Warframe is the game i most "wasted" money on, even without the game gatekeeping me, waiting for my money to progress, or even knowing i can obtain the cash currency in game.
I know some people might think this is a lie or something but I feel the same way. As of June 14th, 2024, I have never felt pressured to spend money on the game. After learning it, it’s not really necessary for you to spend money on the game unless you want to. I’m not really sure where all this platinum is coming from though. Do the devs give plat to people so they can distribute it among players? I know there are always people who buy plat, but still. Either way, you can get plenty of it for just trading in game items with other players
Yep, I refused to spend any money on the game, just on principle, until I was positive I'd done everything I would ever need to do in order to beat everything on Steel Path without paying for it. Now that I've reached that point, I feel OK paying real money to support the game that's given me almost a thousand hours of play.
I have 8.5k hours in the game, all of my frames have the cyst on their neck. Granted a lot of my drip is infested or purple colored so it doesn't matter so much for me. Instead, I do my part spreading the pox of Nurgle to all the newbies so that they may tear their hair out wondering what that giant purple zit is on their neck.
Random fact: Bullet Jumping through the game, the main form of movement, started out as a bug that players enjoyed using, so the devs decided to keep it in and make it a mechanic.
Did you know they did that for "hover casting" too? It's when you aim glaide and use an ability. It was never intended, but at one point it was patched out and it made everyone sad, so they put it back in.
The biggest issue with Warframe's early story is it was time limited. A lot of relevant story progress was only seen during the time limited event that introduced new bosses. Which means most people never got to experience the conflict/story that resulted in bosses presence in their system. It's a huge flaw that I wish they resolved because they have the story there, they just never actually implement it properly after the introduction events conclude.
Yeah, the early events were what kinda defined characters like Vor, Sargus Ruk, Lech Kril, Alad V, etc. Never mind that there's still a placeholder for a boss with the Sergeant. I think the best way they could introduce the early lore is to take some of the old Alert and Operation content, make small mini quests out of them introducing the various types of missions as they come; Sling stone, Eyes of Blight, Cryotic Front, Breeding Grounds, Gate Crash, etc. Little 5-10 minute pre-quest nodes or something leading into the mission. OR a little 5-10 minute quest on those specific missions that has to be completed before the node unlocks for farming. Say that the Cryotic Front pre-mission gets short handed to the Kiliken mission node on Venus. and you have to complete that pre quest before you can enter the Larunda Relay as that Operation introduced Baro Ki'teer. Stuff like that, just a short introduction to the established characters and their significance in early star chart.
@@stonks6451 Go onto the wiki to find the order of events, then just watch people playing those events in that order There's plenty of lets plays from back then that covered the various events like Gradivus or Tethras doom.
Then arbitration. Arbitration mods. Grind relics for primed mods farm incarnons farm relics for plat buy cosmetics. Farm plat for rivens that can literally make you a damage god. Oh and finally kill those giant titans in free roam. I still didny get to kill my first idol yet but i will get there
To say the Starchart takes only 100 hours is an understatement on its own. Not only does that mean you solely focused on missions, there’s a few that are locked behind story missions that, without proper time to grind out gear and items, will be incredibly difficult. If they don’t completely block you from doing them until you craft certain items, *New War PTSD*
Man i restarted this game 3 weeks ago since i stopped in 2015....i caught up to all quests...except new war....i ve been grinding for a solid 2 weeks to get that necramech and its mods and whatnot ! Im finally done and monday the necramech will be done crafting !
I unlocked my Voidrig yesterday. It finally completed crafting after 3 damn days, doesn’t include 12 hours per part.….and I haven’t started the New War yet. The Necramech is the first legitimate grind that you’ll have to do, but it’s worth it. You can get items drops from the pylons, instead of having to rank up the “daughter”, which I didn’t do just for a certain fish bait.
At this point I’ve almost done every story quest in the game, it does get really fucking good. However, the problem I bring up is that it takes almost 80 hours to materialize into anything, which I feel is kinda bad
@@Magollon The reason why it gets good only after that cuz early missions are from.. well.. early times of WF,and devs didnt really knew what to do with the game, but yeah, the issue is here which is sad :c
@@Magollonif they delivered little story beats at every junction (leading up to the natah quest) or something that built up the mystery of who the lotus is and who you are would go a long way. Not a fully fledged quest or anything just a transmission or something to keep new players questioning their place in the universe until the story starts proper
@@Magollon Warframe lore and general story idea in my opinion are amazing but whole path is not smooth and directed that well. In my opinion main story should materialize slow but there should be more significant and interesting stuff in between (things that makes you care more about the world in general - at least like Fortuna story)
DE's worst mistake with the story is that for the first 7 years or so (up until Plains) there's a lot of things they put into Events, which are just gone (if you're lucky you can read about them on the wiki). Alad V's story is the worst offender for this.
@@Haggis-Giggles4692 Uhm... You actually sound like someone who never played Warframe - or who never made any friends. Name the game - and I bet I could rip it to SHREDS worse than I rip Warframe apart. Because with friends who play(or the will to open a Wiki) - the gameplay of Warframe keeps making me come back. Are there games with better story? Hell yeah. Are there games that do a better job "on-boarding"? No doubt! Are there games that have a more fluent and rewarding 3C? Not that I've ever played in my 40 years as a gamer.
Famorian Invasions or Tactical Alerts that needed "Taxi's" because the content was difficult enough 70% of players needed a "carry" or a driver to get to the Alert/Event AND the content was actually challenging. AND that "carry" had farmed their @##& off to be that strong. NOW Day 1 New WF account = Spend 50USD on the newly released broken frame's Prime Package then mastery grind to unlock clans/trading = spend 15-30 more USD worth of plat on a handful of META Mods. Day 7 = Play god with you P2W frame until you get lost Day 15 = Uninstall
@@YammoYammamotoWhat the fuck does "3C" even mean? I have no reason to care about how Warframe plays moment-to-moment because it's a gear check simulator. So why should I care about it at all?
as a Warframe Veteran, the story is in this unfortunate place where some of the pre-Natah quests do actually tie together with the main story, but they're often spaced far enough away from those later quests that you forget about the specific pieces of dialogue in the earlier quests (looking at Stolen Dreams and Heart of Deimos here). Other earlier quests are simply related to a smaller part of the game and while interesting, not everyone is going to care about (Gara's quest, for instance, most people do the quest to get Gara, not to understand her lore). Once you hit Natah, things start falling into place as the quests from there are largely sequential and their cinematic nature (most of them) lends itself to make them more memorable before the next one. Heart of Deimos would benefit from that too if it wasn't so far back in the star chart comparatively that it gets forgotten between Mars and Uranus. Other than that, a lot of the other lore/story of the game is harder to find, hidden in little areas like in the Codex, Luverian, and other smaller spaces. Annoyingly some of it is also lost to old events, only to be found on the wiki or in a youtube video going over all the lore of the game. Some other parts are deliberately mysterious, not fully detailed, leaving some parts untold (yet, at least)
I do hope they rework the old quests pre-Natah to be more engaging or interesting. I'm not saying the story isn't interesting but early quests need that spark to interest beginner players. It might not happen, but I just hope they do.
I'm pretty sure Gara's quest is mandatory to progress the star chart... Though I think that's the only one quest to get a warframe where that's the case what's the link between heart of Deimos and Stolen Dreams?
Alad v was the worst for me. I had absolutely no idea what was going on in his timeline, and somewhat still don't. oh he's corpus, the guys I've been fighting, oh I'm working with him now? Oh he's...infected. Alright he's corpus again, but didn't he die,?
the only real complexity of warframe is the shear amount of systems stacked on top of each overall working in unison. Mods, Arcanes, Focus Trees, Weapon traits, Companions, Ability buffs, external buffs, weapon types, statuses, critical hits, ect. So many systems are just thrown at you without much explanation. However youtube guides are everywhere.
@@BonzerMrT There is too much of it already. If I didn't already not know half of them I would honestly not bother with Warframe. It's too much. DE would need to cut half of it off and redesign stuff to make it more bereable. I suppose that;s a result of so many years of game being updated and developed. It stacked up too much stuff. I'd love to try out new content but the thought of it leading me to more and more different systems made me burn out with Warframe. DE....just make a new game with start and finish and let me buy it....please. I've been with Warframe since it's beginning with longer and shorter breaks in-between but now I simply can't make myself want to play in it. And I love the aesthetics, lore and gameplay of this game. So much good music and wacky stuff going on and yet I simply don't have energy for all that grind and new systems on top of systems anymore. It started to feel too much like a job instead of a pleasure.
@@BonzerMrT Modding weapons for the most part is very cookie cutter. Almost all weapons are going to be modded very similarly. Warframes have much more variety.
Warframe is that type of game of you either have played from the start and learned along the way where times were simpler or join through a friend who has played an excessive amount of time and can help you along the way. I was part of the later half, and I do my best to help others getting into it.
my first 100 hours in warframe was just research and in my 200 hour i was leveling up my frame then in 300 hours i was grinding plat and the rest was just being AFK doing trades and survival missions.
It’s not terrible to grind reputation but you should wait till your a bit higher mastery rank. Higher mastery rank you are the more reputation you can earn every day making said grind take less time. Also not every but most reputations have some type of medallion/ fragments that can be collected in mass then you can exchange them for reputation every day you log in so you don’t have to do a million missions every week.
I could imagine if later on when they ever fix the issue of the game not telling you about the premium currency, Ordis just breaks the fourth wall and tells you all about where to farm the warframe/weapon, how to get the currency without buying it with real money, and other methods of farming said warframe/weapon. Though it might “break the immersion” it’s there to help guide players from buying platinum to buy a warframe they can easily just farm a boss for.
this isnt even that bad due to Ordis clearly corrupted state, you could have him glitch into the explanation and then have him go "what was I saying?" Atleast this seemed feasible if he wasnt part of the story in.......nearly inconsequential roles
Warframe Veteran™ here: Yeah, most of the game's issues have always stemmed from the early game stuff, and it's been like that for years now. I do wish DE would spend a month or two overhauling the older systems and content, at the minimum. But! The stuff they've been releasing as of late has been banger after banger (at least, I think so) Welcome to Warframe, and enjoy your stay, Tenno!
1:30 The entire movement system is based off a bug. You used to be able to jump in the air and swing a heavy melee weapon which would send you flying through the air "coptering". Everyone did it and loved it so they fixed the bug and then added "bullet jumping" to the game. I never took issue with the games total lack of a tutorial. The gameplay loop is so fun i just immediately started going through the star chart and figured it out as i went along. It seems that lately they're making a lot of rewards only available if you're in a clan to force people to interact and learn that way.
Not really helicoptering was added in melee 2.0 and the bullet jump came in parkour 2.0 which is like 4 years later. They're completely removed from each other and don't have anything to do with the base movement system. A single movement mechanic was carried over from a bug and it was wave dashing which is when you get acceleration from sliding. This bug eventually became the mechanic of sliding and rolling mid-air during a bullet jug that allowed you to move faster.
I started a week ago and was definitely very confused. The movement alone kept me playing though. Now im finally starting to understand it way better and I love the game.
I understand your take on the "void" of the story in warframe, as i recently bring my girlfriend to start the game, and seen the game through the eyes of a new player in 2024. Those quests may look meaningless when you are playing them in rapid succession in 3 hour long daily sessions. But I started back when Warframe was a corridor simulator, and the only lore was availlable through the codex pickup you can scan in missions. And when those story quest were drip-fed over years to us, and tied the lore we until now had only read about : it was well worth it. Most notably, all of the Alad V arc fell flat in front of me when replaying it. Because without the gameplay events, the time needed to build his character as an ally, then a traitor, then coming back begging, etc. all the quests are doing is picturing this guy in differents situations, without any apparent connections. The story of Warframe is great because of how deep and fleshed out its universe is, unfortunately most of the lore stuff you can only get through text (codex or wiki), discontinued events, obsolete missions quotes, etc. And unfortunately, you will be served a story, but without the lore making it special, it's just like a cold burger. My take on a lore-friendly new player experience : - do not try to rush the star chart to get to Nathah/ The Second Dream faster - try getting some lore from the codex and other ingame sources along the way - if it exist find a video essay about "Warframe Lore : the basics before the second dream [no spoilers]" (if it doesn't please someone make one :D )
Hi, 2500+ hour vet reaching 100% completion here: I've spent over $1000 on this game. Not because I felt it was necessary. I just want to support the devs. $5 here and $10 there, once or twice a month, adds up over years. But the best part: I never felt like I needed to spend money. I just put spare cash into my hobby to skip forma farming, really. And in doing so, I help stimulate the player economy as well.
about the story i think we also have to remember when the first story missions was made the company was really small a decade ago. seeing how the story expands because their budget is higer to put more quality in is like its own journy on it self and maybe also there for the OGs to remember what they came from and what we have now
When I started playing in 2014, I thought that to get Warframe, colors, and cosmetics you had to buy platinum with real money, even so I continued playing and discovered that almost everything can be obtained in the game.
I would add few more criticisms on the early game (new player experience specifically): - lack of gun variety - tons of weapons, but almost nothing is available at the very start/easily, most likely need a friend to taxi you to higher tier planets to farm materials for even MR2 weapons (thats how I was getting Vectis) - lack of slots for everything - if not for that said friend to just gift me dozens of slots when I started, I would've dropped it, because early on it is very predatory - "pay platinum to own more than 3 guns or else!" - lack of customization options - tons of color pallets, can customize every color on your frame... and you only have one ROW of a basic pallete. Everything else - 75p! And while yeah, that's just a decoration, but that creates this illusion of inaccessibility - where to have any choice of anything you would have to pay. Its only when you accumulate a huge inventory of prime junk that's worth way more than you thought and you start actively trading and get thousands of plat easily, you finally realize how petty those prices were and how tiny those barriers are. But until then, unless someone proves to you otherwise, you'd be under impression that this is yet another scammy predatory cash-grabby F2P title. Honestly its just sad how the game manages to misrepresent itself to the newest players and its only a loyal fanbase that is actively fixing that. Now I'm part of that fanbase, gifting slots to newbies left and right, sometimes even gifting prime frames (no MR restriction).
Regarding the colors, when I bough some plat, the first purchase I did was the full standard palette. It's nice there are a few palette than can be freely unlocked, but sadly they are usually tied to seasonal/temporary events
@@baudsp yep, when I started I naturally sought every opportunity to grab free stuff and sadly colors-wise my first free seasonal palette happened after I bought my second for plat...
@@lag00n54 ah yes, that one is a nice source of goodies, unless some newbies do not notice that feature and have no clue they need to do specific missions to progress that 'battle-pass-like' faster. In fact, most of 4.5k and 7k point tasks are unavailable for newbies unless someone taxis them there - like eido hunt, index (for those who didn't make it to neptune yet), deimos vaults, etc.
i hard disagree with the customization point. if anything it stops players from focusing too hard on customization at the start, even then theres almost always an event going on with a free color pallet, if not theres one on the way, i have like 15 free pallets
One thing I think you could have mentioned here is prime resurgence and vaulting, being that only a few prime items are in circulation at once and other ones can take a year to come back. This means there is kinda a time lock on getting some of the best weapons as if you miss it it's gone for ages, plus the vaulted relics being so damn hard to grind for
Or Alternatively you can just farm plat and buy all the vaulted prime parts from the secondary market if you don't want to go through the hassle that is aya farming
3:09 it’s kinda funny how these are both corpus songs. If they stopped doing slavery and put that energy into a record label, they’d make way more money
Yo I'm a new player. This video felt like someone spilling my excited thoughts about the game. Subscribed, the game slaps and you have great presentation.
It is wild how little the game tells you. But let me tell you I had some of the most fun I've ever had playing video games when my brother and I got into this game at the same time and neither of us knew what the hell was going on. Learning new stuff separately and sharing tips with one another and going on research binges was so exhilarating. Discovering we could build a dojo, building one and then seeing how customizable and massive the game was was mind-blowing. It just kept growing and growing and growing and that is a chunk of my life I cherish so intensely it's hard to put them to words. But you are so right it is wild how little they tell you xD I highly doubt I would enjoy playing the game solo, but Warframe is the ultimate social game.
To be fair, a big part of the lore needed you to be there to experience them on the day of release, considering alot of them came with operations that gave them more depth. Kind of similar to Helldivers's Malevelon Creek. And also to add years of build ups for some major story quests.
A good amount of quests are introduction of warframe and as a reward you unlock the part to build it. And then their are main quest where the story unfold
Yes, they should add text to explain where to farm each frame. As a veteran this never comes to my mind but that’s a great idea. Players shouldn’t have to google.
Having almost 3k hours in this game I think you hit the nail on the head on a lot of issues new players have. The biggest one is absolutely the market. Flashing a premium currency price-tag first-and-foremost can be a huge turn-off to a lot of new players. Now, if you got to market and click a Warframe or weapon it THEN shows you the blueprint/aquisition. But that's only if you bother to open the tab, which a lot of new players simply do not do. A market UI rework would help tremendously I feel. Another huge flaw of the game in my opinion is while, yes, everything save certain cosmetics can be obtained 100% free via player-trading, the fact that you *need* weapon slots and Warframe slots to progress and can *only* get them from the market for platinum (a pitifully small amount, but still) and occasionally from the nightwave--which a lot of new players probably wont even know to engage with--and which only offers a very limited amount of said slots. Tying into the market rework, having the slots be available as a craftable blueprint would be a massive improvement. ...which leads me to the final of my Big Three Complaints: The crafting times. Now, I'm a patient guy. And after the thousands of hours I've spent on this game, I'm used to it by now. And yet, wouldn't you rather have that shiny new Warframe you spent the last 4 hours farming NOW rather than 84 hours from now? I know I would. Or how about that new weapon you've been aching to try ? Waiting anywhere from 12 hours on the short end, to 36 hours and rarely even more, depending on if the weapon has requisite components that also need crafting (I.e. the Ruvox) it can take a tremendous amount of time. Being forced into a time-gate via the crafting just feels so outdated and ruins the flow of the game for me. Rushing things for platinum also seems like a huge waste and just feels so out of place. At most warframes should take an hour to build, weapons maybe 30min. Even then, that's a lot of time to spend waiting. Thankfully, it's not like you have nothing else to do while you wait--which is probably why so few people seem to complain about crafting times--as you have a MOUNTAIN of other content to dive into while your frames/weapons/etc craft. TL/DR: Market needs a UI change, slots need to be more easily available, crafting times need to be reduced or outright done away with. For every thing Warframe gets wrong, It also does a half-dozen things right. It's a great game overall--even given it's numerous flaws--and I'm glad the Devs have stuck with it for over a decade and continue to make improvements and listen to community feedback as much as they do. It truly is a passion project and it's rare to see something like it in this day and age, especially with the current climate in the gaming world. In any event, I hope you continue to enjoy your journey into this game lad, happy farming.
Crafting times are my biggest complaint. It feels like I’m playing a glorified mobile game with the times. Like rn I’m crafting the voidrig which is an item NEEDED for the new war. Why do I have to spend hours grinding just to wait 12 hours for the individual parts to craft then days to get something that is required to progress my star chart. The times feel like a method they used to pad out the game that’s just not needed anymore. I can wait 30 min to an hour for a gun or a Warframe but a 3 day arbitrary wait time is stupid to me.
Something very important I want to mention that I have never seen any other mmo do is that the daily login rewards arent for _consecutive_ days they are for _total_ days. I genuinely didnt know this at first so when I started warframe I logged in daily just for the "reward streak" but when I got burned out and then recently returned to the game I saw that my "streak" was still intact. Its one of the most player friendly and least predatory systems i have ever seen compared to the industry standard. I do have my own problems with the grind of the game, which is why I quit for a long time, but I appreciate that they dont indulge in these tactics to get you addicted like most other mmos.
Ya... there is a massive learning curve. The massive variety of things that you can do in the game are both it's strength and it's weakness. They have been churning out new content at a breakneck speed for over 10 years. They try and go back and streamline things periodically, but it is difficult to make the insane number of systems digestible.
As an almost 10k hours played on Warframe (god help me) and played since like u7, i completely agree with the criticism. I've seen again and again new player get confused about the system and just...bail, not knowing that the meat of the game is behind that atrocious new player experience. I can list a can full of worm about Warframe's HORRIBLE new player experience but for now, at least for us vets what can we do is guide our little Tenno and gifting stuff to ease the grind to get to the meat of the game! Welcome young Tenno! Hope you enjoy your stay
Welcome, Tenno! I hope you enjoy this game as much as we do, and never be afraid to ask for help! (Also, enable Region Chat; it's good for a laugh once in a while).
Once you get to endgame and casually start doing dps numbers that would realistically nuke a planet you’ll start helping noobs just to have a reason to keep playing outside extreme min-maxing and *THE GRIND*
POV when you’re a 2000 veteran and you see the new game struggle. As for new players, yeah… I get it. I see all these new systems and think “yay, more new stuff to do.” But the new players I imagine get fuck tons of analysis paralysis.
How you teach a new player everything that a veteran know? It takes time, I can't teach everything I know to a baby Tenno in half hour. I had been in this situation before, took me half year to help that Tenno reach me in the game. Warframe Just gets bigger and bigger there's no way to put all the information inside of a New player head just like that.
I love the "if you don't want to go to the circuit you can just grind" because it was introduced more recently and to me it was a godsend. Before we had the circuit it was the other way around,we were forced to grind for hours on end to get the rarer stuff, or full warframes (that or pay for it).
every player that i've spoken to or had in my guild that has played for a long time has invested real money at some point, it's not just whales that drag the game along it's people that like the game and therefore support it when and how they can.. even if it's to wait for that sweet 70% off plat offer .. you don't get a game lasting over 10 years without a huge loyal playerbase .. nice vid you've earnt a sub
My biggest tip to a warframe newbie would be to learn the market. There are plenty of insanely simple ways to make hundreds of plat, and there are a couple things in this game that take much longer to farm for themselves rather than just farming plat from trading and buying it from the market. Also having constant access to boosters is a godsend early game when resources are low and you’re crafting like 50 weapons and warframe
New player here (120 hours) and I agree with every single word you've said. Especially, surprisingly enough, with your take about the story. Everyone is like: "Warframe story is on the next level". Well...maybe I'll see more unique interesting quests later but for now the only good quest I've seen was second dream.
2:25 I can see how a new player would think circuit is optional, but unfortunately when you start going for incarnon weapons, easily the strongest weapons in the game for most things, you have to do steel path circuit every week and fully get each reward. Also because of all of the content specific rescources and rewards, you’ll eventually be forced to interact with all of it to some degree. Things like index is way outdated so you can ignore that for credit farming, but you’re going to have to fight profit taker whether you want to or not, since he’s by far the fastest way to earn standing in that faction.
@@gruncik1841 The player plays the role of a tenno in the new century. The problem is that there is no clear concept of time in the game. At the same time, the void can travel through time. They have a grand background story. The problem is that the timeline of the player jumps a lot. It's like when they added air combat and mounts, they didn't think about how to write a complete story. You can clearly see that each chapter of the story is relatively independent. And you can only know the content of the story through character dialogue and prop information.
i recently just went back to warframe and i must say that it isn't as overwhelming as most new players think, it's still fun and can be taken at anyone's own pace . Keep it up !! love your vids
Vanilla player starting experience seriously needs a revamp with enough resources to be it's own major patch. Being able to start Duviri instead of the Vanilla start was just a band aid fix at best. It could also use a number of other quality of life additions, but those are 'slowly' being rolled out over a really long time... Still curious what the next major milestones for the game will be as it still progresses.
As a new player all I hear from veterans is “use shitkana prime and kuva buttfucka with poopfarta mods to roll through the game”. There’s so much content and different things and for the most part I’ve found veteran players to be extremely unhelpful with explaining things.
The early game definitely needs some improvements. We've been screaming (respectfully) this for years. And you're pretty spot on with the quests being meh up untill the second dream. The worst part about that is they could really easily fix that. For a lot of the characters in game there was a special event with a semi quest related to it that introduced the characters spot on, their personalities, intentions and location. But after that event was gone they simply removed those special semi quests from the game. They could really easily fix the world building before the second dream with just making those semi quests playable again when you first encounter those characters. Not only would that give you a reason to give a shit about The characters because you actually get introduced to them instead of. "He bad guy, go kill bad guy!" It would also really help with setting a clearer progression path on game. And there have been some improvements. Believe me, the onboarding process was way worse like 4 years ago. But they definitely still need to address the fact that they don't really teach people how the modding system works, what types of currency there are and how you can obtain them. (there is a lot and I include platinum in that. I totally agree with you that the game should explain how you can obtain that stuff without pulling out your credit card) And also please fix the codex! (Ingame wiki basically) The codex just act like a wiki but most of the information in there is just. "Go get the item first and then we will tell you what it does." Just make it so that the codex will just have all the information from the start and then have a little icon form completion in the corner once you actually get the item. This is especially bad with mods in the codex. Like, it will show all the mods, their names and what enemies drop it. That's good. You don't get to see what the mod does though untill you actually aquire the mod and good luck finding out on what planet/start chart note those enemies that drop it come from. If you want to farm basically anything you are required to have the wiki open at all times. Warframe is a good game. If you know all the systems. For new players you either just quit or have someone guiding you trough. Because trying to learn all of what the game has to offer by yourself is nearly impossible. And this comes from someone who has spend over 5000 hours in the game. I love this game with all my heart, but god does it have problems. Luckily the team has really been focusing on quality of life this past year or so. Let's hope they also improve the new players experience soon.
I think biggest problem in warframe is warframe/weapon slots and craft timer can kill the joy of new players like you wait for 3 days the craft a new warframe but you cant obtain because there is no warframe slots what DE do about for this is they can add early Junction to warframe and weapons slots
The second dream was the first real story mission. Everything before that had lore sure but it wasn’t a focused narrative. Warframe does actually have some amazing story and lore, and as you get to more recent content it’s a bit more woven in, but much like the new player experience, the “wanna learn about the story” experience involves a lot of UA-cam videos and a lot of research through the wikis.
Why waste hundreds of hours of boring story/game to get to the “good part”… Better to not play free-to-play games cause they’re bad, and to just play a better game that’s good from the start.
@@Haggis-Giggles4692 That wasn't a defense of the early stuff, it was an explanation to why its worse. Also story alone doesn't make a game good or bad, I'd argue that the actual gameplay is up to par even from the get go. I'd also heavily disagree with the idea that the flaws in warframe are specifically because it's free to play, they exist because its an old game. Pretty much any game thats as old has similar issues. Look at league of legends and it's many problems or some of the older WoW content.
@@redella50 haha true, i really don't think i'm ready yet ^^ i'll start thinking once i'm like mr16 when my rivens become available (and i get past new war)
I „only“ have about 900 hours and I absolutely agree that most of the new player experience is terrible unless you have someone helping you. The only thing I can say for the story is that it gets better pretty quickly at a certain point but I will leave you to find that for yourself. The most important thing for me in Warframe is as you said the fact that you aren’t forced to do anything and I think that is fantastic. As a long time player I only just did the Duviri Paradox last week because I just didn‘t feel like doing it and I think just having the option to do whatever you feel like in a game like this can not be understated. Sorry for yapping
I agree with the grind part. Warframe doesn't have a stranglehold on me like Destiny did. So many times I'd be grinding Destiny long after I was having fun because of FOMO. I bounce around the starchart and game modes using different frames for tons of variety. I play a lot of Warframe, but I also can play other games and take breaks from Warframe. I stopped Warframe for awhile to play Hitman and Magic Arena, and I didn't feel a nagging feeling in the back of my mind that I needed to play Warframe.
Best part about bullet jump is that it came from a bug with dash attack mechanic. And people abuse this as hell. So DE fix the bug and create bullet jump.
5:18 i spent like 50 dollars on the game after a few days bc of this because i thought Jade looked SO COOL and i love flexible support classes. Shes very fun to play as so i dont exactly regret it, but i wish i knew the alternative way to get her. I'm trying not to feel a little embarrassed in public lobbies lol.
Jade was even simpler to get on release. There was this big launch event operation that awarded a trade currency that you could literally just trade for jade Blueprint pieces. Now I think you have to do that specific mission (the one that the elevator climbs up and you have to collect the power cells. I haven't done that mission in a while now.) and either wait the rotations for the pieces to drop, or gather enough currency to trade for her on your orbiter camp thing. (The earth one where Kahl is)
Even though the early quests are much less connected, I wouldnt go so far as saying they are "nothingburgers". I still have strong memories of my first time on Fortuna, the quest that got me hooked and showed me that there was something more to the game. The story is the main reason I love this game!
Been watching several tutorials on everything even the hidden abilities that warframes have you really got to watch so much of it or else you’ll make a mistake that you might regret
you drastically overstated how much content is in this game i only have 367 hours in the game and ive already finished steal path all the missions and got to mastery rank 14 the only other shit that there is in the game is farming new frames and weapon to use in the same content on repeat
The reason veteran players don’t mind the game being like league is cause like u said earlier in the video the star chart and quests are the progression of the game. U don’t really need a billion hours in a build to take on all the content which is tbh really good and new player friendly. There isn’t anything ur forced to go do and can take it at ur own pace. I think the actual problem like u stated in the market part of the video is none of the actual systems of grinding or playing are ever explained and that still leaves me as a vet very frustrated because I wish it was easier to explain things like relics for prime parts or grinding for warframes by killing bosses or even how to navigate the hellscape of early game trading.
So.. I have a couple things here. First off, you are actually the first person I have ever heard talk bad about the story. Now, I will give you that the first few are kinda meh, but those are also some of the first ones in the game ever, so hopefully you will see drastic improvement as you go. IMO, no other completely free game puts this kind of effort into telling a real story, and I love it. Not at all saying you are wrong to think your thoughts, just surprised. Outside of that, I feel you do make some good points, especially regarding the new player experience. They have done some work to it, but there is a lot that could be improved. I am part of a very small group of people that liked the game enough to be willing to go to youtube to learn a lot in the beginning, but that should not have to be the case at all. Welcome to the game, New Tenno, hope you enjoy your stay :)
Oh you have just gone through The War Within, wait until you play The Sacrifice, The New War, and Whispers in the Wall. These quests were fantastic (well, whispers was okay). But genuinely, I’ve replayed The Sacrifice several times.
lil' update, they updated the arsenal menu, and replaced the option to buy the weapon/warframe with one that takes you to the market to show you the blueprint option, the devs of this game are amazing
"Just farm whatever boss drops the parts" Oh you sweet summer child. The grind for Harrow, Gauss, Nidus and more can take forever. Although with Duviri tou can get them a lot less painfully.
While I agree with you about the first few missions but everything after second dream the story and game in general just gets sooo good. And then it jumps up again after war within and then once you play the new war you won’t be able to stop playing there’s just so many cool and fun grinds and different game modes with always something to work for
I was also confused with Story when I started, but once I've done New War everything "clicked" and everything started to make sense. Story that seemed meaningless now made perfect sence (like first quests where you fight Captain Vor).
I almost, almost got angry when you said the quests were bad then I realized, yep all the early game quests are bad and dated, I know it's not a priority rn but it would be nice if DE can revisit the early game quests to bring them on par with the sacrifice quest and the Jade shadows quest. I agree Warframe has an issue with the lack of hand holding, they should really get new players acquainted with the game systems but even then there is so much that I can't imagine how DE can even tackle this. Like I'm a new player in league, just begun yesterday and even with the small amount I know I can't see Riot being able to teach me the intricacies of the champions, gear and tactics. Though for the fact that there is no hand holding you would then say it brings players together, you had to seek out a clan and talk to other players, and even seemed out guides and builds on UA-cam for weapons and game modes feeding more into that community aspect. So while typing this I can say that actually maybe not having any handholding has huge benefits when it comes to community, like without this way of setting up your game I'm sure both league and Warframe wouldn't have as big of a fanbase
since no one in the comments seems to say it i will. L4MR 4,500 hours vet reporting the "weaklys" are end-game that you unlock after about 500h or so, ball parking it. there are i would say two tiers of them. mandytory and optional. there are 3 mandatory ones. rest are optional, and you don't have to if you dont want to.
I think part of the reason the lore of Warframe is beloved is because of the stuff outside the quests, but the issue is that even some veteran players will miss it if they don't explicitly look for it. For example, scanning certain enemy units to completion for a certain Cephalon will unlock story snippets stored in the Codex, which as short as they are, are interesting. Then there is also the previous seasons of Nightwaves before they shifted to less story based content, albeit the seasons all ended with a confrontation with the new enemy that was built up through the weeks. Lastly is the Leverian, which serves as sort of a pocket museum. In terms of fan content, you have lore channels dedicated to going in depth on the lore, like DSeige, StallordD, My Name is Byf and Tactical Potato to name a few. Having said that, one of the coolest warframe related things i've seen, has to be Rahetalius well made fan-lore known as "The Ouroborous" series.
FINALLY, a review from an actual new player that isnt biased. As a veteran, gotta say, it hooks you off of fun and just fun. If your not having fun, leave and come back. Seriously, half the veterans in this game tap out and just come back because they hear about a new cool update. On that leage comparason, you're exactly right. Ive even compared the slot based build crafting system. It doesnt click unless you're aware of a, the base stats of a weapon and why/how they matter, b, whether or not it does a thing you need it to, and c, none of that matters because 99% of the time you can turn your brain off if you just coppy paste someone else's meta build. There's a lot of that in this game, but its in a way thats less destructive and much more exploratory in terms of build crafting, and that's what's kept me for so many years.
Any money i spent on warframe is because i want to reward the people who made it, and I never payed for it, and i want them keep doing it.
Warframe is the game i most "wasted" money on, even without the game gatekeeping me, waiting for my money to progress, or even knowing i can obtain the cash currency in game.
I know some people might think this is a lie or something but I feel the same way. As of June 14th, 2024, I have never felt pressured to spend money on the game. After learning it, it’s not really necessary for you to spend money on the game unless you want to.
I’m not really sure where all this platinum is coming from though. Do the devs give plat to people so they can distribute it among players? I know there are always people who buy plat, but still. Either way, you can get plenty of it for just trading in game items with other players
Yep, I refused to spend any money on the game, just on principle, until I was positive I'd done everything I would ever need to do in order to beat everything on Steel Path without paying for it. Now that I've reached that point, I feel OK paying real money to support the game that's given me almost a thousand hours of play.
@@yamnbam4346 plat given by devs are untradable.
The one circulating in game are all bought by players.
@@Mostbaleia Same here!!
0:58 "us experienced veteran warframe players"
he says while still having the cyst on his neck
I have 8.5k hours in the game, all of my frames have the cyst on their neck. Granted a lot of my drip is infested or purple colored so it doesn't matter so much for me. Instead, I do my part spreading the pox of Nurgle to all the newbies so that they may tear their hair out wondering what that giant purple zit is on their neck.
@@ComotoseOnAnime you remind me of a guy that talked about spreading parasites on reddit
@@PerfectlySaneIndividual6969 Oh god YT recommended me that vid recently.
@@zasli5118 just dont think about it man that guy is just some weirdo from a different country...probably
@@ComotoseOnAnime *dastard ruining my fasion frames*
Random fact: Bullet Jumping through the game, the main form of movement, started out as a bug that players enjoyed using, so the devs decided to keep it in and make it a mechanic.
Did you know they did that for "hover casting" too? It's when you aim glaide and use an ability. It was never intended, but at one point it was patched out and it made everyone sad, so they put it back in.
i havent played warframe in a while but one thing i really wish they never nerfed was coptering.
@@tkajr7 Warframe is literally my first game where the devs are so nice
Literally was just about to comment this
it was called blade helicoptering right?
The biggest issue with Warframe's early story is it was time limited. A lot of relevant story progress was only seen during the time limited event that introduced new bosses. Which means most people never got to experience the conflict/story that resulted in bosses presence in their system.
It's a huge flaw that I wish they resolved because they have the story there, they just never actually implement it properly after the introduction events conclude.
Yeah, the early events were what kinda defined characters like Vor, Sargus Ruk, Lech Kril, Alad V, etc. Never mind that there's still a placeholder for a boss with the Sergeant. I think the best way they could introduce the early lore is to take some of the old Alert and Operation content, make small mini quests out of them introducing the various types of missions as they come; Sling stone, Eyes of Blight, Cryotic Front, Breeding Grounds, Gate Crash, etc. Little 5-10 minute pre-quest nodes or something leading into the mission. OR a little 5-10 minute quest on those specific missions that has to be completed before the node unlocks for farming. Say that the Cryotic Front pre-mission gets short handed to the Kiliken mission node on Venus. and you have to complete that pre quest before you can enter the Larunda Relay as that Operation introduced Baro Ki'teer.
Stuff like that, just a short introduction to the established characters and their significance in early star chart.
Are there any sources I can read/watch to learn that part of the story?
@@stonks6451 Go onto the wiki to find the order of events, then just watch people playing those events in that order There's plenty of lets plays from back then that covered the various events like Gradivus or Tethras doom.
@@stonks6451
Sadly I haven't found any forums compiling the lost lore. Though I also never dug too deep into searching for them. They could exist.
@@stonks6451 yeah I need a new sci-fi world to sink my teeth into lol
when u complete the star chart is when u are done with the tutorial and the actual game starts
Then arbitration. Arbitration mods. Grind relics for primed mods farm incarnons farm relics for plat buy cosmetics. Farm plat for rivens that can literally make you a damage god. Oh and finally kill those giant titans in free roam. I still didny get to kill my first idol yet but i will get there
secound dream I would say is when you are done with tutorial
To say the Starchart takes only 100 hours is an understatement on its own. Not only does that mean you solely focused on missions, there’s a few that are locked behind story missions that, without proper time to grind out gear and items, will be incredibly difficult. If they don’t completely block you from doing them until you craft certain items, *New War PTSD*
All im gonna say is fuck the jordas precept earlygame
Voidrig grind is designed to deter new players Istg
@@destroyer99612 I remmeber me and my buddy taking like 20 mins of mindless shooting just to kill this thing XDXD
Man i restarted this game 3 weeks ago since i stopped in 2015....i caught up to all quests...except new war....i ve been grinding for a solid 2 weeks to get that necramech and its mods and whatnot ! Im finally done and monday the necramech will be done crafting !
I unlocked my Voidrig yesterday. It finally completed crafting after 3 damn days, doesn’t include 12 hours per part.….and I haven’t started the New War yet. The Necramech is the first legitimate grind that you’ll have to do, but it’s worth it. You can get items drops from the pylons, instead of having to rank up the “daughter”, which I didn’t do just for a certain fish bait.
Dog.
You forgot the other pet.
CAT.
forgot the other other pet.. fox
forgot the other other other pet.. chicken
forgot the other other other other pet... space herpes
Forgot the other other other other pet....
ROBODOG
You also forgot the other pet…. Floating mini water fueled death ac
>story is a nothingburger
Here is me unironically playing Warframe for the lore and story.
At this point I’ve almost done every story quest in the game, it does get really fucking good. However, the problem I bring up is that it takes almost 80 hours to materialize into anything, which I feel is kinda bad
@@Magollon The reason why it gets good only after that cuz early missions are from.. well.. early times of WF,and devs didnt really knew what to do with the game, but yeah, the issue is here which is sad :c
@@Magollonif they delivered little story beats at every junction (leading up to the natah quest) or something that built up the mystery of who the lotus is and who you are would go a long way. Not a fully fledged quest or anything just a transmission or something to keep new players questioning their place in the universe until the story starts proper
They didnt even have a mocap studio until the second dream released (not sure if animations were outsourced or just handmade)
@@Magollon Warframe lore and general story idea in my opinion are amazing but whole path is not smooth and directed that well. In my opinion main story should materialize slow but there should be more significant and interesting stuff in between (things that makes you care more about the world in general - at least like Fortuna story)
when you go against the murmur faction in late game the music becomes a banger
When the music drops and Necramech appears 😱🥶
@@walkelftexasranger my fav is when you go against the grimoir book. It is just PERFECTION
When you launch the game the music is a banger 😂
Music is another of Warframe's best features. Music gets better each update.
Jade's Theme, Duviri's music, Corpus synths
Personally, I like zariman bgm than the sanctum bgm. Just for me tho.
DE's worst mistake with the story is that for the first 7 years or so (up until Plains) there's a lot of things they put into Events, which are just gone (if you're lucky you can read about them on the wiki). Alad V's story is the worst offender for this.
Exactly, free to play games are bad. Loud vocal minority rather ignore bad parts of game instead of playing a better game.
@@Haggis-Giggles4692
Uhm... You actually sound like someone who never played Warframe - or who never made any friends.
Name the game - and I bet I could rip it to SHREDS worse than I rip Warframe apart.
Because with friends who play(or the will to open a Wiki) - the gameplay of Warframe keeps making me come back.
Are there games with better story? Hell yeah.
Are there games that do a better job "on-boarding"? No doubt!
Are there games that have a more fluent and rewarding 3C? Not that I've ever played in my 40 years as a gamer.
Famorian Invasions
or
Tactical Alerts that needed "Taxi's" because the content was difficult enough 70% of players needed a "carry" or a driver to get to the Alert/Event AND the content was actually challenging. AND that "carry" had farmed their @##& off to be that strong.
NOW
Day 1 New WF account = Spend 50USD on the newly released broken frame's Prime Package then mastery grind to unlock clans/trading = spend 15-30 more USD worth of plat on a handful of META Mods.
Day 7 = Play god with you P2W frame until you get lost
Day 15 = Uninstall
@@YammoYammamotoWhat the fuck does "3C" even mean?
I have no reason to care about how Warframe plays moment-to-moment because it's a gear check simulator. So why should I care about it at all?
@@colbyboucher6391lmao why hate watch the game?
oh my sweet baby tenno. Good luck and may your soul rest in peace...
as a Warframe Veteran, the story is in this unfortunate place where some of the pre-Natah quests do actually tie together with the main story, but they're often spaced far enough away from those later quests that you forget about the specific pieces of dialogue in the earlier quests (looking at Stolen Dreams and Heart of Deimos here). Other earlier quests are simply related to a smaller part of the game and while interesting, not everyone is going to care about (Gara's quest, for instance, most people do the quest to get Gara, not to understand her lore). Once you hit Natah, things start falling into place as the quests from there are largely sequential and their cinematic nature (most of them) lends itself to make them more memorable before the next one. Heart of Deimos would benefit from that too if it wasn't so far back in the star chart comparatively that it gets forgotten between Mars and Uranus.
Other than that, a lot of the other lore/story of the game is harder to find, hidden in little areas like in the Codex, Luverian, and other smaller spaces. Annoyingly some of it is also lost to old events, only to be found on the wiki or in a youtube video going over all the lore of the game. Some other parts are deliberately mysterious, not fully detailed, leaving some parts untold (yet, at least)
I do hope they rework the old quests pre-Natah to be more engaging or interesting. I'm not saying the story isn't interesting but early quests need that spark to interest beginner players. It might not happen, but I just hope they do.
I'm pretty sure Gara's quest is mandatory to progress the star chart... Though I think that's the only one quest to get a warframe where that's the case
what's the link between heart of Deimos and Stolen Dreams?
Alad v was the worst for me. I had absolutely no idea what was going on in his timeline, and somewhat still don't. oh he's corpus, the guys I've been fighting, oh I'm working with him now? Oh he's...infected. Alright he's corpus again, but didn't he die,?
The warframe story is this
Start : okay I’m a cool space ninja
Middle : Idk what’s happening and tbh idc
End: OMG THIS IS AMAZING
Start: Mother?
Mid: Mother?! Dad?!
End: Mother!
@@moonrivervayonetta More like Mommy
Start: they hit me hard
Mid: I can't be stopped
End: I commit war crimes
@@walkelftexasranger spacemom
Most accurate @@yofolkdem1256
the only real complexity of warframe is the shear amount of systems stacked on top of each overall working in unison. Mods, Arcanes, Focus Trees, Weapon traits, Companions, Ability buffs, external buffs, weapon types, statuses, critical hits, ect. So many systems are just thrown at you without much explanation. However youtube guides are everywhere.
All these systems and stuff to keep track of has honestly hurt the overall game for me personally. I just can’t wrap my head around all of this
@@BonzerMrT There is too much of it already. If I didn't already not know half of them I would honestly not bother with Warframe. It's too much. DE would need to cut half of it off and redesign stuff to make it more bereable. I suppose that;s a result of so many years of game being updated and developed. It stacked up too much stuff.
I'd love to try out new content but the thought of it leading me to more and more different systems made me burn out with Warframe.
DE....just make a new game with start and finish and let me buy it....please. I've been with Warframe since it's beginning with longer and shorter breaks in-between but now I simply can't make myself want to play in it. And I love the aesthetics, lore and gameplay of this game. So much good music and wacky stuff going on and yet I simply don't have energy for all that grind and new systems on top of systems anymore. It started to feel too much like a job instead of a pleasure.
@@BonzerMrT Modding weapons for the most part is very cookie cutter. Almost all weapons are going to be modded very similarly. Warframes have much more variety.
Warframe is that type of game of you either have played from the start and learned along the way where times were simpler or join through a friend who has played an excessive amount of time and can help you along the way. I was part of the later half, and I do my best to help others getting into it.
my first 100 hours in warframe was just research and in my 200 hour i was leveling up my frame then in 300 hours i was grinding plat and the rest was just being AFK doing trades and survival missions.
I’m on that reputation grindset right now
It’s not terrible to grind reputation but you should wait till your a bit higher mastery rank. Higher mastery rank you are the more reputation you can earn every day making said grind take less time. Also not every but most reputations have some type of medallion/ fragments that can be collected in mass then you can exchange them for reputation every day you log in so you don’t have to do a million missions every week.
I could imagine if later on when they ever fix the issue of the game not telling you about the premium currency, Ordis just breaks the fourth wall and tells you all about where to farm the warframe/weapon, how to get the currency without buying it with real money, and other methods of farming said warframe/weapon. Though it might “break the immersion” it’s there to help guide players from buying platinum to buy a warframe they can easily just farm a boss for.
this isnt even that bad due to Ordis clearly corrupted state, you could have him glitch into the explanation and then have him go "what was I saying?"
Atleast this seemed feasible if he wasnt part of the story in.......nearly inconsequential roles
@@bloodfallenevileye5688 the orokin and sentients would shit their collective pants if ordis regained his memories and trained the operator
@@nicosyncixlegendary1888 thats true, if ordis would ever overcome his cephalonification he would be extremely potent
The thumbnail is high art. I learned all in this game alone at the begining because I'm scared of people, the wiki is my best friend
Warframe Veteran™ here:
Yeah, most of the game's issues have always stemmed from the early game stuff, and it's been like that for years now.
I do wish DE would spend a month or two overhauling the older systems and content, at the minimum. But! The stuff they've been releasing as of late has been banger after banger (at least, I think so)
Welcome to Warframe, and enjoy your stay, Tenno!
Oh, it would take more than a month. More like a couple years...
1:30 The entire movement system is based off a bug. You used to be able to jump in the air and swing a heavy melee weapon which would send you flying through the air "coptering". Everyone did it and loved it so they fixed the bug and then added "bullet jumping" to the game.
I never took issue with the games total lack of a tutorial. The gameplay loop is so fun i just immediately started going through the star chart and figured it out as i went along. It seems that lately they're making a lot of rewards only available if you're in a clan to force people to interact and learn that way.
Not really helicoptering was added in melee 2.0 and the bullet jump came in parkour 2.0 which is like 4 years later. They're completely removed from each other and don't have anything to do with the base movement system. A single movement mechanic was carried over from a bug and it was wave dashing which is when you get acceleration from sliding. This bug eventually became the mechanic of sliding and rolling mid-air during a bullet jug that allowed you to move faster.
I started a week ago and was definitely very confused. The movement alone kept me playing though. Now im finally starting to understand it way better and I love the game.
I understand your take on the "void" of the story in warframe, as i recently bring my girlfriend to start the game, and seen the game through the eyes of a new player in 2024.
Those quests may look meaningless when you are playing them in rapid succession in 3 hour long daily sessions.
But I started back when Warframe was a corridor simulator, and the only lore was availlable through the codex pickup you can scan in missions.
And when those story quest were drip-fed over years to us, and tied the lore we until now had only read about : it was well worth it.
Most notably, all of the Alad V arc fell flat in front of me when replaying it. Because without the gameplay events, the time needed to build his character as an ally, then a traitor, then coming back begging, etc. all the quests are doing is picturing this guy in differents situations, without any apparent connections.
The story of Warframe is great because of how deep and fleshed out its universe is, unfortunately most of the lore stuff you can only get through text (codex or wiki), discontinued events, obsolete missions quotes, etc. And unfortunately, you will be served a story, but without the lore making it special, it's just like a cold burger.
My take on a lore-friendly new player experience :
- do not try to rush the star chart to get to Nathah/ The Second Dream faster
- try getting some lore from the codex and other ingame sources along the way
- if it exist find a video essay about "Warframe Lore : the basics before the second dream [no spoilers]"
(if it doesn't please someone make one :D )
Hi, 2500+ hour vet reaching 100% completion here:
I've spent over $1000 on this game.
Not because I felt it was necessary. I just want to support the devs. $5 here and $10 there, once or twice a month, adds up over years. But the best part: I never felt like I needed to spend money. I just put spare cash into my hobby to skip forma farming, really.
And in doing so, I help stimulate the player economy as well.
about the story i think we also have to remember when the first story missions was made the company was really small a decade ago. seeing how the story expands because their budget is higer to put more quality in is like its own journy on it self and maybe also there for the OGs to remember what they came from and what we have now
When I started playing in 2014, I thought that to get Warframe, colors, and cosmetics you had to buy platinum with real money, even so I continued playing and discovered that almost everything can be obtained in the game.
I would add few more criticisms on the early game (new player experience specifically):
- lack of gun variety - tons of weapons, but almost nothing is available at the very start/easily, most likely need a friend to taxi you to higher tier planets to farm materials for even MR2 weapons (thats how I was getting Vectis)
- lack of slots for everything - if not for that said friend to just gift me dozens of slots when I started, I would've dropped it, because early on it is very predatory - "pay platinum to own more than 3 guns or else!"
- lack of customization options - tons of color pallets, can customize every color on your frame... and you only have one ROW of a basic pallete. Everything else - 75p! And while yeah, that's just a decoration, but that creates this illusion of inaccessibility - where to have any choice of anything you would have to pay.
Its only when you accumulate a huge inventory of prime junk that's worth way more than you thought and you start actively trading and get thousands of plat easily, you finally realize how petty those prices were and how tiny those barriers are. But until then, unless someone proves to you otherwise, you'd be under impression that this is yet another scammy predatory cash-grabby F2P title.
Honestly its just sad how the game manages to misrepresent itself to the newest players and its only a loyal fanbase that is actively fixing that. Now I'm part of that fanbase, gifting slots to newbies left and right, sometimes even gifting prime frames (no MR restriction).
Regarding the colors, when I bough some plat, the first purchase I did was the full standard palette. It's nice there are a few palette than can be freely unlocked, but sadly they are usually tied to seasonal/temporary events
@@baudsp yep, when I started I naturally sought every opportunity to grab free stuff and sadly colors-wise my first free seasonal palette happened after I bought my second for plat...
True that early on slots feels hard to earn early but seeing how nora gives slots now not that bad like before nora
@@lag00n54 ah yes, that one is a nice source of goodies, unless some newbies do not notice that feature and have no clue they need to do specific missions to progress that 'battle-pass-like' faster. In fact, most of 4.5k and 7k point tasks are unavailable for newbies unless someone taxis them there - like eido hunt, index (for those who didn't make it to neptune yet), deimos vaults, etc.
i hard disagree with the customization point. if anything it stops players from focusing too hard on customization at the start, even then theres almost always an event going on with a free color pallet, if not theres one on the way, i have like 15 free pallets
One thing I think you could have mentioned here is prime resurgence and vaulting, being that only a few prime items are in circulation at once and other ones can take a year to come back. This means there is kinda a time lock on getting some of the best weapons as if you miss it it's gone for ages, plus the vaulted relics being so damn hard to grind for
Most of the vaulted prime weapon are mastery fodder anyway. The best prime weapon are braton n burston with incarnon.
Or Alternatively you can just farm plat and buy all the vaulted prime parts from the secondary market if you don't want to go through the hassle that is aya farming
3:09 it’s kinda funny how these are both corpus songs. If they stopped doing slavery and put that energy into a record label, they’d make way more money
Yo I'm a new player. This video felt like someone spilling my excited thoughts about the game. Subscribed, the game slaps and you have great presentation.
1000 hours to go is the craziest take ive ever seen in my entire life, 1000 hours and you MIGHT be entering mid game
It is wild how little the game tells you. But let me tell you I had some of the most fun I've ever had playing video games when my brother and I got into this game at the same time and neither of us knew what the hell was going on. Learning new stuff separately and sharing tips with one another and going on research binges was so exhilarating. Discovering we could build a dojo, building one and then seeing how customizable and massive the game was was mind-blowing. It just kept growing and growing and growing and that is a chunk of my life I cherish so intensely it's hard to put them to words. But you are so right it is wild how little they tell you xD I highly doubt I would enjoy playing the game solo, but Warframe is the ultimate social game.
5:05 meanwhile me using my debit card in attack position
To be fair, a big part of the lore needed you to be there to experience them on the day of release, considering alot of them came with operations that gave them more depth.
Kind of similar to Helldivers's Malevelon Creek.
And also to add years of build ups for some major story quests.
A good amount of quests are introduction of warframe and as a reward you unlock the part to build it. And then their are main quest where the story unfold
Yes, they should add text to explain where to farm each frame. As a veteran this never comes to my mind but that’s a great idea. Players shouldn’t have to google.
Having almost 3k hours in this game I think you hit the nail on the head on a lot of issues new players have.
The biggest one is absolutely the market. Flashing a premium currency price-tag first-and-foremost can be a huge turn-off to a lot of new players.
Now, if you got to market and click a Warframe or weapon it THEN shows you the blueprint/aquisition. But that's only if you bother to open the tab, which a lot of new players simply do not do. A market UI rework would help tremendously I feel.
Another huge flaw of the game in my opinion is while, yes, everything save certain cosmetics can be obtained 100% free via player-trading, the fact that you *need* weapon slots and Warframe slots to progress and can *only* get them from the market for platinum (a pitifully small amount, but still) and occasionally from the nightwave--which a lot of new players probably wont even know to engage with--and which only offers a very limited amount of said slots.
Tying into the market rework, having the slots be available as a craftable blueprint would be a massive improvement.
...which leads me to the final of my Big Three Complaints: The crafting times.
Now, I'm a patient guy. And after the thousands of hours I've spent on this game, I'm used to it by now. And yet, wouldn't you rather have that shiny new Warframe you spent the last 4 hours farming NOW rather than 84 hours from now? I know I would. Or how about that new weapon you've been aching to try ? Waiting anywhere from 12 hours on the short end, to 36 hours and rarely even more, depending on if the weapon has requisite components that also need crafting (I.e. the Ruvox) it can take a tremendous amount of time. Being forced into a time-gate via the crafting just feels so outdated and ruins the flow of the game for me. Rushing things for platinum also seems like a huge waste and just feels so out of place.
At most warframes should take an hour to build, weapons maybe 30min. Even then, that's a lot of time to spend waiting. Thankfully, it's not like you have nothing else to do while you wait--which is probably why so few people seem to complain about crafting times--as you have a MOUNTAIN of other content to dive into while your frames/weapons/etc craft.
TL/DR: Market needs a UI change, slots need to be more easily available, crafting times need to be reduced or outright done away with.
For every thing Warframe gets wrong, It also does a half-dozen things right. It's a great game overall--even given it's numerous flaws--and I'm glad the Devs have stuck with it for over a decade and continue to make improvements and listen to community feedback as much as they do. It truly is a passion project and it's rare to see something like it in this day and age, especially with the current climate in the gaming world.
In any event, I hope you continue to enjoy your journey into this game lad, happy farming.
Crafting times are my biggest complaint. It feels like I’m playing a glorified mobile game with the times. Like rn I’m crafting the voidrig which is an item NEEDED for the new war. Why do I have to spend hours grinding just to wait 12 hours for the individual parts to craft then days to get something that is required to progress my star chart. The times feel like a method they used to pad out the game that’s just not needed anymore. I can wait 30 min to an hour for a gun or a Warframe but a 3 day arbitrary wait time is stupid to me.
just got back into warframe and I’m glad i found your channel bro, incredibly underrated
“We all work together” is a absolute banger and the quest it leads into is also pretty cool
Something very important I want to mention that I have never seen any other mmo do is that the daily login rewards arent for _consecutive_ days they are for _total_ days.
I genuinely didnt know this at first so when I started warframe I logged in daily just for the "reward streak" but when I got burned out and then recently returned to the game I saw that my "streak" was still intact.
Its one of the most player friendly and least predatory systems i have ever seen compared to the industry standard.
I do have my own problems with the grind of the game, which is why I quit for a long time, but I appreciate that they dont indulge in these tactics to get you addicted like most other mmos.
Ya... there is a massive learning curve. The massive variety of things that you can do in the game are both it's strength and it's weakness. They have been churning out new content at a breakneck speed for over 10 years. They try and go back and streamline things periodically, but it is difficult to make the insane number of systems digestible.
As an almost 10k hours played on Warframe (god help me) and played since like u7, i completely agree with the criticism. I've seen again and again new player get confused about the system and just...bail, not knowing that the meat of the game is behind that atrocious new player experience. I can list a can full of worm about Warframe's HORRIBLE new player experience but for now, at least for us vets what can we do is guide our little Tenno and gifting stuff to ease the grind to get to the meat of the game!
Welcome young Tenno! Hope you enjoy your stay
Great video! Just started warframe. Amazed I haven't tried in 11 years. But man, did I just start a really polished game
Welcome, Tenno! I hope you enjoy this game as much as we do, and never be afraid to ask for help! (Also, enable Region Chat; it's good for a laugh once in a while).
@@redella50 GGs!
Started yesterday I'm not even mad that I'm lost I'm just enjoying the discovery
/exploration
This a game that I took a break from and got back into playing because there is so much content and it’s fun
"Infinite Ways to theorycraft in this game"
>every gun uses the same set of mods that increase base and crit damage and exactly nothing else
And thats before DE nerfs it and we move that build to another busted weapon thats not nerfed yet. Rinse and repeat
I needed this mother fn exact video and I found you! My guy!!!❤
Once you get to endgame and casually start doing dps numbers that would realistically nuke a planet you’ll start helping noobs just to have a reason to keep playing outside extreme min-maxing and *THE GRIND*
you know the video's gonna be good when the next in queue is called "Warframe Has Consumed My Life"
POV when you’re a 2000 veteran and you see the new game struggle.
As for new players, yeah… I get it. I see all these new systems and think “yay, more new stuff to do.” But the new players I imagine get fuck tons of analysis paralysis.
How you teach a new player everything that a veteran know? It takes time, I can't teach everything I know to a baby Tenno in half hour. I had been in this situation before, took me half year to help that Tenno reach me in the game. Warframe Just gets bigger and bigger there's no way to put all the information inside of a New player head just like that.
I love the "if you don't want to go to the circuit you can just grind" because it was introduced more recently and to me it was a godsend. Before we had the circuit it was the other way around,we were forced to grind for hours on end to get the rarer stuff, or full warframes (that or pay for it).
every player that i've spoken to or had in my guild that has played for a long time has invested real money at some point, it's not just whales that drag the game along it's people that like the game and therefore support it when and how they can.. even if it's to wait for that sweet 70% off plat offer .. you don't get a game lasting over 10 years without a huge loyal playerbase .. nice vid you've earnt a sub
My biggest tip to a warframe newbie would be to learn the market. There are plenty of insanely simple ways to make hundreds of plat, and there are a couple things in this game that take much longer to farm for themselves rather than just farming plat from trading and buying it from the market.
Also having constant access to boosters is a godsend early game when resources are low and you’re crafting like 50 weapons and warframe
New player here (120 hours) and I agree with every single word you've said. Especially, surprisingly enough, with your take about the story. Everyone is like: "Warframe story is on the next level". Well...maybe I'll see more unique interesting quests later but for now the only good quest I've seen was second dream.
My first mission with the Railjack was a blast.. I was shocked that Warframe has space combat and games like D2 don't...
2:25
I can see how a new player would think circuit is optional, but unfortunately when you start going for incarnon weapons, easily the strongest weapons in the game for most things, you have to do steel path circuit every week and fully get each reward.
Also because of all of the content specific rescources and rewards, you’ll eventually be forced to interact with all of it to some degree. Things like index is way outdated so you can ignore that for credit farming, but you’re going to have to fight profit taker whether you want to or not, since he’s by far the fastest way to earn standing in that faction.
subbed bc you're a 100k+ (min) reviewer. keep at it man the commentary was great!
1000+ hours into warframe and I still don’t know the story 😂
I think DE may not understand what story they wrote. The whole story is fragmented. There is a long time gap.
@@GeometryEX-hp9zsCan’t really agree, since 1999 is most likely an alternative version of the past, not actual past
@@gruncik1841 The player plays the role of a tenno in the new century. The problem is that there is no clear concept of time in the game. At the same time, the void can travel through time. They have a grand background story. The problem is that the timeline of the player jumps a lot. It's like when they added air combat and mounts, they didn't think about how to write a complete story. You can clearly see that each chapter of the story is relatively independent. And you can only know the content of the story through character dialogue and prop information.
i recently just went back to warframe and i must say that it isn't as overwhelming as most new players think, it's still fun and can be taken at anyone's own pace . Keep it up !! love your vids
Having people to just help you like that must be nice, i swear I just get ignored when I ask for any form of help
i was thinking about returning to warframe after some years, but i always get reminded of the 9 to 5 that it is
But it’s a fun 9-5
Vanilla player starting experience seriously needs a revamp with enough resources to be it's own major patch. Being able to start Duviri instead of the Vanilla start was just a band aid fix at best. It could also use a number of other quality of life additions, but those are 'slowly' being rolled out over a really long time... Still curious what the next major milestones for the game will be as it still progresses.
As a new player all I hear from veterans is “use shitkana prime and kuva buttfucka with poopfarta mods to roll through the game”. There’s so much content and different things and for the most part I’ve found veteran players to be extremely unhelpful with explaining things.
Yeah don't worry about meta just enjoy this beautiful game
And NGL with mods and arcades and archon shards, etc. You can make literally EVERYTHING smite enemies
The thumbnail is crazy vibes lol
The best thumbnail.
The early game definitely needs some improvements. We've been screaming (respectfully) this for years. And you're pretty spot on with the quests being meh up untill the second dream.
The worst part about that is they could really easily fix that.
For a lot of the characters in game there was a special event with a semi quest related to it that introduced the characters spot on, their personalities, intentions and location.
But after that event was gone they simply removed those special semi quests from the game. They could really easily fix the world building before the second dream with just making those semi quests playable again when you first encounter those characters.
Not only would that give you a reason to give a shit about The characters because you actually get introduced to them instead of. "He bad guy, go kill bad guy!" It would also really help with setting a clearer progression path on game.
And there have been some improvements. Believe me, the onboarding process was way worse like 4 years ago.
But they definitely still need to address the fact that they don't really teach people how the modding system works, what types of currency there are and how you can obtain them. (there is a lot and I include platinum in that. I totally agree with you that the game should explain how you can obtain that stuff without pulling out your credit card)
And also please fix the codex! (Ingame wiki basically)
The codex just act like a wiki but most of the information in there is just. "Go get the item first and then we will tell you what it does."
Just make it so that the codex will just have all the information from the start and then have a little icon form completion in the corner once you actually get the item.
This is especially bad with mods in the codex. Like, it will show all the mods, their names and what enemies drop it. That's good.
You don't get to see what the mod does though untill you actually aquire the mod and good luck finding out on what planet/start chart note those enemies that drop it come from.
If you want to farm basically anything you are required to have the wiki open at all times.
Warframe is a good game. If you know all the systems.
For new players you either just quit or have someone guiding you trough. Because trying to learn all of what the game has to offer by yourself is nearly impossible.
And this comes from someone who has spend over 5000 hours in the game.
I love this game with all my heart, but god does it have problems.
Luckily the team has really been focusing on quality of life this past year or so. Let's hope they also improve the new players experience soon.
Dude, just wait for some of the further quests, my God had me in tears. SO GOOD!
I think biggest problem in warframe is warframe/weapon slots and craft timer can kill the joy of new players like you wait for 3 days the craft a new warframe but you cant obtain because there is no warframe slots what DE do about for this is they can add early Junction to warframe and weapons slots
This thumbnail is exactly why i can't tell people about Warframe 😂
The second dream was the first real story mission. Everything before that had lore sure but it wasn’t a focused narrative. Warframe does actually have some amazing story and lore, and as you get to more recent content it’s a bit more woven in, but much like the new player experience, the “wanna learn about the story” experience involves a lot of UA-cam videos and a lot of research through the wikis.
Why waste hundreds of hours of boring story/game to get to the “good part”… Better to not play free-to-play games cause they’re bad, and to just play a better game that’s good from the start.
@@Haggis-Giggles4692 That wasn't a defense of the early stuff, it was an explanation to why its worse. Also story alone doesn't make a game good or bad, I'd argue that the actual gameplay is up to par even from the get go. I'd also heavily disagree with the idea that the flaws in warframe are specifically because it's free to play, they exist because its an old game. Pretty much any game thats as old has similar issues. Look at league of legends and it's many problems or some of the older WoW content.
"Which takes about 100hrs to do, btw"
_inhale_
*_cries in over 500 hours (i don't have sp)_*
Better that way, honestly. It hurts seeing MR10s in SP that can't handle a single lancer.
@@redella50 haha true, i really don't think i'm ready yet ^^
i'll start thinking once i'm like mr16 when my rivens become available (and i get past new war)
I „only“ have about 900 hours and I absolutely agree that most of the new player experience is terrible unless you have someone helping you. The only thing I can say for the story is that it gets better pretty quickly at a certain point but I will leave you to find that for yourself. The most important thing for me in Warframe is as you said the fact that you aren’t forced to do anything and I think that is fantastic. As a long time player I only just did the Duviri Paradox last week because I just didn‘t feel like doing it and I think just having the option to do whatever you feel like in a game like this can not be understated. Sorry for yapping
love the yapping, but yeah coming from other mmos its super refreshing
I agree with the grind part. Warframe doesn't have a stranglehold on me like Destiny did. So many times I'd be grinding Destiny long after I was having fun because of FOMO.
I bounce around the starchart and game modes using different frames for tons of variety. I play a lot of Warframe, but I also can play other games and take breaks from Warframe. I stopped Warframe for awhile to play Hitman and Magic Arena, and I didn't feel a nagging feeling in the back of my mind that I needed to play Warframe.
Best part about bullet jump is that it came from a bug with dash attack mechanic. And people abuse this as hell. So DE fix the bug and create bullet jump.
probably the best 8 minute summary about Warframe I've seen
Warframe was honestly my favorite game to learn how to play. It was absolutely confusing as hell but in the end i became max mastery
5:18 i spent like 50 dollars on the game after a few days bc of this because i thought Jade looked SO COOL and i love flexible support classes. Shes very fun to play as so i dont exactly regret it, but i wish i knew the alternative way to get her. I'm trying not to feel a little embarrassed in public lobbies lol.
Jade was even simpler to get on release.
There was this big launch event operation that awarded a trade currency that you could literally just trade for jade Blueprint pieces.
Now I think you have to do that specific mission (the one that the elevator climbs up and you have to collect the power cells. I haven't done that mission in a while now.) and either wait the rotations for the pieces to drop, or gather enough currency to trade for her on your orbiter camp thing. (The earth one where Kahl is)
Worst part of Warframe is the beginner experience after that it's probably the best free game out there.
Even though the early quests are much less connected, I wouldnt go so far as saying they are "nothingburgers". I still have strong memories of my first time on Fortuna, the quest that got me hooked and showed me that there was something more to the game. The story is the main reason I love this game!
Been watching several tutorials on everything even the hidden abilities that warframes have you really got to watch so much of it or else you’ll make a mistake that you might regret
After seeing the Squirt Duration mod, I NEED to add that to my Nezha build
you drastically overstated how much content is in this game i only have 367 hours in the game and ive already finished steal path all the missions and got to mastery rank 14 the only other shit that there is in the game is farming new frames and weapon to use in the same content on repeat
The reason veteran players don’t mind the game being like league is cause like u said earlier in the video the star chart and quests are the progression of the game. U don’t really need a billion hours in a build to take on all the content which is tbh really good and new player friendly. There isn’t anything ur forced to go do and can take it at ur own pace. I think the actual problem like u stated in the market part of the video is none of the actual systems of grinding or playing are ever explained and that still leaves me as a vet very frustrated because I wish it was easier to explain things like relics for prime parts or grinding for warframes by killing bosses or even how to navigate the hellscape of early game trading.
The best way to spend time I’ve heard in long time. Be strong
The cutscene if the hib city on venus is a oerfect example of said music. Sends shivers down your spine the first time you hear it.
Good delivery/presentation, funny guy, you will go far
So.. I have a couple things here. First off, you are actually the first person I have ever heard talk bad about the story. Now, I will give you that the first few are kinda meh, but those are also some of the first ones in the game ever, so hopefully you will see drastic improvement as you go. IMO, no other completely free game puts this kind of effort into telling a real story, and I love it. Not at all saying you are wrong to think your thoughts, just surprised. Outside of that, I feel you do make some good points, especially regarding the new player experience. They have done some work to it, but there is a lot that could be improved. I am part of a very small group of people that liked the game enough to be willing to go to youtube to learn a lot in the beginning, but that should not have to be the case at all. Welcome to the game, New Tenno, hope you enjoy your stay :)
0:21 Lmao this is exactly me. I need to get a job.
Oh you have just gone through The War Within, wait until you play The Sacrifice, The New War, and Whispers in the Wall. These quests were fantastic (well, whispers was okay). But genuinely, I’ve replayed The Sacrifice several times.
The new war was probably the best quest I've ever played in any game ever
Best lore and story, but it doesnt start until after natah and the 2nd dream.
First time i see someone new make a video about this while knowing what they are talking about. Nice
lil' update, they updated the arsenal menu, and replaced the option to buy the weapon/warframe with one that takes you to the market to show you the blueprint option, the devs of this game are amazing
"Just farm whatever boss drops the parts"
Oh you sweet summer child. The grind for Harrow, Gauss, Nidus and more can take forever. Although with Duviri tou can get them a lot less painfully.
While I agree with you about the first few missions but everything after second dream the story and game in general just gets sooo good. And then it jumps up again after war within and then once you play the new war you won’t be able to stop playing there’s just so many cool and fun grinds and different game modes with always something to work for
I was also confused with Story when I started, but once I've done New War everything "clicked" and everything started to make sense.
Story that seemed meaningless now made perfect sence (like first quests where you fight Captain Vor).
I almost, almost got angry when you said the quests were bad then I realized, yep all the early game quests are bad and dated, I know it's not a priority rn but it would be nice if DE can revisit the early game quests to bring them on par with the sacrifice quest and the Jade shadows quest. I agree Warframe has an issue with the lack of hand holding, they should really get new players acquainted with the game systems but even then there is so much that I can't imagine how DE can even tackle this. Like I'm a new player in league, just begun yesterday and even with the small amount I know I can't see Riot being able to teach me the intricacies of the champions, gear and tactics. Though for the fact that there is no hand holding you would then say it brings players together, you had to seek out a clan and talk to other players, and even seemed out guides and builds on UA-cam for weapons and game modes feeding more into that community aspect. So while typing this I can say that actually maybe not having any handholding has huge benefits when it comes to community, like without this way of setting up your game I'm sure both league and Warframe wouldn't have as big of a fanbase
since no one in the comments seems to say it i will. L4MR 4,500 hours vet reporting
the "weaklys" are end-game that you unlock after about 500h or so, ball parking it.
there are i would say two tiers of them. mandytory and optional.
there are 3 mandatory ones. rest are optional, and you don't have to if you dont want to.
I think part of the reason the lore of Warframe is beloved is because of the stuff outside the quests, but the issue is that even some veteran players will miss it if they don't explicitly look for it.
For example, scanning certain enemy units to completion for a certain Cephalon will unlock story snippets stored in the Codex, which as short as they are, are interesting. Then there is also the previous seasons of Nightwaves before they shifted to less story based content, albeit the seasons all ended with a confrontation with the new enemy that was built up through the weeks. Lastly is the Leverian, which serves as sort of a pocket museum.
In terms of fan content, you have lore channels dedicated to going in depth on the lore, like DSeige, StallordD, My Name is Byf and Tactical Potato to name a few.
Having said that, one of the coolest warframe related things i've seen, has to be Rahetalius well made fan-lore known as "The Ouroborous" series.
then here begs the question : who's the best squirter in Warframe ?🧐
I remember when i was obsessed with warframe but dropped it when i couldn't solo the hardest missions without a clan
im glad you're playing my favorite game goober, pls dont leave ever c:
FINALLY, a review from an actual new player that isnt biased.
As a veteran, gotta say, it hooks you off of fun and just fun. If your not having fun, leave and come back. Seriously, half the veterans in this game tap out and just come back because they hear about a new cool update.
On that leage comparason, you're exactly right. Ive even compared the slot based build crafting system. It doesnt click unless you're aware of a, the base stats of a weapon and why/how they matter, b, whether or not it does a thing you need it to, and c, none of that matters because 99% of the time you can turn your brain off if you just coppy paste someone else's meta build. There's a lot of that in this game, but its in a way thats less destructive and much more exploratory in terms of build crafting, and that's what's kept me for so many years.