Touchdesigner Tutorial - WorldSpacePosition PTC

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  • Опубліковано 5 січ 2025

КОМЕНТАРІ • 77

  • @protoplasmic
    @protoplasmic Рік тому +2

    Your pointcloud workflows are very powerful and efficient. I've learned a lot from your work. Thank you for sharing.

  • @elekktronaut
    @elekktronaut 2 роки тому +12

    this is so good ❤️❤️👌 love your tutorial style!

    • @b2bk
      @b2bk  2 роки тому +2

      Thank you buddy. It's very pleasant reading this compliment from you 😁

    • @elekktronaut
      @elekktronaut 2 роки тому

      @@b2bk 🥰

    • @AjuneshViswam
      @AjuneshViswam 2 роки тому +1

      @@elekktronaut Please make this. I like your calm attitude more. Running into a lot of bugs in my version. You are the only one I know who can resolve this.

  • @dougjord7833
    @dougjord7833 2 роки тому +5

    Man...
    This tutorial was amazing!
    One of the best I've seen. And I've seen a lot!
    Thank you!

    • @b2bk
      @b2bk  2 роки тому +1

      I really appreciate. Thanks for your words.

  • @Fabian_Nowak_VFX
    @Fabian_Nowak_VFX 2 роки тому +6

    Love the mouse pointer at 4'38''.
    Great tutorial on top of that.
    You could add an additional layer of noise displacement to the initial point cloud as well, creating some horizontal line glitches, then you'll have a sci-fi hologram effect, Prometheus-like... ;)
    Well, combinations are infinite of course.
    Your mind is the only limit.

  • @mansamnnnnikaido
    @mansamnnnnikaido 3 місяці тому

    Super handy trick! Learnt a lot. Thanks for sharing dude

  • @longnguyenhoang6039
    @longnguyenhoang6039 Рік тому +4

    When it comes to "render2", the view on that is totally empty, i got stuck on that. Can u help?

    • @angeloviedo7156
      @angeloviedo7156 Рік тому +2

      Same here, did from scratch three times and same result

  • @mytyavarivoda7710
    @mytyavarivoda7710 2 роки тому +1

    Been following you on ig for a while, thanks for this tutorial man

  • @Skins4497
    @Skins4497 22 дні тому

    Can you make a tutorial on youtube or your patreon on how to make this interactive projection mapping?

  • @quellisucod2132
    @quellisucod2132 Рік тому +1

    only for me this is doesn't working ?? :( where I can find the project file ?

  • @jongo8535
    @jongo8535 2 роки тому +1

    thanks a lot, look forward for more cool tutorials

  • @ahmedj92
    @ahmedj92 2 роки тому +1

    bro this is FOCKING GOOD!

  • @doiA-addbs
    @doiA-addbs Рік тому

    Why my rander2 only show part of medol, 3:32 😢

  • @FunctionStore
    @FunctionStore 2 роки тому +2

    Awesome, love the format too 🚬

  • @zeroalpha_nz
    @zeroalpha_nz 2 роки тому +1

    Really nice effect, subbed.I'm in a older version of TD any chance you can explain using the archballCamera instead of the cameravieport plz? Do you just replace everything inside the container and connect it to the out1?

    • @b2bk
      @b2bk  2 роки тому

      It's almost the same. Create an arcball camera from palette. You don't need the whole container but just the camera inside. In parameters, arcball tab, just write the name of the main container (the one displayed in perform mode, for example). You probably need to activate middle click and right click on this panel. That's it.

  • @sunhalosonia
    @sunhalosonia Рік тому

    I’ve been trying a lot over and over again to see if I am missing something, I got stuck in 3:00 when I import the cameraviewport in render2 everything turns black , I am kindly asking for your help

    • @b2bk
      @b2bk  Рік тому

      Your geometries are probably not seen by the camera, (out of sight) . Did you try to move /rotate the camera?

  • @s.o.s.l.o.w
    @s.o.s.l.o.w 2 роки тому +1

    there is a way to make this on a fbx? i tried to make it but the render select dont show anything .

    • @b2bk
      @b2bk  2 роки тому

      Of course you can! Be careful, the render buffers appears in render select top but have to be properly declared in the materials.

    • @s.o.s.l.o.w
      @s.o.s.l.o.w 2 роки тому +1

      @@b2bk it rlly works, amazing, tysm.

  • @Sulfation
    @Sulfation 2 роки тому +1

    Mad tutorial, loved it!

  • @AntonyNorthcutt
    @AntonyNorthcutt Рік тому +1

    All was going well until we added the cameraViewport, how did you add it without it immediately linking to the other operators?

    • @b2bk
      @b2bk  Рік тому +1

      Sorry, I don't understand your issue.
      The firsts renderTops are using simple cameras (to create a pointcloud). The camera viewport should be use only for the last renderTop, to easily choose your point of view of the final result

    • @actinomorfo
      @actinomorfo Рік тому

      @@b2bk Gran tutorial!!, pero tengo el Mismo problema, cuando agregas "camera Viewport" se linkea a los operadores "Geo 1" y "Geo 2" cuando en tu tutorial agregas "camera viewsport" solo se linkea a "render2". Segun yo lo que ocasiona que no aparezca nada en pantalla.
      Alguna solución para que "geo 1" y "geo 2" no se linken a "cameraViewport"? Gracias!!! ✌

    • @b2bk
      @b2bk  Рік тому +1

      @@actinomorfo, in the camera viewport, there is a parameter called "render top". Just write render2 here.

    • @actinomorfo
      @actinomorfo Рік тому

      @@b2bk Muchas gracias, realmente el problema si era "camera viewport" pero al momento de aplicar "parm" a "render 2" colocaba "geometry" en vez de "camera(s)" jajaj equivaliendo a un pantallazo negro. Pero ya se solucionó.
      Gracias de nuevo y gracias por tu tiempo para responder.

    • @mieeusebi1906
      @mieeusebi1906 Рік тому

      Hi Antony, I had the same problem as yours.. May I ask you how did you solve it?

  • @chriskeegan
    @chriskeegan 2 роки тому +1

    I got stuck. Adding the Line1 and Geo2 node triggered an infinite loop some how. And Froze

    • @b2bk
      @b2bk  2 роки тому

      Be careful. The first renderTop is just rendering the geo1, and the second renderTop, the geo2.
      If the these settings are incorrect, it creates a loop, indeed.

  • @worldboy89
    @worldboy89 Рік тому

    I've been trying to find a way to have the original 3d model "align" with the distorted TOP render. I want to have a sort of "pulse" fade-in/fade-out of the opaque original. However, I'm super stuck at getting them to align correctly. Do you have any tips?

  • @janrajmont9991
    @janrajmont9991 2 роки тому

    Hey, I was trying and wondering, do you think it would be possible to set-up something like this with a Kinect v2
    It can give you point cloud, but there doesn't seem to be space to make further adjustments as you did.

  • @tylerdillman6402
    @tylerdillman6402 2 роки тому +1

    anybody missing the world space position in the phong color buffer?

  • @calebe321
    @calebe321 2 роки тому

    I'm not too sure why as I'm quite new to this but the point cloud instead of just forming points is drawing inf lines from the points, how is this stopped?

    • @b2bk
      @b2bk  2 роки тому

      Don't create the 2 FitTop

  • @runways4532
    @runways4532 2 роки тому

    amazing tutorial!! man I got stuck when i was trying to set the "CameraViewpoint". In my touchdesigner, the palette only has a "Camera" instead of "CameraViewpoint", the function seems the same but there is no "Orthographic" option, also the screen didn't transform to vertical when I changed the "Panel Comp" to ". . ". I still followed the tutorial, link "Camera" with the "Render Top"+"Out Top". Suddenly my 3d object just vanished and only background left, nothing shows in "Out Top", "Camera" and "Render Top".

    • @b2bk
      @b2bk  2 роки тому +3

      "cameraViewport" appears in 2022 TD versions. Instead, you can also use "arcballCamera" from previous versions.

    • @runways4532
      @runways4532 2 роки тому

      @@b2bk got it. thx

  • @riccardofrancoloiri6783
    @riccardofrancoloiri6783 2 роки тому +1

    Daaaaamn thank you!

  • @roberterdos
    @roberterdos 2 роки тому +1

    well this was fucking full of awesome tricks! Thanks, man!

  • @supremebeme
    @supremebeme Рік тому

    all hail puppet master

  • @DjMolt
    @DjMolt 2 роки тому +1

    The 32-Bit float moment 🤣🤣🤣🤣🤣🤣🤣🤣

  • @pataguan
    @pataguan 2 роки тому +1

    Excelente, gracias por compartir¡¡¡¡

    • @pataguan
      @pataguan 2 роки тому

      en el min 4,55 sec GPU memoria se me muere. eso que tengo rtx 2070 8gb estaré haciendo algo mal?.. slds

    • @b2bk
      @b2bk  2 роки тому

      @@pataguan, my laptop only have a gtx 1080, and everything is working fine. You can probably downsize the resolution of the first renderTop in order to get better performance. Let me know..

  • @diana.bohutska
    @diana.bohutska 2 роки тому +1

    U are so cool!

  • @Anckg
    @Anckg 2 роки тому

    is it possible to make this audio react?

    • @b2bk
      @b2bk  2 роки тому +1

      Audioreactivity can be introduced by many ways. In the noise Top in position data for example..

  • @thibautgouilloux3119
    @thibautgouilloux3119 2 роки тому +1

    Ahahahah tu m'as tué avec ton intro !!!

    • @b2bk
      @b2bk  2 роки тому

      Héhé. J'ai rien fais moi, c'est lui qui n'écoute rien. Puis je sais pas si t'as vu, il n'a pas pu s'empêcher de s'en rouler un..

  • @niceage2009
    @niceage2009 Рік тому +1

    Nice!!

  • @guglielmopadovan5081
    @guglielmopadovan5081 Рік тому

    love when you get mad and start swearing at the pixel format

  •  2 роки тому +1

    🖤🖤🖤

  • @stream492
    @stream492 2 роки тому +1

    Nice

  • @sophialiarou4688
    @sophialiarou4688 2 роки тому +1

    Αmazing!!

  • @alexanderkartvelian4274
    @alexanderkartvelian4274 2 роки тому +1

    Wow bro that was great.. I already got result better then yours :DD God bless you :D people needs you!

  • @DjMolt
    @DjMolt 2 роки тому

    WoW man lets do some render in Unreal 😎😎

  • @MaxiCrows
    @MaxiCrows 2 роки тому +1

    the fps are scaring me

    • @b2bk
      @b2bk  2 роки тому

      Can you be more specific? You are talking about the fps on your computer or mine?

    • @ezrahbartone6170
      @ezrahbartone6170 2 роки тому

      same. if i view any of the tops after the second geo my fps drops to 8

    • @b2bk
      @b2bk  2 роки тому

      @@ezrahbartone6170, I have 120 fps on my 1080 laptop, so maybe there is a problem on your patch?! Try reduce the resolution of your first renderTop, and don't put to many pixels on the 2 fitTops..

    • @ezrahbartone6170
      @ezrahbartone6170 2 роки тому +1

      yeah that was it. i just noticed that your first render top was set to 400x300 not hd 1920x1080 or whatever

  • @TheCrackingSpark
    @TheCrackingSpark 2 роки тому

    This is factually a bad tutorial

    • @b2bk
      @b2bk  2 роки тому +3

      Can you be more specific?? Because for now, your comment is factually bad as well..

  • @c0sm0s_2
    @c0sm0s_2 2 роки тому +1

    i've been having some troubles with my 3d file. i've downloaded the 3d model but as soon as i import it in the program its seems to be out of centered . i dont know if thats the case . All goes well until i get the camera in. the model does not appear in the camera and so on with the render. I havent tried with a different file/model yet .

    • @b2bk
      @b2bk  2 роки тому +1

      Just after the fileInSop, use a transformSop to translate/rotate/scale your model.

    • @c0sm0s_2
      @c0sm0s_2 2 роки тому

      @@b2bk It worked. As a newbie the whole project was a bit difficult to follow but your tutorial was great. Thanks for your help, looking forward for more tutorials from you.

  • @dongeva5151
    @dongeva5151 2 роки тому

    I encountered difficulties in 2'31. I input geo2 for render2, but no corresponding model appears in render2. Sincerely ask for your help!

    • @AjuneshViswam
      @AjuneshViswam 2 роки тому

      you and me both

    • @AjuneshViswam
      @AjuneshViswam 2 роки тому

      Wait till you reach "cameraviewpoint". I feel like this video is going to turn into a religion of its own.