Physic Materials, Explained. | Unity Tutorial

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  • Опубліковано 6 лип 2024
  • Learn all about Physic Materials in Unity. What they are, how they work, and how to create them!
    👨‍💻 As always, all code from this video is available on GitHub: github.com/llamacademy/physic...
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    📚 Resources:
    ⚫ Physic Material Asset Reference: docs.unity3d.com/Manual/class...
    ⚫ Combine Method Table: docs.unity3d.com/Manual/colli...
    ⚫ Wikipedia Friction: en.wikipedia.org/wiki/Friction
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    Chapters:
    00:00 Topic Introduction
    00:21 When to use Physic Materials
    00:38 What are Physic Materials
    01:07 Dynamic & Static Friction Configurations
    01:51 Friction Combine Method
    02:55 Bounciness & Bounciness Combine Method
    03:44 Closing Thoughts & Support LlamAcademy

КОМЕНТАРІ • 18

  • @1x5x7
    @1x5x7 5 місяців тому +6

    The moment LlamAcademy flexed his biceps, I knew it was over for me

  • @howtogamedev_
    @howtogamedev_ 26 днів тому +1

    Why did i find this channel so late, all videos are great, specially the procedural animation one 😍

    • @LlamAcademy
      @LlamAcademy  25 днів тому +1

      Thank you 🙏 glad you found me!

  • @dreamisover9813
    @dreamisover9813 5 місяців тому +1

    Great explanation for a sometimes quite underused but really useful basic feature!

  • @breadman7733
    @breadman7733 5 місяців тому +1

    Amazing thank you !

  • @paritoshmishra2572
    @paritoshmishra2572 5 місяців тому +2

    This is very helpful. Can you please make a video about collider layer override priority and how to use them.

  • @ty-xq7bl
    @ty-xq7bl 5 місяців тому +1

    love these mini guides they help me alot. who me? yeeeees me!

  • @alec_almartson
    @alec_almartson 5 місяців тому +2

    Thank you 💯👍🏻

  • @kaizerwaldproject3594
    @kaizerwaldproject3594 5 місяців тому

    i once tried to use physics material trying to reproduce bullet ricochet but it didn't felt right as bounciness made the bullet bounce back on straight wall instead of stopping the bullet, do you have an advice to reproduce bullet physics with physics tools provided by unity? (if it is possible with unity physic)

    • @LlamAcademy
      @LlamAcademy  5 місяців тому

      It should calculate the bounce based on the direction of the object and the force applied

  • @Hazzel31337
    @Hazzel31337 5 місяців тому +1

    nice

  • @akshayghoghari1821
    @akshayghoghari1821 5 місяців тому

    ❤❤