Hey all, what do YOU think about Mega Man’s lost secret? Does it exist or are we being fed hopium from Seth Killian? Let me know in the comments below!
probably would just be that there would be a chance that a set of screens would recreate a stage layout from one of the megaman games released up to that point
Here is what I think the secret probably is. If you get through 20,000+ screens on endless mode you're score will be put as 20xx screens Just a theory though.
I spent some time mulling this over again today for the first time in years. After having some time away from this secret and catching back up, here's what I think. Right away, just for sake of posterity, we know it's in Endless Mode and requires getting far enough for it to appear. I've seen a lot of talk of there being instructions in the code for the game to change something about the assets or it repurposes assets that exist in Story Mode, which is why datamining the graphics resulted in unsuccessful searches. That would be good based on what we used to know, but now we know "looking at the code won't help," so it's straight up not in the code at all and won't be found even if the whole thing is reverse-engineered. It has to be something on Capcom's end entirely, something the server will say to your game as a response to certain conditions being met. Only sections of the game where it's communicating with that server are fair game for when it can appear. I believe this strongly if it's not on the player's end at all and if Capcom was so sure that "no one" had found it. There must be a record on their end of this Easter Egg being accessed or some other way for them to know that, otherwise there is always the slim chance some player ran into it without knowing what it was. Unless I'm mistaken, there are only three times the Endless Mode server sends data back to the game. The secret is likely: 1. Displaying a message in text after a precise score is uploaded. 2. Changing the player's name on the leaderboard to something referencing their score's number. 3. Changing the numbers in a specific score in a humorous way. I think all three of these fit the "it's not that big of a deal" description, though I'll admit plenty of other types of secrets could also fit that description and this doesn't confirm I'm right. I just think my list is the most probable while still fitting what we've been told. #3 feels like it would hurt the integrity of a leaderboard, so I think that one is the least likely of the bunch, but can't fully be ruled out by any available evidence. If it's not in the code what so ever, then I think "on-disc" DLC that merely needs the server to unlock it can be ruled out. I guess the winner of this Easter Egg could be forced to download an update, but like... this just sounds so impractical and way more extravagant than what we've been told. Plus the marketplaces on all these platforms would have to be in on this secret for that to be true. Now I want to bring up the psychological side of the clues because this is what I find the most compelling. If Seth responded to 7,271 screens to say this player was "over halfway there," but didn't have this response for 5,743, it's highly likely that the lesser of those scores wasn't halfway there. In fact, he even said no one had "come close" when that was the high score. Taking this information, we can assume that at bare minimum, 5,744 is 50% of the way there and that 7,270 is 50% at absolute maximum. This narrows our search area from 10,000-99,999 to just 11,488-14,540. Certainly still a tall order to systematically check every number even with hacks, but it's 1/30th of what we were working with before. No number combinations within that stretch come to mind when I think about Mega Man, but I think relevant numbers to Capcom or Mega Man within those numbers is the key. This next part is absolutely a reach and I am pulling this from nowhere, this is just my own theory after presenting all this evidence. Perhaps important dates, such as release dates, could be a good place to start when searching for five-digit numbers that the developers would find interesting to create an Easter Egg around. 11,488 could be 11/4/88, for instance. If this track is considered, then 13,199 is the highest number that can still be a date after the creation of Mega Man while falling within the search area. This is just my take on the available data, but I hope it's of some help to whoever might read this and is up to the challenge! May we solve this one day!
Hey, I really like the date idea! I don’t think anyone else had really brought that up before. Thanks so much for the comment, I love that unsolved gaming mysteries like this still exist. Hopefully one day we’ll learn the truth!
When even a dataminers couldn’t find the easter egg, i doubt if its even real. Like how come a datamine cannot at least reveal what is the easter egg. I love to watch an games easter egg compilation from oddheader channel, the thing is the secret/easter egg can be found by datamine, the hardest part is figure it out how to trigger it. Anyway i admire the fans determination, and if its indeed real i hope it can be found someday
Easter Eggs could also be totally random and not actually properly coded in; for example A series of glitches that if they trigger within the correct location display a random textbox that is out-of-context, but still fits the situation and just so happens to be a reference to something. Highly specific yes, but technically possible and technically not locatable via datamine.
Yes because everyone who data mines knows 100% how the game works and everything in every game is clearly labeled and in place lmao. Data mine doesn't mean we know everything inside and out when it's broke open let alone something they want hidden. Like an egg.
It's like the Easter egg in the Futurama game. The egg was known to exist, but dataminers weren't able to figure out how to trigger it. Sometimes it's something more complex than just digging in the files to find the egg, or way go access said egg
With Seth Killian being such a respected person in the gaming community as a player, developer and fan liaison I doubt he'd jeopardise his reputation by lying for so long. His words sound very genuine too. At the same time however when you consider what hackers and dataminers are capable of, I find it hard to believe that after 13 years of looking a secret could remain unfound (even if it is tied to the online leaderboards). The only logical conclusion I can come to is that Killian is misinformed. Perhaps it's a secret that did exist in the game at some point but never made it into the final cut? Or maybe a higher up of Killian's at Capcom gave him this piece of misinformation and he took them at their word?
it's be very easy for a secret to exist that can't be found by looking at assets or code. it could be related to how the endless mode chunks are selected and maybe if it's randomized based on the number of rooms, maybe getting to 10k results in a randomization that contains some sort of easter egg. if it's not a big deal, it might be something like the rooms set up to resemble some past stage, or the platforms in all the rooms together spelling something out or something.
It's not entirely unfounded that secrets could go that long unnoticed. The N64 version of Mortal Kombat Trilogy has an Ultimate Kombat Kode like the arcade games of yore but not a single person knew what it was for well over a decade after its release and unlike with the UKKs and KKs of MK3 and UMK3 being released in promotional material, guides and instruction booklets, there was nary a hint of this particular code until someone datamined the hex values and found it
@@khaosklub I beg to differ. If a game's code has been disassembled (including renaming symbols and fixing up automated C/C++ disassembler output), some branch in code that relies on some specific condition or combination of conditions is going to very difficult to hide... especially in something such as the game's endless mode where there is going to be a logical tree layout that will be parsed and run through on every new screen (which will be a part of a larger tree that will be executed to completion after every boss battle.. after which it will return to the top of the tree and start over) and there are many great tools that exist for visualizing this tree layout of function calls. A specific branch of this tree which is almost never executed except under very specific conditions is likely going to stick out like a sore thumb. If there are indeed talented reverse code engineers who have dedicated themselves to disassembling this game and documenting its reversed source code, then something like this WILL be found, if it exists. Since I don't have any knowledge about what kind of effort has been put into reversing this game's source code, I can't give an opinion on how thorough that effort has been and therefore how likely it is that this Easter egg exists (or does not exist). But ya.. with enough talent and effort, something like this cannot stay hidden.. If the code is there, it will be found with enough effort.
@@lahma69 the mistake your making is assuming it's something done by checking conditions. but what if the placement just so happens to always end up that way during normal execution. so, say if the room number variable in the code is used in an algorithm for determining the random arrangements of rooms, and some room number just so happens to yield a result that is special? there's no way you can just comb through the code and figure something like that out. it's like those silly calculator jokes you may have seen as a kid, where you add numbers that are given context by the joke being told, and when added together ends up being 8008135 (boobies) or something. you can look at the equation itself all day and never be able to make sense of it without the context of the joke. easter eggs can very easily be hidden in a complex algorithm that produces very mundane results normally. maybe when a specific room number is plugged into the randomizer, results that are not obvious from looking at the code itself arises, like if you look at the execution in that case, you see nothing out of the ordinary, but if you actually looked at the screen in game when that code executed, you'd find that you have an interesting set of rooms that are itself the easter egg. all depends on what the easter egg is and how it's implemented
Most likely is something that cannot be found just by searching the code. Like a screen whose tiles look exactly like the first stage of Megaman or something like that, Or a "good work" or "thank you for playing" or "capcom" writen in tiles.
That's what I always thought would be a perfect way to hid a secret from dataminers. If you get random tiles or assets of a game, and arrange them in a way that forms words and sentences, you could hide an entire book in there and dataminers would have no way of discovering it, since the code for this would look just like regular code for those assets/tiles to be in those specific coordinates.
That's what i thought too, and there literally is something like that. One of the screens you can get in mm9 endless mode is a replica of wily stage 1 from mega man 1. I think there are some screens from mega man 2 as well. Like was it ever specified that you have to get to a certain point or can it just be something you get randomly?
I was thinking a similar thing, and I thought the secret was that you could keep going on, despite the screen mode hitting the highest number it could reach
I feel like it'd be a super obscure reference to something like a small piece of level design from his favorite game or maybe it's one SLIGHTLY different title that would be borderline unnoticeable. I also don't think that he would need to fake something like that to hype up the First Return of the Blue Bomber.
I'm wondering if the Easter egg has something to do with the damage incremental mechanic rolling over and giving the player temporary invincibility for a few hundred screens until it counts back up to 1.
I remember hearing about this and think it will be discovered one day like most other Easter eggs they always get found. But if it's so insignificant at least give a decent idea of how to discover it so people would be less disappointed if it turns out to be not worth the effort.
If we believe him that it exists, we should also believe that "it isn't a big deal"! So it may be considered a huge anticlimax. (When I make that game I've planned: secrets galore!)
I just thought about something...what if the secret doesn't have to do ONLY with the endless mode, but the endless mode is part of the secret??? Maybe if one reaches a certain amount of screens then plays the main campaign there might be something different?
"He confirmed that the person who got the score was over half-way there" As in, not halfway through the amount of screens to get through in Endless Mode, but over half-way in what you need to do to trigger the secret. First half: Get far enough into Endless Mode Second half: ???
5:26 Saying that a secret, one that's been searched for endlessly (pun intended), isn't really that big of a deal is the same as telling hungry people that a slice of chocolate cake isn't actually cake. It doesn't matter, people want it!! Lol
How convenient that they declare there's a secret in the new dlc they are releasing which causes people to flock to their dlc. The popularity bump and hype it got was definitely unrelated, I am sure
I have four theories. First of all, I believe it is real and I believe it can't be found through datamining because it's just a set of tiles that resemble an earlier stage or spell out a message. 1: Occam's razor. Killian was always lying about the secret, it's just a ploy to get people to get the DLC. I don't believe this is the case, since he's gone on about it plenty of times and other people have talked about it as well. 2: Faulty code. They did intend the secret, and Killian was under the impression it was in the game, but because of a programming oversight, the game never confirms if you're on the correct screen to see the secret. 3: Already found, but overlooked. Perhaps, like Killian said, the secret is underwhelming, just a series of tiles that resemble another stage. I think this is unlikely, since as far as we've seen, endless mode just randomly repeats, even at such a high level. 4: Virtually impossible. The secret is somewhere in endless mode, but they programmed it so high up there without thinking that a human player basically could not reach it. Maybe they added a 0 on accident or just didn't think far enough ahead. Or, the screen is somewhere before 15000, and nobody bothered to look. Say, if 7000 is "over halfway there," then we could simplify and say it's at 10000, because that's a nice round number and 5000 would be less than 7000. Though, like with virtually impossible, they might have made it 100000 on accident, but I find this unlikely.
Was thinking about this secret again. I remember when GameTrailers dropped their Pop Fiction episode and introduced me to this mystery and it still bugs me to this day. I imagine it has to be an extremely simple detail that can go easily overlooked by players. My guess is that the endless mode counter needs to represent a date, either for the Mega Man franchise, Capcom's inception, or maybe even one of the developers birthday's, maybe even Seth's birthday maybe? Thats probably why he quotes to look "deeper than before" as a way to tell people the secret is beyond the game and possibly just a reference to something in real life. When he claimed that players were halfway there, maybe it wasn't to imply more levels needed to be completed per se, but that half of the required digits were reached but maybe the player reached too high or too low to acquire the necessary level count to display the secret. I'm expecting level tiles to spell out someone's initials or maybe a thank you/anniversary message of some sort. Whatever the case, this secret will continue to haunt me just for the fact of how dumb we'll all feel once it's revealed and it's just as Seth said, nothing special.
Does the MMLC2 version have save states? That could make it easier. Also, I think the secret would have to be something that reuses existing assets, like replacing one sprite with something wacky, like bird enemies.
I agree with others that Seth Killian wouldn't *outright lie* for the sake of building suspense/intrigue. Considering Seth also said that Jill in (vanilla/original) MvC3 had some vague "absolutely broken" Mad Beast stuff that required nerfing her in UMvC3 (the re-release/updated version of MvC3), despite relatively poor tournament showings in both games, I'm more willing to bet someone at CAPCOM hinted at something that got overblown into mythical proportions, similar to this _supposedly-still-undiscovered-but-totally-in-the-game-you-guys-just-need-to-dig-deeper_ Megaman 9 "secret".
I think I found my new favorite channel! I'm definitely going to binge all of your videos! Your channel and your videos deserves a lot more subscribers and viewers.
I came across this video that someone just uploaded and it seems interesting. The idea is that the stages at a certain point actually recreates a section from Heat Mans stage. Here’s the video: ua-cam.com/video/Oe6uQF10bjU/v-deo.html
Yes this is absolutely definitely it. Press Start even got footage of it at around 8:15 in this video without even realizing it. Considering all of the specific word play Seth used, like "setting the world on fire" and "heating things up" in his statements, this is absolutely 100% the secret. All we need is confirmation from the man himself but because contracts are tight lipped I'm not sure if he can. Best thing is to try and tweet at the guy and see if he can!
That's a good theory, especially with the heat-related comments, but does it have anything to do with reaching a great amount of screens or can it happen at any time?
@@ezequielmolina If that's indeed the case it seems like the mystery continues, then. Or maybe he just meant that finding that screen without playing a lot is _statistically_ unlikely? No, probably not. Can't be that many screens in that game. By "halfway" it's also possible he meant that something else has to be done after the endless mode to unlock the secret, not that you have to get to 9999 or something... I dunno, I got nothing.
@@sirreginaldfishingtonxvii6149 Y’all make a good point. I wonder if it’s a matter of RNG mixed with some programming magic that makes it happen at least once per a certain amount of rooms?
I always figured some of the later screen level maps would spell out a special message *"You are a Mega Player, Thank you!"* if you could view them from a bird's eye perspective.
One time, while cheating on Pokemon Crystal, I froze the game and found a barcode. The barcode was on the screen in a text box with a black background, it was so creepy.
@@PressStartToContinueYT I bet you can find the barcode too. If you use the walk through cheat enough you might be as lucky as I was, sadly I didn't take a picture of it. You could find it sprite data perhaps?
If easter eggs can be missed for a decade or more in a game with a very healthy following, then this one is not so unbelievable for me. For all those who want to assume that just because it is hard or obscure means it does not exist, I'd say look back at some of the longest-to-find easter eggs and achievements. Just because it hasn't been found does not mean it is not there.
If it really was just a DLC marketing tactic, they would have said so by now with people still asking about it. I believe it exists, but it is FOR SURE something minor like a developer's initials or a "thank you" message
My guess is that it’s probably a randomized asset with a very rare drop rate in endless. As for the idea that he’s lying unless this dudes Kira playing 5d chess if he were lying he wouldn’t down play it as “not big deal” if he was lying to keep people hyped most people would talk about the secret like it’s better then sex, hell it’s possible that it’s such not a big deal that people who see it don’t even comprehend it as a secret something like a minor boss that was in another mega man game that people would look at and just move on
Maybe it's about how no games can really have secrets anymore, cause they get datamined almost immediately upon release? So, he's trying to bring back the idea of video game secrets from the old days.
What do I think? I think the way you hid the secret in plain sight right within this video was brilliant. It really is the only way to reveal it without actually spoiling it, so nice job on that. We just wanted to let you know we appreciate what you did here.
Here's a thought: he said it pertained to endless mode, but did he specifically say you needed to reach a certain number of screens? Or is that something fans just assumed?
i think one problem is that the secret was discussed *before* the DLC containing it was released, which doesnt make any sense why would he have publicly talked about megaman players not finding a secret yet when the secret flat out didnt exist odds are its just scummy marketing turning into an inside joke at our expense
This whole concept bothers me because I know how I'd make something 'eventually' be found in endless mode, and it's awful. There's 35 room variations. Let's say that it requires you randomly getting six specific rooms in order. Sounds easy, right? I choose six, because this is very similar to lottery odds. Getting an exact sequence of six rooms when there's 35 rooms available... the probability of that is 1 in 1,623,160. Here's the problem. I chose 'six in a row' just to compare it to the lottery. In the game, there's 32 rooms before you reach a boss. Let's say the easter egg occurs if you need all 32 rooms to be in the correct sequence - the probability will be so small that I can't even calculate it. So I'll half the room requirement just to give an understanding of how ridiculous it gets: If it occurs when you get 16 rooms in a specific order, the probability will be 1 in 84945040381058446524416. This would easily explain how nobody has found it.
I'll say this for Killian: even if the secret isn't real, at least this isn't going the way of Accounting+ with the creators actively mocking and insulting the community for pursuing a secret that they themselves explicitly affirmed the existence of on numerous occasions and just treating the people who bought and loved their work like circus monkeys the whole time
You think maybe the secret was so insignifigant that no one would recognise it? For example someone out there technically find it. But they just didnt know because it wasnt this big in your face "here it is you found it" kind of moment. For example if it were something like after a certain point on one level one random enemy has a pallette swap. Most people who see it wouldnt know what they were looking at. You would think its a random graphics glitch and ignore it. Even data mining wouldnt help there because you still might not even recognize what you are looking at in the code.
I knew Seth as a very earnest person. If he says there's an undiscovered secret in the game, then there is. Some of the comments suggest that he's misinformed, which I guess could be: but in addition to being earnest he's very smart, and I don't think he'd put himself out there like that if he didn't have good reason to believe it himself.
My theory on that is it allows 2 player mode, once you pass a certain screen. Similar to Megaman 7, when it allows you 2 player mode. Not many would discover it, 'cause not many would consider using the second controller.
So, if I hear right... He claimed that the secret existed... Before the DLC came out? Because if so then maybe the secret just has a series of requirements like taking no damage but making enough kills.
It has to be real. Why beat a dead horse for a game with no hype anymore. He would have given up by now if there really was nothing. So there has to be something if he's confirming it in 2016.
I seem to remember Killian making a claim about the Jill DLC from Marvel vs Capcom 3 that was something similar, saying that people "haven't found out how to use her correctly" or something. When Capcom was asked about what he meant, they just kinda shrugged.
So I think there’s only really 2 possibilities at this point. One is that the Easter egg is so innocuous that dataminers didn’t notice it, especially if it’s hidden in the code by a variety of conditions that just happen to line up at around 15000 screens rather than being triggered by the counter reaching 15000 or whatever number it is. The other is that the Easter egg existed at one point in development but was removed before release and Seth was just never told that it had been removed. He doesn’t seem like he’s just lying about it, IMO
fun fact: Killian is one of the few fighting game players that plays cross handed (right hand on joystick, left hand on buttons while using a standard layout)
What I'm pretty sure of is that if there is a secret it definitely involves getting a specific screen thanks to rng and not getting far enough for it to trigger, you could probably even start at the right screen if you are lucky enough, you might have to perform a specific action in a specific screen
Kinda reminds me of the Arkham devs saying there were 2 or 3 easter eggs they said no one ever found in Arkham City. I don’t think we ever really got closure on those either.
i beat it is something really minor, so minor that even data miner would get past it without noticing. something like oh there is a room where a tile looks like a Roll head if you get that room as your 2099 room. or something like that
Well what I think it is . is on the charity stream when they get to a certain screen he’ll just go “ all right here’s the secret The secret is im a liar and your all dumb ”
I highly doubt that secret even exists, and if it does, it's something completely superfluous that most people might had found it already but didn't realize it was a secret on the first place but it remained undiscovered because people didn't point at it.
Odds are that if it exists, its something to do with the leaderboard. Such as changing how the score is displayed at a certain screen or the board injects a text box into your screen when it reads a certain value,
i had heard of this secret but i didnt know the history behind it, or that we knew it was related to endless mode... and honestly this video has made me decide that it is no longer worth finding
Well, the secret could also be using a set of preexisting assets and the coding in the game might not give clues to what the secret could be. I could see that being the case if they really really wanted to hide it.
It’s too frustrating to not know, so I want to say I don’t believe in one lol. That way, I can disengage and be surprised by somebody in the future. If he doesn’t say anything about the secret in the next 10 years or something, big old 🖕 🖕’s to that guy. Especially given the insanity he’s put players through, saying 7000 screens were about halfway? Oh screw you dude… Btw, fellow mega man fan… Who do you consider the hardest of the 46 NES robots masters, buster only? I did a #46-#21 and Top 20 countdown just a few weeks ago, played on original hardware and all to get through it. I hope to see what fellow mega man fans think!
If it was a lie he can't admit it now as it will damage his reputation when ever he says it was a lie the entire time. I don't think it exists or if something is there it's too hard to reasonably expect to ever happen. Who knows if there's any additional conditions on top of getting to a particular screen. And something like that could always be an excuse to say oh well you didn't get to screen 1500 and do X under Y conditions so it's fake in my opinion.
Yeah, there's definitely no secret. Seth made it up in order to keep people talking about the game, and he won't admit he lied because, in his own words "I think that mysteries in the age of the internet are a good thing." If he did admit it, the entire fandom would be pissed at him forever too, for leading them on a wild goose chase for over 10 years. Fact is, if reaching the maximum number of screen didn't work, and datamining the code to hell and back revealed nothing, then there is nothing to reveal. It was a publicity stunt, like Ed Boon lying about secrets in the Mortal Kombat games all the time. Creating a pseudo urban legend about a game keeps it from fading away and brings new people in who try to discover the nonexistent secret for themselves. Probably didn't hurt that endless mode was DLC as well, nice way to sell it.
7000 is over halfway there... and it isn't really that big..... I'm going to guess that if you get past screen 9000, the counter will flash "OVER9000!!!!" Then you get rickroll'd NEVAH GONNA GIVE YOU UP!!!!
Mega Man's biggest lost secret? That they hid the death of their main character in the depths of an obscure Game Boy game- and that the one who kills him is... you...
I am one of the most diehard fans of megaman and I'm surprised that I've never heard of this before. Welp, here's to finding the secret one day! 🥂 Cheers m8! (Watch it be some moral message like "the secret was you guys and all the time you megaman fans put into the games.")
Hey all, what do YOU think about Mega Man’s lost secret? Does it exist or are we being fed hopium from Seth Killian? Let me know in the comments below!
If someone made a ai bot to do it i think it's possible it can be found
@@vaelegoro7782 like a tas?
@@Caaarl_ I was thinking a learning ai but that probably could work might take a bit longer though.
probably would just be that there would be a chance that a set of screens would recreate a stage layout from one of the megaman games released up to that point
I think you actually managed to show the secret at the 8:00 Minute mark unintentionally/Intentionally, I won't say what it is.
Here is what I think the secret probably is.
If you get through 20,000+ screens on endless mode you're score will be put as 20xx screens
Just a theory though.
That would be a really funny idea.
I spent some time mulling this over again today for the first time in years. After having some time away from this secret and catching back up, here's what I think. Right away, just for sake of posterity, we know it's in Endless Mode and requires getting far enough for it to appear. I've seen a lot of talk of there being instructions in the code for the game to change something about the assets or it repurposes assets that exist in Story Mode, which is why datamining the graphics resulted in unsuccessful searches. That would be good based on what we used to know, but now we know "looking at the code won't help," so it's straight up not in the code at all and won't be found even if the whole thing is reverse-engineered. It has to be something on Capcom's end entirely, something the server will say to your game as a response to certain conditions being met. Only sections of the game where it's communicating with that server are fair game for when it can appear. I believe this strongly if it's not on the player's end at all and if Capcom was so sure that "no one" had found it. There must be a record on their end of this Easter Egg being accessed or some other way for them to know that, otherwise there is always the slim chance some player ran into it without knowing what it was.
Unless I'm mistaken, there are only three times the Endless Mode server sends data back to the game. The secret is likely:
1. Displaying a message in text after a precise score is uploaded.
2. Changing the player's name on the leaderboard to something referencing their score's number.
3. Changing the numbers in a specific score in a humorous way.
I think all three of these fit the "it's not that big of a deal" description, though I'll admit plenty of other types of secrets could also fit that description and this doesn't confirm I'm right. I just think my list is the most probable while still fitting what we've been told. #3 feels like it would hurt the integrity of a leaderboard, so I think that one is the least likely of the bunch, but can't fully be ruled out by any available evidence. If it's not in the code what so ever, then I think "on-disc" DLC that merely needs the server to unlock it can be ruled out. I guess the winner of this Easter Egg could be forced to download an update, but like... this just sounds so impractical and way more extravagant than what we've been told. Plus the marketplaces on all these platforms would have to be in on this secret for that to be true.
Now I want to bring up the psychological side of the clues because this is what I find the most compelling. If Seth responded to 7,271 screens to say this player was "over halfway there," but didn't have this response for 5,743, it's highly likely that the lesser of those scores wasn't halfway there. In fact, he even said no one had "come close" when that was the high score. Taking this information, we can assume that at bare minimum, 5,744 is 50% of the way there and that 7,270 is 50% at absolute maximum. This narrows our search area from 10,000-99,999 to just 11,488-14,540. Certainly still a tall order to systematically check every number even with hacks, but it's 1/30th of what we were working with before. No number combinations within that stretch come to mind when I think about Mega Man, but I think relevant numbers to Capcom or Mega Man within those numbers is the key. This next part is absolutely a reach and I am pulling this from nowhere, this is just my own theory after presenting all this evidence. Perhaps important dates, such as release dates, could be a good place to start when searching for five-digit numbers that the developers would find interesting to create an Easter Egg around. 11,488 could be 11/4/88, for instance. If this track is considered, then 13,199 is the highest number that can still be a date after the creation of Mega Man while falling within the search area. This is just my take on the available data, but I hope it's of some help to whoever might read this and is up to the challenge! May we solve this one day!
Hey, I really like the date idea! I don’t think anyone else had really brought that up before. Thanks so much for the comment, I love that unsolved gaming mysteries like this still exist. Hopefully one day we’ll learn the truth!
When even a dataminers couldn’t find the easter egg, i doubt if its even real. Like how come a datamine cannot at least reveal what is the easter egg. I love to watch an games easter egg compilation from oddheader channel, the thing is the secret/easter egg can be found by datamine, the hardest part is figure it out how to trigger it. Anyway i admire the fans determination, and if its indeed real i hope it can be found someday
Yeah, unfortunately if the Easter egg is tied to the games leaderboard servers, data mining may not reveal anything
@@PressStartToContinueYT aaah i see so thats why
Easter Eggs could also be totally random and not actually properly coded in; for example
A series of glitches that if they trigger within the correct location display a random textbox that is out-of-context, but still fits the situation and just so happens to be a reference to something.
Highly specific yes, but technically possible and technically not locatable via datamine.
Yes because everyone who data mines knows 100% how the game works and everything in every game is clearly labeled and in place lmao. Data mine doesn't mean we know everything inside and out when it's broke open let alone something they want hidden. Like an egg.
It's like the Easter egg in the Futurama game. The egg was known to exist, but dataminers weren't able to figure out how to trigger it. Sometimes it's something more complex than just digging in the files to find the egg, or way go access said egg
With Seth Killian being such a respected person in the gaming community as a player, developer and fan liaison I doubt he'd jeopardise his reputation by lying for so long. His words sound very genuine too. At the same time however when you consider what hackers and dataminers are capable of, I find it hard to believe that after 13 years of looking a secret could remain unfound (even if it is tied to the online leaderboards).
The only logical conclusion I can come to is that Killian is misinformed. Perhaps it's a secret that did exist in the game at some point but never made it into the final cut? Or maybe a higher up of Killian's at Capcom gave him this piece of misinformation and he took them at their word?
that's actually a good point, considering he didn't work on the game directly, it's possible that he mis-remembered.
it's be very easy for a secret to exist that can't be found by looking at assets or code. it could be related to how the endless mode chunks are selected and maybe if it's randomized based on the number of rooms, maybe getting to 10k results in a randomization that contains some sort of easter egg.
if it's not a big deal, it might be something like the rooms set up to resemble some past stage, or the platforms in all the rooms together spelling something out or something.
It's not entirely unfounded that secrets could go that long unnoticed. The N64 version of Mortal Kombat Trilogy has an Ultimate Kombat Kode like the arcade games of yore but not a single person knew what it was for well over a decade after its release and unlike with the UKKs and KKs of MK3 and UMK3 being released in promotional material, guides and instruction booklets, there was nary a hint of this particular code until someone datamined the hex values and found it
@@khaosklub I beg to differ. If a game's code has been disassembled (including renaming symbols and fixing up automated C/C++ disassembler output), some branch in code that relies on some specific condition or combination of conditions is going to very difficult to hide... especially in something such as the game's endless mode where there is going to be a logical tree layout that will be parsed and run through on every new screen (which will be a part of a larger tree that will be executed to completion after every boss battle.. after which it will return to the top of the tree and start over) and there are many great tools that exist for visualizing this tree layout of function calls. A specific branch of this tree which is almost never executed except under very specific conditions is likely going to stick out like a sore thumb. If there are indeed talented reverse code engineers who have dedicated themselves to disassembling this game and documenting its reversed source code, then something like this WILL be found, if it exists. Since I don't have any knowledge about what kind of effort has been put into reversing this game's source code, I can't give an opinion on how thorough that effort has been and therefore how likely it is that this Easter egg exists (or does not exist). But ya.. with enough talent and effort, something like this cannot stay hidden.. If the code is there, it will be found with enough effort.
@@lahma69
the mistake your making is assuming it's something done by checking conditions. but what if the placement just so happens to always end up that way during normal execution.
so, say if the room number variable in the code is used in an algorithm for determining the random arrangements of rooms, and some room number just so happens to yield a result that is special? there's no way you can just comb through the code and figure something like that out.
it's like those silly calculator jokes you may have seen as a kid, where you add numbers that are given context by the joke being told, and when added together ends up being 8008135 (boobies) or something. you can look at the equation itself all day and never be able to make sense of it without the context of the joke.
easter eggs can very easily be hidden in a complex algorithm that produces very mundane results normally. maybe when a specific room number is plugged into the randomizer, results that are not obvious from looking at the code itself arises, like if you look at the execution in that case, you see nothing out of the ordinary, but if you actually looked at the screen in game when that code executed, you'd find that you have an interesting set of rooms that are itself the easter egg.
all depends on what the easter egg is and how it's implemented
Most likely is something that cannot be found just by searching the code. Like a screen whose tiles look exactly like the first stage of Megaman or something like that, Or a "good work" or "thank you for playing" or "capcom" writen in tiles.
That's what I always thought would be a perfect way to hid a secret from dataminers. If you get random tiles or assets of a game, and arrange them in a way that forms words and sentences, you could hide an entire book in there and dataminers would have no way of discovering it, since the code for this would look just like regular code for those assets/tiles to be in those specific coordinates.
You'd be able to check for any conditions that are dependent on screen number fairly trivially. That's why this is probably fake.
That's what i thought too, and there literally is something like that. One of the screens you can get in mm9 endless mode is a replica of wily stage 1 from mega man 1. I think there are some screens from mega man 2 as well. Like was it ever specified that you have to get to a certain point or can it just be something you get randomly?
The secret is that endless mode eventually ends despite the name being called endless.
I was thinking a similar thing, and I thought the secret was that you could keep going on, despite the screen mode hitting the highest number it could reach
I feel like it'd be a super obscure reference to something like a small piece of level design from his favorite game or maybe it's one SLIGHTLY different title that would be borderline unnoticeable. I also don't think that he would need to fake something like that to hype up the First Return of the Blue Bomber.
I'm wondering if the Easter egg has something to do with the damage incremental mechanic rolling over and giving the player temporary invincibility for a few hundred screens until it counts back up to 1.
That's clever. And you probably wouldn't notice it in time because by then you're basically avoiding to get hit by anything at all.
This was my thought as well.
I remember hearing about this and think it will be discovered one day like most other Easter eggs they always get found. But if it's so insignificant at least give a decent idea of how to discover it so people would be less disappointed if it turns out to be not worth the effort.
Agreed, thanks for watching man!
If we believe him that it exists, we should also believe that "it isn't a big deal"! So it may be considered a huge anticlimax. (When I make that game I've planned: secrets galore!)
You say all Easter eggs eventually get found because you don't know about the ones that haven't been
@@RoyFlush716 I said most lol. People dig into the code of games these days and the substantial ones are there with a clue to go by.
I just thought about something...what if the secret doesn't have to do ONLY with the endless mode, but the endless mode is part of the secret???
Maybe if one reaches a certain amount of screens then plays the main campaign there might be something different?
It would be in the data
"He confirmed that the person who got the score was over half-way there"
As in, not halfway through the amount of screens to get through in Endless Mode, but over half-way in what you need to do to trigger the secret.
First half: Get far enough into Endless Mode
Second half: ???
5:26
Saying that a secret, one that's been searched for endlessly (pun intended), isn't really that big of a deal is the same as telling hungry people that a slice of chocolate cake isn't actually cake.
It doesn't matter, people want it!! Lol
totally agree!
How convenient that they declare there's a secret in the new dlc they are releasing which causes people to flock to their dlc. The popularity bump and hype it got was definitely unrelated, I am sure
I have four theories. First of all, I believe it is real and I believe it can't be found through datamining because it's just a set of tiles that resemble an earlier stage or spell out a message.
1: Occam's razor. Killian was always lying about the secret, it's just a ploy to get people to get the DLC. I don't believe this is the case, since he's gone on about it plenty of times and other people have talked about it as well.
2: Faulty code. They did intend the secret, and Killian was under the impression it was in the game, but because of a programming oversight, the game never confirms if you're on the correct screen to see the secret.
3: Already found, but overlooked. Perhaps, like Killian said, the secret is underwhelming, just a series of tiles that resemble another stage. I think this is unlikely, since as far as we've seen, endless mode just randomly repeats, even at such a high level.
4: Virtually impossible. The secret is somewhere in endless mode, but they programmed it so high up there without thinking that a human player basically could not reach it. Maybe they added a 0 on accident or just didn't think far enough ahead.
Or, the screen is somewhere before 15000, and nobody bothered to look. Say, if 7000 is "over halfway there," then we could simplify and say it's at 10000, because that's a nice round number and 5000 would be less than 7000. Though, like with virtually impossible, they might have made it 100000 on accident, but I find this unlikely.
The Answer is 3. Shows how many people played MM2 to not even realize about it, since its super common and missable.
Was thinking about this secret again. I remember when GameTrailers dropped their Pop Fiction episode and introduced me to this mystery and it still bugs me to this day. I imagine it has to be an extremely simple detail that can go easily overlooked by players. My guess is that the endless mode counter needs to represent a date, either for the Mega Man franchise, Capcom's inception, or maybe even one of the developers birthday's, maybe even Seth's birthday maybe? Thats probably why he quotes to look "deeper than before" as a way to tell people the secret is beyond the game and possibly just a reference to something in real life. When he claimed that players were halfway there, maybe it wasn't to imply more levels needed to be completed per se, but that half of the required digits were reached but maybe the player reached too high or too low to acquire the necessary level count to display the secret. I'm expecting level tiles to spell out someone's initials or maybe a thank you/anniversary message of some sort.
Whatever the case, this secret will continue to haunt me just for the fact of how dumb we'll all feel once it's revealed and it's just as Seth said, nothing special.
Does the MMLC2 version have save states? That could make it easier. Also, I think the secret would have to be something that reuses existing assets, like replacing one sprite with something wacky, like bird enemies.
I'm not sure if the same game was ported for the mmlc
MMLC2 (for switch at least) only has save states at places like the beginning and end of stages.
In the maingame? yes. In endless? no
@@nehehehgraylois Fancy seeing you here!
I'm not sure I believe there is a secret hidden in the game, but I'm certain the biggest secret/question here is how your channel hasn't blown up yet
I agree with others that Seth Killian wouldn't *outright lie* for the sake of building suspense/intrigue.
Considering Seth also said that Jill in (vanilla/original) MvC3 had some vague "absolutely broken" Mad Beast stuff that required nerfing her in UMvC3 (the re-release/updated version of MvC3), despite relatively poor tournament showings in both games,
I'm more willing to bet someone at CAPCOM hinted at something that got overblown into mythical proportions, similar to this _supposedly-still-undiscovered-but-totally-in-the-game-you-guys-just-need-to-dig-deeper_ Megaman 9 "secret".
I think I found my new favorite channel! I'm definitely going to binge all of your videos!
Your channel and your videos deserves a lot more subscribers and viewers.
Thanks a bunch for the kind words!
I came across this video that someone just uploaded and it seems interesting. The idea is that the stages at a certain point actually recreates a section from Heat Mans stage. Here’s the video: ua-cam.com/video/Oe6uQF10bjU/v-deo.html
Yes this is absolutely definitely it. Press Start even got footage of it at around 8:15 in this video without even realizing it. Considering all of the specific word play Seth used, like "setting the world on fire" and "heating things up" in his statements, this is absolutely 100% the secret. All we need is confirmation from the man himself but because contracts are tight lipped I'm not sure if he can. Best thing is to try and tweet at the guy and see if he can!
That's a good theory, especially with the heat-related comments, but does it have anything to do with reaching a great amount of screens or can it happen at any time?
ua-cam.com/video/9kxkSMHGol4/v-deo.html
that screen can appear even as the frist screen, so it isn't the secret
@@ezequielmolina If that's indeed the case it seems like the mystery continues, then.
Or maybe he just meant that finding that screen without playing a lot is _statistically_ unlikely? No, probably not. Can't be that many screens in that game.
By "halfway" it's also possible he meant that something else has to be done after the endless mode to unlock the secret, not that you have to get to 9999 or something...
I dunno, I got nothing.
@@sirreginaldfishingtonxvii6149 Y’all make a good point. I wonder if it’s a matter of RNG mixed with some programming magic that makes it happen at least once per a certain amount of rooms?
I always figured some of the later screen level maps would spell out a special message *"You are a Mega Player, Thank you!"* if you could view them from a bird's eye perspective.
One time, while cheating on Pokemon Crystal, I froze the game and found a barcode. The barcode was on the screen in a text box with a black background, it was so creepy.
O_O
@@PressStartToContinueYT I bet you can find the barcode too. If you use the walk through cheat enough you might be as lucky as I was, sadly I didn't take a picture of it. You could find it sprite data perhaps?
Heat Man's stage right at 15,000 rooms though
That's a milestone number, and he talked about "fire", so this may be it!
@@VJFranzK ua-cam.com/video/9kxkSMHGol4/v-deo.html
that screen can appear even as the frist screen, so it isn't the secret
so at 8:18 you are playing a recreation of heat man’s stage from mega man 2 and yeah it’s no big deal
I think it does exist but it’s something so small it’s going to be worthless. Also kind of crazy they still don’t give another hint or something
yeah, you're telling me!
If easter eggs can be missed for a decade or more in a game with a very healthy following, then this one is not so unbelievable for me. For all those who want to assume that just because it is hard or obscure means it does not exist, I'd say look back at some of the longest-to-find easter eggs and achievements. Just because it hasn't been found does not mean it is not there.
If it really was just a DLC marketing tactic, they would have said so by now with people still asking about it. I believe it exists, but it is FOR SURE something minor like a developer's initials or a "thank you" message
My guess is that it’s probably a randomized asset with a very rare drop rate in endless. As for the idea that he’s lying unless this dudes Kira playing 5d chess if he were lying he wouldn’t down play it as “not big deal” if he was lying to keep people hyped most people would talk about the secret like it’s better then sex, hell it’s possible that it’s such not a big deal that people who see it don’t even comprehend it as a secret something like a minor boss that was in another mega man game that people would look at and just move on
I still believe. Even after all these years.
Amen man!
Maybe it's about how no games can really have secrets anymore, cause they get datamined almost immediately upon release? So, he's trying to bring back the idea of video game secrets from the old days.
It's probably something really really silly. Like Mega Man having his mouth open when he shouldn't for a screen or something.
If looking at the code won't help, look at the sprite sheets.
Or it might be an audio easter egg, like it plays a sound effect from another game.
It's 100% bullshit, he's never admitted to bullshitting because it requires proving something doesn't exist
What do I think? I think the way you hid the secret in plain sight right within this video was brilliant. It really is the only way to reveal it without actually spoiling it, so nice job on that. We just wanted to let you know we appreciate what you did here.
There is no secret.
@@EmergencyChannel Oh. Right. Of course there isn't. Wink. Nudge. Smirk. ;3
Wut
Here's a thought: he said it pertained to endless mode, but did he specifically say you needed to reach a certain number of screens? Or is that something fans just assumed?
He did say you needed to reach a specific number of screens. He commented that the guy who made it to a little 7000 screens was halfway there.
i think one problem is that the secret was discussed *before* the DLC containing it was released, which doesnt make any sense
why would he have publicly talked about megaman players not finding a secret yet when the secret flat out didnt exist
odds are its just scummy marketing turning into an inside joke at our expense
This whole concept bothers me because I know how I'd make something 'eventually' be found in endless mode, and it's awful. There's 35 room variations. Let's say that it requires you randomly getting six specific rooms in order. Sounds easy, right?
I choose six, because this is very similar to lottery odds. Getting an exact sequence of six rooms when there's 35 rooms available... the probability of that is 1 in 1,623,160.
Here's the problem. I chose 'six in a row' just to compare it to the lottery. In the game, there's 32 rooms before you reach a boss. Let's say the easter egg occurs if you need all 32 rooms to be in the correct sequence - the probability will be so small that I can't even calculate it. So I'll half the room requirement just to give an understanding of how ridiculous it gets: If it occurs when you get 16 rooms in a specific order, the probability will be 1 in 84945040381058446524416. This would easily explain how nobody has found it.
I'll say this for Killian: even if the secret isn't real, at least this isn't going the way of Accounting+ with the creators actively mocking and insulting the community for pursuing a secret that they themselves explicitly affirmed the existence of on numerous occasions and just treating the people who bought and loved their work like circus monkeys the whole time
The trick to learning killians easter egg is to hold him at gun point until he reveals it
You think maybe the secret was so insignifigant that no one would recognise it? For example someone out there technically find it. But they just didnt know because it wasnt this big in your face "here it is you found it" kind of moment. For example if it were something like after a certain point on one level one random enemy has a pallette swap. Most people who see it wouldnt know what they were looking at. You would think its a random graphics glitch and ignore it. Even data mining wouldnt help there because you still might not even recognize what you are looking at in the code.
I knew Seth as a very earnest person. If he says there's an undiscovered secret in the game, then there is. Some of the comments suggest that he's misinformed, which I guess could be: but in addition to being earnest he's very smart, and I don't think he'd put himself out there like that if he didn't have good reason to believe it himself.
Its a MM2 easter egg..
The track that plays when Megaman was showing Wily all his defeats
Is MM2 boss stage track slowed down
One that will discover it shoud be globably rewarded
My theory on that is it allows 2 player mode, once you pass a certain screen.
Similar to Megaman 7, when it allows you 2 player mode.
Not many would discover it, 'cause not many would consider using the second controller.
I beleive capcom is an ass for putting the "secret" at 1500. The damage should go both ways so at least its a possible thing.
I guess I believe, because at the time of this posting I bothered to randomly search to see if anyone ever found it.
So, if I hear right... He claimed that the secret existed... Before the DLC came out?
Because if so then maybe the secret just has a series of requirements like taking no damage but making enough kills.
right i was thinkin the same thing
It has to be real. Why beat a dead horse for a game with no hype anymore. He would have given up by now if there really was nothing. So there has to be something if he's confirming it in 2016.
Maybe you have to do something in Endless on the 12th, 17th, 19th/87th screen? (or 1987th screen?)
finding reptile in MK arcade is easier than this
I seem to remember Killian making a claim about the Jill DLC from Marvel vs Capcom 3 that was something similar, saying that people "haven't found out how to use her correctly" or something. When Capcom was asked about what he meant, they just kinda shrugged.
So I think there’s only really 2 possibilities at this point. One is that the Easter egg is so innocuous that dataminers didn’t notice it, especially if it’s hidden in the code by a variety of conditions that just happen to line up at around 15000 screens rather than being triggered by the counter reaching 15000 or whatever number it is. The other is that the Easter egg existed at one point in development but was removed before release and Seth was just never told that it had been removed. He doesn’t seem like he’s just lying about it, IMO
fun fact: Killian is one of the few fighting game players that plays cross handed (right hand on joystick, left hand on buttons while using a standard layout)
What I'm pretty sure of is that if there is a secret it definitely involves getting a specific screen thanks to rng and not getting far enough for it to trigger, you could probably even start at the right screen if you are lucky enough, you might have to perform a specific action in a specific screen
"It's not going to set the world on fire"
Hint maybe? Perhaps, but idk
I mean, look at minute 8:00
Screen 15000 to be precise.
What I'm getting from this is Seth Killian pulled a Gold Roger
because he probably did :(
Him switching to "Yes it's in the DLC" after the DLC came out says everything I think
Kinda reminds me of the Arkham devs saying there were 2 or 3 easter eggs they said no one ever found in Arkham City. I don’t think we ever really got closure on those either.
I heard Mega Man 10 has a secret and these secrets are related to each other. Suddenly DRN.000 comes to my mind.
"Don't forget to drink your Ovaltine..." or "Peace on Earth was all it read."
Sounds ridiculously hard to get to it if it even exists. Honestly it sounds like a huge waste of time for what Killian said isn't that big of a deal.
love too watch a video about a secret where the secret isnt revealed at the end
Lol
In Streets of Rage for the kangaroo Roo from Streets of Rage 3 is featured in one of the levels as a cameo
I watched that speedrunner that didn't have a shirt on before, pretty good but apparently eccentric lol
i beat it is something really minor, so minor that even data miner would get past it without noticing. something like oh there is a room where a tile looks like a Roll head if you get that room as your 2099 room. or something like that
I wonder...
We may know one day 🤔
Well what I think it is . is on the charity stream when they get to a certain screen he’ll just go
“ all right here’s the secret
The secret is im a liar and your all dumb ”
WOW this needs more views
thanks for watching!
it could be a timing thing like reaching a certain screen fast enough
I highly doubt that secret even exists, and if it does, it's something completely superfluous that most people might had found it already but didn't realize it was a secret on the first place but it remained undiscovered because people didn't point at it.
New to me wow! Now you got me wondering......lol
Odds are that if it exists, its something to do with the leaderboard. Such as changing how the score is displayed at a certain screen or the board injects a text box into your screen when it reads a certain value,
I was just thinking about this secret when this video showed up while scrolling. Perfect timing.
Is... Is... the secret at screen 15001 at 8:16 where the blocks spawn like mega man 2?
i had heard of this secret but i didnt know the history behind it, or that we knew it was related to endless mode... and honestly this video has made me decide that it is no longer worth finding
it something hiding in plain sight, someone probably have already seen it just not knowing what is was
As far as I know, if it isn't found in the code nor hex data, it's nothing of significance.
1:08 I hate how he just left it there
Reminds me of accounting plus on psvr. Just another wild goose chase.
Lol the zoo level.
I wish a glitch could let you see it, even if it is a really boring secret
IIRC, isn't it just that some of the blocks in one of the endless stages are positioned like notes on sheet music for some Megaman song?
Well, the secret could also be using a set of preexisting assets and the coding in the game might not give clues to what the secret could be. I could see that being the case if they really really wanted to hide it.
It’s too frustrating to not know, so I want to say I don’t believe in one lol. That way, I can disengage and be surprised by somebody in the future. If he doesn’t say anything about the secret in the next 10 years or something, big old 🖕 🖕’s to that guy. Especially given the insanity he’s put players through, saying 7000 screens were about halfway? Oh screw you dude…
Btw, fellow mega man fan… Who do you consider the hardest of the 46 NES robots masters, buster only? I did a #46-#21 and Top 20 countdown just a few weeks ago, played on original hardware and all to get through it.
I hope to see what fellow mega man fans think!
It still might be there; have heard of eggs that have eluded datahunters before. Not many; but some.
Lol maybe it's already been discovered & is just so subtle that nobody even noticed it?
If you wait on the first screen and press nothing for 20 seconds you get a met helmet. You're welcome.
Never heard of this secret before but it does sound pretty interesting
That guy is 100% lying about it existing
If it was a lie he can't admit it now as it will damage his reputation when ever he says it was a lie the entire time. I don't think it exists or if something is there it's too hard to reasonably expect to ever happen. Who knows if there's any additional conditions on top of getting to a particular screen. And something like that could always be an excuse to say oh well you didn't get to screen 1500 and do X under Y conditions so it's fake in my opinion.
Doubt you remember, but any chance you know the game at 0:17? I'm a huge Sam & Max fan and i've never seen an easter egg with Max in an fps title.
That's Dark Forces 2: Jedi Knight. He's also in Outlaws.
I think that maybe only the best of the best might be able to find this secret.
If there is a secret it probably has something to do with x
Maybe the real secret was the friendships we made along the way
Yeah, there's definitely no secret. Seth made it up in order to keep people talking about the game, and he won't admit he lied because, in his own words "I think that mysteries in the age of the internet are a good thing." If he did admit it, the entire fandom would be pissed at him forever too, for leading them on a wild goose chase for over 10 years.
Fact is, if reaching the maximum number of screen didn't work, and datamining the code to hell and back revealed nothing, then there is nothing to reveal. It was a publicity stunt, like Ed Boon lying about secrets in the Mortal Kombat games all the time. Creating a pseudo urban legend about a game keeps it from fading away and brings new people in who try to discover the nonexistent secret for themselves. Probably didn't hurt that endless mode was DLC as well, nice way to sell it.
megamans broken my heart so much over the years, Its like the least respected capcom property they would totally do it for publicity. thats my .02
7000 is over halfway there... and it isn't really that big..... I'm going to guess that if you get past screen 9000, the counter will flash "OVER9000!!!!"
Then you get rickroll'd
NEVAH GONNA GIVE YOU UP!!!!
Why would he talk about player not finding the secret before the dlc was released? Or did I misunderstand something?
Could be secret can be done both in base game and dlc...
What an awesome video! Never knew about this! I wonder if it will ever be found lol
You and me both!
Mega Man's biggest lost secret?
That they hid the death of their main character in the depths of an obscure Game Boy game- and that the one who kills him is... you...
I am one of the most diehard fans of megaman and I'm surprised that I've never heard of this before. Welp, here's to finding the secret one day! 🥂 Cheers m8!
(Watch it be some moral message like "the secret was you guys and all the time you megaman fans put into the games.")
My theory, Mega man can duck.
Mega Man gameplay would change completely if Mega Man could crouch lol
@@jess648 yeah, but it's only visual. Just ducking for no reason.
Hell, what about Megaman IS a duck for one screen?
@@jess648 He can "socker slide" later in the series! ; - )
Megaman X5: Am I a joke to you?