Thank you for a useful lesson! I would like to see a lesson on how to competently make a realistic landscape with a high-quality texture of earth with dirt with displacement. Usually in lessons they create a landscape and throw a grass texture on it, but it looks ugly, blurry and flat, probably because the landscape is too big for such textures. Perhaps it is better to create small highly polygonal rectangles and already throw textures on them so that they look detailed and unstretched. I'm sorry for my English, I hope I was able to convey the essence of the question)
Really nice and comprehensive video with astonishing results. I cant seem to find the details tab for displacement map field in my objects details panel. I enabled the Nanite Displacement plugin, and made my mesh a nanite object, do you know why this setting would still be missing?
@@MR_GFX The issue I am having is that the "Displacement Maps - 1 Array Element" line is not even present in my details, there is no slot to link a height map for displacement .
cool tutorial. but can it be used in a material instead? so i can also change the tiling of my height map? thanks.
Thank you for a useful lesson! I would like to see a lesson on how to competently make a realistic landscape with a high-quality texture of earth with dirt with displacement. Usually in lessons they create a landscape and throw a grass texture on it, but it looks ugly, blurry and flat, probably because the landscape is too big for such textures. Perhaps it is better to create small highly polygonal rectangles and already throw textures on them so that they look detailed and unstretched. I'm sorry for my English, I hope I was able to convey the essence of the question)
I make it already but without displacment map you can check my last video about landscape
@@MR_GFX Yes, I've already watched a good video, it would be interesting to see how this can be done with displacment map for more realism)
Thank you Habibi, you make my day.
Welcome bro habibi 😃
what about Landscape ?
Really nice and comprehensive video with astonishing results. I cant seem to find the details tab for displacement map field in my objects details panel. I enabled the Nanite Displacement plugin, and made my mesh a nanite object, do you know why this setting would still be missing?
Increase value under your photo with 5 or 7
3:55
@@MR_GFX The issue I am having is that the "Displacement Maps - 1 Array Element" line is not even present in my details, there is no slot to link a height map for displacement
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Hi is it possible to have an object with 2 material slot with one displacement or both blended?
I didn’t try that but ithik yes cuz you. Have + that mean you can add more than one
@@MR_GFX yes i tried it but doesn't seem to work because 2 materials wouldn't the displacement map override each other?
Can we duplicate rgb file and only turn on B file and paste instead of creating in photoshop?
I tried to do that but it dosent work with me
Interesting ! I do have an issue with a displacement map, can I ask you a quick question in private message ? thx