Someone made a video with the new cloak, as permanent stealth, the stunted magicka is only for the base recovery, but sets that give you magicka recovery on top of that base cost still works. Meaning, we can out supply the cost and make stealth permanent with this new toggle option. I think the devs didn't see this coming 😂
Are u even playing pvp nowdays? NBs and Sorcs are half of the population out there . What is ur problem with DK? This is why they nerfed DKs and are nerfing NBs now. DK as a class is average at best at the moment.
From what I’ve seen in battlegrounds is mostly Dragon nights and they do seem to be performing the best. I still think it’s due to the vampire flame damage increase is why they’re so favoured but if that was taken away, they would definitely be a b tier class
I agree that all play styles have a place in PvP and would be glad to see the same treatment to ballgroups and Dks. However, that is not always the case. I learned that what goes around comes around.
nightblades have more then enough counterplay to need this game killing change. Only bad and new pvp players cant handle nightblades. They tried to help them out with the change to detect pots but just like socialism doesn't make anyone rich, trying to nerf skill doesn't make the bad players good
Other than heavy attack gank builds in the past, gankers, for the most part, have never been overpowered. I don't care how hard they hit. The playstyle is limited. They can gank and maybe take a resource. That's it. They are all damage with average sustain. Changing skills after 10 years makes no sense to me. Increasing the cost of the skill would have been better. Just like templar with jabs, they're just messing with the core identities of the classes. Love your content though man. Even though i don't play ESO right now, I still like to keep up with your content 👍
sorcs will be next imo, i thought they would bring everything up to match sorc but it looks like they'll do the opposite. also I think a ramp would have been too easy to work around if they really wanted to reduce the number of gankers.
I wait till its release for a final conclusion, as I don't play on pts. but in fact they're erasing the usp of the nightblade. the cloak is THE skill that makes a blade a blade.If the reason for that nerf is "getting rid of ganking" - then it's just a fkin joke, because every class can gank. period. the blade is a pretty squishy class -at least usually -, so the cloak-system was the blade's workaround for staying alive. it is simply essential for a nightblade. but now using the cloak makes us even squishier. wtf?! :) But I fully agree with you, it won't be the blades' end. gameplay will change and so will the blades` players. ESO's future seems to be an ongoing and progressing mashup of everything classrelated. started with hybridization and got followed by scribing. both are changes which I really enjoy. As they nerfed the druid's resurgence signature in the last update I first thought "fk daaaamn". That sign script is THE tool for me to keep up the sustain, so at first I thought I would lose around half of my skill-uptimes. but ha: I couldn't feel a decent change, above all not on my blades - where that script is most important for my playstile. in fact for me that nerf didn't make a difference at all. so I'm pretty sure that playing a nightblade will keep making lotsa fun. even with a different kind of cloakusage :)
Naw. If this thing goes live as it is in PTS, then I am done with PVP as soon as the patch drops, and my main will probably just cease to be my main going forward. Fuck that noise.
@projectjtl felt fine to me just using siphoning strikes if anyone is still struggling with it when it goes live slotting a infused mag cost reduction glyph wouldn't hurt
@@nopenottoday8490 yea so for ten secs you can bang out 2/3/4 player depending on there skill. 30k mag 30k hp. might try it without high hp to take less damage in corrosive. to hit 11k tho it only for first hit. rest will be at 10k ish
@@nopenottoday8490yes and also the nerf to corrosive killed it since DKs need the ulti regen to sustain. But hey no one cared if the class lost their identity.
On the PTS if you just wear any set that gives you enough mag recovery you can stay in stealth permanently with the toggle. The devs had only 2 brain cells functioning when they did this move 😂 Goes to show you how bad their critical thinking skills are
Everybody celebrating the change is only doing it. Because they think night blades won't be in permanent stealth anymore. Which is already being disproven, buy multiple youtubers If anyone actually wants nightblade to have a real nerve to cloak, then demand that this change be made to instead give it ramping costs like streak. I'm thinking it'll need to be about 50%. In order to actually fully mitigate spamming and also keep it. A cast ability, don't make it toggle cause toggles dont work in lag which is part of pvp
Pvp nerf? Not completely, just changes the dynamic of things and takes away the ability to be invisible forever, which should never have been possible. They should be evasive and have the ability to leave a battle at will using their shadow magic, but to literally be invisible for as long as they want to be is just not the right way of doing things. On the flip side though, this seems like a decent boost to pve dps, with more synergies in the works according to the dev notes, so i see this as a win (for pve) and as an opportunity to adapt (in pvp).
My problem with it is that the high cost, plus no recovery, plus being a toggle is just too much. Not having recovery is a big enough punch on it's own. Throwing that high of a cost on top of no recovery it is just ridiculous. The people cheering for this have thin skin and/or have their non-stop brawler battles that go nowhere.
We're all have to play on sorcs and just jump around all over the place,pvp is a shambles,40 50k players should be ashamed tbh,pvp has definitely lost its way.
Actually a very good change, won’t impact nighblades that actually play a brawler playstyle in a bad way. Just a nerf for those nightblades who just cloak instantly after getting a light attack in. The class is so annoying cause 95% of the player, play the class this way, nightblade doesn’t rely on perma cloak, it’s just skill issue
I mean sure it really does suck they they will make it a toggle skill but watching this bg of you going around rat shooting people with 1 buttom really makes me feel no empathy no more 😂 I guess argonian is BIS for it now? NO hate ofcourse! Was watching without sound!
@@projectjtl making it a toggle skill aint the answer though just making it cost twice or twice everytime you cast it would have been enough! Its gonna be worth slotting it even if you dont use it like i do on nb healer 😅 for crit on the front!
I would have been happier if they nerfed incap/spec bow instead of nerfing cloak. Incap/spec bow needs a 50% damage reduction to bring it in line with other classes imo.
Someone made a video with the new cloak, as permanent stealth, the stunted magicka is only for the base recovery, but sets that give you magicka recovery on top of that base cost still works. Meaning, we can out supply the cost and make stealth permanent with this new toggle option. I think the devs didn't see this coming 😂
Yeah a toggle would be open to abuse it wasn’t the right way to go about it , cost increase would have done the job , would love to see this ha
PvP is just turning into a DK tank battle.
Are u even playing pvp nowdays? NBs and Sorcs are half of the population out there . What is ur problem with DK? This is why they nerfed DKs and are nerfing NBs now. DK as a class is average at best at the moment.
@SurfGroups any half competent dk running pyrebrand is definetly not average,but that's more to do with the set than the class
From what I’ve seen in battlegrounds is mostly Dragon nights and they do seem to be performing the best. I still think it’s due to the vampire flame damage increase is why they’re so favoured but if that was taken away, they would definitely be a b tier class
@@SurfGroups stop being biased that class is op
@@SurfGroups DK is average class for absolute noob.
There goes the class identity
If the class identity of nightblade is for you to cloak 24/7 it’s a sad thing bro, cloak still be very viable
Good. 😂😂😂😂
Being invisible indefinitely is rediculous.
@@DS-lk3txcry about it you can literally make invisible potions
I agree that all play styles have a place in PvP and would be glad to see the same treatment to ballgroups and Dks. However, that is not always the case. I learned that what goes around comes around.
Yeah Dks dominate in bgs and the healing meta must stop
Maybe I’m looking at it wrong but I’m vampire and only cloak for a few seconds to gank anyway. I’ll still be ganking
These people are cry babies. I bet the majority of them haven't even tested it. I tested it and I think it's better than it was
@@MagSorcyou mean the person whose video you are commenting on? lol 😂
nightblades have more then enough counterplay to need this game killing change. Only bad and new pvp players cant handle nightblades. They tried to help them out with the change to detect pots but just like socialism doesn't make anyone rich, trying to nerf skill doesn't make the bad players good
Agree but honestly its not much of a nerf but like you said tons of mitigation NBs thay cloak spam die either way
Yeah, if u invest into anti gank setups can definitely make them less of an issue I mean the detect pots alone make it difficult to secure a kill
Other than heavy attack gank builds in the past, gankers, for the most part, have never been overpowered.
I don't care how hard they hit. The playstyle is limited. They can gank and maybe take a resource. That's it. They are all damage with average sustain.
Changing skills after 10 years makes no sense to me. Increasing the cost of the skill would have been better.
Just like templar with jabs, they're just messing with the core identities of the classes.
Love your content though man. Even though i don't play ESO right now, I still like to keep up with your content 👍
Yeah it does seem strange to massively change core skills this late into the games life
A ramping cost when it only last 3 seconds is a horrible idea
Good point. If stealth is going to be a toggle ability then it should last as long as being toggled on. I could make that work
If it’s over spammed should ramp up
sorcs will be next imo, i thought they would bring everything up to match sorc but it looks like they'll do the opposite. also I think a ramp would have been too easy to work around if they really wanted to reduce the number of gankers.
Yeah Sorc will have ramping cost next
I wait till its release for a final conclusion, as I don't play on pts. but in fact they're erasing the usp of the nightblade. the cloak is THE skill that makes a blade a blade.If the reason for that nerf is "getting rid of ganking" - then it's just a fkin joke, because every class can gank. period. the blade is a pretty squishy class -at least usually -, so the cloak-system was the blade's workaround for staying alive. it is simply essential for a nightblade. but now using the cloak makes us even squishier. wtf?! :) But I fully agree with you, it won't be the blades' end. gameplay will change and so will the blades` players. ESO's future seems to be an ongoing and progressing mashup of everything classrelated. started with hybridization and got followed by scribing. both are changes which I really enjoy. As they nerfed the druid's resurgence signature in the last update I first thought "fk daaaamn". That sign script is THE tool for me to keep up the sustain, so at first I thought I would lose around half of my skill-uptimes. but ha: I couldn't feel a decent change, above all not on my blades - where that script is most important for my playstile. in fact for me that nerf didn't make a difference at all. so I'm pretty sure that playing a nightblade will keep making lotsa fun. even with a different kind of cloakusage :)
Yeah they definitely blurring the lines between classes and scribing has made it worse and the next patch notes revealed no changes to cloak
Naw. If this thing goes live as it is in PTS, then I am done with PVP as soon as the patch drops, and my main will probably just cease to be my main going forward. Fuck that noise.
Why? Have you tried it on pts? Feels perfectly fine just slot siphoning attacks if for some reason you don't have it slotted now
I think stacking into max mag will definitely help with the toggle will be doing more tests
@projectjtl felt fine to me just using siphoning strikes if anyone is still struggling with it when it goes live slotting a infused mag cost reduction glyph wouldn't hurt
The ganks will be fine. It will only effect players with low skill level
This makes me so sad,this could be the end….for me anyway😮
It wasn't needed with the buff to detect pots
With those bad boys on it’s very tough to melee gank
Not worried about it zos being zos still gonna smack your face off doesn’t hurt my play style
tested a build today on dk. 115k pen. 11k wd 110 crit dam (not kajjit). so ganking will be worse when players start switching class.
That's only when you have a corrosive ult......
@@nopenottoday8490 yea so for ten secs you can bang out 2/3/4 player depending on there skill. 30k mag 30k hp. might try it without high hp to take less damage in corrosive. to hit 11k tho it only for first hit. rest will be at 10k ish
@@Vnal- Might have to make the switch, because on the pts these nb changes to sustain are HORRIBLE
@@nopenottoday8490yes and also the nerf to corrosive killed it since DKs need the ulti regen to sustain. But hey no one cared if the class lost their identity.
To say that a DK would make a good ganker when the class has no burst dmg is very rich.
On the PTS if you just wear any set that gives you enough mag recovery you can stay in stealth permanently with the toggle. The devs had only 2 brain cells functioning when they did this move 😂 Goes to show you how bad their critical thinking skills are
Yeah also long as u have a big mag bar and spec into should be all good
Everybody celebrating the change is only doing it. Because they think night blades won't be in permanent stealth anymore. Which is already being disproven, buy multiple youtubers
If anyone actually wants nightblade to have a real nerve to cloak, then demand that this change be made to instead give it ramping costs like streak. I'm thinking it'll need to be about 50%. In order to actually fully mitigate spamming and also keep it. A cast ability, don't make it toggle cause toggles dont work in lag which is part of pvp
Yeah, it’s definitely the lag in PVP that worries me with these toggle abilities. I don’t think it’s going to function correctly.
Pvp nerf? Not completely, just changes the dynamic of things and takes away the ability to be invisible forever, which should never have been possible. They should be evasive and have the ability to leave a battle at will using their shadow magic, but to literally be invisible for as long as they want to be is just not the right way of doing things.
On the flip side though, this seems like a decent boost to pve dps, with more synergies in the works according to the dev notes, so i see this as a win (for pve) and as an opportunity to adapt (in pvp).
My problem with it is that the high cost, plus no recovery, plus being a toggle is just too much. Not having recovery is a big enough punch on it's own. Throwing that high of a cost on top of no recovery it is just ridiculous.
The people cheering for this have thin skin and/or have their non-stop brawler battles that go nowhere.
My new Nightblade: Torc mythic, 72k health, 36k armor, 6.7k weapon damage, 1300-1700 recovery, and flat 15% damage reduction.
Stealth is overrated.
🐐
End boss 💀
lmao looks like the hide n seek blades big mad
Between this and the vampire nerf. I guess this is my time to finally exit eso
Hold on til the final note as the testing will hopefully improve these changes
We're all have to play on sorcs and just jump around all over the place,pvp is a shambles,40 50k players should be ashamed tbh,pvp has definitely lost its way.
Heals scaling of high health and shields the issue
Actually a very good change, won’t impact nighblades that actually play a brawler playstyle in a bad way. Just a nerf for those nightblades who just cloak instantly after getting a light attack in. The class is so annoying cause 95% of the player, play the class this way, nightblade doesn’t rely on perma cloak, it’s just skill issue
Cloak spamming shouldn’t be a thing but a ramping cost would have worked nicely
I mean sure it really does suck they they will make it a toggle skill but watching this bg of you going around rat shooting people with 1 buttom really makes me feel no empathy no more 😂 I guess argonian is BIS for it now? NO hate ofcourse! Was watching without sound!
Yeah Ganking can be overpowered in bgs tbf
@@projectjtl making it a toggle skill aint the answer though just making it cost twice or twice everytime you cast it would have been enough! Its gonna be worth slotting it even if you dont use it like i do on nb healer 😅 for crit on the front!
then on top of that nbs never been trash since i started eso so keep crying blades keep on
Nightblade do over perform due to the amount of minor and major buffs they have
PVP will die.....It's only gonna be zergs now. ZOS is a trash lib eral disgusting company
Did you really need to use a political term? 🤦🤦🤦
@@PakessoMukash Yep, they are, so it fits
@@nopenottoday8490 You should probably take a break from the internet...
@@PakessoMukash Nope. Libe rals are destroying society. Talk to someone else
@@PakessoMukashYes. They are exactly as described fucking cry about it.
I would have been happier if they nerfed incap/spec bow instead of nerfing cloak. Incap/spec bow needs a 50% damage reduction to bring it in line with other classes imo.
😂😂😂
I’ve seen spec bows hit over 35k it can be crazy
Good. The NB class is stupid in pvp. Its so op its absurd. My pvp healer never dies because i just wanter around invisible half the time.