Top Tip Tuesday! - xpFragmenter Destruction

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  • Опубліковано 1 жов 2024
  • In today's Top Tip, we'll be using X-Particles to create an animated disintegration design with xpFragmenter.
    We'll setup the xpEmitter to create a particle for every object polygon, and link this to the xpFragmenter.
    Then we'll tidy it up by adjusting the settings to ensure the UV mapped textures are maintained throughout the animation.
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КОМЕНТАРІ • 26

  • @benreddog
    @benreddog 2 місяці тому +1

    Brilliant tut - thank you!!
    Any tips on how to dislodge those last few particles that are stuck to the side of the model?

    • @ejicon3099
      @ejicon3099 Місяць тому

      I was thinking the same thing. Maybe bumping up the wind strength would help?

  • @justsomeguyinnc473
    @justsomeguyinnc473 Рік тому +4

    Bob & team knock another one out of the park! Thanks for the video; these add a ton of value to my fused sub, and the brief and content-dense nature of these short videos work nicely for my squirrel-like attention span ;)

  • @hoaeto2180
    @hoaeto2180 Рік тому +4

    You made XP easy than we expected

  • @rexaffects1958
    @rexaffects1958 Рік тому +2

    These tips are amazing! Thank you again.

  • @doom9344
    @doom9344 Рік тому +1

    We can finally become Thanos.

  • @kazmirre
    @kazmirre Рік тому +3

    These are great! Thank you

  • @arenasvfx
    @arenasvfx Рік тому +2

    Great tips Bob. Thank you!

  • @mcfly531
    @mcfly531 Рік тому +3

    Great tip!

  • @adamzen3905
    @adamzen3905 Рік тому +1

    Didn't know this is possible, very cool! Thanks for making this video.

  • @r.o.g.e.r.m.a.c
    @r.o.g.e.r.m.a.c Рік тому +2

    Amazing!

  • @JosephWraith
    @JosephWraith Рік тому +2

    Thank you Guys!!

  • @shabdachegini
    @shabdachegini Рік тому +2

    excellent😍😍😍😍

  • @JCShannon
    @JCShannon Рік тому +2

    Love these 5 mins tips!

  • @ejicon3099
    @ejicon3099 2 місяці тому

    What a fantastic tip/tutorial. I've wondered how this was done for many years now. The use of possibility for this tip alone is worth the price of admission. Thank you Bob and Insydium. Much appreciated.

  • @jonyconde
    @jonyconde Рік тому +1

    Amazing tutorials as always.

  • @RadGnarRad
    @RadGnarRad Рік тому +1

    Ha! I was literally just trying to build a similar procedural rig last night, using xpShatter… but this one looks cooler. One question: could you have varying size chunks?

    • @amritfactorrrrrrr
      @amritfactorrrrrrr Рік тому

      You'd have to find something that would shrink the polygons/vary their scale - similar to using a random effector, but for x particles maybe? You could also always just add another emitter that activates on the destruction, and that emitter emits random polygon sizes alongside the polygons being destroyed

    • @RadGnarRad
      @RadGnarRad Рік тому

      @@amritfactorrrrrrr or just, y’know, xpShatter

  • @al7ua
    @al7ua Рік тому +1

    🥰

  • @elissitdesign
    @elissitdesign Рік тому

    Bloody Bonkers!

  • @ararakoyori8078
    @ararakoyori8078 Рік тому

    ❤ Cool! 💯 Now, How to burn this 3D Model?? 🤔

    • @simontrickfilmer
      @simontrickfilmer Рік тому +1

      do you have C4D 2023.1? Dont need XP

    • @ararakoyori8078
      @ararakoyori8078 Рік тому

      ​@@simontrickfilmer WHY? How to make this without Insydium??

    • @simontrickfilmer
      @simontrickfilmer Рік тому

      @@ararakoyori8078 you asked for burn. you can set stuff on fire in the 2023 release of c4d

  • @chrisrossi5176
    @chrisrossi5176 Рік тому +1

    These short videos are great and thanks very much for putting them out but is there any chance you could do more in depth tutorials on your software so we can really start to understand your software please? There's so many things you neglect to cover that are important to new customers that we always feel like we're struggling more to use x-parcticles than we actually learn from the company. Currently we learn more from 3rd parties than we do for you which is such a let down. We spend hundreds of pounds on it only to feel like it's a waste of money, when we know it has so much to offer us. Maxon teach us more per week than insydium does in a year, is it not time to up your tutorial game so new customers can truly benefit for your software? You might have the best software but when we don't learn its full potential then why bother using it? In a few years maon will either over take you or buy you out and then all your hard work was for nothing.