How to Use Volumetrics in Blender - Iridesium

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  • Опубліковано 20 тра 2018
  • The volumetric shader is one of Blenders coolest features. Knowing how to use it well can be extremely powerful.
    In this tutorial, we will cover 3 basic ways of using the volumetric shader in Blender.
    Join Iridesium Discord: / discord
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КОМЕНТАРІ • 59

  • @RetroPlus
    @RetroPlus 4 роки тому +3

    The end result is genuinely gorgeous, i wanna reach into the screen and hold it.

  • @wldwarrior
    @wldwarrior 5 років тому

    Love your channel! Some of the best Blender content on UA-cam!

  • @lucky_EINS
    @lucky_EINS 6 років тому +1

    awesome way to make tutorials, love the speed you present stuff :)

  • @kylesaunders5889
    @kylesaunders5889 6 років тому +1

    This is what we love! Please do more!

  • @JaredOwen
    @JaredOwen 5 років тому +4

    Very cool video - thanks!

    • @biem7091
      @biem7091 3 роки тому +1

      Jared Owen hello

  • @ThatWarioGiant
    @ThatWarioGiant 6 років тому +8

    this channel is incredible

  • @jayrajkharvadi
    @jayrajkharvadi 6 років тому +1

    wow. a lot covered with example in such a short time. And Still I could follow along. Thanks and keep up the good work.

  • @TomFrobish
    @TomFrobish 5 років тому

    Man I love your tutorials. i learn so much from them.

  • @ThatWarioGiant
    @ThatWarioGiant 6 років тому +64

    using a hair particle system for a city is genius

  • @abuzzedwhaler7949
    @abuzzedwhaler7949 6 років тому +2

    Love your stuff :)

  • @chuckshultz9891
    @chuckshultz9891 6 років тому

    wonderful beginning tuts....keep it up

  • @ArtPomelo
    @ArtPomelo 6 років тому +5

    That was great.

  • @JoshuaGerlach
    @JoshuaGerlach 6 років тому

    You are the MAN! Thank you so much! This is exactly what I was thinking! :)

  • @bmbiz
    @bmbiz 5 років тому +39

    "Now I'm going to plug the second color ramp into the emission shader." [plugs it into the _Volume Scatter_ node that was originally there...then changes that node to Emission without saying a thing about it].
    Heads up future viewers, there are a number of these surreptitious changes some of which you won't even see as they occur off camera during cuts. So if yours isn't looking much like his re-compare to the final on-screen version.

    • @Randompersonlol
      @Randompersonlol 5 років тому

      Oh wow, you managed to use the word 'surreptitious' to make yourself sound like a total tool. Yes, this guy made NEFARIOUS changes during his own tutorial to purposefully trip you up! I'm sure that's it you total twat. Except that your example isn't even a good one because he even says 'emission shader'. Are you actually mad that you might have to pay attention during a tutorial? If you're just blindly following every single step without thinking for yourself for a single second you won't get anywhere no matter how many tutorials you follow.

    • @EitherOr3
      @EitherOr3 5 років тому +3

      He does this in most of his tutorials. Changing random but important things without even mentioning it

    • @bmbiz
      @bmbiz 5 років тому +1

      Pffft-bwha-hahahaha! This is a great, man, thanks. Wish I had noticed your message sooner. Sure I feel dumber for having read it but I got some hearty laughs along the way. You think surreptitious is some big, elitist word? Maybe it'll seem less so if you ever manage to get that GED. In the meantime I'll try to use it in a sentence more on your level:
      "It's hard for you to be surreptitious because the rocks you use as a substitute for brains make too much noise rattling around in your big, achingly dumb skull."
      I wonder how dum-dum explains the votes and reply in support of what I wrote. With some cognitively impaired non-logic I bet. I get it, though. It can't be easy as you walk around all day overwhelmed by that high-pitched squeal that constantly emanates from the thimble-full of grey matter you have that's manged to escape being pulverized by those crashing cranium rocks.
      Hey, I wish I had the time to itemize all the morsels of stupid you got there, bud, like
      * Of course I understood the video or I wouldn't have been able to identify the problems that you don't see, you simpleton.
      * You apparently don't think videos should be done with as much clarity as is reasonably possible, you feeb.
      I must stop, though, as I can feel IQ points start to drain if I think too long about you and your terrible, idiotic, and terrible again post. You gotta catch the choo-choo back to Stoopidville now anyways, don't you?
      Have a good one, my half-witted friend. Hope your day, today, is a little less of a struggle than they typically are for you. Cheers!
      P.S. Close your mouth. You're drooling on yourself again.

    • @bmbiz
      @bmbiz 5 років тому +3

      @EitherOr Yeah, I noticed same in another one I watched. It's too bad because they otherwise have good stuff in them.

    • @silverviz5600
      @silverviz5600 4 роки тому

      @@bmbiz well damn that was an interesting read, I feel like it'll be perfect in a show

  • @igorwilczynski3266
    @igorwilczynski3266 5 років тому

    Wow thank you so much !!

  • @george.exe_stopped_working
    @george.exe_stopped_working 5 років тому

    Gotta say.... Your vids are G.O.O.D.

  • @AdamnGif
    @AdamnGif 5 років тому +1

    underrated channel

  • @Kimera_Alternate_Realities
    @Kimera_Alternate_Realities 5 років тому +2

    Great tutorials, should had made a separate video for each effect.
    You got a new subscriber on me.

  • @yahdood6015
    @yahdood6015 3 роки тому +1

    11:54 when your 3D art is lookin thicc and you can’t help yourself

  • @AndrewPRoberts
    @AndrewPRoberts 6 років тому

    Fantastic

  • @jasonmir6158
    @jasonmir6158 4 роки тому

    There are some people who will dislike videos anyway. Why someone would dislike this ?.. Great techniques By the way !!

  • @StrongFreeLovin
    @StrongFreeLovin 6 років тому

    Amazing and good paced. I hate spending like several minutes learning one basic thing.

  • @RUFFENSTEINT
    @RUFFENSTEINT 5 років тому

    Have you explored the principled volume shader at all? I believe at the time of this video it was available, condenses all those nodes into one nice shader

  • @fatbeast9367
    @fatbeast9367 4 роки тому

    If this still applies to the newest version of blender then this is exactly what I was looking for

  • @yapanwolf
    @yapanwolf 2 роки тому

    ok this cube is great how to add this smoke to this cube exacly?

  • @megamaster7667
    @megamaster7667 6 років тому +3

    Desert/fire planets with that many clouds?

  • @Thealexcgart
    @Thealexcgart 6 років тому +30

    11:54 what was that supposed to mean? :}

    • @ArtPomelo
      @ArtPomelo 6 років тому +9

      the dark lord is calling.. he shortly said no to him..

  • @nilshoppe5388
    @nilshoppe5388 4 роки тому

    It would be very cool if you do a tutorial about the scene you show in 9:40.

  • @AdventureTimeWithAsh
    @AdventureTimeWithAsh 6 років тому

    cool

  • @SweetieSnowyCelestia
    @SweetieSnowyCelestia 5 років тому +2

    Use ur GPU to render.
    I suggest set tile size 256x256 or 512x512 (it also may be 512x256 or 256x512)

  • @Nikolai_The_Crazed
    @Nikolai_The_Crazed 3 роки тому

    Short question. Why does it seem like this doesn't work with objects that are using emission shaders? I have a sphere I'm trying to make glow in a foggy void, and the fog isn't coming up with volumetrics(The fog is set to the volume of a cube for the sake of my computer). Is it only lights and lamps that have the ability to make that appear? Because a point light works fine.

  • @RebelOfTheWorld
    @RebelOfTheWorld 6 років тому +9

    How did you do the ring of fire?

    • @kexsz25
      @kexsz25 5 років тому +1

      i would like to know as well

    • @icarbonised4655
      @icarbonised4655 3 роки тому

      I think he ctrl selected some edges, (after a non simple subdivision surface) marked them as a seam and extruded them into their normals

  • @kyzer_wilhelm8280
    @kyzer_wilhelm8280 4 роки тому

    How would one animate volumetrics?

  • @sanjar2475
    @sanjar2475 4 роки тому +1

    who needs your ball? Where’s the cube, I just set people to come in and watch your video.

  • @Cat-Nipples
    @Cat-Nipples 5 років тому

    From where does the multiply node came from

    • @silverviz5600
      @silverviz5600 4 роки тому

      I believe the Math node, there's several options within that node as well as Multiply

  • @divean7745
    @divean7745 6 років тому

    why do I have the same 2.79 blender but I don't have anything of those commands

    • @divean7745
      @divean7745 5 років тому

      EVARATE daaaaaaamn didn't notice that lmao I have like 3 years in blender and still sucking lol xd

  • @KarmigulaEffect
    @KarmigulaEffect 3 роки тому

    The planet atmosphere didn't work qq

  • @vasyapupkin9338
    @vasyapupkin9338 5 років тому +2

    11:54 hahahaa

    • @user-xc6gf9si1v
      @user-xc6gf9si1v 4 роки тому

      Видимо, получилось очень круто)

  • @adenintriphosphat520
    @adenintriphosphat520 4 роки тому

    you're telling me i can use procedureal textures for volumetrics in cycles - without my PC going up in flames?

  • @Lubawaandme
    @Lubawaandme 3 роки тому

    WTF ON 4:29? WHERE IS THE GRADIENT

  • @Cyber_Kriss
    @Cyber_Kriss 4 роки тому

    3 mins in and my results are NOWHERE what I see in the video... WTAF ???
    Nodes appears out of nowhere... changes being made without saying it... Meh. Guess I'll have to find another tutorial channel.

  • @melonlord8766
    @melonlord8766 5 років тому

    you do difference from what you say, that a bad tutorial.