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This Secret Character Did 50,000,000 Damage
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- Опубліковано 16 жов 2022
- I became so overpowered they put a bounty on me worth over $140,000!
This little cactus man is fantastic, I'm really enjoying all the different run options and possibilities this game has to offer. I can't wait to find out what else this game has to offer!
Game: Bounty of One - store.steampow...
Music provided by:
(Epidemic Sound) www.epidemicsou...
My favorite part of these runs is the moment half way through where DF just starts unintentionally picking all the worst options.
So the start?
@@carauleagheorghe3715 the whole video 😇
yup
It separate him from the rest. That is why he is so entertaining 😂
I've had several "nooooo..." moments, everything would work out fine if he just get a character that benefits from attack speed, damage and crits and just do that... since it's what he's going to do regardless of what character and items he picks anyway. For a second when the video started and I saw what character he picked I really thought he might finally go for low cd and aoe build.
It’s really really hard to bring the damage back up when you just don’t take any damage upgrades
But he took critical dmg *shoked pikachu face*
@@ElPabitron cool and all but crit damage is just a modifier of base damage, so even that is held back hard by not increasing base damage
@@veltongrath3429 They were sarcastic lol
@@veltongrath3429 * you
Actually, cutting your damage is better earlier, because when you take a damage upgrade, they are whole numbers and always round up.
So if you were to compare taking the same damage upgrades before and after a cut, you would find that taking them after leaves you with more damage.
(Though this is probably too much math for DF)
At this point I believe he's picking the wrong things just to troll us.
All the angry comments will boost engagement 😂
DF, please redo this build and focus on cooldown. You can get it so that the cactus fires extremely rapidly. Also, when you had two cactus balls, it's because the cooldown resets after it finishes regardless of whether you actually fire it. So if you continuously move, you can actually save up those shots and fire them one after another
man, this guys plays for fun, not necessarily to do everything his fans says
Missed the point of a DF video 😂😂
ya
another thing he couldve improved on is not getting the peirce when you critical hit because the cactus balls just bounced around and only exploded once they bounced off the edge three times, or the rare occurance of it not doing a crit, at which it there was still a bunch of bounces and pierces stacked up after so...
Image he makes a series accually trying good builds on this game
I love how DF is just keep contradicting himself
DF: We will need to raise base damage soon
Also DF: *Takes more attack speed*
Also saying that the attack speed stacking is multiplied per upgrade, but then again thinking that stuff like "you deal 3 times less damage" would be counteracted by taking more damage first because it would have a lesser impact.
Pick one!
@@Schilani actually it doesnt matter if you take damage upgrade before or after the 'deal 3 times less damage' upgrade
I love how even the editor is judging the upgrades DF takes
And with good reason lol
>takes no damage perks
>dies because not enough damage
*How could this happen*
DF: i think this is a attack speed builder.
Me: like every other build you’ve made
I find it funny that there's an ability that heals 1 before you dash and +3 dash, which by late game he's dashing around a lot, yet never gets. Might be worth getting
The Heal dash adds 30s base CD to dashes as well
@@alexritter370 But you just need to get the other upgrade that let's you recharge all dashes at once. Then you have dash on a 40 second cooldown (before reduction) but heal to full everytime you do it. And are far away from everything.
Bruh you shouldn’t get the one that targets deputies. It ends up killing you
well it would not if you go arround a horde
You need a lot more ability cooldown for this character I believe
I like how DF never notices the quite obvious clues to what happens in game
case and point, the cooldown he had at the beginning that he threw a cactus whenever it went off
This character is a ton of fun, I recommend going for as much Cooldown as you can and using just enough attack speed to keep shooting out his balls
its better to get more base damage when you have high crit damage because it scales better as if you have 1000% crit damage, 1 base damage gives 10 damage
The reason you had 2 different damages was because at 11:30 you took Taunt which increases enemy speed by 30% and damage by 50% to enemies that are within the circle of the AoE. They'll also move at normal speed until the enter the AoE circle.
@13:19: "I've been sitting here drinking water..."
Who are you and what have you done with DF?! Everyone knows that he lives on coffee.
Maximum screen bounce is 2
Area of effect includes explosions, darts, slowdown aura, damage aura, etc. anything that literally has an area of effect.
Hi DF. These videos on Bounty of One are getting crazier and crazier every time you upload these videos. Never change DF. Never change
A little info on the cactus bombs, they do double damage on contact, whether it explodes, bounces, or pierces.
When DF realized the cactuses were on a cooldown you could hear the sadness in his voice
Pro tip, in the top left right next to your bounty and character icon you can see all of the abilities you have. They slowly fill up with blue until there fully charged.
Thanks man
@@princexyviere2244 Np :)
been watching you for about 3 years and the content is still amazing
I wish it was the same story with GreyStillPlays
@@orneryday1831 Fr, my only refuge now is that Lgio still uploads semi consistently
I love how DF focuses on attack speed. Bounce and pierce is terrible for this character. I love how he can play it so wrong but that's why i love watching him.
If you read this go cooldown and damage :")
DF also doesn't seem to get how the percentage of crit dmg works.
He is honestly terrible at pretty much every game and just brute forces everything. Its amusing to watch though.
I love him, his titles are just "something, something, fake big number"
Couldn’t sleep and needed something to do, DF is always right on time with incredible uploads
My brother in Christ its four am please go to sleep
@@davidsharpe9585 go to school and learn about time zones my man
@@QuagsireHere yh maybe I should stop staying up till four am and go to school but eh
I wonder if df realizes that his abilities are next to his bounty
I dont think he’ll ever, ever, ever ever ever ever, choose cooldown reduction in any form over a small increase in damage.
Can DF's editor teach DF how to pick upgrades?
You think df would listen?
@@cobrabomb4734 Hah! Probably not
The extra bounce and pierce upgrades help late game get deeper into the hoards.
You keep skipping it, when it really helps dig deeper with each shot
Is there a dash cap? You could theoretically build a dash build that pushed cooldown reduction. Never stop dashing at the end. Add explosions when and after you dash and you're set.
Also add the ability that heals for 1 when you dash, and you'd basically be immortal.
Cool build idea: get the hurricane thing where projectiles fly around you, get cooldown and piercing so they stay longer, and use cactus guy since he has an ability. (The piercing means that the orbiting projectiles can hit more)
I did not expect to see a bouncing and exploding cactus.🌵💥 The commentary is perfect as always.🤣
I really want this game, DF makes it look super fun
Df playing any character: I think this might be an attack speed build!
My post was corrected. See the one below mine.
Cooldown reduction is the opposite of diminishing returns. It actually is accelerated returns.
Going from 1 second cooldown to 0 second would be an increase of infinity speed, so the way to understand this is that the closer you get to 0 cooldown, the more insane your speed gets because it is approaching infinity.
That would be the case if the cooldown reductions were applied additively, but they are not.The cooldown reductions are multipliers applied to the current value, which in turn means that the return of investment remains linear in value all else being equal.
For example, picking 4x 10% cooldown reduction does not go from 100>90>80>70>60, but rather goes from 100>90>81>72,9>65,6
"Well played tomato man, well played" Lol
“Do I hear a pc fan turning on” had me laughing so hard
the cactus work on cooldown, it turns your next attack to cactus, if you didn't fire it, it will turn the next-next attack, so on and so forth; with the right amount of cooldown, you can essentially shoot out cactus in every attack.
'what do we have for area effect tho?'
Your dash explosion AND THAT GIANT TORNADO OF PROJECTILES AROUND YOU
You know it’s gonna be a banger when the first thing that comes out of DF’s mouth is ‘gain a lot more damage’
I wish he’d grab damage upgrade to scale with the crit damage because more base damage = insane crit damage. And when like every shot is a crit, well…
Thank you so much for making such entertaining videos to watch or have as background noise. I love what you do and i hope you keep at it for a long time.
You should have switched to increasing your base damage once you got about 500% crit damage as the base damage increase is a percentage increase to your base damage.
yeah when he got the upgrade to increase his critical damage to 1150% I don't know how much the damage upgrade would of brought him to but if it was 43 or higher he would of done more damage than the crit upgrade did.
DF please… PLEASE do more base damage when you get ur crits high like that!
Let’s say you have 20 base damage and 500% crit damage
20 * 500% = 100
Between the choice of increasing your base damage by 10 points or adding 100% crit damage, the 10 points is better because
30 * 500% = 150
But
20 * 600% = 120
You would need 3 of those 100% crit damage upgrades for it to be better than that ONE 10 point damage upgrade
(20 * 800% = 160)
Thanks for coming to my Ted talk… maybe I should just buy the game myself
Babe wake up, new DangerouslyFunny video just dropped
You could probably choose one or two stats to purposefully not increase so when you get an option for an item that reduces your dump stat, you take it. Then at the end of the run, focus on increasing your dump stats with levels and only taking items that have no negatives.
It is just a thought but it sounds like it could make for an exponentially powerful build
Guys lol he literally said that this was an attack speed build. We had fun watching. Chill out lol
Edit: I take all of this back.
This hero dont need bounce - it lower his damage a lot. He need cooldown reduction, so he will spam this bombs like crazy.
Bro I got this game and thought it was gonna be easy because you made it look easy and it is not like I suck at it so now my respect for you just went up a lot lol, great stuff by the way really really love it
love how df never notices the cooldowns in the top left on the stats page
Scarecrow did a good job on this! I was gonna say the editing looks a little off of what you usally do lol
Try turning off damage numbers ro reduce lag, it worked perfectly for me
Basically the cacti projectiles are based on a timer and if you don't fire them then they build up and that's why you shot more than one at a time
Does anybody else get reminded of burrito bison when he plays this, art and game style is like it, I think it might be made by the same person
Never take the +60% crit. That screws you over hard. All damage upgrades in the future are affected by the damage reduction modifier
i feel like the lore of this guy is he has two personalities the first one is a guy who never thinks before he acts and thats who we are seeing and his other personality is his editor a person how has to look at all the stuff he did and try to put it to good use he would be like a parent to a child
Watching DF pick like 5 upgrades in a row that don't stack causes me actual physical pain.
When you fuck up with the pierce so badly you made it better
Just for reference next to your wanted poster it shows the cool-down of abilities that you’ve taken, including the cactus
I really want to leave a comment suggesting how to help or improve his gameplay, but the fumbling about is so entertaining.
DF needs to learn how math works. He should have been stacking damage at the end and then he would have lasted longer
if you do this again, please don't go for bounce and pierce- they're not good for this character. instead, focus on cooldown and damage!
thanks for all the great content
The cactuses explode on the edge of your screen
its really hard to see the cactus spread when you keep making it harder to trigger
the cactus if you can read says its a 8sec cooldown also if you get little friend any damage gain is 3 times less
One big minus of this game is the difficulty curve, past 100k bounty their health scales up ridiculously fast, from 1k to 10k to 100k health in like 5 levels
devs, explain yourselfs
I feel like DF should have started to work on his AOE. The pickup range would have helped him collect coins and hearts while he kept his distance. I know that he dislikes picking the AOE, but I feel that if made a build around that it would help him survive long enough to kill his PC.
I really like watching him play this game but the one major drawback for me is that each run eventually just becomes "atk speed + crit chance" regardless of whatever other options he has
he should finish those fishing games ngl
Im not sure but the piercing and bounces probably increase the amount of times it can hit an enemy while in your orbit. But again I'm not sure.
11:47 I can’t believe how many times DF literally just refuses to take damage and how frustrating it is.
DF needs a whole gaming pc just to play a simple game
He's gonna find a way to break it
30 seconds into the video he already thinks he needs attack speed and not cooldown for this character, this should be good lmao
for anyone watching who hasnt figured it out yet, reduced base damage and piercing/bouncing is actually the opposite of helpful on this character, since his main gimmick is that his cacti explode for huge extra damage. those things prevent the cacti from exploding, or from exploding on big targets you hit with them, reducing your overall effect by a lot. Better off playing a different character this way than him
It would be hilarious to see you do a glass cannon lode out (ps that means very high damage so like you always have to pick damage and very low hp)
Wait…DF wasn’t drinking coffee? Did the universe get derailed?
The cooldown for your abilities is at the top left section, on the right of your character's picture
"Why are we still here, just to suffer?"
at your stats as ollin has a cooldown upon spawning thats your cactus you can save them up
Hey DF, there's this indie roguelike game called "Streets of Rogue" that you should totally look into. It has guns, and gorillas, and flamethrowers, and killer robots, and chicken nuggets. What's not to like?
Hello DF hope you have a good day or night when you read this and that is for the dangerously funny vids
7:30 the fact he didn't take sherifken tho
You can turn off the damage icon and it helps with lagging
I'd really love to see this kind of build attempted, but, except.. You know.
Except it’s not done by an idiot?
I think if you increased damaged just a bit the crit damaged eoulf have heavily increased
"Sitting here drinking water"
???????
It always pains me when DF picks a Piercing upgrade.
You should play this guy again with piercing attack speed
Some UA-camr:Pls Dont Skip The Ads
Me:Okay
The Ads:60 Minutes Cant Be Skip
Me:🤨
6:13 you never get what you want, but it always works out
If it possible in brotato make 100% armor build, that would be really funny
The purple crits are probably double crits since you have over 100% crit chance
the cactus are an ability that u can stack, so cooldwon reducion is the way to go to fire more cactus, plz bring back this character with a cdr build
I looked down at my switch for 3 minutes - looked up and arrows were everywhere - lol
Watched it 15 minutes after it was posted. You people who get here first must be on a watch for his videos and I don’t blame you. I love these videos DF and I can’t wait to watch them.
My mans talks about diminishing returns on CDR but always goes for 100% Crit chance, that cool 50 % is max before the returns get really crappy
DF is the dumbest youtuber I’ve ever watched and I love it 😂
You know it’s gonna be a good DF video when a random insignificant person in the comments with no qualifications says it’s gonna be a good video.
word
Area of Affect increases explosion size
I plaied this last night and got him doing 20k per shot and down to 12% CD and with 14 dashes And a lot of other stuff. Got to the point i could not kill anything
I’m just gonna say… this seemed more like a sulfur build
(For anyone wondering sulfur is aka *fools gold*)
Iron pyrite is fool's gold, not plain sulfur. It has sulfur in it but sulfur by itself is just an ugly, dingy yellow that looks nothing like gold.
Sulphur is not fools gold
I have a video idea: in brotato you are more likely to get weapons' like the one you started with
so be multitasker and start with a shotgun and only use shotguns and life steal and see how it goes