Це відео не доступне.
Перепрошуємо.
Are the Advanced Engineering Power Consoles Worth the Grind? | Star Trek Online
- Додати в
- Мій плейлист
- Переглянути пізніше
- Поділитися
Поділитися
Вставка
Розмір відео:
- Опубліковано 19 сер 2024
КОМЕНТАРІ • 93
Наступне
Автоматичне відтворення
Must-Have Items in the Lobi Store - Star Trek OnlineStu1701
Переглядів 32 тис.
Isomag Meta Breakdown | Better Than Tac Consoles?CasualSAB
Переглядів 17 тис.
10 X Easier ISO Mag Farm With New Update | Star Trek OnlineMC Stu
Переглядів 12 тис.
⚡"УДАЧІ, БАТЯ!": воїни ЗСУ і місцевий мешканець у м. Суджа Курської областіYanina Sokolova
Переглядів 966 тис.
😭ЛЮДИ ВОВКАМИ СТАЮТЬ....5 канал
Переглядів 3,1 млн
⚡️ "Пятки сверкали" аж до КУРСКА! "Кадыровцы" БЕЖАЛИ, оголив фронт!FREEДOM. LIVE
Переглядів 1,1 млн
Максим Бородін & Zlata Ognevich - Без тебе | Прем'єра 2024Максим Бородін
Переглядів 457 тис.
New Advanced R&D Console Crafting | How To | STOMC Stu
Переглядів 15 тис.
Must-Have Reputation Rewards - Star Trek OnlineStu1701
Переглядів 34 тис.
12 Glaize DOMINATOR BUILD DISCUSSIONDark Current
Переглядів 87
Make ELITE Space TFOs Easy With THIS Build! | Star Trek OnlineStu1701
Переглядів 29 тис.
Advanced R&D Crafting GuideCasualSAB
Переглядів 10 тис.
THESE SHIPS LOOK AWESOME! | Heritage Starship Bundle Trailer Reaction and BreakdownStu1701
Переглядів 8 тис.
Beyond Skyrim: Argonia - Creation Mod Con 2024Beyond Skyrim
Переглядів 3,7 тис.
Typhon Build Carrier Lazy Boat | Star Trek Online Ship BuildStu1701
Переглядів 9 тис.
How To - Reputation System & Rep Gear You Need (2023) - Star Trek OnlineMC Stu
Переглядів 55 тис.
Вони ЛЕДЬ ХОДЯТЬ! КЕП в ефірі сказав ТЕ, про ЩО ВСІ МОВЧАТЬТСН
Переглядів 900 тис.
Удар по російській колоні в Курській області #shorts #війна #курськ #арміярфBBC News Україна
Переглядів 827 тис.
бедный дед на ламборгини проверяет силу прохожих и платит за подъем гириABRACADABRA TV
Переглядів 8 млн
Курск и Суджа России НЕ НУЖНЫ? ПОЗОР Ахмата | Антизомби 2024 - 30 полный выпускТелеканал ICTV
Переглядів 765 тис.
У Москві - про Курську область. Що кажуть на вулицяхBBC News Україна
Переглядів 695 тис.
КУДА ДАЛЬШЕ ДВИНУТСЯ ВСУ? БЕСЕДА С ЮРИЙ ФЕДОРОВФЕЙГИН LIVE
Переглядів 556 тис.
Арестович: Операция ВСУ в Курской области. @A.ShelestAlexey Arestovych
Переглядів 3 млн
Glad our post was helpful to you! Wanted to toss in an explanation for the Tachyokinetic Converter losing out to the Ordnance Accelerator on those builds. As players have gotten better at the game and been given more toys, there's a lot more CrtH/CrtD and Bonus (Cat2) damage on current builds, which means that something like a Tachyokinetic giving roughly ~20% Cat2 isn't going to be mathematically better than 40% Cat1 for the Ordnance Accelerator and its 2-piece bonus because the ratio of Cat1 to Cat2 is lower than 2:1. On Jay's Kelvin Konnie, the ratio is closer to 1.2:1; on the ERL Gagarin it's about 1.5:1. Since 40% Cat1 is double the Cat2 damage, but the ratio is lower, the Cat1 comes out ahead. We think this is largely due to a combination of personal endeavors and stronger traits like Terran Targeting Systems, Terran Goodbye, etc. giving more Cat2 than we used to have. Enjoyed the video and appreciate the explanations!
That makes sense. So someone like me with all my Endeavors maxed out would probably do better Ordnance Accelerator because I already have a good amount of crit buffs from there that the Tachyokinetic isn't going to make as much difference, but someone with little progress in their Endeavors might be better off with it for a bit of crit chance and severity that they wouldn't have otherwise. Correct?
@@Stu1701 Yes, that's the case, especially with some of the stronger Cat2 traits we have now!
NGL my head is spinning from all this. It's a LOT to digest.
I will say that the fact that they are harder to get than the Spire consoles means that they have not dethroned the spire consoles. The fact you can get the Spire consoles rolled to what you want at purchase and it can take 60k dil to reroll the others also means Spire consoles are still King. If they really want them to be on par with Spire consoles, it should be pick your mod for the same price in Dill that you pay for the Spire consoles.
One good thing about mining the isomags, is that there are two ground TFO's that can be run. So if your ship has trouble, or simply cannot hold it's own in an advanced TFO, you can run either "Into the Hive", or "Miner instabilities" on elite. Here is it much easier for newer characters to get through, and get the reward.
In fact, to aid in getting through those elite ground TFO's, be sure to mine the favors from the summer event, to buy the kit frames, and some high end kits to aid in ground combat.
Hmm… seems like the difference probably is worth it, and I probably will craft some for my newer toons who hadn’t yet got the Fleet Vulnerability Locators. But I don’t really feel inclined to grind out sets for all the toons I already invested in the Vulnerability Locators for. Thanks for doing the in depth video though; Since I mostly do canon/lore inspired builds, energy weapons are the backbone of every ship I fly, so this could be a tremendous boost to my damage output!
I have been loving them. Combined with colony consoles for tactical, I saw a 33% increase in DPS on my Hydra SS3 build.
Cryptic should make the slot machine for re-engineering eliminate a choice after it's been selected & passed on once or twice while still within the re-engineering tab, then reset once exited & used at a later time. That way if there's 24+ re-engineering options & one has terrible luck eventually you'll wind-up with the option you wanted. Let's face it though the reason Cryptic made it how it is currently is Cryptic wants us to use-up our resources.
Thank you for decomposing all of this for us!!! When I got my first drop for crafting the weapon power adv eng consoles, I was excited, which was immediately let down when I found out it wasn't a single drop. *que up Williams Shatner, Rocket Man* I was planning on going 7 Adv Eng with 3 Colony and Lorcanator on my Lexington. 3 of the Disco Tac buffing generic energy type but beam-only / cannon-only is better than Colony? Eck, that is tough to swallow, esp on MAS3 builds where I have 1 torp, 1 turret, and 6 beams. I'm 4 Spire on my Lex's currently. Almost all of my 15 characters are MW energy weapons based. Eh, 1 EPG, 1 Torp, rest are energy MW. Going to be a long, long grind.
The Colony ones are great as well !
All of my console slots are filled with universal consoles anyway lol... well, maybe RCS accelerators on the big chongus'. But again I never bother with the Meta. ;) for real though I don't play the meta, I play what I enjoy and have my own builds.
On the note of where the Bellum consoles are in the Reputation store. I am still waiting for Cryptic to allow all of the reputation dil that we have mountains of dil on newer characters to be used on the reputation stores. Since you know this dil is to be used on reputation only now so reputation stores should be allowed to use said rep dil. It's kinda "logical 🖖"
Its sad that we cannot move it around. It feels like, in order to ignore the bots as pwe demanded, cryptic ended up nerfing EVERYONE ELSE to such a degree it really hurt the community as a whole. I swear, farmers are not good for mmorpgs. They actually cause horrible hyper inflation and just cause so many nerfs that only hurt non farmers.
That fact that it's logical means Craptic won't do it until a few years from now.
Yeah it's like 1st ed AD&D when, to make a magic item, you had to jump through one hundred and fourteen million hoops to create something. A ground diamond worth 10,000 gold that's in the hands of an arch lich, ink from a unique squid-meaning you have to go to the bottom of the ocean to get it, metal from an asteroid that just happens to be what the fire giant king made his throne from...you get the idea.
Excellent breakdown, Stu! I'm always happy to help out where ever I can. I've a few ships I'm going to try these out on.
I really appreciate it!
Odds are after looking at that STOBetter article I'm going to use the Fleet Qugh
My build only consists of universal consoles, works well with my beam overload build on my inquiry, and Connie 3
I got a Isomag Plasma Coil on my first elite run. A dozen later, I've never gotten another one. Really recontextualized the grind.
On most videos about the advanced consoles, no one is saying that to craft you also need a Doff specialist
Because if you're at this point you should understand that already you don't just reach rank 15 overnight and should understand how the crafting system actually works😂
The fragment drop rates from Elite TFOs is not 50% on console for the Engineering ones, it seems to be closer to 5%.
For the moment, I'll stick to the Spire consoles. I'm not going to waste my time grinding for low probabilities, especially for low percentages if I even get the materials for the damn thing.
Too bad they didn't bring back Memory Alpha. It would have been a cool concept to craft those items instead of the regular way sto does things now.
My main is a Tac and flies an Adamant with an unorthodox BO3+RF3, so I'll be sticking with Spire consoles there. I might have to collect a set or two of these for a couple of my alts though!
i Don'T cARe aBOuT tHE meTA. In all seriousness I think these new consoles are super cool, just a little weird how they approach drop rates and that super weird re-engineering system lol (I lost 40K Salvage for just 2 of them). And thanks for sharing that blog about performance!
It does get a bit disheartening hearing all the time when I do videos like this. But yeah, the new power consoles are great and I can't wait to be able to put them on more characters.
I burnt through nearly 250k in dil, just to re-engineer TWO of these consoles to phaser.
The hangar pet one is the main one that I've been interested in for my carrier build
I love the fact that sell pretty quick on the exchange for EC!
Hey i like all the meta info, but one thing I haven't seen anyone do is a video where the meta builds won't work. Like i have a Temporal Paradox dreadnought an old ship, I have all the new toys but this is the only ship I fly because it's really hard to build a pvp build that works. That keeps the game fun for me, every day I try a new build out pve then ker'rat. I'd love for to see a throw back video where you pull out the older ships and make a new build for them. Go thru the lobi store ships and update what a build would need to be now to compete.
Could be interesting to dust off things I have a sentimental attachment to like a negh'var, but that seems like it would need a lot of sentimental attachment for the amount of energy credits and/or dilithium.
Thanks for the video was wondering about these. Especially since I don't run elites. Good info
I know I'm late to the party on this one, but while I think the Isomags are useful, I worry about how much they'll affect how creative a build can be. Seeing most of the console slots being taken up by the Isomags and Bellums with only 3 or 4 slots left for anything else makes me a little...disheartened, I guess? I don't need to be at 300k DPS in order to feel good about my build, but I want to keep up and do well. But I like my canon builds - I love getting to have consoles that feel like they would actually be interesting pieces of equipment to have on a ship, like the Shield Absorptive Frequency Generator or the Temporal Trajectory Shifter. It's especially true when you spent a lot of time (and even money) to get a build set up that you feel confident and happy in just for people to be like "Nope, the DPS grind continues, let's scrap the builds we've worked so hard for and start from scratch". As many have said, that would change to a degree if the consoles were easier to obtain. I guess I just don't want my build to feel like it has to be "Isomagnetic Bellum unga-bunga" in order to actually feel valuable to my fleet/teams. But that's just me - don't let my worry get in the way of you grinding the consoles or doing what helps you in your DPS chase, I'm just giving myself an outlet for these thoughts :)
Awesome Vid! I have been using these since they have been out on an Inquiry and they are great. I have been running 7. Its a slog but it is worth it in most instances.
The new intro is so good. ❤
Probably going to stick with locs/sploits, unless something happens with the drop rates on these. There's entirely too much grind for my tastes. While the improvements are nice, they're SPENDY. As someone who doesn't farm dil and isn't in a fleet that farms dil, we're struggling enough to finish our colony holding. Clearly these are intended to help with dil inflation, but I'm not sure how that's going to work out, long-term.
I'm especially interested to see, long term, what this does for variety of builds. With the spire consoles, you can have a few different builds relatively easily. That's not going to be the case for casual players with these.
It's a bold strategy, all around. We'll see how it works out.
re-giggered my jelly with isomags and bought out the summer event for the Five Magicks and console because I'm impatient. Still fine tuning. Currently only have 5 of 6 isomags equipped because one of the 20% all damage was doing more damage. Have to check if the 6th isomag beats the Freedom console's electric bonus, and test a few other things and even if it does I need to switch back in Lorca's. As a side note, you can't use the fire breath while in Jelly mode, but it does make up for having trash weapons picked only for set bonuses in between jelly-ing especially if you cap engine power (currently my isomags are split between engine power and AP for the sentry mode).
So, how big is the damage gain on the electrical AOE with the + weapon power from the isomags on average? Is it worth it? Because i'm currently collecting isomags and waiting for the Summer event ship for my own Cnidarian build.
@@axelhopfinger533 With the Isomags and the Firebreath console I went from just over 30k tooltip damage to 35k. Ended up dropping Tachio, Bioneural, Altamid, Assimilated Module, Ominous Device, and the 17% energy damage console from the Freedom. Still testing some trait changes and whether Lorca's for the 3p to proc Super Charged Weapons is better than say, Ominous Device and Digitizer probes trait, but overall went from around 250k sustained dps to 280k. typically I test with the endless waves fight from end of advance rescue and search, because sustained dps is the real 'strength' of the jelly.
@@axelhopfinger533 Follow up. Switching Digitizer Probe to Super Charged Weapons put me up to 291k. Would love to hit 300k sustained but not sure there is any room for that kind of improvement short of Ruin of our Enemies. And I intentionally took the FDC Connie for an alt for this years event prize because I just can't stand how OP and p2w Ruin is. Currently running Super Charged Weapons, Improved Critical Systems, History Will Remember, Good Day to Die, Synthetic Good Fortune, and Five Magicks.
@@LowbrowDeluxe Well that doesn's sound very worth it. That's an awful lot of effort and investment for quite the paltry increase in DPS. I would at least expect a 50% increase in sustained DPS to consider it worth it.
@@axelhopfinger533 Update to the update. Realized I still had a reman officer and maquis tactics from using She's a Predator. Changed Maquis to Duelist Fervor, Switched to 4 SRO from 3 watcher/1 reman, added some heals and switched to MW/Temporal instead of Temp/Strategist. 306k sustained dps.
I used a T2 and completed the elite patrol list. (Pre-difficulty update)
If you are going to grind all those consoles, for all of those ships, the game is playing you.
what about the red matter cap device all my characters have the red matter cap device from vary rare phenix prize. my main toon is from legacy of Romulus just before free to play i would totally recommend as a fellow engineering fleet admiral first you should totally invest in red matter cap device. as i found your channel good stuff i noticed you dont talk about or even have a red matter cap device. that should at the vary least all engineering fleet admirals should have but maby i a little judgy as pre ftp and was using a red matter cap for years before it was obtainable on more than a lifetime sub on one tune or game vet account.
I love on console they make it elite but do not give us a option to que for one. Got to do it manually
So i am a noob what belongs builds in sto. I always thought that phasers are the best builds because there are the most sets, items etc for it.
So now on a (for example) mirical worker with 7 of the new consoles and 3 tac beam consoles, there is only little room for other consoles.
Does this bring other builds close to the top f.e. plasma/disruptor on the legendary d'deridex?
Thanks!
FYI as of a few days ago, isomag and hangar consoles now have 41 - FOURTY ONE - possible mods to roll through.
41?! What'd they add?
@@Stu1701 I run 3 of these on my Leg Excel's tank setup, so let's see currently the in-game mods available are:
DMG Bonuses: AP, Beams, Cannon, Chroniton, Disruptor, Mines, Photon, Phaser, Plasma, Plasma Torp, Polaron, Quantum, Tetryon, Torpedo, Transphasic, Tricobalt
Bonus Power: Aux pwr, Shd pwr, Wpn pwr, Eng pwr
Resistances: ResAll, ResA, ResB, Dis, Kin + Phys, PhaDis, Pha, Pla, PlaTet, PolAP
Other: HealRepair, Turn, ShieldHeal (shows twice), DrainX (shows twice), CtrlX (shows twice), EPG, Per, Stealth
@@Stu1701 everything. it was in last weeks patch notes. General:
Resolved an issue that prevented the Advanced Engineering Consoles from having access to their full list of intended mods. dilithium be damned with how cheap it is, it's taking me between 10k and 50k salvage to reroll a single isomag to the damage type i want.
@@blackyvertigoyeah, I got lucky. I went through 50k salvage for all seven of my phaser ones. I did it day one and it was an upgrade weekend. No idea if upgrade weekend had anything to do with it though. I may have just been insanely lucky.
I haven't played with the science consoles at all, but looking at them I don't think they'll be worth it. Compared to what I'm running now, Restorative/Exotic particle focusers, which buff both drain and EPG, the new consoles would lose one of the modifiers, and I don't think their added effects are worth losing that much in raw stats.
So the short version is the new Engineering consoles are best?
I'm conjunction with the Bellum or Colony consoles, yes, in most cases.
When trying for DPS with the isomags, is it better (generally) for a weapon power mod or the specific energy type?
specific energy weapon type (I know, I was hoping it'd be the weapon power too)
@@Stu1701 thanks for let me know. Looks like I’ve got several to reengineer then.
What do you think about the Theseus?
I'm enjoying it. It's a nice Cannon Scatter Volley boat. It's got MW seating to buff your energy weapons and Temporal seating for additional Unconventional Systems triggers. Console and Trait are meh, but the experimental weapon pretty decent. If you like the look of the ship and you're looking for something to fly an energy weapon build on, its a solid ship.
I haven’t tried it yet….but the extra console slot should help with the low HP and what some say isn’t great BOFF seating… As for the looks…..not great tbh….but I’ll look past that (pun intended)…
How much dil did it cost you to reengineer all 7 of those?
I spent about 100K in salvage so that would be twice that in dil. Reengineering one mod costs 400 salvage and 800 dil to reengineer per roll.
Given that I don't care about Elite.... you get the rest. That said, great video Stu!
Just pay the extra EC and buy the versions you want.
I did a bit of that, just selling the ones with bad mods and buying the ones with mods I want, but the desirable mods are still quite a bit more expensive and it still ends up being a lot of EC with how many I'm wanting to pick up.
You said you main an engineer? Man I wish I had stuck with my Engineer, but everyone said I was wasting my time and everyone else's time by not running a Tac so I made a Tac and been playing him for the last decade.
So all my stuff, event ships, lobi BS, basically stuff that's impossible for me to ever get again on another character, are all on my Tac... And to make things worse hes from before Roms and all that even existed so hes just a stupid liberated borg fed tac... So lame.
I want to make a new Eng, a Romulan, Reman or Jem'hadar Eng who could be my new main, but its just such a daunting task... How much less damage does an Eng REALLY do compared to a Tac? Can I still run elite stuff without having people lose their minds at me? Will I kill things significantly slower?
Appreciate you Stu, been sort of binging STO content this week and your channel has been my favorite.
The difference in careers is nowhere near what it was back then. These its just a matter of what captain abilities you get, everything else is so flexible that you can build any career however you want. Unless you're trying to break records on the DPS leader boards, you're not going to notice a difference. What really matters is the the build on the ship, not the career of the character.
@@Stu1701 Thanks man, appreciate it.
If you have a ship that’s able to do elite TFOs and not have it be the massive time sink this requires, why would you need these consoles?
PC players need a dil sink and console players need a reason to queue for elite TFOs. Frustrating but interesting solution.
I also find rhat to be disorienting. When people actually come to a meta channel for a game to complain meta doesnt exist or they dont follow the meta. Thats fine, but why are you here?
Just based off your rant I’d have to say no , I’ve been building for years on just having the best type I can , with a touch of badazz .
Not interested I will just stick with the colony consoles but thanks for the video 👍👍
I don't know why they included shield drain, epg and control for the engineering consoles. And I don't know why they included the shield abilities for the science consoles. And why do they even have stealth and perception?
I'd rather stay with the locators that I have - because for that much grind, with that much dil to *WASTE* - just getting the right modifiers you want to really make it work means that an actual budget build with near-zero materials/dil is to be better off using the tried and easier-to-get spire locators. It's essentially also a VERY CONVOLUTED dilithium sink just doing the modifier roulette - which is what it is exactly: simulated gambling just to get the right modifiers by WASTING dilithium because they implemented the "everything including the kitchen sink" approach in cramming just about every single modifier a console can supposedly use to make it even more of a PITA to get. Seriously, STO? If I didn't know any better, they're kinda insidious and manipulative in trying to get some players who have zero impulse control and are stupid enough to open their wallets to buy zen to exchange for dil to keep turning the modifier roulette wheel until you get the modifiers you want. And since it's going to be "RNG" - you'll be running out of dil faster than before and will need to top up by buying zen to exchange for more dil to continue. Now, immagine doing that to a few or ALL OF YOUR ALTS - especially if you have a few "favorite ships" you like to hop in and out of, etc. They've thrown all of this along with other dil sinking mechanics already in the game, yet they haven't even ONCE increased the amount of dil productions and dil conversions.
I don’t think it’s worth it to me
This seems like way too much of a pain in the ass for me to bother with. Weapon buff be dambed.
The number of modifiers is the reason I don't bother with the new consoles at all. Grinding elite TFOs I don't like and then only having a 1 in 24 chance to get the mod that I want? No thanks.
The second you said "you have to reengineer them" I lost all interest in these consoles.
We already have rng on top of rng on top of rng ... I am tired of STO creating needless busywork just so "player online hours go brrrrr"
So far, not seeing any reason to get them. ~10% increase in DPS isn't worth my time.
This is all a stunt to force us to have to buy zen to turn into large amounts of dilithium for what we need to reengineer these consoles.
Yea no............I'm playing for fun, not forced loop farming lol My ships dont need to be perfection
I'm sticking with the Spire consoles out of protest until they add more sources to acquire the R&D materials.
Who comes to *this channel* to talk about not caring about the meta? I mean, there's nothing wrong with being uninterested, but why are they *here* then?
First!
🥇
P.s. Great vid, as always ;)
Exactly which sto wiki is this cause there are many sto wikis which are all garbage.
Not interested 😝