Been playing on LOW max army size, replenishment, lethality/ and Extreme unit size and it has been very fun! Long, tactical battles. Less units but bigger size makes the battles not so chaotic with troops running everywhere
@@sokar_rostau It doesn't make it any easier, in fact it makes taking cities harder with a single army. Army size from 20 down to 10. You AND the AI. I'm not sure why you'd think this was easier. It's less overall units but with the extreme unit size, the same number of soldiers
@@Emperor-Justinius Agamemnon's is the only faction in the game (AFAIK) that gets bonuses for having armies of 10 units or less. They might not be much but the entire point of their existence is for Agamemnon to run around with half-stack armies of Tier IV-VI units that mop the floor with full-stack enemy armies. Lowering max army size means you never have to worry about, or enjoy, fighting the fights Agamemnon was designed to fight.
@@sokar_rostau I am playing as Achilles, if anything that would make Agememnon's stacks stronger, not weaker, so it would be harder fight him, correct?
I really love minor settlements design in this game , so beautiful and lot of other stuff. Plus match combat & kill animations fun to watch as it should be
I choose to interpret a unified Aegean court system less on the organised level of the Hittites and the Egyptians as single states and more along the lines of the highly connected trade and power network of the rival Aegean states, cultures, and tribes. There's no doubt the ancient Mycenaeans / Ahhiyawa (per Hittite records) and Troy / Wilusa and the rest of the coastal Anatolians were deeply interconnected, and that power moves and plays in significant sites like Mycenae, Thebes, and Troy would have serious repercussions diplomatically and economically for everyone else. So when I see Aegean civil war I imagine it more as just a higher level war from the typical internecine conflict.
Thanks for the guide. I tried Agamemnon's start on VH/VH initially because that's what I play in Warhammer 3, but I found the initial battles against Corinth quite brutal, winning but with crazy losses. I still haven't quite wrapped my head around the combat in Dynasties, especially compared to Warhammer, so if you have any tips, they'd be much appreciated. One thing I didn't try was having the elite recruitment available from the get-go in the campaign settings, so hopefully that helps.
The base game? Well because it was a Saga game in all but name, because the actual design of the original campaigns and map wasn't great, because it was a small map ( consider the fact the big map in Dynasties did not reduce the actual size of areas in Pharaoh ), because it was overpriced as hell ( 60 dollars/euros as opposed to current price ), because they were fairly scummy with the various editions.
It still hurts that they mixed up the tier upkeep and Hp of island skirmishers with the one of veteran skirmishers. Nice take by the way.
Been playing on LOW max army size, replenishment, lethality/ and Extreme unit size and it has been very fun! Long, tactical battles. Less units but bigger size makes the battles not so chaotic with troops running everywhere
Low max army size with Agamemnon? I guess that's one way to make doomstacks in Pharaoh but you could have just turned the difficulty down.
@@sokar_rostau It doesn't make it any easier, in fact it makes taking cities harder with a single army. Army size from 20 down to 10. You AND the AI. I'm not sure why you'd think this was easier. It's less overall units but with the extreme unit size, the same number of soldiers
@@Emperor-Justinius Agamemnon's is the only faction in the game (AFAIK) that gets bonuses for having armies of 10 units or less.
They might not be much but the entire point of their existence is for Agamemnon to run around with half-stack armies of Tier IV-VI units that mop the floor with full-stack enemy armies.
Lowering max army size means you never have to worry about, or enjoy, fighting the fights Agamemnon was designed to fight.
@@sokar_rostau I am playing as Achilles, if anything that would make Agememnon's stacks stronger, not weaker, so it would be harder fight him, correct?
I really love minor settlements design in this game , so beautiful and lot of other stuff.
Plus match combat & kill animations fun to watch as it should be
I choose to interpret a unified Aegean court system less on the organised level of the Hittites and the Egyptians as single states and more along the lines of the highly connected trade and power network of the rival Aegean states, cultures, and tribes. There's no doubt the ancient Mycenaeans / Ahhiyawa (per Hittite records) and Troy / Wilusa and the rest of the coastal Anatolians were deeply interconnected, and that power moves and plays in significant sites like Mycenae, Thebes, and Troy would have serious repercussions diplomatically and economically for everyone else. So when I see Aegean civil war I imagine it more as just a higher level war from the typical internecine conflict.
Just calling it something else would have helped. Even a sort of proto league
I think it's also designed from a gameplay pov motivating the acheans and trojans to go to war.
Perseus' Tradition is op man!
Thanks for the guide. I tried Agamemnon's start on VH/VH initially because that's what I play in Warhammer 3, but I found the initial battles against Corinth quite brutal, winning but with crazy losses. I still haven't quite wrapped my head around the combat in Dynasties, especially compared to Warhammer, so if you have any tips, they'd be much appreciated. One thing I didn't try was having the elite recruitment available from the get-go in the campaign settings, so hopefully that helps.
In now that we have a full game it's kinda sad that we won't see additional factions added
Em, but how you open all mechanics on first turn? I can choose Atrey or Persey only i 7-8 turns.
It's a campaign customization option.
Why is Sparta not its own faction?
Can someone help me with why playing as agamemnon I have -10 diplomatic with everyone. I can even give gifts to factions no matter how friendly.
I love perseus legacy, it's so busted if you actually manage to get past punishingly broken deal approvals for naps and alliances.
thats my favorite ancient legacy in the game bro! SO FUN
CHAD MYCENAE.
Safe???? Every Agamemnon playthrough i have done i always end up at war with at least 3-5 factions before turn 20. This campaign is brutal.
Why did ppl trash this game it looks cool
Nostalgia
The base game? Well because it was a Saga game in all but name, because the actual design of the original campaigns and map wasn't great, because it was a small map ( consider the fact the big map in Dynasties did not reduce the actual size of areas in Pharaoh ), because it was overpriced as hell ( 60 dollars/euros as opposed to current price ), because they were fairly scummy with the various editions.