Breaking the Mold | Sekiro is Combat Freedom

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  • Опубліковано 24 бер 2022
  • Come chill with the fam: / lupineos
    Hey, how are ya. This is my first time doing a video essay and man it's a learning curve. I always liked essay writing but writing a script for oration and specifically for the way I naturally talk is wayyy different as I found out. I've also been super busy with 6 day work weeks and moving so sorry it took so long, I'm really happy with how it turned out though. Like I said this is my first time so if you want something clarified or if something I said didn't make sense just ask me in the comments, I'd love some feedback.
    Random Streamer Feature: / docquantum
    God bless him and his charmingly scuffed setup with the weird cropping and muted colors.
    Also definitely check out Ongbal for some prosthetic combo ideas to inspire you.
    / @_ongbal
    Oh also that """"noob"""" with the bow was TheHappyHob if you didn't know, one of the most Godlike challenge runners on Earth. / the_happy_hob
    Btw if you noticed that that DS3 tier list was super fkin cursed you're not alone. That's courtesy of this gem of a thread where this guy put repair weapon in high tier for an INVADER WEAPONS TIER LIST and put Murky in F tier lmao. / made_a_tier_list_of_th...
    Get creative:
    www.reddit.com/r/Sekiro/comme...
    www.reddit.com/r/Sekiro/comme...
    www.reddit.com/r/Sekiro/comme...
    www.reddit.com/r/Sekiro/comme...
    www.reddit.com/r/Sekiro/comme...
    www.reddit.com/r/Sekiro/comme...
    www.reddit.com/r/Sekiro/comme...
    / bme5ogrrnr
    / vs6ekzk1q8
    / 67mt6i35vs
    / 5a2b7atmg7
    Lastly, apologies for the super lame analogy to cap the essay 8 ^)
    #sekiro #eldenring #soulsbourne
  • Ігри

КОМЕНТАРІ • 703

  • @canadianruffian7465
    @canadianruffian7465 2 роки тому +281

    A video essay less than 3 hours long? What a fucking breath of fresh air

    • @loopine
      @loopine  2 роки тому +52

      I debated writing out my one point thirteen different ways and making them all into separate videos so i can make a video series so insufferable that no sane man could watch it all in order to even begin to try and disagree with me

    • @zetismusic7378
      @zetismusic7378 Рік тому +7

      @@loopine I would watch every one of those videos. Please make more sekiro combat analysis videos, you're the only person I've seen talk about this and I keep rewatching this video for that reason

    • @zetismusic7378
      @zetismusic7378 Рік тому +4

      @@loopine specifically the combat freedom and depth in sekiro, you usually only hear people bring up devil may cry and games like that

  • @anjaneyasreetrout2444
    @anjaneyasreetrout2444 Рік тому +107

    In a funny way, Doom Eternal and Sekiro are surprisingly similar in terms of overall gameplay philosophy.
    Both of them are designed to encourage a player's creativity through variety in combat.

    • @fuckso2342
      @fuckso2342 Рік тому +27

      Well Hugo Martin lead director of Doom Eternal is massive fan of Sekiro so its no surprise both games share similar philosophy.

    • @noobeternal9718
      @noobeternal9718 Рік тому +12

      @@fuckso2342 yeah and he's a fan of Bloodborne too.

    • @ascendedreality8546
      @ascendedreality8546 Рік тому +7

      Agreed. They both feel like puzzle games that also happen to be action games, and its super rewarding to figure out the patterns.

    • @Thisisthegreatestatofalltime
      @Thisisthegreatestatofalltime Рік тому +11

      @@noobeternal9718 Getting hp from enemies in the new Doom games was actually inspired by Bloodborne. I wouldn’t be surprised if Eternal’s more unforgiving nature that forces you to play it in an interesting way was also inspired by Sekiro.

    • @SandySalesman
      @SandySalesman Рік тому +2

      and they are so fucking good, wish we could have more games like those 2

  • @invalid785
    @invalid785 2 роки тому +83

    Damn bro, really opened my eyes to the complex curry that is sekiro. Now I definitely need to finish this game. Great video.

    • @loopine
      @loopine  2 роки тому +8

      God I'm hungry now

  • @collinrhodes9227
    @collinrhodes9227 2 роки тому +129

    I finally feel like someone gets it. I’ve beaten every modern fromsoft game and Sekiro is by far my favorite, the combat of the other games doesn’t even come close imo. Great vid and keep up the great work!

    • @flamingmanure
      @flamingmanure Рік тому +13

      shhhhh dont let he bloodborne fanboys hear you. they actually convinced themselves its combat isnt just a faster version of dark souls.

    • @aamodbk5064
      @aamodbk5064 Рік тому +3

      The best combat in any game ever made. Just fucking perfect.

    • @PV-pw8bf
      @PV-pw8bf Місяць тому

      sekiro is not only my favourite soulsliek from software, its the only one i have actually completed.
      i get to quit all the other ones like demons/dark souls, elden 2 playthroughs at 100 + lvl, bloodborne half way but i seem to enjoy scifi soulslike like surge 2, remannt 2 (after sekiro my favourite)

    • @thesnatcher3616
      @thesnatcher3616 22 дні тому

      ​@@flamingmanure With a special heap of r1 spam of course in order to obtain "skilled hp regen"(Bloodborne is probably my second favorite all jokes aside).

  • @averymusicalperson
    @averymusicalperson Місяць тому +4

    i love that in sekiro you can just master feudal japan's version of ultra instinct

  • @bababooey7486
    @bababooey7486 Рік тому +15

    its actually so funny how alot of souls fans actually say sekiro has no variety, like have they played ng+ have they not experimented WITH ANY of the other combat arts except ichimonji or mortal draw lol

  • @davidnewhart2533
    @davidnewhart2533 Рік тому +54

    If you watch people like ONGBAL or Gorengan Warkop, you can easily see the combat freedom in Sekiro.

    • @JeyKalda
      @JeyKalda Місяць тому

      parry parry parry stab rinse and repeat or get broken in endgame/ng+, am I missing anything ?

    • @s1gmaduck
      @s1gmaduck 19 днів тому

      ​@@JeyKalda nah you're just sucked at the game

  • @longphan7656
    @longphan7656 2 роки тому +37

    nice video, something that i would also like to add
    -Sekiro and Bloodborne are the definition of "less is more". Alot of a weapon in Souls are just a sword with B-strength scale, then A strength scale, then a hammer with S rank scale; a dagger with C dex scale, another dagger with A dex scale ,...
    Alot of the weapon in these so called "variety" are essentially useless. In a Soul game and Elden Ring, you can use like 5% of your tool simultaneously; which bring me to my next point
    -Sekiro doesnt have weapon variety, it has combat variety. In Sekiro, you can use easily upto 40% of your kit simultaneously. You CAN play Sekiro without using combat art or prosthetic, but the combat with them make other game look lame in term of what you can do. Every combat art has its own use, its not just oh this combat arts are objectively better than the other making the other combat art useless. While this does apply to prosthetic; however prosthetic arent in the way of combat art, its a another set of tool that work along side combat art. You got combat art and prosthetic that help close gap, you got stuffs that deal chip damage on enemies that block alot, you got stuffs that deal posture damage, you got stuff that RECOVER posture, you got stuff that pull you away to safety,... The way that the game let you use all of the stuffs i just mention above fluidly together make the combat way more fun and diverse.
    How often do you play strength build in a Soul game and be like" oh ill switch from this heavy S str scaling to a slightly faster B str scaling sword mid battle to land some fast hit in". No. Alot of the time, you gonna stick to one weapon and use it for the rest of the boss fight.
    -People like to said how "diverse" the weapon pools are in Soul game and Elden Ring, but im pretty damn sure that there's only 20% of the weapon are actually useful. There's like 3 type of mindset when it come to weapon in a Soul game
    + the "look up on the internet what the best weapon are for each scaling type" aka "meta seeker"
    +the" not looking up on the internet what the best weapons are and enjoy the game normally; but still eventually run the meta or nigh-meta stuffs because those are just better than the rest"
    +the " beat the game with the weakest weapon possible so i can get clout on the internet"
    -Other than that the other 80% of the weapon pools are essentially non-existence.
    -Tell me a Soul player that has used more than 50% of the weapon pool in each Soul game, i bet you cant even named 5
    -Im not saying Sekiro is much better than other Soul game, but dont discredit Sekiro for lacking variety when you are trapped in this so called "variety" in a Soul game.
    I have to make an entirely different comment about how you can tackle bosses and minibosses in Sekiro compare to other Soul game, and it is way more than just "deflect until enemy posture break"

    • @loopine
      @loopine  2 роки тому +5

      I have definitely used every weapon in ds3 for a considerable amount of time with only a few exceptions like golden ritual spear and man grub staff. But yea alot of them just feel the same or straight downgrades for the most part, especially for an UGS lover like myself. But yea I think there is a pretty good weapon variety in souls especially from a PvP point of view, but that is often confused for combat variety in the PvE.

    • @user-df4kf6fg7h
      @user-df4kf6fg7h Рік тому +4

      How about:
      + "find which moveset of which weapon type you like and then be able to stick to it"
      The point of variety is not that one player uses every weapon, but that there likely is at least one favorite weapon type present for every player (like thrusting swords for me since DS1). Then the different weapons of that category establish gear progression and give options between passive status effects, different heavy attacks and etc.
      Sekiro has absolutely awesome combat for those who like katanas and parrying. But Dark Souls and Elden Ring have combat that is less awesome, but still good, for everyone else.

    • @flamingmanure
      @flamingmanure Рік тому +1

      bloodborne is actually far less varied in combat variety than elden ring, it doesnt even come close actually. by all intents and purposes its basically a faster dark souls. elden ring beats it in both quality and quantity, sekiro is on a different league of combat variety, its insane that this is fromsofts 1st pure action game.

    • @flamingmanure
      @flamingmanure Рік тому +3

      @@user-df4kf6fg7h alot of sekiro and especially bb extremists like to pretend that there isn't massive amounts of quality in the variety of souls games, otherwise how do they delude themselves that its better? especially the bb fanboys and their jack of all trades master of none game, but what i find funny is the bb fanboys think it matches sekiro or ER in combat quality/variety, its not even close. its pretty much a grey dark souls 1 reskin on speed and an extra r1+ l1 attack thats mostly useless on alot of weapons, unlike elden ring and their ashes of war. most ppl still stick to one side of a transformation and spam r1s 99% of the time. its a smappy thoughtless and easily exploitable r1 simulator at best, atleast enemies and bosses can catch your rolls and stop your strafe dodging and butt poking.
      Bb and has far less variety and basically no increase in quality, unlike what bb fanboys convince themselves of, if u like spamming the op saw cleaver r1 + l1 good for you though. unlike what long phan is saying, the so called "variety" in souls games is what makes them useful in the 1st place, its also how builds work in any game XD its not a negative at all lol, having a thoughtless and half assed version of variety like in bb is the actual negative, ill take sekiros far more focused and intricate design over this jack of all trades master of none anyday. hell if u actually start thinking with ur critique mr long ull realize ur points also applies to sekiro, u can only use 3 prosthetics and a single combat art simultaneously, and even then many enemies dont allow many types of prosthetics to be used on them. the game doesnt even incentivize you to use any of its optional tools correctly to begin with, which is why most ppl didnt delve into the combat and think its the least replayable one ER actually beats it in combat variety and options when u can have multiple weapons and each have their own ash of war. Sekiro combat is still more tight though, its still my fav combat in the series, followed by ER, but dont kid yourselves, overall elden ring is on another league of high caliber game.

  • @ThePeteriarchy
    @ThePeteriarchy 6 місяців тому +10

    Ah, yes... The "build variety" talk. The same build variety that this community has also discouraged new players from using, and insulted others who did use them. Magic build? Stop playing on easy mode. Summons? You didn't actually beat the game. Dex and ranged attacks? Get in there and learn to i-frame roll. All that trash, from the same people who'd very quickly say that Sekiro's a bad game because there's no dodge roll for them to spam. The same ones who think that you can get through the game by just spamming the deflect button. The same ones who ignored all the potential there is to gain from the prosthetics and combat arts, and then complain that all they have is R1 and L1. I've never seen a community suffer from such collective idiocy as that section of the Soulsborne fanbase.

    • @JoseViktor4099
      @JoseViktor4099 4 місяці тому +1

      I know is 2 months late, but man, I absolutely agree with this take. And its funny that "veterans" (they only played DS3) complain about this when DS bosses, ironically enough specially DS3 bosses ,only demands to time your rolls and R1 when the boss is on a evident parry window.
      Probably the easiest kind of bosses.
      But dont even dare to complicate the bosses and give options to less skilled players like on ER because that would be "bad Boss design".
      ...Most of these people doesnt even know what they want, honestly.

  • @CorwinTheOneAndOnly
    @CorwinTheOneAndOnly Рік тому +8

    Sekiro has some of the best PvE combat, like, ever, our problem is that you don't *need* to use any of it because deflect can solve literally all of your problems, and it's incredibly easy to do, so all of the REALLY COOL combos aren't necessary. The fact that unblockable attacks can still be deflected is the penultimate example of how the game things it needs to rely on deflect when I don't think it really does.
    And the fact that prosthetics use spell charges that you can't intentionally replenish yourself and instead have to trust the game to give you your charges back really does feel like the game saying "don't use these like ever unless it's a boss or something." If the mechanic was that the charges simply replenished maybe once every 5 seconds or so, it would be a perfect excuse to use your equipment at a steady pace that you yourself have to figure out how to best manage.
    Doom Eternal showed us that it's okay, and perhaps *necessary,* to *force* players to play "the fun way"
    Games that allow you to play the boring way I now consider as doing an active disservice to the player.
    tl;dr If there are any mods that make your seals recharge slowly over time, get that. If there are any mods that make unblockable attacks also unparryable, get that too. Game will become absolute perfection

    • @loopine
      @loopine  Рік тому

      I think it would be fine the way it is if you got the tanto pretty early, I do kinda vibe about the doom Eternal point although it still gets shit for making people use flame belch for armor to this day

    • @CorwinTheOneAndOnly
      @CorwinTheOneAndOnly Рік тому

      @@loopine The tanto itself kinda deserves to be infinite. The whole "it takes a big portion of your health, and in return it gives you *only 3 uses"* doesn't really work. It was most likely just fromsoft tuning numbers they they didn't even need to tune. The fact that it consumes your health is already a limiter placed on it.

    • @loopine
      @loopine  Рік тому +1

      @@CorwinTheOneAndOnly Idk the tanto gives you 15 emblems on top of the 20 you start with. In my experience there's not many bosses than can survive that much even above ng+7 with Charmless and Bell Demon

    • @CorwinTheOneAndOnly
      @CorwinTheOneAndOnly Рік тому +1

      @@loopine Ah, well I wasn't talking just bosses. The entire game is improved with fun prosthetic combos. Bosses are just the icing on the cake.

    • @loopine
      @loopine  Рік тому

      @@CorwinTheOneAndOnly good point, althought they give you a few back it typically doesnt fully replenish

  • @SoldatDuChristChannel
    @SoldatDuChristChannel 2 роки тому +522

    Sekiro is From softs best Combat, not just the difficulty but the pace, depth, style, and its cinematic, looks way cooler than doing cartwheels through and enemies attack dressed as an onion LMAO

    • @thegamingda7404
      @thegamingda7404 2 роки тому +6

      Wel said lol

    • @odynzeyez6259
      @odynzeyez6259 Рік тому +19

      This is true but both are amazing. Nothing compares to Fromsoft gams

    • @skinless5136
      @skinless5136 Рік тому +6

      Onion looks cooler then everything in sekiro wdym?

    • @axpx98
      @axpx98 Рік тому +13

      yep, sekiro is pure technical difficulty not like other previous game. no need upgrade as long you deflect, your posture never break

    • @dvdivine1962
      @dvdivine1962 Рік тому +10

      This is why Bloodborne is just as good and if not better (depending on what you like)
      The dash coupled with the stylish and varied animations that all have unique movesets is really like nothing else they produced.
      It's a shame Elden Ring is a huge step-down from it.

  • @Felicificity
    @Felicificity 2 роки тому +142

    God thank you for saying this, seriously get so tired of people crapping on this game for being limited/repetitive. This is the only From game that I cared enough about to ACTUALLY platinum. And I had a f*cking amazing time doing it.
    No need to grind stupid covenant items, just nonstop balls to the wall playthrough after playthrough, each playing differently than the last. Learning each of the fights to an increasingly minute degree, finding new openings to exploit, and new tactics to take advantage of them. No other game in the series feels as good to be creative in. Fighting bosses has never been more fun, and fighting mobs of enemies have never tested my skill and creative thinking this much.
    There are some real things From could’ve done better to incentivize creativity (like you said, the bloodstain mechanic is sorely missed, and I personally hate how spirit emblems arbitrarily jump in cost like Bloodborne bullets). I think those two decisions alone neutered so many newbies from experimenting with different mechanics and finding their own playstyle - but that’s okay. Because this is also bar none the most fun game in the series to replay.
    The new tools and skills you unlock over time have ACTUAL utility. They play into the enemy designs. The flow of combat. Your positioning. The enemy AI. There’s no arbitrary build constraints, no numbers to minmax, just you and your willingness to learn every skill at your disposal. And it takes so many playthroughs to come close to mastering them all.
    God bless Sekiro, man. I love me some Soulsborndenring but damn if I don’t find myself missing Wolf with his dinky katana and silly anime arm.

    • @loopine
      @loopine  2 роки тому +21

      It just gets better everytime. IMO this is the only game worth going above ng+ into the high NG's

    • @RuthwikRao
      @RuthwikRao Рік тому

      if you're on PC, check out the Resurrection mod, it adds more difficulty in some ways, expanded enemy and boss movesets and more importantly, gives out spirit emblems like candies and built in ceremonial tanto from the start, so you can constantly keep using different prosthetics and experimenting without worry of just losing them all too quickly.

    • @luisapaza317
      @luisapaza317 2 місяці тому

      totally, the game is just straight to the point in what it tries to convey, i really like some of its zones, the valley of the snipers, that one with really strong winds

  • @raresandriescu2488
    @raresandriescu2488 Рік тому +45

    Even now that elden ring is out I'm still convinced that
    Sekiro's combat in a world such as Elden ring (with all those awasome weapons) would be game of the century

    • @nosouponhead
      @nosouponhead 6 місяців тому

      100% agreed

    • @wiselyx
      @wiselyx 4 дні тому

      That would be the modt boring game in the world lmao 🤣 imagine going thru catacombs and have like 5 fucking imps gank you and you have sekiro combat. All 5 of them would just absolutely waste you 🤣. Sekiro is a good game but sekiro is not a souls game so please stop comparing the two it makes no fucking sense

  • @TypicalMusician
    @TypicalMusician Рік тому +24

    Sekiro was my first From software game ✨ and I was absolutely hooked. Now I'm 150 hours into Elden Ring. I wish Sekiro had more content to cover as Elden ring has sooo much content that's it's unbelievable but I still put SEKIRO above Elden Ring.

    • @user-lv8dn8gw9z
      @user-lv8dn8gw9z Рік тому +7

      My main problem with elden ring is the end game bosses tbh
      It feels like you move way too slow to keep up with them (ignoring that Malenia literally doesn't play by the rules), give the player bloodborne dodging and they'd be more manageable imo, this could entirely be a "git gud" moment but I don't have a week to learn a boss before I beat it lol

    • @StillWeRide
      @StillWeRide Рік тому +3

      Same situation for m!! I really hope we get to see more sekiro content. It's just too good for a one and done

    • @BRoyce69
      @BRoyce69 10 місяців тому +1

      Sekiro was made by the smaller fromsoft team, the one that recently released AC6.
      They don't sacrifice quality in mechanics or story, they just make smaller scope titles in a complete and seamless package.

  • @holschermarc
    @holschermarc Рік тому +14

    My brother and i started Sekiro around the same time and we soon realized that we have very different playstyles. He was all about oil ans arsen with the flamevent while loved the axe and the firecrackers. Until we bith discovered Sabimaru - holy shit that poison knife is busted!!!

  • @lorenfulghum2393
    @lorenfulghum2393 Рік тому +1

    I really enjoy your commentary, you come out with some priceless lines.

  • @placeholder6974
    @placeholder6974 2 роки тому +14

    Well I think that I've personally found an instinctual desire to go against exploiting miniboss weaknesses especially after I've already beat them once before. The first time I fought chained ogre I was just constantly dodging backwards, running away before getting a flame vent off and using that as my like sole window of attack. However, in the repeat fight after the siege on ashina castle, I played much differently. While I did initially try to lure him outside through the entrance to the much more open area just ahead of the castle, after dying a few times to the red guards, I decided to just fight within the little bottom floor itself. With much less space for combat, I was forced to move around him not away from him, causing me to strafe and dodge sideways much more which is a much more engaging playstyle anyway. I restrained myself to not use a stealth deathblow/flame vent but rather found myself thrusting, ichimonji-ing and even using prosthetic axe which made defeating the ogre that much more satisfying as I felt like I had used more refined techniques and heftier weapons to defeat this more humongous ogre instead of just "killing it with fire", giving me the feel of triumphing over like a titan almost but to a much smaller scale. (Also as a sidenote, when I first saw the hint that red eyed enemies were weak to fire, I thought that I had to bait out the ogre into piledriving the torches surrounding his prison...needless to say that didn't work out)
    The same can be said for the snake eyes, my first encounter at the sunken valley section I played super cautiously, killing all of the gunman on the cliffside then stealth deathblowing after I lost her aggro and proceeding to demolish her without even really knowing her attacks using the sabimaru. The second time in the little poison lake at the depths however, I tried to fight more fairly. At first I tried to win the fight by solely relying on the cannonneers friendly firing on snake eyes instead of me but it was too hard to get the camera to position well for such a strategy and I was bad at dodging the explosions. I then realised I found myself being very bad at closing distance so I opted for something a little weird. I found that I could reliably fix this issue if I used the spear, surprising me a lot. I had basically never used it before but it was very fun to disrupt her attacks by just poking her with the tip and pushing her to the side of the safe platforms. It felt like I had outranged an enemy WITH A GUN and that was just an amazing feeling. Now, I'm still on my first playthrough at the owl fight but man even though it took me 3 years to play this game again after dropping it, it has been so fun and I will definitely be trying out new combos and weird strategies that are just plain enjoyable for the forseeable future. Definitely my favourite game ever gameplay-wise even if I am still very bad at this game.

  • @tarutso
    @tarutso Рік тому +1

    Excellent video. I'm one of those newer to souls games and who played thru Sekiro just using the basics and ichimonji double only and sparely used prosthetics (e.g. umbrella for undead ape phase). You really opened my eyes and have increased my appreciate for the game. Can't wait to replay it and explore different play styles. Awesome stuff mate

  • @JaYfizz0
    @JaYfizz0 8 місяців тому +1

    Subscribed for the delivery and editing for "high cholesterol helping of beef"

  • @ephramwest8368
    @ephramwest8368 Рік тому +3

    you really explained some feelings that I couldn’t articulate for the life of me

  • @Kenjidarou
    @Kenjidarou 4 місяці тому +2

    This is the first video I've seen from you, and sir... you are my hero

  • @Maffo__
    @Maffo__ Рік тому +3

    I always come back to this video because it helped me develop a far more fun way to play a game I already loved, but i have to be honest it's mostly for the "fucking shit roll" bit, the delivery is perfect

  • @eeroke12
    @eeroke12 Рік тому +48

    Wolf would be the boss in ER people can't overcome cause of his endless combo trees. Just put him in ER already

    • @aleksm_
      @aleksm_ Рік тому +11

      well malenia is half a sekiro. thats why everybody gave her shit and was only able to beat her when casting millionis of bleeding spells

    • @allmasterofficial
      @allmasterofficial Рік тому +2

      Yes, but lore-wise...

    • @eeroke12
      @eeroke12 Рік тому +6

      @@allmasterofficial There already is a place in the world of ER called the land of reeds where heavily eastern characters and weapons come from. And also it doesn't necessarily have to be Wolf himself, just a wacky shinobi from the land of reeds

    • @allmasterofficial
      @allmasterofficial Рік тому

      @@eeroke12 What i mean is that Sekiro in Elden Ring universe would be in a trouble lore-wise.

    • @davidnewhart2533
      @davidnewhart2533 Рік тому +6

      @@allmasterofficial
      Probably, but if Wolf ever learned how to turn runes into strength or got a maiden, he'd definitely be the strongest in that universe.

  • @TheChodex
    @TheChodex 4 місяці тому +1

    Thank you for this video, it pretty much boils down my exact feelings

  • @Lou_Begga
    @Lou_Begga 4 місяці тому +1

    Great review. Explains gameplay and difference between other FS games perfectly

  • @Xivinux
    @Xivinux 10 місяців тому +2

    I gave up at the Owl fight at the top of the castle. It was too hard for me, then after a few months I tried again and now I have more than 200 hours in this game. Its so good

  • @syzygy02
    @syzygy02 2 роки тому +3

    only 82 subscribers? bro I haven't put a quarter of the effort in my entire channel than you put in this video! you're too underrated!

    • @loopine
      @loopine  2 роки тому

      Not for long hopefully. There is some merit to quantity over quality but it just doesn't feel right uploading a 'meh' video. Bangers only

  • @dantefromdevilmaycry9857
    @dantefromdevilmaycry9857 Рік тому +3

    The Goat Ongbal is the Ytuber who taught me that Sekiro is the Ninja/Samurai game I always wanted and I never looked back since then.. hope Fromsoft makes a Sequel.

  • @TheCman5015PLPro
    @TheCman5015PLPro Рік тому +2

    I honestly didn't want your methods for killing the Lone Shadows to end

  • @coolio6855
    @coolio6855 Рік тому +4

    I've beaten this game almost 20 times and honestly, I didn't realize until recently just how much I was limiting myself by not using my combat arts and prosthetics. I'm gonna start experimenting with stuff now, seems like fun!

    • @loopine
      @loopine  Рік тому

      I was the exact same way

  • @xTheMLPGodx
    @xTheMLPGodx 7 місяців тому +1

    7:55 i find nothing funnier than calling someone who is doing a *no hit run*, which they've done across all of the games more times than you've probably beaten them in general, a noob just for approaching one of the hardest areas in ds2 with caution

  • @jamesarthurkimbell
    @jamesarthurkimbell Рік тому +4

    Coming back to this video every time someone breaks my heart by saying they never used prosthetics or combat arts.

  • @torvamessorem6686
    @torvamessorem6686 Рік тому +6

    Okay, so I'm gonna to "sort of" disagree with you here. As an experienced player myself I can definitely understand where the "no variety" and "only 1 way to play" comes from. Which is mainly the following: the game heavily, VERY HEAVILY, disincentivizes the use of your shinobi tools. Especially for new players and first timers. You are EXTREMELY punished for using the wrong tool at the wrong time. You need to know exactly which tool you can use at what point. And when you're playing for the first time you don't know the boss's moveset. So you're not gonna use attacks that lock you into long animations like weapon skills, axe, sabimaru etc. You'd rather play more defensively and focus on deflecting.
    Furthermore, enemies block (almost) EVERYTHING and can poise through most of your shinobi tools and arts. Probably taking away 70% of your hp in the process. People make the "mistake" of using these tools once or twice, but then they're just not gonna bother anymore. There are some tools like the firecrackers which have an obvious effect on the opponent so people do tend to use that.
    For some enemies I still don't use any tools because I simply don't know when they're gonna poise through my attack and hit me. I choose the safer option as well and just deflect stuff.

    • @loopine
      @loopine  Рік тому +2

      Yea the game does a pretty poor job teaching players to use prosthetics that's for sure

  • @vitterling
    @vitterling Рік тому +2

    After way too many hours of ER and then some DS1 and 3 I had a tough time getting into Sekiro, because I refused to accept that I had to learn an entirely new way of fighting. Once I got it, my first playthrough was probably 90% just using my sword because I am terrible at learning more than one thing at a time, and just the very basic combat of Sekiro still had enough components to it to keep me on my toes, with deflects, dodges, jumps, and mikiri, and learning when to do what. And it STILL never felt like it lacked variety.
    I have played it many more times now and learned a lot of new tricks and still have so much more to discover, and it has without a doubt become my favourite FS game, and probably favourite game period.
    Besides the practicalities of the combat, it is also my favourite because of how stripped down it is. There are no numbers I ever have to worry about, no stats, no gear, no nothing. It's just me and how precise and clever I can manage to be in any given situation, and it is incredibly satisfying.
    Personally, I also prefer the predefined, voiced kind of protagonist over the nameless undead, and I have really come to appreciate the much more personal and human story of this game. It's a nice change from the cosmic, intangible scale of the others.

  • @fa_peacock
    @fa_peacock 2 роки тому +135

    I agree with literally each and every single statement about the souls combat. Finally, someone with actual balls LOL
    Anyway, brilliant video

    • @loopine
      @loopine  2 роки тому +14

      He said the truth noone wanted to hear. Souls vets HATE him

    • @billyboleson2830
      @billyboleson2830 Рік тому +5

      lol Matthew matosis shit on souls combat ages ago

    • @flamingmanure
      @flamingmanure Рік тому

      @@billyboleson2830 nah he just loves ds1 slowpoke combat.

  • @horizon5856
    @horizon5856 Рік тому +2

    13:02 this is true, but not entirely. The Sen that you have available to you at the moment of death, yes, you will lose half of that, but by buying coin purses from merchants you put that Sen into like a safe vault, which will not be lostnupon death

    • @loopine
      @loopine  Рік тому +1

      Yea also with the revive its kind of like dying twice and losing your souls anyways

  • @greasegoblin146
    @greasegoblin146 Рік тому +3

    How do you only have 129 subscribers this video quality is insane

    • @loopine
      @loopine  Рік тому

      I only had 50 when I posted it 😤

  • @alexsyphon9331
    @alexsyphon9331 Рік тому +2

    I love this game. It never just gets old. I run back to it when I am frustrated or just want to play something fun

    • @loopine
      @loopine  Рік тому +2

      I can't go two months without wanting to cook up a new sekiro challenge run

  • @Chaoszwaihander3434
    @Chaoszwaihander3434 Рік тому +1

    Really precious video, people are often blind to what Sekiro offers because they feel like the way they do it is all there is. I have to thank my man Ongbal for showing me how creative you can be with what the game gives you

  • @littlemoth4956
    @littlemoth4956 Рік тому +1

    I really appreciate the total lack of patience for Sekiro detractors in this. It’s really funny to have these guys get absolutely cooked while having their arguments torn apart. Great video, dude!

  • @imperialspy63
    @imperialspy63 2 роки тому +13

    Dude this video is amazing! I'm honestly so happy you opened my eyes to the massive variety of options lol, I loved sekiro but I did find it quite samey but I suppose thats down to the fact that I didn't use prosthetic tools like you did, I definitely going to replay now lol, it looks like so much fun, combo-ing everything like you did in the video. Honestly amazing quality video as well 👍

    • @loopine
      @loopine  2 роки тому +3

      Glad you liked it. My first playthrough I also mostly parried everything but seeing what montagers were doing really opened my eyes and got me trying to get creative as well

  • @winterwolf3479
    @winterwolf3479 Рік тому +1

    My first video by urs and it was great, keep doing what you are doing. You will acieve great things.

    • @loopine
      @loopine  Рік тому

      thnx bb. I got a present for you then because i'm dropping an absolute documentary in a couple days. 4 and a half months of editing

  • @thefgcsensei4482
    @thefgcsensei4482 Рік тому +1

    My man played "Hellfire" as a transition! lets gooo!

  • @patd9850
    @patd9850 Рік тому +1

    Also, all the items you mentioned have you either beat the boss or mini boss to get them. Added some of the tactics you mentioned require grinding to get access too moves. Unless you don’t die, forcing you to try to grind again again.

  • @spicywe1ner
    @spicywe1ner Рік тому +3

    I'm well over 1300 hours as a speedrunner, and I still have a ton to learn. Even in the speedrun community has drastically different ways to doing the same routes.

  • @loone3100
    @loone3100 5 місяців тому +1

    I think people seem to forget that Sekiro is an action game and not an rpg, and that it has much more in common with games like DMC or Metal Gear Rising.
    Those similarly are games that have insane amount of combo variety and the only limit is the imagination of the player. Sure those games do more to emphasize that variety with scores and combo counters than Sekiro does but the underlying principle is the same.
    To me, saying Sekiro has no variety because it has only one weapon you can beat the game with is like saying that DMC 5 has no variety because you can just beat the game by spamming stinger over and over

  • @MisterNoah
    @MisterNoah Рік тому +10

    Sekiro is THE pinnacle

  • @rogerpollard1835
    @rogerpollard1835 Рік тому +2

    I am glad to be a member of the sekiro community “git gud” 💪🏿

  • @TinMan445
    @TinMan445 Рік тому +2

    Sekiro’s combat is masterful BECAUSE it has one main weapon. It means every single encounter can be perfectly tuned. I knew a couple souls vets that despised sekiro, without there big bonk build they just couldn’t adapt.

  • @TheD404
    @TheD404 Рік тому +2

    Dude, it was literally only on my 4 playthrough that I realized you could spear pull the centipede from the headless ape to speed up the fight

  • @somechumpontheinternet3143
    @somechumpontheinternet3143 Рік тому +7

    "Variety is the spice of life and Sekiro is the fucking curry". I am speechless. What a hilariously amazing quote. Great video.

  • @annieabsorbsaqua5793
    @annieabsorbsaqua5793 2 роки тому +3

    The way I play different builds in Dark Souls (pve) is really more about aesthetics.

  • @dilberthigh
    @dilberthigh 2 роки тому +3

    3:30 although I love fromsoft I definitely agree. Going to Elden Ring from Sekiro it is easy to notice that I cannot do anything most of the time to change things up. I get a hit in and then the boss takes a turn to do whatever combo they want while I dodge away. Then it is my turn to attack and back and forth we go. Obviously top tier players can ignore that flow but for the most part that is what I notice. Whereas with Sekiro there is this dance in the combat where I am constantly looking for small openings to exploit so I can get the edge for a death blow.
    EDIT: I will say that limitations breeds creativity. It is a great combat system for sure and extremely satisfying.

    • @loopine
      @loopine  2 роки тому +5

      I do think elden ring has more wiggle room than dark souls but sekiro is definitely the GOAT

  • @greyngreyer5
    @greyngreyer5 Рік тому +1

    Ah yes the souls variety.
    "Haha time loop"
    "Haha roll"

  • @mrb9238
    @mrb9238 Рік тому +2

    Whats the name of the piano music in the background in the start of the video?

    • @loopine
      @loopine  Рік тому +1

      Gymnopedie No. 1 I believe.
      That's the problem with classical music eh? You've heard it a hundred time buts don't know the name of the song

  • @-Ornstein-
    @-Ornstein- 2 роки тому +5

    This is like the last thing I expected from you but its insanely well done and put together, good shit man.
    Also thanks for using the Jeenine Exodia meme I made like a year ago, didn't think I'd ever see that shit again lmao

  • @user-mo6fx1jg1l
    @user-mo6fx1jg1l Рік тому +1

    This video straight-up blew my mind. I recently beat Sekiro twice in rapid succession, & now I feel like I've seen 1% of the game.

    • @loopine
      @loopine  Рік тому

      Yea I didn't really jump into all the experimentation until prolly my 10th time thru after I ad the boss down to a tee. It's also cool to treat the enemies like a boss and learn their whole moveset, like the nightjar shinobi

  • @franciscomellocastro654
    @franciscomellocastro654 5 місяців тому

    Sekiro is the guitar hero with extra steps.

  • @ackvendor
    @ackvendor Рік тому +2

    Cant agree with this video enough.
    Sekiro’s combat depth is a breath of fresh air, which is why aside from ER it is my most played FromSoft game.
    Also, I know the first click moment in Sekiro is when you get the parries down. But the second click for me was when I started timing dodges with the same precision as a parry. There are so many attacks enemies do in this game that you can dodge pretty neatly and then get massive windows on them.
    Would personally love to see a combat system in a Fromsoft game having the same depth but with more weapon options. ER kind of leans into it, but I think it can be deepened even further.

  • @vuccorbilla7802
    @vuccorbilla7802 Рік тому +1

    Man you spoke my mond. Thank you man thank you.

  • @someguythatdoesstuff7658
    @someguythatdoesstuff7658 Рік тому +1

    Another thing to note is that Sekiro's enemies feel like they were the most designed around the game's combat compared to the other FromSoft games.
    Since the devs don't have to worry about different weapon classes, just only one katana, the timing of enemies' attacks and punish windows feel the least awkward in the entire FromSoft catalogue because they only had the katana in mind when designing enemy movesets and nothing else.
    This is why Sekiro's combat feels so much like a dance or a rythm game, because Sekiro and his enemies' movesets completely complement each other perfectly; thus, the dance we've all come to love from this masterpiece of a game.

  • @ivancornejoii2127
    @ivancornejoii2127 Рік тому +5

    Very well said but, but from soft dropped the ball by only allowing us to have one combat art at a time. Imagine the combat if that if that was the case. Imagine the possibilities for combos.

    • @loopine
      @loopine  Рік тому +1

      There is a select wheel mod to let you change combat arts and I think prosthetics on the fly. It's pretty cool. You can just pause but it interrupts the flow. A quick swap for combat arts like the prosthetics would be awesome I think

    • @ivancornejoii2127
      @ivancornejoii2127 Рік тому +1

      @@loopine Nice I should get it

    • @iota-09
      @iota-09 Рік тому

      now if that was the case, i would definitely agree with the video and not just not disagree with it(which is more of a neutral position on the sekiro pros part and a "you're forgetting about X things" for the non-sekiro part)

  • @BigRaidah
    @BigRaidah 2 роки тому +3

    Holy shit that's the best Maliketh kill I've ever seen lmfao
    Anyway great video, thanks for speaking up for the cultured Sekiro enjoyers.

  • @LE0NSKA
    @LE0NSKA 4 місяці тому

    and imagine if this game had a radial menu to be able to switch between all your prosthetics..... ohmygawd.

  • @nestorskip9410
    @nestorskip9410 Рік тому +1

    That Ace Combat music woke up a part of me.

    • @loopine
      @loopine  Рік тому

      God tier OSTs 😤

  • @LLachs283
    @LLachs283 5 місяців тому

    sekiro is the first game since ages that give me the same vibes as jedi academy. you know the levels, you know the enemies. now my job is to use my tool in the most creative ways to clean the path.

  • @dlee0000
    @dlee0000 8 місяців тому +1

    liked for use of dung defender theme in the background

  • @HenryGreenEngine3
    @HenryGreenEngine3 Рік тому +8

    you weren't kidding, this is your best video

  • @NikoTeaJay
    @NikoTeaJay Рік тому +3

    Preach! I was worried about Sekiro before playing it. "Only katana and forced parries?". But oh boy it's good if you're into its style of combat and theme.

  • @devilish2345
    @devilish2345 5 місяців тому

    I just fully upgrade all of my tools and there are so many builds just with the prosthetics slotted it's insane

  • @WheresTheSauce
    @WheresTheSauce 2 роки тому +15

    That's the beauty of Sekiro.
    With darksouls you are bound to your build and hopefully you built it right. You either figure out a boss with it or get hardstuck. Sekiro there is nothing holding you back from experimenting with different tools and combos for what works best for you.
    Yes sekiro core is just attack and deflect, not too much different than souls Dodge and attack. But the freedom sekiro gives you in between all that is amazing.
    As fun as Elden Ring is it feels like a step backwards and im finding it hard to get the motivation to make a pvp build for what is essentially dark souls 4

    • @loopine
      @loopine  2 роки тому

      I think I'll grow to like the challenge of Elden Ring, its ahrd to paly it traditionally though and there's a surprsing amount of attacks you can dodge with jumps, plus the posture mechanic is very welcome.

    • @flamingmanure
      @flamingmanure Рік тому

      elden ring is not a step backwards from sekiro combat wise. its just different, feels like a perfect blend of ds3 and sekiro. most ppl havent realized you can dodge and attack at the same time via the jumping attack if you start memorizing low horizontal moves and wind ups. i still like sekiro combat more but ER combat is far above the other older games.

    • @someguythatdoesstuff7658
      @someguythatdoesstuff7658 Рік тому

      Another thing to note is that even the Sekiro equivalent of the Souls roll (deflecting) is an attack on its own because it deals damage in a sense, so it is both offensive and defensive.
      So while rolling a combo is more passive in the other games, deflecting feels way more aggressive despite its defensinve nature; thus, more engaging.

  • @haifsama1082
    @haifsama1082 Рік тому +1

    i remember first playing and having to learn that big boy ogre's patterns

  • @arilphoenix
    @arilphoenix Місяць тому +1

    Two years late but this is literally what I've been saying since the game came out and it feels good to hear someone else say it lol. Despite From telling people it's its own thing everyone came in with the souls mindset and didn't bother experimenting with all of the cool shit the game lets you do. As a DMC and Bayonetta fan it was an incredibly pleasant surprise to find out that they decided to basically make a really interesting character action game. Those games have technically one character playstyle even with the different weapons, but they give you so many options for player expression with the tools at your disposal. Additionally it has a similarly gratifying NG+ to those games where you truly get to let loose with a complete moveset.
    Honestly if you're craving more sekiro check out shit like ninja gaiden or metal gear rising. Very different vibe and feel but the variety and replayability comes from the same place. Hell MGR's baseline moveset is all about parrying in a similar way to sekiro.

  • @pastorofmuppets4552
    @pastorofmuppets4552 Рік тому +3

    I’m so glad Sekiro was my first FromSoft game

  • @minchacaalex2125
    @minchacaalex2125 5 місяців тому

    I'm just glad someone else said it, I was starting to believe I was alone in this opinion.

  • @abrahamrangel2326
    @abrahamrangel2326 Рік тому +3

    Finally someone says it, i have been saying this exact thing for so much time, in sekiro i used all prostethics and skills to find new ways to approach to enemies and bosses, doing so many effective combos while being stylish... Meanwhile in souls games i just cant do anything because if you dont roll you die, outspacing attacks is not even possible due to everything now being anime moves with waves and shit, sekiro is the best game fromsoft has done and i keep playing it because the combat and playstyle variety is unmatched

  • @antonynaraku9823
    @antonynaraku9823 3 місяці тому +1

    Press F for Lone Shadow who dedicatee his whole life just for this video

  • @hexagonshorts2186
    @hexagonshorts2186 11 місяців тому +1

    In Sekiro you can LITERALLY use only your sword to beat the final boss. All you have to do is remember 3 things
    1. Parry NOT Block
    2. Jump at a swipe, mikiri at a thrust.
    3. Lightning reversal.
    If you follow the game mechanics and try to learn then the amount of power this game gives you is enormous.
    Other games gives you in game tools to level up
    Sekiro levels your gaming precision. You die 999 times to come back a 1000th time as a perfect shinobi.
    Sekiro makes you perfect. Sekiro punishes you so hard that your muscle memory is bound to develop.

  • @ciprionwade9692
    @ciprionwade9692 Рік тому +1

    Peak ds3 mage gameplay is just a crystal lothric straight sword

    • @loopine
      @loopine  Рік тому

      Yup and fucking homing soul mass because it's more efficient than crystal homing soul mass so all you do is reapply that shit a million times and pressure people/enemies while it's active and run at them

  • @seldomplaystcg
    @seldomplaystcg Рік тому +1

    this is a great video!

  • @highlightermarca-texto3281
    @highlightermarca-texto3281 Рік тому +4

    You're the only souls youtuber who I feel actually understands the games.

    • @loopine
      @loopine  Рік тому +1

      I have argued with invader friends about these games for years

    • @highlightermarca-texto3281
      @highlightermarca-texto3281 Рік тому +1

      @@loopine it’s nice seeing someone who I feel actually kinda understands how I feel about the series and the discourse surrounding it, you know? Most UA-camrs I follow(ed) just put out some variation of “Elden Ring Shattered Masterpiece” and it’s really exhausting because it seems like I’m the only person who actually appreciates the intricacies of the combat system, or notices that stuff that’s being complained about now started in Sekiro or DS3 and nobody had an issue with it then. Seriously how many Sekiro bosses have some silly looking delayed attacks? But somehow it’s only an issue in Elden Ring?

  • @thushant2409
    @thushant2409 Рік тому +1

    " you could just go play your 5th playthrough of stealth archer on skyrim " dude don't call me out like that

  • @RepublicofODLUM
    @RepublicofODLUM 10 місяців тому

    Tie Domi reference? New favorite channel...

  • @StillWeRide
    @StillWeRide Рік тому +3

    My first souls game. My favorite game of all time. Damn shame we didn't get DLC. I hope they don't let the IP die

  • @yaisato682
    @yaisato682 Рік тому +1

    what is the music at 14:00 pleas i need to know

    • @loopine
      @loopine  Рік тому +1

      It's one of the ending tracks from critically acclaimed anime Tatami Galaxy. Pretty much anything Masaki Yuasa makes has a God tier ost
      ua-cam.com/video/tlUHfx9aS2k/v-deo.html

    • @yaisato682
      @yaisato682 Рік тому +1

      @@loopine omg thanks a lot

  • @charleswilliam8335
    @charleswilliam8335 2 роки тому +2

    I needed this video. Only played about a third if DS3, no other souls and then put 300 hours into Elden Ring so I like and am used to Elden rings combat, but then I got Sekiro and it's pretty different. I want to give it more time because all the eave reviews can't be wrong, I just need to learn and come to grips with Sekiros combat because I suck at it and want to get better.

    • @loopine
      @loopine  2 роки тому

      My advice is you'd be surprised at what attacks you can parry if you try and if one attack in particular is getting you killed try and come up with a prosthetic or combat art you can use to negate it. Sekiro is definitely the most demanding mechanically and in reaction time so just let it come with time

  • @SonnyFRST
    @SonnyFRST 2 роки тому +4

    With the exclusion of the Dark Souls comparisons (only played BB and Sekiro so far, tight budget T_T) this is everything I hoped for. Even the point about Emblem limitations being one of the reasons people don't experiment, which is exactly why I didn't even think of this until I saw people styling.

    • @loopine
      @loopine  2 роки тому +1

      We're all guilty of it, i barely used prosthetics my first time around. I did play NG+ quite a bit but watching Ongbal really started getting the gears churning for me on just what you can actually do. I used to literally get stoned and rip a playthorugh of bloodborne start to finish every day for a long while and I think sekiro is wayyy more replayable in comparison to that even.

  • @crackededge9351
    @crackededge9351 Рік тому

    You can have some very interesting and aggressive combo options (especially in PVP) at close range with a caster build, but most mages don’t want to bother with the skill part of these games anyway.

  • @Adrastea768
    @Adrastea768 Рік тому +1

    Yup, Sekiro has the best combat, it's just too damn good. Also I appreciate the kizumonogatari ost as background music. Good shit right there.

  • @cleitondecarvalho431
    @cleitondecarvalho431 6 місяців тому

    Well, at the begining of the game I could not see much of this freedom, untill I got tired of playing without success.

  • @TheCman5015PLPro
    @TheCman5015PLPro Рік тому +1

    I love this game and still come back to it. 500 hours don't lie!

  • @TSpoon823
    @TSpoon823 11 місяців тому +1

    Im a Sekiro noob and Elden Ring was my first From game. This got recommended to me and I'm glad. I love Sekiro. Even the basic "parry/attack" rhythm is so addictive and sprinkling in combat arts is great.
    I will agree though that I feel limited in what I can do because of how much I lose money and xp since I suck haha. I run out of emblems quickly for sure.
    But I am assuming that the amazing combos and options will be my reward for mastering the game and coming back for NG+ as I definitely will. Thanks for showing just how much is possible once I get the fundamentals down.

  • @richardsonrichly8456
    @richardsonrichly8456 Рік тому

    Funny this variety is what makes me be hesitant of even trying these games out

  • @user-ph7qy1ur8s
    @user-ph7qy1ur8s 5 місяців тому +1

    Well said!

  • @Aw3someOpZ
    @Aw3someOpZ 7 місяців тому

    I just found out that I can just do air arts, and the the heavy overhead strike from afar. So im just launching myself at enemies and big ass overhead stance posture damage!

  • @yellowsaurus4895
    @yellowsaurus4895 Рік тому +2

    This is what I've been trying to explain to my souls-playing friends for the longest time lol. The so-called "build variety" in Elden Ring and Souls is largely artificial, it mostly comes down to optimizing damage numbers and choosing what sort of fashion statement you want to make. In practice, changing builds generally has very little impact on how you actually play the game.
    If dark souls/elden ring combat is the width of an ocean but the depth of a puddle, then sekiro's is a very deep, katana-sized stab wound. It may have only one build, but the numerous ways in which you can use that one build create moment-to-moment gameplay that is far more dynamic and varied than all the other games in the franchise combined.

  • @katherynj7263
    @katherynj7263 Рік тому +1

    I'm pretty sure you missed the chad "Roll into them and point blank sunlight spear" build in DS3.
    Kidding mostly, it's basically the UGS technique for spellcasters. Hyper armor the hit to one shot anything that's not a boss LOL

  • @Jediahgames
    @Jediahgames Рік тому +1

    I regret barely using any prosthetics my first time through sekiro
    i'll go change that now

  • @thenamelessking375
    @thenamelessking375 Рік тому +1

    Well done sir 💯

  • @gamesoftoday2656
    @gamesoftoday2656 Рік тому +3

    Must be hard being so profoundly based in basedness