I did *not* know that Oak gives you balls if you don't catch Pokemon, and I'm amazed that there is still tidbits about these games that I still haven't heard of.
Escape Rope's name is less ambiguous in Japanese - _ananuke no himo_ translates to "Hole-Escaping String", whereas _kubitsuri nawa_ is a rope for hanging someone.
"Hence, Bulbasaur is CLEARLY the best starter Pokemon." My brother in Christ, you have just made an enemy out of every Pokemon speed-runner in existence. Fantastic video as always! I'd love to see more Pokemon content! ^_^
Wait I haven't watched the speedruns, lemme guess they do squirtle cause Bubble comes at level 8? Bulba waiting til 13 for vine whip is a bummer... and ty, will make more cause ppl seem to like it!!
@@ji_mothyTbh, by not catching a second male Nidoran early and turn Nidorino into a very early Nidoking via the Moonstone you kinda wasted (you didn't keep the Pokemon you used it on in your team) is actually what will make speedrunners cry. If we talk about "playing how Gamefreak intended", they hand you an early male Nido and an early Moonstone and Nidoking with Earthquake, various moves for coverage and access to Horn Drill will just roflstomp the entire game. Since Nidoking got all that "intentionally", well, you know. But I 100% understand saying "we destroy everything with Nidoking, AGAIN" would make for an incredibly boring video. There is a video "Why is Nidoking used in Pokemon Red and Yellow speedruns?", if you're interested in learning more about that whole strat.
@@ThorsShadowAs a kid I never used the Nidos as I didn't know how good they were, and most stone evolutions stopped learning new moves, and Moon Stones were rare which discouraged me even further. I didn't realise that STAB and team variety didn't really matter as a Nido plus Starmie can learn almost every move you'd need. It doesn't help that older games punish you a little if you try to build a full team, especially without some grinding.
As someone who was already in his late teens when pokemon first came out I ignored it until in my mid-30s. And now in my early 40s I have played almost every game. The presentation and story and one thing, but the game behind it was always very good.
I caught Blue and Silver as a kid then was "too cool" for a while, then didn't have the consoles for em til 2022; doing a lot of catch-up now. What's your favorite gen?
@@ji_mothy I think Gen 4 because I played through Pokemon Diamond exclusivly during train-rides to and from work. I also have a fond Spot for 8 because Shield was the first I actually completed.
@@DieSpielhoelle I love to hear you exploring the series in your 40’s. I played gens 1-3 as a kid/teen and I stopped playing after making it to the first gym in gen 4. I started back in the series again at 27, and I’ll be 36 this upcoming week, I’m hoping I don’t get tired of the series anytime soon
@@ji_mothyGen 4's remake of Gen 2. Having your Pokemon travel alongside you the whole way through whom you can interact with whenever was such a boon. Compound that with a second region, it was wonderful. Gen 9 is another contender due to Koraidon, but I don't get to pick who I want as my traveling buddy/buddies.
I also started with gen 1 back in 98, although I was only 10 at the time so it was eight up my alley. I put a million hours into gen 2, but got struck with the "too cool for pokemon" bug after that, didn't played a pokemon game for 17 years until SwSh came out. Now I play it competitively
I consume an obscene amount of pokemon content. From challenge runs, to wifi battles, nuzlockes, to shiny hunting. I'm 3 minutes in and I know this is going to be fire. Excite
I was waiting for all the music jokes mothy usually makes and then I noticed the segment title puns. Celadon Dione? Fuchsia Ronan?? Cinnabar Toast Crunch??? Love it
Always interested in these runs, like examining ludo-narrative and how the game mechanically sets you up in a "suggested path". As someone who has a lot of interests in information systems but also has ADD (so I have trouble noticing the systems, or following the "suggested path") its super cool to see your analysis and conclusion for these videos, keep it up!
Had to google that word but it's exactly what I'm fascinated by that prompted these videos and I'm so happy you feel the same! I think it's weird how this approach matters the most on games which have a high degree of player choice. More options can make it easier to find a "best" if you look.
>the pokedoll glitch was intended by the devs Yes, that's why they removed it from FRLG. Because it was intentioinal. also, i'm pretty sure snorlax is the intended sabrina killer. high special, high attack, amnesia, it gives two different oppurtunities to pick it up.
I like the idea of the devs reacting to everyone keeping their starter to the end like: "Why would anyone do that? It's just supposed to get you started"
@@dungeonpastor everything encouraged keeping our starter, from the less obvious good stats, good movepools, and multiple evolutions, to the really obvious, like Oak saying Pokemon are friends and to grow with them, and Gary keeping his starter all the way
@@jonskillings1258Pretty certain that’s why they renamed starters to ‘First Partner’ as well. They’re usually creatures you can’t find anywhere else and are viewed like something that’s meant to go with you for the whole journey.
I've tried something along this line of thinking with most pokemon semi-casually. i enjoy actually playing through these grind-heavy rpgs efficiently like this, almost solving it like a puzzle game! some of the challenge-heavy romhacks of pokemon games near necessitates this playstyle. it's lead to some pokemon to become my absolute goats, like jumpluff! thank you for covering this so thoroughly. your videos are so fun to watch, with references to stuff like letterkenny as a delightful surprise.
I'm so happy to see you continue this type of analysis to other video games! While it's still hard to apply it to blind playthrough, it does make me appreciate the various developers decisions in their video games. Keep up the great work!
I don’t always like videos unless it’s really well put together and this really ticks all the boxes… engaging humor and creative story telling on an old game… your passion is clear and you delivered. Earned my sub, can’t wait to binge your old content!
9:20 Disable in Gen 1 actually selects a random move to disable, so Leer getting Disabled was actually pure chance. Great video! Loved it and greatly appreciate the effort you put into this. Edit: at 43:15 or so you mention using sturdy Normal Types to wall Psychic Types, such as Snorlax or Kanghaskhan. Kanghaskhan actually has very poor Special in Gen 1, so while it certainly can take Special hits due to its pretty good HP, it certainly isn't gonna tank them. Lickitung is very similar in that regard. Chansey, Wigglytuff, Snorlax and Clefable all have very high HP stats with good enough (or in Chansey's case just actually really good) Special that allows them to tank Special moves very well.
there are so many "playing x game as intended" videos on youtube but it really just ends up being "i followed a strategy guide to the letter" and i really like this video because it genuinely analyses the design of the game
Thank you for saying that! I got really fascinated by Dark Souls which never tells you where to go but offers tiny little hints based on where they give you access to certain items. It got me really fascinated on why game devs make the seemingly small decisions they do--nothing is an accident, and it can lead to discovering cool new secrets
Got recommended ur postgame kanto tierlist (which in itself was very funny and entertaining as a genuine look at it) and holyyy cow this was one of the most interesting playthroughs that wasn’t a straight up challenge run I’ve watched. So many team members, engaging with all the mechanics- it’s glorious. Will definitely be watching your other Pokémon vids and might try to take a peak at a few of the other games you cover too. (Although im unfamiliar with basically all of them) Sub well earned!
This concept transferred so well from the Fromsoft stuff! I binged all your videos on those and was glad to find out you're continuing the format. Honestly, I could see those kinds of analyses helping with game design one day... Fingers crossed you make it big, yippee!!!
As an old (34) the sprites and art of gen 1-3 are so comforting. Just feels like childhood on the couch or out in the grass catching and battling. So nice. Great videos!
big fan of how this series is both really fun to watch for games you're familiar with (since you get to see it from a completionist/as intended perspective and can understand the run) and for games you have no clue about (as you get a bunch of info about the game and how it works) I've never played a pokemon game in my life, but i found this video excellent hehe
Loved the video Jimothy! Been following your "as intended" since the Dark Souls videos. This one took me back 23 years I'm not even kidding. I remember doing my Pokemon playthroughs on my Gameboy color and trying to think of ways to overcome the walls that my starter of choice would face!
I picked Charmander as my starter when I was 8 because I liked fire... That nostalgia still makes it so hard for me to pick Squirtle or Bulbasaur when I start a new game today.
Come for the quality content, stay for the obscure references. I chuckle every time I see the perfection of “pupa tier clique.” Idk how the algorithm suggested your Pokémon videos before your Fromsoft ones, but I’m enjoying the ride either way.
Great video. After playing the games as an adult and then going on to play numerous romhacks of gen 1 running from low impact ones that include all mons to high impact ones that have a lot of homebrew and tinkering, I've come to understand the gameplay of gen 1 as more dragonquest than pokemon, if you feel me. Pokemon bills itself as a game about traveling, catching pokemon, and building a team, but it's so clear that the games are actually linear hero adventure stories. You're meant to catch, use, and bench your Pokemon as you progress, and adapt to a variety of unique challenges related to type interactions. Players often don't acknowledge it, but there are definitely boss pokemon and boss types explicitly put into the game to challenge you. Ghost, dragon, and psychic. Gengar, Dragonite, Alakazam. The devs knew that Alakazam was busted, which is why he is behind a trade, and given a first stage that literally does nothing. Gengar is poison because he's just too powerful as a pure ghost. And the dragon type is pretty self explanatory, they learn all the good moves, get dragon rage, and resist a lot of common stuff.
Ty for liking the pacing! I put a lot of thought into breaking up the "lecturey" bits with exciting gameplay, and even tried to build a team where I wasn't catching 3 things at once to keep the plot steady!
I've almost entirely abandoned Pokémon in favour of Megami Tensei once Gen 8 rolled around, so this video was quite the pleasant surprise! Fingers crossed for a "Playing Shin Megami Tensei IV as intended?" (or Shin Megami Tensei 1 if you wanna be a fancy guy with the PSX fan translation patch) Liked, added to favourites, did the comment, would've subscribed too if I didn't already subscribe during your Souls runs. May the algo bless you further, my good man.
I can’t remember off the top of my head but I do think there is the extra potion on the tree in the first city on the cuttable tree beside the man who won’t let you pass before you deliver parcel to Oak. Absolutely awesome I’ve found another YTer on the grind! Keep up the great work man!
How neat! I didn't consider ice so much but it's cool to see how they might have meant for people to play through the game. I'm quickly getting addicted to these videos and only wish there were more! But that's what subscribing is for. (:
The Lavender Town Escape Rope might have been intended for a hypothetical first visit if you went all the way to the top without the Silph Scope instead of leaving upon being unable to fight whatever the first wild encounter was.
Giving you the love Jimothy, my favourite UA-camr by far and im always excited for what’s next! Pokemon was a great idea, my favourite is the Diamond/Pearl era so if I ever see that ill be a happy boy 😁❤️ keep it up mate
Another awesome video, Mothy! I will watch any one of these “As the Developer Intended” videos whether I’ve played the game or not; they’re just so entertaining and well put-together. Keep up the great work!!!
Loved the vid as always Mothy. The team is wild. Never would have expected almost any of the picks. One side note, i believe at some point in the video you claim nidoqueen, a ground type, resists fire. While it's possible I don't have gen 1 type chart quite remembered, I'm pretty sure fire is neutral against ground. That said, really loved all the info provided, especially all the trades, as I largely had no clue how to take care of most of them, especially Lola
Thoroughly enjoying these interesting pokemon retrospectives you are doing (watching a bit out of order) really looking forward to see if you continue covering all the main games and what your thoughts will be on them, im into it.
Oh I had to watch this right away! Yellow might be fun as a quick reexamination but i would be more interested in either gen 2, or see how the route & theory crafting changes for the remake Leaf Green!
Love the video, and I want to start off by saying I understand what you're trying to do. That said, I almost think a more appropriate name for this video/series would be "playing X as unintentionally intended". Personally, I think you're ascribing a ton of intention where there wasn't any. The reality is, there just wasn't a ton of intentionality behind game design decisions in the early days, it was more about flavor and world building. Porygon didn't serve any "purpose" besides just being a nod to those seemingly unobtainable prizes at arcades. Scyther and Pinser were just cool dudes, didn't matter if they couldn't learn a bug move. Tri-Attack was a move they made, and then it just so happens to work best on Cloyster. If there was an intended playthrough, it was supposed to be one of organic discovery. Which, in my mind, explains why it's so hard to parse out the "intended" gym order, or rather, the lack thereof. The middle section of the game feels disconnected because most first time players were going to miss an item here or there, so the game allows you to progress without 100% completion. Didn't find the bike? Well, you can get to Fuchsia. Found your into Saffron before getting the pokeflute? Well then, here's your next gym. Again, I understand what you're doing, and I love it! But I think ultimately these breadcrumbs you're finding are more random than it first appears.
I was introduced to your channel by your Pokemon videos and I gotta say, I love your style of gameplay! I also love that you included chapters in the video (with funny names to boot) so I can refer back as I try out the team for myself. I saw you have a Stardew video as well, so my mom is gonna love that one.
Great vid. There's a lot of these older RPGs that I think would be great for this series, due to the lack of clear and obvious hand holding. It often just means that the intended method is there, but hard to see without hindsight
I love it. Such a creative twist on all the pokemon analysis videos i watch. This was a super interesting video and I got blue when i was kid bc i wasnt aware of which pokemon are useful/which ones i would grow to like. These days? Red. For one reason. Growlithe. I never pick Charmander im a squirtle guy and Arcanine is so cool and so much better than ninetails. At least for gen 1 its that simple for me in picking a version lol. Cant wait to watch more videos from you. A very great video. One thing i guess is this is choosing a version based on knowledge of the game beforehand to a decent level. Which typically i dont seek out
Hi here are some social links
Discord discord.gg/gs33PKEdkn
Watch streams twitch.tv/ji_mothy
Patreon www.patreon.com/ji_mothy
Thx for being here
I did *not* know that Oak gives you balls if you don't catch Pokemon, and I'm amazed that there is still tidbits about these games that I still haven't heard of.
Neither did I!
26 years of playing this damn game and I never knew. 😅
I remember doing this by accident as a kid and thinking for the longest time that's what you were SUPPOSED to do.
You’ve managed to make “sucking the fun out of a game by overoptimizing” fun to watch. Keep up the good work!
if the lavender tower escape rope isnt a mistake, it might be a really bleak joke
omg
that explains the lavender tower rickety stool
Escape Rope's name is less ambiguous in Japanese - _ananuke no himo_ translates to "Hole-Escaping String", whereas _kubitsuri nawa_ is a rope for hanging someone.
@@thomaswinwoodJapanese speakers are human too. it still makes for a bleak joke, and one within the cultural style, no less.
UA-cam. Jimothy did a good job.
Seconded
Jim, James, Jimothy?
We've already got Jimothy Cool, this lad will have to be Jimothy 2
Good job
That's right UA-cam, Jimothy did indeed do a good job I even subscribed!
I had no idea Professor Oak gave you 5 pokeballs if you go back to him with just your Starter after defeating Blue the second time.
yeah this is news to me as well, and i've played these games for years
Algorithm, please acknowledge Mothy for his good job done. Gracious.
"Hence, Bulbasaur is CLEARLY the best starter Pokemon."
My brother in Christ, you have just made an enemy out of every Pokemon speed-runner in existence. Fantastic video as always! I'd love to see more Pokemon content! ^_^
Wait I haven't watched the speedruns, lemme guess they do squirtle cause Bubble comes at level 8? Bulba waiting til 13 for vine whip is a bummer... and ty, will make more cause ppl seem to like it!!
@@ji_mothyTbh, by not catching a second male Nidoran early and turn Nidorino into a very early Nidoking via the Moonstone you kinda wasted (you didn't keep the Pokemon you used it on in your team) is actually what will make speedrunners cry.
If we talk about "playing how Gamefreak intended", they hand you an early male Nido and an early Moonstone and Nidoking with Earthquake, various moves for coverage and access to Horn Drill will just roflstomp the entire game. Since Nidoking got all that "intentionally", well, you know. But I 100% understand saying "we destroy everything with Nidoking, AGAIN" would make for an incredibly boring video.
There is a video "Why is Nidoking used in Pokemon Red and Yellow speedruns?", if you're interested in learning more about that whole strat.
@@ThorsShadowAs a kid I never used the Nidos as I didn't know how good they were, and most stone evolutions stopped learning new moves, and Moon Stones were rare which discouraged me even further. I didn't realise that STAB and team variety didn't really matter as a Nido plus Starmie can learn almost every move you'd need. It doesn't help that older games punish you a little if you try to build a full team, especially without some grinding.
Squirtle for a quick Brock split and then male Nidoran into Nidoking solo for the rest of the game
Yeah, but the average person isn't speedrunning. In a casual playthrough Bulbasaur is the best choice.
As someone who was already in his late teens when pokemon first came out I ignored it until in my mid-30s. And now in my early 40s I have played almost every game. The presentation and story and one thing, but the game behind it was always very good.
I caught Blue and Silver as a kid then was "too cool" for a while, then didn't have the consoles for em til 2022; doing a lot of catch-up now. What's your favorite gen?
@@ji_mothy I think Gen 4 because I played through Pokemon Diamond exclusivly during train-rides to and from work. I also have a fond Spot for 8 because Shield was the first I actually completed.
@@DieSpielhoelle I love to hear you exploring the series in your 40’s. I played gens 1-3 as a kid/teen and I stopped playing after making it to the first gym in gen 4. I started back in the series again at 27, and I’ll be 36 this upcoming week, I’m hoping I don’t get tired of the series anytime soon
@@ji_mothyGen 4's remake of Gen 2. Having your Pokemon travel alongside you the whole way through whom you can interact with whenever was such a boon. Compound that with a second region, it was wonderful.
Gen 9 is another contender due to Koraidon, but I don't get to pick who I want as my traveling buddy/buddies.
I also started with gen 1 back in 98, although I was only 10 at the time so it was eight up my alley.
I put a million hours into gen 2, but got struck with the "too cool for pokemon" bug after that, didn't played a pokemon game for 17 years until SwSh came out. Now I play it competitively
Full of twists and very informative. The hour I spent on this just flew by.
I consume an obscene amount of pokemon content. From challenge runs, to wifi battles, nuzlockes, to shiny hunting. I'm 3 minutes in and I know this is going to be fire. Excite
I was waiting for all the music jokes mothy usually makes and then I noticed the segment title puns.
Celadon Dione? Fuchsia Ronan?? Cinnabar Toast Crunch??? Love it
Always interested in these runs, like examining ludo-narrative and how the game mechanically sets you up in a "suggested path". As someone who has a lot of interests in information systems but also has ADD (so I have trouble noticing the systems, or following the "suggested path") its super cool to see your analysis and conclusion for these videos, keep it up!
Had to google that word but it's exactly what I'm fascinated by that prompted these videos and I'm so happy you feel the same! I think it's weird how this approach matters the most on games which have a high degree of player choice. More options can make it easier to find a "best" if you look.
I really did not expect one of my favourite childhood games to come up on your channel. I am so happy about this!
Enjoy! Mine too. A friend lent me his gameboy pocket & Blue when he got a Color & Yellow and I rushed through in a week
9:04 reminder for hard fights: leech seed exists
Seriously, I use a combo of Leech seed and poison in the mid game to chip away at HP, even when my Pokemon are asleep or paralyzed.
>the pokedoll glitch was intended by the devs
Yes, that's why they removed it from FRLG. Because it was intentioinal. also, i'm pretty sure snorlax is the intended sabrina killer. high special, high attack, amnesia, it gives two different oppurtunities to pick it up.
10:24 my headcanon is that the water gun is in fact spraying out wormwood liqueur
I like the idea of the devs reacting to everyone keeping their starter to the end like: "Why would anyone do that? It's just supposed to get you started"
The anime encouraged us all to keep our starter, even if they were garbage.
@@dungeonpastor everything encouraged keeping our starter, from the less obvious good stats, good movepools, and multiple evolutions, to the really obvious, like Oak saying Pokemon are friends and to grow with them, and Gary keeping his starter all the way
@@jonskillings1258Pretty certain that’s why they renamed starters to ‘First Partner’ as well. They’re usually creatures you can’t find anywhere else and are viewed like something that’s meant to go with you for the whole journey.
I've tried something along this line of thinking with most pokemon semi-casually. i enjoy actually playing through these grind-heavy rpgs efficiently like this, almost solving it like a puzzle game! some of the challenge-heavy romhacks of pokemon games near necessitates this playstyle. it's lead to some pokemon to become my absolute goats, like jumpluff!
thank you for covering this so thoroughly. your videos are so fun to watch, with references to stuff like letterkenny as a delightful surprise.
I'm so happy to see you continue this type of analysis to other video games! While it's still hard to apply it to blind playthrough, it does make me appreciate the various developers decisions in their video games. Keep up the great work!
I don’t always like videos unless it’s really well put together and this really ticks all the boxes… engaging humor and creative story telling on an old game… your passion is clear and you delivered.
Earned my sub, can’t wait to binge your old content!
Tysm that's a huge compliment. G/S in progress :)
UA-cam pls, mothy is a good boy and deserves headpats.
9:20
Disable in Gen 1 actually selects a random move to disable, so Leer getting Disabled was actually pure chance. Great video! Loved it and greatly appreciate the effort you put into this.
Edit: at 43:15 or so you mention using sturdy Normal Types to wall Psychic Types, such as Snorlax or Kanghaskhan. Kanghaskhan actually has very poor Special in Gen 1, so while it certainly can take Special hits due to its pretty good HP, it certainly isn't gonna tank them. Lickitung is very similar in that regard. Chansey, Wigglytuff, Snorlax and Clefable all have very high HP stats with good enough (or in Chansey's case just actually really good) Special that allows them to tank Special moves very well.
there are so many "playing x game as intended" videos on youtube but it really just ends up being "i followed a strategy guide to the letter" and i really like this video because it genuinely analyses the design of the game
Thank you for saying that! I got really fascinated by Dark Souls which never tells you where to go but offers tiny little hints based on where they give you access to certain items. It got me really fascinated on why game devs make the seemingly small decisions they do--nothing is an accident, and it can lead to discovering cool new secrets
Got recommended ur postgame kanto tierlist (which in itself was very funny and entertaining as a genuine look at it) and holyyy cow this was one of the most interesting playthroughs that wasn’t a straight up challenge run I’ve watched. So many team members, engaging with all the mechanics- it’s glorious. Will definitely be watching your other Pokémon vids and might try to take a peak at a few of the other games you cover too. (Although im unfamiliar with basically all of them) Sub well earned!
This concept transferred so well from the Fromsoft stuff! I binged all your videos on those and was glad to find out you're continuing the format. Honestly, I could see those kinds of analyses helping with game design one day... Fingers crossed you make it big, yippee!!!
This series soothes the inner obsessive. I love them, even for games I haven't played.
Mothy: *names Eevee a water pokemon style name*
*Evolves it to Jolteon*
Make it make sense.
Well this isn’t the UA-cam Jimothy I usually watch Pokémon content on but it’s a pleasant surprise
I thought it was a jimothy cool alt channel when I clicked it haha. Good video tho
This is such a beautiful play-through. Nicknames, frequently switching team members and no grinding.
As an old (34) the sprites and art of gen 1-3 are so comforting. Just feels like childhood on the couch or out in the grass catching and battling. So nice. Great videos!
I think the escape rope next to the ghost pretty heavily implies a skip was not intended
Also, later Kanto games didn't allow for the Poké Doll skip.
I like the way you laid out this video, great job as always Mothy!
Hey, UA-cam, be nice to this guy. He's all right.
Your videos are excellent! I always feel compelled to play my games this way and you do such a good job with humorous explanation.
big fan of how this series is both really fun to watch for games you're familiar with (since you get to see it from a completionist/as intended perspective and can understand the run) and for games you have no clue about (as you get a bunch of info about the game and how it works)
I've never played a pokemon game in my life, but i found this video excellent hehe
Cmon you gotta try one just to get the references!
Would love to see a Gold & Silver/ Heart Gold and Soul Silver as intended video!
Get ready for 70 minutes of Forretress
I, for one, acknowledge the ridiculous research and effort this type of video takes. Hope you're having fun ^.^ keep it up, you
Fantastic video!!! Would love to see a sequel.
I’ve watched countless playthroughs, this is probably the funnest. You got jokes man. I wish i could like this twice
"...What Porygon's purpose is in life."
To be a scapeGogoat.
Definitely interested in a "Yellow as Intended" video. Great work on this one!
Same.
Tries to beat brock with pidgeot level 9 n pikachu
This was super cool! Although TBH I think you're intended to keep your starter around til the end. ;) Great reasoning and final team comp!
Loved the video Jimothy! Been following your "as intended" since the Dark Souls videos. This one took me back 23 years I'm not even kidding. I remember doing my Pokemon playthroughs on my Gameboy color and trying to think of ways to overcome the walls that my starter of choice would face!
I picked Charmander as my starter when I was 8 because I liked fire... That nostalgia still makes it so hard for me to pick Squirtle or Bulbasaur when I start a new game today.
I get that. I have been a contrarian my whole life even as a kid, so I avoided Charmander since all the other boys were all taking it
A new ji_mothy video?!!?!?! About my FAVORITE THING? Yeeeessss something interesting to grind OSRS mining to
Id say it’s obvious that the escape rope is for going up and seeing the Marowak ghost then you don’t have to hoof it back down
So glad I found you. These videos are crazy high quality and have such detail to them! My new favourite Pokemon creator!
Come for the quality content, stay for the obscure references. I chuckle every time I see the perfection of “pupa tier clique.” Idk how the algorithm suggested your Pokémon videos before your Fromsoft ones, but I’m enjoying the ride either way.
hour long ji_mothy video? easy click
Great video. After playing the games as an adult and then going on to play numerous romhacks of gen 1 running from low impact ones that include all mons to high impact ones that have a lot of homebrew and tinkering, I've come to understand the gameplay of gen 1 as more dragonquest than pokemon, if you feel me. Pokemon bills itself as a game about traveling, catching pokemon, and building a team, but it's so clear that the games are actually linear hero adventure stories. You're meant to catch, use, and bench your Pokemon as you progress, and adapt to a variety of unique challenges related to type interactions.
Players often don't acknowledge it, but there are definitely boss pokemon and boss types explicitly put into the game to challenge you. Ghost, dragon, and psychic. Gengar, Dragonite, Alakazam. The devs knew that Alakazam was busted, which is why he is behind a trade, and given a first stage that literally does nothing. Gengar is poison because he's just too powerful as a pure ghost. And the dragon type is pretty self explanatory, they learn all the good moves, get dragon rage, and resist a lot of common stuff.
This was brilliant. The parasect strategy in particular astounded me.
Never watched one of your vids before but this was really solid man!
Thoroughly enjoyed it :)
That was a great watch, I enjoyed this.
There is ALWAYS a need for more videos of this exact content type.
Damn this is absolutely not there next game I expected in this series, but... This is great.
You did a great job and UA-cam better notice!!
"jimothy for long" is still one of your funniest lines.
Anyway, back for another watch because this video makes me happy. Thanks, mothy.
Your pacing and breakdown of approach is entertaining and engaging! Great video
Ty for liking the pacing! I put a lot of thought into breaking up the "lecturey" bits with exciting gameplay, and even tried to build a team where I wasn't catching 3 things at once to keep the plot steady!
I've almost entirely abandoned Pokémon in favour of Megami Tensei once Gen 8 rolled around, so this video was quite the pleasant surprise! Fingers crossed for a "Playing Shin Megami Tensei IV as intended?" (or Shin Megami Tensei 1 if you wanna be a fancy guy with the PSX fan translation patch)
Liked, added to favourites, did the comment, would've subscribed too if I didn't already subscribe during your Souls runs. May the algo bless you further, my good man.
great stuff! hearing Raines made me do a double take lol glad my-twin helped out! good names all around lol
Raines was OP! But Rival gets a Raines in yellow 🤫
I can’t remember off the top of my head but I do think there is the extra potion on the tree in the first city on the cuttable tree beside the man who won’t let you pass before you deliver parcel to Oak. Absolutely awesome I’ve found another YTer on the grind! Keep up the great work man!
How neat! I didn't consider ice so much but it's cool to see how they might have meant for people to play through the game. I'm quickly getting addicted to these videos and only wish there were more! But that's what subscribing is for. (:
IIRC as a kid the Lavender Town "bailout" worked for me because I couldn't figure out the ghost fight before entering the tower.
I'm not even a Pokemon fan, but I was captivated for a good seventy minutes, another banger Mr. Mothy.
Less than 4 minutes in and "His charmander is brutalising my taco" is certainly a sentence.
It's nice seeing your style of video translate so well outside of souls games!! This is a good one for sure :)
Ok, I have beat this game 100s of time, and I did not know you could get free pokeballs from Oak
You've thrown away hundreds of thousands of $!!!
The Lavender Town Escape Rope might have been intended for a hypothetical first visit if you went all the way to the top without the Silph Scope instead of leaving upon being unable to fight whatever the first wild encounter was.
23:04 As a lifelong Bulbasaur fan, I love your Charmander slander ❤️
So excellent. The algorithim would be wise to acknowledge you for the best UA-camr you are.
🫡 trying!
Giving you the love Jimothy, my favourite UA-camr by far and im always excited for what’s next! Pokemon was a great idea, my favourite is the Diamond/Pearl era so if I ever see that ill be a happy boy 😁❤️ keep it up mate
Ty Joe! I only recently got to play those on the new switch versions, I have a lot to learn but I'll try!
Another awesome video, Mothy! I will watch any one of these “As the Developer Intended” videos whether I’ve played the game or not; they’re just so entertaining and well put-together. Keep up the great work!!!
Loved the vid as always Mothy. The team is wild. Never would have expected almost any of the picks. One side note, i believe at some point in the video you claim nidoqueen, a ground type, resists fire. While it's possible I don't have gen 1 type chart quite remembered, I'm pretty sure fire is neutral against ground. That said, really loved all the info provided, especially all the trades, as I largely had no clue how to take care of most of them, especially Lola
UA-cam Pantheon, pls shower mothy with subs and money. genuinely some of the most entertaining, best content ive watched on this site in a while
GSC confirms the Cycling Road path is canon. That Snorlax is gone, while the one blocking the Coastal Road is still there
(This is also why the rods are in the order they are. Good Rod is first if you take that route and the other one is hidden out of the way)
The PC saying "What?" around 42:42 is such a mood, considering the back-to-back blasphemous statements uttered previously lol
Please, show this video to the poke fans who need to see it! Let’s go internet magic!
I'm glad YT recommended this video to me!! Please keep doing these nice videos!
another ji_mothy classic
Praise be to the mighty algorithm.
Amazing video! I love this series!
Thoroughly enjoying these interesting pokemon retrospectives you are doing (watching a bit out of order) really looking forward to see if you continue covering all the main games and what your thoughts will be on them, im into it.
This video has inspired me to introduce my cooking UA-cam channel as Bish, Babish for long.
Oh I had to watch this right away! Yellow might be fun as a quick reexamination but i would be more interested in either gen 2, or see how the route & theory crafting changes for the remake Leaf Green!
The submission joke made me subscribe lol
I love the way you write and edit these long-form videos, I'm so glad your soulsbourne vids showed up in my recommended
Love the video, and I want to start off by saying I understand what you're trying to do. That said, I almost think a more appropriate name for this video/series would be "playing X as unintentionally intended". Personally, I think you're ascribing a ton of intention where there wasn't any.
The reality is, there just wasn't a ton of intentionality behind game design decisions in the early days, it was more about flavor and world building. Porygon didn't serve any "purpose" besides just being a nod to those seemingly unobtainable prizes at arcades. Scyther and Pinser were just cool dudes, didn't matter if they couldn't learn a bug move. Tri-Attack was a move they made, and then it just so happens to work best on Cloyster.
If there was an intended playthrough, it was supposed to be one of organic discovery. Which, in my mind, explains why it's so hard to parse out the "intended" gym order, or rather, the lack thereof. The middle section of the game feels disconnected because most first time players were going to miss an item here or there, so the game allows you to progress without 100% completion. Didn't find the bike? Well, you can get to Fuchsia. Found your into Saffron before getting the pokeflute? Well then, here's your next gym.
Again, I understand what you're doing, and I love it! But I think ultimately these breadcrumbs you're finding are more random than it first appears.
Amazing video! I love how you look at video games
Thanks for another fun video. 1hr + vids make me happy~
Please play more Pokémon! Idk why I waited so long to watch this! 10/10 video, mothy ❤
Mothy: "Is YOUR sub missin?"
Me: "No? He's upstairs, taking a nap. OH. Oh, yeah, I'm subscribed."
Love the branching out. Another banger brother
I was introduced to your channel by your Pokemon videos and I gotta say, I love your style of gameplay! I also love that you included chapters in the video (with funny names to boot) so I can refer back as I try out the team for myself. I saw you have a Stardew video as well, so my mom is gonna love that one.
Welcome! And thanks for noticing the chapters, didn't know if those were helpful but I'll keep it up
Great vid. There's a lot of these older RPGs that I think would be great for this series, due to the lack of clear and obvious hand holding. It often just means that the intended method is there, but hard to see without hindsight
14:27 isn't there a lady on the ship that can heal you? Oh well, great vid ji_mothy!
Is there?? I thought so but then couldn't find her and I felt crazy and convinced myself that was in yellow or gen 2
@ji_mothy just looked up the gamefaqs guide and you were correct, she is not there in original red and blue.
I'd love to see you do the same videos for at least through the early editions with the most meta changes. Great vid!
commenting for the algorithm.
I also greatly enjoyed the video, brought back some childhood memories of pokemon on my GBC
He put work into this youtube
@54:52 "So anyways, I started blasting!"
The Pokedoll tech is a glitch, otherwise it'd work in Fire Red and Leaf Green.
I’ve always thought about games in terms of their design and intended style of play. Amazing that mothy read my mind.
I love it. Such a creative twist on all the pokemon analysis videos i watch. This was a super interesting video and I got blue when i was kid bc i wasnt aware of which pokemon are useful/which ones i would grow to like. These days? Red. For one reason. Growlithe. I never pick Charmander im a squirtle guy and Arcanine is so cool and so much better than ninetails. At least for gen 1 its that simple for me in picking a version lol. Cant wait to watch more videos from you. A very great video. One thing i guess is this is choosing a version based on knowledge of the game beforehand to a decent level. Which typically i dont seek out