I just want to say thanks for going through all the small details. this is better than reading a book / watching a long tutorial. it was fast and fun ! I really like your character . you sounds so exciting in everything and passionated in teaching and in the software. love ya ! I wish I could give more than 1 like for this video
the best texturing tutorial in UA-cam that I saw so far... not only showing how to apply but also you explain what does every setting do .. thank you so much
Thank you so much, Froo7! I've worked hard on them so I truly appreciate it! By the way, if you want to get pre-released content, updates on workshops, free models, and more, please sign up for my newsletter. www.academicphoenixplus.com/
i just yelled "I'M LEARNING!" I appreciate you showing the different nodes on different objects rather than all on the same one, it's much easier to understand!
Thank you so much. Just moved to Arnold from mental ray because i upgraded to Maya2018, and have been searching for ages for a clear explanation on Arnold materials. You've demystified Arnold shaders in just 2 vids. Thanks
I don't know what it is, but something about the way you explain things really makes me want to listen. I'm learning so much from your videos! Thanks a lot for making them :D
Oh boy, back when I originally learned Maya 2011, this was a completely different ordeal xD You explained it perfectly and actually have a very comfortable voice to listen to. Will definitely dive deeper in your other videos! Thanks a lot for the content!
Love this. Thank you very much. Just in awe at how amazing you are explaining Arnold. I hope to see more in depth Arnold videos but specifically from you.
Excellent overview. There's a very long tutorial that I never got around to completing because it's so long. This not only gave me a better intro, but now I feel inspired to watch it and learn more. Great tutorial. Thank you.
That's awesome to hear! I'm working on a more advanced tutorial where you mix shaders together. Keep an eye out! :) By the way, if you want to get pre-released content, updates on workshops, free models, and more, please sign up for my newsletter! www.academicphoenixplus.com/
Hey Monica! I just wanted to thank you for your amazing videos and the way you explain it make it so clearly to understand! Keep up the amazing work! Greetings from México! Good luck!
Thanks for your tutorial, it was great, you never got either transclusensy or SSS right, and now you're out to teach people! Brilliant! I struggle to imagine how to do things in a more misleading way, 95% sure that a newbie watching only tuts of yours would never figure out how to use the SSS and consider it some kinda weird unusable BS. P.S. Let me take my gentle minute of silence for the Dispersion Abbe, that all of a sudden "is used to introduce even more noise into the refractions", as if they could be noisier...
I'm so happy you like them! I truly appreciate it and hope they are helpful. :) By the way, if you want to get pre-released content, updates on workshops, free models, and more, please sign up for my newsletter. www.academicphoenixplus.com/
Thank you Fatima! I hope it was helpful. :) y the way, if you want to get pre-released content, updates on workshops, free models, and more, please sign up for my newsletter. www.academicphoenixplus.com/
You are very welcome Rutuja! I hope it was helpful. :) By the way, if you want to get pre-released content, updates on workshops, free models, and more, please sign up for my newsletter. www.academicphoenixplus.com/
I'm so happy it helped! Another one is coming up! :) By the way, if you want to get pre-released content, updates on workshops, free models, and more, please sign up for my newsletter. :) www.academicphoenixplus.com/
Now that is how you explain! Thank you so much for the awesome video! I was wondering if you could do a video comparing Mental Ray and Arnold materials? There are some converters included in Maya, but I can't seem to be able to accomplish a good conversion. Any tips in this matter would be great!
Hi, your vids are really informative! but I have hit a snag: I am getting quite a few speckles dotted all over the scene (that are coloured the same as some of the objects in my scene i.e objects that have been coloured green to be keyed out later seem to cause random green dots placed around the scene close to the object.... if that makes sense) after 15 hours of rendering. what could be causing this? could it be material settings or render settings? any help would be appreciated :)
Hi Tom, I'm sorry to hear you are having issues. Do you mind posting your results in my FB community? I can see it there and give feedback. :) facebook.com/groups/academicphoenixpluscommunity/
So helpful! Thank you! I am a vfx 3d animation student from germany. I want to work as a lookdev/lighting artist. Do you give private class or do plan more things about lookdev?
Right now I’m still using 2nd gen i3, 2GB GTX 960. But It’s giving me a hard time. I’m just new in 3D and planning to upgrade but I don’t know, what are the best specs 😩
@majid abbad rizqallah khan Thank you for the tip. I already upgraded my PC 8th gen i7, but I only have 230GB SSD but it's working faster now and short time of rendering. But I'm still planning to upgrade my GTX 960, any suggestion?
You can download it for free at www.academicphoenixplus.com/downloads :) Download the 3D Shader Balls, and it will come with the background and everything. I hope that helps!
You also learned how to control each aspect of the shader so that you can make realistic stuff. Presets help, but you have to understand shading to be a solid texture artist. :)
I truly appreciate the sub, Ovgninja! I hope it was helpful. :) By the way, if you want to get pre-released content, updates on workshops, free models, and more, please sign up for my newsletter. www.academicphoenixplus.com/
Arnold does seem a lot simpler in general. I usually have a harder time making Mental Ray look like Arnold... I also read up somewhere that Arnold is supposedly slower rendering-wise. Based on your experience, what do you think?
At first, I wasn't a fan of Arnold. But now I'm a HUGE fan. It takes just as much, if not less time, then mental ray. Occlusion? No problem! Hair system? Easy! :) I'm enjoying it a great deal.
thanks for your reply. If possible please provide more tutorials about arnold 2018 maya. like what are the best reder settings, how to control scene, what are industry standard things,
I was a freelance artist for a while, so it was feast/famine. I started teaching and discovered that I absolutely LOVE it. It's been my career ever since. I still do freelance gigs on the side, but mainly is teaching artist to become stronger artist. :)
That's a relief. I was afraid you just got tired of all that stuff. Ofcourse this "afraid" is purely egoistic - it's more that I'm afraid that I will eventually get tired of this model-render-compose stuff. I'm relatively new to computer graphics and I have already seen quite a bit of artists, who lost the sense of wonder and are now just tired people with great technical skills. It scares me to death that I one day will join them. Not for that have I turned my career 180 degrees three year ago.
It's normal to burn out in the industry, depending on the gig. If you are working 80 hours a week, the over time is good, but you'll burn out pretty quickly. It's about finding the right gig. I'm very fortunate. I love what I do . :)
Absolute legend. You’ve saved my uni degree
That's fantastic, Alexander. I'm so happy to hear that. :)
I just want to say thanks for going through all the small details. this is better than reading a book / watching a long tutorial. it was fast and fun ! I really like your character . you sounds so exciting in everything and passionated in teaching and in the software. love ya ! I wish I could give more than 1 like for this video
the best texturing tutorial in UA-cam that I saw so far... not only showing how to apply but also you explain what does every setting do .. thank you so much
Thank you so much, Froo7! I've worked hard on them so I truly appreciate it!
By the way, if you want to get pre-released content, updates on workshops, free models, and more, please sign up for my newsletter. www.academicphoenixplus.com/
i just yelled "I'M LEARNING!" I appreciate you showing the different nodes on different objects rather than all on the same one, it's much easier to understand!
You're so very welcome! I'm so happy you are learning! Maya is so much fun!! :D
Thank you so much. Just moved to Arnold from mental ray because i upgraded to Maya2018, and have been searching for ages for a clear explanation on Arnold materials. You've demystified Arnold shaders in just 2 vids. Thanks
That's awesome to hear, Triken! Thank you for letting me know that it was helpful. :)
Thank you for your tutorial and thank you for the calming music in the background 😊
You’re welcome 😊 Thank you for watching!
I don't know what it is, but something about the way you explain things really makes me want to listen. I'm learning so much from your videos!
Thanks a lot for making them :D
Wow, thank you!
Oh boy, back when I originally learned Maya 2011, this was a completely different ordeal xD You explained it perfectly and actually have a very comfortable voice to listen to. Will definitely dive deeper in your other videos! Thanks a lot for the content!
Things have changed since 2011, iamgudi! I'm glad this was helpful. You'll love Arnold!
As always, blown away, thanks so much for your good work and wonderful tutorials. Bless your heart and please take care :)
Thank you for the wonderful message! You are too kind! 😊
Love this. Thank you very much. Just in awe at how amazing you are explaining Arnold. I hope to see more in depth Arnold videos but specifically from you.
Thank you for your kind comment, Joel! I really appreciate it. The more you play with Arnold, the more you'll enjoy how powerful it is!
Excellent overview. There's a very long tutorial that I never got around to completing because it's so long. This not only gave me a better intro, but now I feel inspired to watch it and learn more. Great tutorial. Thank you.
That's awesome to hear! I'm working on a more advanced tutorial where you mix shaders together. Keep an eye out! :)
By the way, if you want to get pre-released content, updates on workshops, free models, and more, please sign up for my newsletter! www.academicphoenixplus.com/
thank you. this is the best tutorial i have come across with...
Thank you! 😃
Very good way of teaching! Direct and straight to the point. Keep it up and looking forward for more of these tutorials.
Thank you for the support, Edgar! I truly appreciate it and hope this is helpful. :)
Omggg was freaking out about this for my project! Thank you SO MUCH!
Glad it was helpful, Daniel! There are more tutorials on shading in my channel, so hopefully it'll push your work to the next level. :)
Easy to catch up or understand, Thank you so much.
You are so welcome! 🥰
Great explanations! Enjoyable to watch.
Thanks Bumble Bee! I'm glad you enjoyed it. :)
Thank you this is exactly what I needed to get started with arnold materials!
Awesome! I'm thrilled it helped you!
The Presets part had my jaw drop a little...just a little.. no problem, took the elevator down and brought it right back!
I love Presets!! They help you get there quickly and I always tweak it from there. :)
Hey Monica! I just wanted to thank you for your amazing videos and the way you explain it make it so clearly to understand! Keep up the amazing work! Greetings from México! Good luck!
Hello Daniel from Mexico! Thank you for watching and leaving such a wonderful comment. I really appreciate it! :)
Thanks a lot you explained the subject in a very simple way
You are very welcome, Esraa! Thank you for your comment. :)
Thanks for your tutorial, it was great, you never got either transclusensy or SSS right, and now you're out to teach people!
Brilliant!
I struggle to imagine how to do things in a more misleading way, 95% sure that a newbie watching only tuts of yours would never figure out how to use the SSS and consider it some kinda weird unusable BS.
P.S. Let me take my gentle minute of silence for the Dispersion Abbe, that all of a sudden "is used to introduce even more noise into the refractions", as if they could be noisier...
Mam U R Awesome and your voice is the best voice❤️
Beautiful content! i'll be following you from now on x)
Thank you Walid, I truly appreciate your support. :)
you made understanding shaders easy.
Thank you for your comment! That’s great to hear, ari!
Thank you so much for uploading these useful videos. They really helped me to understand aiStandartSurface.
I'm happy to hear that! Thank you nightsong.
You're a fun and great teacher thanks a bunch!
Wow, thank you! I really appreciate it. :)
I'll be studying these videos. Thanks so much for getting me started.
You are very welcome! Thank you for watching :)
Great demo! Thanks!
You are very welcome, Reed! :)
Wow it was very very helpful for me tysm...
Furthermore you are very nice funny and never let get bored hahahaa....pls keep it up👍👍
really nice explanation of shader.... subbed!!
Thank you for the sub, Chris!
Great tutorial good starting point as I'm new to the ai standard shader, also enjoy the banter in your videos.
Thank you! I'm glad you like my banter. :) Really appreciate your comment!
mam, You are legend.I like your tutorial very much
Thank you Dr. Mizanur! I really appreciate it! :)
Thanks, very clear explanations.
Thank you for watching, Kevin!
Amazing explanation!!!
Yey! Glad you liked it Bruno! I truly appreciate your comment :)
You've saved my life girl!!
Nice!! Glad it was helpful :)
Clear and nice explanation, Thank you
Glad it was helpful! Thank you!
Many thanks for your amazing tutorial! helped me a lot!
I'm so happy you like them! I truly appreciate it and hope they are helpful. :)
By the way, if you want to get pre-released content, updates on workshops, free models, and more, please sign up for my newsletter. www.academicphoenixplus.com/
You ROCK! Great presentation! Sub'd!
Awesome, thank you!
Great tutorials! :D Thank you!
Thank you for your comment and support adrianwd! I truly appreciate it. :)
Teşekkürler. anlatımınızı çok beğendim.
Thank you, I was looking for it ;)
You are very welcome! I'm working on a more advanced tutorial where you mix shaders together. Keep an eye out! :)
thanks for tutorials !
You are very welcome Mikatsuki! I'm happy you found it helpful. :)
Very good Tutorial. Thank you.
Thank you Fatima! I hope it was helpful. :)
y the way, if you want to get pre-released content, updates on workshops, free models, and more, please sign up for my newsletter. www.academicphoenixplus.com/
thank you, amazing tutorials
You are very welcome Rutuja! I hope it was helpful. :)
By the way, if you want to get pre-released content, updates on workshops, free models, and more, please sign up for my newsletter. www.academicphoenixplus.com/
Thank you for Clean Explanation )
Really nice tutorial. Thank you!
Thanks Johan! I really appreciate your comment. :)
Thank you so, so, so much.
Your very welcome, TheChoco. I hope it was helpful. :)
You're the Best.
Wow, thanks! That's really nice Vikas!
u r the best !! so much help :(
Love u love love u love u thank u sooooooo much subscribed plz continue making this type of videos
I'm so happy it helped! Another one is coming up! :)
By the way, if you want to get pre-released content, updates on workshops, free models, and more, please sign up for my newsletter. :) www.academicphoenixplus.com/
That's fantastic
Thank you Qasim! I'm glad you found it helpful. :)
Now that is how you explain! Thank you so much for the awesome video!
I was wondering if you could do a video comparing Mental Ray and Arnold materials? There are some converters included in Maya, but I can't seem to be able to accomplish a good conversion. Any tips in this matter would be great!
Hi, your vids are really informative! but I have hit a snag: I am getting quite a few speckles dotted all over the scene (that are coloured the same as some of the objects in my scene i.e objects that have been coloured green to be keyed out later seem to cause random green dots placed around the scene close to the object.... if that makes sense) after 15 hours of rendering. what could be causing this? could it be material settings or render settings? any help would be appreciated :)
Hi Tom, I'm sorry to hear you are having issues. Do you mind posting your results in my FB community? I can see it there and give feedback. :) facebook.com/groups/academicphoenixpluscommunity/
So helpful! Thank you! I am a vfx 3d animation student from germany. I want to work as a lookdev/lighting artist. Do you give private class or do plan more things about lookdev?
my installation of Maya doesn't have any presets. Where do I find those?
Didnt you confuse scale with radius in the sss-part?
Cool tutorials, thank you... very understandable... 👍👍👍 By the way what is the specs of that PC you were using? 😊
Thank you! I bought my computer about 2 years ago, so it needs an upgrade. 1TB hard drive, with 250 gb solid state. :)
Right now I’m still using 2nd gen i3, 2GB GTX 960. But It’s giving me a hard time. I’m just new in 3D and planning to upgrade but I don’t know, what are the best specs 😩
@majid abbad rizqallah khan Thank you for the tip. I already upgraded my PC 8th gen i7, but I only have 230GB SSD but it's working faster now and short time of rendering. But I'm still planning to upgrade my GTX 960, any suggestion?
Please make a video on arnold render settings
That's a good idea Game Spy. Thank you for your suggestion!
@@AcademicPhoenixPlus I will be waiting😀
Thank you so much .
You are very welcome Amir! I hope it was helpful. :)
helpful thank you so much !!!
You are very welcome. Thank you for watching!
How would one get that artificial background?
You can download it for free at www.academicphoenixplus.com/downloads :)
Download the 3D Shader Balls, and it will come with the background and everything. I hope that helps!
Thank you sooooooo much ;-)
You are very welcome, Chris!
What we learnt from this video:
All we have to do is to look into presets.😁
You also learned how to control each aspect of the shader so that you can make realistic stuff. Presets help, but you have to understand shading to be a solid texture artist. :)
why dose my aistandard show a different set of options and dosent have base
Do you have the same Maya? Some Maya updates change the names and attributes. :) I hope that helps!
GREAT
2024 and still valid
thank you
You are always welcome, TEFO
what is the specs of the machine that you use here?
Let's see... Processor: Intel Core i7 6700K 4.0GHz, System Memory: 16GB DDR4 2666MHz, Storage Set 1: 1x SSD 500GB, Storage Set 2: 1x Storage 2TB, Graphics Card: 1x GeForce GTX 1060 6GB VR Ready.
:)
instant sub!
Thank you so much
I truly appreciate the sub, Ovgninja! I hope it was helpful. :)
By the way, if you want to get pre-released content, updates on workshops, free models, and more, please sign up for my newsletter. www.academicphoenixplus.com/
Oh so that Subsurface option could be used for skin. I tried to make a good skin SSS a few weeks back, I didn't have much luck though.
The new Subsurface is a lot simpler then the Mental Ray SSS. It takes a bit of practice. :)
Arnold does seem a lot simpler in general. I usually have a harder time making Mental Ray look like Arnold... I also read up somewhere that Arnold is supposedly slower rendering-wise. Based on your experience, what do you think?
At first, I wasn't a fan of Arnold. But now I'm a HUGE fan. It takes just as much, if not less time, then mental ray. Occlusion? No problem! Hair system? Easy! :) I'm enjoying it a great deal.
Cool that's good to hear!
how to work for you
Thankyou
You are very welcome. I hope these tutorials help make your art stronger!
thanks for your reply. If possible please provide more tutorials about arnold 2018 maya. like what are the best reder settings, how to control scene, what are industry standard things,
actually your tutor help me a lot, :)
You said that you used to work in the industry. May I dare to asked, why did you quit?
I was a freelance artist for a while, so it was feast/famine. I started teaching and discovered that I absolutely LOVE it. It's been my career ever since. I still do freelance gigs on the side, but mainly is teaching artist to become stronger artist. :)
That's a relief. I was afraid you just got tired of all that stuff. Ofcourse this "afraid" is purely egoistic - it's more that I'm afraid that I will eventually get tired of this model-render-compose stuff. I'm relatively new to computer graphics and I have already seen quite a bit of artists, who lost the sense of wonder and are now just tired people with great technical skills. It scares me to death that I one day will join them. Not for that have I turned my career 180 degrees three year ago.
It's normal to burn out in the industry, depending on the gig. If you are working 80 hours a week, the over time is good, but you'll burn out pretty quickly. It's about finding the right gig. I'm very fortunate. I love what I do . :)
You need to know a lot about materials rather than the software itself... Cool
The music behind your videos is distraction, please don´t use them anymore. ; )
When you laugh because of SSS is so easy now. priceless.
Thank you very much.
thank you so much.
You are very welcome. Thank you for watching!