Happy Spooktober Month! Fear and Hunger is first! Shout-out to @frapollo94 @MautheDoog @all-bonesjones ! Check them out! #fearandhunger #halloween #survivalhorrorgaming
Great review! The thing I like the most about the series is the idea that you keep delving too deep out of curiosity, but you didn't have a choice once you entered anyway (I am not a tv)
It is an awful game about agony, despair, Fear and Hunger. You will not enjoy it, and you'll feel like you're being crushed by the atmosphere. And honestly? I think we need more games like this- that capture that roughness and how fucked things can be. The sequel is even rougher. Edit: for clarification, I mean awful and rough in a genuinely affectionate way- that the horrible things are what make F'unger work and that oppressive atmosphere is something we need more of in today's triple a sludge fest of power fantasies. I guess what I mean to say is this series is ugly and horrible in a gorgeous and appreciative way. Thank you to the creator of Fear of Hinger. You legitimately made something that captures the title and deliver on the brutality.
Tf you talking about? I enjoyed it, Is a fun challenging game. Is hard at the beginning, but just like any other dark game... trail and error does it. The graphics are somewhat lazy, but hey, it was made by one guy
@@CJ00014 it's Awful in the way of being fun. I'm not saying that's awful in the way it's a bad Game- though some parts could probably be a little bit friendlier. The again, I may not be the target audience
@@CJ00014 It's punishing, but it isn't challenging imo. It's not skill based, it's exclusively about game knowledge and luck. Gameplay wise it's just a multiple choice test, really. But yeah, I get what it's going for, I'm definitely not the target audience for this.
Also definitely try pathologic. The soundtrack in that game is phenomenal, it is just as brutal and unforgiving as funger but in a much more rewarding way imo, if you're into that kind of stuff. Atmosphere is brilliant too, you play a doctor trying to cure a plague.
What i love about fear and hunger is it's raw, unfiltered grime and grittyness. What I also love it it's permanence, when you get cut you slowly bleed out in which you have to bandage the wound. You loose a few fingers and limbs in fights like in real life. You can get infected from bites or stepping on rusty nails. If you loose your legs, you have to crawl like a worm. Your character will get beaten, battered and scarred through out a playthrough. Enemies move differently, attack differently and have 8 or 16 limbs which have their own attacks. The game is heavily knowledge based relies on strategy. Every run you get random items from crates and chests which force you to approach the enemies in new ways. If you get an item that is weak against a coming enemy, that same item could be used to access a new section. (Like a key instead of a weapon)
If you enjoyed the game you might wanna try pathologic, a game about curing a town afflicted by a deadly disease. Does a lot of the same things with the grim atmosphere and unforgiving gameplay, if you let important npcs get sick you can't talk to them anymore, if you get bitten by a rat and catch the plague you're basically dead, have to worry about food etc. I think it does a lot of the things funger does even better, and is accompanied by an excellent soundtrack.
Dude, the video is so good, but the quality of the thumnail doesnt reflect it, get better at thumbnail and you will get the recognition you deserve man
There's such an overlap I've noticed between fear and hunger and darkest dungeon which makes perfect sense There's a stark beauty to both of them though darkest dungeon is a lot prettier intentionally so
The suffering that this game gives you is strangely pleasurable, challenging, and agonizing, everything is done to see you in the most miserable way possible, AND EVEN THEN I LOVE THIS GAME, WHY? I DON'T KNOW, IT DOESN'T MAKE SENSE, IT'S JUST TORTURE, BUT IT'S WONDERFUL
I’m playing it with my dad and he’s admitted to enjoying it and we have barely any idea of what we’re doing… But we’re suffering through it together and it makes the experience likely different and and more enjoyable(?) but it’s still a painful experience… We’re trauma bonding…
@@DreaminJohn funniest part is that we don’t have a censorship mod in place and my dad hasn’t commented on the content warning or the guards we’ve encountered so far… I think the scariest part was running into a guard for the first time and me not knowing how my dad would react… …He didn’t say a thing but later he literally called me out because I accidentally forgot to check some crates and barrels and such. I think that has been the best part of this experience so far… I’m also planning on playing Termina with him eventually
This is amazing 🤩. Loving the small humors. Can you please review The Witch's Hous by creator Fummy. It has this cool feature where you can only get the true ending if you don't save at all during the game play. Was worth it tho.😂
The problem isn't the game's theme or the consequences of actions but the lack of attention to anything that would indicate clues as to what's going on, even for the more mundane things like... hey, you've got an infection. Instant death with only a warning of a tiny image on your character that you cannot find information for. It's an interesting game idea, it explores a cool place where most games do not go, but it is ultimately a disappointment you have to suffer through which, to me, isn't much of a video game but a misery simulator. I understand that might be intentional. It doesn't feel intentional. It feels half-assed but approaching something interesting.
@@DreaminJohn Thanks for the recommendation. I just started and am having a good time (curiosity sometimes gets the better of me, specifically with a certain toilet 😂) I dont need to worry about softlocking out of progression do I? There was a locked door early on, I took out a guard and I don’t think I can open it now
@@coltj5907as far as I’m aware there are no doors that will be blocked off by killing a guard. The only enemy early on that could potentially do that is Trortur. I won’t spoil what it is, all I will say is that it’s a cool but ultimately not mandatory thing in terms of getting endings. Edit: side note, the two things that ARE required for some of the normal endings are: 1. Getting to LeGarde in time and 2. Having the girl in your party. The other three normal endings can always be achieved.
@@goobermagoob9160 I was kind of worried about it so I didn’t save after it happened but there is actually another door that can be blocked. It was very early in-game (I was backtracking), might be the first locked door you come across. I’d have to double check but I’m pretty sure it’s in the room with the statue of gods that has “save us” written on it when you interact. The door is on the left right in the beginning of the room. There was one of those standard guards standing there and it didn’t seem like it would move from that spot to patrol. I beat it and after I did I could interact with the guards body but not the door to use a key. As far as I’m aware playing so far the bodies don’t disappear but maybe I’m wrong about that.
Huh huh huh... They said "penis". Seriously though survival horror games, especally ones like THIS remind you that "skill" is an illusion. In each game you are only allowed to do what the creatures designed for you to do. You get 9999 HP and do 9999 damage because the game is programmed to let you do that. You have a life bar in some games and others you die in one hit because that's what the creator wants. You can't save Aeris in FF7, but you CAN save Curly Brace in Cave Story or Nanami in Suikoken if you do the right things (presuming you know what the "right things" are). And no matter how many time you watch that movie, that chick is NEVER going to get naked, even though it says ASS right in the title. Heh heh heh.
Skill issue. And learning issue A UA-camr by the name of Frappolo94 recently beat the game without any random chance. IE: he used no attacks that could miss or any random item drops.
@@goobermagoob9160 Skill issue? Ok, lets make it so that all of my coin toss is always correct, and all my attacks always hits and then we'll talk about "skill issue". And talking about that youtuber, how many hours did it take for that person to be able to do that? For any new player, this is very unappealing.
@@goobermagoob9160 Yeah Frapollo also has 1000 hours in the game. Knowledge is all that matters in the game, skill is irrelevant. It's really just a glorified multiple choice test.
Great review! The thing I like the most about the series is the idea that you keep delving too deep out of curiosity, but you didn't have a choice once you entered anyway
(I am not a tv)
Veeeery clever, but that is exactly what a TV would say
Yeah, I didn't think you were a TV till you felt like you needed to mention that. I'm watching you TV man...
@@SeverelyGlitchyah, the main thing that one does with a TV, watching them. I'm convinced.
I started playing F&H yesterday for my first time and I am completely addicted to it.
Its horrible and makes you suffer, yet you can’t stay away from it, the lure is too strong.
Truly a great eldritch horror game, 10/10.
It is an awful game about agony, despair, Fear and Hunger. You will not enjoy it, and you'll feel like you're being crushed by the atmosphere. And honestly? I think we need more games like this- that capture that roughness and how fucked things can be.
The sequel is even rougher.
Edit: for clarification, I mean awful and rough in a genuinely affectionate way- that the horrible things are what make F'unger work and that oppressive atmosphere is something we need more of in today's triple a sludge fest of power fantasies. I guess what I mean to say is this series is ugly and horrible in a gorgeous and appreciative way.
Thank you to the creator of Fear of Hinger. You legitimately made something that captures the title and deliver on the brutality.
Try with Pathologic
Tf you talking about? I enjoyed it, Is a fun challenging game. Is hard at the beginning, but just like any other dark game... trail and error does it. The graphics are somewhat lazy, but hey, it was made by one guy
@@CJ00014 it's Awful in the way of being fun. I'm not saying that's awful in the way it's a bad Game- though some parts could probably be a little bit friendlier. The again, I may not be the target audience
@@CJ00014 It's punishing, but it isn't challenging imo. It's not skill based, it's exclusively about game knowledge and luck. Gameplay wise it's just a multiple choice test, really. But yeah, I get what it's going for, I'm definitely not the target audience for this.
Also definitely try pathologic. The soundtrack in that game is phenomenal, it is just as brutal and unforgiving as funger but in a much more rewarding way imo, if you're into that kind of stuff. Atmosphere is brilliant too, you play a doctor trying to cure a plague.
What i love about fear and hunger is it's raw, unfiltered grime and grittyness.
What I also love it it's permanence, when you get cut you slowly bleed out in which you have to bandage the wound. You loose a few fingers and limbs in fights like in real life.
You can get infected from bites or stepping on rusty nails. If you loose your legs, you have to crawl like a worm. Your character will get beaten, battered and scarred through out a playthrough.
Enemies move differently, attack differently and have 8 or 16 limbs which have their own attacks.
The game is heavily knowledge based relies on strategy. Every run you get random items from crates and chests which force you to approach the enemies in new ways. If you get
an item that is weak against a coming enemy, that same item could be used to access a new section. (Like a key instead of a weapon)
If you enjoyed the game you might wanna try pathologic, a game about curing a town afflicted by a deadly disease. Does a lot of the same things with the grim atmosphere and unforgiving gameplay, if you let important npcs get sick you can't talk to them anymore, if you get bitten by a rat and catch the plague you're basically dead, have to worry about food etc. I think it does a lot of the things funger does even better, and is accompanied by an excellent soundtrack.
Dude, the video is so good, but the quality of the thumnail doesnt reflect it, get better at thumbnail and you will get the recognition you deserve man
There's such an overlap I've noticed between fear and hunger and darkest dungeon which makes perfect sense
There's a stark beauty to both of them though darkest dungeon is a lot prettier intentionally so
The suffering that this game gives you is strangely pleasurable, challenging, and agonizing, everything is done to see you in the most miserable way possible, AND EVEN THEN I LOVE THIS GAME, WHY? I DON'T KNOW, IT DOESN'T MAKE SENSE, IT'S JUST TORTURE, BUT IT'S WONDERFUL
I hate the game so much that i become Addicted to it and wanted to at least get 1 S Ending.
I’m playing it with my dad and he’s admitted to enjoying it and we have barely any idea of what we’re doing…
But we’re suffering through it together and it makes the experience likely different and and more enjoyable(?) but it’s still a painful experience…
We’re trauma bonding…
Hope you enjoy the bonding experience! :^)
@@DreaminJohn we’re keeping a word document for notes
@@DreaminJohn funniest part is that we don’t have a censorship mod in place and my dad hasn’t commented on the content warning or the guards we’ve encountered so far…
I think the scariest part was running into a guard for the first time and me not knowing how my dad would react…
…He didn’t say a thing but later he literally called me out because I accidentally forgot to check some crates and barrels and such.
I think that has been the best part of this experience so far…
I’m also planning on playing Termina with him eventually
This is amazing 🤩. Loving the small humors. Can you please review The Witch's Hous by creator Fummy. It has this cool feature where you can only get the true ending if you don't save at all during the game play. Was worth it tho.😂
Great video you just sold me on this game. High quality stuff here ill be sure to watch the next video :D
Came for the funger review stayed for the code Veronica soundtrack. Amazing video 10/10
Waiting 4 yours sequel review, great vid 🎉
cant wait to see your temina review!
The problem isn't the game's theme or the consequences of actions but the lack of attention to anything that would indicate clues as to what's going on, even for the more mundane things like... hey, you've got an infection. Instant death with only a warning of a tiny image on your character that you cannot find information for. It's an interesting game idea, it explores a cool place where most games do not go, but it is ultimately a disappointment you have to suffer through which, to me, isn't much of a video game but a misery simulator. I understand that might be intentional. It doesn't feel intentional. It feels half-assed but approaching something interesting.
it needs to played many times to understand the gameplay, treat it like a roguelike
call me levi bc I’m addicted to fear and hunger.
If I was going to try it out would it matter/be better to play the sequel first or should I start with the first one?
Sequel is definitely easier, but I suggest the first one. It can be daunting at first, but you'll get over the mountain if you set your mind to it!
@@DreaminJohn Thanks for the recommendation. I just started and am having a good time (curiosity sometimes gets the better of me, specifically with a certain toilet 😂) I dont need to worry about softlocking out of progression do I? There was a locked door early on, I took out a guard and I don’t think I can open it now
@@coltj5907as far as I’m aware there are no doors that will be blocked off by killing a guard.
The only enemy early on that could potentially do that is Trortur. I won’t spoil what it is, all I will say is that it’s a cool but ultimately not mandatory thing in terms of getting endings.
Edit: side note, the two things that ARE required for some of the normal endings are:
1. Getting to LeGarde in time and
2. Having the girl in your party.
The other three normal endings can always be achieved.
@@goobermagoob9160 I was kind of worried about it so I didn’t save after it happened but there is actually another door that can be blocked.
It was very early in-game (I was backtracking), might be the first locked door you come across. I’d have to double check but I’m pretty sure it’s in the room with the statue of gods that has “save us” written on it when you interact. The door is on the left right in the beginning of the room. There was one of those standard guards standing there and it didn’t seem like it would move from that spot to patrol. I beat it and after I did I could interact with the guards body but not the door to use a key. As far as I’m aware playing so far the bodies don’t disappear but maybe I’m wrong about that.
@@coltj5907i think that one is a bug i read someone said that theres a bug in fighting something in front of a lock door.
I really enjoyed f&h1 until my 5th ragnvaldr S ending attempt that i lost right near the end. Nah i still really enjoy it but man thats a rough run.
Next time for sure.
Never going to play this game because it's not for me I'm just not a fan of difficult games but stuff like this and pathologic intrigues me to no end
Nice click bait it got me
Really interested in the game now, I'll surely do it after my coming exams !
What are the musics in the video (especially the last one )?
ITS DREAMOWEEN MONTH
"Inky"
This but unironically
I love this Game
Huh huh huh... They said "penis".
Seriously though survival horror games, especally ones like THIS remind you that "skill" is an illusion. In each game you are only allowed to do what the creatures designed for you to do. You get 9999 HP and do 9999 damage because the game is programmed to let you do that. You have a life bar in some games and others you die in one hit because that's what the creator wants. You can't save Aeris in FF7, but you CAN save Curly Brace in Cave Story or Nanami in Suikoken if you do the right things (presuming you know what the "right things" are).
And no matter how many time you watch that movie, that chick is NEVER going to get naked, even though it says ASS right in the title. Heh heh heh.
Certain ememies are a real pain in the ass
I m glad i found this gem by chance
I tried it because of the how much people talked about it. Refunded after 30 minutes. I dont get what the fuss is about.
Yeah game is absolute dog shit , steeped in unwinnable probability
Skill issue.
And learning issue
A UA-camr by the name of Frappolo94 recently beat the game without any random chance. IE: he used no attacks that could miss or any random item drops.
Berserk in RPG
@@goobermagoob9160 Skill issue? Ok, lets make it so that all of my coin toss is always correct, and all my attacks always hits and then we'll talk about "skill issue".
And talking about that youtuber, how many hours did it take for that person to be able to do that? For any new player, this is very unappealing.
@@goobermagoob9160 Yeah Frapollo also has 1000 hours in the game. Knowledge is all that matters in the game, skill is irrelevant. It's really just a glorified multiple choice test.
this video makes me craving for mangoes...
@@rexbrookland2215 uh oh
Jesus died for you all! Have a wonderful day!
This game has scarred me severely mentally.
Just came here to dislike the video.