I find it odd that the boost does nothing when the wheels are off the ground. It's more of a 'turbo speed boost' than a "I'd really like to hop over this rock" boost. Edit for clarity: if you use the jump jets to hop over something, while moving, then hit the boosters while off the ground, there is no effect. No boost. Making the boost act more like thrusters would have REALLY helped with the mountain climbing.
I liked the mako although I will admit some planets were a pain to find the right spot to climb a hill or descend to find the lone probe or mineral on an otherwise desolate world. Still though, much more enjoyable than ME2 where you just scan and prove planets all day
Agreed. I never understood all the hate for the Mako. In fact, I actually found it easier to control than vehicles in other games which use a more traditional driving set up, i.e. using the triggers etc. (The real issue, in my opinion, wasn't the Mako itself, but that the maps didn't make it clear which areas were supposed to be drivable, and which weren't.) That said, I'm not going to pretend the new controls don't improve the whole Mako experience. It's a joy to drive into combat now. :-)
Since sci-fi games existed long before them that's a ridiculous statement. I'd agree that it currently is but note that prior I'd have given it to Super Metroid.
@@nintendokings Indeed. Other games in the genre might be more 'perfect', but Mass Effect embodies the essence of science fiction better than any other.
Statements like that are always hyperbole. Like when they said that Mario is the poster boy of video games. A lot of people grew up with Mario, a lot of others didn't.
"Overlooked detail: Tali has a new face" I most definitely did not overlook that detail. Tali is my favorite character in the trilogy and that detail was the highlight of my first Legendary Edition playthrough.
@@filwilliamson9149 of course I realize it. I love it too. But there's 3 games that take 30-40 hours each to complete. Are you guys just speeding through the games or what?
Thank you. I'm glad someone said it. I got really confused when he said Rogue 6, like wth? To be honest most of his facts confused me, much like saying "you can now direct your teammates with the left/right directional buttons." You could do that in the original anyways. So its not really an innovation.
The real problem with the ending is that it focuses only on the broad picture. But this was an rpg series where you met various people and visited tons of locations. After the main ending we should have had a Divinity/Fallout ending, where we get a rundown on every important character, location and event, and how our choices impacted them.
I think that this outlook works both ways tbh. While I absolutely would have liked more personal endings for all the characters we grew to know and love, focusing more on the broader picture allows players to fill in the blanks with how they believe things would have progressed. For example, Shepard surviving in the secret destroy ending and going on to live out their life with the romance partner you chose (Liara every time, fucking fight me). Or if they'd given concrete endings, maybe you as a player feel like the Garrus in your playthrough would have done something different. I do hope that the new Mass Effect will be a direct sequel that we can import our ME3 saves to so we can see a definitive future for the galaxy (and hopefully even Shepard themself) based on your choices.
All the times that I had played Mass Effect, through all of the playthroughs in my achievement hunter days, I NEVER noticed the XP reduction in the Mako! I didn't even know that was a thing in the original releases!
I figured it was there because it is so much easier to kill things in the mako rather than on foot, thus the xp should be lower. but I certainly won't complain about it by any stretch.
Me too never saw this as an Problem myself. On evey Playthrough i had a lvl between 50 and 60 in the end, and with the legendary edition it is the same. For me they changed nothing there. Max lvl 60 on the first playthrough is just not possible in me 1, even if you do everything. Too reach lvl 60 i allways needed a second playthrough with the same character. And in legendary Edition it is the same.
@@Super-Godzilla99 Yeah, I’d been wondering if I’d be able to hit the level cap this time but unfortunately I came just shy of it. After having done literally every single side quest and popping every lock I could find, I ended at level 29/30 with the Legendary scaling, or 57/60 on classic. It’d be cool if they rebalanced it a tad more so you could cap out by doing everything, but I’m still pretty fine with it as it is. Still got to start ME2 at level 5, so I’m happy lol
Hot take the first mass effect bullets looked the coolest, the bright blue wisps with a light blue trail behind it was super cool to me, the other games bullets looked generic to me, small nit pick that does not matter but I thought I'd say it
I'm so happy about Tali's face. Girl was shorted out the first time around. I first played when I was ok bed rest with my first pregnancy. Romanced Garrus. Played it again later and romanced tali. It's the romances and character arcs that made me love this game
And also the ability to make Shepard pretty much whoever you want. I always tried to make him as much like me as possible appearance wise. Then I'd make him react the same way I would.
@@JamestheKilljoy Similar story here! I played around with it and tried my hand at making a Japanese FemShep and was SERIOUSLY impressed with how she turned out. Best looking custom Shepard I’ve ever made. The custom Shepard models don’t look near as clean in ME2, and only a little better in ME3, but dang they can look NICE in ME1 now!
@@Road_to_Dawn I almost went Japanese fem shep cuz when i was playing around with it she looked so cool. They really did a good job improving an old system. I just can't not have a ginger for my fem shep run. it would feel like betrayal at this point. glad you are carrying the torch for me, though!
@@Sorgybaby Same here, only slightly disappointed they didn't add more, or at least finally make the canon FemShep's hairstyle available for custom models, but hey what can you do? If they dropped a surprise DLC hairstyle pack later down the line, I might have to take a look.
I like how thresher maws are now a little more of a threat in the first game. I actually have to drive around and avoid them; whereas originally I could hang out in one spot, dodge its acidic projectiles, pummel it with clips, then exit the mako for the final blow and that xp boost
Thank you Scott I didn't start play in games til I 56 years old but when I first discovered this "space opera" I became a gamer. Hmm. Soon after that I subscribed to what culture. Is this a biotic coincidence? Let's ask Josh💙
I played the original trilogy recently, just with a ton of mods added on for stability and extra content, and always thought that him saying that was some sort of bug related to an improper save import or a mod overwriting something by mistake. Crazy that it’s just something that happens in the base game, and that it’s STILL happening
@@daniellapointe6658 I saw a Mr. Dan video about it. For some reason, the flag in the imported game is always set to indicate you took the Renegade option. The video actually showed the hidden content of how Conrad greets you if you change the flag with a save game editor. I kinda liked the retcon in ME3 where he apologizes & says he was in a bad way, though.
I noticed that too. I was honestly disappointed that they didn't fix it. He does say in ME3 though, that he lied about you shoving the gun in his face. Not sure if that was in the original. I never played all 3 with the same character before (PS3 originally didn't have ME1), so he was never in ME3 when I played it originally.
The guns in the first game now act and sound different from each other - for example, there are burst-shot sniper rifles and single-shot sniper rifles. They used to all sound and act the same.
2:23 Finally, I've found an explanation of how it's changed. Also seeing as I got 'Completionist' by Noveria (but not 100% due to rushing towards the endgame today and messing up one or two assignments eg: forgetting to finish Presidium Prophet) hopefully I'll have enough EMS to get the best versions of the endings if I keep up the process.
"Overlooked" is an appropriate word here. I only noticed like half of these during my playthrough of LE and even then some of them didn't even click in my head until watching this. Well done.
On PS4 during Jacob's loyalty mission, I noticed the vi beacon has muted dialogue after Jacob says "that's not right, my father was first officer." Is this a new bug in the game, or is it just me for some odd reason. Some of ME1's dialogue was a little Skippy, but these issues might be patched sooner or later Toombs told my war hero that she got away with a scary reputation, I'm not the sole survivor. Conrad still accused me of shoving a gun in his face, he'll no doubt apologize for making such an accusation even if you really did shove it in his face. In Mass Effect 3 looking down at the refugee camp from the docking bay, the skybox is still incomplete lol 😝
Another thing I like is that they seem to have made the Thresher Maw encounters in ME1 a bit more challenging. At least to me they seem more challenging.
YES. ALL THE YES. My first encounter with a thresher was a freaking nightmare because the aiming and steering weren't how I remembered it. I used to just be at a distance and run in circles, now I can almost never avoid those stupid acid spits. The inclusion of the sensory tentacles is interesting, though.
Will make the ME2 Krogan line on Tuchanka a little less satisfying now since killing them on foot was the norm for that juicy XP bump in ME1. So wish Shep had a comeback to that - "not my first rodeo." lol
Being able to train any weapon independent of character class in ME1 is the most important change. I had always played ME1 as a soldier because of the training for assault rifles. Now I can play Sentinel or whatever and still use assault rifles.
There's always been a rumor floating around that the original Mass Effect 3 ending wasn't actually going to be the ending at all, only for Casey Hudson to, in essence, pull it from his rear at the last possible moment and force it upon the team after conceiving of it almost entirely by himself and with no editing or outside input. And after seeing the recent interviews from ex-BioWare staff, I'm pretty confident it was never just a rumor.
Drew Karpyshyn had already outlined an ending for the trilogy. Remember the whole side-plot thing with the suns going entropy during finding Tali? The final choices were going to be actually very interesting. Look up Drew Karpyshyn's Mass Effect ending. The head honchos particularly Hudson basically destroyed the ending with their "artistic integrity" vision.
@@me5969 It would be interesting if they did. But I think the damage is irrevocably done. No matter how much they polish the trilogy, the ending will always be disappointing. Can you imagine an ending in which Shepard and biotic species help the Reapers stop the entropy. Or Shepard sacrifices humanity to help the cycle, again to stop the entropy and the death of the universe. Or Shepard entrusting the new species to find a solution where the Reapers could not (slim hope at best). They literally could have done so much with it. I've seen better fanfictions. Andromeda is a mess and just badly done altogether. I have little hope for whatever comes next given that Bioware is essentially dead as a studio with the mass exodus of veterans. EA killed another one like Westwood.
I just want visual confirmation that my Shep made his way back to Tali and built that beach front property. I have read the fanfic "You Came Back to Me" and I want THAT!
Can we just love the fact EA/Bioware managed to do a great job what doesn't feel like a cheaply made cash grab and doesn't have any major issues. They put in clear love and work and it shows.
for me1 sure, 3 still doesn't have a holster option, it's one of two things i hate about it (the second being that we still have Diana Allers instead of Emily Wong)
Ally trophies in ME1 being for only five missions with them instead of "most of the game" lets you more freely change teammates throughout and still get them. Thresher Maws are much tougher and feel like real threats. Wish they had fixed cutscenes so they don't always show you holding weapons you don't even have equipped tho. But so far that minor detail is my only complaint. It's a very well done remaster/remake.
I noticed it came and went. Some scenes showed the actual weapon you had (mostly in the shuttle) and some didn't . No idea why that is but it bugs me too. Especially when you have a sniper rifle that can blow a hole through a Turian frigate and you point a piddly little pistol at Udina? Really? Not even a Carnifex?
Agreed. Now think about the moon in Revelations and ask yourself what is wrong with it in ME1 - then think about Jokers diatribe on virtual reality in ME3 - would you even know if you were in a simulation? Think about the origins of the Prothean name in Revelations - why did Javik accept that name. Why would everyone either become "Prothean" or subservient? Sounds like the Kett, no? Think about ME2, genetic material sampling, the galactic core, the Collectors, ME3 Leviathan (prodigy of those who came before (Manta)) and then play Andromeda and pay attention to the Archon's behavior, dialog and the religious connotations of exultation that tie back to ME2. Nothing is what it seems past Eden Prime. Nothing...
Still, I do enjoy making my Shepard look more haggard as the trilogy goes on from the stresses of his journey. In the first, he is clean cut and fresh-faced. In the second, he picks up a scar. In the third, he has a beard and his eyes look a little more exhausted.
That’s a great role playing touch of yours! I love doing little things like that to enhance my head canon & story. I’d steal your idea, but I use the default, which you can’t edit.
Did the playthrough on casual as solder with legendary scaling (wnated to rush through and see content). Was so overpowered near the end that I was punching brutes to death and pretty much one shotting Banshees with the beam gun. I loved it :)
You can still flip the Mako believe me I flipped it in the Illos section, and in other sections of the game. I had to load warp in the Illos section just to get unstuck
Hey. Dont mock mass effect 3s multiplayer. It was so popular that bioware updated it weekly and people played it for several years even after the updates were finished
I never played it, but I know a lot of people really enjoyed it, especially being able to play other species. I don’t mind MP being added to games. I just want it to always be optional.
All those years playing the trilogy and I NEVER saw part of Tali's face inside that suit at all!!! I must have really had a crappy tv with low resolution cuz all that time I thought her mask was just dark! Actually seeing part of her face and eyes is brand new to me!!!
Literally just spent 20 minutes hopping out of the Mako to take out my first Thresher Maw for that sweet sweet xp bump and now I'm going to jump off a bridge.
If it was a full on remake or a brand new game, they probably would have, but since this is just a remaster, they only fixed what little they could fix without throwing a lot more time, money, and effort at the problem.
I've played Mass Effect 1 seven times and since my third playthrough I've used maps on the wiki to know where things were while in the Mako. This makes doing planets so much more enjoyable and less frustrating since you can take easier routes when you know where things are. I've always felt that in the year 2183, the Normandy should have the technology to scan the region and show everything even where minerals are. I don't know why they just didn't do this with the Legendary Edition.
I played the first mass effect and it was painful. So I skiped most of the optimal missions. Such a shame. Those are some awesome missions and stories so in legendary edition I am gonna complete everything. Everything.
There is a sped up feeling to it all. I remember the wait, (elevators, load screens etc.) It's smoother transitions amd you can skip elevator rides. Much more fun to play. It looks so much sharper now too so feels almost like a new game, almost.
@@wintertrooper7918 For someone who has spent years saying he's a big fan of the series (despite never shutting up about the ending) You would have thought he'd have caught it.
That’s where I see it as a failure. It’s only value is to those who never played the originals. Redoing the ending would go a long way to fix how EA ruined the franchise with ME3’s buggy ending. Yes, Shepard dying made sense, but there should have been an option...even a difficult one...to save him and the ability to explore the galaxy post-war for those wanting to RP the game after finishing it.
Tell me you've never actually played Mass Effect and are reading a script without telling me you've never actually played Mass Effect. Scott: "UNC Rogue Six mission."
2:23 I played a bugged trilogy back in the days then, because I clearly remember my readiness had a lot of stuff from 1 and 2... and never had any issues with it, despite not playing multiplayer
I didn’t have a problem since I did all the side missions & DLC. But I didn’t play it before all the DLC was available or before the threshold was lowered with Extended Cut, so it may have been impossible for those playing it close to release.
I bought the game over the weekend, and I'm loving all the changes so far. I originally played the Trilogy on PC about 8 years ago, but Illios never loaded correctly. I would always get these black pixel-ly blobs with statues and anything I could interact with. I'm looking forward to finally seeing the place, and like, really seeing it.
The Tali photo got me the most when I finished the ME 3. I didn't really care about the original ending but what they did to Tali's face using stock photo and did a crappy job of editing it struck me real hard. Now that they have a good photo of her I'm somewhat please even it took so long to address it. Edit: Just to add that after seeing a lot of fan art of Tali's face is similar to this one makes it palpable. Though I don't know if they just took it off of a fansite...Hmmm
I disagree the old photo with bad enough but what they did in the remaster in my opinion is even worse Simply cropping out the visor and putting on what looks like a horrible Photoshop and rendering job of a slapped together face just looks generally bad to me
@Ben Shields I have to agree with you on that one, well on the fact that Tali's my fav for MShepard while Liara is for my FemShep. Finding out that Tali's a racists and that she finally grew out of that mindset to finally reach Rannoch was great. My heart stopped when she committed suicide (bad ending). After years of playing and replaying ME series I thought they would put more effort in showing what Tali would look like underneath her visor. But hey that's in the past now.
The endings made sense from a lore perspective. It’s only logical that the Reapers would have a failsafe when a cycle eventually defeats them. What bothered me was the lack of closure.
Reapers didn't plan on defeat. They truly believed they we're invincible inevitable gods. Remember shepherds cycle is the only one that ever even resisted the reapers in a realistic sense. All previous cycles we're completely crippled immediately and spent the entire war running away slowly getting annihilated.
This is backed up by reaper corpses only 3 are discovered pre-invasion suggesting reaper casualties are insanely rare a once in every 100 cycles type thing. Over the course of mass effect before the end around 25 reapers are killed
@@tylerchristensen1484 the three reapers discovered are : the Cerberus reaper in me2, false Leviathan of dis by batarian hegemony 20 years before mass effect. During the war scientists and military that worked on false Leviathan began shutting down defense networks and crashing dreadnoughts into other ships and cities. , unnamed destroyer corpse in volus space me3 determined to have been destroyed by the the protheans likely a early victory before their main fleet was decimated.
It's V.I. for virtual intelligence, not the numeral for 6. lol. I noticed they didn't replace the Inusannon with the prothean, but that could have easily been passed down from them to the prothean through a similar beacon.
The “extended” ending only “cleaned up” the buggered original ending. Had EA made no promises about a generic A, B or C ending and no representation that “every choice would matter,” people wouldn’t have been so pissed at the original ending. I thought the ending was predictable (Shepard dies), but it could have been done much better. ME3 was the end of an epic trilogy, and there was no justification to cheap out on it. ME3 is in business textbooks on what NOT to do because it was that bad a move.
@@qdllc It wasn't just that though. Compare the ending to the writing for each of the companion characters especially the ones from the original game. Also they created a character that had never been shown at any other place in the entire game. How much better would it have been if harbinger had been the one to give you the star childs lines. No other changes just having the one saying them changed to the one who controlled the collectors in 2.
Original trilogy's ending wasn't FIXED but a bandaid was slapped on and made the endings "acceptable" with the inclusion of narration, especially from the Shepard AI that's borne from the Control Ending having all the originals memory's and drives so that the Reapers could never again threaten synthetics and organics alike.
WTF are you talking about, The Extended Cut was free DLC, it was never locked behind a paywall. Who wrote the script for this? They sure as hell didn't do their homework.
You still needed internet connection to get it - something not everyone had back in the day (there's even been comments on the matter elsewhere in this videos comment section). Let's not pretend the OG was an absolute disaster which so negatively received the company literally publicly apologised and made a new one not planned till said reception, it was all reactionary.
@@skodedickinson6544 Internet availability is not EA/BioWare's responsibility, and ME3 released in 2012, not 2002, you'd have a point on that front if it was released 20 years ago, not ten. I've had high speed net or has it had available since I was in high school 20 years ago. People blaming BioWare for not having internet is their problem. And BioWare have nothing to apologise for in regards to ME3, they could have left the ending where it was, but they didn't. It's been 10 years, GET OVER IT.
The XP regarding the Mako is broken in the Legendary Edition so you don’t end up getting normal XP in the Mako, you still gotta get out on foot if you want normal XP. Also the XP is broken too regards to leveling cause I did all side quests and everything and only made it to level 28/55. So just FYI if anyone wanted to know.
I still don't get it, they did an entire remaster and didnt change or atleast add a meaningful ending. I mean just adding an extra ending where all your efforts mean somthing would have been great.
did you ever actually play the series? seriously, i really don't understand where people get this notion that ME3 didn't acknowledge all your hard work. the entire second act of the game is mission after mission, cutscene after cutscene showing exactly what your efforts have accomplished. from small things like finally braking through to that bitch of a reporter (assuming you go apragon with her) to curing hte fucking genophage and getting krogans to ally themselves with turians. each of the cutscenes that closes out those missions is so much more impactful than some cheap nod at the end of the game. *and even then they still give you the cheap nod at the end of the game*. encountering the krogan troops on earth before the final push. seeing the geth ships flying in alongside the quarians. the emails you get from tali and the others. don't focus on the final cutscene of the game and pretend that that is the definitive end. the 'end' cutscene starts basically as soon as you go back to earth. and each of the individual story threads are tied up far more meaningfully in their own, dedicated, cutscenes when you complete their respective missions.
@@clintbrew I'm going pure Liara romance (and a little harmless flirting to get Kelly to feed my fish... shhh) so I did thr Shadow Broker DLC as early as possible this time. I missed my girl!
I've only finished my LE playthrough for ME1 so far but my favourite change for it had to be the improved gunplay, I couldn't stand using anything outside an assault rifle in og ME1 (and even that was a chore if you didnt have skills) the gunplay feels so much better now with it's focus being on how well you the player can use a gun vs. random stats and skills
Yeah, as an Adept I used literally nothing but a sniper rifle from Feros onward through the rest of the game. Most fodder enemies went down in 2-3 hits and it was fantastic lol
What this video tells me is: 1: Mass effect 1 has gotten a facelift that vastly improves it, especially in the categories the sequels pioneered. 2: Mass effect 3 has had a lot of the dumpster fires fixed. 3. Mass effect 2 was clearly the greatest in the series, given that it has the least noticeable changes.
Just as a heads up if you havent worked out already, the class weapon restrictions still exist within ME2...if you want the glory of all your weapons then I'd recommend playing as a soldier in ME2. I'd prefer it was patched to be unlocked but time will tell.
That’s true, they used the model she had from ME3. In fact, I believe all the characters got their ME3 iterations swapped into the first two games for continuity’s sake.
@@AdrianPrimetime Oh, you're right, they did change her hair! I had to look it up, I'd forgotten that it used to be different in ME3. My guess is they did it to try to bring it back slightly closer in line to how her hair looked in ME2.
I had so many "hero" moments in multiplayer where is come back clutch at the end and win the match! Seen alot of other players do the same. It was incredibly rewarding to play!
I know older video but i have been watching whatcultures content since Rachel and Jules were still on the show, but i wanted to come back to this one and say to anyone seeing this video leave a thumbs up these guys put time and effort to make these videos fun and engaging. And remember to love each and one another and yourself and get out there and have an amazing day
Always good to see new players enjoying it! The first game was always a bit of a slog for me to get through, but this time around combat was a lot more fun for me with the changes they made. I was surprised how much I enjoyed ME1 this time around.
"Here called "Luna" - Yes, it's the actual name of the moon, just like Sol is actual name of the sun. "Rogue 6" made me die a little inside it's Rogue Virtual Inteligence VI not 6...Jesus. At least get somebody who played the game to do the voice over
If I remember correctly, in the original Mass Effect, if you beat the game as a class (say soldier), and then played the completion as a new game as a different class, you would get to keep the weapons from the original class in addition to the new class's weapons. That's how I played an Infiltrator with an Assault Rifle.
Now that the game is released and really popular, I hope they decide to work on the multiplayer as a separate installment. It'd be cool if they gave it a store instead of unlocking everything by loot box. If they do that, I think people will be ok with starting from square one in the new version. I'd rather unlock my asari commando with 190000 credits instead of hoping to unlock it with a premium loot box. Give them the same store system in multiplayer that's in the single player campaign.
Also the Mako's shields don't take 20 minutes to recharge either. The bonus for playing ME1 when importing the character to ME2 it gives you allot more credits. With a very wealthy character I imported I got something like 750,000 credits. It also gives you a message that states due to fees upon reopening your account is the reason you don't receive the multi millions you had at the end of ME1. The DLC armor sets in ME 2 are either you can buy them for credits or research them for resources but sadly they didn't make a remove helmet option for these sets.
I stopped half way bcs spoilers so idk if he mentioned it but the photo mode has me hooked. Not bcs I can take pics, bcs I can get out of normal boundaries and see the areas not meant to see. I’m weird. Also first time playing the trilogy and absolutely love it.
'rogue six' it's rogue VI (Vee Aye) - for Virtual Intelligence. it's the little details like this that makes us realize we're being talked to by people with no passion for the source material.
I never played it but know a lot of people liked it. One of the devs said it’s still a possibility depending on sales, which I think have been quite good.
I am pretty sure the ME1 and ME2 playthroughs DID count towards the galaxy readiness back in the day. Though full disclosure, I played the game only after all the DLCs were out, so I dont know if it was missing in the base game, but either way doesnt seem like something exlusive to Legendary edition.
I never romanced her, but I imagine that was a huge letdown. Glad they fixed it in Legendary. The new image meshes so much better with what you can see of her face throughout the trilogy.
nitpickers will be nitpickers. I didn't notice until it was pointed out, then I stopped caring. Let me guess, you guys are on the "Fix the Camera Angle" for that one scene with Miranda too, right? SMH
Hands down this has convinced me to officially buy it now, though does it come with all the mods that you had to get in all the MEs or do you still have to buy them to have them
Yep, comes with every piece of single-player DLC pre-loaded on the disc. The only exception is Pinnacle Station from the first game since all their code from it got corrupted, but as I never really cared for that part, I’m not too broken up about it lol.
@@Road_to_Dawn yeh thank y’all I just completed 1 and 2 today and yesterday now, hands down knew i was missing some content from before cause I never really got all the DLCs but am loving doing everything so far, I’m a little cheater not gonna lie I’ve saved each game into 2 or more files so I can date all characters and move on into the next game with Several versions lmao
Am playing these for the first time & am close to finishing ME1 & I love it so much that I can’t believe I never tried them back in the day. So far I’m preferring it over The Witcher 3 (as far as RPGs go) & I don’t care if I’m alone in saying that. Can’t wait to crack on with ME2 tonight or tomorrow...... I’m just bout to do the final main mission (think I did all of the side missions but won’t be surprised if I missed one or two).... took me ages to realise that Conrad turned up in the same place each time. I’m so used to games randomising locations these days. 🤣
@@sirgideonofnir6840 yeah I hear that tends to be the favourite but seems like 3 was only let down by the ending.... that’s the impression I’ve always got anyway. Lol. I almost didn’t get it but I’m so glad I took the risk..... I’ve had 35ish hours of enjoyment so far & it’s really hard to put down. I cant remember the last game that got me that hooked.
@@Lawrence_Talbot maybe, maybe not. It seemed like it might be less of an issue now that the dlc is the new ending. I don’t know anything other than it being disappointing to fans so I look forward to finding out myself over the next week or two.
What I really would have paid good money for was a DLC Battlestar Galactica Deadlock mod for the final battle with all those assets you had been collecting. The Mako was fine, what I hated was the variant platforming in the ME2 DLC.
On one of my ME1 playthroughs I used only Assault rifle without being trained in it, that was alot of squatting. :) Did it to unlock the skill for all classes, but instead of playing a class that could use it I used infiltrator. :)
@@Revener666 Heh, first time playing I saw the classlist and immediately thought 'cool, let's do Sentinel, that is the least soldier of the bunch'. Played mostly with Kaidan and Ashley and then the choice in Virmire was actually pretty hard (The first time anyway). :P
@@Revener666 True, replayed it a bunch of times to get the most out of every character interaction. Especially funny when some characters offer different moral advice than usual because they are usually 'bad cop' but you just had to bring Wrex along to deal with the Rachni. :P
I never hated the Mako but that boost is a game-changer for "Skyriming" up those steep slopes.
I find it odd that the boost does nothing when the wheels are off the ground.
It's more of a 'turbo speed boost' than a "I'd really like to hop over this rock" boost.
Edit for clarity: if you use the jump jets to hop over something, while moving, then hit the boosters while off the ground, there is no effect. No boost. Making the boost act more like thrusters would have REALLY helped with the mountain climbing.
I didn't know about the boost till the last mission when I accidentally hit the button for it. Now I know it'll change how I replay the game later
I liked the mako although I will admit some planets were a pain to find the right spot to climb a hill or descend to find the lone probe or mineral on an otherwise desolate world. Still though, much more enjoyable than ME2 where you just scan and prove planets all day
Agreed. I never understood all the hate for the Mako. In fact, I actually found it easier to control than vehicles in other games which use a more traditional driving set up, i.e. using the triggers etc. (The real issue, in my opinion, wasn't the Mako itself, but that the maps didn't make it clear which areas were supposed to be drivable, and which weren't.) That said, I'm not going to pretend the new controls don't improve the whole Mako experience. It's a joy to drive into combat now. :-)
I actually made a skyrim horse joke in my playthrough because getting up explorable planets with mountains was a massive pain
Bought this 3 days ago, have played for 57 hrs near straight , I need sleep but I need to defeat the reapers more
Shepard rested inbetween his battles with them in ME3, get rest we need you at your best soilder
I felt this on a spiritual level
Those are rookie numbers! You gotta pump those up! 🤣🤣
@@kriswiles7506 I spent another 40 hours since typing that
@@acepilot1 lol. Commander Shepherd would be proud. Im doing exactly the same. Got a week off work just to relive this awesome series.
"Rogue Six"? It's VI as in Virtual Intelligence, not the Roman numeral.
1 nice name, how’s that meeting with the Count going?
2 I don’t even understand how someone can make this mistake XD
@@AngelCakes1997 He's reading a script and has never played the game.
@@AngelCakes1997 😂
@@DeathWishGaming on a meta level it kinda works, since the VI becomes EDI, who is voiced by the actress who played Caprica Six.
"...for what has always been gaming's greatest achievement in the sci-fi genre"
Yes!👏🏼👏🏼👏🏼
Since sci-fi games existed long before them that's a ridiculous statement. I'd agree that it currently is but note that prior I'd have given it to Super Metroid.
Super Metroid is indeed perfection. Though ME is as sci-fi as it gets, and excels at it.
@@nintendokings Indeed. Other games in the genre might be more 'perfect', but Mass Effect embodies the essence of science fiction better than any other.
@@nintendokings I agree.
Statements like that are always hyperbole.
Like when they said that Mario is the poster boy of video games.
A lot of people grew up with Mario, a lot of others didn't.
"Overlooked detail: Tali has a new face"
I most definitely did not overlook that detail. Tali is my favorite character in the trilogy and that detail was the highlight of my first Legendary Edition playthrough.
Did you know the original was an edited stock photo from Gettysburg images?
Much better now
I can't believe people have already completed the legendary edition. It's only been out for two weeks.
@@Namehjeff that photo was the only disappointing part of Tali’s romance.
@@10003159 I don’t think you realize how much people love this trilogy. When it came out, I spent all my free time playing it.
@@filwilliamson9149 of course I realize it. I love it too. But there's 3 games that take 30-40 hours each to complete. Are you guys just speeding through the games or what?
0:39 “unc: rogue six mission” that’s actually rogue VI, the VI is an acronym rather than a Roman numeral
Yea, I had a feeling that was a mistake he made lmaooo
Thank you. I'm glad someone said it. I got really confused when he said Rogue 6, like wth?
To be honest most of his facts confused me, much like saying "you can now direct your teammates with the left/right directional buttons." You could do that in the original anyways. So its not really an innovation.
Rogue six: A Mass Effect Story
To be fair all the hundreds of items in game use Roman numerals to denote their level so I can see where the confusion came from.
@@hornmonk3zit Yeah but in a game where a VI (Virtual Intelligence) is utter pretty much every 10 minutes. The distinction shouldn't be too hard.
I noticed Elanos Haliat immediately, and I was ecstatic that they fixed something that's rarely ever mentioned.
I never caught that issue...maybe because by the time I got there, I forgot he was supposed to be a Turian.
I just thought he was using an avatar or something. Like a face changer dealy but who body instead.
The real problem with the ending is that it focuses only on the broad picture.
But this was an rpg series where you met various people and visited tons of locations.
After the main ending we should have had a Divinity/Fallout ending, where we get a rundown on every important character, location and event, and how our choices impacted them.
I do wonder if they're thinking of doing something like that with 4 though
The extended cut was just a band-aid on an already broken story. They should of stayed with the Dark matter plot hinted in the Tali mission in ME2.
@@Cpruett If only Drew was still there then
I think that this outlook works both ways tbh. While I absolutely would have liked more personal endings for all the characters we grew to know and love, focusing more on the broader picture allows players to fill in the blanks with how they believe things would have progressed. For example, Shepard surviving in the secret destroy ending and going on to live out their life with the romance partner you chose (Liara every time, fucking fight me). Or if they'd given concrete endings, maybe you as a player feel like the Garrus in your playthrough would have done something different.
I do hope that the new Mass Effect will be a direct sequel that we can import our ME3 saves to so we can see a definitive future for the galaxy (and hopefully even Shepard themself) based on your choices.
You're making me wanna play divinity
"UNC Rogue six" Good lord
All the times that I had played Mass Effect, through all of the playthroughs in my achievement hunter days, I NEVER noticed the XP reduction in the Mako! I didn't even know that was a thing in the original releases!
I figured it was there because it is so much easier to kill things in the mako rather than on foot, thus the xp should be lower. but I certainly won't complain about it by any stretch.
Me too never saw this as an Problem myself. On evey Playthrough i had a lvl between 50 and 60 in the end, and with the legendary edition it is the same.
For me they changed nothing there. Max lvl 60 on the first playthrough is just not possible in me 1, even if you do everything. Too reach lvl 60 i allways needed a second playthrough with the same character. And in legendary Edition it is the same.
@@Super-Godzilla99 Yeah, I’d been wondering if I’d be able to hit the level cap this time but unfortunately I came just shy of it. After having done literally every single side quest and popping every lock I could find, I ended at level 29/30 with the Legendary scaling, or 57/60 on classic. It’d be cool if they rebalanced it a tad more so you could cap out by doing everything, but I’m still pretty fine with it as it is. Still got to start ME2 at level 5, so I’m happy lol
I knew about it, I just didn't care enough to get out of the mako
Hot take the first mass effect bullets looked the coolest, the bright blue wisps with a light blue trail behind it was super cool to me, the other games bullets looked generic to me, small nit pick that does not matter but I thought I'd say it
7:00 that’s not a Protheon husk. That’s a Protheon standing in front of a Innosarnan statue
I'm so happy about Tali's face. Girl was shorted out the first time around. I first played when I was ok bed rest with my first pregnancy. Romanced Garrus. Played it again later and romanced tali. It's the romances and character arcs that made me love this game
And also the ability to make Shepard pretty much whoever you want. I always tried to make him as much like me as possible appearance wise. Then I'd make him react the same way I would.
I love the new customization options they added, I can now make a character that actually somewhat looks like me
Definitely! I mean I didn’t make Shepard look like me, but my Japanese Male Shepard looks waaaay cooler this time around.
@@JamestheKilljoy Similar story here! I played around with it and tried my hand at making a Japanese FemShep and was SERIOUSLY impressed with how she turned out. Best looking custom Shepard I’ve ever made. The custom Shepard models don’t look near as clean in ME2, and only a little better in ME3, but dang they can look NICE in ME1 now!
@@Road_to_Dawn I almost went Japanese fem shep cuz when i was playing around with it she looked so cool. They really did a good job improving an old system. I just can't not have a ginger for my fem shep run. it would feel like betrayal at this point. glad you are carrying the torch for me, though!
My only gripe is I wanted more hairstyles, like cmon let my guy have some lovely locks
@@Sorgybaby Same here, only slightly disappointed they didn't add more, or at least finally make the canon FemShep's hairstyle available for custom models, but hey what can you do? If they dropped a surprise DLC hairstyle pack later down the line, I might have to take a look.
I like how thresher maws are now a little more of a threat in the first game. I actually have to drive around and avoid them; whereas originally I could hang out in one spot, dodge its acidic projectiles, pummel it with clips, then exit the mako for the final blow and that xp boost
Thank you Scott I didn't start play in games til I 56 years old but when I first discovered this "space opera" I became a gamer. Hmm. Soon after that I subscribed to what culture. Is this a biotic coincidence? Let's ask Josh💙
But in ME2 Conrad still pretends you shoved a gun in his face in ME1 even if you didn’t
I thought that was weird because my shephard was mostly paragon especially to Conrad
I played the original trilogy recently, just with a ton of mods added on for stability and extra content, and always thought that him saying that was some sort of bug related to an improper save import or a mod overwriting something by mistake. Crazy that it’s just something that happens in the base game, and that it’s STILL happening
@@daniellapointe6658 I saw a Mr. Dan video about it. For some reason, the flag in the imported game is always set to indicate you took the Renegade option. The video actually showed the hidden content of how Conrad greets you if you change the flag with a save game editor. I kinda liked the retcon in ME3 where he apologizes & says he was in a bad way, though.
I noticed that too. I was honestly disappointed that they didn't fix it. He does say in ME3 though, that he lied about you shoving the gun in his face. Not sure if that was in the original. I never played all 3 with the same character before (PS3 originally didn't have ME1), so he was never in ME3 when I played it originally.
yeah that confused me right away... and the fact he wasn't really nice at first in ME2....
Would you say that the vehicular sections got a... mako-ver?
Boooooooo
Get out. Get out now.
Lol.
* throws a tomato *
I hate terrible puns...
... this one was pretty good imo👍
You should be pun-ished. Good job:).
The guns in the first game now act and sound different from each other - for example, there are burst-shot sniper rifles and single-shot sniper rifles. They used to all sound and act the same.
I think the explosive ammo is broke I can still fire my shotgun 3-4 shots normally it would overheat the gun with a single shot in the original
7:46 THIS IS WHAT I'VE BEEN WAITING FOR
2:23 Finally, I've found an explanation of how it's changed. Also seeing as I got 'Completionist' by Noveria (but not 100% due to rushing towards the endgame today and messing up one or two assignments eg: forgetting to finish Presidium Prophet) hopefully I'll have enough EMS to get the best versions of the endings if I keep up the process.
2:56 speak for yourself! multiplayer is what kept the veteran fans invested through all these years.
Loved the multiplayer how they bring it back in the future
Loved the multiplayer.
Really wanted there to be multi-player.
@@kevinng0703 It might be announced on 12th of June if the rumors are true. Bioware said it will consider it if the sales are good.
@@arhangeo that's great to hear! But I swear... if they try to make multi-player a paid add on they're gonna get a krogan air drop on their heads.
"Overlooked" is an appropriate word here. I only noticed like half of these during my playthrough of LE and even then some of them didn't even click in my head until watching this. Well done.
On PS4 during Jacob's loyalty mission, I noticed the vi beacon has muted dialogue after Jacob says "that's not right, my father was first officer." Is this a new bug in the game, or is it just me for some odd reason. Some of ME1's dialogue was a little Skippy, but these issues might be patched sooner or later
Toombs told my war hero that she got away with a scary reputation, I'm not the sole survivor. Conrad still accused me of shoving a gun in his face, he'll no doubt apologize for making such an accusation even if you really did shove it in his face. In Mass Effect 3 looking down at the refugee camp from the docking bay, the skybox is still incomplete lol 😝
I noticed the Toombs thing in my recent playthrough. I looked it up & it’s been a known bug. I guess that didn’t fix it in Legendary.
@@yggdrasil1969 no doubt modders will fix it for the PC version
Another thing I like is that they seem to have made the Thresher Maw encounters in ME1 a bit more challenging. At least to me they seem more challenging.
YES. ALL THE YES. My first encounter with a thresher was a freaking nightmare because the aiming and steering weren't how I remembered it. I used to just be at a distance and run in circles, now I can almost never avoid those stupid acid spits. The inclusion of the sensory tentacles is interesting, though.
Will make the ME2 Krogan line on Tuchanka a little less satisfying now since killing them on foot was the norm for that juicy XP bump in ME1. So wish Shep had a comeback to that - "not my first rodeo." lol
8:22 Honestly, an image like that was all we were looking for when we complained about the original.
bioware is lucky that there are ton of modders and artists to fix their mistakes, since even Talis's new face is probably taken from pinterest
Being able to train any weapon independent of character class in ME1 is the most important change. I had always played ME1 as a soldier because of the training for assault rifles. Now I can play Sentinel or whatever and still use assault rifles.
There's always been a rumor floating around that the original Mass Effect 3 ending wasn't actually going to be the ending at all, only for Casey Hudson to, in essence, pull it from his rear at the last possible moment and force it upon the team after conceiving of it almost entirely by himself and with no editing or outside input.
And after seeing the recent interviews from ex-BioWare staff, I'm pretty confident it was never just a rumor.
Drew Karpyshyn had already outlined an ending for the trilogy. Remember the whole side-plot thing with the suns going entropy during finding Tali? The final choices were going to be actually very interesting. Look up Drew Karpyshyn's Mass Effect ending. The head honchos particularly Hudson basically destroyed the ending with their "artistic integrity" vision.
I reckon they’re going to use that dark matter story line for 4 now or 5 is it? The new one anyway.
@@me5969 It would be interesting if they did. But I think the damage is irrevocably done. No matter how much they polish the trilogy, the ending will always be disappointing. Can you imagine an ending in which Shepard and biotic species help the Reapers stop the entropy. Or Shepard sacrifices humanity to help the cycle, again to stop the entropy and the death of the universe. Or Shepard entrusting the new species to find a solution where the Reapers could not (slim hope at best). They literally could have done so much with it. I've seen better fanfictions. Andromeda is a mess and just badly done altogether. I have little hope for whatever comes next given that Bioware is essentially dead as a studio with the mass exodus of veterans. EA killed another one like Westwood.
I just want visual confirmation that my Shep made his way back to Tali and built that beach front property. I have read the fanfic "You Came Back to Me" and I want THAT!
Can we just love the fact EA/Bioware managed to do a great job what doesn't feel like a cheaply made cash grab and doesn't have any major issues. They put in clear love and work and it shows.
for me1 sure, 3 still doesn't have a holster option, it's one of two things i hate about it (the second being that we still have Diana Allers instead of Emily Wong)
"Viewable from the moon, here called Luna, in the first game."
Fun fact the moon is named Luna IRL that's why they call it the Lunar surface.
Ally trophies in ME1 being for only five missions with them instead of "most of the game" lets you more freely change teammates throughout and still get them.
Thresher Maws are much tougher and feel like real threats.
Wish they had fixed cutscenes so they don't always show you holding weapons you don't even have equipped tho. But so far that minor detail is my only complaint. It's a very well done remaster/remake.
Lol, it always kinda bothered me that Shepard always seemed to be holding an assault rifle when he never used one.
I noticed it came and went. Some scenes showed the actual weapon you had (mostly in the shuttle) and some didn't . No idea why that is but it bugs me too. Especially when you have a sniper rifle that can blow a hole through a Turian frigate and you point a piddly little pistol at Udina? Really? Not even a Carnifex?
A true remaster of the trilogy, and the 3 novels by Drew K. My favorite story in a video game period.
Agreed. Now think about the moon in Revelations and ask yourself what is wrong with it in ME1 - then think about Jokers diatribe on virtual reality in ME3 - would you even know if you were in a simulation? Think about the origins of the Prothean name in Revelations - why did Javik accept that name. Why would everyone either become "Prothean" or subservient? Sounds like the Kett, no? Think about ME2, genetic material sampling, the galactic core, the Collectors, ME3 Leviathan (prodigy of those who came before (Manta)) and then play Andromeda and pay attention to the Archon's behavior, dialog and the religious connotations of exultation that tie back to ME2. Nothing is what it seems past Eden Prime. Nothing...
@@forced4motorsports What a crap
Still, I do enjoy making my Shepard look more haggard as the trilogy goes on from the stresses of his journey.
In the first, he is clean cut and fresh-faced. In the second, he picks up a scar. In the third, he has a beard and his eyes look a little more exhausted.
Oh, I like that. Nice. Hmm, I think I'll do the same once I start doing a new playthrough.
That’s a great role playing touch of yours! I love doing little things like that to enhance my head canon & story. I’d steal your idea, but I use the default, which you can’t edit.
idk man to me it seems like after the first game he should've been all scars lol
Did the playthrough on casual as solder with legendary scaling (wnated to rush through and see content). Was so overpowered near the end that I was punching brutes to death and pretty much one shotting Banshees with the beam gun. I loved it :)
Um. Rogue “six”? VI is an acronym for virtual intelligence lol not the numeral. C’mon man you knew that
You can still flip the Mako believe me I flipped it in the Illos section, and in other sections of the game. I had to load warp in the Illos section just to get unstuck
LOL, sometimes pushing the jump button turns me over but I’ve had to reload a couple of times when I ended up an inverted turtle.
Hey. Dont mock mass effect 3s multiplayer. It was so popular that bioware updated it weekly and people played it for several years even after the updates were finished
I never played it, but I know a lot of people really enjoyed it, especially being able to play other species. I don’t mind MP being added to games. I just want it to always be optional.
8:03
Played MELE, almost done...
The difference between reveals is staggering.
I'm really glad they changed that.
All those years playing the trilogy and I NEVER saw part of Tali's face inside that suit at all!!! I must have really had a crappy tv with low resolution cuz all that time I thought her mask was just dark! Actually seeing part of her face and eyes is brand new to me!!!
Damn!! I can't hold it anymore.. I'll buy it tonight, this saga is too much 🤣🤣🤣
Literally just spent 20 minutes hopping out of the Mako to take out my first Thresher Maw for that sweet sweet xp bump and now I'm going to jump off a bridge.
Lol.
i was hoping for an actual, character model face reveal, as opposed to a low fidelity artistic sketch in a photo frame...
as lazyass bioware would say - ,,too much work"
I mean concept art used as the face reveal is better than their old photoshop version
If it was a full on remake or a brand new game, they probably would have, but since this is just a remaster, they only fixed what little they could fix without throwing a lot more time, money, and effort at the problem.
@@theflamingpotato9651 Oh yeah, way better. While still not the best, I'll take this over what the original had any day.
Still wish they wouldn’t have changed the ending last minute when the original got leaked.
I've played Mass Effect 1 seven times and since my third playthrough I've used maps on the wiki to know where things were while in the Mako. This makes doing planets so much more enjoyable and less frustrating since you can take easier routes when you know where things are. I've always felt that in the year 2183, the Normandy should have the technology to scan the region and show everything even where minerals are. I don't know why they just didn't do this with the Legendary Edition.
Lore wise, the multiplayer was perfect
Totally. And you got to play with all kinds of unique classes and almost all the alien species. I miss the multiplayer so much!
I played the first mass effect and it was painful. So I skiped most of the optimal missions. Such a shame. Those are some awesome missions and stories so in legendary edition I am gonna complete everything. Everything.
There is a sped up feeling to it all. I remember the wait, (elevators, load screens etc.) It's smoother transitions amd you can skip elevator rides. Much more fun to play. It looks so much sharper now too so feels almost like a new game, almost.
I liked Tali’s face from the old games but glad she has a face now I can’t wait 😍😍😍
You liked the stock photo image that literally comes up in a Google search “girl with a sunset”?
Hats off to the crew. They did a really awesome job polishing up the series.
Did you call it the Rogue 6 mission? Lmao it’s Rogue VI, Virtual Intelligence.
Allow it he likely read it off a script
@@wintertrooper7918 For someone who has spent years saying he's a big fan of the series (despite never shutting up about the ending) You would have thought he'd have caught it.
@@wintertrooper7918 Scott wrote the script for this video so you would think he’d know it’s V.I. and not 6. 🤦🏻♂️
RIP
Also don't think you can go to the local cluster until you get the mission.
Rogue 6? I thought the vi was virtual intelligence since it's a virtual intelligence gone rogue?
It is Virtual Intelligence, him* saying “Rogue Six” is a mistake.
Now it makes way more sense when Elanos says 'your kind' to Shepard.
The legendary edition is without a doubt the best way to experience this trilogy and I’m so jealous of people who get to do it for the first time.
That’s where I see it as a failure. It’s only value is to those who never played the originals. Redoing the ending would go a long way to fix how EA ruined the franchise with ME3’s buggy ending. Yes, Shepard dying made sense, but there should have been an option...even a difficult one...to save him and the ability to explore the galaxy post-war for those wanting to RP the game after finishing it.
@@qdllc You can save Shepard
@@co8783 - Really? Why isn’t that being talked about?
@@qdllc Because it was in ME3 they didn't change anything for the Legendary Edition
@@qdllc you have always been able to make shepard survive
Tell me you've never actually played Mass Effect and are reading a script without telling me you've never actually played Mass Effect.
Scott: "UNC Rogue Six mission."
Yo, he really said Rogue SIX instead of Rogue VI! It's ok, we forgive you lol
do we tho? lol
@@skyhawkslcb18 ssssshhhhhhh...
2:23 I played a bugged trilogy back in the days then, because I clearly remember my readiness had a lot of stuff from 1 and 2... and never had any issues with it, despite not playing multiplayer
4:15 i remember playing on the Xbox 360 that enemy kills in the Mako earned 1/3 of the XP, not half.
ME3's ending will never be good until Shep and Garrus get their happy ending
When I played the original ME3 it was really easy to get high war assets without doing multiplayer at all? Was this ever a problem?
I didn’t have a problem since I did all the side missions & DLC. But I didn’t play it before all the DLC was available or before the threshold was lowered with Extended Cut, so it may have been impossible for those playing it close to release.
I keep hearing from UA-camrs that it was but it was never a problem for me
I bought the game over the weekend, and I'm loving all the changes so far. I originally played the Trilogy on PC about 8 years ago, but Illios never loaded correctly. I would always get these black pixel-ly blobs with statues and anything I could interact with. I'm looking forward to finally seeing the place, and like, really seeing it.
There is a thing you can do in 2 which will not carry over. Its in one of the DLC's dealing with the shadow broker.
The Tali photo got me the most when I finished the ME 3. I didn't really care about the original ending but what they did to Tali's face using stock photo and did a crappy job of editing it struck me real hard. Now that they have a good photo of her I'm somewhat please even it took so long to address it.
Edit:
Just to add that after seeing a lot of fan art of Tali's face is similar to this one makes it palpable. Though I don't know if they just took it off of a fansite...Hmmm
I disagree the old photo with bad enough but what they did in the remaster in my opinion is even worse
Simply cropping out the visor and putting on what looks like a horrible Photoshop and rendering job of a slapped together face just looks generally bad to me
@@MRCrazyKorn I guess there’s no pleasing some people...
@Ben Shields I have to agree with you on that one, well on the fact that Tali's my fav for MShepard while Liara is for my FemShep. Finding out that Tali's a racists and that she finally grew out of that mindset to finally reach Rannoch was great. My heart stopped when she committed suicide (bad ending).
After years of playing and replaying ME series I thought they would put more effort in showing what Tali would look like underneath her visor. But hey that's in the past now.
The endings made sense from a lore perspective. It’s only logical that the Reapers would have a failsafe when a cycle eventually defeats them. What bothered me was the lack of closure.
Reapers didn't plan on defeat. They truly believed they we're invincible inevitable gods. Remember shepherds cycle is the only one that ever even resisted the reapers in a realistic sense. All previous cycles we're completely crippled immediately and spent the entire war running away slowly getting annihilated.
This is backed up by reaper corpses only 3 are discovered pre-invasion suggesting reaper casualties are insanely rare a once in every 100 cycles type thing. Over the course of mass effect before the end around 25 reapers are killed
@@syveenwolf Makes sense considering the derelict Reaper found near a brown dwarf near Klendagon. And that was 37 million years ago.
@@tylerchristensen1484 the three reapers discovered are : the Cerberus reaper in me2, false Leviathan of dis by batarian hegemony 20 years before mass effect. During the war scientists and military that worked on false Leviathan began shutting down defense networks and crashing dreadnoughts into other ships and cities. , unnamed destroyer corpse in volus space me3 determined to have been destroyed by the the protheans likely a early victory before their main fleet was decimated.
It's V.I. for virtual intelligence, not the numeral for 6. lol.
I noticed they didn't replace the Inusannon with the prothean, but that could have easily been passed down from them to the prothean through a similar beacon.
Why put in the ending as an overlooked change when they didn't change anything.
Exactly, they changed nothing...still a trash ending.
The “extended” ending only “cleaned up” the buggered original ending. Had EA made no promises about a generic A, B or C ending and no representation that “every choice would matter,” people wouldn’t have been so pissed at the original ending. I thought the ending was predictable (Shepard dies), but it could have been done much better. ME3 was the end of an epic trilogy, and there was no justification to cheap out on it. ME3 is in business textbooks on what NOT to do because it was that bad a move.
@@qdllc It wasn't just that though. Compare the ending to the writing for each of the companion characters especially the ones from the original game. Also they created a character that had never been shown at any other place in the entire game. How much better would it have been if harbinger had been the one to give you the star childs lines. No other changes just having the one saying them changed to the one who controlled the collectors in 2.
Original trilogy's ending wasn't FIXED but a bandaid was slapped on and made the endings "acceptable" with the inclusion of narration, especially from the Shepard AI that's borne from the Control Ending having all the originals memory's and drives so that the Reapers could never again threaten synthetics and organics alike.
WTF are you talking about, The Extended Cut was free DLC, it was never locked behind a paywall.
Who wrote the script for this? They sure as hell didn't do their homework.
You still needed internet connection to get it - something not everyone had back in the day (there's even been comments on the matter elsewhere in this videos comment section). Let's not pretend the OG was an absolute disaster which so negatively received the company literally publicly apologised and made a new one not planned till said reception, it was all reactionary.
@@skodedickinson6544 Internet availability is not EA/BioWare's responsibility, and ME3 released in 2012, not 2002, you'd have a point on that front if it was released 20 years ago, not ten. I've had high speed net or has it had available since I was in high school 20 years ago. People blaming BioWare for not having internet is their problem.
And BioWare have nothing to apologise for in regards to ME3, they could have left the ending where it was, but they didn't. It's been 10 years, GET OVER IT.
Still doesn’t fix the fact that the “best” option for the ending is synthesis and that is literally the antithesis of the rest of the series.
For real. The only way to "fix" the ending is to cut and redo the entire thing.
Just because you are correct does not mean that you are right
you've been indoctrinated. Saren thought the same thing. Destroy is the only option as that's what you set out to do since ME1.
THANK YOU FOR THIS INFORMATION
Mass-Effect went from something to watch, to something worth buying now.
The XP regarding the Mako is broken in the Legendary Edition so you don’t end up getting normal XP in the Mako, you still gotta get out on foot if you want normal XP. Also the XP is broken too regards to leveling cause I did all side quests and everything and only made it to level 28/55. So just FYI if anyone wanted to know.
I still don't get it, they did an entire remaster and didnt change or atleast add a meaningful ending. I mean just adding an extra ending where all your efforts mean somthing would have been great.
I mean most of this stuff is just touch up things. Not really adding things
did you ever actually play the series? seriously, i really don't understand where people get this notion that ME3 didn't acknowledge all your hard work.
the entire second act of the game is mission after mission, cutscene after cutscene showing exactly what your efforts have accomplished. from small things like finally braking through to that bitch of a reporter (assuming you go apragon with her) to curing hte fucking genophage and getting krogans to ally themselves with turians. each of the cutscenes that closes out those missions is so much more impactful than some cheap nod at the end of the game. *and even then they still give you the cheap nod at the end of the game*.
encountering the krogan troops on earth before the final push. seeing the geth ships flying in alongside the quarians. the emails you get from tali and the others. don't focus on the final cutscene of the game and pretend that that is the definitive end. the 'end' cutscene starts basically as soon as you go back to earth. and each of the individual story threads are tied up far more meaningfully in their own, dedicated, cutscenes when you complete their respective missions.
because it isn't a reboot or remake. no story or world building changes. just technical and graphical improvements. that's what a remaster is.
Original Mako was flawless, fight me.
Where's the airlock in this thing?!
Great video! I just finished ME1 and am on to ME2 now. By far the ultimate version of the 1st game, and this was my 9th playthrough of it!
I finished ME1, nearly half way through ME2 had a blast doing the shadow broker dlc bit of a drag though but the payoff was worth it
@@clintbrew I'm going pure Liara romance (and a little harmless flirting to get Kelly to feed my fish... shhh) so I did thr Shadow Broker DLC as early as possible this time. I missed my girl!
I've only finished my LE playthrough for ME1 so far but my favourite change for it had to be the improved gunplay, I couldn't stand using anything outside an assault rifle in og ME1 (and even that was a chore if you didnt have skills) the gunplay feels so much better now with it's focus being on how well you the player can use a gun vs. random stats and skills
The weapon restrictions was a welcome change.. playing ME1 adept packing an assault rifle set up to be as close to a 40k boltgun as possible
Yeah, as an Adept I used literally nothing but a sniper rifle from Feros onward through the rest of the game. Most fodder enemies went down in 2-3 hits and it was fantastic lol
What this video tells me is:
1: Mass effect 1 has gotten a facelift that vastly improves it, especially in the categories the sequels pioneered.
2: Mass effect 3 has had a lot of the dumpster fires fixed.
3. Mass effect 2 was clearly the greatest in the series, given that it has the least noticeable changes.
I wouldn't call this a Tony Hawk style remake, but it's a good remaster. Replaying these make me see how ahead of it's time it was.
Im wondering if you can get the Mass Effect Legendary Edition Paramour II Trophy/achievement by sticking with Liara again after the shadow broker dlc.
You can't, just bang Miranda instead then go back to Liara in ME3
No you can't but you can bang Liara before the suicide mission then chose someone else 🤣
Just as a heads up if you havent worked out already, the class weapon restrictions still exist within ME2...if you want the glory of all your weapons then I'd recommend playing as a soldier in ME2. I'd prefer it was patched to be unlocked but time will tell.
Here’s one I haven’t seen talked about a lot: they’ve completely changed the character model and hair of Kelly Chambers, your flirty assistant in ME2
That’s true, they used the model she had from ME3. In fact, I believe all the characters got their ME3 iterations swapped into the first two games for continuity’s sake.
@@Road_to_Dawn But they’ve completely changed her hair! I’m not complaining, just wondering why.
@@AdrianPrimetime Oh, you're right, they did change her hair! I had to look it up, I'd forgotten that it used to be different in ME3. My guess is they did it to try to bring it back slightly closer in line to how her hair looked in ME2.
"Rogue 6 mission" hahaha
I loved the multiplayer.
Me too! I would have loved to play it again but include ME1 & ME2 maps. The Wards and Horizon maybe?!
I had so many "hero" moments in multiplayer where is come back clutch at the end and win the match! Seen alot of other players do the same. It was incredibly rewarding to play!
I know older video but i have been watching whatcultures content since Rachel and Jules were still on the show, but i wanted to come back to this one and say to anyone seeing this video leave a thumbs up these guys put time and effort to make these videos fun and engaging. And remember to love each and one another and yourself and get out there and have an amazing day
I'm playing it for the first time and I love it.
Always good to see new players enjoying it! The first game was always a bit of a slog for me to get through, but this time around combat was a lot more fun for me with the changes they made. I was surprised how much I enjoyed ME1 this time around.
I’m jealous you get to experience it for the first time!
"Here called "Luna" - Yes, it's the actual name of the moon, just like Sol is actual name of the sun.
"Rogue 6" made me die a little inside it's Rogue Virtual Inteligence VI not 6...Jesus. At least get somebody who played the game to do the voice over
That's the only reason why I don't even bother to listen to these idiots.
4:18 guy says "Cerberus Geth" did I miss something in the game that states Cerberus control the Geth.
2:16 It reads " Cleaning Service Tessia University" in asari. As 13th detailed change, writings are not translated by our translation implant.
If I remember correctly, in the original Mass Effect, if you beat the game as a class (say soldier), and then played the completion as a new game as a different class, you would get to keep the weapons from the original class in addition to the new class's weapons. That's how I played an Infiltrator with an Assault Rifle.
Now that the game is released and really popular, I hope they decide to work on the multiplayer as a separate installment. It'd be cool if they gave it a store instead of unlocking everything by loot box. If they do that, I think people will be ok with starting from square one in the new version. I'd rather unlock my asari commando with 190000 credits instead of hoping to unlock it with a premium loot box. Give them the same store system in multiplayer that's in the single player campaign.
the headshot system is SO fun, it really changes the whole game. it's something I never even thought to want with an update
Me, too! I loved the headshots in ME3.
Also the Mako's shields don't take 20 minutes to recharge either. The bonus for playing ME1 when importing the character to ME2 it gives you allot more credits. With a very wealthy character I imported I got something like 750,000 credits. It also gives you a message that states due to fees upon reopening your account is the reason you don't receive the multi millions you had at the end of ME1. The DLC armor sets in ME 2 are either you can buy them for credits or research them for resources but sadly they didn't make a remove helmet option for these sets.
I stopped half way bcs spoilers so idk if he mentioned it but the photo mode has me hooked. Not bcs I can take pics, bcs I can get out of normal boundaries and see the areas not meant to see. I’m weird. Also first time playing the trilogy and absolutely love it.
'rogue six' it's rogue VI (Vee Aye) - for Virtual Intelligence. it's the little details like this that makes us realize we're being talked to by people with no passion for the source material.
Hope they bring back multi-player, but keep it sidelines from the main story (war assets)
I never played it but know a lot of people liked it. One of the devs said it’s still a possibility depending on sales, which I think have been quite good.
I am pretty sure the ME1 and ME2 playthroughs DID count towards the galaxy readiness back in the day. Though full disclosure, I played the game only after all the DLCs were out, so I dont know if it was missing in the base game, but either way doesnt seem like something exlusive to Legendary edition.
When they changed Tali's picture, I've felt more in love with her. That's how it's should've been
I never romanced her, but I imagine that was a huge letdown. Glad they fixed it in Legendary. The new image meshes so much better with what you can see of her face throughout the trilogy.
Don’t forget they changed the gun aim in mass effect 1. Use to be a circle that gets bigger as you shoot your weapon.
My only problem with the LE is the kelly redesign on ME2, if aint broke don’t fix it bioware
I think she looks better. I don’t see the issue.
@xRock Royaltyx We need the OG kelly back, likea mod per se
nitpickers will be nitpickers. I didn't notice until it was pointed out, then I stopped caring.
Let me guess, you guys are on the "Fix the Camera Angle" for that one scene with Miranda too, right? SMH
Hands down this has convinced me to officially buy it now, though does it come with all the mods that you had to get in all the MEs or do you still have to buy them to have them
You get everything.
Yep, comes with every piece of single-player DLC pre-loaded on the disc. The only exception is Pinnacle Station from the first game since all their code from it got corrupted, but as I never really cared for that part, I’m not too broken up about it lol.
@@Road_to_Dawn yeh thank y’all I just completed 1 and 2 today and yesterday now, hands down knew i was missing some content from before cause I never really got all the DLCs but am loving doing everything so far, I’m a little cheater not gonna lie I’ve saved each game into 2 or more files so I can date all characters and move on into the next game with Several versions lmao
Am playing these for the first time & am close to finishing ME1 & I love it so much that I can’t believe I never tried them back in the day.
So far I’m preferring it over The Witcher 3 (as far as RPGs go) & I don’t care if I’m alone in saying that.
Can’t wait to crack on with ME2 tonight or tomorrow...... I’m just bout to do the final main mission (think I did all of the side missions but won’t be surprised if I missed one or two).... took me ages to realise that Conrad turned up in the same place each time.
I’m so used to games randomising locations these days. 🤣
As a die hard mass effect fan, your going to enjoy 2. It's my favorite of the trilogy I think, but the remaster of 1 might change that once I get it.
@@sirgideonofnir6840 yeah I hear that tends to be the favourite but seems like 3 was only let down by the ending.... that’s the impression I’ve always got anyway. Lol.
I almost didn’t get it but I’m so glad I took the risk..... I’ve had 35ish hours of enjoyment so far & it’s really hard to put down.
I cant remember the last game that got me that hooked.
Sadly ME3 is the same and that is where it all falls apart
@@Lawrence_Talbot maybe, maybe not.
It seemed like it might be less of an issue now that the dlc is the new ending.
I don’t know anything other than it being disappointing to fans so I look forward to finding out myself over the next week or two.
@@Lawrence_Talbot No way. ME3 is my favorite game of all time. More than ME2.
What I really would have paid good money for was a DLC Battlestar Galactica Deadlock mod for the final battle with all those assets you had been collecting.
The Mako was fine, what I hated was the variant platforming in the ME2 DLC.
I greatly appreciate the new Mako and the boost function.
Preach!
On one of my ME1 playthroughs I used only Assault rifle without being trained in it, that was alot of squatting. :) Did it to unlock the skill for all classes, but instead of playing a class that could use it I used infiltrator. :)
Soldier is the least fun class anyway, IMO. The one class I never finished the trilogy with. :P
@@Syurtpiutha I never played soldier past the first act.
@@Revener666 Heh, first time playing I saw the classlist and immediately thought 'cool, let's do Sentinel, that is the least soldier of the bunch'. Played mostly with Kaidan and Ashley and then the choice in Virmire was actually pretty hard (The first time anyway). :P
@@Syurtpiutha I kind of got stuck on infiltrator + Tali and Liara. One would think that one tries something different when one replays the game.... :)
@@Revener666 True, replayed it a bunch of times to get the most out of every character interaction. Especially funny when some characters offer different moral advice than usual because they are usually 'bad cop' but you just had to bring Wrex along to deal with the Rachni. :P