I wasn't planning on making an actual patch of these changes; this video was just meant for fun discussion, but if you guys really wanna test out these janky alterations, then here's a hastily put together patch that also hasn't been tested in anyway. www.dropbox.com/scl/fo/ndd1bz8yf0cei3fek67uq/APNiKrWj00YbOJs8HuDlqqA?rlkey=i5r0j7c5cvgltmwvzga4rgfsz&st=0g6ua613&dl=0 Also this is literally the first time I've setup a download link, so if that doesn't work, let me know.
What are your thoughts on giving Eliwood lances? I feel like giving him a "Lord Lance", +1 con (so he doesn't lose speed using an iron lance), and changing literally nothing else about him would be enough to "rescue" him from a lot of his problems.
For Nino I just unequip a tank, or Hector, in the Sonia chapter then feed her combat until I feel like promoting her. Does it take forever? Yes. Do I care? No, because tiny mage girl wiping out her evil adopted mother in one battle is amusing.
Which is even funnier since Nino cant read Tomes and just copies whatever other Mages do. So she is literally a Prodigy and despite that called garbage by Sonia.
Missed opportunity to give her FE6 Karel level growths (If not higher). I mean they're in the same family, and it would make her way more distinct because trying to buff her to be like the other late game prepromotes makes her feel very generic. She's just Jafar but better. And she also has no reason. To be this much stronger than Karel
You buff Bartre instead. Or give Karla a weak weapon. Like have Karla appear with an Iron Sword and a Wo Dao, with the Iron Sword equipped. No matter how powerful Karla might be, with a Iron Sword, she's not 2HKO a lv 5 Warrior Barte with 14 DEF and 50 HP. There's a small risk of crit, but that was always been a non-existant issue in Blazing Blade due to tactician bonuses. Worse case scenario, Barte can just equip a swordreaver to reduce Karla's accuracy.
If you're wondering why I left poor Eliwood in the dirt, I generally made these improvements on the assumption that he would be the new "worst" unit in the game. If I were to buff him, then you'd wonder why Karel didn't get buffed, then I'd need to buff him and so on and so forth. Someone's gotta be at the bottom, otherwise I buff everyone until Marcus is the worst unit in the game. Also, if you notice weird cuts in the video, there was a bunch of audio artifacting, so I had to do some impromptu surgery to get that garbage out. Forgive me for my sloppy slices.
you cood just eres the botom tier so that peopel don't complein becose if a botm tier is the worts units even the worts units wood not be on a tier of its oun you sood eres F tier esecaly
Honestly I do not consider eliwood "bad" (in hector mode in eliwood mode he sucks) he is just incredibly mediocre. Eventually he turns into a cav which is "Ok".
@@HappyLuchoXthis is my go to reason of why eliwood should have been a lance lord, give him the ephraim treatment, besides, durandal is a prf so he wouldn't need investment on his sword rank anyways
Hardly needed. If he has high enough DEF and STR, he won't need lances. As the middle ground between Lyn and Hector, he could start with 7 STR and 7 DEF, and he would be fine. However, if we were to follow the theme of each Lord having their own weapon from the triangle, I can see Eliwood having both swords and lances as some kind of foot cavalier, but with higher rank in swords than lances, because Eliwood is praised for his swordsmanship in the lore.
The edit at 24:08 is incredible! Well done man! These fixes feel very true to the spirit of the game! I once heard someone say Elwood feels like a trainer unit that upon Heaven sealing promotes to a cavalier. That blew my mind and I wish he was better lol.
I didn't expect Nino to get staff access at base but absolutely loved it. My only gripe with it is that it makes her promotion into Sage a little less exciting. What if, instead of staff access, she could use all 3 magic types (anima, light and dark), like the super trainee of sacred stones? that way she could still gain staff access on promotion. I think it fits her as in her supports she says that she has no real training and casts magic out of sheer instinct and imitation; she could've learned at the very least some dark magic by imitating Nergal pre-recruitment, or Canas post-recruitment. It would also make a fully trained Nino more comparable to Athos instead of Pent.
my wacky take on buffing Lyn, especially given how bow-focused her recent appearances have been, is just give her bows to start. It gives her a 2 range option, as well as effective damage and no weapon triangle disadv vs lance wielding flyers. Throw on some con, and Boom! Lyn's now the game's premier archer, with access to swords if she needs to 1 range.
Unless she can switch between swords and bows in the middle of enemy phase this will barely matter since the shear number of enemies in fe7 makes bows the worst weapons in the game
1 and 2 range is obviously worse than 1-2 range, but it gives lyn plenty of versatility and (although not viable) player phase combat. Maybe the bow buff will get her to like c tier since she no longer has to eat counters if she wants to.
We as a community collectively chose to ignore Lynn mode (be it for X or Y motive), ignoring the impact that it has on certain units performance overall, being the prime focus of this point the cavaliers , Kent and Sain: without Lynn mode training, they end up as slightly better versions of Lowen, which by itself isn't a high bar to surpass, yet when going through the effort of training them in those 9 earlier chapters, they have the potential to be even better than Marcus, which is an actual high bar. Just because you don't like playing through Lynn mode, which mind you is not exactly a bad thing, it doesn't mean that the game wasn't balanced around it is some way, shape or form. All that said, not even funneling all the Lynn mode exp exclusively to Will makes him any better, sadly...
I kinda found it weird how karel couldn't recruit karla despite the fact they're both siblings, thanks intelligent systems. Oh and the video itself is really good, i like your editing style!
Honestly, i like all the changes. The only one i think that is a bit over the top os is Lynn. I get you had to get her to A tier, but a reaspnable B or C buff would be just give in her inv both the energy ring and the seraph robe from Lynn mode. The robe is enough to make her usable to not instantly die if going for geitz and you dont have to give her the ring although it would patch her up. Would make her up in the lost purely for providing the boosters alone.
I'm on the "FE7 is one of my favourites" boat. These changes sound super fun to play with, I really liked the theorycrafting. The one unit I'd handle differently myself is Karla: she joins as an underlevleled below-average pre-promote unit 3 chapters before the end, so I say let's make her into a super-Est, taking a page out of FE6 Karel. Maybe don't give her growths above 100 like him, but give the player a final dopamine rush of training one last unit who gets lots of EXP and almost-full level ups. The wind sword added to the inventory is great though, keep that one in.
I like this idea, because she also has enough level up in her to make this worthwhile. So I pretty bad character who can easily be maxed in the last few chapters if you choose to.
Growths should probably be above 100%. She's sword locked, hard to get levels from (She's lower level than FE6 Karel but she's also far weaker at base) and she's only around for very few maps, while also being extremely difficult to recruit. She could cap out all of her stats on average, and she still wouldn't be worth it since she's effectively only there for 2 maps, since there's no enemies in her joining chapter, one of the chapters left is a Gaiden that doesn't give you any significant reward, and Athos can pretty much solo the final chapter, so she's completely unnecessary there.
@@Juan-zs6jtAh yes, a weak 19 strength, 25 speed and 28 skill. Truly, pathetic. Specially now that Bartre's defense has been decreased, and all of his other buffs are meaningless when the objective isn't to kill her, and there's no way he's not getting doubled by a 25 speed Swordmaster.
@@Juan-zs6jtKarla does a LOT of damage here. 52 base damage to be exact. Bartre's got a lof health, so on average he actually does survive but if he gets even slightly screwed in his defense (Which can happen easily eith his 20% defense growth) he can just die.
If Barte were to receive those changes, he wouldn't be a mere lv 5 Warrior by the time she shows up, so that's not an issue. Plenty of HP to survive two hits.
13:30 I so think it's weird to give an EST unit an increase to her growths when she already caps her speed at level 20 and only gets +2 magic from a +10% growth increase. You might as well just give her a +2 to her base stats so she can start getting kills more reliably so she can become self sufficient faster. You can train her to level 20/1 over the course of Night Of Farewells alone. She has no issues with being trained or growing into a usable unit. I agree with increasing her con and staff rank but anything outside of that is unnecessary.
I think a ggod solution to nino is give her a uber bolting tome, basicly a bolting tome given to her by her father the last time they see each other that has 25 uses and a ton of hit, nino only for balance and story reasons. the idea would then be that nino could use the tome to chip and steal kills for easy exp or you could save the tome and have a harder time training her up for the reward of being able to snipe enemy thieves and do big chip to bosses in warp skips, similiar to a lyn user in engage. this would be balanced by making her too weak to do this at base and require training to make a big impact, but with the option to curb the long term potential of her in order to get her up to speed more easily with some level of in between likely being optimal.
My most recent run had an RNG blessed Rebecca. She capped pretty much all of her offensive stats. Got strength on every level-up. Paired her with her brother and they would take out the whole map together.
This is an extremely well put together video, with genuinely good observations and ideas for buffs to put these units at a specific place. I’m not sure if Lyn should be the best lord though, considering it’s Hector’s Story: I would have personally tried to make her as strong as Hector, which would be accomplished by weakening her just a little compared to your buffs. Now I’m waiting for the follow up video, where Bloogoose buffs Lyre and Kasha all the way up to A and B tier respectively. That one is gonna be wild.
I wouod have given Lyn also access to.bows to level her playfield with the other lprds who get access to hand axes and javelins. Also it fits with her lore since she is supposed to be a sacaean princess who are mostly archers.
Phenomenal Video with Phenomenal editing. Would love to see more like this! One thing rarely considered by people for fixing units is supports. Garcia's 5x5 Double fire support with Ross and Neimi can make him go from a meh unit, to an absolute run carrier. Same affinity bonuses usually are best, as are supports you can unlock early, so fiddling with support speeds can be very helpful for some units. For Fe7 for example, Wil's ONE SINGULAR SAVING GRACE, is the fact he has a relatively quick double wind support with Lyn, which can genuinely help both of them immensely I was gonna mention rebecca aswell, but just noticed you already did. You have my respect
I once streamed a female only run of that game and the viewers were so perplexed by a sniper rebecca and a bishop serra XD. That made me appreciate these somewhat discarded characters tho
Ngl as in avid Dorcas supporter, I'm actually very satisfied with the result here, i did always think he should've been the defensive one, so hey making him a mini Jagen is good enough for me, so thank you, the video is great too
I like the idea of making Nino Discout Sara (which is without a doubt the most powerful unit in the franchise that could be considered Est-like), that is fun.
One mechanic i wish FE adopted at some point is learning skills at a specific level like in Tear Ring Saga. So even if they seemed underwhelming the player would be rewarded for sticking with them.
Lyn with 6 mov makes a lot of sense honestly I like it! As someone who likes to play lyn mode I think if she had the 6mov, a bit more strength and con on promotion, sol katti not being awful, and the +30 crit on promotion it would make her genuinely feel nice to use.
Tbh Rebecca has always been my favorite unit. Could just be because I love archery as a general thing, but she was always my main focus for exp on every playthrough.
just found this video randomly. haven't quite heard a person whose accent and speech mannerisms to violently lash between british and american while talking about fire emblem of all things.
Wallace supports single-handedly dragged me to play FE again. Wallace/Lyn is genuinely great and so is Wallace. Okay, the bias might come from him being tied in my mind to the track Knight's Oath, but like it works for him!
I really like the changes for Lyn because from a game design perspective it makes 0 sense to punish the player for using Lyn with +5 res, D bows (she’s sacaen btw), and the Sol Katti
I had an Fe7 Randomizer Run and i actually played Will Bartre and Wallace and the classes Changes Helped them alot and were actually really fitting . ( Bartre as a Mercenary and the possibilitys for swords and Axes was Bonkers, Will was a Nomade and therefore he was hitting hard with a sword and his Bow was just a Surplus at the end , and Wallace was Nils , which were Perfect because i capd Deff with him at the end. that tun Showed me so much cool Upgrades on ideales characters ( Honorbles Mention was Jaffar the Berserk which was carrying the whole run)
I had no idea Dorcas was a "bad unit" and my first time playing Fe7 I dumped most of the upgrade materials into him cus i thought he looked neat. Turns out you don't need to double when anything that touches you gets bisected.
Stop wil hate He survived and thrived in my last hhm iron man run. Rebecca died in joining chapter with out a level up. Wil is slept on and i will not stand for this slanderous rhetoric about my snipey boi
I really like giving lyn 6 move. She does have lot in common with thieves stat-wise I had a different (partial) fix for her promoted form, and i would love to hear what you think of it. In fire emblem 4, bosses can swap weapons on player phase. If you think youre smart attacking the axe wielding general at 2 range, he can pull out a bow to retaliate. If you then close in, he swaps back to the axe. I think promoted lyn should be able to do that, swap between bows and blades on enemy phase.
I don't know why I watch these videos, I always play Lyn mode and normal difficulty so I have no frame of reference for ideas like "Lyn needs buffs" and just have to nod along like I understand.
This should be it's own set of playthroughs, where you talk about who are the worst possible units for a playthrough, and then you can only train those units! The worse a unit is, the more they MUST be prioritized to carry the playthrough, with the WORST in the game basicly becoming your new lord...
She's not exactly bad herself, it's more like fire emblem 7 seems designed to screw her specifically. The game is obsessed with lance using enemies, so she will often be attacking with a penalty to hit and damage. That damage penalty hurts because of her already bad strength stat. Swords also have no good 1-2 range attacks, unlike lances and axes. The humble javelins and hand axes are some of the best weapons in the game, and one of the best strategies is to have a strong unit with one stand in the middle of a bunch of enemies and let them all run straight into you. Once you finally do get to promote her she gets bows, which are at their worst in this game. To make the game easier for western players Intelligent Systems nerfed effective damage from 3x to 2x. This means she can't even really one shot fliers with bows. (This also nerfs her manni katti as well) Now that's not to say she herself doesn't also have problems. Her strength and bulk are extremely low, and so are their growths, so it's not unrealistic you'll get stat screwed in those areas either. It's just that all the other issues are much more glaring.
@@bongosmcdongos4190 I wouldn't say extremely. Her growth is good and her STR base is only 1 point below Eliwood's. Hector only has 3 More STR than her, and he has some of the highest STR averages in the game. And of course, in Lyn mode, she should get about 2-3 STR points before her mode ends. Her durability isn't impressive by any margin, but her RES is decent, so magic does scratch damage to her midway in the game, she also has pretty high avoid, specially when exploiting terrain bonuses, so she can be used as bait for a good deal of enemies, specially bow users, magic users, and axe users. Those issues, I find that don't really stop me from using Lyn, as some of my strategies pretty much require me to use her (excellent Luna bait for late chapters, because of her negating their critical rate with Hector support and bows to counter them)
First of your videos I have seen and gotta say, pretty good! I like the idea behind the changes and makes wonder how it would feel to play FE7 with them even if it would mess with my brain, at the end of the day FE7 is divisive even if it is a really good game with some of the best replay value in the series and good story or at least good ideas clumsily executed. I would love a changelog or something to try to make a patch (also sorry for any instances of broken english)
I'd still say that Vanilla Wil's performance against the Pegasus Knights in Noble Lady of Caelin is better than anything Rebecca can do... and that's truly pathetic.
I kind of love the Idea of this and would absolutely love it if you made such Videos for the other Fire Emblem Games too. I would be particularily be interested in how to make the worst Characters in Three Houses better (primarily Raphael, some would say Ashe, Caspar, etc.)
If Archers had access to a 1 range dinky knife as an option, I feel like they'd do a lot better; hell, let them stab with a fucking arrow or something, but make it incapable of doubling to disincentivise abusing it.
I love Rebecca. When I get her A support with Lowen her speed and crit rate goes thru the roof. She becomes unhittable and he becomes unhurtable. I love to drop them in a busy map and let them clean house.
Honestly, Lyn should just get a baseline dodge bonus. It'd solve most of her defensive problems immeadiatly, plus it's thematic. In general dodge-tanks should get something so they actually function at level 1. Having to wait till the mid-game when they finally get enough skill to actually dodge semi-reliable kinda sucks.
I was ready to get all mad about “Oh well some units should just be bad!” Like Nino sucks internally! But This Nino change is good because nothing really fundamentally changes about her and it just makes it… just a tad easier. Like she’s still bad but she isn’t weighed down and has some real up side if you just hate her
I'd considered how to fix Nino myself, and arrived at different solution. Her issue isn't that she requires too much investment. It's that even if you fully invest, she's barely better than your other Sages. Here's what I'd do: Keep her base stats the same (except +1 Con for Fire) drop her level to 1. We're going to force her to take about 8 additional kills before promotion. But she'll also get about 13 stat points out of it. Here's where the fun kicks in though, she promotes to Arch Sage. Instant S ranks, +2 to all regular stats compared to a Sage Promotion. That brings her stats up +25 compared to standard level 10 promotion, or -8 compared to level 20 promotion. But what's the point of instant S ranks when all the powerful tomes are so heavy? It's a non issue. SHE CAN'T READ! The girl's a prodigy, and just memorizes magic. It makes no sense that tomes would slow her down. 20 Con.
Hardly. Although it's true that Hector is easily the best unit in the game, swords are very accurate, which means even against lances, they will hit the mark most of the time. This is something that lances can't do against axes, and specially axes against swords, their accuracy is just a bit too low to hit as reliably in WTD. Doesn't help that most sword users have pretty high SKL, meaning WTD is a minor hindrance most of the time. Lyn is a unit, that when faced with lances, she will can just bait them anyway, as long she's using terrain to boost both her avoid and DEF, and not baiting more than 2 lance users. On top of that, there's the lancereaver if that's not good enough.
@@DiogoJ1 Sure Lyn will be accurate, but she will be hit alot even with the mani katti changes mentioned(not sure btw if those are actually that helpfull). Dodge tanking just isnt reliable/good at all. Hector can easily deal with lance users and pretty good with axes too. Swords? Sure he will get hit and will probably only have 50+ hit but he can also tank those guys pretty well until he hits or help arrives. Lyn can deal with axes easily, bad against lances(45 uses will be over lightning fast if she used her sword on every lance she encounters), and she is neutral against swords. Swords will have decent hit on her too. She would probably be the best UNPROMOTED swordlocked unit as long as she has mani katti uses left though. Only real competition being raven, who will definetly be better after promo. The sheer amount of bad matchups for lyn makes me feel this wouldnt be enough to be a great unit. Still leagues better than vanilla lyn.
I always forget that Lyn doesn't get the crit bonus upon promotion. It just feels so wrong. The only thing I sort of disagree with is calling Erk, Lucius, and Canas homogenous. Of the 3, Lucius stands out the most, as a "magic myrmidon" and Canas' dark magic on its own makes him different from the other 2. And then there's Erk who feels like if there was another anima magic user to compare him to during the early game, you wouldn't use him. ( I'm sorry, that was mean)
At first glance, it does seem weird, but she has easy supports with Hector which give her plenty of crit (she can reach 40% with Hector with a Mani Katti, even more with a Killer Edge). That's something Guy and Karel can't reproduce because their supports options suck and take too long. For reference, even B rank with Hector is pretty good, which she should reach before promoting in chapter 26H. Erk, unfortunately is that magic unit that doesn't really particularly excell in any area. So it's usually easier to just use Lucius or Canas over him.
6:37
Hear me out. Add a line where Dorcas says he has bad eyesight and then give him a prf glock with 25 hit.
You’re a lore machine
I'd say Pent/Louise is the fastest support pairing in the game
Max Rank in 1 turn is probably the fastest support growth in the entire series, let-alone FE7.
@@jamesproctor4568 Real talk, the only comparable one I can think of is Micaiah/Sothe.
Chrom + random village girl tho
I wasn't planning on making an actual patch of these changes; this video was just meant for fun discussion, but if you guys really wanna test out these janky alterations, then here's a hastily put together patch that also hasn't been tested in anyway.
www.dropbox.com/scl/fo/ndd1bz8yf0cei3fek67uq/APNiKrWj00YbOJs8HuDlqqA?rlkey=i5r0j7c5cvgltmwvzga4rgfsz&st=0g6ua613&dl=0
Also this is literally the first time I've setup a download link, so if that doesn't work, let me know.
What are your thoughts on giving Eliwood lances?
I feel like giving him a "Lord Lance", +1 con (so he doesn't lose speed using an iron lance), and changing literally nothing else about him would be enough to "rescue" him from a lot of his problems.
For Nino I just unequip a tank, or Hector, in the Sonia chapter then feed her combat until I feel like promoting her.
Does it take forever? Yes.
Do I care? No, because tiny mage girl wiping out her evil adopted mother in one battle is amusing.
Which is even funnier since Nino cant read Tomes and just copies whatever other Mages do. So she is literally a Prodigy and despite that called garbage by Sonia.
Imagine buffing Karla too hard Bartre gets 1 round by her so can't recruit.
Had the exact same thought.
Missed opportunity to give her FE6 Karel level growths (If not higher). I mean they're in the same family, and it would make her way more distinct because trying to buff her to be like the other late game prepromotes makes her feel very generic. She's just Jafar but better. And she also has no reason. To be this much stronger than Karel
You buff Bartre instead. Or give Karla a weak weapon.
Like have Karla appear with an Iron Sword and a Wo Dao, with the Iron Sword equipped.
No matter how powerful Karla might be, with a Iron Sword, she's not 2HKO a lv 5 Warrior Barte with 14 DEF and 50 HP. There's a small risk of crit, but that was always been a non-existant issue in Blazing Blade due to tactician bonuses. Worse case scenario, Barte can just equip a swordreaver to reduce Karla's accuracy.
If you're wondering why I left poor Eliwood in the dirt, I generally made these improvements on the assumption that he would be the new "worst" unit in the game.
If I were to buff him, then you'd wonder why Karel didn't get buffed, then I'd need to buff him and so on and so forth. Someone's gotta be at the bottom, otherwise I buff everyone until Marcus is the worst unit in the game.
Also, if you notice weird cuts in the video, there was a bunch of audio artifacting, so I had to do some impromptu surgery to get that garbage out. Forgive me for my sloppy slices.
you cood just eres the botom tier so that peopel don't complein becose if a botm tier is the worts units even the worts units wood not be on a tier of its oun you sood eres F tier esecaly
Honestly I do not consider eliwood "bad" (in hector mode in eliwood mode he sucks) he is just incredibly mediocre. Eventually he turns into a cav which is "Ok".
Dart video when???
Eliwood should at least be a lance lord to fix his issues. and maybe a bit of buffs to his stat growths to match the other two lords.
Should have just used a lance from the get go so we had one of each for the trio
yeah i hard agree on this eliwood early to mid game doesnt have anything that makes him unique compared to everyone in gameplay sense
Moreover, Eliwood in Binding Blade uses lances
@@HappyLuchoXthis is my go to reason of why eliwood should have been a lance lord, give him the ephraim treatment, besides, durandal is a prf so he wouldn't need investment on his sword rank anyways
Hardly needed. If he has high enough DEF and STR, he won't need lances. As the middle ground between Lyn and Hector, he could start with 7 STR and 7 DEF, and he would be fine.
However, if we were to follow the theme of each Lord having their own weapon from the triangle, I can see Eliwood having both swords and lances as some kind of foot cavalier, but with higher rank in swords than lances, because Eliwood is praised for his swordsmanship in the lore.
The edit at 24:08 is incredible! Well done man! These fixes feel very true to the spirit of the game!
I once heard someone say Elwood feels like a trainer unit that upon Heaven sealing promotes to a cavalier. That blew my mind and I wish he was better lol.
I didn't expect Nino to get staff access at base but absolutely loved it. My only gripe with it is that it makes her promotion into Sage a little less exciting. What if, instead of staff access, she could use all 3 magic types (anima, light and dark), like the super trainee of sacred stones? that way she could still gain staff access on promotion. I think it fits her as in her supports she says that she has no real training and casts magic out of sheer instinct and imitation; she could've learned at the very least some dark magic by imitating Nergal pre-recruitment, or Canas post-recruitment. It would also make a fully trained Nino more comparable to Athos instead of Pent.
my wacky take on buffing Lyn, especially given how bow-focused her recent appearances have been, is just give her bows to start. It gives her a 2 range option, as well as effective damage and no weapon triangle disadv vs lance wielding flyers. Throw on some con, and Boom! Lyn's now the game's premier archer, with access to swords if she needs to 1 range.
That Will not do
Unless she can switch between swords and bows in the middle of enemy phase this will barely matter since the shear number of enemies in fe7 makes bows the worst weapons in the game
@@osamaalk3477 Just make her a nomad and promote to nomad trooper. EZ
I feel like she should just get a horse on promote too. Make her a nomad trooper with a lil crit and she's a character I would find some use for
1 and 2 range is obviously worse than 1-2 range, but it gives lyn plenty of versatility and (although not viable) player phase combat. Maybe the bow buff will get her to like c tier since she no longer has to eat counters if she wants to.
We as a community collectively chose to ignore Lynn mode (be it for X or Y motive), ignoring the impact that it has on certain units performance overall, being the prime focus of this point the cavaliers , Kent and Sain: without Lynn mode training, they end up as slightly better versions of Lowen, which by itself isn't a high bar to surpass, yet when going through the effort of training them in those 9 earlier chapters, they have the potential to be even better than Marcus, which is an actual high bar. Just because you don't like playing through Lynn mode, which mind you is not exactly a bad thing, it doesn't mean that the game wasn't balanced around it is some way, shape or form. All that said, not even funneling all the Lynn mode exp exclusively to Will makes him any better, sadly...
I like lyn mode so I can have my units properly trained and Sain can be a second Jegian.
Really good video i went to the description thanking that it would have a link to download the patch lol
I only played Eliwood mode, but I got a cracked Rebecca. Definitely deserved the buff, though.
I watched this a month ago and I'm already back for a full re-watch. Stellar video mate, good work 👏🏻
The moment you show up the bases of Neimi and Rebecca makes me realize they are just literally a same character.
I kinda found it weird how karel couldn't recruit karla despite the fact they're both siblings, thanks intelligent systems.
Oh and the video itself is really good, i like your editing style!
They couldn't have them talk since they won't fuck each other at A support.
Honestly, i like all the changes. The only one i think that is a bit over the top os is Lynn. I get you had to get her to A tier, but a reaspnable B or C buff would be just give in her inv both the energy ring and the seraph robe from Lynn mode. The robe is enough to make her usable to not instantly die if going for geitz and you dont have to give her the ring although it would patch her up. Would make her up in the lost purely for providing the boosters alone.
I'm on the "FE7 is one of my favourites" boat. These changes sound super fun to play with, I really liked the theorycrafting. The one unit I'd handle differently myself is Karla: she joins as an underlevleled below-average pre-promote unit 3 chapters before the end, so I say let's make her into a super-Est, taking a page out of FE6 Karel. Maybe don't give her growths above 100 like him, but give the player a final dopamine rush of training one last unit who gets lots of EXP and almost-full level ups. The wind sword added to the inventory is great though, keep that one in.
I like this idea, because she also has enough level up in her to make this worthwhile. So I pretty bad character who can easily be maxed in the last few chapters if you choose to.
Growths should probably be above 100%. She's sword locked, hard to get levels from (She's lower level than FE6 Karel but she's also far weaker at base) and she's only around for very few maps, while also being extremely difficult to recruit. She could cap out all of her stats on average, and she still wouldn't be worth it since she's effectively only there for 2 maps, since there's no enemies in her joining chapter, one of the chapters left is a Gaiden that doesn't give you any significant reward, and Athos can pretty much solo the final chapter, so she's completely unnecessary there.
Saying Erk, Lucius, and Canas feel exactly the same is certainly one of the takes of all time. Good video though!
How is barte gonna live fighting Karla?
Equipping a bow and the Iron Rune. Karla is so weak that she cannot ORKO Bartre with just his base stats.
@@Juan-zs6jtAh yes, a weak 19 strength, 25 speed and 28 skill. Truly, pathetic. Specially now that Bartre's defense has been decreased, and all of his other buffs are meaningless when the objective isn't to kill her, and there's no way he's not getting doubled by a 25 speed Swordmaster.
@@manologamerss5801 Getting doubled isn't a problem if Karla can't kill or crit or Bartre cannot counterattack.
@@Juan-zs6jtKarla does a LOT of damage here. 52 base damage to be exact. Bartre's got a lof health, so on average he actually does survive but if he gets even slightly screwed in his defense (Which can happen easily eith his 20% defense growth) he can just die.
If Barte were to receive those changes, he wouldn't be a mere lv 5 Warrior by the time she shows up, so that's not an issue. Plenty of HP to survive two hits.
13:30 I so think it's weird to give an EST unit an increase to her growths when she already caps her speed at level 20 and only gets +2 magic from a +10% growth increase. You might as well just give her a +2 to her base stats so she can start getting kills more reliably so she can become self sufficient faster.
You can train her to level 20/1 over the course of Night Of Farewells alone. She has no issues with being trained or growing into a usable unit. I agree with increasing her con and staff rank but anything outside of that is unnecessary.
I think a ggod solution to nino is give her a uber bolting tome, basicly a bolting tome given to her by her father the last time they see each other that has 25 uses and a ton of hit, nino only for balance and story reasons. the idea would then be that nino could use the tome to chip and steal kills for easy exp or you could save the tome and have a harder time training her up for the reward of being able to snipe enemy thieves and do big chip to bosses in warp skips, similiar to a lyn user in engage. this would be balanced by making her too weak to do this at base and require training to make a big impact, but with the option to curb the long term potential of her in order to get her up to speed more easily with some level of in between likely being optimal.
My most recent run had an RNG blessed Rebecca. She capped pretty much all of her offensive stats. Got strength on every level-up. Paired her with her brother and they would take out the whole map together.
This is an extremely well put together video, with genuinely good observations and ideas for buffs to put these units at a specific place.
I’m not sure if Lyn should be the best lord though, considering it’s Hector’s Story: I would have personally tried to make her as strong as Hector, which would be accomplished by weakening her just a little compared to your buffs.
Now I’m waiting for the follow up video, where Bloogoose buffs Lyre and Kasha all the way up to A and B tier respectively. That one is gonna be wild.
Look man this was my first game, I just pointed the Calvary and Erk at the enemy and called it a day.
I wouod have given Lyn also access to.bows to level her playfield with the other lprds who get access to hand axes and javelins. Also it fits with her lore since she is supposed to be a sacaean princess who are mostly archers.
Very well edited and detailed. May this video hit the algorithm
22:48 is the funniest visual gag I've ever seen in a Fire Emblem video, perhaps ever.
Phenomenal Video with Phenomenal editing. Would love to see more like this!
One thing rarely considered by people for fixing units is supports. Garcia's 5x5 Double fire support with Ross and Neimi can make him go from a meh unit, to an absolute run carrier. Same affinity bonuses usually are best, as are supports you can unlock early, so fiddling with support speeds can be very helpful for some units.
For Fe7 for example, Wil's ONE SINGULAR SAVING GRACE, is the fact he has a relatively quick double wind support with Lyn, which can genuinely help both of them immensely
I was gonna mention rebecca aswell, but just noticed you already did. You have my respect
I stand by my very stupid belief that nino is good. Yes I also use Rebecca unironically, why do you ask?
25:50 ZERO ESCAPE MUSIC!?!?
really well edited video! hope this video blows up in popularity because it's killer how underrated your channel is
There’s also zero escape music in the intro!
And agreed this video is really well-made!
I demand a follow-up video of Wallace and his companion Gromboni or whichever character comes closest... seriously well edited! Absolutely amazing.
The "A gun?" on the Bartre segment made me pause the video to like and subscribe. Well played.
I once streamed a female only run of that game and the viewers were so perplexed by a sniper rebecca and a bishop serra XD. That made me appreciate these somewhat discarded characters tho
Ngl as in avid Dorcas supporter, I'm actually very satisfied with the result here, i did always think he should've been the defensive one, so hey making him a mini Jagen is good enough for me, so thank you, the video is great too
How to boost Dorcus (and other Lyn characters), Lyn mode. Dont be afraid of Lyn she's there to help, she loves you
Poor erk, he now has the constitution of a 14 year old girl
kinda want to see more of these
Certain classes of infantry should move faster. That's a good buff to Lyn even if you change nothing else
Holy shit another banger! Hell yeah! Can't wait to day drink to this one.
your lyn edits sound pretty baller ngl
Is there a way to play with these changes?
It'd be trivial to modify your game with febuilder to implement most of these changes
I like the idea of making Nino Discout Sara (which is without a doubt the most powerful unit in the franchise that could be considered Est-like), that is fun.
Are you planning on making a rom for your changes?
I'd love this video concept on the Tellius games!
I got Dorcas to a level 20 berserker. It started as a joke, but he was probably my favorite unit on that run
Dorcas might actually be good if he was a berserker
One mechanic i wish FE adopted at some point is learning skills at a specific level like in Tear Ring Saga. So even if they seemed underwhelming the player would be rewarded for sticking with them.
Lyn with 6 mov makes a lot of sense honestly I like it!
As someone who likes to play lyn mode I think if she had the 6mov, a bit more strength and con on promotion, sol katti not being awful, and the +30 crit on promotion it would make her genuinely feel nice to use.
Karla missing 2 64% crits physically hurt my soul
Sacrod not being S tier crazy he's the mutton guy.
Tbh Rebecca has always been my favorite unit. Could just be because I love archery as a general thing, but she was always my main focus for exp on every playthrough.
just found this video randomly. haven't quite heard a person whose accent and speech mannerisms to violently lash between british and american while talking about fire emblem of all things.
Wallace supports single-handedly dragged me to play FE again. Wallace/Lyn is genuinely great and so is Wallace.
Okay, the bias might come from him being tied in my mind to the track Knight's Oath, but like
it works for him!
Karla has to be a troll joke for the completionists.
I would love to play a mod like that!
Jugdral are the only games where I'm both perfectly fine with characters dying, and don't feel like benching characters is necessary.
I really like the changes for Lyn because from a game design perspective it makes 0 sense to punish the player for using Lyn with +5 res, D bows (she’s sacaen btw), and the Sol Katti
How is Lyn Mode garbage? Genuinely curious.
I had an Fe7 Randomizer Run and i actually played Will Bartre and Wallace and the classes Changes Helped them alot and were actually really fitting . ( Bartre as a Mercenary and the possibilitys for swords and Axes was Bonkers, Will was a Nomade and therefore he was hitting hard with a sword and his Bow was just a Surplus at the end , and Wallace was Nils , which were Perfect because i capd Deff with him at the end. that tun Showed me so much cool Upgrades on ideales characters ( Honorbles Mention was Jaffar the Berserk which was carrying the whole run)
I had no idea Dorcas was a "bad unit" and my first time playing Fe7 I dumped most of the upgrade materials into him cus i thought he looked neat.
Turns out you don't need to double when anything that touches you gets bisected.
Stop wil hate
He survived and thrived in my last hhm iron man run. Rebecca died in joining chapter with out a level up. Wil is slept on and i will not stand for this slanderous rhetoric about my snipey boi
I always find it funny how FE mains are like, " It's ok that so and so sucks ass "
Thanks for the video
I really like giving lyn 6 move. She does have lot in common with thieves stat-wise
I had a different (partial) fix for her promoted form, and i would love to hear what you think of it.
In fire emblem 4, bosses can swap weapons on player phase. If you think youre smart attacking the axe wielding general at 2 range, he can pull out a bow to retaliate. If you then close in, he swaps back to the axe.
I think promoted lyn should be able to do that, swap between bows and blades on enemy phase.
I don't know why I watch these videos, I always play Lyn mode and normal difficulty so I have no frame of reference for ideas like "Lyn needs buffs" and just have to nod along like I understand.
This should be it's own set of playthroughs, where you talk about who are the worst possible units for a playthrough, and then you can only train those units!
The worse a unit is, the more they MUST be prioritized to carry the playthrough, with the WORST in the game basicly becoming your new lord...
I mean, I used Rebecca one run and she was a critting and doubling machine, pretty fun in that run tbh
Wait. I haven't played this game since I was a kid, and I never really went back to it after rage quitting a Lyn level.
So she *IS* just that bad!?
She's not exactly bad herself, it's more like fire emblem 7 seems designed to screw her specifically. The game is obsessed with lance using enemies, so she will often be attacking with a penalty to hit and damage. That damage penalty hurts because of her already bad strength stat.
Swords also have no good 1-2 range attacks, unlike lances and axes. The humble javelins and hand axes are some of the best weapons in the game, and one of the best strategies is to have a strong unit with one stand in the middle of a bunch of enemies and let them all run straight into you.
Once you finally do get to promote her she gets bows, which are at their worst in this game. To make the game easier for western players Intelligent Systems nerfed effective damage from 3x to 2x. This means she can't even really one shot fliers with bows. (This also nerfs her manni katti as well)
Now that's not to say she herself doesn't also have problems. Her strength and bulk are extremely low, and so are their growths, so it's not unrealistic you'll get stat screwed in those areas either. It's just that all the other issues are much more glaring.
@@bongosmcdongos4190 I wouldn't say extremely. Her growth is good and her STR base is only 1 point below Eliwood's. Hector only has 3 More STR than her, and he has some of the highest STR averages in the game. And of course, in Lyn mode, she should get about 2-3 STR points before her mode ends.
Her durability isn't impressive by any margin, but her RES is decent, so magic does scratch damage to her midway in the game, she also has pretty high avoid, specially when exploiting terrain bonuses, so she can be used as bait for a good deal of enemies, specially bow users, magic users, and axe users.
Those issues, I find that don't really stop me from using Lyn, as some of my strategies pretty much require me to use her (excellent Luna bait for late chapters, because of her negating their critical rate with Hector support and bows to counter them)
First of your videos I have seen and gotta say, pretty good!
I like the idea behind the changes and makes wonder how it would feel to play FE7 with them even if it would mess with my brain, at the end of the day FE7 is divisive even if it is a really good game with some of the best replay value in the series and good story or at least good ideas clumsily executed.
I would love a changelog or something to try to make a patch (also sorry for any instances of broken english)
I'd still say that Vanilla Wil's performance against the Pegasus Knights in Noble Lady of Caelin is better than anything Rebecca can do... and that's truly pathetic.
Before even watching the video, I have questions. Why is Spiderman there?
Ok so where the patch file tho I really want to play this 😢
There's a comment from Blootgoose further up with it :)
The fact that they didn't let Lyn use Mulagir and gave her a crappy wyrm slayer is the cherry on top of why she sucks so bad.
oh could we get something like this for binding blade~?
11:58 funnily even with that pent might still be better by a good margin.
Dorcas is weak to poisoned mutton
Hey man u forgot to add the patch link?
I kind of love the Idea of this and would absolutely love it if you made such Videos for the other Fire Emblem Games too.
I would be particularily be interested in how to make the worst Characters in Three Houses better (primarily Raphael, some would say Ashe, Caspar, etc.)
If Archers had access to a 1 range dinky knife as an option, I feel like they'd do a lot better; hell, let them stab with a fucking arrow or something, but make it incapable of doubling to disincentivise abusing it.
I love Rebecca. When I get her A support with Lowen her speed and crit rate goes thru the roof. She becomes unhittable and he becomes unhurtable. I love to drop them in a busy map and let them clean house.
Honestly, Lyn should just get a baseline dodge bonus. It'd solve most of her defensive problems immeadiatly, plus it's thematic.
In general dodge-tanks should get something so they actually function at level 1. Having to wait till the mid-game when they finally get enough skill to actually dodge semi-reliable kinda sucks.
This was incredible! Subscribed.
What is the music that you used in the video?
Awakening random battle theme.
0:00 The Twilight Zone Theme
0:14 Binary Game (999: 9 Hours 9 Persons 9 Doors)
1:20 Training (Luigi's Mansion)
2:11 Rise Above (Fire Emblem: Sacred Stones)
4:21 Companions (Fire Emblem: Blazing Blade)
6:54 Into the Dark (Fire Emblem: Shadow Dragon)
9:00 Vow (Fire Emblem: Path of Radiance)
11:33 Endless Battle (Fire Emblem: New Mystery of the Emblem)
15:24 Conquest (Fire Emblem Awakening)
18:08 Dusk Falls (Fire Emblem: Conquest)
21:39 Attack (Fire Emblem) (Super Smash Bros Brawl)
25:43 Digital Root (999: 9 Hours 9 Persons 9 Doors)
Hope this helps!
@@BlootGoose thank you!
I was ready to get all mad about “Oh well some units should just be bad!” Like Nino sucks internally!
But This Nino change is good because nothing really fundamentally changes about her and it just makes it… just a tad easier. Like she’s still bad but she isn’t weighed down and has some real up side if you just hate her
I'd considered how to fix Nino myself, and arrived at different solution.
Her issue isn't that she requires too much investment. It's that even if you fully invest, she's barely better than your other Sages.
Here's what I'd do:
Keep her base stats the same (except +1 Con for Fire) drop her level to 1. We're going to force her to take about 8 additional kills before promotion. But she'll also get about 13 stat points out of it.
Here's where the fun kicks in though, she promotes to Arch Sage. Instant S ranks, +2 to all regular stats compared to a Sage Promotion. That brings her stats up +25 compared to standard level 10 promotion, or -8 compared to level 20 promotion.
But what's the point of instant S ranks when all the powerful tomes are so heavy?
It's a non issue. SHE CAN'T READ! The girl's a prodigy, and just memorizes magic. It makes no sense that tomes would slow her down. 20 Con.
Awesome video!
Will you be doing FE8 and FE6?
subscribed!
I dont think lyn would outshine hector even with those buffs, swords still suck in that game, and hector just is HIM
Hardly. Although it's true that Hector is easily the best unit in the game, swords are very accurate, which means even against lances, they will hit the mark most of the time. This is something that lances can't do against axes, and specially axes against swords, their accuracy is just a bit too low to hit as reliably in WTD. Doesn't help that most sword users have pretty high SKL, meaning WTD is a minor hindrance most of the time. Lyn is a unit, that when faced with lances, she will can just bait them anyway, as long she's using terrain to boost both her avoid and DEF, and not baiting more than 2 lance users. On top of that, there's the lancereaver if that's not good enough.
@@DiogoJ1 Sure Lyn will be accurate, but she will be hit alot even with the mani katti changes mentioned(not sure btw if those are actually that helpfull). Dodge tanking just isnt reliable/good at all.
Hector can easily deal with lance users and pretty good with axes too. Swords? Sure he will get hit and will probably only have 50+ hit but he can also tank those guys pretty well until he hits or help arrives.
Lyn can deal with axes easily, bad against lances(45 uses will be over lightning fast if she used her sword on every lance she encounters), and she is neutral against swords. Swords will have decent hit on her too. She would probably be the best UNPROMOTED swordlocked unit as long as she has mani katti uses left though. Only real competition being raven, who will definetly be better after promo.
The sheer amount of bad matchups for lyn makes me feel this wouldnt be enough to be a great unit. Still leagues better than vanilla lyn.
Another video like this but for other FE games would be cool, I've rewatched this for the entertainment value alone
Hope you had a good day
15:55 Hello fellow Toy Story fan
Zeiss is not an est, has you seen his stats on hard mode?
I always forget that Lyn doesn't get the crit bonus upon promotion. It just feels so wrong.
The only thing I sort of disagree with is calling Erk, Lucius, and Canas homogenous. Of the 3, Lucius stands out the most, as a "magic myrmidon" and Canas' dark magic on its own makes him different from the other 2. And then there's Erk who feels like if there was another anima magic user to compare him to during the early game, you wouldn't use him. ( I'm sorry, that was mean)
At first glance, it does seem weird, but she has easy supports with Hector which give her plenty of crit (she can reach 40% with Hector with a Mani Katti, even more with a Killer Edge). That's something Guy and Karel can't reproduce because their supports options suck and take too long. For reference, even B rank with Hector is pretty good, which she should reach before promoting in chapter 26H.
Erk, unfortunately is that magic unit that doesn't really particularly excell in any area. So it's usually easier to just use Lucius or Canas over him.
I love Canas
Your style reminds me of rabbidluigis top 10 vids but in a good way
One literal second in and I've already been hit by a flashbang. Cowman's a jerk btw.
Canas is A tier, not B tier
Stats are silly. Pick cool crit animations.
Lyn is a good unit.