[SSBM TAS] Fox Destroys All-Star Mode (Very Hard, No Damage)

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  • Опубліковано 3 жов 2024
  • melee is a very finished game with no glitches
    This one took about 15,000 rerecords. All of the invisible shines were ground out by yours truly, except for the first battlefield one (shoutout to Daladex for showing me it). More content to come, let me know in the comments if you have any request or questions.

КОМЕНТАРІ • 69

  • @smokedem
    @smokedem  5 місяців тому

    If you like Fox TAS videos, be sure to check out "20XX X2", a stylish and creative 2v1 TAS I made: ua-cam.com/video/kh4_sHdW_HU/v-deo.html

  • @0Scar9728
    @0Scar9728 5 місяців тому +37

    I'm a simple SSBM enjoyer: i see a Fox TAS on my feed, I click

  • @monorail0
    @monorail0 5 місяців тому +23

    For a moment I thought Melee wasn't the most sick game in the world but then I watched this video and remembered it was

  • @icenovice
    @icenovice 5 місяців тому +14

    I never thought The Shining would get a sequel.

  • @serialartistry
    @serialartistry 5 місяців тому +8

    somewhere along the line there had to be at least one HAL employee who imagined something like this would happen in the future

    • @serialartistry
      @serialartistry 5 місяців тому

      another thought, a TAS explained video for this would be really funny. the voiceover would just be breathlessly trying to list the moves that are coming out as quickly as possible

  • @boogaloobender3462
    @boogaloobender3462 5 місяців тому +5

    Melee is the one game where human players feel EXACTLY like TASbots

  • @FrightNFight
    @FrightNFight Місяць тому

    4:40 invisible shine to JC grab?
    incredible work on this

  • @Gibrani
    @Gibrani 5 місяців тому +2

    Quite mind-blowing, creative combos all over the TAS!!

  • @GoomySmash
    @GoomySmash 5 місяців тому +19

    The combo at 3:53 is one of the funniest things I've ever seen in Melee

  • @KnightTimeLuigi1397
    @KnightTimeLuigi1397 5 місяців тому +3

    Poor Luigi got it the worst.😅

  • @woop6727
    @woop6727 5 місяців тому +2

    impressive tas. however...
    Stale Moves -2000

  • @mattattack25505
    @mattattack25505 5 місяців тому +4

    Gameplay of the most tame Fox player.

  • @ThePharphis
    @ThePharphis 5 місяців тому +7

    nice reverse walljump or whatever you call that at 8 mins

  • @chimpzchimpington2006
    @chimpzchimpington2006 5 місяців тому

    Bro really f*cking hated Luigi

  • @geniuscellgaming9159
    @geniuscellgaming9159 5 місяців тому +2

    Haven't seen a good SSBM. TAS in while, a lot of the good melee TASers don't TAS anymore (gamerfreak, B&D games, Practical TAS) Anyways very nice job!

    • @smokedem
      @smokedem  5 місяців тому +1

      The scene's pretty dead right now unfortunately. Chunk0 has some high quality videos and has put out content within the last year, which is about as recent as it gets atm

  • @S113Productions
    @S113Productions 4 місяці тому +4

    Melee’s Very Hard AI: “Whatever game you’re playing, it won’t work. You can’t defeat me.”
    Player: “I know… but he can.”
    TAS Fox: **EMERGES**

  • @HL-iw1du
    @HL-iw1du 5 місяців тому +3

    Based

  • @khalilbryant6317
    @khalilbryant6317 5 місяців тому +1

    I thought people didnt make these anymore. A joy to see

  • @gmunny46
    @gmunny46 5 місяців тому +2

    lmao this is so sick

  • @scaler5321
    @scaler5321 5 місяців тому

    how this done? very good! 😅 0:02

  • @MaraudingManiac
    @MaraudingManiac 5 місяців тому +1

    Luigi got stuck in the box

  • @swirlycube9293
    @swirlycube9293 5 місяців тому

    Beatles thumbnail.

  • @alexatwood9330
    @alexatwood9330 3 місяці тому

    What are the inputs for that slide forward he does after peach?

    • @smokedem
      @smokedem  3 місяці тому +1

      Maximum walk value (X-191) for 2 frames, then neutral for 1 frame, then loop as needed.

  • @FrightNFight
    @FrightNFight 5 місяців тому +1

    ICG multishine at 3:54 is sincerely fucked, great great TAS

    • @FrightNFight
      @FrightNFight 5 місяців тому

      Just saw your comment on reddit that this is actually a spacie downthrow - mario brothers specific interaction, specific to this stage, which makes this sequence in particular even more incredible

  • @skdword
    @skdword 5 місяців тому +1

    plup does this too sometimes

  • @houndsol
    @houndsol 5 місяців тому

    lmao this was great

  • @misk-ivus2990
    @misk-ivus2990 5 місяців тому

    It would've been so funny if you ran up to one of the computers and have them smack you with a weak attack, and then kill them super quickly while they start at 0 percent.
    But great video! It clearly took a lot of time and effort, I was so glad the jungle Japes glitch where Luigi got stuck was used.

  • @d2ygo
    @d2ygo 5 місяців тому

    Easily the coolest TAS i've ever seen. Would love to see a fox TAS "100 ways to shine combo" a-la squidthecat

  • @Reoko77
    @Reoko77 5 місяців тому

    You aint even had to do my mans luigi like that pimp. You aint even had to do him like that.

  • @mindcontrolledpirate
    @mindcontrolledpirate 5 місяців тому

    Super Smash Bros Melee be like:

  • @TheCrimsonWolf
    @TheCrimsonWolf 5 місяців тому

    Nice sassy TAS
    Please do one with Bowser 🙏

  • @alucardSSBM
    @alucardSSBM 5 місяців тому

    Standard Crush gameplay 😂

  • @chimpzchimpington2006
    @chimpzchimpington2006 5 місяців тому

    8:08 This isn't a fight, it's a massacre.

  • @Localnessmain199X
    @Localnessmain199X 5 місяців тому +3

    oh hey you did the one jungle japes glitch on luigi there nice

    • @skch.animation
      @skch.animation 5 місяців тому

      What they do

    • @Piccolo_jr.
      @Piccolo_jr. 5 місяців тому +1

      ​@@skch.animationbasically, he threw luigi in a way that put the marker for stage collisions INSIDE the stage while keeping the character model (and thus, the hitboxes and stuff) *on* the stage. This traps Luigi in a weird voodoo box that can only be broken by throwing him again. Hope this made sense

  • @randomtrainerx.3424
    @randomtrainerx.3424 5 місяців тому

    I can hear the GameCube controller noises

  • @phileiv
    @phileiv 5 місяців тому

    That game and watch game was some john wick shit

  • @ThePharphis
    @ThePharphis 5 місяців тому +1

    how is damage from the van avoided? at 2:08

    • @smokedem
      @smokedem  5 місяців тому +1

      You get a few s when you throw someone, it’s used in a couple other places in this TAS (green greens and yoshi’s, I think)

    • @ThePharphis
      @ThePharphis 5 місяців тому

      @@smokedem ah, I thought that was just for knockback not for damage for some reason

  • @gabe7811
    @gabe7811 5 місяців тому

    GGs that was me
    Super sick video!

  • @KhahimOwens-Sipple-tc9jx
    @KhahimOwens-Sipple-tc9jx 3 місяці тому

    5:33 A few pixels away from those hits maybe?

    • @smokedem
      @smokedem  3 місяці тому

      Less than 0.01 units, so sub-pixel :)

    • @KhahimOwens-Sipple-tc9jx
      @KhahimOwens-Sipple-tc9jx 3 місяці тому

      @@smokedem Ohhhh, 'cause I thought if you had the hammer, you couldn't take any knockback in this game. I haven't played it. 😭

    • @smokedem
      @smokedem  3 місяці тому

      @@KhahimOwens-Sipple-tc9jx Gotcha, it's a mechanic called "glancing blow" or colloquially "phantom hit". Does half damage and no knockback, and is incredibly precise. Melee is an awesome game, though it does take some getting used to. You should try it!

    • @KhahimOwens-Sipple-tc9jx
      @KhahimOwens-Sipple-tc9jx 3 місяці тому

      @@smokedem I know, thank you! 😭😭😭

  • @Rael0505
    @Rael0505 5 місяців тому

    PARKOUR!

  • @wanderinggeodesic
    @wanderinggeodesic 5 місяців тому

    One minute in and damn let's go this is sick

  • @stompknee
    @stompknee 5 місяців тому

    beautiful tas!!!

  • @jrodd13
    @jrodd13 5 місяців тому

    Sick TAS bro

  • @TheDominator-uh4fz
    @TheDominator-uh4fz 5 місяців тому +2

    Melee fox mains be like:

  • @Turret0pera
    @Turret0pera 5 місяців тому

    How do you TAS something like this? The CPU reactions are completely random, so you can't predetermine what they're going to do.

    • @CyreniTheMage
      @CyreniTheMage 5 місяців тому +2

      It's not entirely random. True randomness would be computationally expensive, so for applications where true randomness isn't needed, seeded RNG calls are used instead. By knowing the list of RNG values used and the function applied to those values, you can perfectly predict what will happen in any given RNG call. Like what pokemon will come out of a pokeball, or what item or turnip Peach will pull, or, yes, what a CPU will do.
      The other thing about seeded RNG is that as long as the inputs are consistent, the same outcome will happen every time. You can test this yourself by playing a one-stock match against a level 9 Ness CPU on Jungle Japes. If you perform no inputs, Ness will consistently self-destruct with the same sequence of inputs.

    • @smokedem
      @smokedem  5 місяців тому +1

      @@CyreniTheMage Yup, this comment sums it up perfectly! The reason you see me do run in -> wavedash back against the mario CPU with slight variations in timing (and a single shine for the delay) is to get him to pick up the hammer on the frame that makes the head fall off. Then since it's a TAS, the only result that ever gets seen is the one that worked.

    • @ste_e_p
      @ste_e_p 5 місяців тому

      I don't know about Melee specifically, but there's no such thing as true random in programming. If you can reload save states and set the seed value for the rng each time, the result is controllable.

  • @coachmcguirk6297
    @coachmcguirk6297 5 місяців тому

    Cheating at TAS by playing normally without any tools?! We all know this is just you playing the game how you always play melee.

  • @ZetTroxX
    @ZetTroxX 5 місяців тому

    4/10 my cousin did it with sonic and better