HE Shells Rebalance. Sandbox 2021

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  • Опубліковано 7 лют 2021
  • Very soon, Sandbox will launch testing for one of the most important game mechanics: the new HE shells mechanic.
    Watch this video to learn how the new game mechanic works and to participate in the Sandbox test. We look forward to your feedback on these changes.
    Participate in the test and receive game items to your main account as a reward, and don't forget to complete the surveys.
    Together, we'll make the game even better!
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  • Ігри

КОМЕНТАРІ • 817

  • @WorldOfTanksOfficialChannel
    @WorldOfTanksOfficialChannel  3 роки тому +107

    What are your thoughts on HE shells?

    • @duckyblender
      @duckyblender 3 роки тому +19

      pretty pog

    • @irishbattletoster9265
      @irishbattletoster9265 3 роки тому +16

      Can you put me in the game?

    • @Tommy2002
      @Tommy2002 3 роки тому +40

      Well, that way I see a better chance for players to shoot even more gold. As well as the HESH ammunition we have to modnahtni also shatter.

    • @sadullahkutlu6220
      @sadullahkutlu6220 3 роки тому +74

      STOP IT TYPE 5 HEAVY IS ALREADY DEAD

    • @tomaszdanecki5296
      @tomaszdanecki5296 3 роки тому +9

      for now he are too op on some tanks its stupid when u are playing for example tank who have good armor on turet and something like 60tp or e100 load he and do 300 to u every time no matter what also on tier 10 games literaly every game must be at least 1 fridge and he also do always somethink about 600 700 dmg to u no matter what he rebalance its something what i want to see

  • @BriXfoly
    @BriXfoly 3 роки тому +345

    PLS also make sure that if you absorb an entire he shell, it counts as damage block because it does 0 thanks to the armor.

  • @outerkosmos5477
    @outerkosmos5477 3 роки тому +66

    Since that day, something died inside of KV-2

    • @anonim-8572
      @anonim-8572 3 роки тому +4

      KV-2 will butcher low tiers as it does now, as it penetrates them.
      It will just ensure that you will pay for trolling tier Vs and IVs by VIIs and VIIIs doing the same to you.
      To be honest, 107mm could get a beefy DPM buff, so that the two guns are in balance and not "107mm => T-150, 152mm => KV-2" we have now.

    • @MrAnonymousme10
      @MrAnonymousme10 2 роки тому +1

      They just killed type 5

  • @jeffreygundam9175
    @jeffreygundam9175 3 роки тому +76

    For some tank in a hull-down position, not even gold can pen it.
    And now u nerf the HE.
    Ppl will no longer try their luck standing in front of these meta tanks.
    IDK, this change is complete bullshit for all kind of player.

    • @mrcorn4581
      @mrcorn4581 3 роки тому +1

      Actually in this case he gets buffed bcs bis u do dmg with every shot if u hit the armor

    • @sonson8877
      @sonson8877 3 роки тому +4

      @@mrcorn4581 If you call doing 40 dmg doing damage..

    • @spysmocking4536
      @spysmocking4536 3 роки тому +2

      @@sonson8877 ye its dogshit. Its also a buff and a nerf for both one-shot machines (FV4005 and FV215b 183) cause they can FCKING pen you THROUGH TRACKS if you hit flush but you wont deal like 800 dmg anymore to maus if you shoot in cheeks bc the splash is gone. Why do need more pay to win in this game?

    • @sonson8877
      @sonson8877 3 роки тому

      @@spysmocking4536 I agree why so much negative comments and so few dislikes

  • @Roboplayer1
    @Roboplayer1 3 роки тому +106

    2:30 "tries to aim carefully at vulnerable spots"
    Excuse me but could someone care to tell me which spot he is referring to on the top of a 705a turret?

    • @MakMak02
      @MakMak02 3 роки тому +27

      They are referring to the 705A cupola, which obviously doesn't exist.

    • @farariri
      @farariri 3 роки тому +1

      Thats the thing, hts with strong turret now will be able to play hulldown and wont get spammed by HE kings at jp e100.

    • @tigerpower4746
      @tigerpower4746 3 роки тому

      @@farariri cool go utilise la heat alors !

    • @MinciSzpisjak
      @MinciSzpisjak 2 місяці тому

      Great question XD

  • @Jankubicek78
    @Jankubicek78 3 роки тому +40

    WG: playerbase was happy with 70% changes made.
    Also WG: removing 90% negative comments and overlooking all forums.

  • @ReLLiKMaster.
    @ReLLiKMaster. 3 роки тому +93

    >He Will penetrate tracks now
    FV's and Deathstars: Prepare for trouble, and make it double
    Edit: After sone extensive testing i can now say that this rebalance is the biggest pile of hot garbage i've ever seen. And why are they trying to "rebalance" a round thats waaaaaaaaay more balanced than another round anyway? Like fix premium ammo first e.e

    • @-moominremix-3280
      @-moominremix-3280 3 роки тому

      And deal 300dmg

    • @farariri
      @farariri 3 роки тому +5

      @@-moominremix-3280 And deal 1700. HE will be able to shoot thr tracks, watch the video first before commenting fella.

    • @-moominremix-3280
      @-moominremix-3280 3 роки тому +2

      @@farariri it doesnt work like that but okay buddy

    • @danielsayers4994
      @danielsayers4994 3 роки тому +4

      @@-moominremix-3280 no hes right it literally works like that

  • @NS-mk2hv
    @NS-mk2hv 3 роки тому +16

    So you're thinking of making HE shells non high explosive?

  • @tankeryy1566
    @tankeryy1566 3 роки тому +60

    talking about HE made me remember about how a ms-1 can destroy a maus xD

  • @farouk851
    @farouk851 3 роки тому +28

    A moment of silence for the Fallen HE shell legacy and all derpy tanks

  • @chalgaacc1672
    @chalgaacc1672 3 роки тому +84

    Basicly make the chieftan unstoppable :D Broke the game even more :D

  • @wadderz1337
    @wadderz1337 3 роки тому +21

    1:08 Yes, lets make the tanks with turrets that cannot be penned with standard and premium impervious to HE. Because what we really need is the Chieftan to become even more OP hull down :)

    • @anonim-8572
      @anonim-8572 3 роки тому

      Shooting well sloped sections of chieftain armor without much nominal armor thickness will not really change, the biggest buff will be for dusty German heavies with flat armor.

  • @overlord4404
    @overlord4404 3 роки тому +31

    what about premium shells, they need the proposed damage reduction

    • @corok12
      @corok12 3 роки тому +7

      They've been saying it since 2014 to string old players along. It's never going to happen. They are going to keep a "pay more to pen more" mechanic for as long as it is profitable.

  • @lellefot
    @lellefot 3 роки тому +48

    So essentially WG will keep buffing the hull down Russian tanks, until nobody plays anything else, seeing as this change will be a huge buff to them. It will also take the obj279e from being very very hard to kill to nigh impossible. Not exactly improving balance here are we.

    • @MakMak02
      @MakMak02 3 роки тому +2

      Killing tanks spamming he is annoying, dumb and should not be a thing.

    • @ColorHawk_
      @ColorHawk_ 3 роки тому +4

      While I agree the 279e has retarded broken armor. It’s not impossible to kill not even close.

    • @lellefot
      @lellefot 3 роки тому +5

      Granted killing tanks by spamming HE is rather silly, and something practiced mostly by stupid people, that have not understood the concept of aiming. However I don't see WG adding weakspots to any of the hull-down monsters in the near future, or are you in possession of insider information that they are going to nerf essentially all the Russian heavies? So until such time that they do that, this will make sitting hull-down just holding, even better than it already is. Which does not exactly promote "fun" gameplay. It also skews the already lackluster matchmaker, since this will further increase the value of the armor-heavy heavies, and thus relatively lessen the value of "support"-heavies, you know that type of heavy that is quite common outside the Russian tech-tree. Should this change go through, there is even less incentive for an armor-heavy to move, and no feasible way for the opposition to force them to. You can be pretty sure the arty re-work will not improve their already lackluster capacity to do so, and seeing as they already nerfed one of the few tanks that could force such tanks to move (the Type 5 heavy) into the ground, that is also no longer available. What remains are mostly TDs with large caliber guns, that are not nearly armored enough to hold up for any length of engagement with a proper heavy, and that will then now do mediocre damage at best anyway with their HE. But I guess if people enjoy sitting hull down bouncing shells off each others turrets, then they will be very happy.

    • @MsAres355
      @MsAres355 3 роки тому +1

      @@MakMak02 Adding thing that dont have any reasonable weakspot for 255 mm AP pen should not be a thing, and that is 279 E. And dont talk about small cupols, who have time to aim at them, if you get hit in face with 340 heat. And Is 7 for exampke have 301 apcr, which is not a lot to pen that monster.

    • @Andris1991HUN
      @Andris1991HUN 3 роки тому +1

      @@MakMak02 try killing hull down 279e or chientain driven by good or above players with any tech tree tank

  • @joebykerxmax
    @joebykerxmax 3 роки тому +23

    Yea, now cheftains and 279s will dominate much easyer, great job WG

    • @matejkolar9909
      @matejkolar9909 3 роки тому +1

      If you are shooting HE to those 2 tanks you are doing something horribly wrong pal, i have both of them, IMO 279e is only OP against tier 8 tanks and Chief is OP only in hulldown positions but penetretable by tier 8 tanks in the hull also the thing is strong(good) players have them and to be honest they are well deserved rewards.

    • @joebykerxmax
      @joebykerxmax 3 роки тому +8

      @@matejkolar9909 yes, now side that has one of those has got much bigger chance to win, goodbye balance, great job WG

    • @anonim-8572
      @anonim-8572 3 роки тому

      @@joebykerxmax They won't feel it.
      Their slopes on turrets protect their hull roofs from splash.
      It's the poor, rusty Axis superheavies that will get some fresh blood in.

  • @capbuster1424
    @capbuster1424 3 роки тому +14

    I can already see tanks with superthicc turret armor (*cough cough* chieftain *cough*) not getting punished as hard as now when hull downed...

  • @ajaydeva3531
    @ajaydeva3531 3 роки тому +26

    Forget the Japanese tech tree...

    • @user-jp3ru1dw3k
      @user-jp3ru1dw3k 3 роки тому +5

      and the E100 and the FV4005.

    • @Piglady00
      @Piglady00 3 роки тому +1

      @@stivenstivensson4542 only when you Full gold

    • @anonim-8572
      @anonim-8572 3 роки тому

      Why?
      Lots of nominal armor thickness with little sloping and lots of exposed roofs - in the past vulnerable to HE, after the rebalance only matched by Germans in resistance to them!

  • @jwj8444
    @jwj8444 3 роки тому +124

    no more shooting below the tank :(, gonna have to test this but as from first glance I feel like both mechanics could work together in some way

    • @ikai640
      @ikai640 3 роки тому +15

      it was fun yes but there are incidences where people just splash HE round corners not even hitting the tank but A. dealing more damage than they should and B. not even hitting the tank. For a few tanks it makes sense yes but at points it is very frustrating to play against. Say a 60TP in ranked just spamming HE round corners not even hitting but still dealing between 200-300 dmg

    • @gustavelapierre7131
      @gustavelapierre7131 3 роки тому +6

      But you can finally pen ebrs with he 😍

    • @jwj8444
      @jwj8444 3 роки тому

      @@gustavelapierre7131 well hello there

    • @jwj8444
      @jwj8444 3 роки тому +5

      @@ikai640 to me that is ok, splash damage is a mechanic I enjoy about HE

    • @ikai640
      @ikai640 3 роки тому +2

      @@jwj8444 sure you can enjoy it. But in some situations (especially ranked) HE has just too high of a RNG factor, I think that for me is an issue.

  • @mahdimahdi8247
    @mahdimahdi8247 3 роки тому +30

    You are nerfing everything that hurts the Russian op rng and armor, you nerf type5 bcz it was very balanced tank for russian bias

    • @anonim-8572
      @anonim-8572 3 роки тому +1

      Russians with tons of slopes and few cupolas with thin roofs near will barely get stronger.
      It's the Type 5 Heavy that will get strongly beefed up now, because it has tons of exposed roofs to HE shrapnel from shot cupolas, little sloping, and lots of actual armor thickness.
      And don't forget you have 14cm gun option!

    • @fabiospasiano9885
      @fabiospasiano9885 3 роки тому

      The KV-2...
      Do I need to say anything else?

  • @henerum
    @henerum 3 роки тому +15

    Wargaming has brought us to a point where they made so many bad and game breaking decisions that now the community cant help but be sceptical about anything new that will be implemented.

  • @rubino7
    @rubino7 3 роки тому +38

    Wargaming; fixing non-existent problems by creating new ones that are worse.

  • @mikrokosmos00
    @mikrokosmos00 3 роки тому +7

    So type 5 heavy derp gun will be more useless against tier X than it already was?

    • @Piglady00
      @Piglady00 3 роки тому +3

      Type4-5 derp gun is already worse than the one that kv2 has right now

  • @radonsider9692
    @radonsider9692 3 роки тому +20

    I am pretty sure that WG messed up even realism of shells. OOF. Time to play more suffer(WT)

    • @Rubberduckzillas
      @Rubberduckzillas 3 роки тому +1

      Pretty sure WT involves less suffering that WOT (zero arty, machine guns can kill wheelies).

    • @radonsider9692
      @radonsider9692 3 роки тому

      @@Rubberduckzillas but do you know how painfull the grind is. Thankfully I finished the ones that I love but the grind is enormous

    • @Rubberduckzillas
      @Rubberduckzillas 3 роки тому +1

      @@radonsider9692 Strongly disagree. WT's grind is less painful than the WOT grind by far. Comparing tanks, WT's MM is like +/-1 for *every* tank, tech tree or not. A Pershing will never see the Maus in WT, but it will in WOT. What does it hope to be able to do? Premiums are frequently rebalanced in terms of performance, battle rating. Thanks to no B.S. Hitpoint system, even the aforementioned pershing can kill and disable a maus in 1-2 shots from the side, as opposed to the (looking it up roughly) 12 SHOTS??? in WOT. You can even take tier 1 trucks and reliably kill modern MBTs thanks to this. I've personally one shot an M1 Abrams by putting a 50mm panzer's shell through the turret ring, because at least if my skill with aiming is good enough, RNG isn't going to punch me in the face. Ammunition is already balanced as physics dictates an APCR round will do less post pen damage than APHE.
      My biggest points would be: You can grind the main tech trees by using premiums, and/or you can premium-ify *any* main tech tree tank you want, and you can grind the entire rest of the tech tree using it! I've met guys who only ever loved one particular vehicle or tier, and ground out entire nations because they didn't feel like playing anything higher. You have zero choice in WOT to grind higher things by playing the tanks you want unless you convert xp by throwing your bank account at wargaming. To put it into perspective, if I wanted to premiumify something like the T-90 for whatever reason, I could do so on sale for less than $7.

    • @radonsider9692
      @radonsider9692 3 роки тому +1

      @@Rubberduckzillas you are kinda correct. It changes by point of view. And it seems like WoT is painful.

    • @fabiospasiano9885
      @fabiospasiano9885 3 роки тому +1

      @@radonsider9692 The WoT grind is way bigger than WT’s.

  • @nson__
    @nson__ 3 роки тому +10

    They will indirectly buff the Chieftain and 279e into oblivion. Those things cannot be dealt with frontally in most cases, especially if they're side scraping or in hulldown position (practically no or really hard to hit weakspots on their turret). The only way now is to spam HE at them. I really hope they won't implement this mechanic.

    • @mrvktr7044
      @mrvktr7044 3 роки тому +1

      But its not the problem of the mechanic, actually the new HE logic is more realistic, those tanks are just hilarious.

    • @751.L
      @751.L 3 роки тому +4

      ...Or they could nerf those tanks because they are special tanks, not premium tanks. (But if they do that to the Chieftain, clan tryharders will cry :'( and those who got the 279e will feel betrayed so wargaming might not do that unfortunatly)

    • @StefW666
      @StefW666 3 роки тому

      279E is easy AF to deal with, what are you even talking about

    • @lohi2609
      @lohi2609 3 роки тому

      shooting HE into chieftain and 279e is already bad option, because usually they spam gold, so you do 200 to 300 with every hit and they roll 400 to 500, you are just stupid if you spam HE into them...

    • @StefW666
      @StefW666 3 роки тому

      @@downhillfriday4118 Using game mechanic that is available for EVERYBODY is p2w? Wow, just... Wow

  • @DafistZD
    @DafistZD 3 роки тому +5

    Now how can I damage a hull down Chief...

  • @stefandebeer9375
    @stefandebeer9375 3 роки тому +44

    POV: You are just as surprised as me that the comments are mostly positive on this possible change...🤔

    • @hendider876.4
      @hendider876.4 3 роки тому +4

      It just seems more realistic, but will it be good for balance?
      It should just buffs the strong hulldown monsters you just could kill by spammin HE.

    • @stefandebeer9375
      @stefandebeer9375 3 роки тому +1

      @Mata5 did you watch the video tho?

    • @stefandebeer9375
      @stefandebeer9375 3 роки тому +3

      @@hendider876.4 certain tanks are made for hulldown situations and being smart enough to use that to your advantage will reward you and it forces people to TRY and be creative in their strats to outflank those hull down tank knowing that their hull armour might be weaker than their turret armour. Nobody is entiled to be able to pen a tank regardless how they're positioned. People who use their armour smartly should be rewarded.

    • @Tom_K
      @Tom_K 3 роки тому +6

      True, but there are to many hulldown meta tanks in the game right now. I hope they won't add many more of them.

    • @GubernareMens
      @GubernareMens 3 роки тому +1

      Because the change actually makes sense... I can't believe it either!

  • @guillem8913
    @guillem8913 3 роки тому +15

    What about gold ammo rework?

    • @_gungrave_6802
      @_gungrave_6802 3 роки тому +4

      That was cancelled any anyone who thought it was going to be implemented has very little understanding of how the WoT economy works.

    • @dielegende2489
      @dielegende2489 3 роки тому +1

      @@_gungrave_6802 finnaly someone who speaks the truth i love you sir

    • @solo_wing_pixy_fan7367
      @solo_wing_pixy_fan7367 3 роки тому +5

      @@_gungrave_6802 wargaming wanted the prem nerf. why would they introduced it then? the p2w community cried about it and thats why it was cancelled.

    • @nacovel6634
      @nacovel6634 3 роки тому +1

      im sad that they cancelled it, I would love to have more AP damage

  • @gerardrrrrrrrrrrrrrr
    @gerardrrrrrrrrrrrrrr 3 роки тому +5

    Who the hell is asking for he shell rework

  • @Firefocus-fz2we
    @Firefocus-fz2we 3 роки тому +14

    So Chieftain and Ebola are going to be tougher... THX WG :(

    • @anonim-8572
      @anonim-8572 3 роки тому +1

      Barely. They have lots of slope that protects hull roof from splash.
      It's the German heavies that will feel it the most.
      Also, EBRs will be more shot at with HE with effect, and at the same time less effective against armor with their own HE.

    • @qwerty.760
      @qwerty.760 3 роки тому

      @@anonim-8572 True. Several wot players are just cry babies.

    • @anonim-8572
      @anonim-8572 3 роки тому +1

      @@qwerty.760 Judging from the poll on QB's channel it's not that rare, however.
      I'd restrain from calling people crybabies at least in that topic.

  • @granit8902
    @granit8902 3 роки тому +9

    then teach me how to kill a hull down 279e?

    • @Cadadadry
      @Cadadadry 3 роки тому

      Start by killing other tanks, then use teamplay to flank it and/or hit it's back. OFC this could succeed only if your team achieved a better teamplay than the opposite...
      This is true for every heavily armored tank you're facing and can't penetrate...
      Can't do it alone ? Don't play WoT...

    • @granit8902
      @granit8902 3 роки тому +2

      @@Cadadadry the teamwork cannot be acheive, i play on asian server

    • @TheNovus7
      @TheNovus7 3 роки тому +3

      @@Cadadadry lol teamplay in wot, good joke

    • @anonim-8572
      @anonim-8572 3 роки тому

      Shoot cupolas.
      The biggest strength of Object is lack of lower plate, not monster turret or monster gun.
      IS-7 has a way better turret with no weakspots there whatsoever and it's no meta.

  • @fakerolnando
    @fakerolnando 3 роки тому +27

    6:40 Fun fact : That Maus flipped because the driver was trying to drift the tank and they just think about test the armor of the Maus

    • @coolyeah2410
      @coolyeah2410 3 роки тому

      I really want to know how did he did that,since you know,I was 100 ton

  • @first_m3m3
    @first_m3m3 3 роки тому +1

    I am a little bit confused, under the HE sandbox changes, does armor angle has any influence or this shells have any kind of normalization? if an 183mm shell hits an UDES at an extreme angle the shell will: penetrate, bounce, or cause non penetrating dmg?

  • @ruisilva1713
    @ruisilva1713 3 роки тому +7

    WG you are so silly!! HE = High Explosive.... Which part of Explosive didnt WG got the memo? Just decrease the damage of the explosion and stop killing modules and crew inside when the shell doesnt penetrate.... is this so hard?? and by the way, did they decrese the damage on arty? yeah so if a shell doesnt penetrate now fired by a tank does little damage making OP tanks like the Chieftain even more OP... What about the artys? are they still going to do 400-700 damage with splash and non penetrating hits?

    • @rubino7
      @rubino7 3 роки тому +1

      Using their logic there will be no more arty splash.

  • @subler7025
    @subler7025 3 роки тому

    Hi, i would like to ask you something because it's not clear for me, what happens if we hit the enemy tank with HE and with the new mechanics in different angles? Has the angle any affect on dmg and penetration or it doesn't matter, only armor thickness is important?

  • @ottovonbismarck6907
    @ottovonbismarck6907 3 роки тому +2

    the last time I participated in the test server I never received a poll to do my vote. I wasted 30games (in time) for nothing.
    wait, HE shells will not be able to track tanks? why

  • @Riccccccc
    @Riccccccc 3 роки тому +5

    You penned the AMX's tracks from the FRONT with HE? So you basically negated armor and dealt more damage by penetrating multiple layers of steel outside the main hull? I'll have whatever your smoking pls ty

    • @davidsatrapa9529
      @davidsatrapa9529 3 роки тому

      Look at the armor model of 50B somewhere, there is an armor plate above the tracks that goes lower to the back of the tank, so if you shoot top of the track, you will hit that

  • @ciprianmateescu9203
    @ciprianmateescu9203 3 роки тому +1

    Can somebody explain why at 9:30 the shot does full damage even though the hull is not touched? Only the track has been hit and there won't be any contact with the hull there. Am I missing something?

  • @olavolavson5302
    @olavolavson5302 3 роки тому +1

    Pretty neat idea. Looking forward to checking it out in the SB.

  • @fendielyonr5584
    @fendielyonr5584 3 роки тому

    I have a question on 8:33 .
    If the HE shell comes through over tracks (and ofc no damage) and there's other tank behind / beside that tank, will the other tank beside / behind him receive the damage that comes through over the tracks?

  • @tomassasek4130
    @tomassasek4130 3 роки тому

    So that means there will be no splash dmg? Bcs if I hit the land next to the vehicle, the he fragments will dont hit any armour. So i cannot get bombardeer( except from arty)

  • @sabrasabra5368
    @sabrasabra5368 3 роки тому +4

    What is their obsession with changing the HE mechanic? It’s fine. Leave it alone!!!!!!!

  • @arcanaxiii6665
    @arcanaxiii6665 3 роки тому +1

    So, um... you'll only cause damage to enemy tanks by hitting the armor directly to generate spalling then? So it's no longer possible to damage a tank by aiming under it, since the splash isn't looking for armor in its radius to affect?
    Edit: Or in the case that the HE shell penetrates the armor, we'll still see it do full damage?

  • @jeffroberts6865
    @jeffroberts6865 3 роки тому +1

    Isn’t internal spalling the way HESH shells work? Are HE shells now the same as HESH shells?

  • @bobob1292
    @bobob1292 3 роки тому +16

    Nerf Obj 279(e) and T95/FV4201, balance back the shittier tanks, nerf gold ammunition, kick artilleries and make a +/- 1 matchmaking

    • @PeterFerencMezei
      @PeterFerencMezei 3 роки тому +1

      completely agree except for the arties (I don't hate them)

  • @urosmarkovic9193
    @urosmarkovic9193 3 роки тому +1

    So no more splash dmg? When you shot in track or under tank

  • @alingal103
    @alingal103 3 роки тому +1

    and what you doing with extra super armor tanks how will penetrate frontal ?
    .. I'm curios why place Mouse
    and not for test 279 or Chieftains

  • @iddra1868
    @iddra1868 3 роки тому +1

    How did the shot on the 50B do full damage?

  • @kristianpetrov685
    @kristianpetrov685 3 роки тому

    Wg do i need to install again the sandbox servers if i have installed one from last rts mode test?

  • @guillem8913
    @guillem8913 3 роки тому +2

    Why not use this mechanics for hesh? I really don't see the problem with current HE and from what i played on the sandbox it messes up balance and gameplay badly. But i wouldn't mind having this to differentiate hesh from HE.

  • @tomkistruck9014
    @tomkistruck9014 3 роки тому +5

    I don't like these changes I think that heavy tanks in positions where neither can pen each other should be able to do reasonable amount of damage and currently they are sometimes the only way to end fights, and making that take longer by reducing the amount of damage they do to thick armour is a bad idea they allready don't do as much as AP and I don't know he was making these complaints anyway.

  • @Mirda-bg3pi
    @Mirda-bg3pi 5 місяців тому

    If I block 1800dmg from FV why dont i get it as blocked damage?

  • @jack-5977
    @jack-5977 3 роки тому +9

    you know that the problem is with premium shells,right?

    • @MR.MR.88
      @MR.MR.88 3 роки тому

      Well yes. But pepole are angry about he? Let premium rounds cost gold again, problem solved i say

  • @sgt.chriscross173
    @sgt.chriscross173 3 роки тому +6

    Is KV2 dead?

    • @solo_wing_pixy_fan7367
      @solo_wing_pixy_fan7367 3 роки тому +1

      they will untouch kv2 like in the previous test.

    • @cihat5142
      @cihat5142 3 роки тому +1

      Not dead but probably they will cut it's "balls" a little along other derp gun tanks.

    • @humphrey10-88
      @humphrey10-88 3 роки тому +1

      No it’s not, except you actually have to aim now instead of locking on and firing. All round good change

  • @ItsMeMars
    @ItsMeMars 3 роки тому

    the link is not the link to the Sandbox download.. where can i download it?

  • @banoonoo5
    @banoonoo5 3 роки тому

    so it behaves like a normal non penetrating AP / HESH round would behave?

  • @wraithexecutioner8378
    @wraithexecutioner8378 3 роки тому +9

    9:05 double barrel indicator on the jpz e100's aiming reticle ?hmmmm

  • @blackAngel88it
    @blackAngel88it 3 роки тому +2

    If you wanted realism, it probably should be combination of both (old + new)?
    But apart from that: if you miss the tank you never do any damage? so no more hitting 2 vehicles at the same time? or hitting the floor and still doing some damage? Will arties again work completely differently than other tanks?
    And if you hit the track you do full damage? Do the tracks not absorb anything? Is HEAT going to be worse than HE?
    To say the least I'm quite skeptical about those changes...

    • @Tom_K
      @Tom_K 3 роки тому +1

      1. Artilery will be rebalanced on its own (they said it around the end).
      2. To do damage when shoting tracks you need to pen them, then the shell either explodes if it can't pen the hull and does some damage or pens the hull and does full damage (if you can't pen the tracks you do 0 damage, if you can then they lower the penetration of the shell before it hits the hull resulting in nonpen damage or pen damage.
      3. HEAT worse than HE?.... Excuse me? Those are 2 different shell types designed to do 2 different things! It's like trying to compare a dagger and a baseball bat.
      4. When it comes to splashing 2 tanks at once, They don't explain it here, but I think it is going to stay. How it is going to work? I don't know.
      From what I understand WG is trying to make the HE more predictible and fair to use and play against. Also it is going to be a tiny touch more realistic now.

    • @blackAngel88it
      @blackAngel88it 3 роки тому

      ​@@Tom_K
      1. I know, but that sounds like it's going to work completely different form normal tank HE, not sure how intuitive that is...
      2+3. Yes, but HEAT gets completely absorbed by spaced armor (including tracks). HE from what it sounds here passes through completely and then act like it never hit the tracks.

  • @veronikakonecna1561
    @veronikakonecna1561 3 роки тому +4

    So when met OP machine in holdown position I will do what?These changes will only magnify the OP of some machines and some will become totally unplayable.I don't understand why you solve HE when for the whole game is a much bigger problem premium ammunition.Developers are playing this game?Probably hard to....

    • @easterneagle8811
      @easterneagle8811 3 роки тому

      well you see the russian hulldown tenks were getting forked with he, so we nerfed HE, good day

    • @TheRealMerl
      @TheRealMerl 3 роки тому

      When will people finally understand that hull down position is supposed to be superior? What's the point of going hull down if I'm going to get hit for 300-400 dmg by HE anyway?

  • @deppengu
    @deppengu 3 роки тому

    so if you hit a EVEN 90 it just goes trough the tank bcs the pen doesent get used up? :3

  • @adriankaps9847
    @adriankaps9847 10 місяців тому +3

    you removed the only counter to the hulldown meta
    well done.

  • @igorhitrec544
    @igorhitrec544 3 роки тому +4

    Some "reality"will be missing if this feature will come to life and player skill will not count. I'm voting against that.

  • @martonszebeledi6110
    @martonszebeledi6110 3 роки тому

    I am not a fan of these changes. There are situations where I can't even scratch an enemy tanks armor, but I also can't look for another angle. In this scenario, I load the HE and I can, at least, damage the paint on the opposing vehicle. With this mechanic gone, what would be the play?

  • @mov7526
    @mov7526 3 роки тому +56

    I'm glad they still let HE be able to pen stuff, I hope WG actually implement this change. They only nerft the ammount of damage when HE does not pen. Having 60tp blap you for 400-600 without even aiming with HE is not goood.

    • @Tom_K
      @Tom_K 3 роки тому +1

      I agree, as someone who enjoys playing the 60TP it is both annoying and sad to see HE only players on it. Honestly playing like that limits its potential. I always try to avoid HE on it and carry only 8 rounds of it.
      P. S. I think that you exagarated the HE nonpen damage a bit... 600 is way to much, more like 470-500 max and still not against hulldown peekers.

    • @erotaka7dark128
      @erotaka7dark128 3 роки тому

      It is hard to play 60tp with no hesh because of the bad gun handling and bad armour. You don't have much time to aim in 60tp. Plus you have shitty reload

    • @Skogdust
      @Skogdust 3 роки тому +4

      But having OPtain or OP object(e) and spamming PREMIUM pay to win ammo its okay? They should rebalance premium ammo.

    • @Pm76664
      @Pm76664 3 роки тому +1

      @@Skogdust Why are you assuming that wanting to balance HE means that we don't want to balance gold ammo?

    • @MsAres355
      @MsAres355 3 роки тому

      @@sorinancuta3934 Not every ammo is equal!? That his problem. 279 E heat have 340 pen, Obj 705A have 315, IS 7 301 apcr. That make a difference, in pen or no pen.

  • @sonson8877
    @sonson8877 3 роки тому +6

    Yeeeessss Chieftan even more brooooooken Also ... Flank ? On those 3 corridor maps ? *clap clap* GENIUS as if we didn't try already...

  • @vadimbessonov
    @vadimbessonov 3 роки тому

    Where is the link to the Sandbox?

  • @_gungrave_6802
    @_gungrave_6802 3 роки тому +40

    Love how they make it so HE shells penetrate the adamantium wheels of the wheelies. Thats effectively a huge nerf to the EBRs.

    • @rolandszucs1033
      @rolandszucs1033 3 роки тому +2

      Oh yes! Once i shoot HE on lynx with foch 155 and i did 0 dmg cos i hit the wheel. That was a really sad moment... but soon never happen again xd

    • @jdjsjejsjejwnw1348
      @jdjsjejsjejwnw1348 3 роки тому +2

      Its really not a nerf. I have nearly 1000 battles in my EBR 105, and can tell you that its pretty rare that someone even hits me with and HE round(because of their slow shell velocity), and when the do frankly I'd rather it pen and just suck up the damage than have it not pen and destroy my entire side of wheels. Biggest thing that causes no-damage shots on my wheels is idiots shooting AP and APCR under the tank.

    • @phobia4311
      @phobia4311 3 роки тому

      Not really cuz and ebr can auto aim even if there are objects around him.. try to use your brain, I know that you are probably a 50 wr player but try to turn your brain ON

    • @jdjsjejsjejwnw1348
      @jdjsjejsjejwnw1348 3 роки тому

      @@windowsxpwallpaper5851 Then either you are an exceptionally good shot or EBRs are dumb enough to drive at point blank in front of a loaded ISU. Either way, I suppose it depends on how stupid the EBRs are and how good the enemy is at shooting when considering it a nerf or not.

    • @MR.MR.88
      @MR.MR.88 3 роки тому

      @@ossiosric6283 lol

  • @IanVonEssex
    @IanVonEssex 3 роки тому

    What if i shoot into ground - beneath enemy tank? New "improved" HE shells will not do damage at all?

    • @Abydos01
      @Abydos01 3 роки тому

      Yes there is no splash so no damage i tried. Explosion under a tank can't hurt it. You don't know that anti tank mines where fake news duhh :D

  • @matthijsvanduin9807
    @matthijsvanduin9807 3 роки тому

    8:30 the HE shell and tracks part is confusing, correct me if im wrong. When a HE shell hits a track with no armor behind it, it flies threw it, causing no critical dmg whatsoever to the tracks. Does this mean we cant track or destroy wheels with HE rounds anymore.
    I think this sandbox edition is worth testing for...

    • @eagle0124
      @eagle0124 3 роки тому +2

      no, you can still destroy the tracks.
      if you hit a part of the tracks (or wheel) that have not some armor behind, like the part that touch the ground, you don't do damage.
      On the other side if there is armor behind it, you will pass throught the track/whells and do some damage...... in my opinion this means also that whells cannot absorb HE anymore, since they will pass throught them instead of detonating immediately

    • @Tom_K
      @Tom_K 3 роки тому

      To make it even better you can pen the wheel AND the wheeled tank itself that way! Basicaly an indirect nerf to the pepegacarts! I LOVE IT.

  • @SerijKent
    @SerijKent 3 роки тому

    Whats the Track ID of this amazing track at 7.10
    The new HE Ammo seems logic now ! I like it :)

  • @adrianperdomo3612
    @adrianperdomo3612 3 роки тому +2

    so the HE shell are going to act like a heat round or hesh?

    • @ColorHawk_
      @ColorHawk_ 3 роки тому

      In the game Hesh has the same mechanics as normal HE. New HE mechanics are different from the Heat mechanics

  • @schuhsuppe7228
    @schuhsuppe7228 3 роки тому +6

    So let me get this straight: shooting HE on tracks won't harm those? Not even splash damage will be inflicted regarless of the caliber? Because if so, HE will be not able to criple wheeled tanks and useless for decaping cappers?

    • @BSEUNHIR
      @BSEUNHIR 3 роки тому

      The shell should damage the modules it pens, especially external ones like wheels/tracks. We'll have to see how it works on sandbox I guess.

    • @DisSabot
      @DisSabot 3 роки тому

      I think that HE shells hitting tracks will be the same as AP shells hitting tracks. No matter whether there is armor behind it, the track will become yellow, i.e. damaged and will reset cap.

  • @minsungpark1479
    @minsungpark1479 3 роки тому +36

    They should make gold ammo like apcr do less damage

    • @cihat5142
      @cihat5142 3 роки тому +13

      SU-100Y is a good example. It's gold ammo does more damage but less penetration. They should implement this to all vehicles where if the penetration increases less damage or more damage less penetration.

    • @markezz_z9629
      @markezz_z9629 3 роки тому +5

      The problem is that it would buff all heavily armored tanks, making the obj279e and the cheiftan even stronger. I like the idea to limit gold spam, but we dont need to make op tanks even more op :/

    • @minsungpark1479
      @minsungpark1479 3 роки тому +1

      @@markezz_z9629 wargaming should hire a balancing artist to fix their game

    • @StefW666
      @StefW666 3 роки тому +1

      Gold isn't a problem you Pepega

    • @dietervonhellstrom9164
      @dietervonhellstrom9164 3 роки тому +1

      Take steel hunter for example. AP has less penetration, but does more damage than APCR.

  • @marchelanonymous3633
    @marchelanonymous3633 3 роки тому +1

    i think there is no need to change current spg/fv 183 & fv4005 HE.
    it is pain when you play S.Conq & Conq against HE spamming 705A,E100 and 60TP that hits almost full dmg+critical hit and your HE can't do anything

  • @hideshisface1886
    @hideshisface1886 3 роки тому +1

    So... Basically HE shells will turn into what HESH is supposed to be?
    It is not a terrible change, but I think that some aspects of the splash damage sphere should be retained - like damaging the external modules - viewports, guns, tracks. Perhaps dealing with especially thin armour? Something to avoid going from one logic gap to another.

  • @ludovitbradovka5208
    @ludovitbradovka5208 3 роки тому

    Excuse me but how is the Maus turned on its side? 😉😉

  • @tssfer8035
    @tssfer8035 3 роки тому +1

    Tbh I don't get it I full pov of wg, everyone complains about he on ebrs an artys, soo they decide to change all HE on vehicles which is exact as decreasing these tanks battle capabilities, fv 4005 is not op, no armor, slow af, practicaly no chance of bounce, in case it's a true rng tank, at end the become more unplayable, all derp tanks probably loose a lot of his, power, fear factor. But I'm not sure what they really implement into live server, maybe he become better, maybe broke game or become more practical in use, penetration values are kinda interesting imo, i might download sandbox to see this on my own. Share your opinions below, I'm looking forward to your feedback

  • @strategicmind2652
    @strategicmind2652 3 роки тому +4

    So basically another mega nerf to the Japanese heavies..... the 105 is useless and now then 150 aswell. Rip.

    • @strategicmind2652
      @strategicmind2652 3 роки тому

      @@melaniejason3912 they were the perfect counter for the 252U and then wg nerfed them.

  • @Kubar38
    @Kubar38 3 роки тому +1

    Are you telling me, that if I hit some tank's armor with HE and other tank stands enough close to reach the burst radius of the shell, it won't deal any damage what so ever to the other tank?? If this is correct, than no bombardier for non-artilerry tanks anymore, honor to those who had the opportunity to earn this reward.

  • @migoslav_159
    @migoslav_159 3 роки тому

    So, the HE something as HESH?

  • @kebabvbotniku1080
    @kebabvbotniku1080 3 роки тому +1

    when start s black market????

  • @matthewdonovan1515
    @matthewdonovan1515 3 роки тому +2

    I paid for a premium tank and some free roller is damaging me with HE shells. WAA WAA. WOT you have to do something about it. I know we will take the E out of HE. STUPID CASH GRAB BY WOT.

  • @a_stranger0068
    @a_stranger0068 3 роки тому

    what will happen to tanks like KV-2, Type 5 and tanks like that . will i do dmg if its not penetrated

    • @danielsayers4994
      @danielsayers4994 3 роки тому

      did you not watch the video? yes you will do damage if you dont penetrate the armour aslong as you actually hit the armour

  • @stogle6592
    @stogle6592 3 роки тому

    When it opens? Sandbox. I cant get in

  • @Tom-im6yu
    @Tom-im6yu 3 роки тому

    Can someone tell me how to claim my special commander please?

  • @thethinking1
    @thethinking1 3 роки тому

    I'm sorry, after stun mechanics.....WHO ARE YOU ASKING?
    Because I'd like to know why you want high explosive to now act like AP ammo???

  • @Nef_Nephilim
    @Nef_Nephilim 3 роки тому +2

    Welp, dont be surprised if your player count drops the same day you drop an update like this

  • @happytomato2536
    @happytomato2536 3 роки тому +2

    Good idea imo but it cant happen until tanks get propper weakspots. Tanks such as the 279e, chieftan, obj277 etc will just get even stronger in hull down positions. Give us weakspots we can pen with 230mm pen and sure, id love the change.

  • @ktplayz8072
    @ktplayz8072 3 роки тому

    Well it would definitely fix the game a little more. my only concern is how much would it actually effect the kv-2

  • @Eunski
    @Eunski 3 роки тому

    So, as i see when the jgpz e100 shot the ground near the gwe100, i will not be able to splash my HE shell from the bottom of the tank.

  • @BlackKnightTWBG
    @BlackKnightTWBG 3 роки тому +1

    So you are telling me that spaced armor might actually start working ?
    Well that looks promising!

  • @niekriemens1316
    @niekriemens1316 3 роки тому

    Looks decent, but then the Japanese heavy tanks will need some sort of buff.
    Will it still be viable to shoot below a tank with HE to cause decent dmg?

    • @ColorHawk_
      @ColorHawk_ 3 роки тому

      No, HE shells no longer deal splash

    • @anonim-8572
      @anonim-8572 3 роки тому

      They have their armor buffed versus HE shells.
      It's thick, unangled already, and now the thin roofs won't compromise it anymore.

  • @rurouni_timtim
    @rurouni_timtim 3 роки тому +2

    can you bring back the old maps?

  • @mikeeepn7889
    @mikeeepn7889 3 роки тому +3

    Wargaming, this video's title sounds not right, please change it to "HE shells BIGGEST NERF and Heavy Tanks GRANDEST BUFF (specially Obj. 279e and Chieftain". Sandbox 2021" you're welcome!

    • @anonim-8572
      @anonim-8572 3 роки тому

      Tanks with slopes will get only a slight buff.
      Tanks with flat armor, all of the German thicc bricc tanks will get the biggest share of buffing.

  • @theoldtree2595
    @theoldtree2595 3 роки тому

    Well this certainly looks interesting that’s for sure

  • @user-he9xk8jb3g
    @user-he9xk8jb3g 3 роки тому +2

    Gj wg now chiefturd and 279 are even more OP... Not talking about that they nerf a historical shell...

  • @dimitrijenastic8988
    @dimitrijenastic8988 3 роки тому +2

    dont do crew 2.0 pls

  • @MR.MR.88
    @MR.MR.88 3 роки тому

    I will test this whith hetzer and kv2 after some battles i will decide if i like it or not

  • @wenhaoyang4329
    @wenhaoyang4329 3 роки тому +1

    As a player who started the game in 2012, I clearly remember that the previous updates brought me great joy. But now, the game update brings me is more and more disappointment. Where is the authenticity of the game? In history, 1946,the main gun of fv4005 cracked the conqueror's turret by two shot during the test, but what happened in the wot? No damage to Maus turret shield when a 182.9mm
    HE hit?

  • @faderberg7615
    @faderberg7615 3 роки тому +1

    Some of the things you mention is good. But when are you gonna do something about the real problem - the infinite spam of premium shells?
    It is bordeline redicilus now xD

  • @valiantglory6159
    @valiantglory6159 3 роки тому +1

    having played this game for a long time, I admire the motion to try and increase players to look for vehicles' weak points rather than just load more HE and slowly chip away at a heavily protected target. Though I beg the question of why was that not reviewed beforehand when nerfing the frontal armor of super-heavy armored vehicles (primarily the T95 in refrence here, it's "invincible" gameplay days are almost extinct now) and improving the performance of special ammunition. It seems like in order to make this step forward, you should also consider taking at least half a step back.
    My other concerns are in relation to Howitzer gameplay with tanks that specialize in High Explosive, or resort to using it because its alternatives (AP/APCR/HEAT) aren't as effective. The BT-7 Artillery for example has more pen and damage with it's HE than it does with it's AP, making it really only effective with the one shell type.
    But lets be honest here, I'm thinking of vehicles like the KV-2, the FV4005, the 105mm on the M4 Sherman, vehicles and guns that actually require the guaranteed damaged of HE to be effective in gameplay. I know the video highlights this particular concern at the end and leaves it open to "feedback from testing" but perhaps there is an exception you've set aside for these HE "specialized" vehicles?
    Nobody picks up the KV-2 for the 107mm gun, they want the big 152mm gun that can 1-shot enemies. And its that 1-shot potential that keeps the vehicle alive, not it's teammates.
    Lastly, hopefully with the idea of also working on artillery, it's still a mechanic that needs to be worked on. Especially the stun mechanic. I would have preferred the older days of a sudden AP round ripping through my engine deck than having to suffer even more as I suddenly am left blind and reloading for 20 seconds when the gun should be loaded in 7. I might as well be dead already.
    Have you considered more utility to the Artillery, like the potential to fire smoke on allies for cover or on enemies to blind them without making them feel like some knucklehead just dropped a flash-bang in the tank?
    I suppose we can hope the sandbox will speak it's mind and hopefully WG will listen to the playerbase. This update is both concerning and exciting to hear about. Best regards from the chaotic NA server