[PSO2:NGS] The Two Spectrums of Bujin Busting with Bow Braver through Tech Arts Customization
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- Опубліковано 6 вер 2024
- Look, don't think too much of the time difference shown at the end of each fight. If the RNG is right and I'm not fucking up too much, Bujin should die at the same timing for both approaches lmao.
Hey, hey people. Short showcase here for Ceaseless Draw TAC and Dimensional Ray adjustment coming hot at your station on 4th April 2024. I spent too much timing running to really understand what goes right or wrong about them changes. And trust me, there are lots of things I got wrong, and lots of things that really need to be right.
I know, I know, Bujin is boring, but it's probably one of the best sandbag to show you how much TAC this time will impact your gameplay. You got TWO of them now, so something will change.
We literally abuse many things in the fight and try our best to make sure the action game flows as smooth as possible. A bit of fumbles here and there as usual from a washed out loner Braver like me, I supposed?
But hey, you can decide on yourself what approach on NGS Bow you would want to embrace. Luck you that this time, you can also choose nothing. Adios~
Music:
GhostFinal & Haloweak】To The Limit「Punishing: Gray Raven OST」
That gameplay is soooo impressive. I tried to play bow before and it is just too hard for me. You are so talented at it and please keep up with your good work!
Feels so sad to read that bow cant be a good weapon and it also looks so difficult to masterize it compared to all the other weapon.. but teue playong bow its kind of stylish. But happy to see that im not the only one that want to pure bow nothing else 😊
Hello !
What is the best build for main archer ?
Ps. You are a legend
Eh..... it's hard to say concidering the amount of options we have these days and whether or not you have enough Meseta (300-400m+) & Materials to burn.
Assuming you have what it takes...:
- Whatever weapon and units with the highest rarity with highest base ATK and % from its Potential. For example at the current dat of this comment, the upcoming 11* Excelio weapons and 10* Extasis Units can be very future proof due to being upgradable some time later.
- You weapon Fixa Preset can vary, but you have 2 solid options now: Fixa Blastol Lvl. 5 if you want it easy, or Fixa Abundac Lvl. 5 with the condition of having to spend so much on your gears to have 20 different affixes. Go check guides or video out there, or ask people more knowledgeable than me on this.
- You EX Augments on weapon can vary, but if you want to go full damage, pick Shortage PP Burn - Hysterical Strength - Endure Pain PB Gain. Otherwise, go Tri-shield - Lively HP Starlings - [Anything that reads 4.5% Potency] for flinch or off-screen protection. You can also do like me, a midwit, and go Lively HP Starlings - Risky Stance - Endure Pain PB Gain as well.
- You units would want Fixa Orgsys Lvl. 4 or 5. Faster PB = faster nukes = more Bow Attack Impact usages = shift in timing to sync with Down, Break or just use it as it is.
- Your augments should be BiS of the current patch, aka all of those expensive shit that yield the highest amount of % Potency together with valuable stats.
- All of you Add-on skills that are related to damage such Ranger's PB Potency, Ranger's Range Potency, Braver's Critical Hit Rate, and Fighter's Critical Hit Potency must be at level 20. There are more, so go check in-game.
- Grab all skills in the Braver skill tree and leave some points to flex-fill in Resta Amplify, Mighty Guard and Slow-landing. The last two skills are personal preference. And yes, you will need to use katana because the current state of bow kinda underperform compared to other range options, and will need extra dueling power from your weeb arsenal counterpart.
- MARS. The new mech toy. Farm the updaters hard and get your levels to at least 100+ as you can to put points in Damage skills (Potency Up, Crit Rate Up, Crit Damage Up) to 30. The rest is freebies. Grab skills for Garmr and Hydra as well being the two most brain dead and effective synergy as main weapons. Sub weapon are flex choice. I like Fenrir, but you can pick Fafnir or Lyndwurm tbh.
- Food! Crisp meats of that region, eaten within that region for Damage and Weak Point boost.
- Get your buff from ANY Alliance/Team Mag.
- Tech Arts Customization for bow PAs: Ceaseless Draw Type 3 for most people or Type 1 if you want degenerate gameplay, Dimensional Ray Type 1 for general use or Type 3 for bosses. D-Ray type 2 helps in damage rotation but adds delay to subsequent action AND Type 1 is just more hilarious to use.
- Check the regional MAG that gives Attack Damage. If contents are affected by it and it's down, avoid doing high difficulty content. Anything else is normal.
If you have all of that, the rest is just knowledge and skill play... maybe. You can now achieve some cool solo clears, top 10/5 ARKS Record ranking or have spare changes to expand into other weapon config for niche use... Or I don't know, make connections with people that do Braver things or hardcore meseta farming and grow from there...
... only to realize that classes like Bouncer, Slayer, Fighter can do more than you and you bow alone, while some other people would prefer a Ranger, Force or even a Gunner in their party for bonuses. Hell, even Techer that knows how to fight can probably output more damage than you lmao.
So yeah, have fun!
@@Argus_PSO2 oh wow. Thank you so much for that answer. I will do as you said thanks again you so cool
For me bow is so stylish to play, with all the Dodge etc, I know that bow isn't the best weapon in game from far.. but I love the way of playing bow. I will try to see for katana thanks but I really can't drop bow I love it so much
And so that mean people don't want a bow main in their group?
Well, if it's just regular contents or the other people in the party knows that "you" are a capable bow user, they probably won't bat an eye on what you do.
The current state of bow just leaves so much to be desired. Is it still OK to play "only bow"? Sure, yeah, your characters, your favorites, your rights, your investment, your whatever. My biggest gripe about it now is that, even you know too much about the game (boss behavior, bow intricacies, etc.), you are still gonna under-performed compared to the other ranged weapon. If you can't fulfill that role of selfish attacker and can't constantly dish out respectable damage, people would rather take something else that can do more than just a personal satisfactory.
Being a sidekick weapon of katana in NGS era, things are complicated if you've been there since the start. I don't know what they gonna do to the bow so it doesn't make katana looks bad while also enhance Braver gameplay as a whole.
You can even see those "duo clears of hard contents" vid of bow users out there and have a solemn realization that... it's actually the "duet" that deals more damage, playing meta class, to hog aggro and enable you Long Range Advantage skill for most of the time.
If you don't think too much and want to have some fun with this wacky weapon, go ahead. There are things that other can't do like bow, and that's the charm of the weapon.