Vehicle Path Tracking Using Pure Pursuit Controller

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  • Опубліковано 5 вер 2024

КОМЕНТАРІ • 15

  • @unomasenelmar
    @unomasenelmar 4 роки тому +1

    Real black Magic!, Wonderfull, unlimited aplications

    • @ralfbogaers6259
      @ralfbogaers6259 4 роки тому +1

      Actually for a path tracking algorithm its pretty easy and robust.

  • @MOBATSim
    @MOBATSim 4 роки тому +3

    Great work!

  • @philspaghet
    @philspaghet 2 роки тому

    Thank you for the explanation! Is there a way to scope out g-forces of the vehicle along the path?

  • @chagalag
    @chagalag 4 роки тому +1

    Well explained!

  • @bonecracker97
    @bonecracker97 Рік тому

    The pure pursuit model does not want to follow the path if the path crosses itself. For example in the case of a round about. Could you suggest some ways around it? It works when you input the time reference into the visualizer block, but i wish to use it with multibody mechanics viewer and in that scenario, the vehicle does not want to follow the path.

  • @wataruimahayashi5937
    @wataruimahayashi5937 4 роки тому +1

    I want to try this simulation.

  • @pramodghale6324
    @pramodghale6324 3 роки тому

    I dont have that in my app list. please tell me how to add or install it on R2017a

  • @mkplays3361
    @mkplays3361 3 роки тому +2

    Can you please tell me how to add 2D visualization block?

    • @bilalsadiq3495
      @bilalsadiq3495 3 роки тому +1

      Hi ,did you find the 2D visualization block?

    • @mkplays3361
      @mkplays3361 3 роки тому +1

      @@bilalsadiq3495 Yes I did thanks

    • @bilalsadiq3495
      @bilalsadiq3495 3 роки тому +1

      @@mkplays3361 Hi,, Would you like to guide me then, please?

    • @bilalsadiq3495
      @bilalsadiq3495 3 роки тому +1

      Also,can you help me in implementing the MPC controller for path tracking?I have all the idea just need some supervision to pursue coding the MPC in MATLAB.

    • @mkplays3361
      @mkplays3361 3 роки тому +1

      @@bilalsadiq3495 I don't know much about MPC, but the 2D Visualization block I copy pasted from one of the reference examples.