Defeat in your loser minds is different than in sane, good and empathetic minds. You see, you think you somehow gain victory or defeat over your opponent in your #gangstalking tactics. Usually when an honorable normal person has an opponent, it's one on one. If you are thousands against one who didn't even know she was "fighting" against deceit, you'rewhat they would call a loser, LOSER. The person with self respect will always know that feeling GOOD for such child like behavior is aberrant. I know you don't know that LOON, that's okay, you're damaged goods. I know you're jealous of our emotion too. Deep, deep inside, you know, YOU KNOW you're broke and that you've been broken somehow. That right THERE is what irks you to your depths.
@@mirrortoyourweakness9769 Good thing you have certainly never been in any conflict. You would have died horribly, screaming how being shot at when you couldn't see your opponents is unfair.
@@mirrortoyourweakness9769 Isn’t gang-stalking just a form of paranoia where someone believes they’re being targeted by some massive, pervasive group? Though it’s certainly possible to organize to surveil someone, like the government does to us anyway, an individual feeling like they’re being watched all the time is pretty much never founded. So what on earth does a delusion of being stalked have to do with Data winning a game by changing his own winning conditions?
It makes you wonder, really. Would video game graphics matter in a world where you can walk into a holodeck and play a realistic simulation? Or would games being low-fi and low-res actually be considered more aesthetically pleasing just like retro-stylized games today?
@@jessicaslater4243 I think you hit the nail on the head, retro-gaming is a popular phenomenon even today. The mini-NES classic is a perfect example; I still have fun playing Dr. Mario with friends when they come over, in fact I probably play more games on that with friends than I do anything else. 30 years ago when that game came out it would have been unthinkable that someone would prefer to play that with friends when they also have in-home VR with graphics far beyond the wildest dreams of kids in the 80's and 90's.
That gave Data an unfair advantage due to the fact that he is an android he would be able to continue playing indefinitely, the other player would not!
@@chrisryan1445 An opponent that can just outlast the opposition isn't common in life, but they exist. The fact that Data's adversary hadn't even considered such a possibility shows just how stagnant his people had become as tacticians. That's the probably with going playing games for too long instead of actually doing the thing the game is simulating. Eventually, strategic thought takes a backseat to system mastery. Instead of honing the player's tactical prowess, the mechanical limitations of a game end up stifling it. It's kinda funny, really.
He probably thought it would continue until Kolrami passed out. Either way...that smug expression on his face as Data stares at his opponent instead of the board(s) is just the bee's knees.
Funny thing that, there's games where 'griefing' is basically the only way to meaningfully win. If you don't win in such a perniciously annoying way that your opponent ragequits, the game mechanics allow them to rebuild whatever resources the loss cost them and then come back to fight you into an infinite stalemate.
@@fargeeks I'm pretty sure that tactic will only get you so far, as one of the rules of checkers is that capturing is mandatory, so the board may not be symmetrical 10-20 moves deep
@@aurumvale9908 A test is something which is used to determine a quality or quantity. You can test the strength of a bar by breaking it, you can test to see how far a trebuchet launches a projectile. Even the way that you use it, it still doesn't necessarily mean that passing is by success. The Kobayashi Maru isn't a test of competence, it's a test of personal character in the face of a no-win situation. Do they just give up or keep taking that next step until the inevitable happens?
While I'm no expert on the motivations and inner workings of the TV android, he doesn't really have to understand humor to know that people will react to a particular phrase in a particular context.
So many good lessons from old Trek. Just in this one episode, two come to mind: 1. It's possible to make no mistakes and still lose. 2. If you can't win under the current conditions, find a way to change the conditions.
Also, a corollary to your last point; if you understand what your opponent's objective is, and they want to win, you can change everything, by just refusing to lose. Fight not to lose, and your opponent will never be able to beat you.
@@SimuLord I believe that's what OP (@n0wheregrrl) was fairly explicitly referencing - exactly what Kirk says about conditions: Star Trek II: ua-cam.com/video/j08kI7-T7Vo/v-deo.html When I was younger, I found that highly unsatisfying. I felt like I'd been cheated, with that explanation. Now, I know the wisdom of it. Ideally, it's rarely necessary to employ that sort of strategy - and, in my experience, with the type of life I've had, this has been the case. But, it's valuable to always have the option tucked away internally, in some explicit and easy to reference (/ call to mind) form. This scene provides one good reference, IMO.
Interesting perspective and I definitely agree with the first conclusion more than the second as I took that lesson some time ago. What I didn't like watching the clip this time was everybody else's reaction to the result of the game. My immediate gut reaction to all the cheering was "is it still only winning that counts?" It would have been better without the big cheer at the end and the second lesson you so smartly pointed out could be the takeaway with the slight alternative that learning from an encounter is better than winning.
+Schwarzer Ritter I can honestly see it happening, look at all the indie 8-bit retro style games that people love to play on their modern systems today.
+Schwarzer Ritter That's because TNG was around during the Commodore era. They also did do some realistic CGI during that time, which I thought was pretty impressive for a TV show. Episodes like "Galaxy's Child" had some neat CGI that's still better than some you would see in other shows.
Conterpoint to Data "In the strictest sense i did not win", he changed the game from a battle of wits to a battle of attrition which is a valid way for a drawn out battle to go and on the new conditions he won.
@@zodarsenal977 It wouldn't be a stalemate forever, his opponent is a biological being that presumably needs food, and sleep. Eventually, he will become too tired to maintain the pace of the contest, and tireless, robotic, Data would overcome him.
@@pilsung26 I thought the same thing. They call Afghanistan "The Graveyard of Empires" for a reason. See also Napoleon and Hitler losing their empires in the Russian cold.
In Magic The Gathering, this tactic is applied using the Scheherazade card: It forces the game to be paused so that a game within a game can be played. Play cannot continue until this game is completed. With the rule of a maximum of 4 total copies of a card in a deck, you can have a game within a game within a game within a game within the original game. None of these games have an actual impact on the final results of the game itself. Your win condition is to frustrate your opponent so much that he punches you in the face, forfeiting the match.
Both actors deserve awards for this scene. Also the end is so cute. "I've made all the humans happy! I must remember this for later if I need to increase crew morale."
"Okay, Brent, Roy, you're gonna sit in the chair and we're gonna put these little things on your fingers. You're gonna twitch 'm around and make faces for a while. Everybody else, pretend this is a really exciting game and yell and scream. Remember, stare here, at the top of this empty table. That's where we'll put some kind of random spinny image or whatever in, in post. Alright, ready.... Action!"
@StormTAG this is the other reason why star trek tng was the best just real enough to keep your interest. Just fake enough to get a laugh on second glance.
This is actually correct strategy. If you cannot win, then endeavor not to lose. If that means a stalemate or a draw, then fine. That's better than losing.
Oh yeah, one time me and a buddy were playing team slayer Halo 3, against a couple players that were much better, on Contruct. They were kicking our rears incredibly bad on the upper levels by ganking us from behind. They clearly knew the map. After a while of that, I came up with a plan to camp on the bottom level in front of the lift. That way, they can't outflank us, they basically have to come at us head on. It worked! We came all the way back from only a couple kills to a stalemate. When the match timed out, they were so pissed!
Well considering Data wont get tired he could go on indefinetly until his opponent would tire and make mistake(s), so he would have won either way with stalemate strategy.
sc0pl355 I did that kind of thing in Unreal Tournament. On guy worked on the "Shark" style. He knew where everything was, how long it took to for it to respawn and the most effective route to get to it. It was working great for him until he came around the corner and got killed by my sniping him. I actually heard him say into the network headphones at the college tournament, "What the hell?! Who just shot me!"
This is the thing, I don't follow competitive high-level chess very much - I kind of know who Magnus Carlsen is, but not well enough to spell his name without looking it up :D - but I've always understood that draws are much more common than any other outcome. Is that still accurate?
@@mfeltes The higher level you go, the more common stalemates are (with the highest echelons being about 85-90%). In normal club level intermediate play, they're more rare at around 25%. I'm a mid tier player (1600 elo) and don't draw anywhere near as often as grandmasters.
@@KingChronoss That's because of the mechanical limitations of the game. To the uninitiated and novice players, the game seems like it has a lot more viable move options and strategies than it really does in practice. Once I finally grasped the nature and limitations of chess, I kinda stopped playing. Picked up tabletop RPGs instead.
@@KingChronoss COmpletely correct otherwise, but please change the word "stalemates" to "draws". =D A stalemate is a specific condition in chess that results in a draw but it isn't the only one.
It shouldn't be a Rule of Acquisition. It doesn't lead to profit. It leads only to personal revenge and Ferengi have not much understanding for such revenge. Just remember DaiMon Bok. Such rule would more likely say: If you cannot win, retreat and try to win somewhere else.
@@HariSeldon913 It's possible that Data's strategy of playing for stalemate just isn't beatable, or isn't beatable in a timescale reasonable for playing a game
@@HariSeldon913not necessarily, it's a lot harder to beat someone who is playing to draw the game than to beat someone who is also trying to win. If I'm trying to win, I'm limited in my options and have to think long term, but if I'm just playing to draw and counter moves, I've a lot more options to choose from, as I could pretty much make any move so long as I don't cede an advantage. Plus, if I'm trying to win, I need to carry out my own plan while simultaneously shutting down the opponents.
@@TheSpiderByte So more like Nog who, in his third or fourth try at the KobayashimaruTest, just started to negotiate with the Romulans until he crashed the testprogram because it couldn't keep up with all entanglements of the negotiation. He solved the test like a Ferengi would, not like a standard Starfleet officer. Then again, Nog is not just any Starfleet officer.
“Sometimes the only option is to raise the stakes, to throw yourself the other way, to force your opponent further down the path they've chosen, further than they might want to go.” - Mark Lawrence
That's kinda what I do if I'm trying to get something that someone else has. I pull my way then push it toward them and they lose grip because they don't expect it.
I had a coworker who played Magic the Gathering and was a bad winner, much less loser. When she won, which was most of the time, she was in your face about it. She could certainly afford to dump a lot more money into cards than I could. So, I developed the "bet I can last longer than you deck" based on this. She liked to build up a lot of power and use huge monsters to attack. I stocked up on protections and little creatures to block. I played not to lose instead of to win, dragging the game out as long as possible. I knew that I would lose in the long run, but that wasn't my coworker's style. During the second game with that deck, she figured out what I was doing. She kicked the table over and threw me out, and wouldn't talk to me at work anymore. I won.
I had a similar male coworker who built a white deck with immunity to all colors. He didn't have immunity to artifacts though, so I built an artifact heavy deck to grief him.
In any game I've ever played, if you manage to cause the other guy to walk away from the game in a fit of rage, you still win. If you didn't break any rules to do so and the other guy ragequits, any judge worth their salt will declare you the winner. Nothing strictest sense about it. That's just how games work.
So is no one going to mention how Data lost the first match within 10 seconds and had to play for a tie in order to get any kind of victory with the rematch?
Depending on your strategy though, you might get in trouble for something along the lines of "wasting time". Like those guys that brought a a deck of 3000 or somethig cards to a MtG tournament to prove their point about the need for an official maximum deck size.
@@inusberard5686 @Shadus Tain - fun part is, that REAL AI in REAL LIFE did this in playing tetris. Paused the game when it realized defeat is inevitable.
It occurs to me.... theoretically Data COULD win conventionally this way... It's simply a matter of timing.. He has one HUGE advantage over Kolrami, he'll never tire... ever.. he literally has infinite patience and could keep playing against an organic opponent until they died of old age.. Kolrami on the other hand is flesh and blood, he was becoming visibly frustrated and fatigued.. That will lead to one outcome, he'll start making mistakes in rapid succession.. Data merely has to wait until he's totally exhausted his opponent, then simply flip from going for a balance to going in for the kill when his adversaries concentration is completely shot and has no hope of keeping up with him even at Kolrami's skill level.
What he could do if kolrami didn’t rage quite was just to wait until his fingers tired, that games seems to require fast fingers, if they slow, data could use his faster fingers to win
Kolrami's physical weakness compared to Data aside, he did seem to have the major weakness of ego. And once that starts getting bruised, I agree that he would start making more little mistakes or a few major ones. And to quote Napoleon "Never interrupt an enemy when he's making a mistake."
If feasable, classic strategy if openent skills are equivalent enough that the outcome can go either way, outlast until one oppoent tires or gets mad enough to start making mistakes. Then you push for victory.
While Data wouldn't tire he would have to stop playing when he goes on duty(though if Data would have beforehand told Picard of this plan the captain may have excused him from his shift) This does remind me of the line from Top Gun when Goose is explaining why Val Kilmar's character is named Iceman, "That's the way he flies, ice-cold, no mistakes. Just wears you down. You get bored, frustrated, do something stupid, and he's got you."
the show was in 1989-.- and video game griefing was not much of a thing at the time, heck it was only very shortly before the SNES while the nes has only build the foundation of modern gaming after the video game crash
The filmmaker in me realizes the actors are just randomly wiggling their fingers, however the fanboy in me knows that other fan boys have appointed actual strategic movements to those random flailing flanges
Like the teleporter in Galaxy Quest - Fred the actor was probably just doing mostly random shit with the controls in-front of him, and then the Thermians somehow made a working teleporter from that... but it only worked if used in the exact way Fred did it on the "historical records", so it ended being more art than science.
For someone trying to play an emotionless android, you can tell that Brent Spiner was trying really hard not to smile during that last shot of him :P love the series, and love Data!
Season II was marred by severe budget overruns. If someone did see it (and we should also assume the possibility that it just missed their attention), it might have cost more money to reshoot. The budget also explains why "Shades of Grey" was such a huge clip show; it was an effort to save money.
MysticDestroyer13 Actually, it'd probably cost 1.4 dollars more to reshoot. This entire video is divided up into different shots, the last one where he smiles is one separate shot. On a set for a television show, the devices are made such that one can easily reshoot footage, and the actors are prepared for this.
What? He was smirking throughout most of the scenes of him playing the game too. He's always smirked. People assume Data had no emotions, even Data himself. But, he did. You see it throughout the series.
@@daddystu7046 I honestly don't know. Would they be able to allow for this growth, with the Seasons so short? 10 Episodes just isn't enough. What would they do with a new "Data" is they reboot "TNG" sometime in the future?
@@SM-si2ui No, I don't think they can anymore. Series length as you say dont permit it and I don't think the attention span is there any longer for such character arcs. What we get now are hollow, shallow, shells of characters. Not just trek but almost across the board :(
@@CharlesHepburn2 The problem is to employ this stratagem you have to be able to maintain a stalemate. Drinking their own Koolaid, clearly the election deniers thought they could maintain that stalemate either through force on the 6th or through court pressure. But if the opponent is moving on to the next stage without you, the strategy has failed. Data essentially described Fabian tactics here. Which worked up until Rome overturned the stalemate due to political pressure. So it's an interesting comparison.
@@CharlesHepburn2 1. I'm not telling you to shut up, I'm telling you to fuck off. 2.You are in the house of a private company there is no free speech here whatever they say goes.
If I'm just plainly out matched by an opponent to the point of not enjoying the game itself, I just message them and ask them to leave so I can go find someone closer to my skill level, because one sided matches get boring really quickly and since gaming time is leisure time and I want to spend my leisure time doing something I enjoy, it would be irrational to keep playing with someone I don't enjoy playing against.
I was playing a scifi tactical hexmap game. My opponent went for a brute force build against my faster & more maneuverable force. I used my speed & long range weapons to wear him down... very, very slowly. After several hours (not an exaggeration) of him being unable to chase me down, he rage quit because I refused to dive into a woodchipper and give him a victory.
@@seekingabsolution1907it’s unfortunate that the majority of gamers don’t work like that. It’d be nice to have players actively seeking out players on their skill level but typically the culture around games is that if you’re good at a game then you will be placed in games where you will win against lower level players. And that’s what most gamers want is to be able to kill lower level players. It bottlenecks the culture into a realm of toxicity.
love how this episode comes in the same season as measure of a man, where data has trouble realizing the human element to a game, and by episode 21, he plays a game with the purpose not to succeed, but basically troll his opponent and taunt him using only the gameplay itself
@@tomdumb6937I always thought Dr. Pulaski was an underrated character. I liked Dr. Crusher, but Pulaski trolling Data was a worthwhile ongoing storyline.
An interesting observation, given that Data does not sleep or experience any symptoms that fatigue brings, such as blurry vision or loss of cognitive functions, he is essentially always at his best. Colrami's only strategic strength would be to end the game as quickly as he possibly could. Prolonging the game for him would eventually tire him out and causing him to eventually start making mistakes. Data has no such weakness. Data would only need to use the strategy he was using long enough to wait for Colrami to start making those mistakes. Thus making Data's win inevitable. Chances are Colrami never prepared himself to counter a strategy like Data's. He probably used the same tactics every time he played, never actually changing up his strategy. Take away Colrami's ability to end the game quickly and anyone can eventually beat him. Then there is the strategy of intentionally losing to learn how your opponent plays the game. Thus learning how to beat them every other time you play. Which is a troll in and of itself.
Sorta. Though as Data asks the question "Why have you suspended the game?" at the end, apparently a pause/time-out (bathroom breaks, etc) must be allowed in some way in the rules. So in theory, they could have the game go on for months or even years with pauses for sleep/work/eating/bio breaks, etc.
@@SubduedRadical then the game wins when data is the only competitor left alive. As a mechanical being he can be maintained much longer then a biological one
Data was intentionally not allowing himself to win tho, going for options that would only prolong the game. In this sense, it was a long torture session until the other person snapped.
Or robopit and 2x bros 😩' They took my weapon choices and improved on the techniques. Although, I do suck on joystick and switching fast on keys, I'm decent on clicking and pushing button spamming. Sigh, its our game preferences issue, totally opposite except for a few overlaps in tastes.
this is the single most Sitcom-y scene in all of TNG. its fantastic. Its like watching saved by the bell. if thats what the director was going for then kudos cause its fantastic.
But doesn't this take place in the distant future? First recorded ragequit is when God tells Adam and Eve they can't eat his fruit, but they eat it anyway and he loses his shit and gives up on humanity.
He didn't give up on Adam & Eve, merely altered the nature of their environment, leveling them up, in a sense, where you are responsible for more things than before.
@@ablestmage Hmm, so it is more like Adam and Eve completed the "tutorial" starting zone? I'm still calling it now, God ends up being the final boss...
The moment in life that i was sure i was a nerd... like a real one and that there was no turning back was when data said "i busted him up" and 2 tears came down my cheek. Ah well it was a nice run being a gangsta.
By definition, he is not being smug, as he lacks the capacity for that emotion. Certainly, his emotionless behavior tends to be *mistaken* for smugness quite easily, however. The price he pays for being a factually superior being.
He is not supposed to have emotion, but there are many times in the show when he displays emotion. the hand-waving explanation is that he is mimicking what he sees others do, the truth is the character would have been drool with truly no emotion.
@@Skwisgar2322 The character always had subtle emotion. It was a big theme of the show that you could see it in him. It was not like everyone else but it was there. Its one of those "proving sentience" kind of things. Prove he lacks emotions. Evidence implied he had something but all they knew said he shouldn't. Clearly one of those things is wrong and neither is infallible.
Actually he was satisfied that he wasn’t broken. He thought something was wrong with himself when he lost the first match. In this shot, he realized he was still superior. The character is neurotic, which is strange for an android.
Technically he could win using this strategy simply by outlasting his opponent. Being a machine has certain advantages. Since he doesn't get tired, he could simply wait until his opponent gets tired and begins to make more and more mistakes.
I've have used this strategy to win many things in my life thanks to this episode. Everyone always assumes you will try and win. If you stop trying to win and just prolong the game your opponent will oddly leave themselves open which often allows you to win. Works well in a lot of card games.
I played Rummy once against my sister, and I decided to put down anything I could as soon as I got it. No strategy other than that. In other words, my success was based on the dealt cards and not a "winning" strategy. I was the first one to 500 points. Never played cards again after that.
I beat my college roomies playing poker one time the same way - never trying to bluff ('cause I'm not good at that), always folding when I had nothing...eventually I only changed my tactics because we weren't playing for money and my 'turtling' was frustrating them. I was in second place at the time out of five. :3
Robert Langmaack Turtling is a great strategy if you can't make an attack. Half the time in poker I mess with their heads with my bluffs. Heck I had a friend who had a full house, I bluffed him and I was holding a pair of fours.
There was a guy I played age of empires with. He would turtle endlessly using trebuchet to defend himself. He would prolong the game up to four hours untill I finally said f it and surrendered.
Yes, I can see that. With opponents playing one on one. I don't know HOW one could ever accept their "win" as a "victory" when someone is outnumbered and doesn't even know they are playing a game. No, THAT would be called bullying, lying, deceiving, cheating... Losers. :)
*TNG:* _"There are... FOUR... lights!"_ . *ST: Picard:* _"I apologize for those disgusting lights that are so exemplary for the patriarchy the Federation is, light shining brutally into peoples eyes; blinding them so they can't see the truth! It is about time we hand the whole show over to the females of the Federation and to them brave enslaved androids! Also, I, Picard, are afraid of the lights and will now crawl into a corner of the bridge in order to lie there in a fetal position, while apologising in tears about having been such a pawn of the federal imperialism when I was younger!"_
@@digital_gravity despite that the star trek fan channels despite hinting to not liking modern trek still suck up to it for views. Star wars channels are the same way despite same circumstances.
@@johnsopinion lol youre insane if you think the natural and correct progression of the human race where all people are treated with respect and equity is fringe. get the fuck out you incel fuckbag
@@michaelsmith8703 You managed to misunderstand his point just so you could other him (exclude him from who you comsider human and worthy of understanding) and pick a targeted derogatory identifier so you could feel righteous about being hateful. Ironic considering what your supposed point was.
@@SolarScion The difference is, I can personally hate him but would die for his rights and freedom. You're mistaken if you don't see what's going on here. Veiled or not, let's not pretend here
@@michaelsmith8703 My entire point was that you are the one missing the point of the person you responded to because you assumed you have an enemy, and that allows you to assume and assign any number of predetermined traits and beliefs to someone you act as if you're playing on opposite sides of an imaginary, oversimplified binary of ideological sides. You assume people that criticize corporate and partisaninzed contemporary political pandering (STD) are against social progress and inclusion. The person you went off on was speaking against _exclusion_ and _pandering_. There was no way for you to charitably interpret what you did out of what was stated. You just saw a side and played along like a puppet according to the script of the current cultivated social war. If you're honest you'll see that you were the only one being 'reactionary'. But you don't have to be a slave to that type of simplistic, reactionary mentality. Someone can criticize illegitimate and badly executed and disingenuous aspects of something all day and not be an intolerant bigot, and, shockingly, actually still be for the inclusive, empathetic credo that shows like TNG and DS9 espouse. Don't tie your identity to some ideological corner, and stop calling people 'incel' for holding different opinions than you. it's a really harmful behavior, and it's the same kind of kneejerk insult as calling someone a 'f*ggot', or calling someone a Nazi just for criticizing a show's patently weak writing.
@@SolarScion you're missing the point dude. You're so wrong it's not even funny. Where are you getting this information lol. I literally posted because I was bored and wanted to piss someone off LOL you're so wrong dude. Long live female leads, LGBT in star trek, and anything else that pisses you off
Not the objective of the game though. If he quit the game then yes but he actually "suspended" the game. In other words, paused. I guess after a certain amount of time Data would be declared the winner because the other guy never returned to continue the match thus forfeiting the game.
The Art of War baby. Supreme excellence consists of breaking the enemy's resistance without fighting. Engage people with what they expect; it is what they are able to discern and confirms their projections. It settles them into predictable patterns of response, occupying their minds while you wait for the extraordinary moment - that which they cannot anticipate.
This is a valuable lesson and example of how to approach an adversarial sitiuation, especially a violent one. Instead of striving to defeat the other person, whether in argument or physical/violent conflict, one can seek a stalemate and watch their opponent expend all of their energy seeking a victory that constantly eludes them.
@@Pahricida My first online gaming experience was Duke 3D around 1996. The good old days of trying to coordinate an online match with friends over the house phone line. "Wanna play Duke3D?" "Sure" "Ok, hanging up now" KRRRRCHHH nnnnnggg nnnngg Kshhhhh. Connection failed. Phone rings again moments later. "Ok, that didn't work." Fiddling around in DOS. "Edited the con file. I think I fixed it." "Ok, hanging up again."
@Sigrid My best friend did the same with Doom, and me with Command & Conquer: Red Alert back in the day. Thankfully, the Xbox made it so much easier in 2002.
There was Flight Simulator. A friend and I played over modem in '89. Doable but not many games for home computers. Mainframes had games tho. IIRC Genie online service had a multiplayer flight battle game playable from an Amiga in '89 as well.
Incidentally, this strategy works great with compulsive one-uppers. They love to win, but if they can't be the winner, then they've lost. As long as you're the one who's fine with a tie, you'll always come out on top.
Data's strategy would have led to inevitable victory if Kolrami had kept the game going. Being organic, he would have eventually tired out and started making mistakes. As long as Data didn't lose his focus on drawing, Kolrami wouldn't be able to take advantage of that to gain a sudden victory and would eventually be too tired to play. Data would ultimately be the victor.
My head-canon is that this guy had limtits to his focus and endurance that Data did not. The longer the game went on, the worse he would play, so he chose to withdraw before it became clear that Data had the upper hand.
When Dr. Pulaski replaced Dr. Crusher, I hated her. After she was gone, I kinda wanted her back. Not that I hated Bev, but... I wouldn't've minded both. Or occasional visits from Pulaski.
She does have at least one cameo, I can't remember the episode, there's some kind of medical problem Picard has so Beverly has to send him off to a "specialist", Picard is being prepped for surgery and looks up to see Pulaski.
I think you're thinking of S02E17 "Samaritan Snare" where Picard refuses to have an operation on the Enterprise because he doesn't want his crew to see him as weak. Instead he goes to a Starbase for an operation, only for it to go wrong. A specialist is sent for and when Picard comes around he sees Pulaski standing over him, for she was the specialist and the one who saved his life.
Personally I never really understood the flack Pulaski got. In a broader sense the whole Picard/Crusher will they/won't they angle really did seem to be spinning it's wheels and Pulaski seemed to shake up the crew dynamics a bit. While her inexplicable dislike of Data was a little grating I liked that she really felt like the only one on board who probably had just as much experience as Picard and wasn't shy about going toe to toe with him over things. Not the best attempt to rekindle the Kirk/Spock/McCoy dynamic but not nearly as bad as I think it sometimes gets portrayed. About the only lament I have on that matter overall was Gates' reason for wanting to leave the show was due to some very severe sexual harassment on the part of one of the producers.
@@Commanderziff Yes, that was S02E17 "Samaritan Snare", but Dr. Crusher was not in that one. Picard refuses the operation from Dr. Pulaski, goes to the Starbase for the operation, but it turns out he would die without a specialist, so Dr. Pulaski does the operation anyway. Dr. Crusher never appears, and that was still during Dr. Pulaski's duty on the Enterprise (all of Season 2).
Data was Darrell Waltrip in the 1989 Daytona 500. After 17 years of racing, Waltrip decided to change his plan. Before, he had taken the typical racer mentality of going all out, trying to overpower the competition. He took the complete opposite approach, going for maximum fuel economy over the distance through drafting, combined with avoiding the wrecks that come from a frantic pace at the front. Out thinking, rather than out powering, finally netted him the ultimate prize of his sport.
@@sosomadman And you think data wasn't trolling that dude? If he can command a starship and give lectures on command style and structure, he can figure out (with a little smirk while playing) that he is frustrating a lifeform that is usually unpleasant.
data and laforge will always be the most relatable characters in star trek to me. data is just trying to figure out life and "being" and geordi is the engineer extraordinaire. (i'm an engineer that sometimes has trouble relating to others haha.)
Data had a pretty good strategy here that goes beyond what he probably realized. By playing for a stalemate, he could keep going until the opponent tired out and either passed out or made a mistake from exhaustion. That definitely seems like the kind of strategy a machine would think of.
Your mileage varies, I guess; I found the line stupid back when I saw it, and still do. But the rest of the scene is awesome (aside from the fact that the propmaster for this episode seemingly designed the "game" to look as ridiculous as possible, and be impossible to mistake for any activity that might actually contain some form of logic or purpose).
@@EnvisionerWill the fact he uses a term word for word and correctly when its not a term hed ever use beforehand shows a great deal of improvement from "Ignite the midnight petroleum" and a step towards "to hell with our orders"
@@TheGreatRakatan I watched every episode many times, especially once it went to syndication. Yes, it taught morals. Yes it was a socialist utopia. Yes it had some PC stuff in it, but it was still better than the virtue signalling crybaby nonsense of today.
Data has mentioned this on 1:28 but was not emphasized more - His strategy and understanding of his ability to outlast his carbon-based opponent in endurance is actually the real reason why he can win.
Yeah, the jerk Data was up against was getting visibly flustered and mentally ragged trying to break through Data's defences and eventually gave up through a rage fit, something that's existed when someone isn't able to win at any game..... lol
"I used my inability to experience boredom and frustration to defeat the emotional creature."
Defeat in your loser minds is different than in sane, good and empathetic minds. You see, you think you somehow gain victory or defeat over your opponent in your #gangstalking tactics. Usually when an honorable normal person has an opponent, it's one on one. If you are thousands against one who didn't even know she was "fighting" against deceit, you'rewhat they would call a loser, LOSER.
The person with self respect will always know that feeling GOOD for such child like behavior is aberrant. I know you don't know that LOON, that's okay, you're damaged goods. I know you're jealous of our emotion too. Deep, deep inside, you know, YOU KNOW you're broke and that you've been broken somehow.
That right THERE is what irks you to your depths.
@@mirrortoyourweakness9769
You writted a lot to say nothing
@@mirrortoyourweakness9769
Good thing you have certainly never been in any conflict. You would have died horribly, screaming how being shot at when you couldn't see your opponents is unfair.
@@mirrortoyourweakness9769 Isn’t gang-stalking just a form of paranoia where someone believes they’re being targeted by some massive, pervasive group? Though it’s certainly possible to organize to surveil someone, like the government does to us anyway, an individual feeling like they’re being watched all the time is pretty much never founded. So what on earth does a delusion of being stalked have to do with Data winning a game by changing his own winning conditions?
@@flamingsickle it's a bot isn't it?
Imagine the filming of this scene: “Okay the group is gonna cheer while these two guys stare at nothing and wiggle their fingers around”.
It makes you wonder, really. Would video game graphics matter in a world where you can walk into a holodeck and play a realistic simulation? Or would games being low-fi and low-res actually be considered more aesthetically pleasing just like retro-stylized games today?
Welcome to film making! Imagine green screen actors of today
@@anodosarcade7355 Imagine a future where you don't even need a green screen.
@@jessicaslater4243 I think you hit the nail on the head, retro-gaming is a popular phenomenon even today. The mini-NES classic is a perfect example; I still have fun playing Dr. Mario with friends when they come over, in fact I probably play more games on that with friends than I do anything else. 30 years ago when that game came out it would have been unthinkable that someone would prefer to play that with friends when they also have in-home VR with graphics far beyond the wildest dreams of kids in the 80's and 90's.
Way to focus on the germane.🙄
I like the look of actual confusion on Data's face. He legitimately expected the game to last forever.
That gave Data an unfair advantage due to the fact that he is an android he would be able to continue playing indefinitely, the other player would not!
Or at least a few more hours.
@@chrisryan1445 An opponent that can just outlast the opposition isn't common in life, but they exist. The fact that Data's adversary hadn't even considered such a possibility shows just how stagnant his people had become as tacticians.
That's the probably with going playing games for too long instead of actually doing the thing the game is simulating. Eventually, strategic thought takes a backseat to system mastery. Instead of honing the player's tactical prowess, the mechanical limitations of a game end up stifling it.
It's kinda funny, really.
@@InfernosReaper Like tennis.
He probably thought it would continue until Kolrami passed out. Either way...that smug expression on his face as Data stares at his opponent instead of the board(s) is just the bee's knees.
And this was how Data learned that griefing is an acceptable gameplay strategy.
do do do do doo...doo...do do do do doo...
Funny thing that, there's games where 'griefing' is basically the only way to meaningfully win. If you don't win in such a perniciously annoying way that your opponent ragequits, the game mechanics allow them to rebuild whatever resources the loss cost them and then come back to fight you into an infinite stalemate.
@@ThePCguy17 Ahh yes, The cycle of rust.
@@mr.voidroy6869 I was thinking of Eve Online actually, but that works too.
Age of Emprires
Rage quitting! Still around even in the 24th century.
rage quiting will never die lol, well until the sun dies, then its the biggest rage quit of them all, after a super nova lol
Yup...Monopoly I think was the biggest rage quit game ever am I right?
Actually he quit because he was finally able to figure out what Data's strategy was. Thus his comments about Data making a mockery of the game.
hdhale2
True, yet Data would not make a mistake as an android and eventually he would have found a weakness and exploited it.
haha.
When your goal is not to win, but to stop the other guy from winning, there are many more options available to you.
God bless the internet
Once one considers epic levels of pettiness as an option, all things are possible..... Because F you that's why.... LMAO!!!
Its simple with checkers
All you gotta do is mirror your opponents moves
@@fargeeks I'm pretty sure that tactic will only get you so far, as one of the rules of checkers is that capturing is mandatory, so the board may not be symmetrical 10-20 moves deep
This is how I used to play yu gi oh
“Lieutenant, it is possible to make no mistakes, and still lose. That is not a malfunction, that is life.” Such wise words to my younger self.
Starfleet captains would be well familiar with that.
@@Notawall-plan The Kobayashi Maru is a perfect example of that actually.
Data is a lieutenant commander and can be addressed as a commander
@@CtisGaming that test is NOT a test. a test implies the possibility of passing it.
the Kobayashi Maru is a lesson disguised as a test
@@aurumvale9908 A test is something which is used to determine a quality or quantity. You can test the strength of a bar by breaking it, you can test to see how far a trebuchet launches a projectile.
Even the way that you use it, it still doesn't necessarily mean that passing is by success. The Kobayashi Maru isn't a test of competence, it's a test of personal character in the face of a no-win situation. Do they just give up or keep taking that next step until the inevitable happens?
"I did not win....I busted him up" LMAO Gosh this is why I love Data
And he says he doesn't understand humour (at the time, remember he doesn't have his emotion chip yet)
While I'm no expert on the motivations and inner workings of the TV android, he doesn't really have to understand humor to know that people will react to a particular phrase in a particular context.
scatlink sean i think he knows what humour is and how it works (he could simply be copying a similar joke). He just doesnt feel it.
Busted him out*
Pretty sure its a poker term for driving your opponents broke.
I thought this was a TV safe way of saying "I busted his ballz"
So many good lessons from old Trek. Just in this one episode, two come to mind:
1. It's possible to make no mistakes and still lose.
2. If you can't win under the current conditions, find a way to change the conditions.
A tiny bit of new Trek wisdom that also applies to this episode and scene
If your answer is wrong, recheck your assumptions
Also, a corollary to your last point; if you understand what your opponent's objective is, and they want to win, you can change everything, by just refusing to lose. Fight not to lose, and your opponent will never be able to beat you.
@@SimuLord I believe that's what OP (@n0wheregrrl) was fairly explicitly referencing - exactly what Kirk says about conditions:
Star Trek II: ua-cam.com/video/j08kI7-T7Vo/v-deo.html
When I was younger, I found that highly unsatisfying. I felt like I'd been cheated, with that explanation. Now, I know the wisdom of it.
Ideally, it's rarely necessary to employ that sort of strategy - and, in my experience, with the type of life I've had, this has been the case. But, it's valuable to always have the option tucked away internally, in some explicit and easy to reference (/ call to mind) form. This scene provides one good reference, IMO.
Kobeoshie Morrow.
Interesting perspective and I definitely agree with the first conclusion more than the second as I took that lesson some time ago. What I didn't like watching the clip this time was everybody else's reaction to the result of the game. My immediate gut reaction to all the cheering was "is it still only winning that counts?"
It would have been better without the big cheer at the end and the second lesson you so smartly pointed out could be the takeaway with the slight alternative that learning from an encounter is better than winning.
Only in Star Trek would they use holograms to play a game with Commodore graphics.
+Schwarzer Ritter
I can honestly see it happening, look at all the indie 8-bit retro style games that people love to play on their modern systems today.
+Schwarzer Ritter That's just funny, as I discovered my old Commodore 64 and my 256 in the garage today. I even had to 5 1/2" floppy disc drive to it!
+Schwarzer Ritter That's because TNG was around during the Commodore era. They also did do some realistic CGI during that time, which I thought was pretty impressive for a TV show. Episodes like "Galaxy's Child" had some neat CGI that's still better than some you would see in other shows.
In actual fact, all of the graphics done, series 1-5 were done using a Commodore Amiga. And the intro sequence for the whole lot.
***** You are thinking of Babylon 5. Next Generation used models and camera tricks, for the most part.
"Dormammu, I've come to bargain" - Data, 2365
Love it
Data would probably phrase it as "Dormamu, I have come to peacefully establish an agreement from which both sides will equally profit."
Epic and perfect
This guy gets it
I have*
Conterpoint to Data "In the strictest sense i did not win", he changed the game from a battle of wits to a battle of attrition which is a valid way for a drawn out battle to go and on the new conditions he won.
Sometimes The greatest battles are won by stalemates
@@zodarsenal977 It wouldn't be a stalemate forever, his opponent is a biological being that presumably needs food, and sleep. Eventually, he will become too tired to maintain the pace of the contest, and tireless, robotic, Data would overcome him.
@@Commanderziff if I may add/amend. It works for biological creatures in group strategies. See Afghanistan over the decades
@@pilsung26 I thought the same thing. They call Afghanistan "The Graveyard of Empires" for a reason. See also Napoleon and Hitler losing their empires in the Russian cold.
This is simply wrong, Data didn't win.
He busted him up.
In Magic The Gathering, this tactic is applied using the Scheherazade card: It forces the game to be paused so that a game within a game can be played. Play cannot continue until this game is completed. With the rule of a maximum of 4 total copies of a card in a deck, you can have a game within a game within a game within a game within the original game. None of these games have an actual impact on the final results of the game itself. Your win condition is to frustrate your opponent so much that he punches you in the face, forfeiting the match.
Well, since it is banned, you cannot play with the card anyway.
@@ricardobarreras6280 Being banned is a victory for the card.
Merilirem It wins either way.
So it is like recursion programming
Fuckin' NEEERRRRRRDDD! Lol it does sound like a real bitch of a card
Both actors deserve awards for this scene.
Also the end is so cute. "I've made all the humans happy! I must remember this for later if I need to increase crew morale."
And the lesson he learns is to push Dr Crusher into the ocean.
@@romarqable To put it simply, that WAS funny. At least, everyone in the theater thought so.
"Okay, Brent, Roy, you're gonna sit in the chair and we're gonna put these little things on your fingers. You're gonna twitch 'm around and make faces for a while. Everybody else, pretend this is a really exciting game and yell and scream. Remember, stare here, at the top of this empty table. That's where we'll put some kind of random spinny image or whatever in, in post. Alright, ready.... Action!"
@StormTAG this is the other reason why star trek tng was the best just real enough to keep your interest. Just fake enough to get a laugh on second glance.
@@romarqable😂
"Okay, here's my strategy; you will eventually fall asleep. I won't. I win"
This is actually correct strategy. If you cannot win, then endeavor not to lose. If that means a stalemate or a draw, then fine. That's better than losing.
Oh yeah, one time me and a buddy were playing team slayer Halo 3, against a couple players that were much better, on Contruct. They were kicking our rears incredibly bad on the upper levels by ganking us from behind. They clearly knew the map. After a while of that, I came up with a plan to camp on the bottom level in front of the lift. That way, they can't outflank us, they basically have to come at us head on. It worked! We came all the way back from only a couple kills to a stalemate. When the match timed out, they were so pissed!
Well considering Data wont get tired he could go on indefinetly until his opponent would tire and make mistake(s), so he would have won either way with stalemate strategy.
sc0pl355
I did that kind of thing in Unreal Tournament. On guy worked on the "Shark" style. He knew where everything was, how long it took to for it to respawn and the most effective route to get to it. It was working great for him until he came around the corner and got killed by my sniping him. I actually heard him say into the network headphones at the college tournament, "What the hell?! Who just shot me!"
***** Wonderful!
carloak9 The rule of acquisition 300 -- If you can't win make sure they can't either.
Data:"Why did you quit playing?" Kolrami: "I was going to have an epileptic fit you nitwit."
If you have an epileptic fit
You lose
Actually made me laugh 😆
"I busted him up"
-Deep Blue after beating Kasparov in 1997.
This is the thing, I don't follow competitive high-level chess very much - I kind of know who Magnus Carlsen is, but not well enough to spell his name without looking it up :D - but I've always understood that draws are much more common than any other outcome. Is that still accurate?
@@mfeltes The higher level you go, the more common stalemates are (with the highest echelons being about 85-90%). In normal club level intermediate play, they're more rare at around 25%. I'm a mid tier player (1600 elo) and don't draw anywhere near as often as grandmasters.
@@KingChronoss That's because of the mechanical limitations of the game. To the uninitiated and novice players, the game seems like it has a lot more viable move options and strategies than it really does in practice.
Once I finally grasped the nature and limitations of chess, I kinda stopped playing. Picked up tabletop RPGs instead.
@@KingChronoss COmpletely correct otherwise, but please change the word "stalemates" to "draws". =D A stalemate is a specific condition in chess that results in a draw but it isn't the only one.
No, Deep Blue was being programmed DURING the chess game. So in effect, Kasparov was playing chess against all the programmers running Deep Blue.
Dr. Strange used this same strategy. "No, I can't win, but I can lose over, and over, and over. Which makes you my prisoner."
@@DrownedInExile Illusion Man Bad!
Kolrami, I’ve come to bargain!
@@marionamewontwork2681 You tire of winning? Vote for me!
NO! STOP! MAKE. THIS. STOP! SET ME FREE!!!
I think thats called saving your game moments before death in skyrim
If you can't win, make sure the other guy doesn't win either.
***** that should be a rule of acquisition
dissatisfiedgamer Oh yes Rule of Acquisition 300+!
Sokami Mashibe Rule of Acquisition #301 -- "If you're going down, take them down with you."
Whenever I was about to lose at Monopoly, I would take down the guy in the #1 spot by selling all my properties for $1 to the guy in the #2 spot.
It shouldn't be a Rule of Acquisition. It doesn't lead to profit. It leads only to personal revenge and Ferengi have not much understanding for such revenge. Just remember DaiMon Bok.
Such rule would more likely say: If you cannot win, retreat and try to win somewhere else.
imagine being so good at a game that an Android has to invent a novel strategy just to stalemate you
The thing is, if Colrami was even half as good as he was supposed to be, he should have figured out what Data was doing and adapted his strategy.
@@HariSeldon913 It's possible that Data's strategy of playing for stalemate just isn't beatable, or isn't beatable in a timescale reasonable for playing a game
@@HariSeldon913not necessarily, it's a lot harder to beat someone who is playing to draw the game than to beat someone who is also trying to win. If I'm trying to win, I'm limited in my options and have to think long term, but if I'm just playing to draw and counter moves, I've a lot more options to choose from, as I could pretty much make any move so long as I don't cede an advantage. Plus, if I'm trying to win, I need to carry out my own plan while simultaneously shutting down the opponents.
I don't think that's what it was, if he was so good he would have just won it the way they win it.
@@gabrielreed8039 Depends on the game, no?
Like Kirk once did, Data changed the conditions of the test. :-D
Nice
Not exactly: the game itself remained the same, Data simply changed his goal, and his play style to match.
@@TheSpiderByte So more like Nog who, in his third or fourth try at the KobayashimaruTest, just started to negotiate with the Romulans until he crashed the testprogram because it couldn't keep up with all entanglements of the negotiation. He solved the test like a Ferengi would, not like a standard Starfleet officer. Then again, Nog is not just any Starfleet officer.
@@yama123numbercauseytdemand4 Bascially he talked the program to death.
I'd love to read that book.
Kirk changed the rules. Data played to his strengths.
"In the strictest sense I did not win... I busted him up." Wow whoever thought Data was that much of a savage? 😂
In the strictest sense, Data won by concession. You quit, you lose.
Pulaski earlier told data to "bust him up"
@@tomdumb6937 and he took part in some of those 20thC holodeck detective fantasies with Mon Capitain.
Imagine being one of the extras and you have to hold back your laughter as the actors wave their fingers at eachother.
While the director is likely yelling the equivalent of "I need more cowbell" by yelling "more finger wiggling."
“Sometimes the only option is to raise the stakes, to throw yourself the other way, to force your opponent further down the path they've chosen, further than they might want to go.” - Mark Lawrence
"If you're not going to win, make sure they can't either." -- Inus' Law of Screwing Over the Opponent. :-D
That's kinda what I do if I'm trying to get something that someone else has. I pull my way then push it toward them and they lose grip because they don't expect it.
Or as Uncle Ricky once said "Never let nobody get one up on you"
I had a coworker who played Magic the Gathering and was a bad winner, much less loser. When she won, which was most of the time, she was in your face about it. She could certainly afford to dump a lot more money into cards than I could. So, I developed the "bet I can last longer than you deck" based on this. She liked to build up a lot of power and use huge monsters to attack. I stocked up on protections and little creatures to block. I played not to lose instead of to win, dragging the game out as long as possible. I knew that I would lose in the long run, but that wasn't my coworker's style. During the second game with that deck, she figured out what I was doing. She kicked the table over and threw me out, and wouldn't talk to me at work anymore. I won.
Was her name Karen?
You didn't win.
You busted her up.
I had a similar male coworker who built a white deck with immunity to all colors. He didn't have immunity to artifacts though, so I built an artifact heavy deck to grief him.
In any game I've ever played, if you manage to cause the other guy to walk away from the game in a fit of rage, you still win. If you didn't break any rules to do so and the other guy ragequits, any judge worth their salt will declare you the winner. Nothing strictest sense about it. That's just how games work.
aka forfeit
He didn't "quit" the game, he suspended it. The game in essence is paused and able to be continued at any time they want.
So is no one going to mention how Data lost the first match within 10 seconds and had to play for a tie in order to get any kind of victory with the rematch?
Depending on your strategy though, you might get in trouble for something along the lines of "wasting time". Like those guys that brought a a deck of 3000 or somethig cards to a MtG tournament to prove their point about the need for an official maximum deck size.
It is not true, but, eh, sure, why not, who cares, it's just games, no one gives a sh!t what is true in such statements.
"Strange game. The only winning move is...not to play." - Wargames
~applauds~ VERY nice reference for this episode. Kudos to you.
Shadus Tain Time to play the game inspired by that one... Defcon!
@@inusberard5686 @Shadus Tain - fun part is, that REAL AI in REAL LIFE did this in playing tetris. Paused the game when it realized defeat is inevitable.
How about a nice game of chess
How about a nice game of chess?
essentially he changed it from a game of strategy and speed to a game of strategy endurance, and no one can endure like Data.
add that endurance to his functionality and you can see why he was such a hit with the ladies.
Djarra
That and he was "fully functional". lol
Inus Berard
He is after all "..programmed in multiple techniques. A broad variety of... pleasuring."
Once you go tech, you never go back.
he trained with the fleshlight stamina unit STU
Data's idea "I don't have to win, I just need to do well enough to not lose".
It occurs to me.... theoretically Data COULD win conventionally this way... It's simply a matter of timing..
He has one HUGE advantage over Kolrami, he'll never tire... ever.. he literally has infinite patience and could keep playing against an organic opponent until they died of old age..
Kolrami on the other hand is flesh and blood, he was becoming visibly frustrated and fatigued.. That will lead to one outcome, he'll start making mistakes in rapid succession..
Data merely has to wait until he's totally exhausted his opponent, then simply flip from going for a balance to going in for the kill when his adversaries concentration is completely shot and has no hope of keeping up with him even at Kolrami's skill level.
What he could do if kolrami didn’t rage quite was just to wait until his fingers tired, that games seems to require fast fingers, if they slow, data could use his faster fingers to win
Kolrami's physical weakness compared to Data aside, he did seem to have the major weakness of ego. And once that starts getting bruised, I agree that he would start making more little mistakes or a few major ones. And to quote Napoleon "Never interrupt an enemy when he's making a mistake."
It's like a war of attrition. Data has greater resources than Kolrami, and therefore won by simply outlasting him.
If feasable, classic strategy if openent skills are equivalent enough that the outcome can go either way, outlast until one oppoent tires or gets mad enough to start making mistakes. Then you push for victory.
While Data wouldn't tire he would have to stop playing when he goes on duty(though if Data would have beforehand told Picard of this plan the captain may have excused him from his shift)
This does remind me of the line from Top Gun when Goose is explaining why Val Kilmar's character is named Iceman, "That's the way he flies, ice-cold, no mistakes. Just wears you down. You get bored, frustrated, do something stupid, and he's got you."
Data invented video game griefing
That smirk. That "I got you where I want you and we both know it" smirk. Kolrami TRIGGERED.
He invented video game griefing like 600 years in the future? What the fuck you talking about?
No, he invented it in 1989.
time travel?
the show was in 1989-.- and video game griefing was not much of a thing at the time, heck it was only very shortly before the SNES while the nes has only build the foundation of modern gaming after the video game crash
Data made him Rage Quit like Low Tier God.
The filmmaker in me realizes the actors are just randomly wiggling their fingers, however the fanboy in me knows that other fan boys have appointed actual strategic movements to those random flailing flanges
MrMcCoGo ?
Wait really im really intrrested to know how this game is played
@@kreigguardsman3355 If there's documented strategy, I wanna know about this.
@@sagacious03 same
Like the teleporter in Galaxy Quest - Fred the actor was probably just doing mostly random shit with the controls in-front of him, and then the Thermians somehow made a working teleporter from that... but it only worked if used in the exact way Fred did it on the "historical records", so it ended being more art than science.
For someone trying to play an emotionless android, you can tell that Brent Spiner was trying really hard not to smile during that last shot of him :P love the series, and love Data!
I'm sure if he weren't supposed to smile, they'd cut and reshoot the footage.
Season II was marred by severe budget overruns. If someone did see it (and we should also assume the possibility that it just missed their attention), it might have cost more money to reshoot. The budget also explains why "Shades of Grey" was such a huge clip show; it was an effort to save money.
MysticDestroyer13 Actually, it'd probably cost 1.4 dollars more to reshoot. This entire video is divided up into different shots, the last one where he smiles is one separate shot. On a set for a television show, the devices are made such that one can easily reshoot footage, and the actors are prepared for this.
True enough. My initial assumption was just that his smile got past the director. Still doesn't change the fact that this is an awesome scene!
What? He was smirking throughout most of the scenes of him playing the game too. He's always smirked. People assume Data had no emotions, even Data himself. But, he did. You see it throughout the series.
This, THIS is why Data is one of my favorite Star Trek characters.
Would these new pretend Trek shows ever flesh out an android character the way Data has been? A pet cat, a homicidal brother, girlfriends etc.
@@daddystu7046 I honestly don't know. Would they be able to allow for this growth, with the Seasons so short? 10 Episodes just isn't enough. What would they do with a new "Data" is they reboot "TNG" sometime in the future?
@@SM-si2ui No, I don't think they can anymore. Series length as you say dont permit it and I don't think the attention span is there any longer for such character arcs. What we get now are hollow, shallow, shells of characters. Not just trek but almost across the board :(
The tactic to deny a win to the other side, without advancing in turn has won many critical battles in history.
Since this comment was made 2 years ago, I'm guessing you had no idea about the Orange Loser King and his MAGA morons.
@@CharlesHepburn2 Go away no one want's you political zealots here.
@@CharlesHepburn2 The problem is to employ this stratagem you have to be able to maintain a stalemate. Drinking their own Koolaid, clearly the election deniers thought they could maintain that stalemate either through force on the 6th or through court pressure. But if the opponent is moving on to the next stage without you, the strategy has failed.
Data essentially described Fabian tactics here. Which worked up until Rome overturned the stalemate due to political pressure. So it's an interesting comparison.
@@Mildly_Dead guess you don’t like the principal of free speech?
@@CharlesHepburn2 1. I'm not telling you to shut up, I'm telling you to fuck off. 2.You are in the house of a private company there is no free speech here whatever they say goes.
Imagine filming that. Two dudes sitting opposite of an empty table shaking their fingers with caps on them.
This franchise has had people stumble around a flat stage since its inception. I think they're used to it.
@@Bolshoi333 The industry in general, especially when it comes to science fiction/futuristic based shows
When anything attacks the bridge the cast is like, "On the count of three, everyone lean to the left!"
Yet they created a memorable scene which will live in the memory until the memory lives no more.
Winning by making the other guy rage quit is the sweetest victory of all.
If I'm just plainly out matched by an opponent to the point of not enjoying the game itself, I just message them and ask them to leave so I can go find someone closer to my skill level, because one sided matches get boring really quickly and since gaming time is leisure time and I want to spend my leisure time doing something I enjoy, it would be irrational to keep playing with someone I don't enjoy playing against.
I was playing a scifi tactical hexmap game. My opponent went for a brute force build against my faster & more maneuverable force. I used my speed & long range weapons to wear him down... very, very slowly. After several hours (not an exaggeration) of him being unable to chase me down, he rage quit because I refused to dive into a woodchipper and give him a victory.
@@seekingabsolution1907it’s unfortunate that the majority of gamers don’t work like that. It’d be nice to have players actively seeking out players on their skill level but typically the culture around games is that if you’re good at a game then you will be placed in games where you will win against lower level players. And that’s what most gamers want is to be able to kill lower level players. It bottlenecks the culture into a realm of toxicity.
That’s how the Vietnam War ended
Nah more like to big a loser to actually play the game.
Doesn't make you winner just makes you troll with worse sportsman ship then the rage quitter.
I’m so glad I started watching TNG. It’s so well written and I love the happy optimistic view of the future.
love how this episode comes in the same season as measure of a man, where data has trouble realizing the human element to a game, and by episode 21, he plays a game with the purpose not to succeed, but basically troll his opponent and taunt him using only the gameplay itself
So this is from the 21st episode? I hope so because I've been watching the second season and haven't seen that moment yet and the next episode is 21.
Pulaski schooled him like nobody else
@@tomdumb6937I always thought Dr. Pulaski was an underrated character. I liked Dr. Crusher, but Pulaski trolling Data was a worthwhile ongoing storyline.
An interesting observation, given that Data does not sleep or experience any symptoms that fatigue brings, such as blurry vision or loss of cognitive functions, he is essentially always at his best. Colrami's only strategic strength would be to end the game as quickly as he possibly could. Prolonging the game for him would eventually tire him out and causing him to eventually start making mistakes. Data has no such weakness. Data would only need to use the strategy he was using long enough to wait for Colrami to start making those mistakes. Thus making Data's win inevitable. Chances are Colrami never prepared himself to counter a strategy like Data's. He probably used the same tactics every time he played, never actually changing up his strategy. Take away Colrami's ability to end the game quickly and anyone can eventually beat him. Then there is the strategy of intentionally losing to learn how your opponent plays the game. Thus learning how to beat them every other time you play. Which is a troll in and of itself.
Data in reality would never lose he would take the shortest route to victory and would have a 100% win rate over any organic lifeform
C'mon, Data malfunctions every second episode.
Sorta. Though as Data asks the question "Why have you suspended the game?" at the end, apparently a pause/time-out (bathroom breaks, etc) must be allowed in some way in the rules. So in theory, they could have the game go on for months or even years with pauses for sleep/work/eating/bio breaks, etc.
@@SubduedRadical then the game wins when data is the only competitor left alive. As a mechanical being he can be maintained much longer then a biological one
Data was intentionally not allowing himself to win tho, going for options that would only prolong the game. In this sense, it was a long torture session until the other person snapped.
Data: "These are not spirit fingers. THESE, are spirit fingers..."
LMAO
When your little brother starts to get as good at Smash as you are
Or robopit and 2x bros 😩' They took my weapon choices and improved on the techniques. Although, I do suck on joystick and switching fast on keys, I'm decent on clicking and pushing button spamming. Sigh, its our game preferences issue, totally opposite except for a few overlaps in tastes.
My dear friends.
It is the year 2021. It is never too late to start Star Trek from the beginning, aye?
I'm on my fifth viewing of Deep Space Nine since 2010
8 months late (plenty of time for you to have finished TNG, damn, all Star Trek actually), but it's never too late.
@@davidchurchill1531 I'm on my fourth of TNG. I've seen all the other series at least once.
I watched TNG for the first time in 2020 and DS9 for the first time in 2021 - loved them both! On to Voyager in 2022!
@@sreyarao801 out of the three, voy is the least... fun. Still, way better than the latest shows we got anyway.
this is the single most Sitcom-y scene in all of TNG. its fantastic. Its like watching saved by the bell.
if thats what the director was going for then kudos cause its fantastic.
This is the first recorded rage quit that i know of.
But doesn't this take place in the distant future?
First recorded ragequit is when God tells Adam and Eve they can't eat his fruit, but they eat it anyway and he loses his shit and gives up on humanity.
He didn't give up on Adam & Eve, merely altered the nature of their environment, leveling them up, in a sense, where you are responsible for more things than before.
I must say, I love that difference in perspective...
@@ablestmage Hmm, so it is more like Adam and Eve completed the "tutorial" starting zone? I'm still calling it now, God ends up being the final boss...
Data wins! Quitality!
The moment in life that i was sure i was a nerd... like a real one and that there was no turning back was when data said "i busted him up" and 2 tears came down my cheek. Ah well it was a nice run being a gangsta.
You gotta love how smug Data is at Kholramui's frustration
I had a brain fart in the spelling
By definition, he is not being smug, as he lacks the capacity for that emotion. Certainly, his emotionless behavior tends to be *mistaken* for smugness quite easily, however. The price he pays for being a factually superior being.
He is not supposed to have emotion, but there are many times in the show when he displays emotion. the hand-waving explanation is that he is mimicking what he sees others do, the truth is the character would have been drool with truly no emotion.
@@Skwisgar2322 The character always had subtle emotion. It was a big theme of the show that you could see it in him. It was not like everyone else but it was there.
Its one of those "proving sentience" kind of things. Prove he lacks emotions. Evidence implied he had something but all they knew said he shouldn't. Clearly one of those things is wrong and neither is infallible.
Actually he was satisfied that he wasn’t broken. He thought something was wrong with himself when he lost the first match. In this shot, he realized he was still superior.
The character is neurotic, which is strange for an android.
Technically he could win using this strategy simply by outlasting his opponent. Being a machine has certain advantages. Since he doesn't get tired, he could simply wait until his opponent gets tired and begins to make more and more mistakes.
+Kidou "Playing to your strengths". :P
He also doesn't need to eat, drink, or use the bathroom. That can also be a huge advantage.
I would argue that a draw was never declared. He just up and quit. I would call that a forfeit, not a draw.
So data did win
They call him...the Iceman.
Prince Silvermane every game should have a time limit
Rule of acquisition 184: A Ferengi waits to bid until his opponents have exhausted themselves.
Rule 15: Dead men close no deals.
0:36 That smirk on Data's face.
I've have used this strategy to win many things in my life thanks to this episode. Everyone always assumes you will try and win. If you stop trying to win and just prolong the game your opponent will oddly leave themselves open which often allows you to win. Works well in a lot of card games.
I played Rummy once against my sister, and I decided to put down anything I could as soon as I got it. No strategy other than that. In other words, my success was based on the dealt cards and not a "winning" strategy. I was the first one to 500 points. Never played cards again after that.
I beat my college roomies playing poker one time the same way - never trying to bluff ('cause I'm not good at that), always folding when I had nothing...eventually I only changed my tactics because we weren't playing for money and my 'turtling' was frustrating them. I was in second place at the time out of five. :3
Robert Langmaack Turtling is a great strategy if you can't make an attack. Half the time in poker I mess with their heads with my bluffs. Heck I had a friend who had a full house, I bluffed him and I was holding a pair of fours.
There was a guy I played age of empires with. He would turtle endlessly using trebuchet to defend himself. He would prolong the game up to four hours untill I finally said f it and surrendered.
@Jakub Mike the legend of fatslob?
I love Brent Spiner as Data. So much emotion yet the character can't outwardly show it. That is ACTING!
Playing to block is a perfectly respectable victory strategy.
"It's a legitimate strategy!"
@Stocks and Huskies Or Fabian.
Chess in a nutshell
I'd like to see Data pull somebody's arms off. Then we'll see if anyone then decides to not worry about upsetting an android.
Yes, I can see that. With opponents playing one on one. I don't know HOW one could ever accept their "win" as a "victory" when someone is outnumbered and doesn't even know they are playing a game. No, THAT would be called bullying, lying, deceiving, cheating... Losers. :)
Watching this against the backdrop of the new “Picard” series. It is sad that shows like this are gone.
*TNG:* _"There are... FOUR... lights!"_
.
*ST: Picard:* _"I apologize for those disgusting lights that are so exemplary for the patriarchy the Federation is, light shining brutally into peoples eyes; blinding them so they can't see the truth! It is about time we hand the whole show over to the females of the Federation and to them brave enslaved androids! Also, I, Picard, are afraid of the lights and will now crawl into a corner of the bridge in order to lie there in a fetal position, while apologising in tears about having been such a pawn of the federal imperialism when I was younger!"_
NuTrek really sucks.
@@digital_gravity despite that the star trek fan channels despite hinting to not liking modern trek still suck up to it for views. Star wars channels are the same way despite same circumstances.
@@zoron8952 What views though? CBS can't even find an audience, much less a buyer for their new shows.
@@BungieStudios yet they suppress fan made movies like axanar
"I busted him up."
At that line when me and my folks first saw this episode, we all cheered. Yay Data!!!
1:14 “No. I decided to troll him.”
Data just said "I busted 'im up!" day has been made!
"I busted him up". Why does Data get the most 90s hood lines in the show. Lol
@@selli9917 please go away
Discovery, nor any show will ever be what TNG was.
TNG, had class.
@@johnsopinion lol youre insane if you think the natural and correct progression of the human race where all people are treated with respect and equity is fringe. get the fuck out you incel fuckbag
@@michaelsmith8703 You managed to misunderstand his point just so you could other him (exclude him from who you comsider human and worthy of understanding) and pick a targeted derogatory identifier so you could feel righteous about being hateful. Ironic considering what your supposed point was.
@@SolarScion The difference is, I can personally hate him but would die for his rights and freedom. You're mistaken if you don't see what's going on here. Veiled or not, let's not pretend here
@@michaelsmith8703 My entire point was that you are the one missing the point of the person you responded to because you assumed you have an enemy, and that allows you to assume and assign any number of predetermined traits and beliefs to someone you act as if you're playing on opposite sides of an imaginary, oversimplified binary of ideological sides.
You assume people that criticize corporate and partisaninzed contemporary political pandering (STD) are against social progress and inclusion.
The person you went off on was speaking against _exclusion_ and _pandering_. There was no way for you to charitably interpret what you did out of what was stated. You just saw a side and played along like a puppet according to the script of the current cultivated social war. If you're honest you'll see that you were the only one being 'reactionary'. But you don't have to be a slave to that type of simplistic, reactionary mentality.
Someone can criticize illegitimate and badly executed and disingenuous aspects of something all day and not be an intolerant bigot, and, shockingly, actually still be for the inclusive, empathetic credo that shows like TNG and DS9 espouse. Don't tie your identity to some ideological corner, and stop calling people 'incel' for holding different opinions than you. it's a really harmful behavior, and it's the same kind of kneejerk insult as calling someone a 'f*ggot', or calling someone a Nazi just for criticizing a show's patently weak writing.
@@SolarScion you're missing the point dude. You're so wrong it's not even funny. Where are you getting this information lol. I literally posted because I was bored and wanted to piss someone off LOL you're so wrong dude. Long live female leads, LGBT in star trek, and anything else that pisses you off
At the end they are like: " Oooh, that's just our Data."
Data's personal triumphs are some of my favorite moments in the series! He is arguably the most relatable character in the entire franchise!
He did win; he accomplished his strategic objective.
Not the objective of the game though. If he quit the game then yes but he actually "suspended" the game. In other words, paused. I guess after a certain amount of time Data would be declared the winner because the other guy never returned to continue the match thus forfeiting the game.
Gods TNG was a great show.
It's available on Netflix all year round now!
I dont remember posting this!
However it out on NetFlix.
When's the next season coming out?
Um, never...unless you mean the next "Star Trek" TV show , which is coming soon. :)
damn! really? :)
if I only this episode wasn't a product of the first two seasons. Then it might've been good.
0:37 the little smile twitch where we know that Data secretly does have emotions
There is something so rejuvenating about seeing the enterprise crew smile, it really gives you hope for the future!
The Art of War baby. Supreme excellence consists of breaking the enemy's resistance without fighting. Engage people with what they expect; it is what they are able to discern and confirms their projections. It settles them into predictable patterns of response, occupying their minds while you wait for the extraordinary moment - that which they cannot anticipate.
This is a valuable lesson and example of how to approach an adversarial sitiuation, especially a violent one. Instead of striving to defeat the other person, whether in argument or physical/violent conflict, one can seek a stalemate and watch their opponent expend all of their energy seeking a victory that constantly eludes them.
this is some of the most wholesome shit I've ever seen. Genuinely got me smiling from ear to ear when I saw this for the first time a few weeks ago.
oh, good ol' Data.... teaching online gaming tactics, 20 years before online games were invented....
I was curious.. This aired in 1989 and while online gaming was available back then I would say it didn't get popular until the late 1990s
@@Pahricida My first online gaming experience was Duke 3D around 1996. The good old days of trying to coordinate an online match with friends over the house phone line. "Wanna play Duke3D?" "Sure" "Ok, hanging up now" KRRRRCHHH nnnnnggg nnnngg Kshhhhh. Connection failed. Phone rings again moments later. "Ok, that didn't work." Fiddling around in DOS. "Edited the con file. I think I fixed it." "Ok, hanging up again."
@Sigrid My best friend did the same with Doom, and me with Command & Conquer: Red Alert back in the day. Thankfully, the Xbox made it so much easier in 2002.
@@MetalSmasherGaming PC Online gaming was already an easy thing.
There was Flight Simulator. A friend and I played over modem in '89. Doable but not many games for home computers. Mainframes had games tho. IIRC Genie online service had a multiplayer flight battle game playable from an Amiga in '89 as well.
Incidentally, this strategy works great with compulsive one-uppers. They love to win, but if they can't be the winner, then they've lost.
As long as you're the one who's fine with a tie, you'll always come out on top.
I love that you can see Data smiling when he's playing against Mr Kolrami for the second time round
So basically Data went from Aggro to Control. And likely Blue. That smug smile is the giveaway.
For a cyborg with no feelings he sure is smiling .. this was one of Brent spiner's favorite episodes
"I don't have to win. We just both have to lose." -antman
Data should have said... “the only winning move is not to play”
How about a nice game of chess?
Data's strategy would have led to inevitable victory if Kolrami had kept the game going. Being organic, he would have eventually tired out and started making mistakes. As long as Data didn't lose his focus on drawing, Kolrami wouldn't be able to take advantage of that to gain a sudden victory and would eventually be too tired to play. Data would ultimately be the victor.
Ohh, you can't _"I feel no emotions"_ me, Data.
I saw that little smirk, at the end.
“I can do this all Day…” Data said calmly.
"Yeah, yeah, I know."
...explore new worlds, meet new civilizations, and bust them up at their own game!
"The depressing thing about tennis is that no matter how hard I try, I'll never be as good as a wall."
-Mitch Hedberg
Data busted him up
john moreno Worf has no cheering reaction.
LordDavid04
A missed opportunity there to add to the scene.
lol i love how happy everyone is for data when he says, "i busted him up."
My head-canon is that this guy had limtits to his focus and endurance that Data did not. The longer the game went on, the worse he would play, so he chose to withdraw before it became clear that Data had the upper hand.
When Dr. Pulaski replaced Dr. Crusher, I hated her. After she was gone, I kinda wanted her back. Not that I hated Bev, but... I wouldn't've minded both. Or occasional visits from Pulaski.
She does have at least one cameo, I can't remember the episode, there's some kind of medical problem Picard has so Beverly has to send him off to a "specialist", Picard is being prepped for surgery and looks up to see Pulaski.
I think you're thinking of S02E17 "Samaritan Snare" where Picard refuses to have an operation on the Enterprise because he doesn't want his crew to see him as weak. Instead he goes to a Starbase for an operation, only for it to go wrong. A specialist is sent for and when Picard comes around he sees Pulaski standing over him, for she was the specialist and the one who saved his life.
Personally I never really understood the flack Pulaski got. In a broader sense the whole Picard/Crusher will they/won't they angle really did seem to be spinning it's wheels and Pulaski seemed to shake up the crew dynamics a bit. While her inexplicable dislike of Data was a little grating I liked that she really felt like the only one on board who probably had just as much experience as Picard and wasn't shy about going toe to toe with him over things. Not the best attempt to rekindle the Kirk/Spock/McCoy dynamic but not nearly as bad as I think it sometimes gets portrayed.
About the only lament I have on that matter overall was Gates' reason for wanting to leave the show was due to some very severe sexual harassment on the part of one of the producers.
@@Commanderziff Yes, that was S02E17 "Samaritan Snare", but Dr. Crusher was not in that one. Picard refuses the operation from Dr. Pulaski, goes to the Starbase for the operation, but it turns out he would die without a specialist, so Dr. Pulaski does the operation anyway. Dr. Crusher never appears, and that was still during Dr. Pulaski's duty on the Enterprise (all of Season 2).
Victory through the opponents arrogance. God Data was an awesome character. :D
"Overconfidence is a slow and insidious killer..."
Data was Darrell Waltrip in the 1989 Daytona 500. After 17 years of racing, Waltrip decided to change his plan. Before, he had taken the typical racer mentality of going all out, trying to overpower the competition. He took the complete opposite approach, going for maximum fuel economy over the distance through drafting, combined with avoiding the wrecks that come from a frantic pace at the front.
Out thinking, rather than out powering, finally netted him the ultimate prize of his sport.
That’s called griefing Data.
Grieving has nothing to do with winning or losing, the goal is to troll regardless of winning or losing like TKing a team mate
@@sosomadman And you think data wasn't trolling that dude? If he can command a starship and give lectures on command style and structure, he can figure out (with a little smirk while playing) that he is frustrating a lifeform that is usually unpleasant.
0:05 scene begins with Rikers huge enthusiastic grin over a game of finger twiddles
This is a valuable lesson. It can be transferred to many other instances in life very easily. Hang on... Be strong.
I wish I could go back in time to when this was on TV and everything felt wholesome and good 😊😊
I still smile when he says... "I busted him up."
data and laforge will always be the most relatable characters in star trek to me. data is just trying to figure out life and "being" and geordi is the engineer extraordinaire. (i'm an engineer that sometimes has trouble relating to others haha.)
That grin on Data's face at 0:38, as if he knows damn well his plan is going to work. Absolutely badass.
As chess player, I had some demonstration of advanced opponents playing this bunker-style. Lock everything up and wait for the mistake...
I get the feeling that Data would play Blue in MTG...
In response...
You just know he was a Cawblade player.
@@nomakym No, I haven't passed priority yet.....
@@SylvanApe in response i order a pizza...
@@nomakym In response to you attacking with Hurloon Wrangler, I take my pants off.
Data had a pretty good strategy here that goes beyond what he probably realized. By playing for a stalemate, he could keep going until the opponent tired out and either passed out or made a mistake from exhaustion. That definitely seems like the kind of strategy a machine would think of.
I busted him up 1:40 lol
I remember watching that episode for the first time and shouting "YEAH!" when Data said that line. Epic.
Your mileage varies, I guess; I found the line stupid back when I saw it, and still do. But the rest of the scene is awesome (aside from the fact that the propmaster for this episode seemingly designed the "game" to look as ridiculous as possible, and be impossible to mistake for any activity that might actually contain some form of logic or purpose).
@@EnvisionerWill the fact he uses a term word for word and correctly when its not a term hed ever use beforehand shows a great deal of improvement from "Ignite the midnight petroleum" and a step towards "to hell with our orders"
@@EnvisionerWillit's a basic micro movement controller with a multiview screen are you an idiot
I wish they would put this series back on TV. It was an excellent study in character.
It had 7 seasons and 4 films, it definitely ran its course, but reruns air on the BBC at various times if you want to see it again.
Besides now they'd fill it with PC nonsense and it would suck.
Well, you’re bout to get your wish!!!! Get ready!!!
@@moralityisnotsubjective5 Lol "PC nonsense" you clearly didn't watch the show.
@@TheGreatRakatan I watched every episode many times, especially once it went to syndication. Yes, it taught morals. Yes it was a socialist utopia. Yes it had some PC stuff in it, but it was still better than the virtue signalling crybaby nonsense of today.
Literal 'I can do this all day' energy.
Data has mentioned this on 1:28 but was not emphasized more - His strategy and understanding of his ability to outlast his carbon-based opponent in endurance is actually the real reason why he can win.
Yeah, the jerk Data was up against was getting visibly flustered and mentally ragged trying to break through Data's defences and eventually gave up through a rage fit, something that's existed when someone isn't able to win at any game..... lol