'still top dps'' xD after intentionally spawning extra adds to pop retaliation to cheese more dmg (useless dmg, not dmg on the boss) and getting killed... typical warrior move right there xD good stuff though man, gj on the 6/7 4man! and for the love of god man! use shield block once in a while xD
hunter at the end was running Master Marksman/Beast Mastery/Kill Command I got half the gear he does and run heart of Lions/Sniper Training/Chimera shot
I remember the funeral video back in the day with the music XD I know it was in terrible taste, but the way they did the music with it so it would show them all in line waiting and play this peaceful music, then it switches to the horde characters on their mounts and it's all ominous, then back to the funeral and peaceful, then the horde riding in dum du dum dum, I mean, it was terrible, but it was also really well done and amazing lol
Yes last 3 ID's almost only mail dropped which noone needed, they all just need leather, sick of gearing 3 full green RFC boosted hunters on every run...
you can easily fix player behaviour, you make the most effective thing the thing you want them to do. Devs have complete control over what the path of least resistance is.
@@jordzwaan1937 It's absolutely a thing, and you get around 4-6 power shifts after mana pots and engineering trinket. It's more impactful than it seems though, because it's not used like the TBC powershifting where you shift like crazy. You gotta powershift at the lowest amount of energy + an incoming energy tick that won't bring you above a mangle cost. So it's more of a tactical power shift than a spammy burst power shift (since energy ticks are different in classic than tbc)
@@dat_man_lu You can get a lot more than just 4 to 6 even. I power shift most of my mana away (5 shifts) near the beginning of the fight, then let my mana recover. As soon as my mana is full or the bosses health is low, I start power shifting again. I probably get a minimum of 8 to as many as 12 power shifts on the later fights.
@@yetti3825 Depends on the fight. If it takes a while I can see that happening, for sure. If it's getting zugged down, prob not. 8 is kind of on the high end on a short fight.
not only were runes disproportionately "both factions" in alliance zones, but many seemed easier to obtain mechanically for alliance than horde for the same class (rune of sabre slash, i'm looking at you; alliance rogues can acquire it at lvl 1, whereas horde rogues need either 80 LP or sprint).
i do agree that for p1 the runes were somewhat alliance favored. but SOD is much much more than the first, second, or even third phases. it's all just a fun gameplay mode. wild growth was really bad as a horde on a pvp server, but it is what it is. let it play out and just enjoy new gameplay.
Getting mage aoe runes are insanely easier to get for alliance. I was shocked at how late horde gets those runes basically ruins your chances to aoe grind to 25
I can't believe people enjoy this. No world buffs, 4 man'ing a 10man 'raid' and tank just mashing sunder.... No HS/revenge, full rage.... Such skill, much fun
I feel like a arcane mage healer would have been a better choice than a hunter.. could have tank swapped with Druid and had a extra healer who can aoe adds faster
29:46 My solution to the lagging broken servers that kept DCing during the "event" was to not log on for 2 weeks.... Events always end up in proving the server system can't handle them.
I think with more skilled ppl u could do it ez. Feral dps is little low considered the gear and priest healing little strange sometimes. Or is it just my feeling? Also u could use more revenge block i think. Otherwise it was fun to watch.
That hunter saying lion won’t help very much is insane. 10% ALL stats is way better than master marksman(25% reduced mana cost for marksman abilities) especially in this situation for hp, int, strength AND agi for warrior/rogue/feral…
You’re forgetting that MM also gives flat 5% crit. Melee and ranged. MM is objectively better you gain 5% crit melee and ranged, and lose about (if you are the ONLY hunter) 50 ap in bis. Since 40 ap = about 1% crit for ranged….do the math.
I agree with all of that except the GDKP runners. I'm sure you're almost never going to get a full 10 players in a GDKP who are all natty, but for those of us who have most the gear we want, but still enjoy running BFD, it's nice to be rewarded at the end of the run with a few extra gold.
37:00 Permaband for the extreme griefers... not doing so is a quick way to lose players. No one wants to play toxic games and toxic servers except psychopaths and toxic players.
bro, the fkn spirit healer/gy is inside BFD tunnel? lmfaoooooo SoD such a joke. WoW's death penalty was already almost non-existent, now blizz just catering to scrubs hahah
Omg this priest throws penance on rogue full hp while guzu and druid both under 10% jeez this game :D
2:09:22 "getting dominated"...."you like that?" XDDXXDXD
new fear unlocked, azamous roasting me on my pet name
It wasn't a random mob in wetlands, it was an elite mob in wetlands, like the shark in ratchet.
You should get a shaman for sham rage as a mana battery charger for your healer
its just going to get converted into a bg just like winter grasp so it really wont die
'still top dps'' xD after intentionally spawning extra adds to pop retaliation to cheese more dmg (useless dmg, not dmg on the boss) and getting killed... typical warrior move right there xD good stuff though man, gj on the 6/7 4man! and for the love of god man! use shield block once in a while xD
LOL at that hunter who didn’t wanna run Lion and doing literally 0 DPS
hunter at the end was running Master Marksman/Beast Mastery/Kill Command I got half the gear he does and run heart of Lions/Sniper Training/Chimera shot
I remember the funeral video back in the day with the music XD I know it was in terrible taste, but the way they did the music with it so it would show them all in line waiting and play this peaceful music, then it switches to the horde characters on their mounts and it's all ominous, then back to the funeral and peaceful, then the horde riding in dum du dum dum, I mean, it was terrible, but it was also really well done and amazing lol
"Serenity Now bombs a WoW Funeral"
@@othsasaa5386 roflmao thank you, it's been so long! Ah they were alliance, I had that part wrong lol
That hunter….
Damn that druid weapon looks "awesome"
the druid that dosnt think of thorns while you were fighting lorgus... I mean, come on :P
A fresh 25 warrior wouldve paid good money to be in this raid
In my raid since the last 6 ID,s only warrior gear drops and iam the only warrior😂 people want the staff from the 6th Boss haha
Yes last 3 ID's almost only mail dropped which noone needed, they all just need leather, sick of gearing 3 full green RFC boosted hunters on every run...
Imagine having a feral with skill...
That's his real voice?!
I legitimately thought he used AI TTS or something lmao
you can easily fix player behaviour, you make the most effective thing the thing you want them to do. Devs have complete control over what the path of least resistance is.
why do we not get to know if a player we reported get banned? ive reported 100s of bots bot i do not know if they are banned or not
Yet you got these groups asking everyone to be full BIS full buffs and full consumes haha
Rip. Stubborn hunter wants to be on screen but doesn't want to be a team player.
That Feral was not power shifting and it's hurting me to watch in a 4man lmao
Is that even a thing in SoD ? Are you not OOM after 1 shift?😂😂
yeah like 3 shifts, but still more dmg, so its worth if u really wanna min max
@@jordzwaan1937
@@jordzwaan1937 It's absolutely a thing, and you get around 4-6 power shifts after mana pots and engineering trinket.
It's more impactful than it seems though, because it's not used like the TBC powershifting where you shift like crazy. You gotta powershift at the lowest amount of energy + an incoming energy tick that won't bring you above a mangle cost.
So it's more of a tactical power shift than a spammy burst power shift (since energy ticks are different in classic than tbc)
@@dat_man_lu You can get a lot more than just 4 to 6 even. I power shift most of my mana away (5 shifts) near the beginning of the fight, then let my mana recover. As soon as my mana is full or the bosses health is low, I start power shifting again. I probably get a minimum of 8 to as many as 12 power shifts on the later fights.
@@yetti3825 Depends on the fight. If it takes a while I can see that happening, for sure. If it's getting zugged down, prob not. 8 is kind of on the high end on a short fight.
Illidan-US server was the bomb in vanilla !!
not only were runes disproportionately "both factions" in alliance zones, but many seemed easier to obtain mechanically for alliance than horde for the same class (rune of sabre slash, i'm looking at you; alliance rogues can acquire it at lvl 1, whereas horde rogues need either 80 LP or sprint).
i do agree that for p1 the runes were somewhat alliance favored. but SOD is much much more than the first, second, or even third phases. it's all just a fun gameplay mode. wild growth was really bad as a horde on a pvp server, but it is what it is. let it play out and just enjoy new gameplay.
Getting mage aoe runes are insanely easier to get for alliance. I was shocked at how late horde gets those runes basically ruins your chances to aoe grind to 25
Thunder clap / retaliation for akumai adds is BiS
I can't believe people enjoy this. No world buffs, 4 man'ing a 10man 'raid' and tank just mashing sunder.... No HS/revenge, full rage.... Such skill, much fun
V+
I feel like a arcane mage healer would have been a better choice than a hunter.. could have tank swapped with Druid and had a extra healer who can aoe adds faster
29:46 My solution to the lagging broken servers that kept DCing during the "event" was to not log on for 2 weeks.... Events always end up in proving the server system can't handle them.
Cool story
DUST TO DUST
is that a real accent from the other youtuber? if yes where ?
why is Guzu tanking kelris with a shield? it actually just does nothing. hes trolling. missing out on so much damage.
I think with more skilled ppl u could do it ez. Feral dps is little low considered the gear and priest healing little strange sometimes. Or is it just my feeling? Also u could use more revenge block i think. Otherwise it was fun to watch.
But feral gives windfury which makes feral easily the best dps overall, even if it’s just one other melee
but this is not your 10man regular raid. You need dps from him as well, not just his wf.@@manoqueenz
I think shamans are doing bigger heals right now
That hunter saying lion won’t help very much is insane. 10% ALL stats is way better than master marksman(25% reduced mana cost for marksman abilities) especially in this situation for hp, int, strength AND agi for warrior/rogue/feral…
You’re forgetting that MM also gives flat 5% crit. Melee and ranged. MM is objectively better you gain 5% crit melee and ranged, and lose about (if you are the ONLY hunter) 50 ap in bis. Since 40 ap = about 1% crit for ranged….do the math.
@@Burlehmangus it’s definitely better solo but not in this situation
Guzu Gogo guzu hyph
They deserved it, Watching all this humans playing with Rend's buff on HC & saying '' hardcore vibe '', this is silly. Tiny made the job.
azamous is not real
23:39 Ban the Griefers, The Botters, The Boxers, The Gold Buyers, The GDKP Runners and the Other Cheaters.
I agree with all of that except the GDKP runners. I'm sure you're almost never going to get a full 10 players in a GDKP who are all natty, but for those of us who have most the gear we want, but still enjoy running BFD, it's nice to be rewarded at the end of the run with a few extra gold.
37:00 Permaband for the extreme griefers... not doing so is a quick way to lose players. No one wants to play toxic games and toxic servers except psychopaths and toxic players.
bro, the fkn spirit healer/gy is inside BFD tunnel? lmfaoooooo SoD such a joke. WoW's death penalty was already almost non-existent, now blizz just catering to scrubs hahah
these streamers are the most insufferable people