this video i really like how you’re delivering your ideas and the way you make these videos, you just got a new subscriber here 😁
Hello, I really enjoyed your video! I am Brazilian, and I would like to help increase the reach of this video. Can I contribute with subtitles for this video? Thank you! Great video.
I remember reading about Silent Hill 2 in Playstation Magazine, and the new features etc. that were coming. It was light on story details. The year was probably mid 2000, and I already had Silent Hill 1 in my collection. I eagerly anticipated Part 2 more than anything. I had the launch ps2 by the time sh2 released, and played it day in and day out until completion, in my dark batchelor apartment, on my old Sony Trinitron 29". Years later, and married, I sold my ps1 and ps2, and got the Ps3. Jump forward to 2012, and I get the HD Remaster. It was pathetic. I stopped playing it, and forgot it. Jump again to 2020, The beginning of the pandemic. I scoured eBay and found original ps2 copies of SH2 and SH3 and paid way too much to have them again. (I still had SH1 in my collection) Threw them in my still working launch PS3 and it brought me back to those days in my old tiny batchelor apartment 20 years prior. You may be able leave Silent Hill, but Silent Hill never leaves you.
Quite the fascinating video. Video games honestly are an interesting art and media if you really think about it. A total culmination of sound and visual design, emotional expression, atmosphere and mood, set architecture, character behavior, writing, and the player's direct involvement despite starting out as nothing more as entertaining game on a screen and evolving WELL beyond that (hence the medium name, video game). I do believe that everyone has their personal favorites, and their very specific reasons why, but it's rare for a game to come out out of the literal thousands that, despite not changing after it's complete (most of the time), it still is a different experience for most that play it. I firmly believe Silent Hill 2, out of all of them in the series, and out of many other games in its genre, is one of those rare cases. For me, personally, despite being a gameplay fiend (with my absolute favorite game being Devil May Cry 5), I'm hard pressed to call Silent Hill 2's combat "bad". A tad clunky, sure, and a bit rough, but never actually bad. Further, while yourself and a few others hearken back to this game's atmosphere directly vibing with emotions of guilt, loss, and trauma (understandably so), I've held a different approach. Ok, yes, lots of the visuals are strikingly horrifying, haunting, or outright uncomfortable, but I really must confess that this is one of the few games that's perhaps one of the most comfortable experiences I've ever had. The fog filled streets. The sensation of being truly alone. The abandoned buildings with the low thrumming of distant machinery. The thick metallic and dark sections of surrealism. Small moments of calming respite. Quiet places with light peeking through windows, doors, and glass, illuminating the darkness just enough. I very rarely ever play this game anymore for the story, as I know it practically by heart. I play it for the atmosphere. To just be lost in a foggy town. To hold myself up in a closed down building that has light peeking through. To stand in abject darkness with nothing around me, but distant, abnormal sounds that give me goosebumps. To witness and encounter twisted creatures that are practically impossible or unreal in a relatively realistic and modern day setting. The one track in this game that I always come back to, which more or less sums up my feelings for the game, is "The Day of Night". An exceptionally melancholic and haunting track that feels comfortable, a little magical, but also a little cold and lonely. Despite living in a very warm and loving environment, especially these days, I can never help but to come back to this track, this game, and feel comfortable in the cold, lonely, hazy uncomfortableness.
One of the very small list of games that I refer to a masterpiece and everything that you described, every point that you touched on in this video are the exact things that I would discuss and boast of when talking about this game! Resident evil always built their tension in their atmosphere, and their horror really well, but silent Hill, one, silent hill two, silent Hill, three, and even a little bit of silent Hill four, took it to the next level, but it really all started with the silent Hill! I wish we could get remakes to silent Hill one, if nothing else, being as it is the one game in the series that stuck on a platform where the graphics by today’s standards are considered garbage, even though I still enjoy it?! But just genuine, polished up remasters would still be enough with trophies and achievements… I own the HD collection on both PS3 and 360 and while I’ve beat both of those games on that collection numerous times, it is nothing in comparison, but it’s better than nothing. If it’s your only way to play it, silent Hill, two and three, that is?
I had no idea about this but every time I entered the clock room the music got more intense and made me just want to get out of the room as fast as possible as I went back and forth in confusion on where to go between the apartment buildings at the start. It just got louder and more uncomfortable! I loved it but my sensitive ears hated it 😂
Hard agree that Maria is the best character in the game, I think there’s still revelatory analysis of Maria to be done! I haven’t heard anyone frame player agency/actions as James’s desire to search for Mary before, that’s such an interesting point! I’m interested in the train of thought in regards to who the game suggests the player should be empathising with. The text seems to contradict itself. I also think players can be too quick to empathise with James.
…you play as James. you’re literally pretending to be him. it would be harder to find a closer metaphor for empathy than the video game player/protagonist relationship. you spend the first several minutes doing nothing but walking in his shoes. How long are you suggesting i should refrain from becoming engaged with a video game? the art doesn’t work if i’m not engaging with it but I suppose I could… idk program a bot to play the first hour or so for me?? so that i don’t empathize too quickly, you see. Would hate to experience the art as the artist intended, and not as LoadingScreen_Keva, the all knowing arbiter of the Right Way To Feel About All Art, hath decreed
Hello! This reminds me of another super interesting video essay about SH2 by NotWallace, who explores how the player aligns with James’ subject position through things like exactly what you mentioned, liked walking along that long forest path at the beginning of the game.
@@LoadingScreen_Keva ok now explain why we do that “too quickly”? or are you saying that because of his actions, it was wrong of the developers to encourage empathy like this? or… where is the error? who has committed the sin when we empathize with james instead of remaining detached? are you one of those people that believes empathy is a favour to be granted to those you deem worthy of it(a wrong person who is a big dumb butt) rather than someone who believes it to be a mode of analysis to evaluate and predict the behavior of other humans (a devilishly handsome correct boy who deserves a big parade)?
The story is amazing, the characters are great, the music is great, all the symbolism, it doesn't rely on cheap jump scares. People calling SH2 as survival horror are wrong, in SH2 the survival aspect is a very minor part of the game. The game is all about the story, relationships between the characters, symbolism etc... Psychological horror is a better stamp for SH2.
Just a correction my man, Maria looks nothing like Mary, she's not even close. This is something everyone skips over, but the only person who claims this is James, who we know is completely insane. The in game photo of Mary is clear and we have no reason to doubt it's authenticity, it's definitive. James opinion and psyche on the other hand... The implications of this are huge.
I have no problem with anyone who likes this game but I personally found it boring and not scary. I do love the story in it I think it's genius for a movie but I think in the context of it being a video game it doesn't work as well.
Unfortunately, the new remake is 100% going to miss ALL OF THIS! There's zero chance that they'll put tank controls in a modern day remake. Also, there's no chance they'll even come close to gettingthe voice acting right.
The SH2 remake will be using modern RE4-style camera, not fixed static style. By "tank controls" you want the remake to play like original RE4 and RE5? You are weird for thinking that.
I relate very much to the story of your grandfathers funeral here. When I was 12 my little sister passed in a very horrible accident that nearly killed my entire immediate family. After the funeral, my uncle gifted me a ps2 and a copy of silent hill 2 and it gave me that same feeling. To be able to sit in that grief and process it through a video game is something I can’t say I’ve experienced in any other work of art. I like to call it my depression game that I visit when those feelings of sadness arise again. Makes it comfortable. Thank you for sharing your story.
Thank you for sharing yours as well.. my thoughts and prayers towards your family and you
I've played this game as a kid (was probably 9 or 10 when it came out), but I was too young to understand the themes. I always loved the series though, but anyway. I didn't go back to this game until a few months after my wife died. 7 years ago. I was 24 years old, and I was literally trying everything to escape, and when alcohol just eventually made things worse, I fell into a long video game binge, specifically survival horror, and Silent Hill 2 was on the list. This was right around the time RE7 came out, or shortly beforw. Anyway. SH2 actually gave me comfort. The melancholic themes, and the music, the story, the dialog. Everything. It was actually strange, because no form of media before, or since, has affected me on a personal level like that before. It was like a beautiful depression. It's so strange how they were able to capture that feeling perfectly. It's nice to see others share a similar experience as well. This game is one of a kind.
Thank you for sharing. You expressed yourself in such a beautiful yet pained way that is reminiscent of the feeling sh2 always gives me. I truly hope you and your family are doing well and again I thank you.
This video is a great example of how SH2 burrows into your psyche and inspires thoughtful reflection and creativity.
Fuck! This was a killer watch!
The algorythm finally reccommending me something worth my time. Im surprised by the quality of this video given the small amount of... what? 55subs? Well you got a 56th subscriber now, I'm looking forward to seeing what you can cook up!
I've already watched so many SH2 videos i've lost count, but all i can say yours is very special. Thanks for the content!
This was so well done and does such a great job explaining why this game has such a traumatic “magic” over those of us who it truly impacted. I played this in my early twenties and it has resonated in so many ways for me since then. Also love the angela idea for the remake; super creative thought!
This is the first time I will be an OG from a big channel ! First video with this quality of content? No way, this is amazing.
I was in Toys R' Us one day looking at a copy of Silent Hill 2. Hadn't heard of it , but I bought it, because there was a dude on the back cover with a shotgun...no clue what I was in for. Over the years I've played it how ever I could, ps2, xbox, shitty ps3 hd version...and the pc fan-modded remaster, which is pretty damn good.
It's great every time
The Enhanced Edition is incredible! Like watching a fine Art's restoration with every new update. Love those guys...💖
@@Cyborganna That's a fact...they do amazing work
I loved to hear you talk with honesty and passion about this game. It felt so real, so human.
I also loved your video aesthetic, it's really unique and comfy. And the song at the end? I loved it too!
You really should keep expressing yourself more, man :)
Peace and thanks for the video < 3
What an amazing video, man. This is why the silent hill community is so great. Because even when we are bickering amongst ourselves about head canon or which game is the worst, we still understand why this game is so impactful while other people cant see what we see or judge us for relating to the subject matter. SH2 is my favorite game as well but i didnt realize it was my favorite until my second playthrough, my first as an adult, and really took in everything that happened and the implications thereof. Marys letter solidified it as my favorite. I dont remember listening to it as a kid, so i was not expecting to be left in tears by the end. I mean no movie, game or story im general has ever made me cry but those last five words destroyed me and have never left my head...
" James........you made me..happy"
That ending speech almost always makes me cry
@@PixieTrixster I read somewhere that even the voice actress even broke down after recording, which makes sense I mean if she didn't feel those emotions in her performance I don't think we would either. It was beautifully done.
this video is everything, so well crafted and well spoken! Keep up the good work!!
This video brings back fond memories of playing SH2 with friends when I was in highschool. I recently bought a CRT TV and dug out my old PS2 to replay this gem and other PS2 classics.
Best of luck with the channel man, you've got something unique going on here, hope you have more stories, feelings and experiences to share
This is similar to how I feel about silent Hill 3. I loved the third game so much I was really drawn to it and found myself relating heavily to the protagonist, heather.
I had a lot of unearthed trauma at the time and I feel like silent Hill 3 was the game that really understood me. I didn't know why I liked the game so much and it makes so much more sense with what I now know about my past.
Silent Hill 3 will always be my go to game to revisit whenever I need something to understand what I'm going through and just process my feelings or my emotions.
Had a penpal going through chemo when I was first playing SH2 in a cold, dark bungalow with thin branches scraping the corrugated iron roofing. Needless to say it left a mark.
Several years later I introduced a friend to it, and got to experience it again vicariously through them.
It's that same strange feeling, happy memories about something that brings up sad memories. I guess the nostalgia and fondness for the shared experience insulates against the negative associations it would otherwise dredge up.
But yeah, we get older, and feel connected to the formative experiences of maturity. Like the Nietzsche quote... not the abyss one alluded to in the game, but rather "Man's maturity is rediscovering the seriousness he had as a child at play"
Always love an analysis/ breakdown of an all time classic. Never gets old. This game is an archetypal experience for the people. It needs to live on. Like the Bible this is a story about The truth.
I was amazed by how good your song was that you played at the end. Did you write that? Because thats actually really good
I did write it, thank you so much!
thats awesome just as you were talking about angela, i thought it would be wild if they remade the game with her story and then you say it! Great video
i've seen alot, and i mean ALOT of 4hr esseays about SH2 and maybe this is the best one i've seen so far, just because of the mood you managed to set, as you seemingly talk about during the video. So simple, yet, so very well crafted. Not to mention that the song at the end is the perfect "credits song" for something like this
This was a wonderful near half hour to spend with a fellow Fan. Silent Hill 2 is absolutely my favorite game of all-time, too, and I think you've nailed a vast chunk of why I love it so much. It has a real breathing pulse under all those polygons, and is the only game I've played that truly feels like it has a soul, even if that soul is in purgatory. Subscribed! 💖
So.... When is the album coming out? 😂😂 Very interesting video, I've subscribed so hopefully we can see more of this
I absolutely love silent Hill to, and it is my favorite one in the series as well..
But I also have very strong nostalgia for silent Hill one as I was 14 when it came out, and I beat it all by myself with no guide, and got the good/bad ending where you don’t use the Aglaphotis, but you do end up, fighting Samael together, the silent Hill series is just Chefs Kiss level good!
They really were the good old days ..
Excellent, video my friend !
I really value Silent Hill 2’s subversion of expectations in not making our protagonist some cool macho action man, and instead a nuanced and broken individual. Personally Silent Hill 3 is my favorite due to Heather having some of the best and most relatable writing I’ve ever seen for a femme protagonist in a horror game, but 2 is undoubtedly mastercraft and beyond important in the industry. Even if I don’t relate too much to James and his plights, I can find relatability in Angela and Maria, perhaps even Laura since I was at one point a shit head little girl too. I’m really disappointed that the gaming industry took the wrong lessons from SH2’s success however, making every psychological horror an SH2 clone only in the “we were the bad guy all along!!!” trope and rarely ever carrying over the nuance and complexity that made SH2 work to begin with.
Edit: I thank every conceivable god that SH2 remake will NOT be focused on Angela, because knowing how Bloober handles her kind of characters and stories they would undoubtedly miss the entire point and just ruin her.
What are you talking about? Angela is a depressed woman who refuses to let some idiot talk her out of suicide, that’s right up Bloober Team’s alley! The one thing we can be sure of is there’s no way BT would ever, EVER add in a possible way to prevent that from happening 😂
A little advice. There's moments when your talking and you can hear the audio clips fade out into pure silence. If you get like a 30 second to a minute long clip of air/wind/ambience, it will fill out those moments and make it more uniform with the rest of the video. That being said, you got the cinematography, music, and writing down. Great video all around. Hyped for what you make next!
Omg this is one of the most unique takes on a silent hill review I've ever had the pleasure of watching, stellar work on the music too my man, really fits the theme of the game. I hope you make more silent hill related videos, you gained a subscriber :)
Nice video
I talk about how people rate media a lot with my sister. For me a 10/10 dosen't exists in the objective but in the subjective
So when I rate something 10/10 I'm saying not only do I think it's well made but that something about it specifically resonate with me personally
Drakengard is one of my favorite games because how I vibe with it
I think it's interesting to look into why your favorite things are your favorite things
Special after it been awhile since you engaged with said thing
This video was really well made also stylistically was cool asf anyways I can’t wait to see what else you make in the future. Also the songs tune at the end was a banger ngl.
Amazing video, this is really nice retrospective for Silent Hill 2.
This was really well crafted! Im glad it made its way to my recommended page.
Adding this to a video playlist, thank you for this great video I can very much relate to this. It's hard for me to articulate my feelings to things. you're video expressed how I feel about the game. Also great song at the end. 😃
You've put some nice work into this. I'd say keep it up :D
You'll be seeing more soon! Thank you so much for watching
Srsly well done
Great first video! I subscribed in anticipation of more great analyses
First time to your channel and i gotta say just from this video i really like how you’re delivering your ideas and the way you make these videos, you just got a new subscriber here 😁
You got the horror and creepy video vibe nailed bro. Looking forward to more!
this video/channel is so underrated omg
for sure one of the more unique Silent Hill 2 videos out there!
I agree with your beautiful video. Number 2 is my favorite, then 3,1,4,5
This was a great introspective look at one of my favourite games OAT. Keep on keepin on. Love your style of analysis and presentation.
Hello, I really enjoyed your video! I am Brazilian, and I would like to help increase the reach of this video. Can I contribute with subtitles for this video? Thank you! Great video.
What a lovely, wholesome video.
15:16 i want the full version
And great video btw
The music at the end I’m❤️
I remember reading about Silent Hill 2 in Playstation Magazine, and the new features etc. that were coming. It was light on story details. The year was probably mid 2000, and I already had Silent Hill 1 in my collection. I eagerly anticipated Part 2 more than anything. I had the launch ps2 by the time sh2 released, and played it day in and day out until completion, in my dark batchelor apartment, on my old Sony Trinitron 29". Years later, and married, I sold my ps1 and ps2, and got the Ps3. Jump forward to 2012, and I get the HD Remaster. It was pathetic. I stopped playing it, and forgot it. Jump again to 2020, The beginning of the pandemic. I scoured eBay and found original ps2 copies of SH2 and SH3 and paid way too much to have them again. (I still had SH1 in my collection) Threw them in my still working launch PS3 and it brought me back to those days in my old tiny batchelor apartment 20 years prior. You may be able leave Silent Hill, but Silent Hill never leaves you.
Good point about SH2 Angela being a good remake
The Angela idea would be fascinating to play
Excellent video. My all time favorite is Silent Hill 3.
I really enjoyed your video Marion, please if you want to and have time create more content like this.
I love your editing style, this is a very good video.
wow amazing quality production
Quite the fascinating video. Video games honestly are an interesting art and media if you really think about it. A total culmination of sound and visual design, emotional expression, atmosphere and mood, set architecture, character behavior, writing, and the player's direct involvement despite starting out as nothing more as entertaining game on a screen and evolving WELL beyond that (hence the medium name, video game). I do believe that everyone has their personal favorites, and their very specific reasons why, but it's rare for a game to come out out of the literal thousands that, despite not changing after it's complete (most of the time), it still is a different experience for most that play it.
I firmly believe Silent Hill 2, out of all of them in the series, and out of many other games in its genre, is one of those rare cases. For me, personally, despite being a gameplay fiend (with my absolute favorite game being Devil May Cry 5), I'm hard pressed to call Silent Hill 2's combat "bad". A tad clunky, sure, and a bit rough, but never actually bad. Further, while yourself and a few others hearken back to this game's atmosphere directly vibing with emotions of guilt, loss, and trauma (understandably so), I've held a different approach. Ok, yes, lots of the visuals are strikingly horrifying, haunting, or outright uncomfortable, but I really must confess that this is one of the few games that's perhaps one of the most comfortable experiences I've ever had. The fog filled streets. The sensation of being truly alone. The abandoned buildings with the low thrumming of distant machinery. The thick metallic and dark sections of surrealism. Small moments of calming respite. Quiet places with light peeking through windows, doors, and glass, illuminating the darkness just enough.
I very rarely ever play this game anymore for the story, as I know it practically by heart. I play it for the atmosphere. To just be lost in a foggy town. To hold myself up in a closed down building that has light peeking through. To stand in abject darkness with nothing around me, but distant, abnormal sounds that give me goosebumps. To witness and encounter twisted creatures that are practically impossible or unreal in a relatively realistic and modern day setting. The one track in this game that I always come back to, which more or less sums up my feelings for the game, is "The Day of Night". An exceptionally melancholic and haunting track that feels comfortable, a little magical, but also a little cold and lonely. Despite living in a very warm and loving environment, especially these days, I can never help but to come back to this track, this game, and feel comfortable in the cold, lonely, hazy uncomfortableness.
Wow this vid is video is doing well
You gain an extra 30 subs and went from low 100 to almost 700 views GG 👍
Ayy your music in this is great man
absolutely loved your analysis, subbed instantly.
Tank controls are my favourite.
what a good fucking video dude looking forward to more of your future stuff
One of the very small list of games that I refer to a masterpiece and everything that you described, every point that you touched on in this video are the exact things that I would discuss and boast of when talking about this game!
Resident evil always built their tension in their atmosphere, and their horror really well, but silent Hill, one, silent hill two, silent Hill, three, and even a little bit of silent Hill four, took it to the next level, but it really all started with the silent Hill!
I wish we could get remakes to silent Hill one, if nothing else, being as it is the one game in the series that stuck on a platform where the graphics by today’s standards are considered garbage, even though I still enjoy it?! But just genuine, polished up remasters would still be enough with trophies and achievements…
I own the HD collection on both PS3 and 360 and while I’ve beat both of those games on that collection numerous times, it is nothing in comparison, but it’s better than nothing. If it’s your only way to play it, silent Hill, two and three, that is?
The filter you have on makes it feel like you are in silent hill
I had no idea about this but every time I entered the clock room the music got more intense and made me just want to get out of the room as fast as possible as I went back and forth in confusion on where to go between the apartment buildings at the start. It just got louder and more uncomfortable! I loved it but my sensitive ears hated it 😂
My favorite game too buddy!
Great job man
I would have never beat this game if it wasn't in the settings to turn off the tank controls 😅
Amazing video!
dude great video !!
I don't value the acknowledgement of the tank controls because I just turn it off as soon as I boot up the game....because you can do that
Hard agree that Maria is the best character in the game, I think there’s still revelatory analysis of Maria to be done!
I haven’t heard anyone frame player agency/actions as James’s desire to search for Mary before, that’s such an interesting point!
I’m interested in the train of thought in regards to who the game suggests the player should be empathising with. The text seems to contradict itself. I also think players can be too quick to empathise with James.
…you play as James. you’re literally pretending to be him. it would be harder to find a closer metaphor for empathy than the video game player/protagonist relationship. you spend the first several minutes doing nothing but walking in his shoes. How long are you suggesting i should refrain from becoming engaged with a video game? the art doesn’t work if i’m not engaging with it but I suppose I could… idk program a bot to play the first hour or so for me?? so that i don’t empathize too quickly, you see. Would hate to experience the art as the artist intended, and not as LoadingScreen_Keva, the all knowing arbiter of the Right Way To Feel About All Art, hath decreed
Hello! This reminds me of another super interesting video essay about SH2 by NotWallace, who explores how the player aligns with James’ subject position through things like exactly what you mentioned, liked walking along that long forest path at the beginning of the game.
@@LoadingScreen_Keva ok now explain why we do that “too quickly”? or are you saying that because of his actions, it was wrong of the developers to encourage empathy like this? or… where is the error? who has committed the sin when we empathize with james instead of remaining detached?
are you one of those people that believes empathy is a favour to be granted to those you deem worthy of it(a wrong person who is a big dumb butt) rather than someone who believes it to be a mode of analysis to evaluate and predict the behavior of other humans (a devilishly handsome correct boy who deserves a big parade)?
The story is amazing, the characters are great, the music is great, all the symbolism, it doesn't rely on cheap jump scares.
People calling SH2 as survival horror are wrong, in SH2 the survival aspect is a very minor part of the game. The game is all about the story, relationships between the characters, symbolism etc... Psychological horror is a better stamp for SH2.
Amazing video!
this is awesome
Loved the video
Just a correction my man, Maria looks nothing like Mary, she's not even close. This is something everyone skips over, but the only person who claims this is James, who we know is completely insane. The in game photo of Mary is clear and we have no reason to doubt it's authenticity, it's definitive. James opinion and psyche on the other hand...
The implications of this are huge.
That used the same character model/face.. just dressed up differently (Mary's outfit and dirty blonde hair vs Maria's bleached and pink hair)
Did grand pappy name you too? Lol
Jk great video man
dope
Yo, how's this dude gonna get out of this shed?
I have no problem with anyone who likes this game but I personally found it boring and not scary. I do love the story in it I think it's genius for a movie but I think in the context of it being a video game it doesn't work as well.
Why enjoy any video game ever?
here before you blow up
Unfortunately, the new remake is 100% going to miss ALL OF THIS! There's zero chance that they'll put tank controls in a modern day remake. Also, there's no chance they'll even come close to gettingthe voice acting right.
Tank controls suck
why the fuck would they put tank controls in a modern game
The SH2 remake will be using modern RE4-style camera, not fixed static style. By "tank controls" you want the remake to play like original RE4 and RE5? You are weird for thinking that.
This channel is finna blow up ❤
Edit: I hella don't support smokers 👎
Well that ending ruined it.