Thank you very much, I always appreciate when someone is sharing their knowledge in game dev. but the jump animation sound was very aggressive in the video, It almost drove me insane by the end😅
The Unity animator can cause a lot of unwanted headaches! There are two ways to approach animation, via the animation tab or via scripting, I used scripting in the video. You can use Animator.Play() or Animator.Crossfade() to play specific animations when conditions have been met. It does take a bit of practice to get the workflow down
Yeah, game feel is definitely one of the more invisible aspects of video games… but also one the most important. It’s what helps create a personal bond from the player to the game. But yeah, visually not much difference but mechanically can change the immersion of the game greatly.
@@SmallHedgeHQ to be honest i know some off thos for example i know the jump buffer and cyoyoty time befor i wach this video but to be honest didn't know the 2 different mechanic i didn't know before about the apex modifier camper speed i know the improve the game field
Thank you very much, I always appreciate when someone is sharing their knowledge in game dev.
but the jump animation sound was very aggressive in the video, It almost drove me insane by the end😅
Thanks! Just trying to help out best I can. Note taken about the jump sound xD
Man its cool! How did you do the animation? So far we can only do the walking and idle animation, animator in unity is hurting my brain 😅
The Unity animator can cause a lot of unwanted headaches!
There are two ways to approach animation, via the animation tab or via scripting, I used scripting in the video. You can use Animator.Play() or Animator.Crossfade() to play specific animations when conditions have been met. It does take a bit of practice to get the workflow down
I think they difference is in game field
Because visually it looks the same to my.
Yeah, game feel is definitely one of the more invisible aspects of video games… but also one the most important. It’s what helps create a personal bond from the player to the game. But yeah, visually not much difference but mechanically can change the immersion of the game greatly.
@@SmallHedgeHQ to be honest i know some off thos
for example i know the jump buffer and cyoyoty time befor i wach this video but to be honest didn't know the 2 different mechanic
i didn't know before about the apex modifier camper speed
i know the improve the game field