Rayman 3 Fan Remake DevLog#03 Player Camera

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  • Опубліковано 20 тра 2024
  • In today's episode, I will discuss some of the player camera logic, as well as some blueprints related to the camera. The camera system is still pretty rough, but I figured, sharing what I have so far won't hurt anyone. Hope you enjoy!
    Rayman 3 Remake Gameplay Video: • Rayman 3 Fan Remake Un...
    Instagram: / markedasunreal
    Twitter/X: / markedasunreal
    HighRes Screenshots: www.artstation.com/artwork/Ke...
    Chapters:
    0:00 Intro
    0:59 Opening statement and analyzing original camera
    2:10 Creating the cameraman class
    2:45 Camera follow behavior
    4:48 Camera obstruction behavior
    6:31 Camera blueprint 1
    10:44 Camera blueprint 2
    12:12 Outro
    #rayman #unrealengine #fanart #gamedev #devlog
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КОМЕНТАРІ • 49

  • @Nyterev
    @Nyterev 24 дні тому +4

    Mark uploading yet another behind the scenes masterpiece. Always excited to see you upload new videos man. Keep it up. :D

  • @star0gamer0player
    @star0gamer0player 24 дні тому +3

    Woooooo! Another DEVLOG! Love watching it .

  • @kierandeep661
    @kierandeep661 24 дні тому +4

    loving this series, can't wait for the release. great job!

  • @youtubealgorithm5977
    @youtubealgorithm5977 24 дні тому +4

    Were soooo back baby
    Here's the great stuff my dude!🙏🔥

  • @user-ku2px4pg3v
    @user-ku2px4pg3v 24 дні тому +3

    !!!!Me CoRrrrrrrrrrrrroooooooo Aaaaaaaai!!!!!!❤

  • @Linealo
    @Linealo 23 дні тому +1

    I love that there's yet another Rayman game remake and that the love for those games hasn't died down. The effort you pour into this is simply amazing and actually looks like a fun thing to do myself.
    Maybe my only criticism would be that you very literally make this a remake. The camera never felt to me to be that good and I certainly would have loved a more modern camera system, like in a remaster, but the best option probably would be to make that a toggle in the options. I know it's extra work and probably also not your goal, but I believe one of the best things you can do, at least after you're done to your satisfaction, is to take some of the systems and modernize them. Most obviously some control schemes, camera movements, hitboxes and to some degree maybe even small interactions like aiming / focusing / tracking a locked on enemy.
    I hope you don't read this as distain for what you've done. I still think this is absolutely amazing and love the attention to detail. I'm personally just also someone that loves to see such things brought up to today's levels, because nostalgia tints our view in weird ways.

    • @MarkedasUnreal
      @MarkedasUnreal  22 дні тому

      Yea, I'm seriously considering modernizing the camera and maybe even leaving this system behind if I have to. What I would like the most is to create some kind of system that keeps some of the original camera behavior and blends with modern systems :)

  • @xijed2734
    @xijed2734 23 дні тому +1

    great job, it really looks amazing !

  • @zeal3781
    @zeal3781 24 дні тому +1

    I appreciate your work and watching the DevLog feels great even though I have mostly no idea of video designing 😂. I am very excited about the engine for the enemies and wether difficulty is adjustable since this is sth I missed in the original. Keep up the good work👍

  • @lopezgarciaiansalvador8898
    @lopezgarciaiansalvador8898 24 дні тому

    Keep up the good work Mark! 🙌

  • @AlUser3460
    @AlUser3460 23 дні тому +2

    I like how you focus on small details beside the 3d models which is good but it cost time, efort = time (; also what version of unreal engine are you using

  • @dawidwitusik8118
    @dawidwitusik8118 20 днів тому

    we really really wants remake :) of rayman 3 mark you the best dont stop it, if you finally do it and ubisoft hire you :) all will be happy :)

  • @DjBasA38
    @DjBasA38 23 дні тому +2

    Ubisoft should hire you to do a N.Sane/Reignited Trilogy kind of thing for the original Rayman trilogy.
    Also, unrelated, but seeing Rayman 3's original textures feels weird to me right now as i'm currently replaying through the game on PC in combination with Better Rayman 3 and the Rayman 3 Hoodlum Havoc HD for PC (v2.1) community texture mod. (also the PS2 video file replacement mod, cause the PS2 has higher quality video's compared to the PC version.)

    • @AlUser3460
      @AlUser3460 17 днів тому

      hello do you have discord

  • @sonphoenix3503
    @sonphoenix3503 12 днів тому

    thank you

  • @geovisits3830
    @geovisits3830 23 дні тому

    This is so so cool

  • @kairu_b
    @kairu_b 23 дні тому

    Nice

  • @thereborne5219
    @thereborne5219 24 дні тому +1

    blud is brackeys 2

  • @paumarin3065
    @paumarin3065 24 дні тому

    Hi! This is super helpful, I've been trying to implement that exact camera in Blueprints a few days ago. I've been stuck on collisions though, how did you handle them in the end?

    • @MarkedasUnreal
      @MarkedasUnreal  23 дні тому

      I did it the same way I did the collision for player movement, so check out my previous dev log :)

  • @chenineouassim6809
    @chenineouassim6809 24 дні тому +2

    hey bro can you let us play the game and make mac portwe need to play it please / amazing work man

    • @MarkedasUnreal
      @MarkedasUnreal  24 дні тому +3

      I definitely want to let people play this, but there is still much work to be done here before It's ready for that

  • @MonsterJuiced
    @MonsterJuiced 22 дні тому +1

    You're me but 50x more skilled. holy shit

    • @MarkedasUnreal
      @MarkedasUnreal  22 дні тому +3

      It's just a matter of practice, keep at it and you will be 50x more skilled than me ;)

    • @MonsterJuiced
      @MonsterJuiced 22 дні тому +1

      @@MarkedasUnreal Thank you! Your work is inspiring :)

  • @rensius4988
    @rensius4988 23 дні тому +1

    Question. are you gonna fully remake the game? and can you release it? or will that not work because of copyright reasons?

    • @MarkedasUnreal
      @MarkedasUnreal  22 дні тому +2

      I'm not yet sure how far I'm going to take this project but I am still working on it. I can't release it for money of course, but I'm pretty sure I can upload the game somewhere for people to download for free

  • @superboy9431
    @superboy9431 23 дні тому

    Hello, I have a question to ask, after watching the first video it seems that nanite helped a lot since youre using very raw uncompressed assets.
    Im genuinely curious about the polygon count for your game if its all uncompressed nanite assets, and i wanna know if theres any compromises youre facing for using that much nanite(storage? framerate? stuttering or anything? or is it running buttery smooth with all that geometry? if so id be insanely impressed tbh.)

    • @MarkedasUnreal
      @MarkedasUnreal  21 день тому +1

      Hi, my interior scenes have usually between 250k-500k triangles and exterior scenes have around 500k - 1000k. As for performance, in my experience, Nanite isn't really making that much of an impact. I think storage is the only issue here, as those nanite models tend to take more disk space. Can't say the same about Lumen though

  • @jessytamayotrejo
    @jessytamayotrejo 24 дні тому

    🤯🤯🤯👌🏽👌🏽😎

  • @patixx12
    @patixx12 23 дні тому

    From where you get the Assets ?

    • @MarkedasUnreal
      @MarkedasUnreal  22 дні тому

      I made them myself from scratch, except for the animations. I took those from the original game

    • @patixx12
      @patixx12 22 дні тому

      @@MarkedasUnreal Ah, i thought you also took them from the game cause it looks so identical.

  • @nakolief
    @nakolief 23 дні тому +1

    Your work and dedication to the project are truly remarkable; you excel both in design and explanation! Do you have a platform where we can financially support the project? 😃💥💪

    • @MarkedasUnreal
      @MarkedasUnreal  22 дні тому +1

      Thank you very much ❤ as for financial support, at the moment, no, I do not

  • @MsTatakai
    @MsTatakai 23 дні тому

    Wow really cool!
    But i prefer Rayman 1 =P never liked the 3D versions of it

  • @skootergirl22
    @skootergirl22 24 дні тому +2

    If ubisoft takes this video down means they actually care for rayman

    • @slyrxccoon
      @slyrxccoon 24 дні тому +6

      If they actually care they'll hire him and make this remake official or develop Rayman 4.

    • @skootergirl22
      @skootergirl22 24 дні тому

      @@slyrxccoon only if they would do a saga

    • @thereborne5219
      @thereborne5219 24 дні тому +3

      they cant take it down, he modeled everything and coded his own remake.

    • @CrashBandicam
      @CrashBandicam 22 дні тому

      let’s not tempt fate alright..

    • @CrashBandicam
      @CrashBandicam 22 дні тому +2

      @@thereborne5219 but it’s still ubisoft’s IP.
      They will always have full control over their characters and games.
      It doesn’t matter if he made all the assets himself.
      It’s the same reason you see Nintendo fangames getting taken down all the time too.
      The only reason so many rayman fangames actually *do* exist, is because Ubisoft lets them exist.

  • @dawidwitusik8118
    @dawidwitusik8118 20 днів тому

    ye ye im not good at english