Apparently it was going to get a port to gems collection had trouble with the trackball you could’ve basically just used the analog stick end it would like make it always spin it as a control come in
Maybe even find a way to transfer let the games text it self so I don’t have to learn stinking Japanese and change the voice whenever you don’t get a bonus we’ll get a game over it doesn’t fit too much
Yeah, especially for coming out after 2 and CD, before 3&K, that this is the beginning of the franchise canonically, it's a shame more people don't know about it.
SegaSonic the Hedgehog was one of Sega's earlier "experiments" with the blue blur, and it's quite good. It's just too bad that its control scheme prevented it from ever being ported to any home consoles!
It's interesting to say the least. In this game Robotnik isn't trying to take over the world he's just trying his damndest to outright kill Sonic and Friends this time. Even if that means blowing up his own private island. If they had released this stateside with the slightly edgier tone i'd probably change up the character roster a bit and release this as a Sonic SatAm tie in of sorts. I mean this Robotnik is doing a perfect Jim Cumming's extra violent one in this little romp.
A very tough game, but a great way to bring Sonic to the arcade. You can tell they put a lot of effort into this, and it's a shame it never got a lot of attention.
@@meyers0781 they probably did that due to the fact that they just don’t want you to hold it one way and then just turn it they wanted to actually show you a sonic speed
Well this was their 1st time meeting, this is canonically the 1st game in the entire franchise. Before Tails, Metal and Amy he knew Ray and Mighty, before Green Hill was his home Christmas Island was, before chaos emeralds, form changes, and everything else, this is what started the long and eternal battle of Sonic and Dr Ivo Robotnik aka Dr Eggman.
Funny you mention the "regional differences", this game was originally gonna get an English release, with the main differences being that the text would be English (who would've thunk it?), Sonic, Ray, Mighty, and Eggman would get VA's from the SatAM and Eggman's design would be based on his SatAM appearance. Though this didn't come to pass and this game has yet to see any official rerelease.
Both versions of Eggman do so. People still talk about SATAM Eggman being downright cruel in many episodes. In fact, people decry that version of Eggman for being way TOO serious, since Eggman in Japan is quite goofy (of course both versions are, one of Eggman's defining traits is that he's childish).
@@victor.elkins eggman was suppose to be a joke because he looked like an egg. His real name is dr julius ivo robotnick. But for somereason they decided to stick with calling him eggman forever. Honestly im not surprised if many dont know his real. I really prefer they went back to robotnick it made more sense and sounded way better
@@enochliu8316 i know cause everything was shape like an egg. That was the joke. But in western is different he was called robotnick because of wanting to robotized every mobian. But now hes not even shaped like an egg and they still call him eggman. I prefer robotnick makes more sense.
@Shane Douglas What about in SA2 when he pointed a gun at Amy's head, trapped Sonic in a capsule, ejected him into space where it blows up and went back to threatening Tails for the real Chaos Emerald like nothing happened?
Honestly, think about this from mighty or ray's point of view. The only reason wants them both dead is because they are friends with sonic. You could even play the game 100% as JUST Ray or Mighty, where sonic is nowhere to be found. And yet, Eggman still tries to murder them.
Sonic The Hedgehog He doesn’t, tho. He sounds like child Trunks... And that’s just for this game in particular. He’s not voiced by Kusao in the other games or in the cartoons.
Im loving this formula for a sonic game. Instead of being some machine-destroying, ring-hoarding menace getting from point A to B, the cat-and-mouse chase gives birth to a lot of new fun gameplay
This game was ahead of its time. Its unfriendly controls, time pressure and multiple hazards showed you what it was truly like to be Sonic himself. No boost pads, no fixed flight paths, no homing. It was just you, a handful of 100Y coins, and some brand soda to keep you in line.
@knuclear200x This game wasn't "ahead of its time" but I agree this game is very difficult. Likely the most intense game to exist. Sonic games nowadays are too easy just by looking at gameplay. Some were fun but there were difficult levels in certain games.
Are you talking about the one in that Asian shopping arcade next to the Asda and Texas in Colindale? I loved that place! I lived only about a 10-15 min walk from it!
Yeah, a little bit. Not super-dark, but a bit more extreme than usual Sonic fare. This is Sonic and friends just trying to _survive_, not foil one of Eggman's schemes. Probably doesn't help there's a bad ending if you fail the tower escape.
The “Where Are They Now?” epilogue: - Sonic’s career of stopping the evil plans of Dr. Eggman continued on, though the quality of his adventures would drop significantly as time wore on. - Mighty got a brief job as a member of a fledgling detective agency. However, they quickly determined him to be an ill fit for the group and kicked him to the curb. - The world has heard nothing more of Ray after his escape from Eggman’s tower. However, those close to him simply state that he will return “when the time is right”. Maybe he’ll come back in like 25 years or something, who knows?
"Ray served two terms as mayor of Green Hills, but was outed from office after allegations of sheep molesting. He died two years later from a disease he picked up from a dirty telephone." (If you have no idea what I'm on about, look up the joke obituaries that a programmer put in Final Fight as an Easter egg.)
I allways refer to this game as sonics bad day hes just doing his thing he gets kidnapped with two other random people hes never met and has to escape wile robotnic is at his most sadistic and is just having fun toying with them
@@lenarmangum7127 Try playing the game through several times in a row and I'll bet you change your mind! Lol that sound was really trying my patience during some of my practice runs.
This reminds me of that one section of Hydrocity with the moving wall that gives me anxiety every time I play it, except it lasts for the whole level... in every level. Thank you for recording this because I don't think I could ever bring myself to play it all the way through, I was stressed just watching you.
1st appearance of Mighty and Ray. They haven’t been seen together with Sonic again...until Sonic Mania ! This game still looks good after all these years. You did a great job at the translation, NC.
@@KSenfiz actually the Robotnik from the Sonic cartoon is present in the unused data of this game if you do not think I am telling the truth look up the unused sprites. And also some people would want to.
Use a cheat code that replaces all of Eggman’s sprites into Robotnik and then use a code that changes the Japanese text into English but we haven’t found out about the voice actors yet.
@@yukinezx342 "Blasted hedgehog... Why won't he let me win at least once..." Well, good news for Robotnik in the future; Eggman does end up winning against Sonic and friends... Too bad he mistakes his prize for winning as just a piece of cloth, and... Passes out due to sheer stupidity...
Here's a thought: Why can't Sega partner with Arcade1UP, translate the game to English, then sell it as a mini arcade cabinet? Arcade1UP utilized the trackball before.
I'd love that. I dunno if Mame licenses their work out for commercial purposes, though. It's the only emulator to play System 32 stuff, isn't it? And even then, Mame's emulation isn't quite perfect yet.
That would actually be a great idea. But Arcade1Up might have to make it look like the TMNT and upcoming NBA Jam cabinets (because it makes use of 3 players instead of two)
@@NintendoComplete Maybe, but IIRC Sega wanted to release this game overseas for quite some time; they just didn't know what to do with the trackball since it's hard to emulate even with modern technology. Heck, there's even unused sprites of SatAM Robotnik (and boy is he UGLY!), so they were so close! Also, Archie Comics referenced this game, so there's some hype for it.
@@NintendoComplete I'm not sure MAME is the only emulator because I believe I've seen System 32 emulators other than MAME. Anyway, Arcade 1Up are doing a SEGA cabinet with 5 games I think and one of them is Golden Axe: Revenge of Death Adder which is a System 32 game.
This feels like it takes place early in Sonic's life, perhaps just after Sonic 1. Just look how panicked he is at the beginning of Landslide Limbo. He's got the skills, but perhaps not all the confidence he gets in later games.
And given Mighty and Ray weren’t seen with Sonic again, I think Sonic might have grown a big ego after the experience; feeling like he could take on the world. Enough to alienate the other two and leaving him to fend against Eggman alone in Sonic 1.
The interesting part is the fact that even they couldn't replicate the track ball on a console so the port was scrapped. I enjoy learning little stuff such as that.
It only seems to me or does this isometric game seem more fun than most 3D sonic games? Uninterrupted action, large-scale hazards, speed sections, cooperative multiplayer (or competitive) ... a 3D version would be fantastic.
Interesting fact: The cancelled North American port of this game was going use the likeness of Robotnik that was seen in both SatAM and Sonic Underground instead of Eggman.
I actually got to play this at Galloping Ghost arcade just outside Chicago. This game used to be a personal favorite of mine; the wacky graphics and music fit Sonic very nicely.
My parents were in the U.S. Navy and I was in Italy in the early/mid 90's. When I moved back to the states and told new friends about playing this game in the arcade they thought I made it up.
1993 : *Credits roll* Ray & Mighty : "What about us now?" Sonic : "Don't worry. We'll see you again in 2018." Ray & Mighty : "How ?" Sonic : "I have a good feeling about this."
That ending credit music is fire. Let's face it, Sonic 1 through Sonic & Knuckles has some of the best music ever composed for a video game in my honest opinion.
Wow, I think I've heard about this game, but I'm glad I finally got to see it in action. I love how frantic it was, and the graphics are really appealing. And the thought of using a roller ball to control the character really takes me back. Thanks so much for sharing this!
A rare instance where a trackpad might actually make an interesting substitute for a mouse if given enough rolling friction. I might have to bust out my Steam Controller for it!
Sega's arcade games always looked amazing when they came out. They were some of the best looking videogames of their time, truly amazing. There was a time when arcade machines just looked 10x better than the consoles, you simply couldn't get the best quality graphics at home in the early 90s. That only changed really when the likes of the Dreamcast/PS2/Xbox came along.
This game really shows Eggman's style and what he's all about, he doesn't just want to kill Sonic, he also wants to beat and defeat Sonic, make the hedgehog KNOW he lost
Here is a complete list of SegaSonic the Hedgehog's most irritating sound jokes 1. Why did Robotnik cross the road?: To prevent Sonic to get to the other side. 2. What is mini cardiovascular exercise crossed with SegaSonic the Hedgehog?: A WAAAAAAAHlk. 3. What is a tool in SegaSonic the Hedgehog that cuts grass?: A lawn MoWAAAAAH. 4. What is a gizmo that Sonic uses to tell time?: A WAAAAAAHtch 5. What is the opposite of Luigi crossed with SegaSonic the Hedgehog?: WAAAAAH-Luigi. 6. What is DiHedgehogen Oxide?: WAAAAHter. 7. What is a religious holiday crossed with SegaSonic the Hedgehog?: KWAAAAAAAHnza. 8. What is a type of breakfast crossed with SegaSonic the Hedgehog?: WAAAAAAHffles. 9. Who is a jedi in SegaSonic the Hedgehog?: Obi-WAAAAAAHn Kenobi. 10. What are SegaSonic Hamburgers?: WAAAAAAHppers.
The game doesn't even bother to refill your health after every stage, that's complete BS to suck your pocket dry of quarters, the usual arcade makers tactic.
Personally I adore the OST for this game, Stage 2, 3, and 4 are my favorites, really has that Sega Twang. Also it'd probably trivialize the difficulty and gameplay but a port with normal analog controls would be pretty cool, I dig this game, Sonic and Co. have adorable sprites and the game has a very clean and 90s aesthetic, I'd love if they gave the UI a touch of Mania's aesthetics actually.
We got 3d blast instead of this weird gem? The controls would've been an inconvenience, but this looks a whole lot more interesting than what we got for an isometric sonic title.
You can see how this game was intended to suck the quarters from your pockets as a kid in the arcades of the 90’s I wish I could have played the authentic arcade experience back then but it’s so cool to see it here and now 😁
Dude the sprite work in this game is so dang good
Especially The Rings
Glad to see im not the only one that noticed.
All except the derpy sprites of Sonic and Ray in the credits lmao.
@@secoTheSonicFan it'd still be a good Saturn game
@McKenzie Cooley ??
Impressive graphics for its time. This feels in many ways like a precursor to 1996's Sonic 3D Blast. I had no idea it existed until today.
I had no idea it existed either that sonic game is new to me
@@secoTheSonicFan Yeah, plenty of arcade games, before and after this one had really nice graphics.
Apparently it was going to get a port to gems collection had trouble with the trackball you could’ve basically just used the analog stick end it would like make it always spin it as a control come in
Maybe even find a way to transfer let the games text it self so I don’t have to learn stinking Japanese and change the voice whenever you don’t get a bonus we’ll get a game over it doesn’t fit too much
Yeah, especially for coming out after 2 and CD, before 3&K, that this is the beginning of the franchise canonically, it's a shame more people don't know about it.
SegaSonic the Hedgehog was one of Sega's earlier "experiments" with the blue blur, and it's quite good. It's just too bad that its control scheme prevented it from ever being ported to any home consoles!
I’ve read that this is similar to Marble Madness.
@@dave4shmups It shares a lot of similarities for sure.
@@NintendoComplete
Sega has finally released Golden axe: revenge of death adder as an arcade 1-up so there's hope.
@@Invidente7 Oh really? That's awesome, that's a great game. I'd love to see it on the Switch as an Ages game
It's interesting to say the least. In this game Robotnik isn't trying to take over the world he's just trying his damndest to outright kill Sonic and Friends this time. Even if that means blowing up his own private island. If they had released this stateside with the slightly edgier tone i'd probably change up the character roster a bit and release this as a Sonic SatAm tie in of sorts. I mean this Robotnik is doing a perfect Jim Cumming's extra violent one in this little romp.
Obviously the most difficult, yet hilarious Sonic game ever made
Agree
WAAAAAAAH!!
No kidding.
One of the best sonic games that keeps continuity as well. (One of 23 sonic games that keep a good continuity going between them all)
To arcade game it's meant to have a really heavy difficult spike to get people to spend money to continue
A very tough game, but a great way to bring Sonic to the arcade. You can tell they put a lot of effort into this, and it's a shame it never got a lot of attention.
especially how instead of using the usual joystick you use the sensitive and breakage-prone fist-sized trackball!
With sonic mania plus having ray and mighty im sure its getting a lot more attention.
If only someone found a way to code a English port
@@meyers0781 they probably did that due to the fact that they just don’t want you to hold it one way and then just turn it they wanted to actually show you a sonic speed
I played the game myself and the controls are confusing af,
I died and lost at the last countdown (I suck lol)
I always knew Robotnik was cold-blooded, but this is just taking it up many notches!
This Eggnan the real deal nit a FAKE localisation shit smh
It's the Archie Robotnik!
Well this was their 1st time meeting, this is canonically the 1st game in the entire franchise. Before Tails, Metal and Amy he knew Ray and Mighty, before Green Hill was his home Christmas Island was, before chaos emeralds, form changes, and everything else, this is what started the long and eternal battle of Sonic and Dr Ivo Robotnik aka Dr Eggman.
He got tired of the bullshit lmao
@@IgnatiusBlaze4 Do you have a source on this?
English version of Eggman: uses robots
Japanese version of Eggman: *straight up uses real death traps and a volcano*
Funny you mention the "regional differences", this game was originally gonna get an English release, with the main differences being that the text would be English (who would've thunk it?), Sonic, Ray, Mighty, and Eggman would get VA's from the SatAM and Eggman's design would be based on his SatAM appearance. Though this didn't come to pass and this game has yet to see any official rerelease.
Both versions of Eggman do so. People still talk about SATAM Eggman being downright cruel in many episodes. In fact, people decry that version of Eggman for being way TOO serious, since Eggman in Japan is quite goofy (of course both versions are, one of Eggman's defining traits is that he's childish).
@@victor.elkins eggman was suppose to be a joke because he looked like an egg. His real name is dr julius ivo robotnick. But for somereason they decided to stick with calling him eggman forever. Honestly im not surprised if many dont know his real. I really prefer they went back to robotnick it made more sense and sounded way better
@@hinatalovetonaruto In Japan Eggman is always called Eggman, never Dr Robotnik.
@@enochliu8316 i know cause everything was shape like an egg. That was the joke. But in western is different he was called robotnick because of wanting to robotized every mobian. But now hes not even shaped like an egg and they still call him eggman. I prefer robotnick makes more sense.
This looks to be one of sonic's most brutal adventures.
And yet the game doesn't have a home port
Yea look at the ending
It's also "brutal" to play, on the original cabinet that is. It uses a trackball controller that makes controlling it a bit stressful.
Not only that, its a 3 player game with mighty and ray, so they've been through the same violent experience
I love how at the end Eggman apparently manages to run out of the tower faster than Sonic
Maybe he just does an express roll
Sonic: How can a man that fat MOVE SO F*CKING FAST?!
Sonic 2: *am i a joke to you?*
The retro sonic games are oddly consistent in him being able to outrun sonic.
@@Jarock316 well... he's so fat that he's close to spherical, so... :P
God Eggman is just trying to commit straight murder in this game.
he wants your quarters and he's not screwing around
RIGHT?!
@Shane Douglas What about in SA2 when he pointed a gun at Amy's head, trapped Sonic in a capsule, ejected him into space where it blows up and went back to threatening Tails for the real Chaos Emerald like nothing happened?
Honestly, think about this from mighty or ray's point of view. The only reason wants them both dead is because they are friends with sonic. You could even play the game 100% as JUST Ray or Mighty, where sonic is nowhere to be found. And yet, Eggman still tries to murder them.
I think he was more desperate
A game that still deserves a console port as well as Golden Axe The Revenge of Death Adder.
Agreed. And a real port of Outrunners, not the lame excuse of a conversion they put on the Genesis.
NintendoComplete oh I also forgot to mention Spider-Man the Videogame Arcade.
Arcade1up will release a Golden Axe cab with that game
Arcade1up needs to make cabinets for games like this that are strictly arcade experiences
@@gfys9724 they've done trackball games before, so releasing Sega Sonic Arcade, with Sonic the Fighters would be awesome.
12:29 can we just appreciate the breaking animation?
Holy shit is so smooth
Why is it animated on ones what the fuck!
Looks so much better than Colors just disappearing lol
Labor intensive, but it's traced over CGI.
No
Fun Fact: The Person Who Voiced Sonic In This,Voiced Future Trunks in DBZ
Awesome
Juan Joestar [Saiyan Warrior,DBXV]
Not specifically FUTURE Trunks. *Takeshi Kusao* voiced Trunks at _all_ ages (aside from as a crying baby).
That explained why Japanese Subbed Sonic & Japanese Subbed Future Trunks sounded so exactly a lot alike
Sonic The Hedgehog
He doesn’t, tho. He sounds like child Trunks...
And that’s just for this game in particular. He’s not voiced by Kusao in the other games or in the cartoons.
The guy that does the voice of bender on Futurama does a bunch of cool voices and the guy from Bob's Burgers I always wanted to be a voice actor
Im loving this formula for a sonic game. Instead of being some machine-destroying, ring-hoarding menace getting from point A to B, the cat-and-mouse chase gives birth to a lot of new fun gameplay
I mean I love having Sonic be the resident Menace to All Machines, but with the cat & mouse sorta rout to it.
This game was ahead of its time. Its unfriendly controls, time pressure and multiple hazards showed you what it was truly like to be Sonic himself. No boost pads, no fixed flight paths, no homing. It was just you, a handful of 100Y coins, and some brand soda to keep you in line.
And a lot of ball handling hehehe
@knuclear200x This game wasn't "ahead of its time" but I agree this game is very difficult. Likely the most intense game to exist. Sonic games nowadays are too easy just by looking at gameplay. Some were fun but there were difficult levels in certain games.
Coke.
@@WildVoltorb "Dr. Pepper!!!" ^_^
@@ElectroBlastLuigi it would've been a lot simpler and fun if the controls hadn't been made so slippery
Man I remember playing this in the mid nineties at Sega World in London. Kept pinching my hand on that damn trackball lol
Are you talking about the one in that Asian shopping arcade next to the Asda and Texas in Colindale? I loved that place! I lived only about a 10-15 min walk from it!
This game is pretty dark considering all the shit Eggman puts Sonic through and the constant peril Sonic is in
Andrew Ambrose Not really...... it’s pretty normal for Sonic standers.
Jk
Yeah, a little bit. Not super-dark, but a bit more extreme than usual Sonic fare. This is Sonic and friends just trying to _survive_, not foil one of Eggman's schemes.
Probably doesn't help there's a bad ending if you fail the tower escape.
Looking for dark search up mephiles the dark
It was horrible trust me..
Take a shot whenever Sonic goes “WAAAAAAAAAAH!”
@@genoteh9706 Be reasonable it's at least 10 minutes
Are you trying to mega kill people man?
@@genoteh9706 WAAAAAAAAAAH!
Just got checked into the hospital. Thanks a lot
@@bobloblaw8622 your welcome
It seems like The dev team has a good sense of graphic design from the beginning till now 👍
sonic:WOW
@@buurlive6963
L
I’m in love with the graphics and animations on this game they’re so well done😭😭😭
The “Where Are They Now?” epilogue:
- Sonic’s career of stopping the evil plans of Dr. Eggman continued on, though the quality of his adventures would drop significantly as time wore on.
- Mighty got a brief job as a member of a fledgling detective agency. However, they quickly determined him to be an ill fit for the group and kicked him to the curb.
- The world has heard nothing more of Ray after his escape from Eggman’s tower. However, those close to him simply state that he will return “when the time is right”. Maybe he’ll come back in like 25 years or something, who knows?
"Ray served two terms as mayor of Green Hills, but was outed from office after allegations of sheep molesting. He died two years later from a disease he picked up from a dirty telephone."
(If you have no idea what I'm on about, look up the joke obituaries that a programmer put in Final Fight as an Easter egg.)
Mighty now again teams up with knuckles and the other chaotix crew
I allways refer to this game as sonics bad day hes just doing his thing he gets kidnapped with two other random people hes never met and has to escape wile robotnic is at his most sadistic and is just having fun toying with them
Sonic bad hog day
Sonic’s Bad Quill Day
@@duckwindowthatoneguy sonic gets drunk and pisses on badniks and flickies
@@BLUEH3LLSPAWN that escalated quickly
Maybe 🤔 sonic knew mighty and ray before the events of this game.
They got a lot of mileage out of that Waah sound clip.
Omg ugh, yeah, tell me about it. I never want to hear that damned sound ever again.
@@NintendoComplete Waah
NintendoComplete It’s really not that bad.
@@lenarmangum7127 WAAAAAAAAHHHHH
@@lenarmangum7127 Try playing the game through several times in a row and I'll bet you change your mind! Lol that sound was really trying my patience during some of my practice runs.
This reminds me of that one section of Hydrocity with the moving wall that gives me anxiety every time I play it, except it lasts for the whole level... in every level. Thank you for recording this because I don't think I could ever bring myself to play it all the way through, I was stressed just watching you.
Plot: Dr. Robotnik traps Sonic on an Island in order for him to hear the blue blur scream in japanese.
Wow, this game looks insanely difficult...even for an arcade game!
@@briannasalako7164
It's not. It's actually easier to play on the real thing.
@@houstonhelicoptertours1006 It is more about trying to figure out how the trackball work and than you are good to go.
arcade games are notoriously difficult, what do you mean "even for an arcade game"
1st appearance of Mighty and Ray. They haven’t been seen together with Sonic again...until Sonic Mania !
This game still looks good after all these years.
You did a great job at the translation, NC.
Thanks! :)
There was some comic appearances.
Austin Reed i didn’t know that.
There was missing posters in city escape on sonic generations with mighty and ray
What about knuckles chaotix
SEGA should translate it and release on modern systems. It is a true gem.
It’s possible to have the translated version except you have to code it and even if you want you can replace Jp Eggman with the US robotnik
@@SuperGamingM Who would ever want to replace Original thing with fake Localisation? What a joke!
@@KSenfiz actually the Robotnik from the Sonic cartoon is present in the unused data of this game if you do not think I am telling the truth look up the unused sprites. And also some people would want to.
@@SuperGamingM but how would you even control it
Use a cheat code that replaces all of Eggman’s sprites into Robotnik and then use a code that changes the Japanese text into English but we haven’t found out about the voice actors yet.
There was actually a planned US release where eggman actually had the rest of his sprite set based apon his SAT AM look, full animations and text.
Would that mean that mighty and ray would be replaced with Sally, Bonnie, or tails?
No it's still ray and mighty only, they simply would've changed eggman's appearance.
Turrican Hurrican You mean Robotnik.
😠You know, I'm pretty angry knowing that it didn't come through.
@@turrican3839 God Damn It.😠😆
The fact that people think mighty is fanmade just goes to show how little sega cares about him
I really love eggman's voice for no reason
@Mysterious Meon Ya
@@kywickerbeast hyaaaaaaaa! you shall not pass ah hahahaha
@@raccoon681 oh no what am I gonna do?!
@@raccoon681 sorry sir, I've opened the gate for him...
@@PickleRicksFATASSCOUSIN NOOOOOOOOOOOO
No one: “.......”
Sonic: “WAAAAAaaaaaaahhhh”
Screams like Goku in the Japanese version
-_-
わぁ!
What i said? i dont know
"Why didn't I just stay home?"
I bet eggman swim until get to his home put his pijamas huged his pillow for some seconds then sleep
@@yukinezx342
"Blasted hedgehog... Why won't he let me win at least once..."
Well, good news for Robotnik in the future; Eggman does end up winning against Sonic and friends... Too bad he mistakes his prize for winning as just a piece of cloth, and... Passes out due to sheer stupidity...
@@jackloxtile2764 can't win them all Just try
Nande Koinanioyo!?
W A A A A A H H H
Sega seemed unstoppable at this point, their downfall is really sad :(
(I remember playing this at Sega World in Leicester Square over 20 years ago!)
@@SRPC21 yeah, from this to forces! Also lucky you for visiting sega world, its defunct and has been for years, so thats really cool
@Talge 879 Except Sonic Mania. I wonder what Ray and Mighty could look like in the modern era.
They are still big in Japan. What seems unstoppable was Sonic, now it is just 1 series out of many.
@@poweroffriendship2.0 they have modern designs in the comics
Here's a thought: Why can't Sega partner with Arcade1UP, translate the game to English, then sell it as a mini arcade cabinet? Arcade1UP utilized the trackball before.
I'd love that. I dunno if Mame licenses their work out for commercial purposes, though. It's the only emulator to play System 32 stuff, isn't it? And even then, Mame's emulation isn't quite perfect yet.
That would actually be a great idea. But Arcade1Up might have to make it look like the TMNT and upcoming NBA Jam cabinets (because it makes use of 3 players instead of two)
@@NintendoComplete Maybe, but IIRC Sega wanted to release this game overseas for quite some time; they just didn't know what to do with the trackball since it's hard to emulate even with modern technology. Heck, there's even unused sprites of SatAM Robotnik (and boy is he UGLY!), so they were so close! Also, Archie Comics referenced this game, so there's some hype for it.
@@IndysGameplayVids Not to mention Mighty and Ray in Sonic Mania.
@@NintendoComplete I'm not sure MAME is the only emulator because I believe I've seen System 32 emulators other than MAME. Anyway, Arcade 1Up are doing a SEGA cabinet with 5 games I think and one of them is Golden Axe: Revenge of Death Adder which is a System 32 game.
This is what Sonic 3D Blast should have been.
unplayable lol
I actually enjoyed Sonic 3D Blast but I agree tho
3D Blast was just a testing ground for the most part.
This feels like it takes place early in Sonic's life, perhaps just after Sonic 1. Just look how panicked he is at the beginning of Landslide Limbo. He's got the skills, but perhaps not all the confidence he gets in later games.
And given Mighty and Ray weren’t seen with Sonic again, I think Sonic might have grown a big ego after the experience; feeling like he could take on the world. Enough to alienate the other two and leaving him to fend against Eggman alone in Sonic 1.
EGGMAN
*Dammit*
*this ends here*
*The tower is about blow!*
Eggman cussed long before Shadow & Espio.
@@beauwalker9820 yeah swears apparently doesn't matter in Japan
Beau Walker@ EggMan cursed before shadow and espio even existed as characters
That profile teeth
❤️🥰😍🥳😘💕😍🥰😘🤩🥳🤑😻👍🦷🌭
12:55 Sonic drowns on land. Perfect logic.
Rip
Actually, that’s wood 🪵.
Sonic Truco 😎🍷
16:14 you know you’re cool when you run in unison. At the same sped and not look back knowing the tower is exploding
Gotta love that they all have the same body, just with different colors.
The rings in this game are beautifully rendered
The interesting part is the fact that even they couldn't replicate the track ball on a console so the port was scrapped. I enjoy learning little stuff such as that.
Do you think it would have worked with an analog stick?
@@gjfkhvjzjsxbq I played the game on an android emulator and it worked fine with an Xbox One controller
Wow, those character portraits at the end of the game... I can't believe those are real.
Masterpieces
Chris Chan looks like he could of done them.
@@Neuroxix e eu
Wario does not approve unofficial use of "Wah".
You mean Waluigi?
@@mertbaskoy4173 Uh.. is it okay if I said both do not approve it?
@@hiichur25 sure lol
I like when Sonic said "WAAAHHHH!"
It only seems to me or does this isometric game seem more fun than most 3D sonic games?
Uninterrupted action, large-scale hazards, speed sections, cooperative multiplayer (or competitive) ... a 3D version would be fantastic.
There is something endearing and original about this game. But God damn it looks gimmicky and frustrating
I bet Sonics stress level was through the roof
Not as much as mine during school
Interesting fact: The cancelled North American port of this game was going use the likeness of Robotnik that was seen in both SatAM and Sonic Underground instead of Eggman.
It's amazing... imagine playing this at an arcade with friends
ITS arcade
Chaos
SegaSonic the Wahhdgehog.
Finally i have always wanted a full translation of this game
Glad I could oblige
I watched a playthrough of this game, 3 player and not using a trackball...
Umm...i'm gonna say that it was quite the ride...."WWAAAAAAAA!!!"
I imagine it would be much faster if you could run at full speed the entire time, and probably even harder.
In this game, Sonic is restricted to
“Waaaaa!!!”
“Oh shit! Oh shit! Ohh!”
And “Yosh!!”
I enjoy this
Don't forget "EEKEY !" and "raaaagh".
I actually got to play this at Galloping Ghost arcade just outside Chicago. This game used to be a personal favorite of mine; the wacky graphics and music fit Sonic very nicely.
My parents were in the U.S. Navy and I was in Italy in the early/mid 90's. When I moved back to the states and told new friends about playing this game in the arcade they thought I made it up.
This has to be the most stressful sonic game out there. I was going nuts just watching this playthrough
1993 :
*Credits roll*
Ray & Mighty : "What about us now?"
Sonic : "Don't worry. We'll see you again in 2018."
Ray & Mighty : "How ?"
Sonic : "I have a good feeling about this."
This looks brutal. Especially desert dodge
I got recommend this at 4 in the morning thanks Internet.
THE BEST WAY TO START THE DAY
That ending credit music is fire. Let's face it, Sonic 1 through Sonic & Knuckles has some of the best music ever composed for a video game in my honest opinion.
It sounds a tad bit like Daytonaaaaaaaaaa to me, which I love
I remember watching this video as a kid.
I was addicted with the running style.
Christ this looks hard! I would still love to give this game a try though.
This looks difficult yet satisfying
I kinda want to play it now...
Wow, I think I've heard about this game, but I'm glad I finally got to see it in action. I love how frantic it was, and the graphics are really appealing. And the thought of using a roller ball to control the character really takes me back. Thanks so much for sharing this!
A rare instance where a trackpad might actually make an interesting substitute for a mouse if given enough rolling friction. I might have to bust out my Steam Controller for it!
17:34: Me at any social event
Wow, this game looks absolutely anxiety-inducing.
can we just talk about how good the voice actor is?
I really want to see a Sega Ages port of this to modern consoles
Ray is my favorite character. Alot of his sprites in SRB2 come from this game including his death animation which I think is cool
Wow. Eggman wanted to stay in his tower just before his EggMobile run out of fuel.
when your weird arcade spin off is more fun than the mainline series.
And it’s forgotten
And thankfully that doesn't apply to this junk.
I've never knew Eggman could be so sadistic! 😱
Man this game is way cooler then other Sonic games 👍
Sonic every 5 seconds: WHAAAAAAAA, OH NO.
Sega's arcade games always looked amazing when they came out. They were some of the best looking videogames of their time, truly amazing. There was a time when arcade machines just looked 10x better than the consoles, you simply couldn't get the best quality graphics at home in the early 90s. That only changed really when the likes of the Dreamcast/PS2/Xbox came along.
Eggman is a straight Savage in this game never knew it exist
Yeah he really went Berserk here
Probably menopause.
The fact that in this game it really shows more of Dr Robotnik than Eggman is crazy, he is trying his ass off to kill sonic in this game
I can only imagine what a pain it must've been to control this in an arcade
This game really shows Eggman's style and what he's all about, he doesn't just want to kill Sonic, he also wants to beat and defeat Sonic, make the hedgehog KNOW he lost
Here is a complete list of SegaSonic the Hedgehog's most irritating sound jokes
1. Why did Robotnik cross the road?: To prevent Sonic to get to the other side.
2. What is mini cardiovascular exercise crossed with SegaSonic the Hedgehog?: A WAAAAAAAHlk.
3. What is a tool in SegaSonic the Hedgehog that cuts grass?: A lawn MoWAAAAAH.
4. What is a gizmo that Sonic uses to tell time?: A WAAAAAAHtch
5. What is the opposite of Luigi crossed with SegaSonic the Hedgehog?: WAAAAAH-Luigi.
6. What is DiHedgehogen Oxide?: WAAAAHter.
7. What is a religious holiday crossed with SegaSonic the Hedgehog?: KWAAAAAAAHnza.
8. What is a type of breakfast crossed with SegaSonic the Hedgehog?: WAAAAAAHffles.
9. Who is a jedi in SegaSonic the Hedgehog?: Obi-WAAAAAAHn Kenobi.
10. What are SegaSonic Hamburgers?: WAAAAAAHppers.
16:13 Wow, you JUST made it! Imagine if you screwed up right at the end. I was shocked at what happens if you don’t escape. All that work for nothing!
Sonic sounding like my boy Lupin III with all them “waaahs”
More like waluigi
@@nitroforce87 not even Waluigi.
I never knew about this game. Looks incredibly fun.
The one time Sonic raced against a turtle... and lost! Lol, what a gem of a game, never knew this existed.
The game doesn't even bother to refill your health after every stage, that's complete BS to suck your pocket dry of quarters, the usual arcade makers tactic.
Seriously, as if it wasn't already hard enough to begin with.
Personally I adore the OST for this game, Stage 2, 3, and 4 are my favorites, really has that Sega Twang.
Also it'd probably trivialize the difficulty and gameplay but a port with normal analog controls would be pretty cool, I dig this game, Sonic and Co. have adorable sprites and the game has a very clean and 90s aesthetic, I'd love if they gave the UI a touch of Mania's aesthetics actually.
In case you didn't know, this arcade game had the same sound chip as the Genesis 2, so that might explain the "twang". Two Yamaha YM3438s were used.
@@JoseBronxRican What is genesis you talk about the only 16bit console sega ever released was Mega Drive
@@KSenfiz That's the American name for Mega Drive.
@@pablomovil86 And that is one of the reason why I"Like" US!
Mario:Whoa'a Sonic you don't look so gooda
Sonic:you have no idea how my day was 10:32
17:31 poor eggman,
We will all miss you as a famous villain in history
I had no idea such a thing existed, thanks for sharing. Looks really cool.
this is the REAL sonic 3d blast
We got 3d blast instead of this weird gem? The controls would've been an inconvenience, but this looks a whole lot more interesting than what we got for an isometric sonic title.
They were going to put it in the gems collection but they couldn’t properly recreate the trackball controls onto the analog stick on the controllers
This game looks alot of fun lol Japan always get some dope stuff. & that's one of the reason why I want to move to Japan one day
Same
@@EricToTheScionti Exactly
If the games are the only reason then importing stuff is probably wiser
Sega's arcades throughout Tokyo are amazing.
Funny enough this game came very close to an American release. There was sprites found in a build that changed Eggman to his American Robotnik design.
It's so ironic that a UA-camr named NintendoComplete is play Sonic. ;-;
One of my favorite arcades games ever. Right up there with Street Fighter 2, Metal Slug and Time Crisis 2.
Soundtrack is amazing for an arcade game.
While I'm not big on Sonic's voice, I really like Robotnik's. Just a really good laugh.
This game looks awesome 💙🔥 SEGA should do some sort of remake of this game.
You can see how this game was intended to suck the quarters from your pockets as a kid in the arcades of the 90’s
I wish I could have played the authentic arcade experience back then but it’s so cool to see it here and now 😁