_This_ is the best way to play Mega Man, without the fucking stupid slowdown and flickering. It's mind-boggling that with the hardware advancements we have, the Legacy Collection chose to _preserve_ the fucking slowdowns and flickers, with no option to turn them off.
Totally agree. I always prefer playing the PS1 versions for their fixes and improvements. The water sections play at normal speed as well, without the slowdowns. Even tho my old video doesn't bring it justice at 30fps (but the twitch link in the description at 60fps does to some extent), it still is a fact that the PS1 ports does feel and play more smooth and responsive this way.
Kinda defeats the purpose of it being called "Legacy Collection" if it's not the NES original, and therefore not the original experience most people are used to. The slowdown is hardly even bad.
I just got through this version of Mega Man 2, it really is a great one with many quality of life improvements. The Legacy Collection finally added a turbo mode but the fact that this has both no flickering and no slowdown makes it the best version imo.
NewController01 Ah thanks, well the boss order was decided by the twitch chat viewers during the stream yesterday, and I didn't really have any problem using buster only on the robot masters. A few mistakes during the run, but nothing major that ruins the view. XD
In my opinion, the collection of 1-6 parts of Mega Man on PSX is very good or even very excellent for its time. 4, 5, 6 Parts The arrangement sounds too melodic and even cooler than its 8-bit original. I believe that the entire portable edition of 6 Mega Man games on the fifth generation console is made very worthy.
It’s weird how the Navi Mode HUD is different between 1/2/3 and 4/5/6. Specifically, the shape of the lives counter and positioning of the Navi Alerts are different.
Place the cursor on the 2nd choice in the main menu, NAVI MODE, hold down Select button and choose the mode with Start button or Circle button. This works in Rockman 1, 2 and 3 Complete Works! ^^
I'm not sure if these were redone or just ports of the NES versions... I got to say I didn't mind these but why did the have to reverb the sfxs plus... why do they overlap each other?
The music is streamed audio (similar to WAV/MP3) called XA Audio, and it's not midi or famicom type music, which is probably one of the reasons they are able to overlap each other. Contents like sprites and other visual stuff is loaded from pre-made sprite sheets within the PS1 discs, and the whole thing is coded slightly different, but the gameplay itself seem to be almost similar to the NES versions, while also removing slowdowns completely.
It was selective tracks from the arcade games. This situation was later fixed for the Playstation versions of Rockman 4, 5 and 6 games, since the soundtrack got fully arranged on those.
When playing games please brighten the room and get away from the TV as much as you can! Take a break when you play for 1 hour, did your homework ~? - Roll 1999
They only took the themes that were available in the arcade games Power Battle and Power Fighters. In Rockman 4, 5 and 6, they put more effort into the themes by remaking all the music.
I feel like they did a poor job in the audio department when it comes to the first three Mega Man (or Rockman in this case) games in this collection. Rockman 2 has poor sound quality, Rockman 1's sound effects are pitched up for some reason, little new remixes for these games (most of them come from the Arcade games, most other songs without an arcade counterpart just use the original NES songs), and even the wrongs songs being used in some cases (why the heck does Top Man's stage use Mega Man 7's intro stage theme?)
wow the anniversary collection is so toned version down of the complete works for playstation I would've brought this on ps3 psn but thanks to wii u and ps4 a better collection but still nothing like the complete works.
I freaking love this Complete Works version probably because of the added music and just Mega Man 2 itself (still can’t forgive Capcom for removing some of the famous NES Version glitches :/).
Pretty much yea, it had some small fixes here and there, some music was arranged and new game modes and content was added, like a gallery and enemy database, navigation mode to help you out in certain areas of the game, time attack boss rush mode and pocketstation memory card option where you can level up rockman and bosses through the use of mini games and raise their attack power and health
@@DanielAyy you can find all 6 NES games arranged in this fashion on Playstation 1, these new ports were released in 1999. If you own a PS3 you can also download them from the digital Playstation Store from the Japanese and USA region (I think, I know Japanese store has them, not 100% sure of USA store)
@@VixyNyan oh, so there's a whole Rockman complete works series on Playstation? Again, very interesting. I'm a big Megaman fan but I never knew the NES games came to the PS in Japan with arrangements. I'm gonna check them out later.
@@VixyNyan I decided to take a look at the internals for myself and turns out it's just emulators running modified ROMs + adding other additions on top. Think of it sort of like lua scripts in modern emulators. The ROMs themselves are modified too; I ripped 4 and tried playing it in Mesen but it seems like parts of the graphics were overwritten by some sort of pointer for Navi mode? There's some unusual stuff going on with that emulator for sure.
Those are actually an enemy from the game called pipi (pronounced pee pee). If you hold down A when selecting a level, the pipis will replace the stars that would normally be there.
So I'm NOT the only one who shoots to the beat of the music. Neat.
these tracks actually used on the arcade mega man game called mega man power fighters series
_This_ is the best way to play Mega Man, without the fucking stupid slowdown and flickering. It's mind-boggling that with the hardware advancements we have, the Legacy Collection chose to _preserve_ the fucking slowdowns and flickers, with no option to turn them off.
Totally agree. I always prefer playing the PS1 versions for their fixes and improvements. The water sections play at normal speed as well, without the slowdowns. Even tho my old video doesn't bring it justice at 30fps (but the twitch link in the description at 60fps does to some extent), it still is a fact that the PS1 ports does feel and play more smooth and responsive this way.
I wanna play this complete works collection so badly now. Only problem is the language barrier and also i don't own an ps1 at all.
@@killerskull4205 You can get them in English instead via the Mega Man Anniversary Collection on the PS2.
Kinda defeats the purpose of it being called "Legacy Collection" if it's not the NES original, and therefore not the original experience most people are used to. The slowdown is hardly even bad.
I just got through this version of Mega Man 2, it really is a great one with many quality of life improvements. The Legacy Collection finally added a turbo mode but the fact that this has both no flickering and no slowdown makes it the best version imo.
One of the more interesting runs of Megaman 2 I've seen, also getting through the disappearing blocks without Item 2, consider me impressed :)
NewController01 Ah thanks, well the boss order was decided by the twitch chat viewers during the stream yesterday, and I didn't really have any problem using buster only on the robot masters. A few mistakes during the run, but nothing major that ruins the view. XD
My first Megaman 😛👍🏼 34:00 The wily theme is amazing
34:28 when you realized how good the music is and vibe to it XD
In my opinion, the collection of 1-6 parts of Mega Man on PSX is very good or even very excellent for its time. 4, 5, 6 Parts The arrangement sounds too melodic and even cooler than its 8-bit original.
I believe that the entire portable edition of 6 Mega Man games on the fifth generation console is made very worthy.
It’s weird how the Navi Mode HUD is different between 1/2/3 and 4/5/6. Specifically, the shape of the lives counter and positioning of the Navi Alerts are different.
When I was a kid, I always through Crash Man’s design was based on Kain from FF4…. I was a silly kid
No flickering?! HELL YES!
Music from megaman power fighter
How do you activate the remixes?
Place the cursor on the 2nd choice in the main menu, NAVI MODE, hold down Select button and choose the mode with Start button or Circle button. This works in Rockman 1, 2 and 3 Complete Works! ^^
Thank you! ^_^
they have a translation on gamefaqs I think.
I know it’s like 2019 just incase
Use Navi mode
@@Lanasano635 i got the gamecube version
I'm not sure if these were redone or just ports of the NES versions... I got to say I didn't mind these but why did the have to reverb the sfxs plus... why do they overlap each other?
The music is streamed audio (similar to WAV/MP3) called XA Audio, and it's not midi or famicom type music, which is probably one of the reasons they are able to overlap each other. Contents like sprites and other visual stuff is loaded from pre-made sprite sheets within the PS1 discs, and the whole thing is coded slightly different, but the gameplay itself seem to be almost similar to the NES versions, while also removing slowdowns completely.
I love how you vibe to the music XD
Me too~ I love following the beat and rhythm~
Crash man’s stage sounds too good 😎
Bravo on doing Quick Mans stage first
I sometimes do Quick first, but other times I do Heat, Air, and Wood in that order just to laugh at Airman ga Taosenai.
@@Emberson-9000I do metal>bubble>heat>wood>air>crash>flash>quick
Kind of jarring how only half the music was remade. You're jamming out to 8-bit tunes and then the slap bass kicks in
It was selective tracks from the arcade games. This situation was later fixed for the Playstation versions of Rockman 4, 5 and 6 games, since the soundtrack got fully arranged on those.
0:36 If you don't know what roll says, translate it!
When playing games please brighten the room and get away from the TV as much as you can! Take a break when you play for 1 hour, did your homework ~?
- Roll 1999
HicksZ34 If she actually did, you could easily show her up and buy a famicom plus the disk system instead.
What’s with the weird phasing effect on all the sound effects and NES-sourced music?
Instead of emulating the sound they used low-quality recordings of them with an added reverb effect.
Fate For Windows
I wonder why they added the reverb. It doesn’t really improve anything.
They never bothered to remake some robot master themes?
They only took the themes that were available in the arcade games Power Battle and Power Fighters. In Rockman 4, 5 and 6, they put more effort into the themes by remaking all the music.
Understood. :)
I feel like they did a poor job in the audio department when it comes to the first three Mega Man (or Rockman in this case) games in this collection. Rockman 2 has poor sound quality, Rockman 1's sound effects are pitched up for some reason, little new remixes for these games (most of them come from the Arcade games, most other songs without an arcade counterpart just use the original NES songs), and even the wrongs songs being used in some cases (why the heck does Top Man's stage use Mega Man 7's intro stage theme?)
They’re pretty good considering being only released in Japan
wow the anniversary collection is so toned version down of the complete works for playstation I would've brought this on ps3 psn but thanks to wii u and ps4 a better collection but still nothing like the complete works.
I need metalman quickman Woodman and flashman complete works
I would like it too. the fans should make the remixes.
I like this version it's great
I freaking love this Complete Works version probably because of the added music and just Mega Man 2 itself (still can’t forgive Capcom for removing some of the famous NES Version glitches :/).
how in the WORLD did i find you here
4:22 QuickMan Theme
Yeah from power of fighters
So is this basically an arranged version of Megaman 2?
Pretty much yea, it had some small fixes here and there, some music was arranged and new game modes and content was added, like a gallery and enemy database, navigation mode to help you out in certain areas of the game, time attack boss rush mode and pocketstation memory card option where you can level up rockman and bosses through the use of mini games and raise their attack power and health
@@VixyNyan Interesting. I never knew this version existed.
@@DanielAyy you can find all 6 NES games arranged in this fashion on Playstation 1, these new ports were released in 1999. If you own a PS3 you can also download them from the digital Playstation Store from the Japanese and USA region (I think, I know Japanese store has them, not 100% sure of USA store)
@@VixyNyan oh, so there's a whole Rockman complete works series on Playstation? Again, very interesting. I'm a big Megaman fan but I never knew the NES games came to the PS in Japan with arrangements. I'm gonna check them out later.
@@VixyNyan I decided to take a look at the internals for myself and turns out it's just emulators running modified ROMs + adding other additions on top. Think of it sort of like lua scripts in modern emulators. The ROMs themselves are modified too; I ripped 4 and tried playing it in Mesen but it seems like parts of the graphics were overwritten by some sort of pointer for Navi mode? There's some unusual stuff going on with that emulator for sure.
Some of this music was used in the legacy collection. And no one knows! Hahahahahaha!
How?
I did
@@oscarriva81 menu music
yuh, if you select navi mode the bgm becomes the complete works version
14:24 Neat cover 😂
How do you emulate these games on PC?
It's possible to do it with either Duckstation, or Retroarch with the Swanstation PS1 core.
so this is a source code port but not an emulation right?
This game is so good, very strange that it doesn’t have an English translation but eh who cares
1:54 the non-credibles
If someone could translate all the text
I can't defeat Air Man (Reference to a song)
Edit: Heat Man's Complete Works Remix SLAPS! 🔥
Best intro
Mega Man 2
2:31 chickens?
Those are actually an enemy from the game called pipi (pronounced pee pee). If you hold down A when selecting a level, the pipis will replace the stars that would normally be there.
Pipis are annoying in Airman's level.
Steveluvscows
Same man. Just use metal blade in the air and hope for the best
26:50 atempted cheat !!!!!!!!!!!!!!!!!!!!!!!!!!!!
lol yup, I was so stupid during stream, I realized it does not work in this port, only on the NES original version. ( ' v')
@@VixyNyan You tried at least trying to see what’s up there you couldn’t get out lol
Mega man 2
34:01
Nes games with actual is impossible
Isaiah Aziz 2
Oh No Wrong Comment