One of these days Square Enix is going to release a 5 second trailer of nothing more than the hoof of a Magitech unit falling to a thud in the snow and a bunch of people over 40 are going to throw their fucking backs out screaming about it.
I remember getting this game for Christmas. My Mother placed it in a "Clothes" box. When I opened that box I swear that Cartridge box had an "Aura". One of the best memories ever.
@@Gluemn Oh yeah man, FF7 was my first PS1 game and first RPG ever, I was only 13 and I only got to pick one. It was definitely the posters that did me in. I had a rough childhood and that game got me through so much. Without it I probably would have just been in pain with no escape. I'll always remember it, it's been 25 years since then and I still have the disc set perfectly preserved and ready to play.
Aren't trick presents like that the best? I remember my brothers one year for Christmas gave me a huge box that weighed nothing like what it looked to, and when I opened it it was full of those foam peanuts. Had to dive around in there to find a bunch of smaller, individually wrapped gifts that were a PlayStation (the OG), controllers, and a couple games. Another time when I was older one of them gave me a flat thing that was wrapped, which turned out to be the front of a box for a new office chair, which he wheeled into the room while I was busy unwrapping the thing. The gifts are cool in the moment, but the memory of opening things like that is what really lasts.
I was just coming here to mention that or piggy back off this. I am waiting for the Suplex only to see Aurabolt and yell "Why didn't he Suplex the train?"
Let's say they'll start doing it in 10 years - people who played the OG will be in their 50s by then. But still... I hope they manage to do it in my lifetime. It's my favourite game on any console.
i would be, but if they do it right, with turn based atb ill play it at any age. Its already a game that i revisit once a year reliably for like 30 years
@@DWN-024ShadowMan if it were remade like the VII remake (an action game) no one who played the original would want to play it, so there's no need to take 20 years to release a real-time combat episodic action game. IMO they should... 1. An expanded HD-2D remake that expands the world and adds ideas they had to leave out due to cartridge space etc. 2. A prequel where we get to play in the world during the war of the magi. 3. Scenarios for each of the cast the cover what they were doing before the events of the game. or make another action game for 20 years and call it final fantasy vi remake 😑
From my perspective, I just think it would be important for Square to hire (or to consult with) Sakaguchi, Amano, and Uematsu. Final Fantasy VI has special meaning for each of them. (Sakaguchi was raising his daughter, Terra is Amano's favorite character to draw, and FFVI was the last MIDI-constrained game Uematsu worked on)
I think ff6 have the most haunting sequence of events beginning with betrayals and murders of general Leo and emperor Gestahl -> Kefka becoming god -> leaving Shadow behind to fall to his death while Kefka destroys the world -> Celes poisoning and killing her foster father Cid -> Celes jumping off a cliff to commit suicide. Eventually I figured out that half of that could be prevented but it's still really brutal to think about.
It’s crazy because I played the game just last year for the first time but quite a few of those moments were not memorable for me - but hearing you list them has made me realise how epic it could be to have it remade, HD-2D or 3D.
@@DannyPotatosame. I played it for the first time on the SNES mini and it didn't age well, and the story didn't stick with me. Ocopath Traveller stuck more with me.
Sabin is currently facing lawsuit from the Realm of Espers DoT for suplexing trains all of the time, as it's costing millions of gil to get them all back on the tracks. This is why, for example, we didn't see Doomtrain again until FF8, and even then, seeing Zell was just too much for the conductor of Doomtrain, and they have yet to be replaced after resigning.
Someone else sees the vision. The FF series badly needs to step away from photo realism for at least the remake of the earlier titles with Amanos character design
I'd still take a game that's basically the CGI cutscenes added to the PlayStation port. That was still somewhat in Amano's style. ...that opening cutscene on anthologies has screwed with me for years. Just do it Sqeenix
If there's even a remake, I wish they would expand some backstory. Like how Kefka used to be a good man and general before the experiment. Or how Celes killed many people and destroyed towns before turning her back to the Empire.
yeah I hope they go into the origin story of relm's paintbrush and how seifer learned to play cards! i really hope they add 30 hours of patchworked disney star wars backstory stuff to one of the tightest and most well crafted jrpgs of all time so I can learn the origin of locke's bandana!
I can already picture the teaser trailer... A snowy landscape in the dark, audible wind noises. Lights from a city cut through the darkness and snowfall. You hear just the first five or six notes of Terra's theme played in the flute, almost getting lost in the wind noise, as though carried in on the wind. Snow continues to fall, more wind. The next few moments of the theme play, them vanishes on the wind. More wind noise. Suddenly a magitek walker stomps the ground in front of the camera and the orchestral version of Terra's theme plays...a brief gameplay trailer ensues with the orchestrated version accompanying it ...what, I cant be the only near 40's adult who's spent the better part of three decades picturing the scene...
Europe never getting a SNES release of FF6, Chrono Trigger or Super Mario RPG was a travesty that likely limits the market when in Europe less people know about or are nostalgic about these old games.
They kinda did at least in finland because during nes/snes era gaming shops just sold different region games, consoles and adaptors which made you able to play them without having the correct region console, they stopped doing that after the snes era though.
@@RyuSaarvaThey did that in all European countries where games were in English. Next to the standard English language Europe games, those countries had US import games.
@@Gluemn It's not that easy to legitimately play the GBA version anymore. A lot of GBA cartridges are dead now. Most of my GBA cartridges died years ago. A lot of GBAs and original DSs are also in poor condition now. It can be expensive and difficult to find working copies of those older games and working systems to play them on. There is really no good reason or justification for not having the bonus content in the latest releases.
FF6 wasn't a commercial success in NA because you couldn't FIND it anywhere. I lived in a more rural area, and it was impossible to find it even going to more urban locations where I lived. I had to eventually order it by mail as a used cart, because nobody had it.
Yes, the year it was released I asked for it and my mom vehemently searched and could not find it. She got me Mystic Quest that year instead, which I was actually thankful for in the end. It was a really cute game.
@@helloidharbl6753 I was a part of the guilty party. Our grocery store rented out games and movies back in the 90s. We were lucky enough for FFVI to be available. We rented and kept it so long they charged our parents for it outright. I feel bad that others may have missed out on such a wonderful gem, but feel so fortunate it wasn't me^^
FF6 Story is incredible rich, every one of the 14 playable characters has a complete back story and the way their stories intertwined during the game is awesome
@@andrew_stamps I've brought this up when I've gotten into rants about FF6, but the lamest character is a yeti that you tame who can chuck your own party members at enemies to defeat them. And that's the lamest, least-fleshed out character! The ensemble cast is FANTASTIC!
@@jeffdaigle5487 My family went the Sega route and I never got a SNES until many years later but my friends had it with all of the Squaresoft golden era games. I would always stay up until the wee hours of the morning trying to beat it in one sitting.
FF6 is the most influential FF that lead to FF7 and the modern era. The main character is an amnesiac ex magic soldier who helps an insurgent group to fight against the evil empire that uses magic and technology to oppress the world. The main character is the last of an ancient magical race who has now just become memories in crystal. A super soldier who went insane after being infused with magic through experiments destroys the home town of the main character, kills the emperor of the evil empire and becomes a god. The similarities go on, in fact FF6 has continued to influence all of FF for the past 30 years, from Magitek to operas. Aerith's theme literally has the same chords as Celes' theme, the first opera in video game history. FF6 was the landmark RPG that dived deep into dark storytelling and complex character relationships of mental health, loss and morality, it set the standard for story telling not just in FF and RPGs but all of gaming. There's a reason why FF6 along side Chrono Trigger has been topping the greatest game lists for 3 decades.
ff7 is literally just a recontextualization of 6. It uses the same archetypes and the same plot, but puts it in a modern setting instead of a fantasy setting, and uses a bunch of pop anime tropes for the characters to make them more immediately engaging.
I can see the parallels but I honestly found 6 to be super weak for my personal experience. Out of all the FF's I've played (1,4,6,7,8,10) I would probably put it at the bottom. I just couldn't find myself caring about any of the characters except for Sabin, Edgar and Cyan. Everyone else was really boring and Kefka was way overhyped for me.
Here's a silly parallel, but before those days people obsessed with resurrecting Aerith, I fell for the hoaxes where I thought I could get General Leo back by fighting 4000 battles in the dinosaur forest. I eventually lost count of how many battles I fought, and by the time I could admit to myself that I've been had, I at least got a ton of experience for all the characters, lol
FF6 is in no way the most influential FF. Its just the most influential on FF7. The rest of the sequels have almost entirely different stories and characters than FF6
@@aroccoification Each numbered mainline FF is not a sequel, they are all stand alone games. FF6 started Magitek, which has become a staple of FF and is the core of the major theme surrounding human greed and technology vs nature and spiritualism. Espers are no longer just summons you use in battle, but complete characters and living beings that have their own culture, history and lore. The plot no longer just involves 4 heroes of light traveling to shrines to solve problems around 4 elemental crystals and defeat a dark lord. In depth character motivations, examination of psychological aspects, dark themes surround loss and mental health, complex world building, the list goes on and on, the extent of FF6 is undeniable, it has been seen as a landmark of story telling in gaming for 30 years.
Final Fantasy VI is my favorite FF game, and I wish it got a remake that stayed true to the source material, just refined the gameplay mechanics. What makes me fearful is that SE has come out and said that it would take 20 years to remake FFVI in the vein of FFVII Remake, WHICH IS THE ABSOLUTE OPPOSITE OF WHAT I AND MANY OTHERS WANT!
I know, it feels so out of touch especially since no one asked for that for 7 either 😅 AND the reason why 7 remake took so long is because of terrible time management on top of deciding to change the game into a 3 parter years after they had already announced it.
Like we could have had a full 7 remake by now if it wasn't so unnecessarily bloated with side content and new cutscenes that hurt the already existing story.
Absolutely agree! They could use their HD-2D engine and make a more faithful remake of FFVI with the GBA content added and with some minor modern tweaks but maintaining the original turn based style gameplay. These games were made with party based, turn based style gameplay in mind and that is even more important when it comes to FFVI as it ties to its plot themes and its huge playable character roster. Making it more action oriented would be a disservice in representing the original game.
@@fallenknight5298 The gameplay and overall aesthetics of Octopath Traveller would work perfectly for a FF6 remake, it seems like the obvious choice to use as a baseline
Long...overdue. That game holds a huge place in my fobd memories of my childhood. The experiences bith myself and others had with the game..well, many of those memories will stay with us for life. Marching through the snow with the opening music going. Our interactions with the Espers, the clashes with Kefka, thinking the Emperor was going to be the final boss, the moment he killed the Emperor, the moment we realized we'd lost the first half/the game wasn't over, not even close, the Light of Judgement, suplexing phantom trains, waking up as Celes, the Opera. And so many more.
I feel like the reception of 2D HD "remake" would be the same as the Pixel Remasters. People will like it but ultimately want more. I know I wouldn't be satisfied by just a 2D HD remake of 6.
I agree, and that would leave it sideline project instead of having a great experience. In my opinion if SE is to do a remake would be FFVI, FFXI, Xenogears
Same, if they dont give the same treatment of FF7 it would be blasphemy. There so many wild places and environs like the Figaro Castle that would be amazing to see in ps5 + graphics.
People don’t want “FF6 but modern”, they want more FF6. Whether it’s as insanely ambitious as FF7 remake or not, they want a remake that adds more content to the game, because they want to keep experiencing MORE of this game they love.
I was fortunate enough to play this co op with my older brother when i was 8. For me FF6 + FF7 will always stay the top 2 games in the series, mainly bc of childhood nostalgia.
It's not that the 6 remake has to be AAA, but that it DESERVES to be AAA. One way or another the story would be wonderful but, like 7's, it could reach more people with a AAA scope
Going to mention the one thing a 3d remake would get wrong about FF6. They'd make Terra blonde. For some reason they always do that rather than keeping her in game green hair. Blonde terra doesn't stand out from Celes enough.
And it's not just Celes either. If you leave out the non-human characters like Mog and those whose hair we never see like Gogo, much of the main cast is some shade of blonde or gray/silver like Setzer which is kinda blonde adjacent. So yeah, Terra needs her green hair.
I'd go and propose a mix of both. Blonde at first, and get her green taint after reacting to Tritoch post Battle of Narshe, showing the release of her inner magic and hinting to her overworldly origins
Terra was blonde in Amano's illustrations. Though the exact shade seemed to vary from image to image. She's been portrayed with yellow blonde, whitish-yellow, whitish-pink, white/grey, light brown, yellow with a hint of green, ...
@@BainesMkII And the game that we actually played rightfully made a change to that original concept art. It made terra more other worldly like she's supposed to be as well as differentiate her from other characters. The game is the actual canon not the concept art.
I like games that make you use more party members. Sometimes you get comfortable with the 4 you already have and don’t want to screw it up. 6 and Rebirth make you play as the whole party more and I love it for making me mix up the strategy
Your videos lead me to start playing all of the FF's for the first time, already finished FF1 and FF2 and having a blast! Absolutely loving those, right now I've decided to jump to FF 6 due to incredible curiosity and tbh, it's fantastic. Only at the beginning and already in love. Thanks for your videos, keep up the good work! Love from Italy!
To your last point that it wouldn't have to be a big blockbuster AAA remake; I disagree in that, to push the game beyond what the Pixel Remaster achieved, you would have to bring it into the large-scope-3D medium. There's simply nothing more you could really do with the existing material in the same 2D pixel-art style, as beautiful as it is. Otherwise it would be best left at the PR and laid to rest.
I, too, first got FF6 for X-mas, but it was the PSX port, bundled with FF5 and that soundtrack disc that I listened to, so much, throughout high school. I may have gotten on board the Final Fantasy hype train late, but you better believe I used the advice so many gave me, and had Sabin suplex it.
It is my fervent hope that Square-Enix gets around to a Final Fantasy 6 remake within my lifetime. It is one of the definitive peaks of the franchise, and absolutely deserves it's own modern adaptation like 7 got.
Yes, FFVI, is still my most favorite FF out of the entire series. It is so much my favorite, the main character of the game I did back in high school, currently redoing, was slightly inspired by Mash, and a Chocobo 😆
production head has tunnel vision and thinks everything has to be ff7 remake and kingdom hearts levels of polish. not that ff6 is imo the best game.. i feel it's highly overrated. and so is 7. with 4 and 9 being the best in the series
An HD-2D remake somewhere between Octopath and Eiyuden Chronicles that captures the beauty and intricacy of Amano's conceptual art would be perfect. I'm already sick of the AAA treatment for FF7:R. As much as it pains me to say it, Square would bastardize an FF6 remake at this point. They have no idea what the hell they're doing and haven't for over a decade.
Sorry but I want a FFVI remake with all the love and the graphics from FFVII remake. It has receive love in 2D a lot already. It ASKS for a remake. If it takes 20 years, so be it.
I do hope Square Enix can figure out how to make a remake happen. 7 remake trilogy has opened the door for many to hope for there pick to be redone for the modern era. As such As someone hoping for 9 and 8 to get remade. I do so hoping it can be balanced out withe new projects.
Rumors are there for FF9R. Devs of FF8 have commented in liking the idea of a remake but expecting the next generation of Japanese devs to do it as they complete FF7R and take a much deserved rest. Finally both FF6 and Chrono Trigger seem to not be in the planning yet sadly. With only CT getting a comment from an old dev asking people what they think of how they should approach it. Again 2DHD still seems like the most likely option. But nothing seems in the work. This should leave us to believe that only 7 and 9 will enjoy AAA standards remakes. And the remake treatment in general. With 9 probably just being one game and 7 a trilogy. Its enough for me to be happy with once 9 is announced and FF7R Part 3 is revealed and lives up to Rebirth. But sadly also the bare minimum. I fear for the chance SE will ever have the ability and interest to go the Capcom route with Resident Evil and just remaking it all in arbitrary order. Its a bigger challenge than RE and SE while seemingly having regained its aptitude for quality releases. Sadly has one of the most toxic whiny fanbases out there. And also lack new blood that would expand their audience. I dunno maybe Part 3 and FF9R break the sales ceiling atlast. But if not then its going to get tricky..
I remember being so enchanted by the world and the characters, i attempted to adapt it in to a novel in my native language, Croatian. Never finshed it but some of those lines still reside in my memory.
FF3 was the best game for the SNES. IIRC it was the first time that true midi was used on the console. The music was mind blowing. The step up in mechanics and storytelling was also far ahead of anything else on the console. Honestly, I don't want a remake. The way that I felt playing this game as a kid could never be replicated by modernizing it. Hearing that music done with modern tech, having modern combat mechanics put into the game just wouldn't feel right. I thoroughly enjoyed FF7 remake. This one, I'd rather see left alone. I still play it every couple of years and don't find myself wanting for anything.
I played 4 first, so that left quite an impression on me. I'll always love that one the most, but 5 and 6 are close seconds and thirds. Having said that, 6 was certainly ahead of its time. I feel that making in a 3 engine with modern controls would add to it. This would definitely need to have a minimalist approach to be truly great.
I’m torn. I’d love a full on remake but also a 2D/3D hybrid with pixel art. I’ll be happy with either choice! Plus I also want more Final Fantasy X! Wether it’s a X-3 or something else in Spira!
Yeah. I would rather see 9 remade. Though I wouldn't be mad if it didn't happen. That game holds up IMO. The cut scenes still look great 25 years later.
Since my very first look at Octopath Traveler when it was announced, I've said, "That right there! Final Fantasy 6 needs to be remade in this style!" It would breathe new life into an older title for younger gamers who have avoided the game due to its aged aesthetics, and the nostalgic "old timers" like myself would eagerly dive back in to play it again to relive a story they hold dear from their childhood
For FF6 remake i want them to use bravely default 2 designs. It is least costly and way better then a hd-2d design. And they could widen the game scope too Same for chrono trigger.
Chrono Trigger in the Dragon Quest style would be awesome since Toriyama had his hands all over those projects but I don't think games in the pixel style look good when they move to 3D. Too much of the style and vision are compromised and would end up looking weird
I think they will eventually remake ff6, but i think i read somewhere that they are waiting for A.I. technology to progress, which doesn't mean it won't take years but will speed up the progress.
In a lot of ways, FFVI felt more like the first entry into that era of Final Fantasy than FFVII did. The gameplay and the scope of the story was just so far beyond what FFV and FFIV had and were much closer to FFVII. That's nothing against FFIV and FFV. The latter is still one of my favorites in the series. That said, if we consider FFVI to be the capstone of the SNES FF era... man what a capstone that was. I guess, then, one could argue that FFVI was the "missing link" in the evolution between the SNES era and the early 3D era. But as far as awkwardness goes that usually comes with such a transition, there's little to be found. Which in and of itself is quite astounding. But whether it's considered part of the early 3D era or the end of the SNES era is important when we consider what kind of remake it deserves. If it's an honorary part of the early 3D era, it deserves a 3D remake to cement its place. If it's the end of the SNES era, either 2D or 3D could work. And in that case, 2D or 2.5D would probably be preferred simply because of the difficulty in translating it to 3D.
What it _deserves_ is to not have a remake at all. The shitty remasters are bad enough. It stands on its own. It's so weird how we (rightly) consider games to be art, but then find remasters and remakes acceptable. If someone took the Mona Lisa and sharpened all the details in her face and the background to hyper-detailed 8K photorealism, and then had the gall to exhibit as "The _Definitive_ Mona Lisa" we'd consider it a borderline fuckin crime. And it would be even worse if everybody went to look at that because the original was "too aged" (read: not shiny enough for the smoothbrains). But that's exactly what's happening in gaming.
@@Just.Kidding Games _are_ art, but different artistic mediums are not comparable. Not only are games collaborative pieces, but they're also heavily limited by the technology and resources available at the time. Sometimes, those limitations help to create something that could never have been as extraordinary without them. Sometimes, they hold back the piece from what it could truly be. Oh, and paintings, digital paintings, and photographs are all different mediums. And also Da Vinci is dead and not working on that project, so there's that.
Id love for a remake but with the Star Ocean: Second Story, Chain of Echoes, Sea of Stars look with some lighting style of Valheim. Keep it old school and simple, graphically speaking. But add some quality of life improvements.
Oh my hero, so far away now, will I never see you smile? Love fades away like night into the day, is it just a fading dream? Must i forget you, our solem promise? ..I used to have it memorized but im old now.
I don't think so, because FF7 is much more popular and it got the remake first, and it stands out for being the first triple A remake in the series. It would be the hypest thing ever for you... That part is clear enough. And that's ok.
I hope they don't make a spinoff-pretenting-to-be-a-reboot-falsely-advertised-as-a-remake kind of a FF6 like they did with the utter debacle of what they did with FF7. Just make a full fledged remake in HD2D, with rudimentary (not full! on purpose as an artistic choice, not a cost cost cutting exercise) appropriately stylised FMVs, and all the modern quality-of-life improvements to the gameplay and so on, and maybe some extra content (without introducing changes to the original story, without cutting anything, just adding some meaningful extras).
I was too young to play 6 when it came out but I’ve been a diehard fan since I picked up 10 at 12 years old. Since then I’ve played every mainline game I could get my hands on and six is definitely one of my favorites. Personally I’d like to see a remake myself
I think Square Enix has AAA brain rot. Not every remake needs to be an ambitious 4K Action Combat Voice Acted epic. FF6 with the Octopath treatment would be just fine. Not even sure you'd need to go ham and add voice acting. Seriously can someone tell them that less is more and this way they may actually be satisfied with a game's financial performance? What are you doing over there?
@@joshshin6819 I'd advise against it only because it might need to be chopped into multiple parts that are stretched out which I don't think does it any favors but that's me. Also FF6 has a lot more moving pieces and parts especially on the character front. I get how shiny it is but the costs don't seem like they're worth it especially considering how hard a time FF7 Rebirth is having meeting sales expectations. Disclaimer: This is just my opinion and at least based off the financial investment I've seen needed for FF7. Its really up to Square Enix's crew to decide the destiny and they may see the ambition to do what you're thinking but cost wise I can't see it panning out.
Honestly the remake treatment FF6 should get is the same treatment FF3 and FF4 got for the DS(in other words a similar art style to that of FF9 or perhaps FF7 OG) while I'd prefer FF5 i understand FF6 is the more popular game!! If FF6 got the AAA treatment then I agree it'd probably be in multiple parts but I can also see it being M rated with a AAA remake considering the type of game it is!!
Only FF9 fans want FF6 done 2D We the OG FF6 fans want it modern it was between 6 and 7 and to a lesser extent 8 for a modern remake 7 got it...6 is next GUARANTEED
I want a remake like in ffvii. Cities that feel alive with people talking, etc. Following the same story as vi, as it is less known, it could work eonders
FF6 has a huge cast, with that said, they should collaborate with Arc System Works to make a fighting game. Their work on Grand Blue Fantasy, Guilty Gear, BlazBlue, and Dragonball FighterZ is amazing. Sabin vs Celes, Shadow vs Kefka in an Anime style 2d fighter.
THIS is my game. I have played this game probably 60 times. I skipped many a day of school to stay home and play this game. By FAR it is the best of the series, rival only to 7. I have so much respect for this game, and miss those carefree days.
I really hope they can break away from this idea that remakes need to be in the vein of FF7R. Remake (I haven't played Rebirth yet) is almost an entirely different game from the original. It's more like an adaptation than a remake. I'd be more than happy to have a version of 6 that retains the same style of gameplay and scale as the original. Not everything needs to be action, and not every world needs to be fully rendered in 3D with full camera controls and with no loading screens. That kind of fidelity is so limiting to what you can do with your game worlds and makes so many features impractically expensive to implement. Remake the games in a way that is visually pleasing and polishes up rough spots in the gameplay, but retain the abstraction that enables expansive worlds with lots of playable characters. Either 2D or with a FFX kind of presentation, but with an overworld.
@@DNotzz FF7R? It's an entirely different game than the original FF7. That's not a bad thing, but if they're saying they can't do that for FF6 because it would take too long, then they'd probably be better off going for doing a more traditional and faithful 3D remake of the game
I feel that FF6 remake could take 20 years if each half of the game was turned into 3 games... qualifying the guys concerns. But that being said If you instead turned the whole game into a 3 part series it could be manable. In fact make it for the PS6; theming it as a crown achievement of the system. Because then the console is nudged appropriately forward and we have a bigger badder system for it to be ran on. The restructure would become FF6 Remake: Part 1 Rebelion. The story up to Emperor Gestalts fall; more specifically it ends on the rise of the sky island and Setzer reaching it with his ship. So the last cannon event you control is the dinner party. While the Lava cave and Time in the Esper village is skipped until "Revolution" covers it in its "prologue section". Whats important about ending it this way is that the whole project is about expansion and exploration of OG storyline. More is added to make Kefka better understood "origin" wise, so fan theory can be proved or disproved. Characters like Gogo and Umaro are better foreshadowed and explored in the main plot. Characters like Leo can be made PC at last in a way that his death can have better impact. Part 2 Revolution. The story of the Esper Village back story and Teras past coupled with the Sky Island and ending with Celes finding Tera/Sabin/Setzer/Edgar. More specifically Revolution ends on the new Air ship being obtained and flight being established. In ending part 2 here it redirects the focus so more time can be put into the world after changes and the full crews stories. Characters like Mog for instance being more clearly special among its people and how Umaro is some sort of icon or idol to the Moggles in that land. The Origin of Umaro's dual relic exclusives and why in story he equips so little. Characters like Gau and locations like the Veldt also explored in side story chapters in the game so its better understood what they went through before they are found again and in doing so giving people a chance to bond with him more. Like Umaro his equip restrictions were weird in the OG because he was human but like nothing really was usable by him. Part 3 rebirth of destiny. Now for all the crazy BS that can be expanded and made more clear about the last "third" of the OG game. Open this part with exploring every member not found in Revolution going through their BS and in turn making those situations matter more; or in cases like Umaro and Gogo matter in the first place. Then main part of game opens and a cut scene showing Kefka scanning the world and laughing at our collective misery while he nonchalantly quiets a rebellion brewing at his towers feet. More time is put into the Dragons and Ancient peoples ruins and ultimately The final matches of Triad and then Kefka are remade to be speticles unseen before in boss fights of FF franchise; The series has been building into each God and Kefkas power after all; so these fights are remade to be Secret boss status and no hidden boss surpasses these 4. individually grueling and collectively won; its basically 4 FF14 classic raid boss battles in difficulty combined. The cast after all is around 16 people so 4 parties of 4 is the idea being used in the 4 fights. That way its worth all the time and energy to collect everyone and complete the dragon stuff... also making Leo returning a possibility if you went through the 3 games correctly and did the secret quest to save him in the form of bringing him back from death. 10 years roughly up to 16 and its doable I think. They could make the remake at least as good as 16 story wise. The fans would be the first in line to buy so a "new" console would be its best bet.
Man, Pixel remaster could've been so good, but FFVI really suffered from the saturated or "brighter" color palette, the original colors were very fitting for the mood of the game, not to mention other problems like the font (Thankfully semi-fixed in the console version) and some missing content that previous versions had, while the latter isn't really a problem, it's just a bit strange that there exists a better version of some of them (FFIV PSP for example).
Final Fantasy 7 Rebirth Style Final Fantasy VI remake is what I desire, and what I would like seen done by Square Enix. I would not be pleased to see VII done in the manner it has been remade and have VI be relegated as if it were not as important.
FFVI should get the FFVII treatment, anything less is a waste of time. There is SO much room to expand on the story and fill in more gaps compared to VII. It could probably be 8 episode parts and the most epic RPG ever made. Part 1 The Returners, Part 2 Locke behind enemy lines, Part 3 Sabin's journey, Part 4 Terra's Transformation, Part 5 The World of Espers (prequel tie-in) Part 6 The Great War, Part 7 After the Apocalypse, Part 8 Return to balance. Nothing would ever compete of compare.
Here's how I see where each film would end in the trilogy: first movie ends when Terra transforms into her Esper form for the first time. Second movie ends at the world being torn apart due to Kefka absorbing the magic of the Warring Triad. Last film ends at the end of the game of course.
If you want all the characters to be included and done justice while also fitting in at least 80% of what happens in the game without it being ludicrously rushed, I think a tv-series would be more realistic. Also, I'm not sure how I'd even feel about that - imagining it in live action just seems weird no matter how I picture it. I think its aesthetic would be better suited to either an anime or an anime-inspired western animated series similar to Castlevania.
I’ve replayed and beat this game on the SNES about 5 times. Always maxing out all levels. Bought it when it came out on the PlayStation, and really enjoyed the GBA version. Now I’m going through the Pixel Remaster on the Switch.
If I remember the sites discussing how to break the game correctly, the final slot was a data stand-in for special characters or sprites. Like one of the moogles existed there. And I believe those times that Kefka was an in battle sprite instead of his monster sprite he occupied the data in that slot.
As a note, while FF6 wasn’t released officially in Europe, it (and other SNES games) had a thriving import market thanks to adapters like the Fire Converter and comic shops - which imported lots of items from Japan, the Americas, and other locations. Unfortunately, these sorts of locations kind of died out in the early 2000s thanks to piracy.
FF6 and FF7 are my favorite Final Fantasy games, but I agree with the fact that FF6 just isn't feasible to make a Remake-style revisit. The cast is way too big to give each character the love they had in the original and the story itself was just so huge. I already don't totally enjoy having to wait 3-4 years between installments of FF7R and having to do that even more times for an FF6R would be agonizing. What would be great for a Squeenix game remake would be a game with amazing story, world, and a managable cast...like Chrono Trigger.
I mostly agree with you, but I think that also CT remake would be an huge game to make on par with 7 and 6, just for the amount of explorable timelines. Apart from the number of characters, a remake of 6 would be a titanic undertaking also for the world of balance/ruin situation, kind of like putting Zelda Breath of the Wild and Tears of the Kingdom together.
I know a lot of people, especially thise around my age, have a lot of love for Final Fantasy VII but as someone BORN in the late 90's that didn't play Final Fantasy VI until the release of the SNES Classic Edition, it's up there with Chrono Trigger as one of my favorite RPGs and absolutely deserves a remake. VII was the first RPG for alot of people, especially in the 90's. It also has a cyberpunk anime edge vs the more steampunk-ish vibe of VI so for that (among other things) it's more popular. I'd love to see more people get into VI though and at this point, I think the only hope for that is a full on remake. It deserves it at this point.
@@TheBT It was known by 3 up until that point because the only 2 U.S releases so far were 1 and 4 aka 2. Japanese 2, 3 and 5 didn't make it out of Japan until Final Fantasy Origins came out.
@@FruityPebbles-420 You just said the magic word ‘US release’ I’m not talking about over in the states. Here in Britain (and the rest of Europe) the very first Final Fantasy game to be released was Final Fantasy VII. None of the SNES games came out over here. You can see this on the wiki for FF VI. JP - April 2, 1994 US - October 11, 1994. PAL - March 1, 2002 (Also seeing the PS one release in the US was 1999)
Unpopular opinion: I think FF5 still has the best battle system till FF10 But I would kill for 6 Remake, especially to see Sabin suplex a train on modern graphics
An Octopath Traveller 2 approach with HD 2.5 graphics would be ideal for all FF games prior to 7 as the best compromise to save time and money. Speaking as a boomer, of course.
FF6 is my favorite one. Everyone ohs and ahs FF7, but I'm convinced that if FF6 would just be remade, most people would recognize it as the superior product. Of course, taste is subjective, but I think its 2d gameplay is the only thing holding it back. The story is incredible.
Something I say every so often on my FFXIV streams is "this game has enough of VI in it that I'm surprised they don't just remake 6 with 14's assets". While parts of XIV do retread VI (one could argue Stormblood completely lifted Cyan, Doma, and the "Empire" entirely from VI. The Moogles, magitek armor, and plenty of other things were already in there since 1.0 and 2.0) The Phantom Train and Kefka were even in the Omega raid. What I would like to see in a "remake" of VI is to split the game into the logical pieces (Act 1, Act 2,(Empire Surrenders), Act 3 (World of Ruin)) since most of the cast are introduced in Act 1. While I don't think it needs 7's level of "remake", I would love to see a seamless world and HD graphics, and to maybe expand the parts of the game that we didn't get to see much of, like Shadow/Relm's relationship, Gao's backstory, Terra's flashback to the world of Espers. All these things we basically just got a bunch of dangling threads for with the only one with any solid resolution was Locke's. To which if you get into 14, you can see pieces of 6's influence all over it, mostly in the entire "Empire" plotline.
Not everything does but Final Fantasy 6 most certainly deserves one. It’s the greatest entry in the series but so many younger people never experienced it.
FF3 on the SNES was my first entry to the series and stands as my absolute favorite. One of the greatest group of playable characters all with an awesome story.
Honestly I'd love to see a HD2D remake of FF6.. I'm not sure how well a cast that includes a moogle, an old man, and a literal child who attacks with a paintbrush can translate to an action orientated remake...
One of these days Square Enix is going to release a 5 second trailer of nothing more than the hoof of a Magitech unit falling to a thud in the snow and a bunch of people over 40 are going to throw their fucking backs out screaming about it.
That will be a fantastic day.
@@lordquaz7154 I agree !
Just don’t let Tetsuya Nomura touch it. 😂
and in the end its just gonna be a raid series for FFXIV
…I don’t appreciate how you fully sniped the crap out of my entire soul with surgical precision like that
I remember getting this game for Christmas. My Mother placed it in a "Clothes" box. When I opened that box I swear that Cartridge box had an "Aura". One of the best memories ever.
@@Gluemn Oh yeah man, FF7 was my first PS1 game and first RPG ever, I was only 13 and I only got to pick one. It was definitely the posters that did me in. I had a rough childhood and that game got me through so much. Without it I probably would have just been in pain with no escape. I'll always remember it, it's been 25 years since then and I still have the disc set perfectly preserved and ready to play.
Aren't trick presents like that the best? I remember my brothers one year for Christmas gave me a huge box that weighed nothing like what it looked to, and when I opened it it was full of those foam peanuts. Had to dive around in there to find a bunch of smaller, individually wrapped gifts that were a PlayStation (the OG), controllers, and a couple games.
Another time when I was older one of them gave me a flat thing that was wrapped, which turned out to be the front of a box for a new office chair, which he wheeled into the room while I was busy unwrapping the thing.
The gifts are cool in the moment, but the memory of opening things like that is what really lasts.
Same. Best Christmas gift ever.
that aura was the shrink wrap 🤣
@@MiserablePyre It was! Mixed with the Christmas Lights and Joy!
Really weird to see a phantom train and not see a suplex.
My thoughts exactly.
LMAO I was thinking the same thing. I would always suplex the train for the lols.
@@Davivd2same. I’ll give it at least one suplex then just toss a Phoenix down.
Obviously photoshopped. It's physically impossible for that to happen
I was just coming here to mention that or piggy back off this. I am waiting for the Suplex only to see Aurabolt and yell "Why didn't he Suplex the train?"
Let's say they'll start doing it in 10 years - people who played the OG will be in their 50s by then. But still... I hope they manage to do it in my lifetime. It's my favourite game on any console.
i would be, but if they do it right, with turn based atb ill play it at any age. Its already a game that i revisit once a year reliably for like 30 years
I'll be 80 complaining to my grandkids about Woolseyism and philatelism.
I'm 42 and hope to be alive if it ever happens 🥲
@@DWN-024ShadowMan if it were remade like the VII remake (an action game) no one who played the original would want to play it, so there's no need to take 20 years to release a real-time combat episodic action game. IMO they should...
1. An expanded HD-2D remake that expands the world and adds ideas they had to leave out due to cartridge space etc.
2. A prequel where we get to play in the world during the war of the magi.
3. Scenarios for each of the cast the cover what they were doing before the events of the game.
or make another action game for 20 years and call it final fantasy vi remake 😑
@@andrew_stamps I'm pretty sure there are plenty of OG fans that would play it if it was remade like VII, myself included.
From my perspective, I just think it would be important for Square to hire (or to consult with) Sakaguchi, Amano, and Uematsu. Final Fantasy VI has special meaning for each of them. (Sakaguchi was raising his daughter, Terra is Amano's favorite character to draw, and FFVI was the last MIDI-constrained game Uematsu worked on)
The way Uematsu treats every track of midi like a player in an orchestra is legendary
Kitase is with Square and 100% he'll invite those guys to work on the project.
I think ff6 have the most haunting sequence of events beginning with betrayals and murders of general Leo and emperor Gestahl -> Kefka becoming god -> leaving Shadow behind to fall to his death while Kefka destroys the world -> Celes poisoning and killing her foster father Cid -> Celes jumping off a cliff to commit suicide. Eventually I figured out that half of that could be prevented but it's still really brutal to think about.
It’s crazy because I played the game just last year for the first time but quite a few of those moments were not memorable for me - but hearing you list them has made me realise how epic it could be to have it remade, HD-2D or 3D.
@@DannyPotatosame. I played it for the first time on the SNES mini and it didn't age well, and the story didn't stick with me. Ocopath Traveller stuck more with me.
You didn't wait for Shadow or saved Cid?!
My first playthrough was like this
@@millsxi They poisoned Cid..?
2:07 excuse me, why didnt Sabin suplex that train?
Sabin is currently facing lawsuit from the Realm of Espers DoT for suplexing trains all of the time, as it's costing millions of gil to get them all back on the tracks. This is why, for example, we didn't see Doomtrain again until FF8, and even then, seeing Zell was just too much for the conductor of Doomtrain, and they have yet to be replaced after resigning.
Why didn't Cyan tickle it with a Phoenix Down?
Cause they want us to comment about it
@@sarahfay5280but he can just suplex them a second time to put them back.
Real, when I played 6, I went back to redo the train fight because it died before I could suplex it 😂😂😂
All I would want for a remake of VI is cell-shaded, painterly, Amano-style visuals.
OMG yes!
Someone else sees the vision. The FF series badly needs to step away from photo realism for at least the remake of the earlier titles with Amanos character design
I'd still take a game that's basically the CGI cutscenes added to the PlayStation port. That was still somewhat in Amano's style.
...that opening cutscene on anthologies has screwed with me for years.
Just do it Sqeenix
VI is the most "Amano" FF followed by IV.
@@franciscobutte Facts.
If there's even a remake, I wish they would expand some backstory. Like how Kefka used to be a good man and general before the experiment. Or how Celes killed many people and destroyed towns before turning her back to the Empire.
I kinda hope they don’t reveal too much about him. I like how he’s this chaotic force of evil.
yeah I hope they go into the origin story of relm's paintbrush and how seifer learned to play cards! i really hope they add 30 hours of patchworked disney star wars backstory stuff to one of the tightest and most well crafted jrpgs of all time so I can learn the origin of locke's bandana!
That would be awesome.
Or more on Shadow
Sometimes less is more
I can already picture the teaser trailer...
A snowy landscape in the dark, audible wind noises. Lights from a city cut through the darkness and snowfall. You hear just the first five or six notes of Terra's theme played in the flute, almost getting lost in the wind noise, as though carried in on the wind. Snow continues to fall, more wind. The next few moments of the theme play, them vanishes on the wind. More wind noise. Suddenly a magitek walker stomps the ground in front of the camera and the orchestral version of Terra's theme plays...a brief gameplay trailer ensues with the orchestrated version accompanying it
...what, I cant be the only near 40's adult who's spent the better part of three decades picturing the scene...
That was nicely detailed. I can hear, see, and otherwise sense your vivid setup☆
I pray they give us more final fantasy VI media
Europe never getting a SNES release of FF6, Chrono Trigger or Super Mario RPG was a travesty that likely limits the market when in Europe less people know about or are nostalgic about these old games.
Funny you say that I live in England and own both games.
Don't worry. Now us Europeans are nostalgic for the PS1 rereleases! I certainly am! Heck, I am nostalgic for the FF4 DS remake!
They kinda did at least in finland because during nes/snes era gaming shops just sold different region games, consoles and adaptors which made you able to play them without having the correct region console, they stopped doing that after the snes era though.
Germany got Terranigma only to let them be ok with their past by eventually turning into a fuckin bird. How romantic.
@@RyuSaarvaThey did that in all European countries where games were in English. Next to the standard English language Europe games, those countries had US import games.
The hardest part about a remake would be getting Kefka's laugh done right.
Just give me that 16 bit cackle
Call Mark Hamill
It's like a whooping laugh, I think it's doable with the right voice.
@@JeffWasNotHere Definitely, I always imagined it similar to The Joker's laugh.
@@JeffWasNotHereWould have been great, but he retired his Joker voice. Especially after Konroy's passing.
>Pixel Remaster intended to be definitive version
>None of the GBA bonus content
Most of the gba content is mid at best
@PierFlies I played and enjoyed it and it's fine for what it is but I have no nostalgia for it nor does it's exclusion bother me.
@@Gluemn It's not that easy to legitimately play the GBA version anymore. A lot of GBA cartridges are dead now. Most of my GBA cartridges died years ago. A lot of GBAs and original DSs are also in poor condition now. It can be expensive and difficult to find working copies of those older games and working systems to play them on. There is really no good reason or justification for not having the bonus content in the latest releases.
@PierFlies pretty ignorant way of looking at it, to be honest.
@@MarkHogan994 buddy emulation exists. GBA emulation is available on literally every modern device.
FF6 wasn't a commercial success in NA because you couldn't FIND it anywhere. I lived in a more rural area, and it was impossible to find it even going to more urban locations where I lived. I had to eventually order it by mail as a used cart, because nobody had it.
Yes, the year it was released I asked for it and my mom vehemently searched and could not find it. She got me Mystic Quest that year instead, which I was actually thankful for in the end. It was a really cute game.
Travesty!
Philippines here, when it sold here. There were only 2 copies in the store.
I was a kid and the local Blockbuster started with a few copies and that went to 0 very fast.
@@helloidharbl6753 I was a part of the guilty party. Our grocery store rented out games and movies back in the 90s. We were lucky enough for FFVI to be available. We rented and kept it so long they charged our parents for it outright. I feel bad that others may have missed out on such a wonderful gem, but feel so fortunate it wasn't me^^
FF6 Story is incredible rich, every one of the 14 playable characters has a complete back story and the way their stories intertwined during the game is awesome
Not umaro, gogo, or mog, or realm. a remake could allow for it though
@@andrew_stamps Relm was obviously Shadow's daughter. His backstory is her backstory. But other than that, yeah.
@NeilHaskins True, there is even the briefest frame of Relm in Shadow's memory flash in the FFVI (Anthology) CG cutscene.
@@andrew_stamps I've brought this up when I've gotten into rants about FF6, but the lamest character is a yeti that you tame who can chuck your own party members at enemies to defeat them. And that's the lamest, least-fleshed out character! The ensemble cast is FANTASTIC!
The Loveless sequence sure felt like a demo reel for Vamo alla Flamenco and Aria di Mezzo Carattere.
My favorite FF. Hands down
Chrono Trigger is the best Final Fantasy game.
@@promethiac2641 the amount of my time I put into that game when I was younger 😂😂😂. Top 5 for me
@@promethiac2641but nothing is better than turning on the old nes and putting in the OG FF and hearing that 8 bit song that starts the game.
@@jeffdaigle5487 My family went the Sega route and I never got a SNES until many years later but my friends had it with all of the Squaresoft golden era games. I would always stay up until the wee hours of the morning trying to beat it in one sitting.
@@NoctLightCloudNot sure how you think your comment makes any sense
FF6 is the most influential FF that lead to FF7 and the modern era.
The main character is an amnesiac ex magic soldier who helps an insurgent group to fight against the evil empire that uses magic and technology to oppress the world.
The main character is the last of an ancient magical race who has now just become memories in crystal.
A super soldier who went insane after being infused with magic through experiments destroys the home town of the main character, kills the emperor of the evil empire and becomes a god.
The similarities go on, in fact FF6 has continued to influence all of FF for the past 30 years, from Magitek to operas. Aerith's theme literally has the same chords as Celes' theme, the first opera in video game history.
FF6 was the landmark RPG that dived deep into dark storytelling and complex character relationships of mental health, loss and morality, it set the standard for story telling not just in FF and RPGs but all of gaming.
There's a reason why FF6 along side Chrono Trigger has been topping the greatest game lists for 3 decades.
ff7 is literally just a recontextualization of 6. It uses the same archetypes and the same plot, but puts it in a modern setting instead of a fantasy setting, and uses a bunch of pop anime tropes for the characters to make them more immediately engaging.
I can see the parallels but I honestly found 6 to be super weak for my personal experience. Out of all the FF's I've played (1,4,6,7,8,10) I would probably put it at the bottom. I just couldn't find myself caring about any of the characters except for Sabin, Edgar and Cyan. Everyone else was really boring and Kefka was way overhyped for me.
Here's a silly parallel, but before those days people obsessed with resurrecting Aerith, I fell for the hoaxes where I thought I could get General Leo back by fighting 4000 battles in the dinosaur forest. I eventually lost count of how many battles I fought, and by the time I could admit to myself that I've been had, I at least got a ton of experience for all the characters, lol
FF6 is in no way the most influential FF. Its just the most influential on FF7. The rest of the sequels have almost entirely different stories and characters than FF6
@@aroccoification Each numbered mainline FF is not a sequel, they are all stand alone games. FF6 started Magitek, which has become a staple of FF and is the core of the major theme surrounding human greed and technology vs nature and spiritualism.
Espers are no longer just summons you use in battle, but complete characters and living beings that have their own culture, history and lore.
The plot no longer just involves 4 heroes of light traveling to shrines to solve problems around 4 elemental crystals and defeat a dark lord.
In depth character motivations, examination of psychological aspects, dark themes surround loss and mental health, complex world building, the list goes on and on, the extent of FF6 is undeniable, it has been seen as a landmark of story telling in gaming for 30 years.
Final Fantasy VI is my favorite FF game, and I wish it got a remake that stayed true to the source material, just refined the gameplay mechanics.
What makes me fearful is that SE has come out and said that it would take 20 years to remake FFVI in the vein of FFVII Remake, WHICH IS THE ABSOLUTE OPPOSITE OF WHAT I AND MANY OTHERS WANT!
I know, it feels so out of touch especially since no one asked for that for 7 either 😅 AND the reason why 7 remake took so long is because of terrible time management on top of deciding to change the game into a 3 parter years after they had already announced it.
Like we could have had a full 7 remake by now if it wasn't so unnecessarily bloated with side content and new cutscenes that hurt the already existing story.
@@crowquet56 If 7 was a straight up remake, it would be a terrible one. The saving grace is that it's a sequel
Absolutely agree! They could use their HD-2D engine and make a more faithful remake of FFVI with the GBA content added and with some minor modern tweaks but maintaining the original turn based style gameplay. These games were made with party based, turn based style gameplay in mind and that is even more important when it comes to FFVI as it ties to its plot themes and its huge playable character roster. Making it more action oriented would be a disservice in representing the original game.
@@fallenknight5298 The gameplay and overall aesthetics of Octopath Traveller would work perfectly for a FF6 remake, it seems like the obvious choice to use as a baseline
Long...overdue. That game holds a huge place in my fobd memories of my childhood. The experiences bith myself and others had with the game..well, many of those memories will stay with us for life. Marching through the snow with the opening music going. Our interactions with the Espers, the clashes with Kefka, thinking the Emperor was going to be the final boss, the moment he killed the Emperor, the moment we realized we'd lost the first half/the game wasn't over, not even close, the Light of Judgement, suplexing phantom trains, waking up as Celes, the Opera. And so many more.
I feel like the reception of 2D HD "remake" would be the same as the Pixel Remasters. People will like it but ultimately want more. I know I wouldn't be satisfied by just a 2D HD remake of 6.
I agree, and that would leave it sideline project instead of having a great experience. In my opinion if SE is to do a remake would be FFVI, FFXI, Xenogears
파이날판타지6이 2D HD로 나오게 되면 실망하게 될것입니다 이 작품은 파이날판타지 씨리즈중에 가장 매력적이고 예술적이며 뛰어난 작품이기 때문에 AAA급 게임으로 반드시 출시해야합니다
Same, if they dont give the same treatment of FF7 it would be blasphemy. There so many wild places and environs like the Figaro Castle that would be amazing to see in ps5 + graphics.
People don’t want “FF6 but modern”, they want more FF6. Whether it’s as insanely ambitious as FF7 remake or not, they want a remake that adds more content to the game, because they want to keep experiencing MORE of this game they love.
Final Fantasy VI has such a great story with great characters. It would be wonderful to see it brought into the spotlight once more in some way.
I was fortunate enough to play this co op with my older brother when i was 8. For me FF6 + FF7 will always stay the top 2 games in the series, mainly bc of childhood nostalgia.
Good picks☆
It's not that the 6 remake has to be AAA, but that it DESERVES to be AAA. One way or another the story would be wonderful but, like 7's, it could reach more people with a AAA scope
Should it reach more people though? Especially within the modern "gaming" community?
Going to mention the one thing a 3d remake would get wrong about FF6.
They'd make Terra blonde.
For some reason they always do that rather than keeping her in game green hair. Blonde terra doesn't stand out from Celes enough.
And it's not just Celes either. If you leave out the non-human characters like Mog and those whose hair we never see like Gogo, much of the main cast is some shade of blonde or gray/silver like Setzer which is kinda blonde adjacent.
So yeah, Terra needs her green hair.
I'd go and propose a mix of both. Blonde at first, and get her green taint after reacting to Tritoch post Battle of Narshe, showing the release of her inner magic and hinting to her overworldly origins
#MakeTerrasHairGreenAgain
Terra was blonde in Amano's illustrations. Though the exact shade seemed to vary from image to image. She's been portrayed with yellow blonde, whitish-yellow, whitish-pink, white/grey, light brown, yellow with a hint of green, ...
@@BainesMkII And the game that we actually played rightfully made a change to that original concept art. It made terra more other worldly like she's supposed to be as well as differentiate her from other characters.
The game is the actual canon not the concept art.
I like games that make you use more party members. Sometimes you get comfortable with the 4 you already have and don’t want to screw it up. 6 and Rebirth make you play as the whole party more and I love it for making me mix up the strategy
Your videos lead me to start playing all of the FF's for the first time, already finished FF1 and FF2 and having a blast!
Absolutely loving those, right now I've decided to jump to FF 6 due to incredible curiosity and tbh, it's fantastic. Only at the beginning and already in love.
Thanks for your videos, keep up the good work!
Love from Italy!
To your last point that it wouldn't have to be a big blockbuster AAA remake; I disagree in that, to push the game beyond what the Pixel Remaster achieved, you would have to bring it into the large-scope-3D medium. There's simply nothing more you could really do with the existing material in the same 2D pixel-art style, as beautiful as it is. Otherwise it would be best left at the PR and laid to rest.
This game was what got me hooked on JRPG style games after my having previously played and passionately hated Ultima 3: Exodus on the NES.
I, too, first got FF6 for X-mas, but it was the PSX port, bundled with FF5 and that soundtrack disc that I listened to, so much, throughout high school. I may have gotten on board the Final Fantasy hype train late, but you better believe I used the advice so many gave me, and had Sabin suplex it.
It is my fervent hope that Square-Enix gets around to a Final Fantasy 6 remake within my lifetime. It is one of the definitive peaks of the franchise, and absolutely deserves it's own modern adaptation like 7 got.
Yes, FFVI, is still my most favorite FF out of the entire series.
It is so much my favorite, the main character of the game I did back in high school, currently redoing, was slightly inspired by Mash, and a Chocobo 😆
Square: by 10 years from now, remakes everything, then sits down to die while clutching FF6 to their chest.
The fact that one of THE BEST FF (in 6) keeps getting sidelined for other games inside Square is NUTS.
production head has tunnel vision and thinks everything has to be ff7 remake and kingdom hearts levels of polish. not that ff6 is imo the best game.. i feel it's highly overrated. and so is 7. with 4 and 9 being the best in the series
@@Spekor 4 and 9 are 2 of the most mid FF games . 6 is overrated a bit tho
Yes. Like seriously another FFX is what they are thinking to be move on to.
Sidelined? It was given a pixel remaster. Even in the Dissidia main games is one of the few games that has 3 representatives.
@@Spekor. 9? No, just no.
This was beautifully done, any news on Final Fantasy 6/3 is welcome news to me. Please continue reporting the facts, they're basically my childhood.
Thank you so much for the kind words Zachary ~Darryl
An HD-2D remake somewhere between Octopath and Eiyuden Chronicles that captures the beauty and intricacy of Amano's conceptual art would be perfect. I'm already sick of the AAA treatment for FF7:R.
As much as it pains me to say it, Square would bastardize an FF6 remake at this point. They have no idea what the hell they're doing and haven't for over a decade.
This was the game that got me into JRPGs back when I was 9 on the SNES.
Squaresoft: "Hmmm... There's automatic community goodwill and money to be made on the DS with FF6?"
Also Squaresoft: "Nope - leave the money there."
Sorry but I want a FFVI remake with all the love and the graphics from FFVII remake. It has receive love in 2D a lot already. It ASKS for a remake. If it takes 20 years, so be it.
I do hope Square Enix can figure out how to make a remake happen. 7 remake trilogy has opened the door for many to hope for there pick to be redone for the modern era. As such As someone hoping for 9 and 8 to get remade. I do so hoping it can be balanced out withe new projects.
Rumors are there for FF9R. Devs of FF8 have commented in liking the idea of a remake but expecting the next generation of Japanese devs to do it as they complete FF7R and take a much deserved rest. Finally both FF6 and Chrono Trigger seem to not be in the planning yet sadly. With only CT getting a comment from an old dev asking people what they think of how they should approach it. Again 2DHD still seems like the most likely option. But nothing seems in the work.
This should leave us to believe that only 7 and 9 will enjoy AAA standards remakes. And the remake treatment in general. With 9 probably just being one game and 7 a trilogy.
Its enough for me to be happy with once 9 is announced and FF7R Part 3 is revealed and lives up to Rebirth. But sadly also the bare minimum.
I fear for the chance SE will ever have the ability and interest to go the Capcom route with Resident Evil and just remaking it all in arbitrary order. Its a bigger challenge than RE and SE while seemingly having regained its aptitude for quality releases. Sadly has one of the most toxic whiny fanbases out there. And also lack new blood that would expand their audience. I dunno maybe Part 3 and FF9R break the sales ceiling atlast. But if not then its going to get tricky..
Dude. FF3 on SNES was super popular. Everyone I knew was asking "what happened to FF 4, 5, and 6??" when FF7 came out later.
FFVII is what opened me to the other Final Fantasy’s and got me hooked on JRPGs and RPGs in general.
I remember being so enchanted by the world and the characters, i attempted to adapt it in to a novel in my native language, Croatian. Never finshed it but some of those lines still reside in my memory.
FF3 was the best game for the SNES. IIRC it was the first time that true midi was used on the console. The music was mind blowing. The step up in mechanics and storytelling was also far ahead of anything else on the console. Honestly, I don't want a remake. The way that I felt playing this game as a kid could never be replicated by modernizing it. Hearing that music done with modern tech, having modern combat mechanics put into the game just wouldn't feel right. I thoroughly enjoyed FF7 remake. This one, I'd rather see left alone. I still play it every couple of years and don't find myself wanting for anything.
I think I feel the same way
I played 4 first, so that left quite an impression on me. I'll always love that one the most, but 5 and 6 are close seconds and thirds. Having said that, 6 was certainly ahead of its time. I feel that making in a 3 engine with modern controls would add to it. This would definitely need to have a minimalist approach to be truly great.
Best final fantasy hands down period. This needs a PS5 remake.
I’m torn. I’d love a full on remake but also a 2D/3D hybrid with pixel art. I’ll be happy with either choice! Plus I also want more Final Fantasy X! Wether it’s a X-3 or something else in Spira!
Yeah. I would rather see 9 remade. Though I wouldn't be mad if it didn't happen. That game holds up IMO. The cut scenes still look great 25 years later.
I’ve always thought a braska, auron, jecht prequel would be amazing
Since my very first look at Octopath Traveler when it was announced, I've said, "That right there! Final Fantasy 6 needs to be remade in this style!"
It would breathe new life into an older title for younger gamers who have avoided the game due to its aged aesthetics, and the nostalgic "old timers" like myself would eagerly dive back in to play it again to relive a story they hold dear from their childhood
For FF6 remake i want them to use bravely default 2 designs. It is least costly and way better then a hd-2d design. And they could widen the game scope too
Same for chrono trigger.
That's how I see the remake.
It would have been neat to see Chrono Trigger done in 3D in a similar art style as the more recent Dragon Quests.
Chrono Trigger in the Dragon Quest style would be awesome since Toriyama had his hands all over those projects but I don't think games in the pixel style look good when they move to 3D.
Too much of the style and vision are compromised and would end up looking weird
I think they will eventually remake ff6, but i think i read somewhere that they are waiting for A.I. technology to progress, which doesn't mean it won't take years but will speed up the progress.
It would be quite an undertaking to do. I imagine 4 would be less daunting to develop.
In a lot of ways, FFVI felt more like the first entry into that era of Final Fantasy than FFVII did. The gameplay and the scope of the story was just so far beyond what FFV and FFIV had and were much closer to FFVII. That's nothing against FFIV and FFV. The latter is still one of my favorites in the series.
That said, if we consider FFVI to be the capstone of the SNES FF era... man what a capstone that was. I guess, then, one could argue that FFVI was the "missing link" in the evolution between the SNES era and the early 3D era. But as far as awkwardness goes that usually comes with such a transition, there's little to be found. Which in and of itself is quite astounding.
But whether it's considered part of the early 3D era or the end of the SNES era is important when we consider what kind of remake it deserves. If it's an honorary part of the early 3D era, it deserves a 3D remake to cement its place. If it's the end of the SNES era, either 2D or 3D could work. And in that case, 2D or 2.5D would probably be preferred simply because of the difficulty in translating it to 3D.
What it _deserves_ is to not have a remake at all. The shitty remasters are bad enough. It stands on its own.
It's so weird how we (rightly) consider games to be art, but then find remasters and remakes acceptable. If someone took the Mona Lisa and sharpened all the details in her face and the background to hyper-detailed 8K photorealism, and then had the gall to exhibit as "The _Definitive_ Mona Lisa" we'd consider it a borderline fuckin crime. And it would be even worse if everybody went to look at that because the original was "too aged" (read: not shiny enough for the smoothbrains). But that's exactly what's happening in gaming.
@@Just.Kidding Games _are_ art, but different artistic mediums are not comparable. Not only are games collaborative pieces, but they're also heavily limited by the technology and resources available at the time. Sometimes, those limitations help to create something that could never have been as extraordinary without them. Sometimes, they hold back the piece from what it could truly be.
Oh, and paintings, digital paintings, and photographs are all different mediums. And also Da Vinci is dead and not working on that project, so there's that.
Id love for a remake but with the Star Ocean: Second Story, Chain of Echoes, Sea of Stars look with some lighting style of Valheim.
Keep it old school and simple, graphically speaking. But add some quality of life improvements.
FF 6 is the best FF hands down. Music still the best of all FF.💪
nah
@@GooseGumlizzard Yea!
Among the best music, but not the best.
Among the best FFs, but definitely, not the best.
6 was easily the best FF. Others weren't even close.
@@BakusanDayo nope
Oh my hero, so far away now, will I never see you smile?
Love fades away like night into the day, is it just a fading dream?
Must i forget you, our solem promise?
..I used to have it memorized but im old now.
I am the darkness, you're the starlight.
If this title gets the ffvii treatment for remakes, It will be one of the most hype things to happen in video game history.
I don't think so, because FF7 is much more popular and it got the remake first, and it stands out for being the first triple A remake in the series. It would be the hypest thing ever for you... That part is clear enough. And that's ok.
I hope they don't make a spinoff-pretenting-to-be-a-reboot-falsely-advertised-as-a-remake kind of a FF6 like they did with the utter debacle of what they did with FF7. Just make a full fledged remake in HD2D, with rudimentary (not full! on purpose as an artistic choice, not a cost cost cutting exercise) appropriately stylised FMVs, and all the modern quality-of-life improvements to the gameplay and so on, and maybe some extra content (without introducing changes to the original story, without cutting anything, just adding some meaningful extras).
I was FOR CERTAIN with the 3DS we were getting a 3d remake like they did with FF3 and FF4. Really surprised nothing yet with the swtich.
If they make a final fantasy 6 remake like 7 it's gonna b the most popular game making more money than any final fantasy period!!!!!
Hello everyone please have a nice day
You as well
Thanks, and to everyone else who reads this comment 🎉
I was too young to play 6 when it came out but I’ve been a diehard fan since I picked up 10 at 12 years old. Since then I’ve played every mainline game I could get my hands on and six is definitely one of my favorites. Personally I’d like to see a remake myself
I think Square Enix has AAA brain rot. Not every remake needs to be an ambitious 4K Action Combat Voice Acted epic. FF6 with the Octopath treatment would be just fine. Not even sure you'd need to go ham and add voice acting. Seriously can someone tell them that less is more and this way they may actually be satisfied with a game's financial performance? What are you doing over there?
I want the same effort given to 7 remake to be given to 6 if they were to remake it.
@@joshshin6819 I'd advise against it only because it might need to be chopped into multiple parts that are stretched out which I don't think does it any favors but that's me. Also FF6 has a lot more moving pieces and parts especially on the character front. I get how shiny it is but the costs don't seem like they're worth it especially considering how hard a time FF7 Rebirth is having meeting sales expectations.
Disclaimer: This is just my opinion and at least based off the financial investment I've seen needed for FF7. Its really up to Square Enix's crew to decide the destiny and they may see the ambition to do what you're thinking but cost wise I can't see it panning out.
Honestly the remake treatment FF6 should get is the same treatment FF3 and FF4 got for the DS(in other words a similar art style to that of FF9 or perhaps FF7 OG) while I'd prefer FF5 i understand FF6 is the more popular game!! If FF6 got the AAA treatment then I agree it'd probably be in multiple parts but I can also see it being M rated with a AAA remake considering the type of game it is!!
i have owned and played 1 thru 10, Tactics, 12, and them some, but 6 is still my favorite since 1995
2D HD would be AMAZING and they could make it in a reasonable time frame and budget, i hope SE will consider this eventually.
I would love a 2D HD remake of FF6.
HELL NO
@@eddy5097hell yes.
@@DNotzz make FF9 2DHD it wants to be 2D based on its character models
FF6 had tech demos CGI released later like 7 ppl want it to be MODERN
Only FF9 fans want FF6 done 2D
We the OG FF6 fans want it modern it was between 6 and 7 and to a lesser extent 8 for a modern remake 7 got it...6 is next GUARANTEED
I want a remake like in ffvii. Cities that feel alive with people talking, etc. Following the same story as vi, as it is less known, it could work eonders
I honestly want octopath travelers style remakes for 1-6
Their doing a dragon quest remake like that so its pretty likely
We wanted that, and then SE gave us pixel remaster instead 🙃
@@whydatduck662 and I am excited!
I’m my very happy with the Pixel remaster. The music was redone, also. I’m very happy. No need for a VII-style remake.
Ff6 and chrono trigger both deserve a ff7r style remake.
No they don't, I don't want the turn based battle system removed. Sorry but I don't want my beloved classics perverted and ruined by devil may cry.
@@wadedewelli miss the old turn based fights
HD 2D would be nice. FFVI Pixel Remaster hinted at it in the opera scene and it worked beautifully.
No action please, just make it turn based
You cant remake perfection im afraid
If it were to get the FF7:R treatment, all I ask is that we could advance past figaro castle in the first installment. 😂
A 2D-HD remake of FF6 and Chrono Trigger is simply a license to print money
Hardcore FF fan: 4 or 6 is best
Casual FF fan: 7 is best
2D HD would be beautiful for FF6 and Chrono Trigger
I think you are one of the few people on YT who actually understand this series of games.
FF6 has a huge cast, with that said, they should collaborate with Arc System Works to make a fighting game. Their work on Grand Blue Fantasy, Guilty Gear, BlazBlue, and Dragonball FighterZ is amazing. Sabin vs Celes, Shadow vs Kefka in an Anime style 2d fighter.
THIS is my game. I have played this game probably 60 times. I skipped many a day of school to stay home and play this game. By FAR it is the best of the series, rival only to 7. I have so much respect for this game, and miss those carefree days.
I really hope they can break away from this idea that remakes need to be in the vein of FF7R. Remake (I haven't played Rebirth yet) is almost an entirely different game from the original. It's more like an adaptation than a remake.
I'd be more than happy to have a version of 6 that retains the same style of gameplay and scale as the original. Not everything needs to be action, and not every world needs to be fully rendered in 3D with full camera controls and with no loading screens. That kind of fidelity is so limiting to what you can do with your game worlds and makes so many features impractically expensive to implement. Remake the games in a way that is visually pleasing and polishes up rough spots in the gameplay, but retain the abstraction that enables expansive worlds with lots of playable characters. Either 2D or with a FFX kind of presentation, but with an overworld.
No. It’s literally 95% the same. You guys are just stuck in the past. Sucking on your last bits of nostalgia.
@@DNotzz FF7R? It's an entirely different game than the original FF7. That's not a bad thing, but if they're saying they can't do that for FF6 because it would take too long, then they'd probably be better off going for doing a more traditional and faithful 3D remake of the game
I feel that FF6 remake could take 20 years if each half of the game was turned into 3 games... qualifying the guys concerns.
But that being said If you instead turned the whole game into a 3 part series it could be manable.
In fact make it for the PS6; theming it as a crown achievement of the system.
Because then the console is nudged appropriately forward and we have a bigger badder system for it to be ran on.
The restructure would become FF6 Remake:
Part 1 Rebelion. The story up to Emperor Gestalts fall; more specifically it ends on the rise of the sky island and Setzer reaching it with his ship. So the last cannon event you control is the dinner party. While the Lava cave and Time in the Esper village is skipped until "Revolution" covers it in its "prologue section". Whats important about ending it this way is that the whole project is about expansion and exploration of OG storyline. More is added to make Kefka better understood "origin" wise, so fan theory can be proved or disproved. Characters like Gogo and Umaro are better foreshadowed and explored in the main plot. Characters like Leo can be made PC at last in a way that his death can have better impact.
Part 2 Revolution. The story of the Esper Village back story and Teras past coupled with the Sky Island and ending with Celes finding Tera/Sabin/Setzer/Edgar. More specifically Revolution ends on the new Air ship being obtained and flight being established. In ending part 2 here it redirects the focus so more time can be put into the world after changes and the full crews stories. Characters like Mog for instance being more clearly special among its people and how Umaro is some sort of icon or idol to the Moggles in that land. The Origin of Umaro's dual relic exclusives and why in story he equips so little. Characters like Gau and locations like the Veldt also explored in side story chapters in the game so its better understood what they went through before they are found again and in doing so giving people a chance to bond with him more. Like Umaro his equip restrictions were weird in the OG because he was human but like nothing really was usable by him.
Part 3 rebirth of destiny. Now for all the crazy BS that can be expanded and made more clear about the last "third" of the OG game. Open this part with exploring every member not found in Revolution going through their BS and in turn making those situations matter more; or in cases like Umaro and Gogo matter in the first place. Then main part of game opens and a cut scene showing Kefka scanning the world and laughing at our collective misery while he nonchalantly quiets a rebellion brewing at his towers feet. More time is put into the Dragons and Ancient peoples ruins and ultimately The final matches of Triad and then Kefka are remade to be speticles unseen before in boss fights of FF franchise; The series has been building into each God and Kefkas power after all; so these fights are remade to be Secret boss status and no hidden boss surpasses these 4. individually grueling and collectively won; its basically 4 FF14 classic raid boss battles in difficulty combined. The cast after all is around 16 people so 4 parties of 4 is the idea being used in the 4 fights. That way its worth all the time and energy to collect everyone and complete the dragon stuff... also making Leo returning a possibility if you went through the 3 games correctly and did the secret quest to save him in the form of bringing him back from death.
10 years roughly up to 16 and its doable I think. They could make the remake at least as good as 16 story wise. The fans would be the first in line to buy so a "new" console would be its best bet.
Man, Pixel remaster could've been so good, but FFVI really suffered from the saturated or "brighter" color palette, the original colors were very fitting for the mood of the game, not to mention other problems like the font (Thankfully semi-fixed in the console version) and some missing content that previous versions had, while the latter isn't really a problem, it's just a bit strange that there exists a better version of some of them (FFIV PSP for example).
Final Fantasy 7 Rebirth Style Final Fantasy VI remake is what I desire, and what I would like seen done by Square Enix. I would not be pleased to see VII done in the manner it has been remade and have VI be relegated as if it were not as important.
I hope SE makes 6 remake after 7 is done.
Rumor is 10 is next
rumor said IX
FFVI should get the FFVII treatment, anything less is a waste of time. There is SO much room to expand on the story and fill in more gaps compared to VII. It could probably be 8 episode parts and the most epic RPG ever made. Part 1 The Returners, Part 2 Locke behind enemy lines, Part 3 Sabin's journey, Part 4 Terra's Transformation, Part 5 The World of Espers (prequel tie-in) Part 6 The Great War, Part 7 After the Apocalypse, Part 8 Return to balance. Nothing would ever compete of compare.
Forget a game remake.
Final Fantasy 6 would make a tremendous live action movie trilogy.
I've been thinking that for years. :D I'm glad that I'm not the only one who thinks this would make a great film trilogy.
They'd fuck it up. They'd pick 1-2 characters to follow.
Here's how I see where each film would end in the trilogy: first movie ends when Terra transforms into her Esper form for the first time. Second movie ends at the world being torn apart due to Kefka absorbing the magic of the Warring Triad. Last film ends at the end of the game of course.
If you want all the characters to be included and done justice while also fitting in at least 80% of what happens in the game without it being ludicrously rushed, I think a tv-series would be more realistic. Also, I'm not sure how I'd even feel about that - imagining it in live action just seems weird no matter how I picture it. I think its aesthetic would be better suited to either an anime or an anime-inspired western animated series similar to Castlevania.
10:40 The 3DS, of course, was a rousing success, so the fact Squenix sat on their hands tells you much about Squenix.
Favorite ff and possibly my favorite game of all time. If they remake it, i only ask that they keep it turn based atb. Dream come true.
I’ve replayed and beat this game on the SNES about 5 times. Always maxing out all levels. Bought it when it came out on the PlayStation, and really enjoyed the GBA version. Now I’m going through the Pixel Remaster on the Switch.
Better have general Leo and i can't remember who was supposed to fill the final slot😂 as playable party characters.
I think it was Cecil from ff 4 or 2 depending. Always heard rumors about it with cyan and the ancient castle, but you had to glitch the game
If I remember the sites discussing how to break the game correctly, the final slot was a data stand-in for special characters or sprites. Like one of the moogles existed there. And I believe those times that Kefka was an in battle sprite instead of his monster sprite he occupied the data in that slot.
As a note, while FF6 wasn’t released officially in Europe, it (and other SNES games) had a thriving import market thanks to adapters like the Fire Converter and comic shops - which imported lots of items from Japan, the Americas, and other locations.
Unfortunately, these sorts of locations kind of died out in the early 2000s thanks to piracy.
FF6 and FF7 are my favorite Final Fantasy games, but I agree with the fact that FF6 just isn't feasible to make a Remake-style revisit. The cast is way too big to give each character the love they had in the original and the story itself was just so huge. I already don't totally enjoy having to wait 3-4 years between installments of FF7R and having to do that even more times for an FF6R would be agonizing.
What would be great for a Squeenix game remake would be a game with amazing story, world, and a managable cast...like Chrono Trigger.
I mostly agree with you, but I think that also CT remake would be an huge game to make on par with 7 and 6, just for the amount of explorable timelines. Apart from the number of characters, a remake of 6 would be a titanic undertaking also for the world of balance/ruin situation, kind of like putting Zelda Breath of the Wild and Tears of the Kingdom together.
4 would be a good one to do, but I do agree about Chrono Trigger.
Imagine how crazy the WoR arena, serpent trench, and figaro castle would be in a 3D remake?!
I would sell my soul for a remake of VI. It's my favourite along with XII. It's so special and deserves a full remake.
A man of culture, I see. Those are my two favorites as well 😂.
@@kolebowyer3837 Haha there are others! Good things come in sixes apparently! 😅
I know a lot of people, especially thise around my age, have a lot of love for Final Fantasy VII but as someone BORN in the late 90's that didn't play Final Fantasy VI until the release of the SNES Classic Edition, it's up there with Chrono Trigger as one of my favorite RPGs and absolutely deserves a remake. VII was the first RPG for alot of people, especially in the 90's. It also has a cyberpunk anime edge vs the more steampunk-ish vibe of VI so for that (among other things) it's more popular. I'd love to see more people get into VI though and at this point, I think the only hope for that is a full on remake. It deserves it at this point.
I remember getting Final Fantasy 6 when it first came out.
It came with a demo of Final Fantasy X.
Ah yes the ffx demo in 1994
@@deltawolf😅
@deltawolf No, FF VI came out in 2002.
In Europe
We did get terranigma on the SNES though, so swings and roundabouts.
@@TheBT It was known by 3 up until that point because the only 2 U.S releases so far were 1 and 4 aka 2. Japanese 2, 3 and 5 didn't make it out of Japan until Final Fantasy Origins came out.
@@FruityPebbles-420 You just said the magic word ‘US release’
I’m not talking about over in the states. Here in Britain (and the rest of Europe) the very first Final Fantasy game to be released was Final Fantasy VII. None of the SNES games came out over here.
You can see this on the wiki for FF VI.
JP - April 2, 1994
US - October 11, 1994.
PAL - March 1, 2002
(Also seeing the PS one release in the US was 1999)
Its funny how 9 has been confirmed to be in the works
Unpopular opinion: I think FF5 still has the best battle system till FF10
But I would kill for 6 Remake, especially to see Sabin suplex a train on modern graphics
An Octopath Traveller 2 approach with HD 2.5 graphics
would be ideal for all FF games prior to 7 as the best compromise
to save time and money. Speaking as a boomer, of course.
FF6 is my favorite one. Everyone ohs and ahs FF7, but I'm convinced that if FF6 would just be remade, most people would recognize it as the superior product. Of course, taste is subjective, but I think its 2d gameplay is the only thing holding it back. The story is incredible.
Nah FF7 would still be my favorite. FF6 is great tho, absolutely.
nah 7 is way better
Lots of 2d games are better than 3d ones, the fact that people think that 7 is better than 6 doesn't have anything to do with that
Something I say every so often on my FFXIV streams is "this game has enough of VI in it that I'm surprised they don't just remake 6 with 14's assets". While parts of XIV do retread VI (one could argue Stormblood completely lifted Cyan, Doma, and the "Empire" entirely from VI. The Moogles, magitek armor, and plenty of other things were already in there since 1.0 and 2.0) The Phantom Train and Kefka were even in the Omega raid.
What I would like to see in a "remake" of VI is to split the game into the logical pieces (Act 1, Act 2,(Empire Surrenders), Act 3 (World of Ruin)) since most of the cast are introduced in Act 1. While I don't think it needs 7's level of "remake", I would love to see a seamless world and HD graphics, and to maybe expand the parts of the game that we didn't get to see much of, like Shadow/Relm's relationship, Gao's backstory, Terra's flashback to the world of Espers. All these things we basically just got a bunch of dangling threads for with the only one with any solid resolution was Locke's.
To which if you get into 14, you can see pieces of 6's influence all over it, mostly in the entire "Empire" plotline.
I may be in the minority but I dont think every thing needs a remake.
Not everything does but Final Fantasy 6 most certainly deserves one. It’s the greatest entry in the series but so many younger people never experienced it.
Yeah no shit lmao, which is why this video is about ffvi and never suggests every ff game should get a remake
FF3 on the SNES was my first entry to the series and stands as my absolute favorite. One of the greatest group of playable characters all with an awesome story.
FF6 > FF7
nope
Honestly I'd love to see a HD2D remake of FF6.. I'm not sure how well a cast that includes a moogle, an old man, and a literal child who attacks with a paintbrush can translate to an action orientated remake...