That wasn't a parallel universe. The quasar you flew to is a real, documented quasar. The white dot really is just the universe. That means, there's actually something weird with the selected galaxy after the flip. It would be cool to see you travel to that galaxy after the flip
@@1000-THR because the central black hole is catalogued. This causes a bug, where objects that have too far of a distance, start to bug in and out of their accurate central position. You can see this happening with m87's central black hole, which is offset to its galaxy's center
Interestingly, no black holes have orange colored accretion disks, that’s a misconception. The disks on black holes are actually so hot that the color is light blue. The reason why that one image of a black hole is colored orange is because it was a thermal image. Edit: OK so some nerds explained that apparently the disk is *mostly* blue, but it is slightly red near the edge. Happy?
To proof of you actually found a "parallel universe" you could just fly to the second one and then search for the earth in the planet searching tool. If it shows the location to be outside the "parallel universe" you'd have prove. Great video btw!!
@@all-starsyt I mean I would assume the searching tool always points to the original earth. Also tbh this is probably just the game putting you on the other side of the universe, but who knows...
Speaking of alternate universes in Space engine, I had this theory where if you put the time super fast another universe would collide with the main universe. edit: uhh I don’t believe in this hypothesis anymore FYI
8:15 I think it may be an integer overflow error occuring. Basically it wraps the number for your position from a really high number to a really low number. Using the 32 bit integer limit 2,147,483,647 it would wrap around to -2,147,483,647 once crossed. I don't know what happening with the camera.
12:00 It's like "according to the laws of the universe" *flips through notes* "You die" Yeah you probably cant just push inside a white dwarf irl. Irl you would have to be orbitting around it to begin with. So i think the black orb might in fact be a debug object specifically applying a forced trajectory to prevent you from just, SITTING INSIDE it. Obviously being a simulation ur invincible. But if we werent, despite being a warp capable spaceship, it's likely the entire dragonfly would be turned space dust
In case no ones explained what happened with the missing Quasar yet: Some galaxies you go to the center quasar/black hole will not be directly at the center. If you go to the little star charter thing and filter quasars within 100-1000ly you'll find it. It might take you a few tries if the name is not clearly obvious. Also make sure to adjust range if you're not having any luck.
But it is. If you're far enough from the observable universe, all the galaxies and stars will look like a single, luminous point in the middle of infinite void... I think.
@@XXcal. But there's that thing: you can't fly away from the universe, because if you tried, you would have more "universe" ahead. There's no outside of the universe. There's a theory that if you tried to, you would endup coming back from the other side, since space and time can be distorted and all of existence is inside the universe, there could be a point where it just flips on itself. I know about the flat universe line of thought, since the angles of a triangle still 180° independent of distance. But there's that theory that i find interesting
@@XXcal. You're taking space engine's interpretation far to literal. There is only a void at the edge in space engine because that's the edge of the universe observable to us in real life. It doesn't mean there is nothing there, it just means we can't see it with our telescopes. If you actually managed to somehow go to that point in the real world it would look exactly the same as every other point. Pretty much perfectly uniform with stars and galaxies in all directions.
10:19 i think this random universe could have humans on it, which can mean that we are not alone, at all, but it could be the universe, the our universe, meaning that this could just be a glitch
Thats the most baseless thing someone could have said. First of all this is a game. Second is that there are no humans other than us because the organisms are almost impossibly unlikely that they would evolve into humans, or even pass the single cell stage.
There’s an analogous theory that space itself is a huge sphere that is expanding , from a higher dimensional viewpoint. We live as 2D creature on the surface of that sphere. To us the surface is 3D. If you travel long enough in a straight line you’ll end up where you started. If the universe is finite. Could explain “ teleporting “ back to the start.
When people say "we are nothing compared to this universe we are just ants flying on a rock through space", I always think of the fact that if you condensed the age of the universe down to 24 hours and compared the timeline of humans, we've been here for an astronomically small fraction of a second, and within an even smaller fraction of that fraction of a second, we've already significantly changed an entire planet, completely damaging its ecosystem, cutting down entire forests, and literally causing our own version of a mass extinction solely because of our actions within 200 years, which is so astronomically small compared to the age of the universe, that it's literally nothing. We've already sent objects into space and made changes to other places, such as landing on the moon or landing robots and rovers on mars, and the voyager 1 still flying rhough interstellar space, that we've already permanently solidified our existance and there's evidence of our existance that will basically never be erased. Yeah we're pretty small, but relative to the age of the universe and the effect we've already had within barely a century? Yeah idk, maybe I'd take that back
How about going back to that weird pier well universe, and then heading back to the galaxy you were just from the sea if we actually went to another universe
*⚠️Warning long comment, Don't click "read more" unless ready to read ⚠️* My thoughts and idea of what this could be and how this could be exploited by mod developers if you test it: First off... Given that Quasar name is in normal space engine. Then its possible that perhaps its LITTERALLY parralel with a flip, Aka like a mirror. Where the previous coords you have selected is flipped and thus is inverse like a mirror changing polarity and stuff but isn't physically changed relative to the in-game POV (given your POV also flips along with, hence why there was no visual detectable difference with the area you discovered). 🤔 How to test this idea aka what you could do if your willing to try: You'd have to use the technique from the camera video, to unbind the camera from your in-game movement POV. This is to hopefully bypass your POV flipping along with past that point if this theoretical scenario is true (removing the "no detectable differences" issue in the process). Soooo... Do this where it flips at around the 611,378.28 GLY zone, then stop, and then instead of moving around to change POV, you instead unbind your camera from your motion and manually move back to the original position you selected. Unfortunately I'm unaware if there camera when unbound from your motion can move instantly to the location like you normally could. So this will take quite a while to fully test and see. But i do believe the insights possibly gained for mod developers is worth the gamble. What mod developers would be capable of doing if this hypothesis of mine is true: This'll help verify if its a literal parralel mirror universe (and would indicate a every other verse is same verse situation kinda like a Mobius strip loop where relative to a cross-section, your in you flip to other side of the Mobius strip even though there still connected to the same game engine verse/side if you go all the way around the strip). This'll ALSO help anyone who wants to make a mod for parralel universes via shortening the flip distance know what aspect of the code they need to modify to make it viable as a mirror reality Multiverse mod with different reflected orientations. There would be different orientations given a mirror symmetry of a mirror symmetry, is a rotar aka rotation relative to a axis. So all the mod developer would need to do, Is make a seperate program to track this and allow it to interact with the game. If this is achieved this would make a legit Multiverse mod viable. Allowing them to create a entirely new universe via simply adjusting lighting and stuff in correlation to this sorta "In-Code Rotation effect" they can implement, and thus dodge aside making entirely new stars and only needing to adjust camera base paremeters correlated to this reflection. If this is achieved, if and only if this hypothesis is true. Then a Multiverse mod even with different visuals is do-able via adjusting the in-game POV visuals (only modifying the player POV for warping effects, and not the actual game objects object-by-object). Hence why i believe trying this test is worth the gamble or time loss.
Note of this: Be sure to already select a polarized object before doing this or you won't be able to tell the inverse polarization. So for example Jupiter with its red spot or a similar object closer the edge.
Another possible advancement of this theoretical "Multiverse mod" for mod developers if the video creator tests this and it's true: Litterally do the Mobius strip with a plane intersection method just in 3d space. A object with good properties like this in 3d space is a torus. Where 2 of the direction is any 2 combo directions your moving in which is x and y relative to your camera POV, and the 3rd one is just a assigned lvl set pattern using a plane-wave wave-length based-on-distance from value approach. Where you assign a cosine value to the 3rd direction (depth) relative to somewhere close to the center of space engine universe (preferably as close as possible) and assign a wavelength value as greater the further your from this object, and and less upon getting closer with it. And once you go past this flip border you simply apply a cosine to sine transformation via derivative, and make a random number generator randomly select these camera POV modifications to simplify how much it taxes PC further. This'll also theoretically allow for you to tweak objects in a AOE radius (a set wavelength distance in front of you, and set x & y torus distance away aswell making a effective render distance sphere) and assign new properties to anything that goes past this altering sphere like higher mass and etc... With as little lag as possible, If given we continue to avoid altering fundemenal coding as little as possible (If someone figures out how to do this, Then this method isn't as effectient as possible). If it sounds overwhelming then just use others code as inspiration, and refer to in-game coordinate measurement methods as a guide.
Thank you so much for giving your thoughts on this. I plan on doing a follow up video on this topic, and I might consider your idea with the camera tool.
Actually makes sense, I remember hearing about how since Space is a Extremely Curved Plane, not flat, its possible the idea of an infinite universe is kinda shaped like a Donut, going around and around with a gaping hole in the center.
Isn't the idea of a spherical universe that it doesn't actually have a boundary? Meaning it's like a spherical hole that you can't get out of in the third dimension?
So assuming that the entire universe plus void in Space Engine is a cube, after doing one calculator thingy later, the entire universe + void is 3.73321e+29 light years squared
If the creator of Space Engine actually did add this feature of exploring other universes, with different logics and physics, it would be very cool, ngl. 🤔😃🤯
@@The_Guy_On_The_Penny I mean, it could be so many things. Laptops tend to not have the greatest graphics cards, still, I would've loved to stumble on that glitch! If you ever can, try this game on VR, it was an absolute joy to play this game in virtual reality
Damn bro your the best space engine youtuber whit space chip how you dont have like 100k or 1 million subscribers, i mean you deserve more than these amounts
@@bondvar Hi Ohad, yes I'm fine yet busy. Planning on doing a follow up to this video soon since it blew up really quickly😅. How are you doin'? I hope you're still safe wherever you are!
@@necxtd damm, havent noticed it has 100k views... and you're almost at 2k subscribers... congratulations on another milestone, you've earned this one fair and square 👏👏👏. it is and will be a privillige watching you from the begining and to many years to come. as for me, im safe and sound, also i beated pokèmon shining pearl for the time being (took me 6 months bc i was lazy tho..) really hoping to hear from you soon!
I think you zoomed in The triangulum Galaxy, the Galaxy with no supermassive blackhole. But it could be you zoomed into another universe where blackholes dont exist, i would like to call it "The Universe with no Black holes" OR it could be you glitched into the game so hard, that it forgot to upload black holes to its engine, but its just my answer, you could have another answers of why thats there.
I thought it would fit the scene of flying out of the accretion disk in the intro and would blend in perfectly with the music. Guess I just need to turn down the volume of the effect, sorry😅.
you aren't in an alternate universe, unfortunately i checked and the milky way was about 12 gl away from the quasar you found, which is a real object btw it has a central blackhole if you check the star browser
I am guessing you have the pro version of SpaceEngine. It's probably the only real way to make videos like you are producing. Or am I wrong? Thank you for your videos.
PSR J1311-3430 A has a star around it, not a planet, if it was a planet then it would be instantly torn apart by tidal forces and also go supernova at the same time
That wasn't a parallel universe. The quasar you flew to is a real, documented quasar. The white dot really is just the universe. That means, there's actually something weird with the selected galaxy after the flip. It would be cool to see you travel to that galaxy after the flip
but the galaxy he went to WASNT a quasar, it had no black hole
@@1000-THR because the central black hole is catalogued. This causes a bug, where objects that have too far of a distance, start to bug in and out of their accurate central position. You can see this happening with m87's central black hole, which is offset to its galaxy's center
@@caominh8622…
@@caominh8622 get off youtube kid
@@caominh8622 hey i found the kid that didn't listen during lessons !
Interestingly, no black holes have orange colored accretion disks, that’s a misconception. The disks on black holes are actually so hot that the color is light blue. The reason why that one image of a black hole is colored orange is because it was a thermal image.
Edit: OK so some nerds explained that apparently the disk is *mostly* blue, but it is slightly red near the edge. Happy?
Thank you very much for clarifying!
Oh wow. I never knew that they were actually light blue! Thanks for the information
Actually only the particles near the black hole are light blue, the ones far away from the black hole are slightly red.
Bur how about interstellar? The most accurate sci fi and the black hole is wrong?
@@mightypopkorn Not the most accurate sci-fi, just more accurate than most. And yes, it is.
To proof of you actually found a "parallel universe" you could just fly to the second one and then search for the earth in the planet searching tool. If it shows the location to be outside the "parallel universe" you'd have prove. Great video btw!!
but what if they added the earth in the parallel universe as well
@@all-starsyt I mean I would assume the searching tool always points to the original earth. Also tbh this is probably just the game putting you on the other side of the universe, but who knows...
Thank You😊. I might try that in another video!
@@necxtdthis be major editing? I think its fake!
@@YazEniidOh no cringee and toxic
Speaking of alternate universes in Space engine, I had this theory where if you put the time super fast another universe would collide with the main universe.
edit: uhh I don’t believe in this hypothesis anymore FYI
What evidence is this theory based on?
@@_thisnameistaken "fuck around and find out"
@@wolfy9011 makes sense. Btw, UA-cam deleted your comment.
@@_thisnameistaken free voiding
@@wolfy9011perfect response
8:15 I think it may be an integer overflow error occuring.
Basically it wraps the number for your position from a really high number to a really low number.
Using the 32 bit integer limit 2,147,483,647 it would wrap around to -2,147,483,647 once crossed.
I don't know what happening with the camera.
what about the system
Yes give me max osrs gp
So like pac man
*-2,147,483,648
shouldnt spaceengine use 64 bit then?
12:00
It's like "according to the laws of the universe"
*flips through notes*
"You die"
Yeah you probably cant just push inside a white dwarf irl. Irl you would have to be orbitting around it to begin with.
So i think the black orb might in fact be a debug object specifically applying a forced trajectory to prevent you from just, SITTING INSIDE it.
Obviously being a simulation ur invincible.
But if we werent, despite being a warp capable spaceship, it's likely the entire dragonfly would be turned space dust
the coordinates are overflowed and you just end up back to the borders of the normal universe
Fun fact: the space engine universe is square. If you follow the border you'll find a corner.
Did u actually get to those corners to proof the universe in the game is a square
@ yeah I did. Find the edge of the universe, then follow it to you get to a edge. Go up or down and you will find a corner
They should add multiverses to this simulation!
this shit already freaks me out man
@@NexdNamewhy?
@@NexdName Why why why
Why why the why why why@@Random_GameDev
@@SoupGuyy cuz many pcs would bout to explode
In case no ones explained what happened with the missing Quasar yet: Some galaxies you go to the center quasar/black hole will not be directly at the center. If you go to the little star charter thing and filter quasars within 100-1000ly you'll find it. It might take you a few tries if the name is not clearly obvious. Also make sure to adjust range if you're not having any luck.
"But to answer that, we need to talk about parallel universes. And if you thought my other tangents were complicated, just you wait."
The fact the universe could just be one bright tiny speck
But it is. If you're far enough from the observable universe, all the galaxies and stars will look like a single, luminous point in the middle of infinite void... I think.
@@XXcal. But there's that thing: you can't fly away from the universe, because if you tried, you would have more "universe" ahead. There's no outside of the universe. There's a theory that if you tried to, you would endup coming back from the other side, since space and time can be distorted and all of existence is inside the universe, there could be a point where it just flips on itself.
I know about the flat universe line of thought, since the angles of a triangle still 180° independent of distance. But there's that theory that i find interesting
@@XXcal. You're taking space engine's interpretation far to literal. There is only a void at the edge in space engine because that's the edge of the universe observable to us in real life. It doesn't mean there is nothing there, it just means we can't see it with our telescopes. If you actually managed to somehow go to that point in the real world it would look exactly the same as every other point. Pretty much perfectly uniform with stars and galaxies in all directions.
Ah yes, the parallel universe where quasars are invisible
10:19 i think this random universe could have humans on it, which can mean that we are not alone, at all, but it could be the universe, the our universe, meaning that this could just be a glitch
Thats the most baseless thing someone could have said. First of all this is a game. Second is that there are no humans other than us because the organisms are almost impossibly unlikely that they would evolve into humans, or even pass the single cell stage.
There’s an analogous theory that space itself is a huge sphere that is expanding , from a higher dimensional viewpoint. We live as 2D creature on the surface of that sphere. To us the surface is 3D. If you travel long enough in a straight line you’ll end up where you started. If the universe is finite. Could explain “ teleporting “ back to the start.
so like just looping around inside a circle
Space makes me so happy that i want to scream space facts. Thanks space you raised me when my parents didn't want to:)
we are all made of star dust and everything is connected
@@o1-preview Yeah I know.
I know what you mean. Keep going brother, I promise you’ll make it :) Happy new year
@@themeeseman6950 You too! >:D
When people say "we are nothing compared to this universe we are just ants flying on a rock through space", I always think of the fact that if you condensed the age of the universe down to 24 hours and compared the timeline of humans, we've been here for an astronomically small fraction of a second, and within an even smaller fraction of that fraction of a second, we've already significantly changed an entire planet, completely damaging its ecosystem, cutting down entire forests, and literally causing our own version of a mass extinction solely because of our actions within 200 years, which is so astronomically small compared to the age of the universe, that it's literally nothing. We've already sent objects into space and made changes to other places, such as landing on the moon or landing robots and rovers on mars, and the voyager 1 still flying rhough interstellar space, that we've already permanently solidified our existance and there's evidence of our existance that will basically never be erased. Yeah we're pretty small, but relative to the age of the universe and the effect we've already had within barely a century? Yeah idk, maybe I'd take that back
Its been actually a while since I saw your videos, I'm *TheSpaceLikerDion* The one dude who shared all this thoughts and stuff that learned from space
Garden of banban!!!
@@jabrooks9072i didn’t know you liked garden of difference!
@@SolubleParrot9776fr why does it translate to diffrence xd
Does anyone know what the song playing at 0:40 was?
"What Could Appear" - Puddle of infinity
If you use the scroll wheel, your speed is uncapped.
Yee there's some pretty neat effects it can cause too if you rotate as well
I scripted star that far away and used g
How about going back to that weird pier well universe, and then heading back to the galaxy you were just from the sea if we actually went to another universe
Fun fact: if a universe collides with the main universe it forms the super void
Two observable universes
@TheCorruptedPheonixSounds like the place where a certain green kidnapper bird came from
Lets hope he goes back there
Spanish or vanish@@MrBrineplays_
@@lag-i9qno, Chinese or broken knees
"But first, we need to talk about parallel universes"
😆
*vsauce music plays*
@@oliverjade6998 thats not vsauce
@@PlutoNeptuneUranusSaturn i just always read that sentence in his voice and the music
@@PlutoNeptuneUranusSaturn who is it I forget
10:13 You went so far back in time that you saw the Big Bang and went to its location /j
Gly (Giga lightyear) is a billion lightyears. For reference it takes 46.5 Gly to get to the edge of the universe from earth.
That spaceship, The Dragonfly is awesome!!
I totally agree🔥!
*⚠️Warning long comment, Don't click "read more" unless ready to read ⚠️*
My thoughts and idea of what this could be and how this could be exploited by mod developers if you test it:
First off... Given that Quasar name is in normal space engine. Then its possible that perhaps its LITTERALLY parralel with a flip, Aka like a mirror.
Where the previous coords you have selected is flipped and thus is inverse like a mirror changing polarity and stuff but isn't physically changed relative to the in-game POV (given your POV also flips along with, hence why there was no visual detectable difference with the area you discovered). 🤔
How to test this idea aka what you could do if your willing to try:
You'd have to use the technique from the camera video, to unbind the camera from your in-game movement POV. This is to hopefully bypass your POV flipping along with past that point if this theoretical scenario is true (removing the "no detectable differences" issue in the process).
Soooo... Do this where it flips at around the 611,378.28 GLY zone, then stop, and then instead of moving around to change POV, you instead unbind your camera from your motion and manually move back to the original position you selected.
Unfortunately I'm unaware if there camera when unbound from your motion can move instantly to the location like you normally could.
So this will take quite a while to fully test and see. But i do believe the insights possibly gained for mod developers is worth the gamble.
What mod developers would be capable of doing if this hypothesis of mine is true:
This'll help verify if its a literal parralel mirror universe (and would indicate a every other verse is same verse situation kinda like a Mobius strip loop where relative to a cross-section, your in you flip to other side of the Mobius strip even though there still connected to the same game engine verse/side if you go all the way around the strip).
This'll ALSO help anyone who wants to make a mod for parralel universes via shortening the flip distance know what aspect of the code they need to modify to make it viable as a mirror reality Multiverse mod with different reflected orientations. There would be different orientations given a mirror symmetry of a mirror symmetry, is a rotar aka rotation relative to a axis.
So all the mod developer would need to do, Is make a seperate program to track this and allow it to interact with the game.
If this is achieved this would make a legit Multiverse mod viable.
Allowing them to create a entirely new universe via simply adjusting lighting and stuff in correlation to this sorta "In-Code Rotation effect" they can implement, and thus dodge aside making entirely new stars and only needing to adjust camera base paremeters correlated to this reflection.
If this is achieved, if and only if this hypothesis is true. Then a Multiverse mod even with different visuals is do-able via adjusting the in-game POV visuals (only modifying the player POV for warping effects, and not the actual game objects object-by-object).
Hence why i believe trying this test is worth the gamble or time loss.
Note of this:
Be sure to already select a polarized object before doing this or you won't be able to tell the inverse polarization.
So for example Jupiter with its red spot or a similar object closer the edge.
Another possible advancement of this theoretical "Multiverse mod" for mod developers if the video creator tests this and it's true:
Litterally do the Mobius strip with a plane intersection method just in 3d space.
A object with good properties like this in 3d space is a torus. Where 2 of the direction is any 2 combo directions your moving in which is x and y relative to your camera POV, and the 3rd one is just a assigned lvl set pattern using a plane-wave wave-length based-on-distance from value approach. Where you assign a cosine value to the 3rd direction (depth) relative to somewhere close to the center of space engine universe (preferably as close as possible) and assign a wavelength value as greater the further your from this object, and and less upon getting closer with it. And once you go past this flip border you simply apply a cosine to sine transformation via derivative, and make a random number generator randomly select these camera POV modifications to simplify how much it taxes PC further.
This'll also theoretically allow for you to tweak objects in a AOE radius (a set wavelength distance in front of you, and set x & y torus distance away aswell making a effective render distance sphere) and assign new properties to anything that goes past this altering sphere like higher mass and etc... With as little lag as possible, If given we continue to avoid altering fundemenal coding as little as possible (If someone figures out how to do this, Then this method isn't as effectient as possible).
If it sounds overwhelming then just use others code as inspiration, and refer to in-game coordinate measurement methods as a guide.
Thank you so much for giving your thoughts on this. I plan on doing a follow up video on this topic, and I might consider your idea with the camera tool.
@@necxtd Ye NP 🤪👌
Imagine if our universe was orbiting a much bigger universe
Actually makes sense, I remember hearing about how since Space is a Extremely Curved Plane, not flat, its possible the idea of an infinite universe is kinda shaped like a Donut, going around and around with a gaping hole in the center.
Gas giant at the last part of video is very beautiful.
Isn't the idea of a spherical universe that it doesn't actually have a boundary? Meaning it's like a spherical hole that you can't get out of in the third dimension?
Yeah! And to take that idea one step further: If you try to leave at one side, you end up on the complete opposite side.
So assuming that the entire universe plus void in Space Engine is a cube, after doing one calculator thingy later, the entire universe + void is 3.73321e+29 light years squared
If the creator of Space Engine actually did add this feature of exploring other universes, with different logics and physics, it would be very cool, ngl. 🤔😃🤯
I've broken this game sometimes, fly fast enough and spin enough and you go to the emptyness and the game freezes
Have you ever had that glitch were the colors decide to go reverse?
@@The_Guy_On_The_Penny no, I haven't, how did you do that?
@@o1-preview It just happened a couple times on my old laptop. Scared the shit out of me. So I guess just have a shitty laptop.
@@The_Guy_On_The_Penny I mean, it could be so many things. Laptops tend to not have the greatest graphics cards, still, I would've loved to stumble on that glitch!
If you ever can, try this game on VR, it was an absolute joy to play this game in virtual reality
@@o1-preview God that sounds beautiful... I would love to try that.
5:22 bro if you went to a quasqr or some pararell universe,can you find our planet on the quasar
try to find a star in intergalactic space
That quasar is a real object, its a glitch in the game, not a parallel universe
But what if they glitch out of reality into a different alternate universe?
Damn bro your the best space engine youtuber whit space chip how you dont have like 100k or 1 million subscribers, i mean you deserve more than these amounts
Thank you so much for your positive feedback!😊
there's got to be a mod out there that adds the multiverse.
Yeah, that would be so great✨🌌!
@@necxtd hi, how are you? is everything good?
@@bondvar Hi Ohad, yes I'm fine yet busy. Planning on doing a follow up to this video soon since it blew up really quickly😅. How are you doin'? I hope you're still safe wherever you are!
@@necxtd damm, havent noticed it has 100k views... and you're almost at 2k subscribers... congratulations on another milestone, you've earned this one fair and square 👏👏👏. it is and will be a privillige watching you from the begining and to many years to come. as for me, im safe and sound, also i beated pokèmon shining pearl for the time being (took me 6 months bc i was lazy tho..) really hoping to hear from you soon!
@@bondvar Yesss, thank you so much✨😊! Cool to hear you're into Pokemon; are you into other Nintendo games as well? Because I am too😄!
I think you zoomed in The triangulum Galaxy, the Galaxy with no supermassive blackhole. But it could be you zoomed into another universe where blackholes dont exist, i would like to call it "The Universe with no Black holes" OR it could be you glitched into the game so hard, that it forgot to upload black holes to its engine, but its just my answer, you could have another answers of why thats there.
well,a quasar should have a black hole no matter what
10:58 is this Lexx?
5:47 what song is playing pls
"Zameen - Movement of Earth" by Aakash Gandhi.
that planet looks like neptune
Neptune but if it never had any rings... OH GOD NO, THAT'S CURSED!
okay i think i've seen enough mysteries of the universe this month .,.
Fun fact: the universe could be infinitely in empty space but they are soooooo far away from each other
So i assume that once you reach a point the game teleports you back into universe
I went to PSR J1311-3430 b, and it said that it was a brown dwarf
This is giving me strong vibes of the game Outer Wilds lol.
1:18 why does this look hardly like neptune
I always wanted to see what happens when you go too far
Yes, me too😄!
Bro I have an issues that when I want to land on a planet the game became so laggy (my pc had the same requirements that space engine need
Why does the video start with super loud static
I thought it would fit the scene of flying out of the accretion disk in the intro and would blend in perfectly with the music. Guess I just need to turn down the volume of the effect, sorry😅.
3:38 Brown dwarf?
Could Be. The information box in the upper left corner just says "star"🤷♂️.
you aren't in an alternate universe, unfortunately
i checked and the milky way was about 12 gl away from the quasar you found, which is a real object btw
it has a central blackhole if you check the star browser
Yeah, I think I'll be doing a follow up video on that.
try editing a star to make its type a neutron star and modify its mass to the maximum mass, and then fly from the outside of it to its center
I remember one time i was playing with the blak holes and i made one bigger than the whole universe eating it
I am guessing you have the pro version of SpaceEngine. It's probably the only real way to make videos like you are producing. Or am I wrong? Thank you for your videos.
Yes, I use Space Engine pro in order to produce my videos. It helps a lot and makes most things better.
Finally new video
Are you still making videos ?
Yes; Just a little bit out of time😕. I will probably publish a new video upcoming Saturday / Sunday.
Stanley may I eat this white dwarf? I am very hungry....
make a video exploring the other universe
How can I go there?
Die?
Idfk
soo space engine is sphere universe?
It is a cube
not in that way@@creationisntgood942
@@creationisntgood942it's a plane or bird
@@hipjoeroflmto4764 It's an egg salad sandwhich.
@@creationisntgood942it’s a cheese
0:13 it looks like cotton candy lol but I’m gonna die If I ate that
Forbidden cotton candy
It’s so big you wouldn’t be able to eat it. It is not a solid.
PSR J1311-3430 A has a star around it, not a planet, if it was a planet then it would be instantly torn apart by tidal forces and also go supernova at the same time
Planets don't nova😅
the real size of this is 611 trillion light years.
The galaxy will still hold them when there’s no black hole
I have megalophobia everytime you start coming near thise planet i started feeling this intense fear i could get dizziness and sweat
The universe that made the böötes void: am I a joke to you?
But hey,thats just a theory,A REAL LIFE THEORY!
he quit. But thats just a theory, A MATT THEORY
@@Frotheru_The_Dragon
This void remembers me subnautica
What is a Gly?
Giga-light year, or 1 billion light years
Where can I play this?
On Steam.
This is so cool!
Something something integer variable overflow…
The cable snapped Subject 27 is lost In That dimension
Camellia knows what hes doing 💀🛐
what is this sound bro my ears is death 😆0:00
The dragonfly is weirdly shaped...
Is this for free?
No, unfortunately, it isn't.
where have you bought it?@@necxtd
On Steam. The normal version costs around 20€ while the pro version costs around 70€.
ok thanks@@necxtd
holy shit is that spaceship the LEXX?
Looks like an dragon fly ship
incredible observation, it's even called dragonfly.
and nothing new either, its from a 1997 tv-series called "Lexx"
I see you finally did what I said
thats just something 1.9 billion year old pulsar outside the universe....
Suddenly I want to watch Lexx
There's no Quasar at the center of the galaxy!?!?
It seems like there isn't.
game finally broke
maybe thats the way to break real life universe?
and this is to go even further bryond
Firstttt also nice video for exposing space engine xd
Thank you😊!
what did he expose
@@CharlesShorts parallel universe.
@@KidleasdOfficial oh, yeah that's right
10:40 cool shape
Integer overflow be like:
I refuse the believe that Neutron star is a neutron star, its a fucking white hole
Neutron stars can bend light like black holes
Um, what!?!? Parallel universe?!!?
Im tryin this out. Im 836 Gly away from the earth rn
But first, we need to talk about parallel universes. *file select plays*
So the limit is 611 Trillion light years
what laptop are u uisng?
Find the solar system and let's see where it end up,cause if is parallel universe,it should travel back to our universe
it could be the pacman effect
Friendly request: please don't start the video with static noise 😊
I believe that a theory became reality
PSR is pulsar shortcut
No shit
pannenkoek2012 flashbacks