This is quite easy, but what if I attack a unit, then run away,a and turn around to kill it? It will be respawned at the point it died, not its default point :/ Probably variables could fix this problem.
When i use "random point in region" trigger the creeps spawn on pretty much anything, even on cliffs and underwater so on. As usually i didn't find a single piece of information about it online either. I just wonder if i could spawn them in random point, but with a condition that the place they spawn at must be walkable. And that they wouln't spawn underwater as well.
your respawn is missing the respawn at a specific location if you could make another video showing us how to do that it would be much appreciated problems i ran into a unit dies will overstack creep camps and trigering unit and selected unit breaks because the new unit has a different indexed value
@Shuruke13 yes but is to hard to do that i want only a few units to never respawn can i do something with that few units to never respawn??(and sorry for my english :D)
help me !!! i followed your video and when i killed 1 unit , it respawned at where it died , not where it was standing at before i attacked it . can you help me pls ?????
Well, it is nice. But it have some problems for maps like some MMOs. First you will have here bosses which you dont want to respawn and with this trigger all of them will stand and fight again. And second if you pull a unit from it's position and kill it it won't respawn at original position but at the place where you killed it. So you can move it to town or all around map. But at least it can work for normal w3 maps but with respawnable creeps.
Wow this vid was posted long ago. I am trying to make an RPG like map, when my hero dies I want to respawn all mobs. However, I don't want it to clone my mobs and only to happen when my hero dies.
Good tutorial and very helpful. I'm successfully respawn my creeps but when they respawn they don't drops any items anymore. Is there anyway to make them continue dropping with items. By the way, thanks for creating this vid.
I did this and had 1 flesh golem and 3 satyrs, then in a couple seconds it went to 2 fg and 6 satyrs, then 1000000 flesh golem and 3000000000000 satyrs and my game crashed on me.
This is quite easy, but what if I attack a unit, then run away,a and turn around to kill it? It will be respawned at the point it died, not its default point :/ Probably variables could fix this problem.
When i checked out the neutral hostile they were respawning even if they are not dying ?! why? WHY!!!!!!
This doesn't seem to work. It works if I remove the "Wait" action, but if I add wait or wait (game time) in, they never respawn.
When i use "random point in region" trigger the creeps spawn on pretty much anything, even on cliffs and underwater so on. As usually i didn't find a single piece of information about it online either. I just wonder if i could spawn them in random point, but with a condition that the place they spawn at must be walkable. And that they wouln't spawn underwater as well.
only problem with this, if i use any spell that raises the dead, the creep will not respawn.
your respawn is missing the respawn at a specific location if you could make another video showing us how to do that it would be much appreciated problems i ran into a unit dies will overstack creep camps and trigering unit and selected unit breaks because the new unit has a different indexed value
@Shuruke13 yes but is to hard to do that i want only a few units to never respawn can i do something with that few units to never respawn??(and sorry for my english :D)
how to show a message when the hero dies saying: your hero will revive shortly.. great videos!
@Shuruke13 you are right now its work thanks but what i must do if i dont want all creeps to respawn??
it only use to respawn for one time only, besides, i have also chosen Specific Unit Event, does not work.
help me !!! i followed your video and when i killed 1 unit , it respawned at where it died , not where it was standing at before i attacked it . can you help me pls ?????
@Shuruke13 but how can i make creeps to respawn more times??
Well, it is nice. But it have some problems for maps like some MMOs. First you will have here bosses which you dont want to respawn and with this trigger all of them will stand and fight again. And second if you pull a unit from it's position and kill it it won't respawn at original position but at the place where you killed it. So you can move it to town or all around map.
But at least it can work for normal w3 maps but with respawnable creeps.
Wow this vid was posted long ago. I am trying to make an RPG like map, when my hero dies I want to respawn all mobs. However, I don't want it to clone my mobs and only to happen when my hero dies.
What's the song's name? :l
@Shuruke13 i have followed your tutorial but they are respawning only one time
i did this but there was no base spawning so i can't play
Can i do this for one creep ?
In Dota The creeps just moves using region thing...
Good tutorial and very helpful. I'm successfully respawn my creeps but when they respawn they don't drops any items anymore. Is there anyway to make them continue dropping with items.
By the way, thanks for creating this vid.
I did this and had 1 flesh golem and 3 satyrs, then in a couple seconds it went to 2 fg and 6 satyrs, then 1000000 flesh golem and 3000000000000 satyrs and my game crashed on me.
second one doesnt drop items :(
Gracias amigo, justo andaba buscando esto.
hahah i know how to make this but how to make to he throw an item when he will respawn
Impressive
Thanks For Helping ^_^
NC vid not trolling ( super speed mouse tricking so we cant understand wtf ) moderately speed good job TNX!
thx allot m8 this saved me some time.btw im making a orc rpg so if you intrested i will let u know when im done, just give me youre email ^^
Thnx a lot!
OMG Shuruke you rock!
Cool Thanks!!!!!!!!!
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