Astral Chain deserves a place here, too. I thought the game saw a pretty strong hype when it's first revealed, especially riding off the success of Nier Automata, being made by the same dev and all with intense combat, futuristic settings and anime-style graphics. But since its released, I barely saw anyone play the game, it rarely got talked about and eventually just blipped off the radar. Heck, it's not even featured in this video!! The Switch was peaking in popularity and Nier came out not too long ago and was still a hot topic, I thought for sure these factors would have pushed Astral Chain far beyond what it actually reached. It wasn't a flop by all means, but it deserves much better.
Well the video isn't really about games that aren't talked about enough or didn't sell enough, but games that get too much hate. Haven't seen much dislike of Astral Chain myself but I haven't played it to see the discourse.
The month of Legends Arceus's release was one of the most fun times to be a Pokemon fan reading / watching people's reactions to the game. So many genuine pleasant surprises.
Mario Strikers Battle League is fantastic. Yes, the game is absolutely lacking in content but the core gameplay is so much fun. What people forget is that Battle League is a rare example of a game that has 8 player local multiplayer, making it one of the best party games on the system. Normally when you have more than 4 people your gaming options are limited or handicapped but with Battle League everyone can have a fun time together. If you manage to get 8 people locally for a 4 v 4 match, it's honestly some of the most fun you can have in a game, everyone screaming at each other to shoot the ball and celebrating when someone scores a goal. This alone is worth the price tag.
I'm so happy the Mario + Rabbids games gets more loved. They are some of the best Switch/Mario games and they help bring the Mario RPG's back into it's roots before the remake of Super Mario RPG & Paper Mario: The Thousand Year Door continued that trend.
18:15 - 23:30 Fire Emblem Engage is not only my favorite FE game but one of my favorite RPGs/Games of all time. I've beaten Awakening, All of Fates, and Most of Three Houses. But Engage is such a different beast. I was someone who at a young age never cared for RPGs and then I watched XB1's story and saw the spark. I saw Etika (RIP the GOAT) stream and hype up Awakening and Fates and the flame of interest was ignited. (SPOILERS FOR ENGAGE & IT'S DLC AHEAD) I know people don't like the story nor the design. But Alear is a character I connect with deeply. (Alongside Veyle) They had to defy against a father who didn't love them and both were seen as just a pawn. Alear had no sense of love because all they knew was following orders, strength , and death. The only thing that they had was Veyle. Veyle only had Alear and once they slept the only ones that gave her ANY love or care were the 4 Hounds and that didn't last forever. Lumera gave Alear the love they needed to grow strong save their sister and take down Sombron and end this growing cycle of genocide that he started with his own family. Both were destined to be just pawns to appease their father, but they rose up, reunited, and became the strongest version of themselves. Their TRUE SELF. I know Chapter 21 is laughed at a lot for it's scenes but I cried in joy seeing Veyle destroy the helmet that was controlling her. To me Alear being the Fire Emblem was EARNED. Showing a MUCH more positive side of having the Fire Emblem in you. For me this story was EVERYTHING and I needed it at the time as I was DEPRESSED. This game's story is glorified Super Sentai, but I love it SO MUCH. I love 95% of the cast (Rosado, Merrin, and Nel are my pookies/wives) And the presentation and style is THE BEST WE EVER HAD IN A FE GAME. Music is a banger but that's not a shocker it's a Modern FE game. It's harder than Three Houses to me while still being easy to learn and understand. I'm in my 3rd run (1st ever run that's Classic in ANY FE game for me) and beat the DLC twice. It's the only RPG outside of XB2 to give me a sense of flow with how fun it is. I HEAVILY RECOMMEND PLAYING ENGAGE & IT'S DLC. But don't expect it to be Three Houses 2 (You got Three Hopes for that XD). Fates wasn't Awakening 2 so best to treat Engage and the other FE games as their own thing, like with the Final Fantasy series. (TRIGGER WARNING: PERSONAL ABUSE & TRAUMA MENTIONED) Also the DLC's story isn't bad imo as Rafal is a victim that never had any way to cope or let go of the fact that the Sombrom of their world was dead. Trauma, fear, paranoia, & PTSD doesn't simply go away the moment the person/situation that scarred you is gone. (I know this all too well as it happens to me at times. Mainly with fire &/or stoves) The deep moments clicks heavy with me as someone who's experienced verbal & psychical domestic violence from "father" & "uncles" throughout life and rn my family are breaking that cycle real soon like Alear & Veyle. Alongside all the trauma I got from giving myself an over-abundance of burdens (That at the time thought was just responsibility) and had a complete disregard of life to myself despite trying to care of others back as a teen. As I thought that's what was important to grow to an adult, given how my family would push me to do them. Much like Alear prior to seeing Lumera. I just can't go out of my way to dislike them, I'd be lying to myself if I did and rn I love/care for myself too much to do that. I love both Male & Female designs as red and blue are colors I've resonated with for over 10 years. Mainly with Yin-Yang as I have a strong faith in Taoism/Dualism (The same applies to Velye). (P.S.) PLEASE PLAY XENOBLADE 2 YOU WON'T REGRET IT! IT'S ONE OF THE BEST RPGS EVER MADE!
38:03 "there's nothing like ARMS" -- Power Stone, maybe? That's what I was reminded of when I play it. I love ARMS. Definitely an underrated gem on the Switch. Sadly, many people I talk to have never even heard of it.
My SO and I every now and again still break out Mario Golf Super Rush and we usually have a good time playing together; our main mutual complaint is probably that the game either needed more courses or more of a variety of courses as some start to feel a little samey after a while, especially in the traditional stroke play mode.
Advance Wars 1+2 is my pick. People definitely dogged on the game when it was revealed for having a mobile game-looking art style, and then it was delayed for a whole year and no one talked about it when it finally released. I would've skipped it had Nintendo not brought back the NSO game vouchers, and I'm so glad I didn't pass up on it. It's a great set of remakes and super addicting, and from what I understand, it has a ton of improvements over the original releases as well. The music remixes are also phenomenal. It's legitimately in my top 10 Switch games and very well worth the $60
Kirby Star Allies got quite a bit of flack on release which wasn’t totally deserved. It wasn’t as good as the 3DS entries but was still a quality title. The free DLC also improved the game a lot and added some needed challenge to the experience.
Star Allies is one of the only Kirby games I felt was mid (outside the final boss). I think it was down to the allies making the game too easy, the gimmick was nowhere near as good as the Robobot, hypernova and the special copy abilities of the previous three games
I think Star Allies is only poor compared to the rest of the series. The quality of the Kirby series as a whole is so high and reached its peak with Planet Robobot. Star Allies was a step down, but isn’t terrible. Maybe it’ll age well, but Forgotten Land is also better.
THANK YOU for including Xenoblade 2 here. I’m so tired of people posting out-of-context clips of the more “anime trope” scenes from that game, blowing them out of proportion and acting like the entire series is just that when it’s far more than that.
I really do agree that, even though Xenoblade 2 is an amazing game with quite bad tutorials, it feels like a social experiment when you mention it to people. They either say it's a masterpiece or it's the worst hot garbage to grace this universe. As for all of the "bad anime tropes", it reminds me that they only see what they want to see, as online fans ignore every anime trope that was in Xenogears, the Xenosaga trilogy, or even the first Xenoblade.
@@GabrylMD actually none of those tropes except for when Rex wakes up on Pyra's lap, exist in the early hours of the game and you would know that if you actually played it. And this is coming from someone who recently just started a 2nd playthrough.
You basically have to know how to abuse several mechanics to even start properly playing. Afterwards, the game makes you do several collection quests in the main story and hits you over the head with difficulty spikes if you don't have the OP DLC girl who simps Pyra and the UI experience never particularly gets "good", where it is totally fine in the first game and 90% fixed again in 3. It is a good game, but I would never claim it does not have major flaws and I can totally understand people who dropped it.
As a filthy, modern Paper Mario defender, I wouldn't mind seeing more games in that style as long as we continue to get more traditional Paper Mario games.
@@arios6443 I will defend Colour Splash and TOK, not Sticker Star. I do dread what’ll happen if the next new PM game isn’t an RPG, the internet will not be happy with that imho
@@diabeticman2194 Yeah, I'm with you there. Color Splash isn't the best, but it has some decent charm in it. It's what Sticker Star should've been writing wise. Gameplay still sucked, but eh, I'll take what positives I can. Origami King largely has similar issues, but it's also one I'll say isn't really bad.
The level design and world of The Origami King is the best of any Mario Party game. Throw in the combat system of TTYD and better NPC's, and you have a damn-near-perfect Paper Mario
Age of Calamity's characterization of Zelda and her role in the story alone makes it worth playing. It was almost the "Zelda gets her own game" before Echoes of Wisdom. And also, of course, being able to mosh through armies with the 4 Champions from Breath of the Wild.
Rescue Team DX deserves a lot more love than it gets. It shouldn't just be lumped in with all the other Pokémon games on Switch; you're comparing a holy treasure to the Devil's sloppy turds by doing so.
Oh I loved that game. I don’t know about you but I’m someone who never cared about mainline Pokémon games as I prefer the spin-offs. In fact my favorite Pokémon game ever, Pokémon Mystery Dungeon 2, is a spin-off.
Fire Emblem Engage might genuinely be my favorite game ever made. Incredible tactics gameplay that puts nearly every SRPG to shame with. One of the prettiest games on switch that treats the legacy of Fire Emblem with the utmost respect while not using it as crutch and charting its own course. While it has alot of misses my final team of character is one of my favorites I've ever had in this long running series between characters like Alfred Alear Rosado and Veyle. It is about the polar opposite of 3H which came as a breath of fresh air to me as someone who loves 3H but wanted something different and more traditional.
Engage was amazing as a traditional FE game. The combat system was so well done. The story was where it fell flat but it didn't matter too much to me since the rest was good. Shout out to the one woman army that is Yunaka.
I personally welcomed Engage after 3H, and still much prefer it. Yeah, the story isn't great, but the focus was on the gameplay from the beginning, which for a strategy RPG, I feel is much more important. And honestly, it's not as if FE is known for stellar stories aside from Tellius and Jugdral. Similar goes for the writing. 3H still leaves a sour aftertaste for me. As hyped as I was for it and enjoyed it when it first came out, the more I look back on it, the more I realize I don't really care for 3H outside of characters.
Sorry but I disagree. I played all western released Fire Emblem games and this is nearly the worst. The Artstyle doesn't fit the series, the games system is a step back, the story is really badly written, the theme song makes me cringe, the characters have laughable designs and dialog and the difficulty is all over the place. It is not a classic Fire Emblem, you get all the characters just by being there, earlier Fire Emblem games have you work for it. It feels like a sequel to Fire Emblem Fates, which I didn't like neather. Fire Emblem was once much more serious.
@@h1rsch462 The artstyle has changed with almost every game, the gameplay is very much a step up from 3H, the story is overhated, the designs are mostly fine, and no FE has ever had consistent difficulty. There only being two characters you "work for" is definitely weird, and the gacha mechanic wasn't needed, but you really come across as thinking it's bad just because you don't like it superficially. As for it not being as serious - first of all, most other games have had a good deal of levity, and secondly, the main idea was for Engage to be a celebratory anniversary game, which the tone is likely meant to reflect.
@@redsilversnake I played this game more than 150 hours including the DLCs. My critic is not superficial. The Artstyle changed a little, but never like this. In which way is the gameplay a step up from Three Houses? Everyone is saying that but no one can tell me why.
I’m giving a special mention to super Mario party. Partner party, square off, koopathon, rhythm mode, champions road, river raft, altered master version of all prior modes, 20 characters each with their own dice, 80 new mini games, those multi switch mini games, sticker mode, online… it’s silly to dismiss the amount of effort put into that game just because the economy wasn’t well done especially when Mario party superstars was so bareboned in comparison. Maybe not the best Mario party game but an amazing party game nevertheless.
Agreed. It biggest issue was just the boards. Man, this game would have been sooooo good with 2-3 more boards. With only 4 and one of them being boring didn't leave much desire for replay.
i like side modes in mario party but bro i would prefer a barebones Mario party with good boards and many minigames over a game which forces me to play with the joycon (which i don't find very comfortable) with 4 boards in which i like only 1 of them, and the side modes are not very replayable imo, jamboree seems to have find a balance between the two and i like that (especially with bringing back koopathlon)
Origami King is my second favourite after Super paper Mario. I love all the Paper Mario games, but this one has such a fantastic world that feels lived in and real and so much fun to explore. The story was top notch too and very moving.
It does my heart good to see Origami King getting some much deserved love. TTYD is my favorite of the series and all but playing OK with my wife made that one of my favorite Switch games. Also on the Pokemon topic, my wife is a life long fan of the series. When she finished Scarlet/Violet I asked for her to rank the switch Pokemon games and she ranks S/V as her least favorite, Legends as her favorite and Sword/Shield right underneath it. She really enjoyed that one when it came out.
I think the reason you dont hear people talking about Mario + Rabbids or Cadanace of Hyrlue as "overhated games" is because the general consensus on them is positive. Sure, people despied Mario +Rabbids when it first was revealed, but once the game actually came out and they got to try it, I think it got plently of people changed their tune.
The general gen 8 vs 9 debate blows my mind a bit, personally. I get both games were disappointing in their own ways, but I feel that Scarlet/Violet has so many more strengths to redeem it than Sword/Shield does. I picked up SwSh basically out of fomo, and it's not that I didn't enjoy it at all at the time, but man, once I eventually stopped playing it, I just felt no fondness for it in retrospect whatsoever, and instead I only felt a growing disappointment. I did not end up buying the DLC as a result. By comparison, there is still a lot I do like about Scarlet and Violet, and I genuinely think these would be regarded so much better, if not for their technical aspect being such a horrible, horrible achilles heel in the public eye. Had there been more time for them to polish it up, I truly think it would be one of the peak contenders of the series. It brought so many functional, structural and QoL improvements that I feel people just... do not seem to acknowledge at all? Like I'm pretty sure they actually improved the Pokémon models this time, along with obvious upgrades in textures and how Pokémon move (especially in the field), which people were up in arms over just the previous generation. Or the awesome mobility afforded by the 'Raidons that is actually weirdly uncharacteristically polished by this game's standards. It feels great to move around in this game! Or the amount of crap that's been cut out from the process of managing your Pokémon moves and stuff. As an aside, looking back at the whole "Dexit" debacle, the real sin there was not them actually making this choice, it was their absolutely atrocious PR. I believe they have sound reason for doing it, but the way they tried to explain it with Sword/Shield as the backdrop just did not hold up to scrutiny. And as far as THAT goes, I do think people's anger (but the expression of it less so) was kinda justified.
I totally agree. I don't think SwSh are bad games, but man did they exit my mind completely the instant I finished playing. It felt like they were just going thru the motions. Scar/Vio on the other hand left a huge impression on me. They feel like they were made with an overwhelming amount of passion, despite the clear technical drawbacks. I will say, SwSh's DLC was actually pretty great. Crown Tundra is my favorite part of that game. Tho, it's maybe not the best sign when the strongest part of a game is DLC.
Even if Sword and Shield did have the whole dex, I'd still hate those games. They were just so unbelievably boring to me. Way too many moments of something cool happening in the background and the game telling me to ignore it.
I feel like sword and shield were simply way more fun for me. The gym battles and aesthetic made the game feel much more lively. I also wasn't a fan of them the gym battle levels not scaling ln scarlet and violet
@@billalzerouali4436 Definitely feel the scaling thing. I ended up simply following the game's recommended order of Gyms/Titans/Star Bases because of that, and it was fine that way, but it does end up being a little bit self-defeating, when the only way to take direct advantage is to toss the game balance out of the window entirely. Still, the freedom involved does retain some perks, such as how there end up being very few areas you cannot reach long before you'd normally be able to, based on the level curve. I think it's exciting to explore areas you're underleveled for, get that peek ahead of what's to come, and maybe explore some team-building options early, too.
One of my favorite pastimes in Sword & Shield was watching different combinations of my Pokemon play around in Pokemon Camp. Your Pokemon team can feel so alive and adorable in Pokemon Camp. They play with you, they play with each other, they chat, sometimes they quarrel, or ask for your attention, or fall asleep. And you can get different flavor text by talking to one of them, or two of them at once. There's a lot of emergent personality that can pop up just be observing your Pokemon hang out in Camp, as well as by reading their flavor text. I really adored that part of Sword & Shield, as I don't think any other game has been able to give that same feeling of seeing all six of your team together, just chillin'. Plus, if you camp in the Wild Area, random people can visit you. I sorely missed seeing the Pokemon world filled with other trainers in Scar & Vio.
Octopath traveler 2 is HIGHLY SLEPT ON. Better than the first in every way and yet I barely heard anyone mention it and such a shame cuz it’s one of if not the best jrpg I’ve played, better than sea of stars imo
Surprised there’s no mention for Ubisoft’s other Nintendo collaboration “Starlink”. It was a multiplatform game but the Switch version had Star Fox content.
I agree. Crafted World has some pretty creative level ideas and mechanics that don't get nearly enough appreciation in my opinion. Sure, its music isn't very good and the number of level revisits for full completion is extremely excessive, but if you focus on just the first visits to every level, then it's a nice chill game.
Amongst the actual Xenoblade community Xenoblade 2 is starting to get the reputation of basically being the Wind Waker of the series. Basically it's the game that initially a lot of fans refused to play for surface level reasons but most of those who did play it fell in love with it. And now that time has passed and positive word of mouth has spread a lot of the people who where initially put off by it are actually giving it a chance and loving it as well. One of the most common types of posts you see on the main Xenoblade subreddit is people talking about how they used to be a Xenoblade 2 hater but then they decided to give it a chance and now it's one of their favorite games.
I like certain parts of Xenoblade 2 but there are definitely a LOT of questionable design decisions with the game. Xenoblade 3 just massively clears it in my opinion.
@@WolfPhoenix0 imo while I absolutely love Xenoblade 3 it's my least favorite of the mainline games. To me it kinda has the exact opposite problem of 2, while 2 has a bunch of frontloaded issues that become less relevant the more you play, Xenoblade 3 has a bunch of issues that begin to pop up the deeper you get into the game. Basically the way I see it if you're looking for a game that you just want to play until story end and be done then Xenoblade 3 is the better option, which is understandably more appealing to a general audience. If instead you're like me and are a massive fan of these games who likes doing absolutely everything there is to do and are looking for a game that will keep entertained for months or even years after you finished it's story then Xenoblade 2 is the better option.
31:10 I think this is a good point about Super Rush. But this notably comes in tandem with a reduction in provided information. In most Mario Golf games, you are shown exactly what trajectory your ball will fly in if hit perfectly, before variables like wind. And that does have its perks, like making things really clear at a glance. But it also leads to a lot of minmaxing, and fussing over small details. Super Rush strips away a lot of the information, which serves a dual-purpose of improving the pace of play (especially for perfectionists like me) and makes the game lean more on player-intuition, rather than just the ability to read the presented information.
I thought Rex’s salvager uniform fit nicely with the story and environment. He starts out on Gramps back and then spends the rest of the game carrying Gramps on his back inside of his salvager helmet. The entire world is comprised of titans on the cloud sea overlooking the great tree. It makes sense to me.
Not to mention his main job is as a salvager, being a job that brings up relics of the past and judge their worth, which connects to him learning about the past of the world and trying to understand and grow from it. So it makes sense he would wear his work clothes everywhere.
Massively appreciate the shout-out to ARMS. I think the peek of 'poor reputation' was the Smash reveal of a character from the game; there certainly appeared to be more people who suddenly had opinions of the game than its sales numbers.
Launch Star Allies was terrible. Post updates, it was an amazing collection of Kirby's past. Those who hated it I feel didn't play more than just the main story.
@tiredhippo82 Return to Dreamland is a fan favorite despite being basic. It was the first big, bombastic basic Kirby game that also supported co-op. So Star Allies being essentially the same thing but not first gave it a worse look, especially coming off of Robobot which is also a fan favorite with a more unique flavor. I get why people were disappointed in Star Allies, but it was very far from bad or even boring. The post launch additions just made an average game into a great one.
When it comes to Mario Tennis Aces, I think it is the combo of not enough side modes, plus people may have not spent enough time to really learn the mechanics of it. The mechanics are amazing in Aces, but you have to learn them. The true level of Aces’ mechanics aren’t obvious. I think the new Mario Strikers falls even more in that category. Even less or no side modes for it, but Strikers has the most high skill ceiling mechanics of it. I think the biggest issue with the Battle League is the lack of a mode which feels more like Smash with items on. And most Strikers fans want the “It” aspect in the game. They want that bit of stage-based random events thrown in for good measure. Since Strikers has been a game based on both skill on mechanics and the ability to suddenly react to sudden changes on the playfield. I guess what I’m seeing is that the Strikers fans wanted more Jackie Chan and Less Bruce Lee. (When you see their movies, it’s basically the difference between Items on and Items off (stage hazards off).
I always have been and always have been so grateful lots of peoples gave Mario + Rabbids a chance and liked it! As someone who grew with Mario and Rabbids, i don't think i gotta explain why Kingdom Battle and Sparks of Hope mean so so SOOOO much for me, and i hope there's more peoples like me out there who get the feelings i have
It’s a bit soon, but I’m gonna throw Mario and Luigi Brothership on this list. It’s a pleasant game. With surprisingly challenging combat for a Mario RPG. That first Great Lighthouse Boss was no joke.
Age of calamity was awesome, ruined by the stupid performance narrative that was widespread. Bayonetta 3 was great too, but I felt they went one step too far in complexity, it felt like I was playing 3 different games at times - never actually finished it though.
So many good takes here. I enjoyed Let’s Go and Violet more than any Pokemon game since probably HG/SS. Also never understood the hate for the Mario Sports games on Switch given the core mechanics are so good - to me, people just seemed mad they weren’t fully fleshed out single player RPGs. Mario Tennis is my favorite of them all, but Mario Golf deserves a lot of credit for making the game simultaneously playable by four people (on two switches). It substantially improves the pacing and I never want to go back. Y’all also made me want to play Sparks of Hope, as I bought it but didn’t get into it because there were too many other games releasing at that time. Really enjoyed Kingdom Battle though.
I didnt mind that Engage wasn't 3 houses 2, I just hated how boring and plain the story was and the fact that I cant name 5 characters after a year. There was just no charm or narrative or characters to really latch onto. The combat was great but it just makes it way harder to look back fondly upon
Daemon X Machina eventually went to other platforms, but I believe it started on Switch first, and I remember it being underwhelming to a lot of people. But I really enjoyed it as a mech combat game inspired by Armored Core and Gundam games.
I spent more time with SWSH as well, rolling shiny dens was a deeply satisfying grind for me, and compared to the issues with SV it definitely deserved stronger appreciation in hindsight.
10:41 "Let's Go Pikachu and Eevee is the best looking Pokémon game on the Switch" It's seems like y'all collectively forgot about Pokémon Legends Arceus in this video - and if you don't agree on that being the best-looking traditional (at least close-to) Pokémon game on the Switch... you're wrong lmao.
@@ArisuBeloveda lot of people have been moving over, other social media have existed and faded into obscurity before, it happens over time so it remains to be seen, Bluesky just hit 15m users and I imagine that number will only continue to grow as more grow tired of the cesspool that is “X”
Origami King imo has the same issue as Super Paper Mario in that they kind of peak early and then coast the rest of the way. They don't necessarily get _worse,_ but it doesn't get all that better. For Super, it was Chapter 3. For Origami King, it was Blue Streamer.
I thought Origami King got better as it went on. The scenarios just got more and more interesting while the bosses got more and more fun. Like tell me the Scissors boss isn't the peak of the game, you won't! Just kidding of course, you can have your opinion, that boss is just awesome lol
The same can be said about every Paper Mario game. The first two Paper Mario games introduce all the mechanics in the first few chapters, and the rest of the game is repeating the same gameplay loop.
I LOVE the Mario + Rabbids games. Sparks of Hope was an incredible sequel that surpasses the original. You had three fantastic composers for the music, the main Rabbids were voiced with a lot of personality, the battles were fun and the worlds and characters were beautiful and memorable. It’s just a shame that the game didn’t sell as much as it should have had. The question I have is whether we’ll see another game in the future. Davide Soliani is the man who brought this series and he has left Ubisoft. So what does this mean for the series?
Now for my second comment that might rile some feathers: in the same vein that Origami King should stopped being compared to the old Paper Mario, BDSP should stop being held to that level too. They are among the best controlling and playing Pokemon games on Switch. They are bereft of the technical issues. The final Elite 4 is extremely well done and challenging - far more than in the original. And the inclusion of a hidden feature of Gen 8, egg move transfers to parents, turns the entire underground, which most people don't even know have guaranteed egg moves, into a massive move pool factory, while the underground also adds the Gen 8 concept of not being Pokemon locked that plagues the older Pokemon games. Sure, yes, they are ultimately not the Gen 4 remake Gen 4 fans wanted. But I also believe they aren't bad video games either - in many ways, the conversation around them reminds me of ORAS, which eventually people came around on. I'm still convinced that will happen for BDSP too. As with all the Pokemon remakes, which I'd prefer to play between the original and the remake mostly comes down to mood.
The thing about Origami King is that it is actually fun with decent story beats. The part that brings it down, is knowing what Paper used to be prior to Super Paper Mario.
@ indeed! And it’s a much more compact and replayable (less backtrack and repeating in text and levels) than TTYD. I would have rather had a remake of the original Paper Mario than TTYD
@@BuNnyDuDeDaRoO Personally, I think people were more angry with what Color Splash represented (a new norm for Paper Mario) than anything in the actual game. Personally, I like it more than Super.
I played through the first game and loved it (I think it might even be the only RPG I've ever beaten) but I just couldn't get into TTYD. I think the first game deserved a remake more even if just because of how crusty it looks
Agreed, death threats & doxxing are waaaaay too far. But Dexit was a serious blow to me, extremely unlikely I will play another mainline game going forward.
With ARMS, I prefer the motion controls. They work as well as anything if you are familiar with the way it works. ARMS motion is pretty much equivalent to Virtual On with the Twin Sticks. It’s pretty much a near replica of the layout. All that time playing Twin Stick VOOT really laid off in ARMS. Especially when adding that bit of post-start control on your ARMS. It just acts a little more proper adding English to the attacks, in my opinion. When I first previewed this game, at the Switch Event (before the console launched), the moment I held the Joycon and started, I was like “I know this system! I’ve piloted mechs this way!” And I was sold on ARMS so quickly.
I think if people look at Fire Emblem Engage as a celebration of the series, instead of a follow up to 3 Houses, it's a really cool experience! There's so much love & genuinely cool fanservice with the chapters & music from old games being integrated into side chapters. However a lot of players first experience with Fire Emblem was Three Houses, so they probably don't care much about the series callbacks.
Shocked that no one brought up Starlink: Battle for Atlas. It's not quite an exclusive to the Switch, but honestly it's a fine game. And if you could get the toys, well, congrats, you now have an officially licensed Arwing. I kind of think it's cheating to put Cadence and other not talked about games on here because when they *are* talked about, their reputations feel deserved.
My experience with Mario Tennis Aces was that it was completely not pick-up-and-play, I had a date bring it over and he just destroyed me at it and I generally like and am pretty good at tennis games
There is an age of Nintendo fan, particularly if your formative years were "The kid or teen with the Gamecube and nothing else" that watched the world embrace Online Multiplayer around them, and Nintendo tumbling out of relevance. This lead to developing a subconscious hatred of "games where the content is finely crafted online multiplayer." It's basically a collective trauma. I was Gamecube PC kid. When Gamecube wasn't relevant, I went on PC which had fantastic Multiplayer and Singleplayer with no subscription and you played just to play, not chase a progression system or battle pas. I love a good multiplayer game and Mario Tennis Aces is one of the best ever.
Origami King might be my fav Paper Mario… but tbf I’m that weirdo the battle system appeals to LOL you guys did a good job covering why its journey is so fun! Xenoblade 2 is a funny situation bc yeah the ppl who hate it *love* to let you know (as Jon alluded to: whether they played it or not lol), but as someone who regularly interacts with the Xenoblade fandom, it easily has the most representation. I stand with Daniel in loving FE Engage 👊 … Its writing is def shallow, but I didn’t mind for what is ultimately a silly dumb fun crossover. I think advertising it as a mainline game after Three Houses was a mistake. I agree with the praise for Mario Tennis and Mario Golf. I really hope they fix the amount of content in the future; playing these games on release is not a great first impression… And ty for mentioning New Pokemon Snap. It is so overlooked!! At the end of the day, don’t take the online discourse to heart. A lot of these games are successful and loved regardless.
My problem with mario sports and switch sports is that they focus too much in the online portion and they forget the offline one ,i like playing mario spin off games offline and the fact that they don't have next to nothing unlockables and most of the content is online is my main problem because i dont want to pay for online every year
I think Scott the Woz put my thoughts about Origami King the best. If you compare it to something like Color Splash, the highs are way higher, but the lows are way way lower.
@@Rediscool9 the only reasons the "lows" are "lower" is because fans use the tanabe interview as their crutch. They don't judge the game, they judge the franchise's direction. Origami king deserved better than to be judged on it's direction alone
I don't buy that Origami King is the most underrated. Consensus is that the game is best one in a while but still only alright. Are we gonna pretend that it's suddenly way better than that? As if the battle system and the thouseand fold arms stuff isn't super meh?
Origani King's combat is a big point contention. The thing for me is that i actually do like the ring puzzle aspect of it. It's the attacking part that feels pretty basic and tedious to me. Overall, regular combat is just alright to me. And my thoughts are reinforced by the bosses which i enjoyed quite a lot. More emphises on the puzzle part which is the strengh of this combat system imo
I'll be the first to admit that Fire Emblem Engage is not my favorite fire emblem title (Three Houses exist after all), but I will say I definitely like it's art style and animation quality far more then 3H
While the hatred isn't as prominent as it was at launch, I don't think Xenoblade 2 deserved the hate it got. People who never played the game were calling it bad based on out of context clips on Twitter. The battle system had a learning curve, but once you learn it, it's very fun and satisfying. And it has a great story and characters. I also enjoyed Pokémon Scarlet and Violet despite the backlash because I think there's a lot of good in it that outweighs the technical problems for me. But I feel the backlash was more understandable because not everyone can look past the technical issues.
I really wanted to like & play more of Origami King, but couldn’t get past the battle system just not working for me. If it’d had the turn based battles of other Paper Mario games then I would’ve stuck with it. I get trying new things, so glad for those that liked it, but just couldn’t get into it.
I would beg to differ. I played it all the way through and felt it was middling at best as a whole. There were some standout moments and the writing was great, but the battle system was awful. I hated every moment of battling and dreaded having to do so.
I can tell Brothership will belong on this list soon. One of the greatest Mario RPGs whose initial conversation was marred by a single baffling review.
Here's hoping we get a sequel on the Switch successor. Most fighting game series come into their own with the second game (Street Fighter, Mortal Kombat, Tekken, etc).
@ I think ARMS 2 is destined to be a Switch 2 launch title. It’s pretty much the best fit for the role, a simple game with an immediate appeal that shows off the unique attributes of the Switch. Give it some more single-player content and we’ve got a recipe for success.
I'm surprised there isn't Advance Wars: Reboot Camp. A really good couple of remakes that are overwhelming with content that got stupid complaints about graphics from people who don't know what bad or even mediocre graphics truly look like.
My thoughts on some of these games: - Origami King was alright, especially compared to the prior 2 games. A decent attempt to bring back elements of the 1st 2 Paper Mario's, but still doesn't come close enough. - I'm still surprised at how hard I feel off Scarlet/Violet, I still haven't finished either one! I think Sword/Shield might be my favorite Switch PKMN games. But it has become increasingly clear how small Game Freak still is as a developer, because they were NOT ready for an open-world sandbox like Gen 9. - Only ever played 2 Xenoblade entries, the 3DS remake of 1st, and X, and every time I try to grind levels in their worlds, I run into a super-high-level monster that steamrolls my entire party. - Even though I haven't played "Hyrule Warriors: Age of Calamity", I gotta say it: I *hate* the twist/ending to that game. What we were originally promised was basically Halo: Reach; over the campaign, you'd bond with interesting and fun characters that didn't get enough screentime in the main games, until eventually, all hell breaks loose, and you're forced to watch each of your new friends die in battle. Could've been even more heartbreaking if you played BotW, you (the player) know how their stories end, but are powerless to stop it. The final mission could be Link's last stand, you'd fight increasingly stronger and more numerous enemies until you can't handle it, and as your HP reaches 0, we get the final cutscene: the original memories of that battle, and its aftermath, from BotW. Link falls, Zelda awakens her power, Link is taken to Shrine of Resurrection, seamless transition into that game. [sigh] But no, we got time-travel shenanigans, fan-favorites from that game (100 yrs in future), and a happy feel-good ending that creates _another_ goddamn timeline. - Anyway, back when (I think it was) My Nintendo Rewards was still giving out vouchers for free games on your birthday (do they still do that?), I got Mario Tennis Aces free some time after its last update. It was pretty good, a little light on side-modes but the core is solid. But calling Aces the "worst Mario Tennis" is just *objectively* wrong when Ultra Smash is still a thing. - Golf Super Rush, on the other hand, I actually paid for, and it was not as good. Core of that is just as solid, but there's just nothing else there; they kept pushing the Rush and Battle Golf modes (or whatever it's called), and I don't know anyone who's played that. - And then there's Strikers Battle League. Didn't even bother, there's no Single Player content, everything's locked behind in-game currency earned from online battles, and I don't care. - Nintendo Switch Sports (haven't played it) looks like a decent attempt to recapture the magic of Wii Sports, but I still don't think there's enough unique sports here. Tennis and Badminton are practically the same game, Soccer needs more players on that field to make it entertaining, and with how long it took Golf (which was announced in the same trailer as base game) and Basketball to get added, I don't know if anything else is coming. - I think I tried ARMS at one point, and the gameplay and controls were pretty good, but it was the characters that really shined. I think, for me, what killed my interest in this game was the lack of a Story Mode, especially considering the amount of lore there. Maybe if Nintendo does decide to make a sequel or try again, they'll consider adding that. - People don't like Mario + Rabbids? I mean, I kinda get it, I tried both games, and it's not really for me. Also, weird hang-up: still wondering what happened to the inventor from the 1st game's opening cutscene, the one who kinda started this whole mess.
The Mario Rabbids inventor just seems to be chilling. You get a letter from her at the end of Sparks Of Hope The Age Of Calamity situation is still weird considering the advertising, but I've grown to not mind/kinda appreciate it as a different take. Overall, I do think AOC's story is my favorite of the Botw era games
The first Mario + Rabbids game is un-ironically one of the best games I've played on the Switch, and I say that as someone who went into it expecting a train wreck. Sparks Of Hope, on the other hand, just did not do it for me. It was just so much more tedious and drawn out compared to the original, to the point where I couldn't bring myself to finish it. Shame, too, because unlike the original, I was actually HYPED for Sparks Of Hope prior to its release.
Yeah I’m sad Three Hopes isn’t talked about as much. It does so much for the lore introduced in Houses and expands the characters even more. And has a great musou battle system with FE elements. Some of us still really want that DLC with the missing characters and classes 😭
Personally, I feel like the original Mario + Rabbids had more solid core mechanics, whereas Sparks of Hope can feel a bit janky at times, which is why I kind of didn’t vibe with that game to begin with. However, I think Sparks of Hope gets much better as it goes on, with way more creative maps and gimmicks, music that I think is even better than the first game, and a ton of charm. Both games are way better than they have any right to be, anyway!
I also didnt liked playing Sparks of Hope at first and I thought the game was shorter than Kingdom Battle, but I also see the game a bit more positive now. I still prefer the gameplay of Kingdom Battle though, you can purchase the weapons easily at any point of the game once the Battle HQ is unlocked and I like that you have secondary weapons that are different than main ones and 2 special moves as well per character. In Sparks of Hope, the Sparks are kinda complicated to figure out their effect and having to change them frequently is annoying and regular items are simplistic as well. I guess in a nutshell overworld exploration is better in Sparks of Hope, but the Battle system is inferior to Kingdom Battle.
ARMS is definitely my pick. I don't play it much because none of my friends play it and there isn't really a lot to do if you're not trying to improve at the fighting mechanics. I wish it got expanded as much Splatoon
For my money, the reason I didn’t ever get Origami King was because I had two major hopes for them to fix, and they just didn’t deliver. I wanted more unique NPCs like the older titles, even if only in terms of different Mario races being represented. Like, you could have Tosterenans, the Whittles, Nokis, any of these long since abandoned Mario races to have more NPC variety. And I wanted the battle system to be improved, and if the Paper Macho combat was the main focus, I would have been more invested because I do not like the look of the ring system. But making the game more full on Zelda like with real time battles and puzzle solving and dungeon exploration looks real good. Which ties nicely into my however. HOWEVER, I watched a full playthrough and I can say, personal issues aside, the game looks good. Even if there’s a personal barrier for entry, I have considered giving it a shot before. But that barrier of entry, the ring system, just REALLY hurts the game in my eyes. And I do hope that the next game in the series can merge the styles of Origami King and TTYD, since they are both good games, in different regards. Like, Origami King really sells the papercraft world and the areas look great to explore- they look so much more open and exciting compared to TTYD’s hallways on hallways. And if we had a battle system and cast that innovates on what TTYD does (since they don’t ever need to be a carbon copy of what came before, despite what some people assume) attached to a game like Origami King in terms of scope, it would be the new high of the franchise, potentially. Also, as far as Pokémon is concerned, my main beef with Sword and Shield was- take out the Wild Area and the slight MMO aspects it brings, and it was SHOCKINGLY unambitious compared to the 3DS titles. I still enjoyed it for what it was- a comfort food level game, where it’s nothing earth shattering, but what is there is certainly fun. And that’s why I’m incredibly on board with what Scarlet and Violet do. The games are buggy as all get out and I cannot deny that fact. It does drag down the experience to a notable degree. But just like Legends Arceus, which I loved, Scarlet and Violet do a lot of things that really did feel refreshing for a franchise that was starting to feel stale to me. I very much valued the risks and new ideas Gen 9 took over anything Sword and Shield did. Also, a very recent game and an older game I feel don’t deserve the reputations they have- Mario and Luigi Brothership and Super Mario Party. For the former, I hear so many people pushing a rhetoric the game runs awful and has all these issues, just based on a few negative reviews. But I have seen WAY more positive or mixed-to-positive reactions online than I have negative ones. Like, I’m waiting on the game for Christmas, so I can’t judge personally, but the general consensus I find online is people being mostly positive on the game, so I REALLY don’t get where the negativity is coming from, aside from the one glaringly obvious suspect. And then Super Mario Party, even if it does have plenty of issues, tends to be very unfairly received for a game that did finally do a return to form. It may not have been executed the way fans wanted, and I will stress I am aware of its shortcomings. But the game was a major good step forward in my eyes, and one that really deserves more respect because it absolutely paved the way for Superstars and now Jamboree.
Here’s my take on the Mario tennis of it all! Totally agreed that the mechanics and depth in it are incredible. If you want to play a Mario tennis game online, I don’t think it can get too much better! But as far as “the adventure mode is quite good” - I loved the GBC Mario Tennis and even replayed it all the way through this year. And while I really appreciate that there *is* an adventure mode in Mario tennis, I would have loved that to be a more robust part of the game for mostly single player folks to enjoy. Especially the equipment being linear improvements was disappointing (rather than “iron boots giving +2 power, -2 speed” kinds of stuff) Basically, I’d love the next game to bring back the rpg elements (and extra length) to the adventure mode, but the gameplay is already knocked out of the park 👍🏼
I absolutely loved Origami King, the music was great and I personally loved the puzzle battle. And personally I actually think Scarlet & Violet may be my favorite Pokemon because I've considered most pokemon stories to be "me bad guy, me get legendary pokemon to do bad things", so SV was a breath of fresh air for the Pokemon story for me.
how is pointing out the ugly visuals of a 2019 Pokémon game a stupid argument. They’re the highest grossing franchise in the world and the shoved out an unpolished generation twice in a row. SWSH definitely deserved its criticism at the time. Just cause SV are worse doesn’t absolve SWSH
I still don’t think SwSh looks that bad. The Wild Areas are a bit rough, but the linear routes, the towns, the battles, and the gyms look pretty good to me
I won’t stand along with the defense of scarlet and violet. Pokemon actively backed themselves into a corner adding too many pokemon over the years, they cut many out and still released a game that has n64/GameCube level visuals and a storyline that was moderate at best.
@@fanmadeendingsfor me I didn’t like the combat, but I loved everything else in the game so much that I can totally just disregard disliking the battle system
To this day I’ll never understand why people shit on Yoshi’s Crafted World so much. Sure Yoshi’s Woolly World is still better, but nothing about the game other than its music is anywhere close to bad.
I think it's still got a shot. It sold really well for a fighting game, even compared to established franchises. It only sold poorly compared to Splatoon, which is one of Nintendo's hottest new properties.
It sold pretty well, so maybe we'll get a 2 in the next console...maybe? I really like the characters, so one thing I really did want was a story mode so single players could just play and learn more about the characters and lore.
When I read people say "Who even plays Switch Sports??", it makes me remember that Nintendo Switch Sports sold better than any Splatoon game. (14 million) And I love Splatoon! But I also like Switch Sports quite a lot. Fun living room and family game (give Volleybally a go, it's pretty rad). A great Bowling / Golf solo simulator as well, if you wanna relax on your own. The 4 vs 4 Soccer is also pretty fantastic online. I played a ton of Soccer before Splatoon 3 came out.
Hard agree with The Origami King. It's genuinely one of my favourite Switch games. The combat feels fresh and interesting throughout because you basically have three completely different combat mechanics in the same game (normal, real-time, and bosses). The music is good. The world design is phenomenal. The story is, dare I say it, better than TTYD: not the characters, but the actual story being told in TOK is much more interesting IMO. And the game is packed to the gills with charm and humour. It's just a joy of an experience. I don't think Spark of Hope has a bad reputation per se, it just doesn't really have a reputation. As someone who really enjoyed the original one, though, Spark of Hope just didn't work for me. The combat felt way less satisfying to me. In the original, combat felt like a puzzle to solved; the encounters felt very tightly designed, and there was a real appeal to the simplicity of it all making you feel rewarded for strategy. In the sequel, opening everything up and adding all the new mechanics made the experience way less engaging for me; everything felt less purposeful, less rewarding, more 'bleh', for lack of a better word. Also the voice acting in the game is absolutely horrific. Another game I'd put on the list is Skyward Sword HD. While it doesn't have a *bad* reputation, it was a complete sales failure compared to BOTW/TOTK or even Link's Awakening, and Skyward Sword is still considered the black sheep of the franchise. But I adore SS and adore the remake even more. SS deserves far more love.
I watched an LP of Xenoblade 1 on Wii before I played the Definitive Edition of it, and thus while I agree that it’s a fantastic game and superior in many respects to its immediate sequel, I didn’t have as much of an emotional attachment to it. Xenoblade 2 on the other hand, I played for myself before watching an LP of it (and then watched one alongside playing it so I could understand its mechanics better), and as a result I kinda like it more than the first game. I think I can say it is my favorite flawed game of all time.
Astral Chain deserves a place here, too. I thought the game saw a pretty strong hype when it's first revealed, especially riding off the success of Nier Automata, being made by the same dev and all with intense combat, futuristic settings and anime-style graphics. But since its released, I barely saw anyone play the game, it rarely got talked about and eventually just blipped off the radar. Heck, it's not even featured in this video!!
The Switch was peaking in popularity and Nier came out not too long ago and was still a hot topic, I thought for sure these factors would have pushed Astral Chain far beyond what it actually reached. It wasn't a flop by all means, but it deserves much better.
Well the video isn't really about games that aren't talked about enough or didn't sell enough, but games that get too much hate. Haven't seen much dislike of Astral Chain myself but I haven't played it to see the discourse.
@@wumpyjumps
You’re right… I just want more recognition for Astral Chain that I just sorta lump it in with games that are actually “hated”. LOL
I'm playing Astral Chain currently. 👍
Astral Chain was a really fun game, so I do hope they do a sequel...
44:04
Literally the only mainline pokémon Switch game that have a good reputation is Legends Arceus.
The month of Legends Arceus's release was one of the most fun times to be a Pokemon fan reading / watching people's reactions to the game. So many genuine pleasant surprises.
Legends Arceus was the most genuine fun I had with a Pokemon game in years.
not in my circle lol
Probably the only Pokémon Switch game not to have any controversies either before or after release. Man, was it a much better and simpler time then…
@@amirgarcia547 biggest controversy was how soon it came out to bdsp lol
32:00 "just get some buddies together for simultaneous stroke play and you'll have a good time" 👍
Coffee was in my mouth and now it's on my desk
Mario Strikers Battle League is fantastic. Yes, the game is absolutely lacking in content but the core gameplay is so much fun. What people forget is that Battle League is a rare example of a game that has 8 player local multiplayer, making it one of the best party games on the system. Normally when you have more than 4 people your gaming options are limited or handicapped but with Battle League everyone can have a fun time together. If you manage to get 8 people locally for a 4 v 4 match, it's honestly some of the most fun you can have in a game, everyone screaming at each other to shoot the ball and celebrating when someone scores a goal. This alone is worth the price tag.
Yikes this ain’t it. We don’t defend games lacking in content. If Mario Strikers Charged HD came out, I’d toss Battle League in the garbage
I'm so happy the Mario + Rabbids games gets more loved. They are some of the best Switch/Mario games and they help bring the Mario RPG's back into it's roots before the remake of Super Mario RPG & Paper Mario: The Thousand Year Door continued that trend.
"Get some buddies together and do some simultaneous stroke play, you'll have a great time"
-Brandon Miracle, 2024
18:15 - 23:30
Fire Emblem Engage is not only my favorite FE game but one of my favorite RPGs/Games of all time. I've beaten Awakening, All of Fates, and Most of Three Houses. But Engage is such a different beast. I was someone who at a young age never cared for RPGs and then I watched XB1's story and saw the spark. I saw Etika (RIP the GOAT) stream and hype up Awakening and Fates and the flame of interest was ignited. (SPOILERS FOR ENGAGE & IT'S DLC AHEAD)
I know people don't like the story nor the design. But Alear is a character I connect with deeply. (Alongside Veyle) They had to defy against a father who didn't love them and both were seen as just a pawn. Alear had no sense of love because all they knew was following orders, strength , and death. The only thing that they had was Veyle. Veyle only had Alear and once they slept the only ones that gave her ANY love or care were the 4 Hounds and that didn't last forever. Lumera gave Alear the love they needed to grow strong save their sister and take down Sombron and end this growing cycle of genocide that he started with his own family. Both were destined to be just pawns to appease their father, but they rose up, reunited, and became the strongest version of themselves. Their TRUE SELF. I know Chapter 21 is laughed at a lot for it's scenes but I cried in joy seeing Veyle destroy the helmet that was controlling her. To me Alear being the Fire Emblem was EARNED. Showing a MUCH more positive side of having the Fire Emblem in you. For me this story was EVERYTHING and I needed it at the time as I was DEPRESSED. This game's story is glorified Super Sentai, but I love it SO MUCH. I love 95% of the cast (Rosado, Merrin, and Nel are my pookies/wives) And the presentation and style is THE BEST WE EVER HAD IN A FE GAME. Music is a banger but that's not a shocker it's a Modern FE game. It's harder than Three Houses to me while still being easy to learn and understand. I'm in my 3rd run (1st ever run that's Classic in ANY FE game for me) and beat the DLC twice. It's the only RPG outside of XB2 to give me a sense of flow with how fun it is. I HEAVILY RECOMMEND PLAYING ENGAGE & IT'S DLC. But don't expect it to be Three Houses 2 (You got Three Hopes for that XD). Fates wasn't Awakening 2 so best to treat Engage and the other FE games as their own thing, like with the Final Fantasy series.
(TRIGGER WARNING: PERSONAL ABUSE & TRAUMA MENTIONED)
Also the DLC's story isn't bad imo as Rafal is a victim that never had any way to cope or let go of the fact that the Sombrom of their world was dead. Trauma, fear, paranoia, & PTSD doesn't simply go away the moment the person/situation that scarred you is gone. (I know this all too well as it happens to me at times. Mainly with fire &/or stoves) The deep moments clicks heavy with me as someone who's experienced verbal & psychical domestic violence from "father" & "uncles" throughout life and rn my family are breaking that cycle real soon like Alear & Veyle. Alongside all the trauma I got from giving myself an over-abundance of burdens (That at the time thought was just responsibility) and had a complete disregard of life to myself despite trying to care of others back as a teen. As I thought that's what was important to grow to an adult, given how my family would push me to do them. Much like Alear prior to seeing Lumera. I just can't go out of my way to dislike them, I'd be lying to myself if I did and rn I love/care for myself too much to do that.
I love both Male & Female designs as red and blue are colors I've resonated with for over 10 years. Mainly with Yin-Yang as I have a strong faith in Taoism/Dualism (The same applies to Velye).
(P.S.)
PLEASE PLAY XENOBLADE 2 YOU WON'T REGRET IT! IT'S ONE OF THE BEST RPGS EVER MADE!
38:03 "there's nothing like ARMS" -- Power Stone, maybe? That's what I was reminded of when I play it. I love ARMS. Definitely an underrated gem on the Switch. Sadly, many people I talk to have never even heard of it.
My SO and I every now and again still break out Mario Golf Super Rush and we usually have a good time playing together; our main mutual complaint is probably that the game either needed more courses or more of a variety of courses as some start to feel a little samey after a while, especially in the traditional stroke play mode.
i will forever scream Arms at rooftops for having an undeserving reputation, what a really fun game that deserved so much more 💔
I'd love to see an Arms 2
I tried the demos, but the motion controls barely worked.
But does it have content
Advance Wars 1+2 is my pick. People definitely dogged on the game when it was revealed for having a mobile game-looking art style, and then it was delayed for a whole year and no one talked about it when it finally released. I would've skipped it had Nintendo not brought back the NSO game vouchers, and I'm so glad I didn't pass up on it. It's a great set of remakes and super addicting, and from what I understand, it has a ton of improvements over the original releases as well. The music remixes are also phenomenal. It's legitimately in my top 10 Switch games and very well worth the $60
Kirby Star Allies got quite a bit of flack on release which wasn’t totally deserved. It wasn’t as good as the 3DS entries but was still a quality title. The free DLC also improved the game a lot and added some needed challenge to the experience.
Star Allies is one of the only Kirby games I felt was mid (outside the final boss). I think it was down to the allies making the game too easy, the gimmick was nowhere near as good as the Robobot, hypernova and the special copy abilities of the previous three games
I think Star Allies is only poor compared to the rest of the series. The quality of the Kirby series as a whole is so high and reached its peak with Planet Robobot. Star Allies was a step down, but isn’t terrible. Maybe it’ll age well, but Forgotten Land is also better.
it was worse than every other kirby title, i think it was pretty deserved lol
THANK YOU for including Xenoblade 2 here. I’m so tired of people posting out-of-context clips of the more “anime trope” scenes from that game, blowing them out of proportion and acting like the entire series is just that when it’s far more than that.
Those first few hours are precisely that. Tales of games have better writing than Xenoblade 2
I really do agree that, even though Xenoblade 2 is an amazing game with quite bad tutorials, it feels like a social experiment when you mention it to people.
They either say it's a masterpiece or it's the worst hot garbage to grace this universe.
As for all of the "bad anime tropes", it reminds me that they only see what they want to see, as online fans ignore every anime trope that was in Xenogears, the Xenosaga trilogy, or even the first Xenoblade.
@@GabrylMD actually none of those tropes except for when Rex wakes up on Pyra's lap, exist in the early hours of the game and you would know that if you actually played it. And this is coming from someone who recently just started a 2nd playthrough.
@@GabrylMD Most Tales of games have just as silly writing, tropes, and if not pacing issues. So no, they are not.
You basically have to know how to abuse several mechanics to even start properly playing. Afterwards, the game makes you do several collection quests in the main story and hits you over the head with difficulty spikes if you don't have the OP DLC girl who simps Pyra and the UI experience never particularly gets "good", where it is totally fine in the first game and 90% fixed again in 3.
It is a good game, but I would never claim it does not have major flaws and I can totally understand people who dropped it.
As a filthy, modern Paper Mario defender, I wouldn't mind seeing more games in that style as long as we continue to get more traditional Paper Mario games.
@@arios6443 I will defend Colour Splash and TOK, not Sticker Star. I do dread what’ll happen if the next new PM game isn’t an RPG, the internet will not be happy with that imho
@@diabeticman2194 Yeah, I'm with you there. Color Splash isn't the best, but it has some decent charm in it. It's what Sticker Star should've been writing wise. Gameplay still sucked, but eh, I'll take what positives I can.
Origami King largely has similar issues, but it's also one I'll say isn't really bad.
The level design and world of The Origami King is the best of any Mario Party game. Throw in the combat system of TTYD and better NPC's, and you have a damn-near-perfect Paper Mario
Age of Calamity's characterization of Zelda and her role in the story alone makes it worth playing. It was almost the "Zelda gets her own game" before Echoes of Wisdom.
And also, of course, being able to mosh through armies with the 4 Champions from Breath of the Wild.
Rescue Team DX deserves a lot more love than it gets. It shouldn't just be lumped in with all the other Pokémon games on Switch; you're comparing a holy treasure to the Devil's sloppy turds by doing so.
Oh I loved that game. I don’t know about you but I’m someone who never cared about mainline Pokémon games as I prefer the spin-offs. In fact my favorite Pokémon game ever, Pokémon Mystery Dungeon 2, is a spin-off.
Fire Emblem Engage might genuinely be my favorite game ever made. Incredible tactics gameplay that puts nearly every SRPG to shame with. One of the prettiest games on switch that treats the legacy of Fire Emblem with the utmost respect while not using it as crutch and charting its own course. While it has alot of misses my final team of character is one of my favorites I've ever had in this long running series between characters like Alfred Alear Rosado and Veyle. It is about the polar opposite of 3H which came as a breath of fresh air to me as someone who loves 3H but wanted something different and more traditional.
Engage was amazing as a traditional FE game. The combat system was so well done. The story was where it fell flat but it didn't matter too much to me since the rest was good.
Shout out to the one woman army that is Yunaka.
I personally welcomed Engage after 3H, and still much prefer it. Yeah, the story isn't great, but the focus was on the gameplay from the beginning, which for a strategy RPG, I feel is much more important. And honestly, it's not as if FE is known for stellar stories aside from Tellius and Jugdral. Similar goes for the writing.
3H still leaves a sour aftertaste for me. As hyped as I was for it and enjoyed it when it first came out, the more I look back on it, the more I realize I don't really care for 3H outside of characters.
Sorry but I disagree. I played all western released Fire Emblem games and this is nearly the worst. The Artstyle doesn't fit the series, the games system is a step back, the story is really badly written, the theme song makes me cringe, the characters have laughable designs and dialog and the difficulty is all over the place. It is not a classic Fire Emblem, you get all the characters just by being there, earlier Fire Emblem games have you work for it. It feels like a sequel to Fire Emblem Fates, which I didn't like neather. Fire Emblem was once much more serious.
@@h1rsch462 The artstyle has changed with almost every game, the gameplay is very much a step up from 3H, the story is overhated, the designs are mostly fine, and no FE has ever had consistent difficulty. There only being two characters you "work for" is definitely weird, and the gacha mechanic wasn't needed, but you really come across as thinking it's bad just because you don't like it superficially. As for it not being as serious - first of all, most other games have had a good deal of levity, and secondly, the main idea was for Engage to be a celebratory anniversary game, which the tone is likely meant to reflect.
@@redsilversnake I played this game more than 150 hours including the DLCs. My critic is not superficial. The Artstyle changed a little, but never like this. In which way is the gameplay a step up from Three Houses? Everyone is saying that but no one can tell me why.
I’m giving a special mention to super Mario party. Partner party, square off, koopathon, rhythm mode, champions road, river raft, altered master version of all prior modes, 20 characters each with their own dice, 80 new mini games, those multi switch mini games, sticker mode, online… it’s silly to dismiss the amount of effort put into that game just because the economy wasn’t well done especially when Mario party superstars was so bareboned in comparison. Maybe not the best Mario party game but an amazing party game nevertheless.
Agreed. It biggest issue was just the boards. Man, this game would have been sooooo good with 2-3 more boards. With only 4 and one of them being boring didn't leave much desire for replay.
@@Sir_Psychthe quality of the boards is also bad there are very small
i like side modes in mario party but bro i would prefer a barebones Mario party with good boards and many minigames over a game which forces me to play with the joycon (which i don't find very comfortable) with 4 boards in which i like only 1 of them, and the side modes are not very replayable imo, jamboree seems to have find a balance between the two and i like that (especially with bringing back koopathlon)
Origami King is my second favourite after Super paper Mario. I love all the Paper Mario games, but this one has such a fantastic world that feels lived in and real and so much fun to explore. The story was top notch too and very moving.
It does my heart good to see Origami King getting some much deserved love. TTYD is my favorite of the series and all but playing OK with my wife made that one of my favorite Switch games. Also on the Pokemon topic, my wife is a life long fan of the series. When she finished Scarlet/Violet I asked for her to rank the switch Pokemon games and she ranks S/V as her least favorite, Legends as her favorite and Sword/Shield right underneath it. She really enjoyed that one when it came out.
I think the reason you dont hear people talking about Mario + Rabbids or Cadanace of Hyrlue as "overhated games" is because the general consensus on them is positive. Sure, people despied Mario +Rabbids when it first was revealed, but once the game actually came out and they got to try it, I think it got plently of people changed their tune.
The general gen 8 vs 9 debate blows my mind a bit, personally. I get both games were disappointing in their own ways, but I feel that Scarlet/Violet has so many more strengths to redeem it than Sword/Shield does.
I picked up SwSh basically out of fomo, and it's not that I didn't enjoy it at all at the time, but man, once I eventually stopped playing it, I just felt no fondness for it in retrospect whatsoever, and instead I only felt a growing disappointment. I did not end up buying the DLC as a result.
By comparison, there is still a lot I do like about Scarlet and Violet, and I genuinely think these would be regarded so much better, if not for their technical aspect being such a horrible, horrible achilles heel in the public eye. Had there been more time for them to polish it up, I truly think it would be one of the peak contenders of the series. It brought so many functional, structural and QoL improvements that I feel people just... do not seem to acknowledge at all?
Like I'm pretty sure they actually improved the Pokémon models this time, along with obvious upgrades in textures and how Pokémon move (especially in the field), which people were up in arms over just the previous generation. Or the awesome mobility afforded by the 'Raidons that is actually weirdly uncharacteristically polished by this game's standards. It feels great to move around in this game! Or the amount of crap that's been cut out from the process of managing your Pokémon moves and stuff.
As an aside, looking back at the whole "Dexit" debacle, the real sin there was not them actually making this choice, it was their absolutely atrocious PR. I believe they have sound reason for doing it, but the way they tried to explain it with Sword/Shield as the backdrop just did not hold up to scrutiny. And as far as THAT goes, I do think people's anger (but the expression of it less so) was kinda justified.
Great take!
I totally agree. I don't think SwSh are bad games, but man did they exit my mind completely the instant I finished playing. It felt like they were just going thru the motions. Scar/Vio on the other hand left a huge impression on me. They feel like they were made with an overwhelming amount of passion, despite the clear technical drawbacks.
I will say, SwSh's DLC was actually pretty great. Crown Tundra is my favorite part of that game. Tho, it's maybe not the best sign when the strongest part of a game is DLC.
Even if Sword and Shield did have the whole dex, I'd still hate those games. They were just so unbelievably boring to me. Way too many moments of something cool happening in the background and the game telling me to ignore it.
I feel like sword and shield were simply way more fun for me. The gym battles and aesthetic made the game feel much more lively. I also wasn't a fan of them the gym battle levels not scaling ln scarlet and violet
@@billalzerouali4436 Definitely feel the scaling thing. I ended up simply following the game's recommended order of Gyms/Titans/Star Bases because of that, and it was fine that way, but it does end up being a little bit self-defeating, when the only way to take direct advantage is to toss the game balance out of the window entirely.
Still, the freedom involved does retain some perks, such as how there end up being very few areas you cannot reach long before you'd normally be able to, based on the level curve. I think it's exciting to explore areas you're underleveled for, get that peek ahead of what's to come, and maybe explore some team-building options early, too.
One of my favorite pastimes in Sword & Shield was watching different combinations of my Pokemon play around in Pokemon Camp. Your Pokemon team can feel so alive and adorable in Pokemon Camp. They play with you, they play with each other, they chat, sometimes they quarrel, or ask for your attention, or fall asleep.
And you can get different flavor text by talking to one of them, or two of them at once. There's a lot of emergent personality that can pop up just be observing your Pokemon hang out in Camp, as well as by reading their flavor text.
I really adored that part of Sword & Shield, as I don't think any other game has been able to give that same feeling of seeing all six of your team together, just chillin'.
Plus, if you camp in the Wild Area, random people can visit you. I sorely missed seeing the Pokemon world filled with other trainers in Scar & Vio.
Octopath traveler 2 is HIGHLY SLEPT ON. Better than the first in every way and yet I barely heard anyone mention it and such a shame cuz it’s one of if not the best jrpg I’ve played, better than sea of stars imo
Surprised there’s no mention for Ubisoft’s other Nintendo collaboration “Starlink”. It was a multiplatform game but the Switch version had Star Fox content.
Yoshi's Crafted World was one of these games for me. I played it last year and loved it? Such a chill little collectathon platformer. It's overhated.
I agree. Crafted World has some pretty creative level ideas and mechanics that don't get nearly enough appreciation in my opinion. Sure, its music isn't very good and the number of level revisits for full completion is extremely excessive, but if you focus on just the first visits to every level, then it's a nice chill game.
My seven-year-old loved Yoshi's Crafted World. What she loves doesn't tend to get over with the vocal edgelord minority on Twitter.
Amongst the actual Xenoblade community Xenoblade 2 is starting to get the reputation of basically being the Wind Waker of the series. Basically it's the game that initially a lot of fans refused to play for surface level reasons but most of those who did play it fell in love with it. And now that time has passed and positive word of mouth has spread a lot of the people who where initially put off by it are actually giving it a chance and loving it as well. One of the most common types of posts you see on the main Xenoblade subreddit is people talking about how they used to be a Xenoblade 2 hater but then they decided to give it a chance and now it's one of their favorite games.
This is partially why I don't converse with online fandoms. I just don't get why we turn on good games like this.
I like certain parts of Xenoblade 2 but there are definitely a LOT of questionable design decisions with the game.
Xenoblade 3 just massively clears it in my opinion.
@@WolfPhoenix0 imo while I absolutely love Xenoblade 3 it's my least favorite of the mainline games. To me it kinda has the exact opposite problem of 2, while 2 has a bunch of frontloaded issues that become less relevant the more you play, Xenoblade 3 has a bunch of issues that begin to pop up the deeper you get into the game.
Basically the way I see it if you're looking for a game that you just want to play until story end and be done then Xenoblade 3 is the better option, which is understandably more appealing to a general audience. If instead you're like me and are a massive fan of these games who likes doing absolutely everything there is to do and are looking for a game that will keep entertained for months or even years after you finished it's story then Xenoblade 2 is the better option.
Funny, since Wind Waker and Xenoblade 2 have some similar story beats if you really think about it
This tends to be the direction communities move in when cultists bully out anyone with a critical stance.
Mario Golf Super Rush is also very deep in gameplay like Aces. The side modes aren’t very great, but core gameplay is great
31:10 I think this is a good point about Super Rush. But this notably comes in tandem with a reduction in provided information. In most Mario Golf games, you are shown exactly what trajectory your ball will fly in if hit perfectly, before variables like wind. And that does have its perks, like making things really clear at a glance. But it also leads to a lot of minmaxing, and fussing over small details. Super Rush strips away a lot of the information, which serves a dual-purpose of improving the pace of play (especially for perfectionists like me) and makes the game lean more on player-intuition, rather than just the ability to read the presented information.
I thought Rex’s salvager uniform fit nicely with the story and environment. He starts out on Gramps back and then spends the rest of the game carrying Gramps on his back inside of his salvager helmet. The entire world is comprised of titans on the cloud sea overlooking the great tree. It makes sense to me.
Not to mention his main job is as a salvager, being a job that brings up relics of the past and judge their worth, which connects to him learning about the past of the world and trying to understand and grow from it. So it makes sense he would wear his work clothes everywhere.
Fire Emblem Engage is probably one of my favorite games of all time actually. Really glad that is in this video!
Massively appreciate the shout-out to ARMS. I think the peek of 'poor reputation' was the Smash reveal of a character from the game; there certainly appeared to be more people who suddenly had opinions of the game than its sales numbers.
So happy to see Origami King and Xenoblade 2 love I adore them both so much🙏
Facts
I definitely would’ve liked to see Kirby Star Allies on here
Launch Star Allies was terrible. Post updates, it was an amazing collection of Kirby's past. Those who hated it I feel didn't play more than just the main story.
@Sir_Psych But it wasn't even bad though, It was just basic Kirby
@@peco595 that's fair, I was more comparing launch to complete version
I find it so strange that game got so much hate, but the return to dreamland remaster got so much love.
@tiredhippo82 Return to Dreamland is a fan favorite despite being basic. It was the first big, bombastic basic Kirby game that also supported co-op. So Star Allies being essentially the same thing but not first gave it a worse look, especially coming off of Robobot which is also a fan favorite with a more unique flavor.
I get why people were disappointed in Star Allies, but it was very far from bad or even boring. The post launch additions just made an average game into a great one.
I’d definitely agree with ARMS. One of the most underrated Switch era games but I understand why.. it needs a sequel
When it comes to Mario Tennis Aces, I think it is the combo of not enough side modes, plus people may have not spent enough time to really learn the mechanics of it. The mechanics are amazing in Aces, but you have to learn them. The true level of Aces’ mechanics aren’t obvious. I think the new Mario Strikers falls even more in that category. Even less or no side modes for it, but Strikers has the most high skill ceiling mechanics of it.
I think the biggest issue with the Battle League is the lack of a mode which feels more like Smash with items on. And most Strikers fans want the “It” aspect in the game. They want that bit of stage-based random events thrown in for good measure. Since Strikers has been a game based on both skill on mechanics and the ability to suddenly react to sudden changes on the playfield. I guess what I’m seeing is that the Strikers fans wanted more Jackie Chan and Less Bruce Lee. (When you see their movies, it’s basically the difference between Items on and Items off (stage hazards off).
I always have been and always have been so grateful lots of peoples gave Mario + Rabbids a chance and liked it! As someone who grew with Mario and Rabbids, i don't think i gotta explain why Kingdom Battle and Sparks of Hope mean so so SOOOO much for me, and i hope there's more peoples like me out there who get the feelings i have
It’s a bit soon, but I’m gonna throw Mario and Luigi Brothership on this list.
It’s a pleasant game. With surprisingly challenging combat for a Mario RPG. That first Great Lighthouse Boss was no joke.
Bayonetta 3 and Age of Calamity deserve to be here
Age of calamity was awesome, ruined by the stupid performance narrative that was widespread. Bayonetta 3 was great too, but I felt they went one step too far in complexity, it felt like I was playing 3 different games at times - never actually finished it though.
No, age of calamity is a disgrace on Nintendo’s reputation.
You were probably still learning. There's so much replay value@@Just_Shaun
Bayonetta 3 is well liked, just not the story.
@@TurnaboutAdam you are wrong and deranged. Age of Calamity>>>Tears of the Kingdom.
So many good takes here. I enjoyed Let’s Go and Violet more than any Pokemon game since probably HG/SS. Also never understood the hate for the Mario Sports games on Switch given the core mechanics are so good - to me, people just seemed mad they weren’t fully fleshed out single player RPGs. Mario Tennis is my favorite of them all, but Mario Golf deserves a lot of credit for making the game simultaneously playable by four people (on two switches). It substantially improves the pacing and I never want to go back. Y’all also made me want to play Sparks of Hope, as I bought it but didn’t get into it because there were too many other games releasing at that time. Really enjoyed Kingdom Battle though.
I didnt mind that Engage wasn't 3 houses 2, I just hated how boring and plain the story was and the fact that I cant name 5 characters after a year. There was just no charm or narrative or characters to really latch onto. The combat was great but it just makes it way harder to look back fondly upon
Daemon X Machina eventually went to other platforms, but I believe it started on Switch first, and I remember it being underwhelming to a lot of people. But I really enjoyed it as a mech combat game inspired by Armored Core and Gundam games.
Origami King, Bayonetta Origins and WarioWare Move It are so underated
Bayonetta Origins especially
32:20 Dang Brandon, didn't know you were freaky like that 😳
Surprised Tokyo Mirage Sessions wasn't featured here. Amazing RPG that deserved way more attention than it got
It was supposed to be DE and Shin Megami collab. Still it was an amazing and fun game
I spent more time with SWSH as well, rolling shiny dens was a deeply satisfying grind for me, and compared to the issues with SV it definitely deserved stronger appreciation in hindsight.
Locking shiny dens behind £30 dlc was a bit of a kick in the teeth for me :/ I never experienced them even though they looked like a lot of fun!
10:41 "Let's Go Pikachu and Eevee is the best looking Pokémon game on the Switch"
It's seems like y'all collectively forgot about Pokémon Legends Arceus in this video - and if you don't agree on that being the best-looking traditional (at least close-to) Pokémon game on the Switch... you're wrong lmao.
Shoutouts to Bluesky, a social media app that actually loads
ur telling me i can use social media and charge my phone? they said it was impossible
I’m about to join and do my part to get us moving over.
Nobody uses Bluesky dude. Not using Twitter is literally just gimping your ability to reach people for the sake of being contrarian.
@@ArisuBeloveda lot of people have been moving over, other social media have existed and faded into obscurity before, it happens over time so it remains to be seen, Bluesky just hit 15m users and I imagine that number will only continue to grow as more grow tired of the cesspool that is “X”
@ArisuBeloved Nah dude, a lot of people use Bluesky, and the number is increasing by the day. Don't be daft yo.
Origami King imo has the same issue as Super Paper Mario in that they kind of peak early and then coast the rest of the way. They don't necessarily get _worse,_ but it doesn't get all that better. For Super, it was Chapter 3. For Origami King, it was Blue Streamer.
@@Whirlwhind1 I honestly think Super gets better as it goes on; chapter 6 and the wrap up of the story is the peak
I thought Origami King got better as it went on. The scenarios just got more and more interesting while the bosses got more and more fun.
Like tell me the Scissors boss isn't the peak of the game, you won't! Just kidding of course, you can have your opinion, that boss is just awesome lol
The same can be said about every Paper Mario game. The first two Paper Mario games introduce all the mechanics in the first few chapters, and the rest of the game is repeating the same gameplay loop.
I think Origami starts fairly basic, but then gets pretty consistently good when after the Red Streamer
Sparks of Hope is literally a top 15 or top 10 Mario game in my opinion
Literally so much content and all of it is great
I LOVE the Mario + Rabbids games. Sparks of Hope was an incredible sequel that surpasses the original. You had three fantastic composers for the music, the main Rabbids were voiced with a lot of personality, the battles were fun and the worlds and characters were beautiful and memorable. It’s just a shame that the game didn’t sell as much as it should have had.
The question I have is whether we’ll see another game in the future. Davide Soliani is the man who brought this series and he has left Ubisoft. So what does this mean for the series?
Now for my second comment that might rile some feathers: in the same vein that Origami King should stopped being compared to the old Paper Mario, BDSP should stop being held to that level too. They are among the best controlling and playing Pokemon games on Switch. They are bereft of the technical issues. The final Elite 4 is extremely well done and challenging - far more than in the original. And the inclusion of a hidden feature of Gen 8, egg move transfers to parents, turns the entire underground, which most people don't even know have guaranteed egg moves, into a massive move pool factory, while the underground also adds the Gen 8 concept of not being Pokemon locked that plagues the older Pokemon games. Sure, yes, they are ultimately not the Gen 4 remake Gen 4 fans wanted. But I also believe they aren't bad video games either - in many ways, the conversation around them reminds me of ORAS, which eventually people came around on. I'm still convinced that will happen for BDSP too. As with all the Pokemon remakes, which I'd prefer to play between the original and the remake mostly comes down to mood.
The thing about Origami King is that it is actually fun with decent story beats. The part that brings it down, is knowing what Paper used to be prior to Super Paper Mario.
Origami King was okay, but no Paper Mario game still hasn’t topped the first one (which I played right after Thousand-Year Door)
Glad to see a PM 64 appreciator in the comments. Its world design is so much better than TTYD's.
@ indeed! And it’s a much more compact and replayable (less backtrack and repeating in text and levels) than TTYD. I would have rather had a remake of the original Paper Mario than TTYD
This is a list of games that are pretty much hated and trashed on when they're actually from okay-great...
@@BuNnyDuDeDaRoO Personally, I think people were more angry with what Color Splash represented (a new norm for Paper Mario) than anything in the actual game. Personally, I like it more than Super.
I played through the first game and loved it (I think it might even be the only RPG I've ever beaten) but I just couldn't get into TTYD. I think the first game deserved a remake more even if just because of how crusty it looks
Regardless of how you feel about Pokemon, the devs didn’t deserve any death threats they got over a damn dex.
I hate Sword and Shield with a passion as the games that ruined my love of Pokemon but a agreed.
Agreed, death threats & doxxing are waaaaay too far. But Dexit was a serious blow to me, extremely unlikely I will play another mainline game going forward.
Did any of them talk about this happening or was is just a "he said, she said" scenario?
The dexitbwas going to happen considering the pokemon count is 1008, not icludin Mega Evolution
"if your new pokemon game is not the game i want, i will still buy it twice and i'll hate you loudly"
With ARMS, I prefer the motion controls. They work as well as anything if you are familiar with the way it works. ARMS motion is pretty much equivalent to Virtual On with the Twin Sticks. It’s pretty much a near replica of the layout. All that time playing Twin Stick VOOT really laid off in ARMS. Especially when adding that bit of post-start control on your ARMS. It just acts a little more proper adding English to the attacks, in my opinion.
When I first previewed this game, at the Switch Event (before the console launched), the moment I held the Joycon and started, I was like “I know this system! I’ve piloted mechs this way!” And I was sold on ARMS so quickly.
32:20 - "Get some buddies together and do some simultaneous stroke play and I think you'll have a great time." Oh my!
make a circle and place a cookie in the middle
I think if people look at Fire Emblem Engage as a celebration of the series, instead of a follow up to 3 Houses, it's a really cool experience! There's so much love & genuinely cool fanservice with the chapters & music from old games being integrated into side chapters.
However a lot of players first experience with Fire Emblem was Three Houses, so they probably don't care much about the series callbacks.
Shocked that no one brought up Starlink: Battle for Atlas. It's not quite an exclusive to the Switch, but honestly it's a fine game. And if you could get the toys, well, congrats, you now have an officially licensed Arwing.
I kind of think it's cheating to put Cadence and other not talked about games on here because when they *are* talked about, their reputations feel deserved.
It's not a switch exclusive, but tunic was a really great zelda inspired game that I feel like more people should know about
TMS failed miserably for being censored trash TWICE. They didn't learnt the lesson and got what they deserved
TMS?
My experience with Mario Tennis Aces was that it was completely not pick-up-and-play, I had a date bring it over and he just destroyed me at it and I generally like and am pretty good at tennis games
There is an age of Nintendo fan, particularly if your formative years were "The kid or teen with the Gamecube and nothing else" that watched the world embrace Online Multiplayer around them, and Nintendo tumbling out of relevance.
This lead to developing a subconscious hatred of "games where the content is finely crafted online multiplayer."
It's basically a collective trauma.
I was Gamecube PC kid. When Gamecube wasn't relevant, I went on PC which had fantastic Multiplayer and Singleplayer with no subscription and you played just to play, not chase a progression system or battle pas.
I love a good multiplayer game and Mario Tennis Aces is one of the best ever.
Origami King might be my fav Paper Mario… but tbf I’m that weirdo the battle system appeals to LOL you guys did a good job covering why its journey is so fun!
Xenoblade 2 is a funny situation bc yeah the ppl who hate it *love* to let you know (as Jon alluded to: whether they played it or not lol), but as someone who regularly interacts with the Xenoblade fandom, it easily has the most representation.
I stand with Daniel in loving FE Engage 👊 … Its writing is def shallow, but I didn’t mind for what is ultimately a silly dumb fun crossover. I think advertising it as a mainline game after Three Houses was a mistake.
I agree with the praise for Mario Tennis and Mario Golf. I really hope they fix the amount of content in the future; playing these games on release is not a great first impression…
And ty for mentioning New Pokemon Snap. It is so overlooked!!
At the end of the day, don’t take the online discourse to heart. A lot of these games are successful and loved regardless.
My problem with mario sports and switch sports is that they focus too much in the online portion and they forget the offline one ,i like playing mario spin off games offline and the fact that they don't have next to nothing unlockables and most of the content is online is my main problem because i dont want to pay for online every year
"It is time for us to give them their Jew"
✡️ 0:28 - Jon
Man hearing you guys talk about Arms made me miss it so much. I wanna play it when I get home from work!
I think Scott the Woz put my thoughts about Origami King the best. If you compare it to something like Color Splash, the highs are way higher, but the lows are way way lower.
Heavily disagree with both Scott and you on that one, Origami King is consistently far better than Color Splash and it’s not even remotely a contest.
@@Rediscool9 yeah origami king clears, but I do still think colour splash is a decent game. Solid 5/10 happy I played it sort of desl
@@Rediscool9 the only reasons the "lows" are "lower" is because fans use the tanabe interview as their crutch. They don't judge the game, they judge the franchise's direction. Origami king deserved better than to be judged on it's direction alone
How are the lows LOWER?
@@BBWahoo They’re not. Contrarian’s gonna contrarian.
I don't buy that Origami King is the most underrated. Consensus is that the game is best one in a while but still only alright. Are we gonna pretend that it's suddenly way better than that? As if the battle system and the thouseand fold arms stuff isn't super meh?
Origani King's combat is a big point contention. The thing for me is that i actually do like the ring puzzle aspect of it. It's the attacking part that feels pretty basic and tedious to me. Overall, regular combat is just alright to me.
And my thoughts are reinforced by the bosses which i enjoyed quite a lot. More emphises on the puzzle part which is the strengh of this combat system imo
I'll be the first to admit that Fire Emblem Engage is not my favorite fire emblem title (Three Houses exist after all), but I will say I definitely like it's art style and animation quality far more then 3H
While the hatred isn't as prominent as it was at launch, I don't think Xenoblade 2 deserved the hate it got. People who never played the game were calling it bad based on out of context clips on Twitter. The battle system had a learning curve, but once you learn it, it's very fun and satisfying. And it has a great story and characters.
I also enjoyed Pokémon Scarlet and Violet despite the backlash because I think there's a lot of good in it that outweighs the technical problems for me. But I feel the backlash was more understandable because not everyone can look past the technical issues.
Can’t wait to get some buddies together to do some simultaneous stroke play after this
Origami King is really fun imo, it’s probably my second fave Paper Mario, close second to TTYD.
I really wanted to like & play more of Origami King, but couldn’t get past the battle system just not working for me. If it’d had the turn based battles of other Paper Mario games then I would’ve stuck with it. I get trying new things, so glad for those that liked it, but just couldn’t get into it.
Simultaneous stroke play
It feels like most people who crap on Origami King haven't even played it, they just scream "Sticker Star 2" :/
I agree and that’s a shame because Origami King is really good.
Also, I’m one of the only people on Earth who enjoys Sticker Star.
I would beg to differ. I played it all the way through and felt it was middling at best as a whole. There were some standout moments and the writing was great, but the battle system was awful. I hated every moment of battling and dreaded having to do so.
Just not true. People have different tastes. That battle system was horrific, and they tried passing off office supplies as epic bosses •____•
I think it's the Super Paper Mario of the modern games. Which is funny cause i didnt particularly love Super, but enjoyed Origami alot
I can tell Brothership will belong on this list soon. One of the greatest Mario RPGs whose initial conversation was marred by a single baffling review.
I’m just starting the video and if ARMS isn’t there I’m gonna riot
Here's hoping we get a sequel on the Switch successor. Most fighting game series come into their own with the second game (Street Fighter, Mortal Kombat, Tekken, etc).
@ I think ARMS 2 is destined to be a Switch 2 launch title. It’s pretty much the best fit for the role, a simple game with an immediate appeal that shows off the unique attributes of the Switch. Give it some more single-player content and we’ve got a recipe for success.
I'm surprised there isn't Advance Wars: Reboot Camp. A really good couple of remakes that are overwhelming with content that got stupid complaints about graphics from people who don't know what bad or even mediocre graphics truly look like.
My thoughts on some of these games:
- Origami King was alright, especially compared to the prior 2 games. A decent attempt to bring back elements of the 1st 2 Paper Mario's, but still doesn't come close enough.
- I'm still surprised at how hard I feel off Scarlet/Violet, I still haven't finished either one! I think Sword/Shield might be my favorite Switch PKMN games. But it has become increasingly clear how small Game Freak still is as a developer, because they were NOT ready for an open-world sandbox like Gen 9.
- Only ever played 2 Xenoblade entries, the 3DS remake of 1st, and X, and every time I try to grind levels in their worlds, I run into a super-high-level monster that steamrolls my entire party.
- Even though I haven't played "Hyrule Warriors: Age of Calamity", I gotta say it: I *hate* the twist/ending to that game. What we were originally promised was basically Halo: Reach; over the campaign, you'd bond with interesting and fun characters that didn't get enough screentime in the main games, until eventually, all hell breaks loose, and you're forced to watch each of your new friends die in battle. Could've been even more heartbreaking if you played BotW, you (the player) know how their stories end, but are powerless to stop it. The final mission could be Link's last stand, you'd fight increasingly stronger and more numerous enemies until you can't handle it, and as your HP reaches 0, we get the final cutscene: the original memories of that battle, and its aftermath, from BotW. Link falls, Zelda awakens her power, Link is taken to Shrine of Resurrection, seamless transition into that game. [sigh] But no, we got time-travel shenanigans, fan-favorites from that game (100 yrs in future), and a happy feel-good ending that creates _another_ goddamn timeline.
- Anyway, back when (I think it was) My Nintendo Rewards was still giving out vouchers for free games on your birthday (do they still do that?), I got Mario Tennis Aces free some time after its last update. It was pretty good, a little light on side-modes but the core is solid. But calling Aces the "worst Mario Tennis" is just *objectively* wrong when Ultra Smash is still a thing.
- Golf Super Rush, on the other hand, I actually paid for, and it was not as good. Core of that is just as solid, but there's just nothing else there; they kept pushing the Rush and Battle Golf modes (or whatever it's called), and I don't know anyone who's played that.
- And then there's Strikers Battle League. Didn't even bother, there's no Single Player content, everything's locked behind in-game currency earned from online battles, and I don't care.
- Nintendo Switch Sports (haven't played it) looks like a decent attempt to recapture the magic of Wii Sports, but I still don't think there's enough unique sports here. Tennis and Badminton are practically the same game, Soccer needs more players on that field to make it entertaining, and with how long it took Golf (which was announced in the same trailer as base game) and Basketball to get added, I don't know if anything else is coming.
- I think I tried ARMS at one point, and the gameplay and controls were pretty good, but it was the characters that really shined. I think, for me, what killed my interest in this game was the lack of a Story Mode, especially considering the amount of lore there. Maybe if Nintendo does decide to make a sequel or try again, they'll consider adding that.
- People don't like Mario + Rabbids? I mean, I kinda get it, I tried both games, and it's not really for me. Also, weird hang-up: still wondering what happened to the inventor from the 1st game's opening cutscene, the one who kinda started this whole mess.
The Mario Rabbids inventor just seems to be chilling. You get a letter from her at the end of Sparks Of Hope
The Age Of Calamity situation is still weird considering the advertising, but I've grown to not mind/kinda appreciate it as a different take. Overall, I do think AOC's story is my favorite of the Botw era games
The first Mario + Rabbids game is un-ironically one of the best games I've played on the Switch, and I say that as someone who went into it expecting a train wreck.
Sparks Of Hope, on the other hand, just did not do it for me. It was just so much more tedious and drawn out compared to the original, to the point where I couldn't bring myself to finish it. Shame, too, because unlike the original, I was actually HYPED for Sparks Of Hope prior to its release.
Yeah I’m sad Three Hopes isn’t talked about as much. It does so much for the lore introduced in Houses and expands the characters even more. And has a great musou battle system with FE elements. Some of us still really want that DLC with the missing characters and classes 😭
Personally, I feel like the original Mario + Rabbids had more solid core mechanics, whereas Sparks of Hope can feel a bit janky at times, which is why I kind of didn’t vibe with that game to begin with.
However, I think Sparks of Hope gets much better as it goes on, with way more creative maps and gimmicks, music that I think is even better than the first game, and a ton of charm.
Both games are way better than they have any right to be, anyway!
I also didnt liked playing Sparks of Hope at first and I thought the game was shorter than Kingdom Battle, but I also see the game a bit more positive now. I still prefer the gameplay of Kingdom Battle though, you can purchase the weapons easily at any point of the game once the Battle HQ is unlocked and I like that you have secondary weapons that are different than main ones and 2 special moves as well per character. In Sparks of Hope, the Sparks are kinda complicated to figure out their effect and having to change them frequently is annoying and regular items are simplistic as well.
I guess in a nutshell overworld exploration is better in Sparks of Hope, but the Battle system is inferior to Kingdom Battle.
ARMS is definitely my pick. I don't play it much because none of my friends play it and there isn't really a lot to do if you're not trying to improve at the fighting mechanics. I wish it got expanded as much Splatoon
For my money, the reason I didn’t ever get Origami King was because I had two major hopes for them to fix, and they just didn’t deliver. I wanted more unique NPCs like the older titles, even if only in terms of different Mario races being represented. Like, you could have Tosterenans, the Whittles, Nokis, any of these long since abandoned Mario races to have more NPC variety. And I wanted the battle system to be improved, and if the Paper Macho combat was the main focus, I would have been more invested because I do not like the look of the ring system. But making the game more full on Zelda like with real time battles and puzzle solving and dungeon exploration looks real good. Which ties nicely into my however.
HOWEVER, I watched a full playthrough and I can say, personal issues aside, the game looks good. Even if there’s a personal barrier for entry, I have considered giving it a shot before. But that barrier of entry, the ring system, just REALLY hurts the game in my eyes. And I do hope that the next game in the series can merge the styles of Origami King and TTYD, since they are both good games, in different regards. Like, Origami King really sells the papercraft world and the areas look great to explore- they look so much more open and exciting compared to TTYD’s hallways on hallways. And if we had a battle system and cast that innovates on what TTYD does (since they don’t ever need to be a carbon copy of what came before, despite what some people assume) attached to a game like Origami King in terms of scope, it would be the new high of the franchise, potentially.
Also, as far as Pokémon is concerned, my main beef with Sword and Shield was- take out the Wild Area and the slight MMO aspects it brings, and it was SHOCKINGLY unambitious compared to the 3DS titles. I still enjoyed it for what it was- a comfort food level game, where it’s nothing earth shattering, but what is there is certainly fun.
And that’s why I’m incredibly on board with what Scarlet and Violet do. The games are buggy as all get out and I cannot deny that fact. It does drag down the experience to a notable degree. But just like Legends Arceus, which I loved, Scarlet and Violet do a lot of things that really did feel refreshing for a franchise that was starting to feel stale to me. I very much valued the risks and new ideas Gen 9 took over anything Sword and Shield did.
Also, a very recent game and an older game I feel don’t deserve the reputations they have- Mario and Luigi Brothership and Super Mario Party. For the former, I hear so many people pushing a rhetoric the game runs awful and has all these issues, just based on a few negative reviews. But I have seen WAY more positive or mixed-to-positive reactions online than I have negative ones. Like, I’m waiting on the game for Christmas, so I can’t judge personally, but the general consensus I find online is people being mostly positive on the game, so I REALLY don’t get where the negativity is coming from, aside from the one glaringly obvious suspect.
And then Super Mario Party, even if it does have plenty of issues, tends to be very unfairly received for a game that did finally do a return to form. It may not have been executed the way fans wanted, and I will stress I am aware of its shortcomings. But the game was a major good step forward in my eyes, and one that really deserves more respect because it absolutely paved the way for Superstars and now Jamboree.
Here’s my take on the Mario tennis of it all!
Totally agreed that the mechanics and depth in it are incredible. If you want to play a Mario tennis game online, I don’t think it can get too much better! But as far as “the adventure mode is quite good” - I loved the GBC Mario Tennis and even replayed it all the way through this year. And while I really appreciate that there *is* an adventure mode in Mario tennis, I would have loved that to be a more robust part of the game for mostly single player folks to enjoy. Especially the equipment being linear improvements was disappointing (rather than “iron boots giving +2 power, -2 speed” kinds of stuff)
Basically, I’d love the next game to bring back the rpg elements (and extra length) to the adventure mode, but the gameplay is already knocked out of the park 👍🏼
I absolutely loved Origami King, the music was great and I personally loved the puzzle battle. And personally I actually think Scarlet & Violet may be my favorite Pokemon because I've considered most pokemon stories to be "me bad guy, me get legendary pokemon to do bad things", so SV was a breath of fresh air for the Pokemon story for me.
I have Astral Chain (my most played Switch game next to Lumines Remastered!) and both Mario + Rabbids games.
how is pointing out the ugly visuals of a 2019 Pokémon game a stupid argument. They’re the highest grossing franchise in the world and the shoved out an unpolished generation twice in a row. SWSH definitely deserved its criticism at the time. Just cause SV are worse doesn’t absolve SWSH
Swsh are better looking than anything on the ps5.
Last I checked, the main critique with swsh and the cut Pokédex. Other than that minor point, it was a pretty solid Pokémon game.
I think it’s a fine generation. Every Generation of Pokemon is fine in my book.
I still don’t think SwSh looks that bad. The Wild Areas are a bit rough, but the linear routes, the towns, the battles, and the gyms look pretty good to me
@@Taydar But there are lots of games on the PS5 that look absolutely beautiful!
I won’t stand along with the defense of scarlet and violet. Pokemon actively backed themselves into a corner adding too many pokemon over the years, they cut many out and still released a game that has n64/GameCube level visuals and a storyline that was moderate at best.
Oh my god I love ARMS. I haven’t had more fun with any other game this generation.
Damn now I'm gonna buy origami King before thousand year door
I hope you don't mind its combat (I didn't), other than that, it's really fantastic.
@@fanmadeendingsfor me I didn’t like the combat, but I loved everything else in the game so much that I can totally just disregard disliking the battle system
To this day I’ll never understand why people shit on Yoshi’s Crafted World so much. Sure Yoshi’s Woolly World is still better, but nothing about the game other than its music is anywhere close to bad.
Arms deserved a much better shot at life than Nintendo gave it. hoping for a sequel feels like a pipe dream ☹️
I think it's still got a shot. It sold really well for a fighting game, even compared to established franchises. It only sold poorly compared to Splatoon, which is one of Nintendo's hottest new properties.
ARMS had some of the BEST character design I’ve seen. I would love a sequel too solely because I want to see more colorful characters like that.
@@juanluismendoza8655 the Mario Kart team is probably busy with the next Mario Kart, so it'll take a while until an ARMS sequel happens.
It sold pretty well, so maybe we'll get a 2 in the next console...maybe? I really like the characters, so one thing I really did want was a story mode so single players could just play and learn more about the characters and lore.
@By-the_Way because ARMS is made by the Mario Kart team, you'll have to wait until after the next Mario Kart is done.
Pokémon Sword was the first mainline Pokémon that I beat. New Pokémon Snap had fun moments, but felt super grindy in parts
When I read people say "Who even plays Switch Sports??", it makes me remember that Nintendo Switch Sports sold better than any Splatoon game. (14 million)
And I love Splatoon! But I also like Switch Sports quite a lot. Fun living room and family game (give Volleybally a go, it's pretty rad). A great Bowling / Golf solo simulator as well, if you wanna relax on your own. The 4 vs 4 Soccer is also pretty fantastic online. I played a ton of Soccer before Splatoon 3 came out.
Well ARMS must be the case of it trying to be the next Punch Out with every character being playable instead of 1 vs all in a arcade setting only
Hard agree with The Origami King. It's genuinely one of my favourite Switch games. The combat feels fresh and interesting throughout because you basically have three completely different combat mechanics in the same game (normal, real-time, and bosses). The music is good. The world design is phenomenal. The story is, dare I say it, better than TTYD: not the characters, but the actual story being told in TOK is much more interesting IMO. And the game is packed to the gills with charm and humour. It's just a joy of an experience.
I don't think Spark of Hope has a bad reputation per se, it just doesn't really have a reputation. As someone who really enjoyed the original one, though, Spark of Hope just didn't work for me. The combat felt way less satisfying to me. In the original, combat felt like a puzzle to solved; the encounters felt very tightly designed, and there was a real appeal to the simplicity of it all making you feel rewarded for strategy. In the sequel, opening everything up and adding all the new mechanics made the experience way less engaging for me; everything felt less purposeful, less rewarding, more 'bleh', for lack of a better word. Also the voice acting in the game is absolutely horrific.
Another game I'd put on the list is Skyward Sword HD. While it doesn't have a *bad* reputation, it was a complete sales failure compared to BOTW/TOTK or even Link's Awakening, and Skyward Sword is still considered the black sheep of the franchise. But I adore SS and adore the remake even more. SS deserves far more love.
I watched an LP of Xenoblade 1 on Wii before I played the Definitive Edition of it, and thus while I agree that it’s a fantastic game and superior in many respects to its immediate sequel, I didn’t have as much of an emotional attachment to it. Xenoblade 2 on the other hand, I played for myself before watching an LP of it (and then watched one alongside playing it so I could understand its mechanics better), and as a result I kinda like it more than the first game. I think I can say it is my favorite flawed game of all time.