I Liberated Scotland's DOUBLE Production Trick in Civ 6

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  • Опубліковано 19 жов 2024

КОМЕНТАРІ • 6

  • @joelpierce1453
    @joelpierce1453 8 місяців тому +3

    I got a mod that adjusts a couple of great people. Mimar gives +2 food and +2 housing in Industrial zones in addition to the culture bombs which makes him actually useful!

    • @whiteandnerdytv_
      @whiteandnerdytv_  8 місяців тому +1

      Yeah that helps him feel not totally useless lol

  • @joelpierce1453
    @joelpierce1453 8 місяців тому +2

    I'm fairly certain Huey counts the tile underneath it towards the amenity count, which makes your Huey a +5 amenity Huey and the one tile lake Hueys worth +1 still. Been a while since I tested it though.

    • @whiteandnerdytv_
      @whiteandnerdytv_  8 місяців тому +1

      You may be right. The wiki says "every lake tile WITHIN 1 tile of Huey". Makes sense

    • @MrCalls1
      @MrCalls1 4 місяці тому

      @@whiteandnerdytv_ah that explains that phrasing. I always wondered why it didn’t say ‘adjacent’ like everything else. It must be to state within 0 tiles too. Very interesting.
      Although I do think it should be Huey = +1 amenity (itself) and +1 amenity for each adjacent lake tile. Must more easily human readable.

  • @michaelbacchiocchi8111
    @michaelbacchiocchi8111 27 днів тому

    I was already killing it with these guys on production and growth with ecstatic cities and 10-16 (100% bonus card) adjacency holy sites with work ethic. And then it became so dumb after I declared liberation war - I built Estadio in 10 turns in one of my weaker cities because I didn’t want to ruin farms in my stronger cities that could finish in 6 turns. Passed up on a 4-turn Ruhr valley in another city because it didn’t have mines.
    Pillaged all the science I needed from my neighbor Japan after that fool declared surprise war.
    2-turn research labs and stock exchanges. So dumb and satisfying.