AC6 - How big is the Ice Worm?

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  • Опубліковано 16 вер 2023
  • The Ice Worm is an extraordinary spectacle, not just for its size but for the level of presentation and flair that went into its fight. The actual size of this thing is definitely still crazy though.
    Song used: Korok Forest (Night) - the Legend of Zelda: Breath of the Wild OST
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КОМЕНТАРІ • 1,3 тис.

  • @ZullietheWitch
    @ZullietheWitch  10 місяців тому +2315

    It feels like there was a definite turning point with Sekiro in terms of stylizing boss fights, there have always been bosses that had a more cinematic angle to them, but the Divine Dragon was a huge step up and you can see them applying similar concepts to their other bosses in Elden Ring and Armored Core 6.

    • @hyp0782
      @hyp0782 10 місяців тому +39

      There is a technical scaling and normal scaling. The technical scaling in AC6 must be huge. Its just like applying it.

    • @ultradude5410
      @ultradude5410 10 місяців тому +83

      The Divine Dragon I’d say marked a turning point in From’s gimmick/spectacle bosses
      Also showed that, even in a From game, an easier boss can still be super fun and very cool

    • @golemgolden4670
      @golemgolden4670 10 місяців тому +4

      I disagree with the divine dragon being cinematic. The giant skeleton from dark souls 3 is way more cinematic and exciting than that pitiful wyrm.

    • @TheGroingler
      @TheGroingler 10 місяців тому +97

      @@golemgolden4670dumbest take

    • @WelcomeToDERPLAND
      @WelcomeToDERPLAND 10 місяців тому +4

      Think you can do a similar video about the land crawler?

  • @exzyyd392
    @exzyyd392 10 місяців тому +3998

    Rusty: "I won't miss"
    Raven looking at a machine the size of a country: "Yeah I sure hope not"

    • @apostateCourier
      @apostateCourier 10 місяців тому +450

      He's an ocean away.

    • @Poldovico
      @Poldovico 10 місяців тому +443

      To be fair, it's a tiny target from Rusty's POV :P

    • @Mirage5892
      @Mirage5892 10 місяців тому +365

      @@apostateCourierI'm not sure why people come up with this myth. He's at the base that has the shuttle like craft just on the other side of the same ice shelf. You can even see the ORC cannon at the base on the fight with Nightfall Raven. That's why the glowing light for the cannon stems from the edge of the ice shelf, not beyond it

    • @apostateCourier
      @apostateCourier 10 місяців тому +81

      @Mirage5892 Ah. The map during the briefing is misleading.

    • @takonaegi2967
      @takonaegi2967 10 місяців тому +104

      ​@@Mirage5892I think people just assume that if you got that railgun from "Honest" Brute it should be operated from there somewhere

  • @GODZILLAmonsoon
    @GODZILLAmonsoon 10 місяців тому +4317

    my god those repair crabs always looked _so_ small in ac6.

    • @Poldovico
      @Poldovico 10 місяців тому +537

      They're slightly larger than Margit. Imagine what it would be like to bring an AC to him.
      Just stomping him flat under 100 tons of Dafeng steel.

    • @Mad_racc00n
      @Mad_racc00n 10 місяців тому +102

      They are not the smallest tho. For example tanks that RLF deploys to stop you at the dam or flying drones are even smaller.

    • @whitewall2253
      @whitewall2253 10 місяців тому +255

      ​@@Mad_racc00nthose aren't drones, they're helicopters.

    • @CreativityNull
      @CreativityNull 10 місяців тому +67

      That's what I was thinking. They looked like just kind of large crabs compared to the AC and I keep forgetting we're already in a giant robot. Then you realize you could (uncomfortably) fit a person inside of one of those things.

    • @skullcat1378
      @skullcat1378 10 місяців тому +65

      ​@@Mad_racc00nNot drones, attack helicopters lol

  • @bohba13
    @bohba13 10 місяців тому +1361

    "I won't miss" is probably one of my favorite moments in the game. Fromsoft really gave the feeling that taking that thing down was a collaborative effort.

    • @demonintellect9834
      @demonintellect9834 10 місяців тому +137

      The coolest part is when Rusty overclocked the gun and said "firing" and everything including the music goes silent. It's such a cool moment.

    • @pierreo33
      @pierreo33 10 місяців тому +109

      @@demonintellect9834 The way his voice got more and more distorted as he overclocked it... brilliant

    • @DisgruntledPeasant
      @DisgruntledPeasant 10 місяців тому +7

      It's very cool for sure.
      It was however a strange boast considering his target was about the size of a city.

    • @CreativityNull
      @CreativityNull 10 місяців тому +22

      Well, mostly you, Rusty, and Chatty stick. Snail and Iguazu are pretty useless during that entire fight and I never got them to survive the explosion of the thing going berserk (except maybe Iguazu once, who died 5 seconds later from a missile barrage.) Chatty at least stays until the last little bit of the fight since he stays at long range anyways.

    • @demonintellect9834
      @demonintellect9834 10 місяців тому +26

      @@DisgruntledPeasant That is also moving and you have to consider how far away they have to be.

  • @OverlordIntecris
    @OverlordIntecris 10 місяців тому +1583

    The other thing to note with the base model of the Ice Worm itself is that it's not fully extended. Each joint can extend outwards to more than double the length shown on the ported model in the video, which honestly makes the Ice Worm even crazier

    • @mr.niceguy9394
      @mr.niceguy9394 10 місяців тому +176

      So just double its length... Guess its a grower not a shower 😂

    • @Jitkaas
      @Jitkaas 10 місяців тому +137

      ​@mr.niceguy9394 in this case its both a grower and a shower

    • @sebastianestrada3697
      @sebastianestrada3697 10 місяців тому +36

      I wonder if the worm is longer than the erdtree’s height

    • @iamafuckingfailure
      @iamafuckingfailure 10 місяців тому +27

      ​@@sebastianestrada3697
      it most definately is

    • @Slop_Dogg
      @Slop_Dogg 10 місяців тому +40

      ⁠@@iamafuckingfailureit is not. The Erd Tree’s above ground portion is 4,452m. Even doubling the Ice Worm’s length would only be 2,736m.

  • @asherdorshimer3602
    @asherdorshimer3602 10 місяців тому +247

    Rusty’s rail gun hitting the worm, the music and audio stopping and just his dialogue “I won’t miss” before the impact is an incredible moment by from soft

    • @zelkuta
      @zelkuta 7 місяців тому +2

      It's a cool moment, shame the actual fight is terrible though.

    • @Delta-mo6hn
      @Delta-mo6hn Місяць тому +1

      The actual fight was sick as hell tf you mean.
      You are deadass fighting a giant robot version of a sandworm it was crazy​@@zelkuta

    • @zelkuta
      @zelkuta Місяць тому

      @@Delta-mo6hn It's not really a fight, it's a scripted interactive cutscene that can take 20-30 minutes or more of your time if the worm doesn't cooperate. Once you get over the spectacle the actual fight is pretty fucking lame. All you do is chase around the stupid worm and try to land the spear shots. It's just a slow scripted event when the rest of the game is fluid fast paced fighting.
      Sometimes the worms literally just runs from you the entire time never giving you an opening to fire the spear. The fight is garbage. I loathe and dread the worm fight more than any part of the game because of how slow and boring and awful the fight is.

  • @somethingsinister...8035
    @somethingsinister...8035 10 місяців тому +291

    Since the beginning of the game to the end, ive never stopped marvelling at how big the world of AC is. Even something as mundane as an elevator would boggle my mind since you can see itty bitty guard rails for scale. I would love to see you port a human sized character into AC6 just to see how big the world of Rubicon looks from that perspective.

    • @justsomejerseydevilwithint4606
      @justsomejerseydevilwithint4606 10 місяців тому +35

      The elevator you take in the Wallclimber mission, has staircases at the corners for maintainence access.

    • @LazloSoot
      @LazloSoot 10 місяців тому +9

      @@justsomejerseydevilwithint4606 I'm still in awe of the entirety of chapter 4, with the descent to Nepenthes, and then the discovery of Institute City, like this world is MASSIVE.

    • @justsomejerseydevilwithint4606
      @justsomejerseydevilwithint4606 10 місяців тому +4

      @@LazloSoot The elevator at depth 1 is likely there so The Institute can ship materials down there for Institute city and the vasular plant; NEPENTHES was likely built afterwards by the PCA in an attempt to secure the coral.

    • @dragonandavatarfan8865
      @dragonandavatarfan8865 10 місяців тому +5

      Dropoff made a video like that, porting the Tarnished to a few AC6 maps and my god is he tiny lmao.

  • @Day100
    @Day100 10 місяців тому +492

    Importing scenery from AC into elden ring's environment would be rad as hell as a mod. I love seeing it in your videos.

    • @syeblaize
      @syeblaize 10 місяців тому +27

      Yes, but what if we imported the lands between into ac6?

    • @RashFeuer26
      @RashFeuer26 10 місяців тому +105

      ​@@syeblaizeYou could cross them in a couple of assault boosts lol

    • @gobokoboobo4620
      @gobokoboobo4620 10 місяців тому +37

      Good lord, imagine exploring those megastructures with Torrent. It already take a while even with the Assault Boost.

    • @natsudragneelthefiredragon
      @natsudragneelthefiredragon 10 місяців тому +1

      Dropoff is already doing that

    • @56bturn
      @56bturn 10 місяців тому +6

      Accidentally knock down that big glowy tree @@RashFeuer26

  • @LP_Amadeus
    @LP_Amadeus 10 місяців тому +521

    What's surprising to me is that they could've easily just made AC assets the same size as ER while still having a sense of scale by designing the environment to look smaller in comparison like the containers, buildings, etc. But, they went the extra mile to actually make life-sized models.

    • @Urd-Vidan
      @Urd-Vidan 10 місяців тому +71

      Hell, in Bonfire's video, they even made the entirety of Rubicon 3 in the final fight.

    • @gracecalis5421
      @gracecalis5421 10 місяців тому +95

      It actually would be easier to make life-sized models. A lot of the asset environments in the game are based off of real-world references that already have established dimensions. From there, it's a matter of scaling the mechs proportionally to make the most sense.

    • @ZaiketsuKumori
      @ZaiketsuKumori 10 місяців тому +63

      ​@@Kamawan0you know you can just look at the assets yourself, right? Nobody's trying to trick you, lmao

    • @QuadfishTym
      @QuadfishTym 10 місяців тому +22

      You also have to mess with the physics a bit if you scale the environment like that. It's easier to use actual scale so you don't have to tweak it as much.
      (Small, but not the only, example: acceleration due to gravity is basically constant regardless of size/mass. So if you scale the whole environment down but don't scale gravity, objects would seem to fall way too fast.)

    • @romajimamulo
      @romajimamulo 10 місяців тому +4

      I mean there's a scale conversion going on here. That's why there's a video on how tall the Armored Cores are (on this channel), because the game units aren't real units

  • @manwiththemachinegun
    @manwiththemachinegun 10 місяців тому +21

    Forget the Ice Worm, the PCA "helicopter" is really more of a atmospheric battleship than what any sane person would call a chopper.

  • @stalhein62
    @stalhein62 10 місяців тому +3012

    The Ice Worm is arguably FromSoft's coolest gimmick boss fight, but how far away are those shots coming from?

    • @Fierce0Deity0Link
      @Fierce0Deity0Link 10 місяців тому +459

      bonfireVN already made a video showing where Rusty's shots are coming from (5 days ago)

    • @Loispealz34
      @Loispealz34 10 місяців тому +377

      Half a planet away. And Rubicon isn't small.

    • @ilhamadigunawan5264
      @ilhamadigunawan5264 10 місяців тому +459

      and the gimmick weapon is actually usable outside the boss arena, and insane one at that. this is truly the best and coolest gimmick boss fight FS has ever put out.

    • @mt2r-music
      @mt2r-music 10 місяців тому +85

      Personally I found the ice worm fight to be quite underwhelming. Especially because everytime he gets hit the same animation in the same location plays. For me this doesn’t even come close to rykard. But if you don’t consider rykard a gimmick boss in that aspect because you have to actively fight him i think the worm is still pretty cool.

    • @Thezanlynxer
      @Thezanlynxer 10 місяців тому +77

      @@ilhamadigunawan5264 also you don't even have to use the gimmick weapon in the fight. if you use a bunch of pulse weapons, they can take down the shield pretty quickly as well.

  • @Verity_Auger
    @Verity_Auger 10 місяців тому +159

    I would love a mod that lets you walk around in the AC6 levels as a human. The scale of some of those are crazy. Sometimes I stop to look at the little human scale staircases and railings and thought I'd love to walk on them.

    • @bansho7076
      @bansho7076 10 місяців тому +31

      Preferably one with a car or something, otherwise you'll be walking quite a bit.

    • @Sioolol
      @Sioolol 10 місяців тому +10

      Probably the most intsresting idea I heard. It would be so fun to actualy see everything to scale.

    • @botarc
      @botarc 10 місяців тому +14

      Just give me Torrent and I am good to explore.

    • @23Scadu
      @23Scadu 10 місяців тому +6

      @@botarcmaybe with a faster sprint speed and unlimited double jumps.

    • @Wulfspyder
      @Wulfspyder 10 місяців тому +4

      If they ever made an open world AC game, I hope they include the option to exit and explore on foot. Naturally, this would be hella dangerous.

  • @NatVirgo
    @NatVirgo 10 місяців тому +393

    It’s not the ice worm, it’s the friends we made along the way.

    • @exzyyd392
      @exzyyd392 10 місяців тому +53

      The buddies we made along the way

    • @Teuwufel
      @Teuwufel 10 місяців тому +9

      Exactly one, but quality friend

    • @xerberus3337
      @xerberus3337 10 місяців тому +9

      I guess the ice worm was inside you all along.

    • @kaiserdetectivegolden2735
      @kaiserdetectivegolden2735 10 місяців тому

      no it is not the friends we made along the way
      it is a reskinned enemy from ds3
      even got the same movement

    • @Teuwufel
      @Teuwufel 10 місяців тому

      @@kaiserdetectivegolden2735 Cope harder. Which enemy was reskinned? This is literally a new model.
      You simply are here to hate, stfu

  • @mt2r-music
    @mt2r-music 10 місяців тому +402

    For the entirety of my AC6 playthrough is thought to myself how much the damage we as the player made would cost all the companies and governments. We receive like 100k per mission while destroying robots and facilities that would easily cost billions to build.

    • @hbrandon947
      @hbrandon947 10 місяців тому +73

      Nah WAAAAAAAAY more then 100k bro, more like in the millions/billions easily lol the debt at the end of the game would be astronomical, just look up pricing for the construction of a single skyscraper, then look at the sizing of everything in this game relative, there would be multiple lifetimes of paying all the debt off that we created lmao also, since it's based in the future, might as well times the normal pricing and income by 10 or 100x considering the rising cost of things, but hell, this is just a badass conversation anyway!

    • @Poldovico
      @Poldovico 10 місяців тому +70

      Maybe one COAM is really valuable. Then again it'd be pretty stupid to spend more on destroying a facility than it cost to build it.
      Even in real life, a handful of grenades that maybe cost a few thousand dollars can destroy a building that cost hundreds of thousands.

    • @gobokoboobo4620
      @gobokoboobo4620 10 місяців тому +18

      Considering some of the MT/LC/HC/AC could easily cost us millions if not billion to construct, and us getting 800-60k COAM from eliminating them could give us some idea of the rate to our currency.

    • @aftertone3146
      @aftertone3146 10 місяців тому +73

      You must consider that in this future, weapons that could cost hundreds of thousands of dollars to make are labelled as "generic mass produced weapons"

    • @kevo300
      @kevo300 10 місяців тому +15

      I think there good because resources are from multiple planets and machines do all the building

  • @spiralistichope9216
    @spiralistichope9216 10 місяців тому +392

    The Ice Worm feels like such a cool and fitting Dune reference, it's basically a mechanical sandworm in many ways aesthetically! Even the size and length here, as we see in the video, is so unbelievably colossal that it basically matches descriptions of the most massive Shai Hulud in Dune's universe, over a kilometer long and more. Seeing it in Elden Ring's map and compared to the other massive entities across From games really is incredible, thank you Zullie!

    • @Mordalon
      @Mordalon 10 місяців тому +82

      And both confront greedy corporations seeking to harvest a valuable substance that is used as a drug.

    • @BrotherCaptain36
      @BrotherCaptain36 10 місяців тому +88

      He who controls the Coral, controls the galaxy.

    • @TheRedMage01
      @TheRedMage01 10 місяців тому +21

      Raven, we have wormsign the likes of which even God has never seen.

    • @thugkermit9999
      @thugkermit9999 10 місяців тому +43

      It also features a rebel group of natives in constant exposure of said valuable drug and one of its endings involves a planet wide rebellion with a savior figure as its spearhead who got exposed to a substantial amount of said drug
      As someone who only dabbled in dune lore and watched the new movie the multiple inspirations are striking and I’m here for it

    • @spiralistichope9216
      @spiralistichope9216 10 місяців тому +36

      @@thugkermit9999 Yup, it is a very distinct and potent inspiration to AC6, 100%. As someone who has read the first four books, I absolutely loved how much the narrative draws from Dune while still distinctly being an AC game with its other influences (like the mecha genre from anime, etc.). Dune is obviously a seminal work that has influenced untold sci-fi works since its release, but it's still awesome to see From do such good work with the influence and reference it in so many compelling ways in the game!

  • @Ahmenthi
    @Ahmenthi 10 місяців тому +103

    I'm glad that they're building these things to scale. It's so cool to really get a sense of just how big everything is.

  • @TheActualMrLink
    @TheActualMrLink 10 місяців тому +443

    That thing’s over a KILOMETER long?! Jesus!

    • @hikarihakai1285
      @hikarihakai1285 10 місяців тому +72

      Then there the Strider which make even the Worm look small

    • @KiIIerQueenboom
      @KiIIerQueenboom 10 місяців тому +63

      what is a kilometer. how many cheese burgers is one km

    • @gohunt001-5
      @gohunt001-5 10 місяців тому +100

      ​@@KiIIerQueenbooma kilometer is around 1000 M16A4s long, for reference

    • @McJizzleBerries
      @McJizzleBerries 10 місяців тому +43

      @@KiIIerQueenboomAbout 8771 cheeseburgers.

    • @thesunthrone
      @thesunthrone 10 місяців тому +43

      @@gohunt001-5 Finally a metric reference point 'mericans can understand, just say how much AR-15s it is instead of meters, and maybe call it "kilo ARs" for a good rough measure.
      Thus, the Ice Worm is roughly 1368 AR-15s long, or 1,368 kilo AR. That's a long boy, brother!

  • @yourfriendthemaggot457
    @yourfriendthemaggot457 10 місяців тому +11

    Poor Ceaseless Discharge catching a stray at the end, he's been through enough

  • @1lao1tzu1
    @1lao1tzu1 10 місяців тому +37

    Ac6 is so underrated as GOTY contender. Its size and still keeping attention to detail all processing a salvo of missles and bullets in a AC battle so smoothly is incredible

  • @HeisenbergFam
    @HeisenbergFam 10 місяців тому +174

    Zullie getting her hands on such big machine is a recipe for disaster

  • @thomasleonard8550
    @thomasleonard8550 10 місяців тому +5

    If you think the iceworm is big, wait till you see the spirit of motherwill and the answerer.

  • @heyfell4301
    @heyfell4301 10 місяців тому +123

    I can just imagine how large the Strider is, considering how even in the game it is simply colossal. I don't know if it's larger than the Ice Worm, but it surely looks like it is.

    • @Ferromancer86
      @Ferromancer86 10 місяців тому +27

      If planted north to south in Elden Ring's map, I suspect its hind legs would be in Limgrave while the Eye would be somewhere over Leyndell or north Altus

    • @whitewall2253
      @whitewall2253 10 місяців тому +41

      It might not be much longer than the worm but it's FAR more massive.

    • @WhenGoatsWentBaa
      @WhenGoatsWentBaa 10 місяців тому +8

      @@Ferromancer86 I feel like they mention at some point that the Strider is over a kilometer long (not 100% certain, I may be misremembering) so it certainly wouldn't be far off

    • @HindrancUS
      @HindrancUS 10 місяців тому +7

      And its a MINING mech!
      It is easy to imagine how his huge buckets and drills dig out and sift literally all Land Between for several hours, leaving a one huge pit and lot of neat containers with resources.

    • @farhangianoindrakesuma4976
      @farhangianoindrakesuma4976 10 місяців тому +6

      Imagine making the Strider an entire map for Elden Ring

  • @CMTechnica
    @CMTechnica 10 місяців тому +382

    While the Nightfall boss in AC6 might be my favorite fight in the game, I think ICEWORM might be my favorite set piece fight in a FromSoft game.
    The Festival and Yhorm from DS3 honestly pale in comparison despite the Festival having a massive build up and being necessary for an ending, and Yhorm’s fight being able to summon onion bro to help a friend put his friend to a final rest.
    Maybe I’m just a softie for mecha and railguns, but I’ll be thinking about the ICEWORM fight for years

    • @janogabor7697
      @janogabor7697 10 місяців тому +24

      Nightfall? I mean it's alright but it's a standard AC fight and it's not even the best at that. The second Rusty duel or HAl is better.

    • @ES21007
      @ES21007 10 місяців тому +20

      It's because the Festival part is entirely optional. Yes, you COULD go in summon the bois, fighting together as a united horde... Or just go mano-a-mano with the Conqueror of the Stars himself. It's a mish-mash of a gimmick fight and a normal fight. Plus, most of the characters in the Festival are people you barely know. There's Blaidd, there's Alexander, and after the halfway point there's Jerren, who you might not even get because you're fighting for your life. The rest? Invader/Summon NPCs scattered throughout the Lands Between, who only get their lore from item descriptions. And in a normal playthrough, you generally won't even know that lore until after the Radahn fight.
      Meanwhile, the Ice Worm's set piece is mandatory. You're going in with a plan. You know everyone who's taking part in it, from mouthy Iguazu to smug bastard Snail and our buddy Rusty. And they do help by making deleting the Ice Worm's health in Phase 1 and 2 trivial and by dealing with the drones in Phase 2. If nothing else, they at least keep your ammo costs for Phase 2 down.
      There's also a better narrative throughout the Ice Wormfight. Radahn narrative is starting with you making your way across the field, engaging in melee, awakening his gravity magic and finally getting him to unleash his true power while transforming the sunset into night... But that's the usual FromSoft formula of getting bosses who lost themselves to regain a bit of their past glory in their final moments.
      For the Ice Worm? First it's easy, almost too easy as everything is going to plan. You break the barrier, bash the worm's drill-face in and easily take down the drones. You're trading jokes and barbs and praising each other and saying it's all a job well done (other than Iguazu and Snail, but those guys suck, so screw them) and of course, Rusty is delivering epic lines. Then you do it again, and everything is going fine.
      For about five seconds until the worm enters rage mode. Then the plan goes to shit and all hell breaks loose. Your party slowly dwindles, first with Snail, then Chatty. You're all alone. It's up to you to kill this thing.
      (Because at some point Iguazu got wasted, but that's not really of much consequence, is it?)
      Rusty pulls out all the stops and disables the limiters as he has faith that you can open it up one last time.
      And then you prove him right, and kill it all on your own. Everyone is in awe as they realize that you were the one that took down this monster on your own.
      The Ice Worm fight hits hard because it's generally crafted for one story. Even if you break that story and go without the stun needle, it replaces the drama with humor and still hits hard, just with a bit more hilarity.

    • @Padlock_Steve
      @Padlock_Steve 10 місяців тому

      ​@@janogabor7697 which one did he get tho. there's a three way gang bang and there's a 1v1 which is way cooler.

    • @janogabor7697
      @janogabor7697 10 місяців тому +1

      ​@@Padlock_Stevethe gangbang is ng+ only

    • @SolaScientia
      @SolaScientia 10 місяців тому +5

      My jaw dropped at the cutscene after the fight. Thanks to work and real life stuff, I'm still on my first run of the game I've been not looking anything up beyond how to get the 3 different endings. So I don't know any specifics with what's going on with the story and I did not expect what we learned in that cutscene.
      I like the fight with Yhorm because it's important to Siegward and I like having him there. The Festival was very "meh" to me. He took me just 4 attempts to beat and wasn't all that difficult. The buildup to it was nice, but I didn't have any emotional investment in the fight or any real attachment to it. Beyond summoning Patches just so I could see him nope away from the fight, lol. Elden Ring's story in general is a lot less engaging for me than FromSoftware's other games.

  • @OD91MJ
    @OD91MJ 10 місяців тому +97

    That mission was so amazing. I am in the last chapter and AC6 is my GOTY.

    • @anukthotawatta982
      @anukthotawatta982 10 місяців тому

      make sure to play NG++. feels mostly like a totally different story

    • @glitchypriest3462
      @glitchypriest3462 10 місяців тому +11

      First playthrough? You have 3 total playthroughs to consider it a last chapter!
      The game's great though, have fun

    • @OD91MJ
      @OD91MJ 10 місяців тому +4

      @@glitchypriest3462 I understand that. Thanks though you truly arr informative.

  • @chompskyhonk952
    @chompskyhonk952 10 місяців тому +24

    It's an Alaskan Bull Worm.

    • @Two-for-One_half-off
      @Two-for-One_half-off 10 місяців тому +2

      *”It was big!!! And pink!!! And it was aaaaaall wiggly!!!”*

  • @chief5009
    @chief5009 10 місяців тому +24

    Ice worm definitely became my favorite "storm ruler" fight, especially because of rusty

    • @oldcowbb
      @oldcowbb 10 місяців тому +3

      and the "storm ruler" is actually an OP weapon outside of the iceworm fight

  • @zack-zn8fo
    @zack-zn8fo 10 місяців тому +53

    I didn't realize how huge the Ice Worm level must be, it's like an entire region of Elden Ring for a boss fight. I'd like to see an Elden Ring character ported into AC6 to see how impossible it would be to navigate the levels

    • @whitewall2253
      @whitewall2253 10 місяців тому +47

      You could absolutely have multiple dark souls dungeons take place within the broken body of the ice worm.

    • @KKKuma
      @KKKuma 10 місяців тому +1

      Others game cannot fly so it is likely they will stuck at the first level

    • @pillarmenn1936
      @pillarmenn1936 10 місяців тому +10

      @@whitewall2253 Someone could make that into a modded DLC all on its own. The Tarnished gets teleported into the cold tundra where the wreck of the Ice Worm is and has to traverse the corpse to find a way home. There could be smaller drones as the regular enemies, the crab bots as mini bosses and maybe an MT or a Tetrapod MT as the final boss of the area.

    • @TheAngryPothead
      @TheAngryPothead 10 місяців тому +1

      I'd like to just have AC duels in ER environs.

    • @ashk0p450
      @ashk0p450 10 місяців тому +5

      ​@@pillarmenn1936Tetrapod Mt would just be a harder elden beast lol.

  • @Celt420
    @Celt420 10 місяців тому +6

    The moral of the story here is that when magic doesn't cut it, start building giant robots

    • @takumiyoshimoto9542
      @takumiyoshimoto9542 10 місяців тому +4

      You mean to tell me that I didn't have to throw my favorite kindle waifu off a cliff to burn the Erdtree and just easily could've done it with a Bad Cook?
      Dammit Melina, I told you to listen to me!

  • @DarkonFullPower
    @DarkonFullPower 10 місяців тому +44

    This reminds me of Armored Core For Answer. The boss "Spirit of Motherwill" was also a true NPC. The entire thing moved, instead of being an "attackable background." It's size was as long and even wider than the Strider from AC6.

    • @valorune
      @valorune 10 місяців тому +17

      don't forget how much bigger NEXTs are, too. Spirit of Motherwill would probably take up a third of ER's map. Absolutely massive

    • @Urd-Vidan
      @Urd-Vidan 10 місяців тому +7

      Iirc, Arms Forts are known as walking cities, so not surprising.

    • @kerbodynamicx472
      @kerbodynamicx472 10 місяців тому +7

      @@valorune NEXTs are 10m tall just like the AC6 mechs

    • @valorune
      @valorune 10 місяців тому +3

      @@kerbodynamicx472 yeah I just looked it up, you're right. Spirit of Motherwill is still massive lol

    • @StrikeNoir105E
      @StrikeNoir105E 10 місяців тому +7

      I bet there were people who were surprised that the Motherwill can actually cause a mission failure if you allowed it to just walk away from the battlefield.

  • @JohanSkotkonung
    @JohanSkotkonung 10 місяців тому +5

    If the worm is that big just imagining the structures that reach Into to the sky and the wires far above that just make my brain hurt. And the fact that there are gaurd rails everywhere, so it's like they intended these structures to be actually crossed by people :O OOOOUGGGGHHHHHH MY HEAD HURTS

    • @arceus1385
      @arceus1385 10 місяців тому +3

      yeah ! the sheer scale of this game is mindblowing

  • @chucheeness7817
    @chucheeness7817 10 місяців тому +19

    The hype and the jolly co-operation in the Iceworm fight was off the charts. Easily my favorite Fromsoft setpiece

  • @bubbasbigblast8563
    @bubbasbigblast8563 10 місяців тому +13

    The Ice Worm bridging the gap between two fortresses feels like something right out of Kenshi.

  • @TheMaxCloud
    @TheMaxCloud 10 місяців тому +4

    IN A FAR FAR FUTURE:
    Damn, this castle in Elden Ring sure is hard.
    Let me port my AC here, One second....
    "KAY MAGGOTS TIME TO DIE!!"

  • @greatdragoor9264
    @greatdragoor9264 10 місяців тому +100

    This makes me wonder just how massive is the Strider?? I bet it is bigger than limgrave

    • @ErikNiit
      @ErikNiit 10 місяців тому +39

      Oh damn I didn't even think about that, damn thing might take up half *or more* of the map, considering even the worm looks tiny next to it.

    • @seasons1745
      @seasons1745 10 місяців тому +24

      Strider is Atleast the size of an Arms fort if not slightly bigger

    • @aze0012
      @aze0012 10 місяців тому +17

      @@seasons1745the wall is probably bigger than the worm.... strider..... might give motherwill a run for it's money. dunno which is bigger though

    • @mrdeafter
      @mrdeafter 10 місяців тому

      @@aze0012 motherwill handed down

    • @varnix1006
      @varnix1006 10 місяців тому +1

      ​@@mrdeafter*The Answerer and Great Wall enters the chat*

  • @haonsuni8146
    @haonsuni8146 10 місяців тому +5

    before the dragons, but not before the moonlight, Fromsoft were the kings and queens of Mechanical Monsters which could only exist in an engineer's nightmares. If the Worm and the Grinderwheels don't show that much, or the older enemies of previous titles, then I don't know what would lmao

  • @justsomeguywithlasereyes9920
    @justsomeguywithlasereyes9920 10 місяців тому +5

    The Filter Copter living up to its name with its size, probably solos and filters the entirety of the soulsborne franchise too.

  • @moonlight39echo
    @moonlight39echo 10 місяців тому +4

    Intercontiental Railcannon
    Even when I heard the words in the briefing I couldn't grasp it. Next thing I know, I see a sunrise over the horizon and a roar of energy. "He's shooting from across the planet!??!" The silence before the slap then the near instant travel of the shot.
    I'd be cool to have a DLC mission with Rusty, realize he's using the power output of a city to charge a single cannon....then GOES OVER the limiters

  • @UtubeH8tr
    @UtubeH8tr 10 місяців тому +4

    Zulie: So I brought the most dangerous thing I've encountered in from soft's many universes into elden ring
    Radagon: You what.
    Marika: YOU WHAT!?!?
    Gwyn: Hahaha.

  • @Grauer1510
    @Grauer1510 10 місяців тому +25

    Can you compare the Erdtree to the giant, atmosphere reaching, "vascular" buildings from AC6?

  • @OneNationUnderPug
    @OneNationUnderPug 10 місяців тому +15

    I find it hilarious the SG Helicopter is the size of an apartment complex.

    • @0uttaS1TE
      @0uttaS1TE 10 місяців тому +12

      When the average soldier is piloting a walking battle mech, even the helis and tanks have to be bigger to match

    • @33link333
      @33link333 10 місяців тому +1

      @@0uttaS1TE Most helis and tanks are normal size, that's why they are the lowest of low canon fodder.

    • @lIllIlllIlIllIlllIlIllIlllIl
      @lIllIlllIlIllIlllIlIllIlllIl 10 місяців тому +4

      @@0uttaS1TE Oddly there are no tanks that are scaled up in the same manner unless you classify the Cataphract & Juggernaut as tanks.

    • @janogabor7697
      @janogabor7697 10 місяців тому +1

      @@lIllIlllIlIllIlllIlIllIlllIl They are tanks in AC world

    • @0uttaS1TE
      @0uttaS1TE 10 місяців тому

      @@lIllIlllIlIllIlllIlIllIlllIl I do classify them as such, given that they're weapons platforms on tank treads

  • @EvilMammal
    @EvilMammal 10 місяців тому +11

    "Size can honestly sometimes be a challenge"
    Yes, yes it can.

  • @nutherefurlong
    @nutherefurlong 10 місяців тому +3

    The serpent is secretly piloting it, maybe

  • @g.r.4372
    @g.r.4372 10 місяців тому +1

    Thank you so much for these videos, they always fill me with joy! Your choice of music and presentation comes to me as a simple, innocent sense of being amazed at the little (or big) things. So good.

  • @aze0012
    @aze0012 10 місяців тому +11

    this really puts things into perspective given that we were fighting in a large mecha.
    ... though i wonder, if this worm is 1.3km long.....
    what would it look like if we could port motherwill from AC4A into elden ring. that thing is listed as 2.4km, though the in-game model might not be accurate

    • @DanzIndz
      @DanzIndz 10 місяців тому +8

      Heck the cradles were downsized to a 1/10th scale lmao

    • @aze0012
      @aze0012 10 місяців тому +2

      @@DanzIndz1/10th? motherwill might be downsized too then, at least to some degree

    • @DanzIndz
      @DanzIndz 10 місяців тому +2

      @@aze0012 Yeah, the artbook suggests that NEXTs are just a little speck compared to cradles. There's no way the game model can host 20 million people at that size.
      Gameplay wise, if they're at a 1/1 scale, it'll be a nightmare to play *that* mission. Going from point A to point B would take forever. Plus the map is going to be too big for PS3/XB hardware to handle.

  • @jamesleon4883
    @jamesleon4883 10 місяців тому +5

    Seeing that huge rail gun light up on the horizon was one of my most wow gaming moments ever. There's just something so epic about it.

  • @SickMind42
    @SickMind42 10 місяців тому +3

    now i need to know the size of the strider from chapter 1

  • @msid7748
    @msid7748 10 місяців тому +1

    As an engineering major trying to get better at programming (and formerly interested in game dev) I just love channels like these that dig up game assets and characters models for comparison, to find new lore, deleted sections., etc.
    Yes, these things are pretty simple if you know how, but it's absolutely fascinating, mind-boggling and delightful for a luddite like me to watch. Maybe one day I'll learn how. Keep up the good work!

  • @chompythebeast
    @chompythebeast 10 місяців тому +1

    I'm so glad your doing AC6. I've really missed your content, and this one was classic Zullie. Thanks for being such a great a part of the community

  • @Lemongrass_gaming
    @Lemongrass_gaming 10 місяців тому +19

    How big is the coral syphon thing in institute city?

    • @gobokoboobo4620
      @gobokoboobo4620 10 місяців тому

      Would it even fit Elden Ring's map?

  • @lavoroxan8114
    @lavoroxan8114 10 місяців тому +4

    Great and calm editing. Always fun to be aware of scales in games

  • @patchpatch4008
    @patchpatch4008 10 місяців тому +2

    The ice worm is just straight up a weapon of terror. Holy crap. If that thing gets unleashed anywhere on earth the amount of carnage that would happen would harrowing.

    • @pillarmenn1936
      @pillarmenn1936 10 місяців тому +1

      That thing would be causing earthquakes left and right and no amount of nukes are gonna stop that thing

  • @r.c.christian4633
    @r.c.christian4633 5 місяців тому +1

    I think it's incredible how those madman actually model all their stuff in the same scale. I mean it's probably practical from a design point, but still, just the opportunity to import bosses from a giant robot game into your dark fantasy game is mind-blowing.

  • @rawrss
    @rawrss 10 місяців тому +3

    As 'gimmicky' as the fight was (Stun Needle), Rusty's teamwork on the rail gun shots were always mega satisfying, especially his 3rd shot!

    • @soksocks
      @soksocks 10 місяців тому +1

      In fairness, FS in recency has done many gimmick fights. So this is on par or better than their other gimmicky fights. Cause the "gimmick weapon" you get, stun needle, is actually viable in any scenario than something like storm rule or sepeent slayer in their respective bosses

  • @tianxiu
    @tianxiu 10 місяців тому +3

    That gigantic helicopter, with a prop as big as a runway, a cockpit that can fit a mech, and highly doubt even air-liftable, is the most un-scientific object but nobody ever blinked an eye.
    A huge TBM with a worm body, and everyone loses their mind.

  • @reconab12
    @reconab12 10 місяців тому +2

    I keep forgetting that in AC6 you are not the size of a person, but are the size of a small house. Seeing how big the Ice Worm really is just scares me now, because it is basically a drilling skyscraper that is basically indestructible

  • @oppressorb7196
    @oppressorb7196 10 місяців тому

    Quality content. Huge respect for your work man. You deserve all the success!

  • @lunarveggie
    @lunarveggie 10 місяців тому +41

    Never really felt it was THAT BIG, but I guess that's only natural when you're gigantic yourself
    Does make me wonder how bit the STRIDER is tho
    It did FEEL more massive than the worm

    • @lordanonimmo7699
      @lordanonimmo7699 10 місяців тому

      Its almost the size of the erdtree

    • @SolaScientia
      @SolaScientia 10 місяців тому

      I love going around on missions and seeing how small stuff looks compared to my AC. My AC isn't even all that big itself since I'm using the lightweight reverse joint legs and, thus, smaller weapons, so I'm not even rocking legs that would make me look even bigger. I did try the tetrapod legs for the Ice Worm, but I didn't not get along with them at all. I did laugh at seeing them in the cutscene at the start, because they made my AC look like it was a centaur, lol.

    • @SimplCup
      @SimplCup 10 місяців тому +9

      @@lordanonimmo7699 it's probably even bigger than the erdtree considering that even our 10 meters tall AC looks tiny compared to the strider

    • @lordanonimmo7699
      @lordanonimmo7699 10 місяців тому

      @@SimplCup someone on Twitter compared and the Erdtree is still slight longer.

    • @SimplCup
      @SimplCup 10 місяців тому

      @@lordanonimmo7699 oh didn't know that, lemme check

  • @heyou2424
    @heyou2424 10 місяців тому +14

    How big is it compared to the Erdtree?

    • @cody3335
      @cody3335 10 місяців тому +1

      Did you not see it

  • @cabellism
    @cabellism 10 місяців тому +1

    Amazing work, and holy shit!!! They did the scale for AC 6 justice and to a superb quality.

  • @Moonlight-tf5ts
    @Moonlight-tf5ts 9 місяців тому +1

    “For a more practical demonstration” *blots out the sun*

  • @AlanStryman
    @AlanStryman 10 місяців тому +5

    im fascinated by FromSoft's ability in making everything as detailed as possible and yet still makes the game works and even better in ac6!
    the textures in these models are insane!!!

  • @AshyGr33n
    @AshyGr33n 10 місяців тому +4

    Please do a size comparison for the other bosses next. I'm just sitting here at 0:00 in awe at the size of that AH-12 helicopter, like for real those rotors should *not* be able to lift this chonky boi 🤣🤣

  • @JohnnyBoy-wi4kn
    @JohnnyBoy-wi4kn 10 місяців тому +2

    I can't wait to see AC6 and Elden Ring to be modded into eachother

  • @tristynmann849
    @tristynmann849 10 місяців тому +1

    Missed your videos Zullie good to see you're back

  • @anticonstitutionnel8778
    @anticonstitutionnel8778 10 місяців тому +8

    Very cool vidya as always

  • @KrazyKaiser
    @KrazyKaiser 10 місяців тому +9

    This raises a lot of interesting questions for me like:
    1) are the background infrastructure assets to scale i.e. if you port a tarnished into AC would the staircases and human sized infrastructure be accurate/navigable?
    2) exactly how big is the battlefield of the Ice Worm fight in comparison to the Radahn fight, arguably the biggest boss arena in Elden Ring. Would it take up like 1/4 to 1/2 the map of Elden Ring?

    • @are3287
      @are3287 10 місяців тому +1

      Probably not, the cars and helicopters already seem a bit off in AC6.

    • @lordanonimmo7699
      @lordanonimmo7699 10 місяців тому +2

      Yes,the infrastructures assets are accurate to scale,they are roughly accurate to a human sized model to navigate on it,with some being bigger or larger and not everything translating 100% well but good enough.

  • @Konghammer1
    @Konghammer1 10 місяців тому +1

    It's so good having you back zullie, I get people need breaks and your rate of video output is crazy fast sometimes, but it's good to see your notifications gracing my feed once again.😊

  • @MrLimboRL
    @MrLimboRL 9 місяців тому +2

    This is insane, yeah, but I really wanna see the size of the STRIDER in comparison to something. It’s easily bigger than the Worm, and I believe one of the biggest enemies to ever exist.

  • @PersonWMA
    @PersonWMA 10 місяців тому +7

    The detailing on those drill bits is quite impressive, considering how infrequently you'll actually look at it. But From actually put in the effort to show how the drills haven't been maintained after, what, half a century?

    • @eclipserepeater2466
      @eclipserepeater2466 10 місяців тому

      Makes you wonder why we bothered shooting at it with a bunch of experimental superweapons rather than wait a week for its drill teeth to snap off. :D

    • @pillarmenn1936
      @pillarmenn1936 10 місяців тому +2

      @@eclipserepeater2466 Probably because its not going to snap off anytime soon. If that thing survived the Fires of Ibis, those teeth aren't falling off anytime soon.

    • @eclipserepeater2466
      @eclipserepeater2466 10 місяців тому

      @@pillarmenn1936 I mean, probably right. Maybe it can self-repair to a degree, that would be in character with C-weapons as ancient weapons designed to defend rubicon in perpetuity. But you could imagine that it's spent the decades since the Fires mostly dormant beneath the earth without maintenance, slowly rusting, and now that it's been activated again it will damage itself.

  • @krabparrot5724
    @krabparrot5724 10 місяців тому +32

    I was so waiting for this video 👍Can you also put the Strider into ER after this? Would be awesome to see it from the human POV

    • @takonaegi2967
      @takonaegi2967 10 місяців тому +5

      I feel like Strider might break the skybox if you try to squeeze it into ER map, lol

  • @Taireyn
    @Taireyn 10 місяців тому +1

    Man I loved the ice worm fight, got actual goosebumps when I got to the shots from Rusty, especially the final one where his coms cut off

  • @bro-it6qn
    @bro-it6qn 10 місяців тому +1

    Always a pleasure to see your videos..

  • @thesha7447
    @thesha7447 10 місяців тому +4

    Please keep up the great work with Armored Core content, these videos are amazing

  • @Krystalmyth
    @Krystalmyth 10 місяців тому +4

    I'm so so eager to see someone put the Tarnished into Armored Core 6 and see if we can just walk around the maps like a normal person. Looking up at the scale of it all.

  • @Filthy-Peasant
    @Filthy-Peasant 10 місяців тому

    such an awesome video, thank you Zullie

  • @Razgriz_01
    @Razgriz_01 10 місяців тому +2

    Fighting a giant worm in the snow on a planet with a large corporate interest due to it's one of a kind valuable resource while using mechs?
    Feels like Lost Planet sometimes.

  • @KaptainKommissar
    @KaptainKommissar 10 місяців тому +4

    okay can we talk about how gargantuanly huge the Heavy Attack """Helicopter""" is
    holy shit that things the size of a office building how tf does it fly

  • @themoonsevilsister1561
    @themoonsevilsister1561 10 місяців тому +3

    this is amazing
    also imagine being a kilometre long being that would be insane

  • @PeterVescro
    @PeterVescro 10 місяців тому +1

    After what feels like years of size comparison videos, I've come to the realization that Zullie is simply a size queen

  • @Anthony-ps5tt
    @Anthony-ps5tt 10 місяців тому

    So happy to see you making videos again

  • @fleeplayTV
    @fleeplayTV 10 місяців тому +3

    I actually would love to see the strider, the PCA ship, or even Xylem, or maybe other bosses with the tarnished looking at them just to see the sheer size of all those things

  • @ravynbunny7193
    @ravynbunny7193 10 місяців тому +12

    Hey Zullie, for the free cam in armored core- are you using a published mod for that or is it a privately owned/repurposed free cam from another fromsoft game?

    • @gmradio2436
      @gmradio2436 10 місяців тому +8

      Would not surprise me if it was Zullie's mod.

    • @ravynbunny7193
      @ravynbunny7193 10 місяців тому +1

      @@gmradio2436 same here

  • @silentnight9097
    @silentnight9097 10 місяців тому

    Just want to say i am so happy you're back to making videos! The reduced schedule doesn't bother me at all!

  • @NevTheDeranged
    @NevTheDeranged 10 місяців тому +1

    I have a recurring dream that I'm working on a roof somewhere (I'm in HVAC), and I turn around to see an impossibly huge giant coming over the horizon, dwarfing everything, making physics a joke. It's not quite a nightmare, but it does make my heart race.

  • @drewwalbeck6006
    @drewwalbeck6006 10 місяців тому +3

    I liked how impossibly big the vascular plant was. It looked so big there's no way the entire planet had the raw material needed to build it and it probably offset the planets center of gravity with its weight

  • @joeshroom8482
    @joeshroom8482 10 місяців тому +11

    Unsure if compared to before, but how large is The Old One from Demons' Souls compared to other large entities?

    • @vansdan.
      @vansdan. 10 місяців тому

      good question!

    • @buttqueef9900
      @buttqueef9900 10 місяців тому +1

      This has been done and there's a video on it.

    • @pillarmenn1936
      @pillarmenn1936 10 місяців тому +1

      @@buttqueef9900 Got a name for the video?

  • @user-ix3yh9pi4k
    @user-ix3yh9pi4k 10 місяців тому +2

    It's incredible that they managed to transfer that grotesque, atrocious design of enemies from previous souls games in to armored core

  • @menik6575
    @menik6575 10 місяців тому +2

    Imagine being on the train in lost planet 2 and seeing this thing come out of the sand.

  • @maybebirb
    @maybebirb 10 місяців тому +4

    Just did the measurements, and for those curious, the STRIDER is just over 1,540 meters long. The main reason the Ice Worm looks so big in this size comparison is that it's completely straight out when it's usually seen folded a million different ways in the game. On the other hand, though, the Strider is 670 meters tall, so it's still enormously larger in terms of mass. (I spent too darn much time with measurements)

  • @mac0995
    @mac0995 10 місяців тому +7

    I wonder how big is the strider compared to the ice worm

    • @janogabor7697
      @janogabor7697 10 місяців тому +2

      I heard it's nearly as big as the erdtree

    • @valentinvas6454
      @valentinvas6454 10 місяців тому +2

      I was checking the altitude indicator during the mission and the very top of the Strider was around 1600 meter so it's gargantuan even compared to the worm. It's length should be around 4-5 KM before we damage the leg.

    • @janogabor7697
      @janogabor7697 10 місяців тому +4

      @@valentinvas6454 funny how the megastructures in the background still tower over it. Elden Rings world would barely be a blip on the map in AC.

    • @pillarmenn1936
      @pillarmenn1936 10 місяців тому

      @@janogabor7697 You could cross the lands between in a few assault boosts lol

  • @Doctorgeo7
    @Doctorgeo7 10 місяців тому +1

    I like that you show the Ceaseless Discharge as an example of a big boss done wrong by From Software.

  • @KitsuneFyora
    @KitsuneFyora 10 місяців тому +1

    AC6 protag: i got this. Nothing a little level grinding wont solve.
    Tarnished: great gods above, take me now before i perish wickedly

  • @loneluxe
    @loneluxe 10 місяців тому +4

    Now im curious to see how the STRIDER compares. No idea if it the 2 match lengths, but with how tall the STRIDER is, now im curious just how it compares to the Erdtree

    • @HindrancUS
      @HindrancUS 10 місяців тому

      I think, his castle-sized drills and shoves will be quite impressive in comparison with mountains and buildings of Land Between.

  • @lIllIlllIlIllIlllIlIllIlllIl
    @lIllIlllIlIllIlllIlIllIlllIl 10 місяців тому +3

    Now imagine how big Line Ark would be in Elden Ring...

  • @B4DDHero
    @B4DDHero 10 місяців тому +1

    Love that you're part of this community Zullie!

  • @jetteyes2064
    @jetteyes2064 10 місяців тому +1

    Nah that shot just looking up at the Iceworm was rad, never realized how big they made these models

  • @vitaliyred622
    @vitaliyred622 10 місяців тому +23

    What I wonder is how did they manage to texture something this massive, so well?

    • @janogabor7697
      @janogabor7697 10 місяців тому +7

      They already doing that for massive buildings.

    • @lordanonimmo7699
      @lordanonimmo7699 10 місяців тому +25

      Probably trim sheet texture because of the repeating patterns,another thing is that the true size doesnt matter much,what matters is the size of it on screen,so it probably wasnt as hard as you think.

    • @varnix1006
      @varnix1006 10 місяців тому +10

      The texture itself probably is not as HD as well cause enemy units are rarely seen very up close.

    • @are3287
      @are3287 10 місяців тому +3

      To be fair fromsoft textures arent high quality to begin with so having them on models this massive mostly just helps them look nicer

    • @lordanonimmo7699
      @lordanonimmo7699 10 місяців тому +1

      @@are3287 From normal map textures are very high quality otherwise the visual of these games would suffer a lot.
      Also if they arent high quality putting them on massive models like this would simply make it look worse,not better.

  • @carlschrappen9712
    @carlschrappen9712 10 місяців тому +5

    I'm supreised that AC6 can handle machines of this size. AC6 and ER use the same engine, but Greyroll standing up in ER caused it to crash, and she's obviously much smaller than the Ice Worm.

    • @lordanonimmo7699
      @lordanonimmo7699 10 місяців тому +7

      Greyroll was crashing because her animations didnt lend itself well to the terrain she was,AC6 is mostly a lot of flat terrain for the massive creatures,if you load Greyroll in a flat plane she works just fine.

  • @maxwellswenson1185
    @maxwellswenson1185 10 місяців тому

    Man these videos always make me wanna open the game and go try and find these things

  • @tommysuter4053
    @tommysuter4053 10 місяців тому

    I have been taking my time with AC6 so i just got to this boss' introduction. And i could tell it was big but this REALLY puts it into perspective.